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Saturday night RTS support group

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Thread replies: 506
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That time of the week again /v/

what's alive and kicking in the world of RTS?
>>
>rts
>alive
>>
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>be me, watching PCGame show this week
>been stupidly uninteresting so far, worst E3 yet
>some Joe Blow from Microsoft Studios is talking
>"so I'm put in charge of a super secret project"
>orly.jpeg
>"to tell you about it.. my experience is in the old command and conquer and strategy games, as well as the recent Halo Wars 2"
>might be good...
>"We are now unveiling this new game for the first time in the world"
>me: just get on with it...
>"drum roll please!!!"
>me: this guy is so full of himself, it better be good
>"We are announcing Age of Empires!!!"
>me: No way, it can't be!!!
>"4"
>O shit! Best E3 Ever!!!
>"K"
>wut....
>it's a fucking HD remake after AoE2 was already remade

Anyone know which office I have to burn down?
>>
>>380939898
The remaster meme is seriously getting out of hand, it's tiring when you realize noone wants to even fucking try.

Anyways i've been playing seven kingdoms 2, it's, really unique.
>>
>>380939342
it's as alive as this thread fampai
>>
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>http://steamcharts.com/cmp/572410,251060#1m

explain
>>
>>380939898
Didn't they say they'll announce something really big at Gamescon?

You think we'll get AoE4
>>
real talk, if you ignore the fact that it destroyed a series and just judged it on its gameplay merits only, is C&C4 worth like $10 at least?
>>
>>380942193
no
>>
Can someone explain why pikmin isnt an rts?
>>
>>380938925

Act of Aggression was fun but people only played 3v3 on one map, ruined the whole fucking thing. Bridge/chokepoint maps were a mistake
>>
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>>380942410
>mfw looking at CoH1 games and half of them are the Shitldt vs AI
>>
>>380939898
time to remaster the remaster editions.

In all seriousness though, if they wanna remake a game instead of remaster, that could work out well, as long as they don't go "creative" and fuck it all to hell (hey guys, let's remake a DOOM game into an RTS! levels of retarded).

Impossible Creatures could be a good one, or maybe an even more in-depth Original War
>>
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Is nobody else hyped for Total War: Warhammer??
>>
'bout to play Earth 2150, which faction should I pick?

I'm leaning LC because mobility
>>
Empire Earth remaster when
>>
RTS with good campaigns? I love homeworld series, but I've never really expanded much into the genre.
>>
>>380944731
KKND and Tiberian Sun
>>
>>380945028
I never played any C&C games before, should I just start from the beginning or its not a big deal to only play the good ones?
>>
>>380939898
That moment really killed me. Fuck that hurt.
>>
Is syrian warfare any good?
Anyone getting sudden strike 4?
>>
>>380943932
Extremely, tho it's not RTS.
>>
>>380945587
just start off with TibSun and the Firestorm expansion
>>
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bump
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>>380944731
World in Conflict - I've never cared about characters from an RTS so much
>>
>>380942873
>Original War with additional autism
YES
>>380944143
ED: MANLY TANKS
UCS: Mechas with variable amount of legs
LC: Speedy hovercrafts with regen abilities
If you choose UCS remember that they have shitty starting anti-armour option (literally grenades)
>>
>>380948494
https://www.youtube.com/watch?v=VtDKCGdimcQ
That was a great campaign.
>>
>>380949101
they started out so hopeful.... seeing this again after post game
>>
Are the campaigns in AoE2 good?

Give me some good RTS with basebuilding and skirmish mode.
>>
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It's nice to see Northgard doing well in sales. RPS did a good job advertising it.
>>
>>380950485
They are very good.
>>
>>380941986
Its not epic

Seriously, what the fuck is with modern RTS and its small fucking scale on every fucking thing.

>AoM
Epic size
>AoE2
Epic size
>SupCom
HUGE EPIC SIZE
>C&C
Epic size
>DoW1
Epic size

Then you come to something like steel division
>5 to 8 units in a town
>10 other units spread thin like butter across a 1000km map

You what to know what the most popular maps in RTS games always are? They are always the maps with a major chokepoint and everyone throwing everything at it and watching fuckhuge fun battles.
>>
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>>380938925
Anyone played Earth 2150: The Moon ?
The concepts of base-home map, underground layer and customization of units were so rad for its time.
>>
>>380943932
>all those factions
>one map
Im fucking hard to the max

I think having two almost entirely separate continents will be great because even if you steamroll one you have to start again in the other
>leading a dwarf expedition to the new world
>leading a liz incursion into the old
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>>380942570

>Those shitters in pubs that unironically expected you not to leave the lobby when they wanted to play schledt with a 15 minutes no rush rule
>>
dow 3 is getting there, good patch coming in a few days set to bring about real game modes, turrets.

I daresay if you can find it for 50% off get it. It's gonna be like dow2 in that it starts off absolutely fucking awful, and gets better as the series progresses
>>
>>380951208
DoW2 at least has the numbers

DoW3 sold 200k, its absolutely dead.
>>
http://steamcommunity.com/games/dawnofwar/announcements/detail/1332350869595289198

Absolutely everything about this pisses me off
>bombastic, action-RTS
Fucking DoW2 even has larger scale combat than DoW3 its so shit
>>
>>380950720
So far /v/ has the highest concentration of Earth fans I've seen anywhere (as in, there are some folks who actually played). E2150 was choke full of advanced features and its sad whole franchise was axed.
>>380950718
Eh, I'd argue that truly epic are only TA and its spiritual offspring, while Age of Empires/Mythology and C&C had good scale (you could have massive army if you wanted, but it's not "50 units scouting force" level of SupCom), while DoW1 handwaved that those are squads, not units!
Steel Division situation is pretty sad.
>>
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>>380951208
I was just about to post this. DoW 3 coming in hot with a real gameplay mode and turrets finally. I'm pretty hyped.

https://www.youtube.com/watch?v=KZ6rKF-ZPGg

>>380951261
What the hell does that matter to my enjoyment of the game? Furthermore everything else in this thread "lacks numbers," because it's fucking RTSs. Hence the thread title "Support Group."

Like the last few Relic games, its launch was entirely subpar, but they've shown they're listening and this patch is resolving some of the grossly needed gameplay features it was lacking. If Relic can finish turning it into a solid game, it will maintain a solid (by RTS standards) multiplayer community playing it.
>>
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My western bros, play Perimeter
Its a RTS with terra-forming, Nano-machines and transforming units on the field.
>>
>>380950720
THIS FUCKING GAME. Oh man, my Dad bought this game when it came out and I had no idea what the fuck it was. He let me play on his PC every now and then and I thought this was the coolest shit. I didn't even know the fucking name of this game until you just posted it and I looked it up. Time to go torrent it and rev up that nostalgia.
>>
>>380952062
I played Perimeter 2 and I've heard it's worse. In my experience Perimeter 2 wasn't any kind of special, to win as a water faction you just had to spam your hubs so much you re-enacted biblical flooding.
>>
Help me get into some more RTS's. I only recently got into the genre. So far I own
>AoE2
>AoM
>CoH1
>Impossible Creatures
>Rise of Nations
>Dawn of War
>SupCom
>Homeworld Remastered Collection
My favorites of those would have to be AoE2 and SupCom (I really like the base building in those), and Dawn of War. Is there a big RTS tier list?
>>
>>380950962
>tfw you and your friends playing scheldt infantry only

Fucking glorious
>>
>>380950720
Hell yeah I just started playing the ED campaign, it's fun as hell. What does /v/ think of 2160?
>>
>>380952215
second game is worse sadly. like most sequels
>>
What do you lads think of the AoE remake coming up?

I entered the beta but haven't heard anything yet.
>>
>>380952167
cs.rin has a GoG collection with all parts, divided in E2140 trilogy, E2150 trilogy and E2160 (I like the most E2150 though).
Do remember that you HAVE to set resolution to 4:3, 5:4 or 16:10 ratio.
>>
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>>380952040
1 Requisition has been deposited into your account
>>
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>>380938925
Who /Impossible creatures/ here
>>
>>380952231
There was a pic, look in archives.
>>380952270
>that innovative mechanic where you can fail some missions and game adapts
That aside, E2160 is IMO weaker and imbalanced, but probably is fun too (but has shit fog of war)
>>
>>380952040
>listening
Yeah to the sound of no sales and a dead game. Dow1 and 2 have more players.
>>
Man, the fact that so many good and iconic RTS games exists already, makes hard for something really good to surface. And with people wanting good grafix we get less and less unit count on the field. Add on that the average goer chooses mobas or replays old classics.
>>
>>380952040
You cannot fix dow3. It is irredeemable.

Just from the most basic things like the graphics and animations are subpar.

They would literally have to start from starch to fix it.
>>
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>tfw love playing RTS but absolute shit at the online of every game I've tried
>>
>>380952231
The original Company of Heroes is really well done.
Starcraft is a timeless classic.
All of the C&C games are good except C&C 4. (Though C&C 3 is pretty slow and bland, and RA3 is too garish and pretty annoying). If you play those you'll want to start with the first ones because they didn't age that well and it's hard to go back.
Total Annihilation.

Also consider sim-RTS combos, like Pharaoh and Anno and shit.
>>
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>>380952550
Nigga, don't be retarded. And of the three, modded DoW1 remains my favorite. However, if people like you decided the future of CoH2 or DoW2, they wouldn't have seen the significant improvements they did since their respective releases. DoW3 was not an unenjoyable game on launch, despite the things I disliked, and the current patch is going a long ways towards improving it. Once IG with buildable defences and Last Stand is in, I'll be happy.

And don't fucking talk about "dead games" like you know what that means. My actual favorite RTS ever and always is BFME2:RotWK. THAT'S an actual fucking dead game. At least you can still buy DoW3.
>>
>>380952827
same famalam
I just play skirmish all day
>>
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>>380952231
I asked /v/ on two separate occasions what their top 3 RTSs are and compiled the results. Anything mentioned at all is probably worth a play.
>>
>>380952869
Didn't EA lost rights to BFME2, making it unenforceable to punish anybody for pirating it?
As in, it's free?
>>
>>380952869
>BFTME2
fuck yeah my dude. my friend were a huge fan and we always get some epic(actually a proper use of the word) battles going on. Loved the dwarfs and how they could turtle on one citadel
>>
>>380952062
Impossible to beat that campaign map where the enemy uses the borrow units even if you spammed drill-defences.
>>
>>380952963
Shogun 2 isn't an RTS but the Total War series is pretty great generally, and Shogun 2 is the crowning achievement of the franchise.

>>380953007
A publisher losing the rights to publish more of an IP in no way waives their right to enforce copyright on what they legally had made with the IP, and it certainly doesn't waive their right to punish theft.
>>
>>380952963
>Earth 2150, Anno 2070 and Warlords Battlecry 3 mentioned only once
just fuck me up senpai
>but at least Warzone 2100 was mentioned 2 times
Also I won't ever not chuckle, "warzone" means "brewed" in polish and I always think of some futuristic brewery simulator when I read it.
>>
>>380948257
this female girl is very cute, who is she
>>
>>380953143
>Warlords Battlecry 3
Man the campaign always rekt me.
I always just played and farmed heroes\troops in AI maps but campaign was just impossible for me. undeads are best race btw
>>
>>380953264
(s)he got to the finals of the most prestigious and competitive tournament in StarCraft 2, 6 times which is absolutely ludicrous, but so far never won it, this 6th try hopefully works out
>>
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Is there any hope for CoH 2 getting Blitzkrieg?
>>
>>380953143
>Earth 2150 n Lost Souls difficulty
Just fuck my shit up senpai


Also Warlords Battlecry 2 > 3 campaign wise
>>
I'm gonna replay the old C&Cs soon
>>
>>380952963
>Supreme Commander not first
The fuck
>>
>>380952658
This argument doesn't hold the water. We already have many good, classic RPGs, FPSes, action games and others. If anything I'd agree that RTS genre is stuck in place rather than it's all done already. We need some innovation to get back in the game
>>
Spellforce 3 looks horrible, with units swinging their swords at enemies without any sort of impact whatsoever.

Any other RTS to look forward to?
>>
>>380954256
>innovation
Even after all these years, I still wish there'd be a new RTS with the systems of Sim Ant.

>Multiple battles taking place at the same time, viewed on a chart comparing army sizes. Can switch to any of them at any time.
>Massive natural disasters wipe up huge swaths of armies from various battle zones all at once.
>Battles taking place on the Surface Layer as well as a Sub Layer (underground in Sim Ant, but could do Sky for another game).
I still replay that game every so often, and for all its clunkiness, it still impresses me.
>>
>>380954496
Iron Harvest
>>
>>380954496
RTS is dead, the only games worth playing are the classics, this is also the reason why all new RTS games want to "get back to the roots"
>>
>>380954226
Supreme Commander's singleplayer is absolute trash, and if you've been in these threads at any point in the last ten years, or generally discussed RTS elsewhere you should be well aware that the audience cares more about singleplayer.
>>
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It's kind of sad that after the catastrophic flop that was DoW3 the only RTSs being made by big companies to look forward to are HD remakes of 20 year old games.
>>
>>380955369
FAF is a thing.
And you are wrong.
>>
>>380955441

The alternative is pretending that DoW3 saved RTS, and I refuse to have that opinion.
>>
>>380955496
I know, I play FAF. I prefer multiplayer.
What am I wrong about? That it's singleplayer is trash? That's the opinion I have, and it's backed up by seeing no discussion of the singleplayer anywhere.
Or the declaration that most of the RTS audience cares about singleplayer?
Most people are somewhere in the middle, playing both but avoiding the competitive side of multiplayer, doing stuff like compstomps or tower defense. And if they do play anything competitive it usually encapsulates the singleplayer mindset in some way. Like AoE 2 Black Forest, or CoH Scheldt, or maps with unit spawn trigger moshpits. Not that any of these are fun, but most people are motivated to play them because they aren't very competitive, there is little variation; and people care for the build-up before any variation can occur.
>>
>2 days ago Relic brought the new gamemode people were asking for
>player number continued sinking anyway
It's sad and funny at the same time. RIP DoW.
>>
>>380955813
Not that any of these aren't* fun, pardon me.
>>
>>380943932
No.

Warhammer I was an extremely shallow game.

The town building usually has objectively better choices and the combat is basically just whoever can field the most monsters.
>>
>>380955813
and this is good as it is
the competitive playerbase should be at most the top 5%, not everyone, and this is not what the devs should cater to
>>
>>380950495
Is it still early access?
>>
>>380955813
The problem is that everyone looks at rating system/ladder


And only 1v1's on ladder
>>
>>380956006
At any point am I implying such a thing?
I was the singleplayer centric audience for most of my RTS-playing life. With the exception of Brood War I didn't play any non-custom map multiplayer until Company of Heroes.

All I am doing is explaining how something like Supcom probably doesn't score as high as singleplayer giants like DoW and C&C.
>>
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>>380938925
>3d RTS

TWO DIMENSIONAL REAL TIME STRATEGY GAMES ARE SUPERIOR
>>
>>380939342
AoE II HD is surprisingly active on steam
>>
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Anyone else playing the FA campaign?
>>
>>380955828

First release tells us everything we need to know about DoW3.

Terrible campaign. Hero units being the only units that matter. Normal units being boring forever. Tall grass / bubble shield mechanics. Making interesting upgrades only available via "loadouts". Only MOBA mode for multiplayer.

Even if SEGA directed Relic to try and re-create DoW1 or DoW2, they will only butcher and fail.

I wish them the best of luck as they sink into oblivion.
>>
>>380950718
>You what to know what the most popular maps in RTS games always are? They are always the maps with a major chokepoint and everyone throwing everything at it and watching fuckhuge fun battles.

I avoid this shit like a plauge
Sheldt is also not a good map no matter how popular.
>>
>>380952386
>1 Requisition has been deposited into your account
kek
>>
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Today I dreamed about a game of AoE2 except one of my wololos was fucking Gandalf and I used him to cheese one of my enemies' base with stutter step and lightning and fire magic. Then the red player somehow snuck a squad of archers near my town center, killed off all the workers, somehow converted it then teleported in some sort of Wraith heroic unit and I lost.

Is there a mod/conversion that does something like this?
>>
>>380956158
Yeah, but they added multiplayer and are working out some technical issues. Not sure how long early access is gonna be.

They also added 2 new units apart from the basic Warrior and Warchief/Berserker, the ranged Axe Thrower and an anti-ranged/tower Shield Bearer.
>>
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On a scale of 0 to 0.0001, how thrilled are we about the upcoming AoE1 remaster?
>>
>>380956702

That's not going to make the game interesting.

They can only do so much with Settlers 2 mechanics, I don't know how can they make it interesting.
>>
who /onlyplayscompstomps/ here?
>>
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>>380954865
Earth 2150 says hi to the third point.
First there sorta-kinda was in campaign, but I don't think it would count.
>>380956410
I'd probably play it with somebody, but alone, not so much.
>>380956807
We should promote new, not old, in RTS genre.
>>
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I still think for originality and difference between factions, this is one of the most unique RTS ever made :/. It's a shame it never caught on or got a sequel.
>>
>>380956930
Are you me?
>>
>>380956930
I'm PvE kind of player, doesn't matter if solo or multi. I simply don't have enough will to learn how to be pr0 in competitive
>>
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>>380952040
>>380951208
>>380952869
D E A D G A M E and it has shit reviews. Nobody wants your piece of shit go fuck off you shill
>>
>>380956930

Present. Played way too much 4v4 DoW1:SS
with DowPRO mod until I had enough for a lifetime.

Not helping was that DoW1 only knows single core, making large battles bog down modern machines to 20fps.

>>380957085
Developers are trying to make a sequel to that game right now.
https://steamcommunity.com/sharedfiles/filedetails/?id=311702665
>>
>>380956487
Wouldn't SEGA be breathing down their necks if a new DOW be created?
>>
>>380957121
I just don't have the time for it. I usually play to build a comfy base.
>>
I just realized... Is it really so bad? AoE 1 is the only big "upcoming RTS title"? Is there seriously nothing else? I heard good things about Ashes of Singularity but I had a toaster when I tried it so I didn't really enjoy it. Also the units seemed to similar on every fucking side.

I've been playing some of the older shit. Absolutely awesome games.
Earth 2140, Seven Kingdoms, Seven Kingdoms 2 Fryghtan Wars (The HD remake is gud because it fixes a lot of shit). Z and some other shit.

The real question is, why were RTS games so popular before. I'm a 90s kid and I remember playing Red Alert when I was 6 or 7. Just studying that manual all day long...Nowadays people just don't care about RTS. Did the gaming audience change so drastically in the last 20 years?
>>
>>380957245

Yes. But who's asking for a new DoW from Relic Entertainment of 2017?
>>
>>380956930
I was then I git gud slightly.
>>
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Who here /Conquest: Frontier Wars/?
>>
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Why was Deserts of Kharak so underwhelming? I think it was the low number of unique units. Factions felt too similar as well.
>>
>>380957316
>AoE remake
I think. Most of recent titles are already out. Don't forget SC1 remaster...
>Earth 2140
Try 2150, many innovative mechanics and isn't completely unplayable yet
>why RTS were popular
Honestly? No fucking idea. Maybe it was a trend. Maybe it as good because it allowed for competitive multiplayer. The problem is that whle those were good games, nowadays FPSes aren't like those from nineties and RTS has to change too. And no, I don't regard MOBAs as RTSes.
>>
Ashes of the singularity any good?
>>
Is there still an audience for Coh 2? I quit playing a long time ago but thinking of getting back.
>>
>>380957494
Space > Planetary warfare

Also story wise it was kinda meh
>>
>>380952040
Yes I FUCKING LOVE TURNING DAWN OF WAR INTO A COLOURFUL MOBA!
>>
>>380952062
The english dub was so underwhelming.
>>
>>380957316

I was hating on Seven kingdoms 2 HD because the HD interface was uncomfortable for me.

I got used to it and am now playing that game every so often. Even the silly Alt hotkeys didn't bother me that much. The singular mechanic of military units having its own max health and leadership, as well as an emphasis on nationality affecting loyalties is replicated by no other games to today.

Everyone just shifted their interests; MOBAs allowed people in a team to banter with each other, Mobile games allowed people to spend money on lootboxes, FPS allowed people to justify buying expensive graphics cards or consoles. And so on and so forth.

>>380957494

Ever since critics said that the campaign was practically a permanent tutorial, I didn't even take a look at that game.

>>380957675
Every single unit from that game is a hovercraft. I do not recommend.
>>
>>380944731
Ground Control 2.
>>
>>380952231
Play all 3 Warcrafts
>>
>>380957652
Most of the best remembered RTS had fuckall competitive multiplayer.

It was a combination of accessibility to games(as in there was less, these days the people who would have discovered a variety of video games are more locked on what mobile game is in vogue with their facebook buddies), pc games being less defined as cutting edge graphics with first/third person action gameplay so their presence in the market was bigger and I guess their attachment to big names like EA and Blizzard.
>>
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>>380957774
Well, half of what's updating is the return of typical RTS gameplay instead of the moba-lite thing they were doing before.
>>
>>380957774
Hey the colors are absolutely fine. It even feels better than the previous games because the army painter is less garish. I don't own the piece of trash in question, only watched videos of it; but the colour/tone complaints are nonsense.
>>
>>380952062
Good shit. Also the setting is absolutely awesome.
>>
>>380946149
>sudden strike 4

Yep. Only two more months till its out.
>>
>>380957316
>why were RTS games so popular before.

There wasn't a dozen specialised genres that did what each group wanted better. RTS is a genre like fighting games, it's about mechanics, but most people for some reason refuse to accept this.
>>
>>380957906
The audio and visuals of DoW2 will still surpass this worthless tripe.

>3 factions
>notmoba MOBA
>Bad VA
>Worse campaign

What the fuck were Relic even thinking.
>>
>>380957906

lol no
>>
Also, Cossacks, American Conquest (I just love the design and the graphics in that game).Is Cossacks 3 alive, I'm too fucking old I have a problem dealing with the shitty 3D shift, I had the same feeling when fucking Neverwinter Nights came out, it seemed ugly compared to the old isometric engine. Do people just suck at graphics too? Look at games like Endless Legend, 3D and absolutely gorgeous and than these other trash 3D engines like C3. Really makes you think.
>>
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Daily reminder that this is one of the most engaging RTS games in recent memory.

It's no SupCom, but it's pretty good.
>>
Also fuck Related Designs for Anno 2205.
>>380958171
They were not thinking, anon.
>>
>>380958245

What's wrong with Anno 2205?
>>
>>380950962
>15 mins no rush

This no rush bullshit always pissed me off. It promotes turtling and only holds the hands of baddies. People think no rush is bullshit, but the idea is to put pressure on the enemy all throughout the game. The entire match should ideally be full of intense tactical battles from the first minute. God damn casuals.
>>
>>380958219
>comparing Amplitude wizards to anything
They'd make even Trump look good
>>
>>380958234
Is it more like Command and Conquer or more on the tactical side like Blitzkrieg? I might pick it up on the upcoming steam sale, seems nice.
>>
>>380958308
It's casual shit and nothing like previous Anno games.
>>
>>380958351
It's real time tactics. Think Men of War.
>>
>>380958347
This, Amplitude are gods of storytelling and art direction.
>>
>>380958234
>Syrian warf-

Don't care. I don't give a rats fucking ass about Syria and a game about it is even worse.
>>
>>380958171
>notmoba MOBA

But it's not a MOBA at all.
>>
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can you guys recommend me some channel like brownbear?
with focus mainly on RTS game design www.youtube.com/watch?v=ubZdlnUdWVU
>>
>>380958409
Thanks Anon, gonna pick this up when the steam sale hits. I think I heard of this somewhere, the devs are Russian right?
>>
>>380958368

The last game I played involved managing resources between occidental population centers, oriental population centers, and any other islands colonized only for rare resources. Also maintaining supply and guard fleets. Also features not interesting warfare mechanics.

How could this game be more casual?
>>
>>380958472
You sound pretty boring.

I for one enjoy getting to play a realistic RTS with modern weapons.

>>380958487
Yeah, and the pro-Russian, pro-regime bias is really obvious, but it doesn't affect the gameplay much.
>>
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How's Cossacks 3?
The game looks great and I'm itching to play a good rts but a fair number of the steam reviews claim the game is pretty susceptible to crashes.
>>
>>380958690
I've never had it crash on me. The loading times are pretty boring though. Other than that it's fairly fun if a bit.. stale in the lategame? And the lack of any unit audio sucks.
>>
>>380952270
>Earth 2160
The only Earth game I played, but I still remember the DRM being some strocious, phone-activated bullshit. It also took me stupidly long to understand how the alien air units worked. I really liked the vertical bases of the lunar faction. Pretty fun overall.
>>
>>380952437
Insect Invasion was A mistake
>>
>>380955828
>2 days ago

Isn't it suppose to be released on the 20th June or are you bullshitting me?
>>
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>tfw no good mafia strategy game with xcom perma death and nemesis system for other families
>tfw no good Vietnam RTS
>tfw no good WW2 emotional feel rollercoaster RTS with perma death for main characters and cutscenes that change to reflect that
>tfw no good halo RTS
>tfw no good RTS with destructible environments that change map play and can kill/immobilse units unlike company of heroes where the debris disappears and literally does nothing
>>
>>380953480
>undead
>not ssrathi
>not Minotaurs
>>
>>380958843
That DRM is pure autism tier, just like their modkit policy (only Poles would get them. I'm a Pole and this is worst decision they could have ever made, at the time there weren't nearly enough polish modders to do shit).
That aside, UCS had slightly autistic base building (absolutely the worst) because of population limit (E2150 did without it perfectly fine), but ED had nice sprawling feel, LC built skyscrapers and aliens were cloning blues. THeir ships were a real bitch to fight though.
>>
>>380950718
i loved Art of Defense maps back in the day
>>
I really love how Warzone 2100 still getting updates.
>>
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>>380953480
>>380959050
>not dark dwarves
>>
>>380953143
>>380959050

Just think how many DLCs Warlords 3 would have been split into if it had been released in the last five years. Games with THAT much content are impossible nowadays without a 200 dollar price tag from all the DLCs. Fuck my life.
>>
>>380959030
>>tfw no good halo RTS

What's missing from the two Halo RTSes available today?
>>
>>380958816
>And the lack of any unit audio sucks
Oh that's a bummer. Unit audio on select is orgasmic when done well.
>>
>>380957675
It is good if you're interested more in macro than micro. So its more about managing groups rather than individual units since nothing does well on its own.
>>
>>380959030
>xcom-style mafia game with nemesis system
FUND IT
>>
>>380942570
I'll never understand bridgeplebs. There was a phase in COH2 where people would play just Sittard (a quintessential piece of shit bridge map) all the time and it was boring as fuck. Not to mention games would go over an hour easily.
>>
>>380958347
Endless Space 1 was trash. Endless Legend was amazing, Endless Space 2 appears average, haven't tried it yet.
>>
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>>380958409
>real time tactics
Every time.
>>
>>380958339
I think most people who actually do the no-rush shit are people who never tried rushing themselves.

Age of Empires 2 taught me to love that shit.
>>
>>380959232

>Shallow 'rush with more units than opponents to win' gameplay
>both are 343i fanfic tier shit
>>
>>380952957

AoE campaigns all day for me.
>>
>>380959445
AoE2 is a shit game for rushing with how prevalent and effective walling is.
Only good rush games are things like Brood War where it can straight up win or lose a game, or Supcom/TA with map control dynamics and to rush or turtle are momentary actions that you can change the gears on.
>>
>>380959302
ES2 is amazing once they'll fix all the bugs.
>>
>>380959293

It really surprises me how many cool ideas there are out there and devs/publishers seem to just copy each other.

Take the xcom mafia nemesis game and throw it out as an open world third person sandbox and you'd have a winner and the shit load of sales that publishers want.
>>
>>380958615
there's nothing more boring than playing versus AI. At least play Wargame
>>
>partisan tactics

why is this commander so much fun?
>>
>>380957471
Hey, I remember playing the demo for that way way back. IIRC it has basically Starcraft races, but in a proper space stragety.
>>
>>380959691
You think you know better than SEGA what to do with this month's RTS shipment?
>>
>>380959030
>tfw no good Vietnam RTS

I remember Platoon being pretty good, but it's more RTT.
>>
>>380959718
>he unironically thinks wargame is a good game
Don't make me laugh.

Wargame is my greatest disappointment. Garbage game modes and a pissweak multiplayer experience. Truly a worthless pile of junk.
>>
>>380959293
sans the nemesis system:
http://store.steampowered.com/app/208520/Omerta__City_of_Gangsters/
It's shit.
>>
>>380959882
>Platoon

Never heard of this, but looks like it's made by the guys who did Haegemonia and Imperium Galactica?

I gotta check this shit out.
>>
>>380959957
I'm sure a shitty RTS about a conflict only /pol/ and the nation itself is interested in is a much superior game.

P.S it's just a ripoff from Joint Task Force.
>>
>>380959957
>pissweak multiplayer experience
qualify this.
>>
>>380959882
There's Vietnam '65 from Slytherine if you like those kind of games

I thought it was neat
>>
>>380960041
1v1 matchmaking is ded and if it wasn't it would be poor because it just picks any random player and puts them up against any other random player in a crude pastiche of a good matchmaking system.

Lobby browser is 3 players with 99% winrate and 650 disconnects against a 16% winrate with 1,000 games played, you, and an empty slot.

And even if you do actually get into a gamemode the gameplay is piss boring because the game modes are unimaginative dreck that do nothing to take advantage of the potential of the huge scale and plethora of unit types. It was clearly designed around tournament play and so the maps are as stale and symmetrical as possible and the gamemodes as bland and gamey as possible which is a fucking joke because who in fuck would ever expect such a niche title to support tourney play?

Long story short Wargame was flawed from conception and that shows in the multiplayer.

>>380960025
It's a much more interesting game.
>>
>>380953602
Nah m8 after GCS finals the game will be discarded.
>>
>>380960329
I expect they'll implement some of miragefla's changes
>>
>>380960298
>1v1 matchmaking is ded
not true, not even now. There's always some amount of people searching

>symmetrical maps
which.

>multiplayer designed around tournament play
as opposed to?
>>
>>380958690
the reviews are all probably from last year
it only crashed once for me way back then
>>
>>380957316
RTS gaming really took a big fat blow in the face when Westwood got bought by EA
>>
>>380953602
>people say it's a good mod
>try it out
>holy shit EVERYTHING IS DYING

pretty good, the MoW fan inside me likes it
>>
>>380960564
>not true, not even now.
You can lie to yourself but you can't lie to me. I too own a copy of Wargame.

>which.
All of them. Name any map. It's symmetrical. And also probably divided into "lanes" too, which is a whole other bottle of retardation.

>as opposed to?
Multiplayer designed around fun?
>>
>>380952827
>>380952957
hello my skirmish friends
>>
>>380960741
Shit man, gaming as a hobby took a blow when EA came into existence.
>>
>>380960741
>RTS gaming really took a big fat blow in the face when Westwood got bought by EA

>He fell for the memes.
The reality where Westwood didn't get bought out by EA has them going under and never releasing Tiberian Sun.

And EA could never make Red Alert 2, 3, C&C 3 and Generals.
Westwood is overrated to hell and back and back again.
>>
I like comfy building simulators like battle for middle earth 2. What other RTS games would I like?

-enjoy muh base building and singleplayer campaigns
-Don't like starcraft multiplayer because i'm not good enough for rushing
>>
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>>380950718
>SETON'S
>CLUTCH
>>
>>380961153
battle for middle earth 2 might actually be the worst base builder barring games that straight up do not have buildings so basically anything else
>>
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>>380950720
>tfw strip mining the map after objective completed
I don't even remember if there were ships
>>
>>380961352
>battle for middle earth 2 might actually be the worst base builder

どうしたの?
>>
>>380961074
Fuck off EA shill. Westwood used to be under Virgin Interactive then it got sold off to EA. And at the time of the acquistiion Westwood was in no way doing bad. TS might've come out one year later but it would've come out, as you've seen even though it was rushed the game we got was fun and felt complete.
And even under EA they made the goodies that were RA2 and Renegade. Some might argue that Generals was good too but that's already when EA influence was already at a considerable height and only with C&C 3 you could really feel that the old Westwood was gone.

So just go be a fucking kiddy contrarian somewhere else.
>>
>>380961352
Do... Do you even dorfs?
>>
>>380961528
>And even under EA they made the goodies that were RA2 and Renegade.

Westwood did not make RA2. That was Dustin Browder's game. Made by an EA studio that simply used the Westwood's engine (same way all 3D C&C games use upgraded Emperor Battle for Dune engine).
Westwood was making Emperor when Red Alert 2 was being made.
>>
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Speaking of BFME2, the newest patch 1.09 came out recently. I'm tentatively excited to try it. Information and download can be found at:

https://www.gamereplays.org/battleformiddleearth2/portals.php?show=page&name=bfme2-patch-1.09
>>
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>>380960298
>Lobby browser is 3 players with 99% winrate and 650 disconnects against a 16% winrate with 1,000 games played, you, and an empty slot.
how do you think anyone got good aside from ranked and playing in those lobbies.I'd attribute much of my skill to griefing /vg/ stacks alongside pubs.

>>380960857
>You can lie to yourself but you can't lie to me. I too own a copy of Wargame.
then you can see that there's 3 ranked matches running others with other players searching even now.

>All of them. Name any map.
none of the maps are symmetrical. Only the 10v10 maps are.
Plunjing Valley's considered one of the most balanced, and it's anything but symmetric.

>fun
doesn't bring longevity like competition does
>>
>>380961656
Just because it had Dustin Browder as a designer doesn't mean shit
Its developers are still Westwood Pacific i.e the real westwood
>>
>>380961732
>ranked
Ded with shit matchmaking.
>playing in those lobbies
Yeah, I enjoyed grinding out 2.5k games against stacked teams so much that I dropped Wargame and never returned. Truly a fantastic experience.

>then you can see that there's 3 ranked matches running others with other players searching even now.
Awesome, a pool of about 30 players. Yes, this is the alive and intact enjoyable online experience I was promised.

>it's anything but symmetric.
Arterial road layouts are all symmetric. Zone layouts are all the symmetric. Cover locations are all the symmetric. Town locations are all symmetric.

It's symmetric as fuck, and I can't believe you're autistic enough to push the point to where I'm going to have to draw a mud overlay in photoshop to prove it.

>doesn't bring longevity like competition does
>wargame
>longevity
top fucking kek

it's fucking dead.
>>
>>380961607
>>380961430
>income gets shat on unless you spread out your resource buildings in the most unaesthetic apey way

>buildings are destroyed damn near instantly by even the shittiest units

>walls can be placed anywhere which is cool but they are lame as fuck compared to BFME1 walls that could actually be mounted by archers and shit to fire down on the attacking plebs

>nothing besides walls and shitty towers in terms of fortifications

I will say the citadel upgrading was sick as fuck though. To answer your question, play some fucking Supreme Commander if want to just hunker down and survive onslaughts. Base building is based as fuck in that game.
>>
>>380957494

>They didn't include any gameplay elements that made the original so popular and revolutionary
>No narrative skill whatsoever, ruining the fabulous setting. Literally the HW1 manual is incalculably better written than ANY part of HW:DoK
>Absolute shit unit design: trucks and planes when the 1999 manual spoke of DESERT-SAILING SHIPS AND TRAINS ACROSS THE DESERTS in the pre-industrial and industrial times of Kharak.

I will NEVER purchase anything Gearbox of Blackbird Studios touches as long as i live. Not only the remaster is ludicrous shit, their prequel is a soulless cash-in which goes of its way to neuter the amazing creativity seen in the original.
>>
>>380961898
>Its developers are still Westwood Pacific i.e the real westwood

Westwood Pacific is a different company you mongoloid.
>Along with Westwood, EA had also acquired Virgin Interactive's development studio based in Irvine, California.[2] It became known as Westwood Pacific, and later EA Pacific. Westwood Pacific developed or co-developed games like Nox and Command & Conquer: Red Alert 2, which takes place in an alternate universe to that of the original title Command & Conquer.
>>
>>380960741
>C&Cgenerals2meme.jpg
>>380961394
Getting resources in the original was kimda the whe point.
There were ships, but they were too limited. There were no buildings, resources or literally anything in the water but it. 2 factions additionally had amphibious units. Ships looked cool though.
>>
Thank you to the Polish anons for introducing me to Earth 2150. I finally managed to run it on Windows 7. Anyone want to play it on multiplayer?
>>
>>380962129
>income rewarded for map control
>walling was exceptionally powerful for the many chokepoints most maps had
>walls had all sorts of upgrades like archer towers, holes to allow unit passage, catapult towers, and some more
>towers can be garrisoned and upgraded, multiplying effectiveness significantly
I unno, mang. I love me some BFME1, but BFME2 is my favorite game of all time and thus also my favorite RTS.

The resource thing can seem shitty, especially when you aren't used to it, but in time you get used to countering early rushes against them, and in long games it's a marker of map control as you branch over what you've fortified, walled, etc.. Building resource structures took barely any time, so you were hardly punished by losing them accidentally (but quickly punished for expanding into dangerous territory and losing them).

I like SupCom as much as any man, but BFME2 just meshed with me in ways other RTS's don't.
>>
>>380962129
>income gets shat on unless you spread out your resource buildings in the most unaesthetic apey way

That's taken from Total Annihilation.
You know, the supreme god of all RTS games according to many people here.
>>
>>380962494
IIRC polish based modders made balance mid named SuperStorm. Just so you know.
Also can't right now because I'm typing on phone. Sorry
>>
>>380962119
>Arterial road layouts are all symmetric. Zone layouts are all the symmetric. Cover locations are all the symmetric. Town locations are all symmetric.
are you blind? I have no idea it is that you're expecting. ALB showed off the folly of underdesigned maps.

>longevity
compared to games with "fun" MP. I struggle to think of any, even.
>>
Official Earth 2150 Ranking List:

We Wuz Khans Tier
>ED
Weeaboo Metal Gear Tier
>UCS
Ayy lmao Tier
>LC
>>
>>380951261
dow2 was screwed fir sales and lauded like dow 3 has been on release, it got better due to relic for a time listening(and the last stand) and freebies,


I'm optimistic dow 3 will do the same because it has some potential (and if dow 3 dies the last hope of rts dies with it)


>>380957157
does it bring you joy saying your game is shit then spouting memes?
I honestly dont understand,
, at least be original man. game has plenty of flaws its not even hard.
>>
>>380962705
Yeah what about it. I'm not saying BFME2 is shit, I love it. I'm saying if you're looking for castle building autism there's much better options
>>380962634
yo seriously you guys are wilin' out. I'm not saying BFME2 is shit but you arent even arguing for the original point here. Expanding to chokepoints and map control and shit. Dude asked about building some turtle shit.
You get way more expansive base building/management out of supcom and comfier city building out of AoE/AoM/Rise of nations where you'll get to see your farmers and lumberjacks and shit. Also not strictly an RTS but Black and White 1/2 is very for that too if you're willing to dip into god games/city builders
>>
>>380962260
You're right
I conceed.
Westwood was shit and we we were lucky to get what we got
>>
>ED got lasers that OHK's any unit without shields n is shit vs buildings
>UCS got plasma that does well vs everything
>LC got shit electro n sonic weapons
>>
>>380959812

Anyone knows better
>>
>>380963368
Ah, but do they know to make a better product OR do they know how to make more money off shit products?
>>
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>>380962753
>are you blind?
Are you?

Look at pic related. The cover is all in the same area. The roads are all laid out the same. You can even see that the zones themselves are symmetrical - Fedor and Boris both have towns at either end. There is a blidingly obvious north/south line of symmetry drawn through Anna and Dmitri and you have to be wilfully fucking ignorant to ignore it. Sure, Dmitri has more trees and Anna has more town. That doesn't make it not symmetrically designed.

The map is fucking symmetrical.

I could go through and highlight every single symmetry but I'm not going to because if you can't figure it out from pic related, and actually if you can't figure it out just from the fucking minimap and from how the map plays exactly the same whether you start North or South, you're beyond help.

>compared to games with "fun" MP. I struggle to think of any, even.
You should try actually playing videogames for once in your life then. You might be able to think of some fun ones.

Oh wait, I forgot, you sour fucking autists who dump thousands of hours into shitty multiplayer """"""e-sports"""""" games don't know what fun is.

Wargame is a shit game and that's why it's a ded game.
>>
Who /gyle/ here?

Let's watch anons!
https://www.youtube.com/watch?v=PkD6qYY2dEc
>>
>>380963628
>e-celeb bullshit
Get the fuck out. Nobody cares. Fuck off.
>>
>>380963628
>Watch

Nah, let's play anon
>>
>>380963692
>hating on gyle
You'll shut your whore mouth while the adults are talking.

>>380963731
S-sure, but I accidently my faf-installment.
>>
>>380963265
>sonic weapons have AoE
>sonic weapons aren't banned when bombs are even though they perform the same purpose
LOL
>>380963013
I found link
http://download.wec.org.pl/etceteras/superstorm/e2150/SuperStormV2b2.zip
>>380963013
ED is part russia part mongolia, it's closer to Japan than UCS
>>
How much do you care about graphics in an RTS?
>>
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>>380957085
>start campaign
>get to the part with the geishas where you have to defend the shrine against the wolf clan
>you get only your heroes against waves
I CAN'T DO IT. THERE'S TOO MANY.
>>
>>380957494
the first thing that comes to mind is

>finish final objective
>even by accident
>whatever you have left is what you start the next map with

no post game resource harvesting and fleet building

sometimes i had to use "use default fleet" just to see how the story ended because i got fucked over and had nothing but a carrier and no RUs work with
>>
>>380963692
You can pretend there aren't names in the title if it makes you feel better.
>>
>>380963785
>You'll shut your whore mouth while the adults are talking.
Go back to rebbit you fucking cunt. If you want to suck the dick of pasty fuckcunt nerds trying to get asspats by doing shitty over-the-top "performances" for their internet dicksuck faggot friends this is not the right website for you.
>>
>>380959140
Last ones improved UI and other stuff. Slowly but best RTS is still going.
>>
>>380963787
>Sonic weapons
>Literally have to hug enemy to deal dmg
>Burns ammo
>Shit dmg

You better off with electro n rush plasma arty
>>
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>>380963185
>>if you're looking for castle building autism there's much better options
>Doesn't mention the best castle building autism simulator of them all: Stronghold
Nah, it's cool, mate. I just love BFME2. I see your point; there's definitely better options for turtling.

In one last argument, call it a side note, one of my favorite things in BFME2 comp stomps with friends was picking this one map where all 4 players of a team received this big hill that had only 3 ramps up (and ditto four the opposing 4). I would take point with Angmar and wall off the 3 ramps and harry the enemy with cheap thralls while my allies would build a fucking empire and armies up behind me. When midgame hit, the walls would open and pour out hundreds of dorf siege engines, men heavy cavalry, and elf super archers supported by about 8 hotkeys worth of dark rangers (2 per hot key) using Longshot to snipe out problem units and however many thralls to keep the enemy off their backs.

Some of my best turtling memories are with BFME2 (and DoW1 UA 1.7, for that matter. Big, thick, meaty walls, hundreds of free conscripts pouring out, and lines of dozens of Earth Shakers pounding away nonstop. It was like BFME2 angmar on steroids. Good shit. And damned fucking shame that UA 1.8 is so shit. What the hell happened? Why is nothing fun anymore? I don't understand.).
>>
>>380963789
Its more about artstyle than graphics. The actual graphics and engine aren't that important. Of course the game gets bonus points if it manages to look like Endless Legend or something. A good example is AOE 1. The old one has some kind of charm, it had a unique art style, the remaster just looks like Age of Mythology was pasted on AOE1, which is probably true.
>>
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Not sure if it's entirely relevant but I'll throw it in here anyway, does anyone have any strong opinions on Dragon Force, the Sega Saturn game? I've wanted to play it for almost two decades now but kept putting it of fear of disappointment
>>
>>380963856
Holy shit you're retarded anon.
Go back to the GTA-threads instead, that's more your style.
>>
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>>380964136
>REEEEEEEEE WHY DOESN'T ANYONE CARE ABOUT MY LITERALWHO INTERNET FRIENDS
Because you're a spastic anon. That's why.
>>
>>380964258
>screen surrounded by bloated HUD, countless icons and popups
Why
>>
>>380964026
angmar was fuckin sick. miss that game to death man
RJ's mod was fun as hell too
>>
>>380957494
I think DoK is pretty good, but i'm a big fan of HW with all the dust wars and what not. DoK haas a great premise, it tries to recreate the HW feel and it succeds in some places, but fails really bad in others.
>>
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The Great Wall
>>
>>380964258
Looks like toys.
>>
>>380964430
Oh Stronghold. All the fucking trash games after Crusader, it hurts to think of it.
>>
>>380964393
Today I found out they have BFME1 and 2 on their site up for anyone on gamreplays (the people who continued patching the game and adding to it). Not having to use a disk anymore is real friggin nice.
>>
>>380964474
It's like they're forget how to make good games.
>>
>>380964446
That's called Wh40k aesthetic you idiot.
>>
>>380964568
woooooooooah are you shitting me?
>>
>>380964634
Looks like toys. DoW2 looked much better.
>>
>>380964654
https://www.gamereplays.org/community/index.php?showtopic=977795
>>
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>>380943932
It's not RTS
It's not historical
JUST GIVE ME MEDIEVAL 3 FGTS
>>
>>380964446 >>380964719
You don't like Wk40k stylistic, simple
To an extent they're toys too
>>
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>want more games like SC and WC3?
>say no more senpai
pretty good game tho
>>
>>380952869
You're objecitely wrong and the sales fucking prove it

DoW3 is one of the worst rts games of all time. Get over it
>>
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>>380952040
>Wants to sell a dead game
>Slaps reviews scores from shills under "Buy Now"
>>
>>380964871
Its gonna be in china and have shogun tier lack of unit variety
>>
>>380964967
>you are not allowed to enjoy game i forbid it
>nor can you look forward to game adding things you felt were missing i forbid it
k
>>
>>380960979
>1982
>>
>>380964953
>that guy on the left
Am I witnessing a jojo reference?
>>
>>380950783
>Not spreading corruption and warping the forests or twisting beautiful Ulthuan to the new world as Morghur
>>
>>380963789
I prefer good special effects like supcom
>>
>>380965062
You can enjoy shit all you want but dont claim its good
>>
>>380965171
I didn't, ya goof.
>>
>>380965062
DoW3 cant add everything thats missing. And why would you care when 1 and 2 are both better anyway.

Doesnt matter anyway, its dead and they failed end of story. Hopefully someone else gets the IP and makes a real 40k rts game.
>>
>>380965258
you do realise your response is exactly what was said about dow 2 on release *and soulstorm for that matter.

I have hope, because we both know if dow3 doesn't rebirth itself dow as an rts series is ded
>>
>>380965051
>China
Worse than fantasyshit
>>
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just posting dow 3, as it seems to trigger a huge amount of people who never played it.

whether it lives or dies it carries the last hope of a 'big' rts with it.
>>
>>380959176
TO THE MINES

BURN THE FORESTS

STRIP THE LAND
>>
>>380965329
Pfthahhaha. No. Nice try at revisionist history though.
>>
>>380964430
>Stronghold
I notice that isn't HD. I was going to get the HD version... Is it worse?
>>
>>380965329
The series is dead there is no debating it
>>
>>380965434
its funny you care this much about this

Get a life kiddo
>>
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>>380965258
>And why would you care when 1 and 2 are both better anyway.
I dunno, mang. Call it an itch. I find 1 better than 2 but sometimes I download and play 2. I find DoW better than AoE but I still download and play AoE2 and even 3 sometimes. I find AoE2 better than AoM but I still download and play AoM sometimes. I find SupCom better than TotAn but I still play both sometimes. I find many games better than Sins of a Solar Empire but you can bet your ass that sometimes I go and replay that as well.

Call it an itch, but objective quality alone doesn't influence what I play 100% of the time. And I really didn't find DoW3 "unenjoyable." I mostly found it heavily lacking content, chief of which was a proper game mode (then more factions, then the rest of the elites/units). Turrets were also something I really missed and the lack was something I hate about 2, yet here comes a patch that adds fucking turrets and annihilation. I'm looking forward to it, and I hope that in time they'll continue adding the things I feel the game is heavily lacking in.
>>
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>>380963592
what purpose is there in those blue lines besides autism.
You're either being disingenuous and ignoring the nuance that invalidates many of your lines, or you're unaware of contact points and the relative importance of areas you've marked.

You seem to think that asymmetry's built from denying one side of zones, roads and cover rather than varying their strategic weight.
>>
>>380944731
>RTS with good campaigns?
starcraft
starcraft: brood war
warcraft 3: reign of chaos
warcraft 3: the frozen throne
>>
>>380963556

They know both. They just choose to pick low effort/more money products. The RTS market is so starved that they can make any old shit and it will be bought.

Not just sega either, see AoE 4K
>>
RTS died when they became just another circlejerk for people with no real skills to brag about "pwning noobs"
You can see a trend in everything that fell for the competitive meme. FPS, Fighting games, rts etc.
>>
>>380965434
Never seen a game brigaded against harder than DoW3. And it's obvious that most complaints are from sour old poorfags that haven't played the game.
I wonder if the exact same game was released without the nexus game mode and the "we took influences from MOBAs" statement how it would've fared.

I was a bit dissapointed in the artstyle and voice acting at first but I've grown to like it enough. Orks are great. Game is fairly bare bones as is but the core gameplay is nice and tight.
A bit of UI work and some more races and people will come around to it. but it needs to get the chance to do those things.

Even if you hate the game you can't say the trailer wasn't fucking amazing.
>>
>>380965732
Soon available in Blizzard Nostalgia Remastered Pack™!
>>
>>380965812
>i wanna be comfy effort is for autists
>>
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Anyone play this? Probably one of my favorite rtses, the factions are insanely unique.
>>
>>380965834
this game needed

>a 4th faction at launch
>a longer campaign
>more than 4 maps for MP 1v1

maybe it will be great game one year from now on but right now its barebones
>>
>>380965907
>playing games
>effort
lmao, find a real hobby loser
>>
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>>380965524
Yep, it's the older version I have lying around. The game resolution maxed out at 720p and looks really blurry on my 40" TV. To play online with my friends, we use gameranger program to emulate gamespy network.
>>
>>380965907
Well they went by your view and now genre's dead. Wow.
>>
>>380950495

Game is shit bruh
>>
>>380963789
not at all. Artstyle matters, but I'll always play on lowest settings.
>>
>>380966030
>normalfag
>>
>>380965524
Forgot to mention. HD version might looks better and have better HD resolution support, but I don't know if the multiplayer has been fixed. I might convince my friends to get the HD version this summer sale.
>>
>>380944731
Warzone 2100
>>
>>380966010
Not him, but I agree wholeheartedly. All things considered, it seems like chaos is nearly ready to be a full faction, before even IG, but we'll see if we actually get it as DLC or if they do their usual "here's your standalone expansion that fixed all the shit from the previous game sorry."
>>
>>380965978
>steampunk versus magic
was pretty rad game with cool designs for units, not to mention giant robots and djinns
i played this game at 1st because rise of nation in the title but everything got me by surprise
>>
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>>380943932
come back to /twg/ man. /v/ doesn't like our dear game
>>
>>380965978
I expected it to be pretty shit. It ended up being one of the most fun RTS games I ever played.
>>
>>380966210
Fuck yeah it's always hard to find people that played it. I really liked all 3 factions, especially the crazy Mayan god units, shit was nuts.
>>
>>380966047
ah good old Stronghold
loved how units stacked in each other for ultimate rapetrains in tight corridors and walls
>>
>>380966282
>/twg/
>total warhammer general
>>
>>380965715
*tips fedor*
>>
>>380965812
RTS died when people like you became the norm. Winning isn't everything.
>>
>>380965978
I would adore it if it was just fantasy Rise of Nations, liked the setting. But the gameplay just felt really shit to me.
>>
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>>380950718
>You what to know what the most popular maps in RTS games always are? They are always the maps with a major chokepoint and everyone throwing everything at it and watching fuckhuge fun battles
From my experience in many years of C&C Generals the most played 1v1 map was tournament desert with quick rush and variable strats, not infinite money or no rush 15 min bullshit. Same goes for 2v2 and more, even infantry only maps were played more often (and imo more fun while being somewhat long) than stuff like infinite money or no rush 15 min no sw. Maybe other RTS games are different, but I saw the same thing in Starcraft.
>>
>>380966350
>stacking literally hundreds of crossbowmen on a super small guard tower
>laugh as they massacre big attacking armies
>cry when the tower is destroyed and they all die at once
>>
>>380966602
>wiining isn't everything
>said by competitivefags that will drop a match instantly if they see they can't win and only care about learning cheap strats to easily win
>>
>>380966665
Rise of the Reds
>>
>>380966665
There were exceptions, some games didn't lend themselves to chokepoint turtle cancer.
also fuck moot, that post should be quints
>>
>>380966607
That's fair, it was a completely different playstyle. I feel like they just wanted to slap a known brand on it to get some exposure.
>>
>>380965715
>the maps are symmetrical
"no they aren't because one side has 3% less cover than the other"
I can see what type of argument this is going to be already.

Go fuck yourself.
>>
>>380942193
>paying money for a botched f2p gmae
>>
>>380966743
metagaming is inescapable, the former is just poor sportsmanship though.
>>
>>380966010
>a longer campaign

It had a long-ass campaign. The longest in Relic's history.

And there's bajillions of maps for the game already.
Rip on shit that is relevant, like the forced game mode that wasn't rectified until recently, not bullshit that was almost never true.
>>
>>380966696
>he doesn't put any siege engine nearby
>he doesn't check each tower's hitpoint at all time
Served you right.
>>
>>380966781
I can't imagine turtling and massive army battles to be fun since I prefer fast harass micro and surprise strats over anything else but I haven't played your game anon.

>>380966784
What was fun to do in infinite money maps was picking up USA, scanning the area where infinite crate is and order a building over it, essentially killing the crate on some custom maps. On others with respawning infinite box you just proceed to rush the guy down with infinite nooks loaded with dozers since he had to build a unit that shoots to cancel out my building and touch the infinite box with it to get massive funds he doesn't now have to stop my continuous rush. Or just blocking his dozers by spamming buildings at 0% all over his starting area before you finally drop him, fun times.
>>
>>380967294
Then keep playing SC2 and similar
>>
>>380958690

Normaly I like it when games go back to their roots but Cossacks goes all the way back to fucking sperm.

The visuals are extremely dull and the game is slower than frozen syrup. At lest the music is nice but the game literally has made zero improvments from 1 or 2.
>>
>>380957471
My Negro! Protos best race, Lance Frigatte best ship. Too bad MP is dead. This game really need Conquest Frontier Wars Forever
>>
>>380965978

Better than RoN and is the only thing I can think of that actually did steam punk right.
>>
Starcraft has basically ruined RTS games for me, and also basically any other genre.

Whenever I play other games I invariably get bored and decide that BroodWar is better. I don't get excited like my friends for new releases, none of them are going to be as good as Starcraft.

At least it is the current year and I can watch Dual FPVods of Larva vs Flash though
https://www.youtube.com/watch?v=7Rs3vcQVhUY
>>
>>380966817
yes, I agree that it's pointless to argue with shitters. Your definition of asymmetry is one side having a default +3 tick it appears.
>>
>>380967863
Blizzardcuck get out.
>>
>>380966975
>>And there's bajillions of maps for the game already.
Not him, but are you including the workshop maps or something? There really aren't that many in-game.

Not that it's a problem to me. I usually just find a map I like and replay it a thousand times (Jalaganda Lowlands, Into The Breech), although the current lack of variety of what we have currently (the same 3 lane schtick in a dozen different angles) means I haven't settled yet.

On the plus side, they said they redid all of them for annihilation mode, so maybe something more interesting will be shaken out finally.
>>
>>380966743
you have to find fun in the game, not just through winning. Competitivefags by definition seek out competition, and that means losing a lot.
Tryhards and statwhores are no different in mindset to you, just slightly more successful. And it will stay that way as long as you hate losing.
>>
>>380968108
>but are you including the workshop maps or something

Yes. People have successfully converted about 30 of DoW1's maps by the first week and the last time I cheked, they had over a hundred of them redone in pretty good quality.

Considering these maps are practically identical to the ones found in DoW1, I don't see why wouldn't you consider them a part of the game. Especially now that you can play Annihilation... it's downright too much like DoW1 at that point.
>>
>>380968308
>now
Two more days, nyukka.
>>
>>380968308
>it's downright too much like DoW1 at that point.
Apart from the fact DoW1 has good gameplay and DoW3 doesnt

Dont you love that RTS threads used to be great until you 3 faggots turned out. Go make your own DoW3 threads, its not even a real RTS at this point.
>>
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>>380968308
>Dow 3 is too much like dow 1
>>
>>380966282
its not actually that bad, we had a thread today and most people were okay with warhammer

some complaining about dlc but thats to be expected when your game is $60 and so is your dlc
>>
>>380968075
Sorry, I'm new to these threads, is broodwar not allowed here?
>>
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>tfw Steel Division doesn't have more players
>>
>>380968308
>Especially now that you can play Annihilation... it's downright too much like DoW1 at that point.
You really tussled my jimmies with that shitpost
>>
>>380968569
Get used to 4chan, kiddo. [Thing You Like] will be insulted and shouted out by person who doesn't like [Thing] no matter if its relevant or not.
>>
>>380968582
>hey you know what would be fun
>running up 10 to 15 units and sitting them in bushes for 30 to 60 minutes
>yeah, that would be awesome
I would rather smash my 10 shermans into a German anus in CoH1, which is what everyone else does too.

Wargame has always traded too much fun for shitty micro management.
>>
>>380968308
>people trying to salvage the trainwreck with custom maps is the game being good
kill yourself man this shilling is painful, dont you get no one gives a fuck about your shitty game here? go back to relicboards and suck gorb's cock
>>
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>>380968704
>Shits on wargame for having micro
>Says he'd rather play CoH
>>
>>380941986
>Nix v. Hedden, 149 U.S. 304 (1893),[1] was a decision by the Supreme Court of the United States that, under U.S. customs regulations, the tomato should be classified as a vegetable rather than a fruit.
?
>>
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Can this be considered as a RTS ?
>>
>>380968847
>you can only have or not have micro
>t. you
Boy you're stupid
>>
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>>380968404
>>380968508
>>380968624
>>380968836
Spotted the GFWL audience. How is that dumbed down CoH clone with Diablo campaign treating you?
>>
anyone played R.U.S.E?
i only watched some promotion cool shots like 3 guys imitating tank by holding lamps and radio in the night .
but never touched the game? how it is?
>>
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>>380969047
>I hate wargame for the micro so I'm going to play a more micro intensive game

SD and Wargame are the least micro intensive RTSes I've ever played
>>
>>380969219
dumb shilling newfag doesn't recognize my hatred of dow2 from the gorb comment
just kill yourself marketingbro, take your 25 cents an hour wage and skidaddle back to where you came from

and even if you really truly honestly like the game and thinks its some godly return to form, as you can see nobody gives a fuck at this point
>>
>>380969284
how inept are you at the english language that you can't spot an adjective like that.
he said wargame has SHITTY micro, not that it just has it and thats a bad thing
>>
>>380952062
ui/controls aged like shit
/dropped
>>
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>>380968954
I think it's the vendor's reply.

But anyways, looking at that case, it seems that the real problems stems from the lack of clarity in what a vegetable and a fruit even are. They are not exclusive. Vegetable especially is a vague term that can encompass fruits. And fruit has a botanical definition that encompasses a lot of things we casually call vegetables, like peas, and even things we don't otherwise call "fruits" like wheat grains.

Neato. This is a great little party fact to throw out there and ensure all my friends and family that I'm a total fucking loser.
>>
>>380965978
https://www.youtube.com/watch?v=HEmoGvGmbKU

Listen to times that we will never have again, listen and weep for the fallen, for the unreqognized.
>>
>>380969524
It has almost no micro
>>
>Tfw work Saturday nights
>Tfw miss RTS support group
It hurts
>>
>>380969016
im gonna say no since you dont control units
>>
>>380969712
reminds me of some shit that was blowing my mind a few weeks ago, did you know bananas are berries? and that most fruits with berry in the name arent berries? Strawberries and raspberries arent fucking berries but bananas are

thats some wild shit man, fuck botanists
>>
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Is there any way to play make Catalysm work with the orginal game in the HW remastered collection? ..or should i just go pirate the orginal disk?
>>
>>380970272
its because bananas have seeds
>>
why does almost every RTS game use P2P topology in multiplayer? Why not client-server like dotard2? It's so infuriating when the game desync because there was momentary a lag spike in the network.
>>
>>380970562
because servers cost money you stupid fagtard and you are not going to pay for them monthly
>>
>>380966193
It was good but it could be better. You don't even reach the end of MP tech tree and except for the last Gamma missions, can be either solved by mass MRLs or VTOL shenanigans
>>
>>380970723
I mean the host could act as a server. I don't like assfaggot games, though.
>>
How is Universe at War?
>>
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RTS games on the switch could be pretty comfy. Touch screen and buttons for portable and buttons only for docked.

>Nintendo and Blizzard almost revived the RTS on Wii U with talks of a Starcraft 2 port.
>>
>>380970979
fun and unique, shame it was a flop
>>
How do I into RTS games? Which games have a good multiplayer scene and are worth investing time in competitively other than Starcraft?
>>
>>380971306
>
Honestly, only really starcraft and MAYBE CoH
>>
>>380971306
a Good scene?
none
>>
>>380970562
Because there haven't been almost any new ones in forever and a half.

When it comes to modern ones, they do show a tendency to go for the client-server model. SC2 is a hybrid, CoH2 and DoW3 are fully client-server,...


>>380970892
That's how the things work. They are P2P, but the strongest machine with the best internet in the group is selected to bear the brunt of synchronization.

It comes down do the fact that desynchronization is not as severe a problem in other genres as it is in RTS games.
>>
WARNING

I'm a total noob, and I have a question for you guys...

Are RTS games only about gathering resources and creating as many units as possible, to outnumber the enemy?

Or, you need to use flanks, movements, repartition, etc. like in the real world?

For example, in games like Company of Heroes... Do you have some suppression fire to destabilize the enemy? Does arty force the enemy to run and hide? Does flanking help, or you can just run straight forward and win?

Do you have some examples of games where you do something like you would in real life strategy-wise. It can be a fantastic game.

Anything that's not a game where the AI is farming, and you just try to outfarm them with fast micro-management... then just clash with them.
>>
>>380961190
>tfw good Seton's this morning
>>
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will someone play command and conquer 3 with me?

http://steamcommunity.com/id/redeyesblacklivesmatter

is there any way to still?
it's all ive got really, and kanes wrath
>>
>>380952827
Supcom FA is just figuring out tech upgrade efficiency.
>>
>>380971662
depends on the game
obviously
>>
>>380971662
Men of War series, Zero-K(spring engine games), SupCom, DoW, WiC
>>
>>380971662
>For example, in games like Company of Heroes... Do you have some suppression fire to destabilize the enemy? Does arty force the enemy to run and hide? Does flanking help
yes that is 100% what CoH is about
>>
>>380971681
Which position? I only suffer Setons for naval play. Can't stand centre or air.
>>
>>380971662
>>380971662
>Are RTS games only about gathering resources and creating as many units as possible, to outnumber the enemy?
>Or, you need to use flanks, movements, repartition, etc. like in the real world?

Both.
You will find it is easier to pull off flanks and good army movement if you have more units.
>>
>>380971756
That's an easy thing to understand, the skill to supcom is macro.
>>
>>380971662
>Are RTS games only about gathering resources and creating as many units as possible, to outnumber the enemy?

The traditional ones are. The less traditional you go, the more the other elements become pronounced.
CoH is one of the outliers, many don't even consider it an RTS game at all because of how different it is, but indeed it is a game where the traditional model of out-pacing your opponent is not the straightforward way to victory.
>>
>>380971662
you're looking for Eugen games. Steel Division for skirmish and Wargame for MP
>>
>>380956238
>2d RTS
TWO DIMENSIONAL TURN BASED STRATEGY GAMES ARE SUPERIOR
>>
>>380971225
gfwl killed it along MANY others in its prime,
>>
>>380956006
Competitive multiplayer is the crux of competition though.

It's the dynamic argument throughout all SP+MP games.
>>
Why is planetary annihilation SO BAD
>>
>>380971891
Fuck yeah Worms
>>
>>380972036
Stoic design process. You can't make games by outlining a game from nothing and then creating that thing with absolutely no changes whatsoever.

Games change during development because some things don't work. But this being a Kickstarter game, WYSIWYG style, the developers stuck to the pristine vision of what they outlined and sold to people.

Problem was, that thing sucked and desperately needed changes that the KS community would never OK.
>>
>>380961153
SupCom has interesting base-building.
>>
>>380972139
I had shit like Dominions IV or Alea Jacta Est in mind.
>>
>winning 1v1 with ppsh cons and t-34/76s

feels amazing
>>
>>380972217
well they promised factions and didnt actually do it so thats one thing that changed
for the fucking worse
>>
>>380961153
stronghold crusader
>>
DoW3 is actually pretty good.
>>
>>380961153
Empire Earth
>>
>>380972848
They definitely did not during the campaign.
And I don't ever remember hearing about them suggesting that, provided, I did not back the game, nor keep up with the development.
I just did a post-mortem on the thing.
>>
>>380972778
>winning
feels amazing
>>
>>380971803
Naval.

Some party should advance the meta beyond t3 air spam. It's inherently base-building, and really counterable.
>>
>>380966010
It needed better mechanics.
>>
>>380973425
Like?

The game failed primarily on marketing, imo.
>>
>>380971989
And vast majority of RTS fans don't want to be part of it.
>>
>>380974963
The vote here was pretty even.
>>
>>380972998
Gelded and sterilized, though. I didn't play DoW 1 for brilliant encapsulation of RTS essence, I played it for catholic space nazis screaming about the emprah.
>>
>>380970310
Cataclysm is a completely separate game.
>>
>>380974963
calling yourself an RTS fan because you like the single player campaign is like calling yourself a gamer because you play mobile games
>>
>>380971662
>Are RTS games only about gathering resources and creating as many units as possible, to outnumber the enemy?
>Or, you need to use flanks, movements, repartition, etc. like in the real world?
some of them try really hard to be the second but at the end of the day they're mostly the first
>>
>>380975010
>The vote here was pretty even.

The vote everywhere else was overwhelmingly in SP's favor.
Most people are absolutely shit at these games.
I know I could beat anything and everyone matchmaking threw at me during the DoW3 beta while picking my nose.

Even for SC2, the overwhelming majority (80%+ of the population) never even touched the MP button, even more dropped out after the first beating.
It's the same across all RTS games.

The standard RTS is not fit for MP play because it is incapable of teaching people how to play.
Multiplayer is a must for the other ~15% (that's still a lot of people who'd be very pissed if it was not included), but the preference should be clear by now.
>>
>>380971662
>Are RTS games only about gathering resources and creating as many units as possible, to outnumber the enemy?
no

macro (economy and unit production) are obviously important. having a bigger army than your opponent is an advantage that can and will win games for you.

that said, it is only one aspect among many. unit types, counters, positioning, map control, vision, scouting etc. all play a big role in winning, too.
>>
>>380975328
thats one retarded comparison
>>
>>380975010
Even if /v/ were representative of anything on God's green earth, that is still a result you should keep in mind when preaching competitive multiplayer as something good in itself.
>>
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>>380975010
>>380975486
>>380975604
http://www.strawpoll.me/13163501

Spoiler.
>>
>>380975604
war is synonymous with competition, if you want to fuck around playing pretend go download sim city
>>
How is this game guys? Just came out a couple of weeks ago.

http://store.steampowered.com/app/499660/Medieval_Kingdom_Wars/
>>
>>380975328
except RTS didn't start as a multiplayer genre
>>
If the genre is now meant to cater to people like this clot
>>380975771
I can see why it's been on life support for ten years.
>>
>>380975873
so? AI opponents are only challenging until you attain basic mechanical competence, the real game part of any strategy game is playing against a human opponent
>>
>>380975840
>Kingdom Wars
tried their f2p game a year ago, pretty meh
dunno about the others but I doubt they wouldn't be just cashgrab tier
>>
>>380976025
It doesn't cater to anyone, RTS games are dead
>>
>>380939898

that was painful.
I was expecting fucking AoE 4 or Age of Mythology 2
>>
>>380976065
Yeah I saw some gameplay but I'm not really convinced.
I would consider buying it for 5 or 10 bucks.
>>
>>380976061
so go play fucking Street Fighter you faggot
>>
>>380975765
>Only 21 votes.
>Having any sort of relevance.
>>
Warcraft 3 was everything I wanted, just give me 4, Blizzard.

Starcraft is shit.
>>
>>380976449
I dont know what Street Fighter has to do with strategy games
>>
>>380976449
is Street Fighter an RTS?
>>
>>380976553
Spicy opinions there my wrong friend.
>>
>>380976553
WC3 was good
BW is better
SC2 is shit
>>
>>380976061
When playing the game become synonymous with stripping it down to charts and timings so you don't get eaten alive by competitive autists, afaic it's not really playing the game anymore.
>>
>tfw I was #2 on the BFME2 ladder at some point

I cant believe I played such an unbalanced game "competitively". 90% of the maps gave an advantage to one side kek
>>
>>380943932
>denuvo
trash
>>
>>380976604
>>380976601
It's what you want from a game.
>>
>>380976832
timings are a part of any game, even single player RTS, if the timing that you do things doesn't matter then you're not really being challenged are you?
>>
>>380976832
Timings and learning the """"meta"""" is really when the "S" in RTS comes in to it's own.

If you don't know any timings you really aren't doing a strategy of any sort, picking a unit composition and sort of haphazardly making it is NOT a strategy.
>>
>>380976881
Map balance wasn't a tenth of the issue. Between bad design, bugs and outright oversights that never got fixed (haradrim archers doing 10x less damage than they should, elven cavalry being vulnerable to trampling etc) some matches were basically decided in advance.
>>
>>380976061
>lol unless you play online you aren't actually a gamer!!!
>>
>>380977374
it only applies to strategy games because computers can't think like a human can
>>
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I have a craving for RTS / RTT I haven't played. Could you please recommend something with at least OK graphics, based on my favorites?

RTS
>total annihilation
>age of empires series
>age of mythology
>act of war
>starcraft 1
>dawn of war 1
>black and white 2
>homeworld series

RTT
>mech commander
>dawn of war 2
>starship Troopers: terran ascendancy
>
>>
>>380977001
>>380977143
There's a humongous difference between having to learn how to play and having to optimize how to play. Like figuring out how to scout in BfME2 so your army doesn't get jumped by cavalry on the move and having to have perfect knowledge and execution of every most optimal opening in BfME2 so you don't lose the match because the enemy cavalry reached your farm 2 seconds before you could plant a squad of spearmen in front of it.
>>
so which RTS on steam right now has the most active multiplayer
is DOW3 it?
or are there any others that are clinging to life
maybe i just should go back to civ 6 multiplayer since i'm just a huge scrub
>>
>>380977836
optimization is the essence of strategy
but BFME2 is a shit example, playing cat and mouse with calvary units isn't very fun or strategic, you should have room to fuck up but most RTS games do a bad job of that
>>
>>380977790
i guess you could try C&C and Stronghold; they are really "new", but i'd say their graphics aged relatively well and they're pretty challenging
>>
>>380977849
probably coh 2. I think dow 3 has less players than coh 1 lol, they really blew it
>>
>>380977849
CoH2 > DoW3 > AoE2HD >>> The rest.
>>
>>380976540
That is the entire RTS fanbase
>>
>>380977836
>There's a humongous difference between having to learn how to play and having to optimize how to play.

The only difference is how good you want to get.

I play Broodwar but I don't practice a lot. I know a couple of openers against most match ups, but I haven't optimised them, I don't know if it is better to make my gas on 11 or 12 for 2 gate goon vs Terran, but that doesn't matter that much.Because I don't practice that much my mechanics aren't very strong either. I can still play at around C- level on iccup, even though I would get SMASHED by people even a little bit more refined than me at C/C+ level, and I have fun playing games at my level.

Your complaint really is that playing people much better at the game than you isn't satisfying, so play people your level (I dont play BfME2 so I don't know how games are organised so I don't know how feasible this is).
>>
>>380978320
C'mon, man. That joke was so goddamn obvious I couldn't add it to my post without it feeling like an out-of-touch dad humor.
>>
>>380978447
>out-of-touch dad humor.
it's ok, it's father's day.
>>
>>380978136
>>380978309
already own dow3 and aoe2hd so i just purchased coh2
guess i got something to play after my exams
>>
>>380978409
>level, and I have fun playing games at my level.

THIS

The holy mantra of all competitive games. Looking up to the gods of the game means shit all for most people, somehow most aren't able to recognize it.

Yes, you kind of suck at the game... that's why you play with people who also suck about the same amount as you do to have fun.

But I digress, this is SP community you're dealing with. People who expect a 100% win rate because that's what they grew up on going against the Mariana Trench level AI.
>>
>>380977790
Company of heroes
Rise of nations
>>
>>380943932
no because the first one was shallow and subpar
>>
>>380978041
>optimization is the essence of strategy
Yeas, and reading is the essence of CRPGs, but if your reduce your entire game to walls of text it will be a shit game.

I want flavor in my games. I want GRAVY. Meta and mind games alone are lean as fuck.
>>
>>380978902
>CoH
First one with lots of patches crashed after half an hour. Will try Rise of Nations
>>
>>380979047
>reading is the essence of CRPGs
no its not, reading is the essence of books, story-driven tactical combat is the essence of CRPGs, if you take the term to mean Baldurs Gate clones
>>
>>380978749
I wouldn't mind them if they not wanted to "influence" RTS design for their own pleasure when they never want to master basic mechanics in real games.
They always make posts about "cool and massive up-close battles" but never try to make an actual game around it.
>>
>>380961713
How do download and get wide-screen?? Everytime I try and dl the game something goes wrong with mounting pics or tiny pics or some other shit and the usual instructions that accompany the files don't explain all processes fully.
>>
>>380944143
LC campaign is probably the easiest because Fang can solo much of the beginning easily (hint: put him in a platoon and all of the land units will move at his speed)
They also get shields early and only need 500k to win, although there is naturally less money in their missions
UCS plasma does a ton of damage but is difficult to field in great numbers because your own units block the projectiles. Probably the most forgiving faction in terms of failing missions but don't fuck up in Japan, or you'll get the impossible New York mission later
ED campaign can be won very early if you rush a lot, but they get shields late. Around the middle of the campaign you can get the UFO which is probably the most overpowered unit in the game. If you get too much experience on him, though, his stats roll back and his HP becomes 1, his speed slows to a crawl and the weapon's projectile moves incredibly slow but will instakill anything
>>
>>380979540
Thanks, you reminded me of UFO's variables overflow. Pretty sad because is is quite rad
>>
>>380975604
>competitive multiplayer as something good in itself
See the point about dynamism.

>>380971662
SupCom FA, absolutely.
>>
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>tfw so many people play Earth 2150
>>
>>380978749
>BEHOLD HOW I SLAY THIS STRAWMAN AM I PART OF THE TRIBE YET
Competitive multiplayer was cancer long before someone came up with the idea of separating different skill groups. And if you have 100% win rate in single player it's time to stop playing on very easy.
>>
>>380977836
It's so simple just scouting and counter-playing in SupCom FA. So much of the strategy is basebuilding and tech 3 that multiple bases have openings for bombers, or airdrops / making bases behind theirs -- that's how strict maps are playing.
>>
>>380979284
But BG and its clones had awful combat and the stories weren't very gripping either.
>>
>>380981968
so? you may think they're bad but that's what they're about. Just because Obsidian has a hard-on for bad prose in video games does not mean "CRPGs are about reading"
>>
why are competitive fags so insecure?
there are multiple RTS made for them but the moment someone says "I wish there was some RTS with a strong focus on SP like back then" they all start going autistic and assaulting people for even daring say something like that
>>
>>380982807
there are no good competitive RTS games, even when RTS games were hot there were still slim pickings for good well-balanced games
these RTS threads are 90% single player babies who want 'comfy' games that don't challenge them don't act like you're some minority
>>
>>380977836
>this dude is still jacking off bfme2
>>
>>380977790
supreme commander you fucker
>>
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>still no 1/72 scale Type 79 to make into a battlemaster
>still no resin kits of the apocalypse tank
>everyone is churning out the fantasy nazi tanks left and right
anyway, how is my kodiak tank?
>>
>>380982807
they probably have difficulty coming to terms with the fact that these games need decent singleplayer to actually get players so they aren't just dead on arrival unplayable multi only
>>
>>380984880
I agree, it's not a coincidence that the most beloved RTS are the ones that also had a strong sp experience
>>
>>380985531
Supreme Commander is pretty well-liked and its SP experience was beyond horrible. AoE1 was the same. Dawn of War was like that.

It's not always the games with strong singleplayer that win out in the end. Both sides of the spectrum can yield fun games.
The thing is, it doesn't matter which side you focus on as long as you make a fun game.
>>
>>380985817
supcom vs ai was entertaining enough for shitters, and dawn of war had ok singleplayer
>>
>>380984880
>>380985531
>echo chambering this hard
rts campaign quality is equally shit across the board
>>
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>mfw trying out the Spellforce series for the first time
Holy hell, I've been missing out. It's the perfect combination of casual RPG RTS for me.
>>
>>380985956
2 people agreeing is not that echo chamber means
>>
>>380985817
>Dawn of War was like that

Not in the slightest. DoW campaigns were all over the place but were definitely not horrible.
>>
>>380964258
It's truly a feat how they managed to make DoW3 look worse than its 10 year old predecessor
>>
>>380950720
it's a Polish game, just so y'all know
>>
>>380957808
I'm late, but seconding this. It has good plot, varied (and fair) missions and takes a decent while to complete.
>>
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>>380952957
>>380952827
>>380960940
Campaign pride, worldwide!
>>
>>380986159
>tfw DoW 2 and Chaos Rising campaigns were absolutely awesome
>multiplayer is an abortion that barely has anything in common with them
>>
>>380964103

Late reply, but yeah. It's a great game. I regret not buying multiple copies when it originally game out, due to how easily Saturn games get fucked up. Lots of reliability, though some of the late game units feel hilarious unbalanced.
>>
>>380986159
>DoW campaigns were all over the place but were definitely not horrible.

Dunno, DoW3 recycled it, made it longer and people swear by how awful it supposedly is. I never played DoW3 to test it out myself but I loathed the DoW1 campaign and this is described as more of the same.
>>
>>380986725
Can anyone name all of these ppl?
>>
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Haha, time for war!
>>
>>380986938
I only don't know top row 3rd from left.
>>
>>380987238
Clearly you don't know a lot more than that otherwise you would have listed them
>>
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Earth 2150 or 2160?
>>
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>>380965978
The intro got me hyped like the intro for DoW1. Was a cool campaign but never played it online.
>>
>>380986920
You mean vanilla DoW or expansions? Because original DoW campaign was kinda tedious but on the other hand, it had Sindri. Winter Assault campaign was great, Dark Crusade too. Soulstorm was awful but it had some nice memes. And DoW2 had great singleplayer.
>>
>>380987604
Vanilla, of course.
>>
Why can't we weaponize our collective autistic minds and make a rts or an rts manifesto and contract it out?
>>
>>380987295
WOW you sure got him
>>
>>380987904
Because /v/ is strongly divided between esports faggotry and campaign carebears. Can't make a RTS that satisfies both.
>>
>>380977790
Try Star Wars Galactic Battlegrounds
>>
>>380988042
you can, but it costs money and also there's game mechanics and setting to think about. company of heroes is not the same as supreme commander. people do not like the same things
>>
>>380988042
Brood War managed the difference well.(Not that I at all condone /v/-dev)
>>
>>380988018
You mean (You)? You still haven't listed them. You know you don't have to defend yourself, you can just stop posting. It's anonymous
>>
>>380987183
Cossacks 2 looked so beautiful.
It's the only RTS I actually like to "watch" instead of playing.
>>
>>380988156
>>380988042
Why can't you just outline the goods of the games.
As far as I remember, the best part of coh was micro and units felt like they were unique and had weight. While for supcom it was more macro and buldings/upgrades always gave the player a good sense of reward for their investment.
>>
>>380946347
Actually a mix of turn based and real time strategy.
>>
>>380988419
Oh man it really is summer huh.
>>
>>380988042
It would end up as convoluted mess
https://www.youtube.com/watch?v=zA8Ik6Tfd9I
>>
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>>380989170
>still replying
>>
>>380987904
if you try to please everyone you will please no one
>>
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>>380989302
>>
>>380965978
Reinstalling right now
>>
>>380987904
>>380988854
SupCom is still plenty.
>>
>>380986235
And?
>>
>>380987380
Both are dirt cheap. IMO Earth 2150 is better, but E2160 is slightly newer and werks in 16:9 (but you have to MODIFY THE GODDAMN REGISTRY), while E2150 has some problems running nowadays.
>>380987904
Because we don't ever do anything, lol
>>380990117
>tfw normies make games

Also bump limit. See you next week, I guess...
>>
It would be nice to win CoH as allies more. The Axis are fucking bullshit.
>>
>>380991901
stop playing 4v4
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