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How violent is too violent for you in a video game?

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Thread replies: 159
Thread images: 30

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How violent is too violent for you in a video game?
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>>380874483
I don't think it's about violence but about suffering. Like your picture, you can see things blown to gore and smithereens all day but if something is still alive and in misery that's where there is more emotion to it.
>>
https://www.youtube.com/watch?v=pyskUorhheg

Looks cool. Someone's going to say it's edgy like they're being clever or something - guess what it's intended to be mildly edgy, horror is meant to be transgressive.
>>
>>380874483
Probably really over the top scripted stuff like in Mortal combat or the shit in that Friday the 13th game
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>>380874483
When we talk abOut killing children or pet animals
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>>380874483
no idea actually, nothing in video games has really ever made me think "this is too violent". the closest thing that i can think of that kind of surprised me was how some of the executions were in mafia 3
>>
Soldier of Fortune/FEAR/Fallout violent
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Mario. I only play puzzle games.
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>>380874483
When it's pointless and gratuitous. Your pic is just gore which gets silly in excess but ultimately the actual violence is but a simple swing of the sword, pretty tame. GTAV's torture scene is more "violent" than an entire Musou game despite no lethality in the former and potentially thousands of kills per stage (if you're really determined the "KO" counter caps out at 9999) in the latter.
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>>380874483
sky's the limit no where's my copy of scorn
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>>380875604
Oh I thought OP said how violent do you like your games. Well fuck
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>>380875604
>FEAR
but nailing people to walls was the best part of the game

the enemies aren't even humans
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>>380874483
That gif is too violent for me desu, just looks disgusting and edgy
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>>380875452
It's fiction. Violence shouldn't be unequal without seeming political. Women, children, and animals should be treated like any other character in any game.

>>380874987
Still think its more about the level of suffering that can become cringey.

>>380875604
I actually remember playing SoF as a kid and thought it was a little too much for me at that time.
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>>380874483
nothing has come close to this, not even killing floor 2
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>>380874483
Manhunt gets really close sometimes
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>>380874483
I have yet to encounter too violent, but I found too retarded in Fallout 3 and New Vegas. Shooting a man in the foot shouldn't result in his head exploding.
>>
>>380875697
>>380875701
>>
I haven't seen a single video game that is too violent for me really, it's hard to imagine there would be such a thing. I disliked that hatred game that got a bit of attention and posted about multiple times because it just reeked of 12 year old edginess if that counts.

There is also this one game i've seen videos posted of, it's some pretty old 2d platformer where you play as a kid and the death scenes when you run into a monster or fuck up a jump are pretty brutal, i wouldn't say too violent but it's kind of unnerving i guess.
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>>380874483
No such thing.
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>>380876042
>I disliked that hatred game that got a bit of attention and posted about multiple times because it just reeked of 12 year old edginess if that counts.

The funniest thing was that the "violence" was just clever trailer editing to make it look more fucked up and shocking than it really was.
Seriously, as far as blood, gore and guts goes it was actually pretty tame.
>>
>>380875856
is that Vivisector?
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>>380874483
any kind of violence is fine, as long as there is no violence towards women.

For instance, you can torture a man to death and that is ok, but if you can shoot a woman then you've gone too far.
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>>380874483
Why do you feel the right to spam your shitty game here every day? Buy some ads, you cock smoker.
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>>380876310
Looks like SoF2
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>>380874483
It just depends on how believable the violence is. Over the top hyper violence is fine, but when someone's screaming in pain over a knee bending the wrong way it irks me.

I can't really think of any games that do believable violence well though.
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never too violent
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>>380874987
>boot up brutal doom
>get to THAT part with the tortured marines
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>>380876448
Nah, I got it right. It's Vivisector: Beast Within aka a genociding furfags simulator
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>>380876042
You're talking about Heart of Darkness. That game was hard as fuck.
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>>380876513
I love to pour gasoline on people, light them on fire then piss on them.

If they were still alive, shovel to the face.
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>>380876424
Why it's ok to spam the garbage ass FFXIV threads on /v/?

kys you fucking cu.ck
>>
>cant find soldier of fortune 2 anywhere
no one sells it, it has good gore imho
>>
extremely graphic violence against pets is when it gets a bit weird for me. am i a fag
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Outlast dlc where he cut man's ass to make some pussy. Pure love.
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>>380874483

Left 4 dead 2 violent is too violent
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Grezo 2
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>>380880142
Spotted the kraut.
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>>380874483
To be honest I have a really strong stomach. I don't think there's such a thing as "too violent" for me.
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Violence itself has no limit when it's fictional. The actual disturbing part of violence is the context behind it. There's a point where excess hyperviolence gets comedic and it comes sooner than most would think. Actual violence has little theatrics or gore, when that same level is fictional the real thing seems tame because you know it isn't real. Unless you're crazy and can't tell the difference.
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>>380880321
Rude
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>>380874483
>le kkk hat protagonist
at least they have the 4chan audience
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>>380876701
yeah sof2 engine and some copied assets.
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>>380875856
It was laggy as shit when it was released. Too bad it had potencial
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I never played a game that I would call too violent. Past a certain point it just becomes funny again.

>Ninja Gaiden 2
>can cut everyone to pieces
>blood and gore stay in the level forever, creating a huge mess after a few seconds
>enemies with missing limbs still crawl after you to take you with them
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>>380881785
What's the matter, Fritz? Too violent for you?
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>>380874483

Stop asking this fucking question already. Time and again you are told "no such thing" in regards to violence in games.

Not that I don't appreciate the hype for Blasphemous, but at least be up front about it. This faux "concern" shtick is fucking old already.
>>
the new Quake was way, way too gross for no reason

the torture scenes in cod black ops and GTA feel forced for the teen market / fake controversy, considering how much work goes into creating the systems to support these things and how long they're relevant to the game

gore in rising storm/red orcestra is pretty awful and not implimented well, like limbs flying past you and chunks of bodies bouncing around isn't realistic at all but it's the best the Unreal engine can do

killing floor 2 insisted on realistic gore for no reason, but it doesn't bother me at all because I was quickly desensitised to it
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I'm waiting for agony. That looks crazy as fuck
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>>380874483

Honestly, Mortal Kombat's violence is pretty ridiculous. Especially MKX, the bone snapping, gory internal injuries...but then they just get right back up and start fighting again like they didn't just get their lungs impaled or whatever.

Basically just any kind of blatant, over the top violence gets tiresome.
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>>380876513
>Not causing them to puke and then decapitating them to cause the puke to spew from the stump.

Whatever.
>>
what's that game with the coffin thing that in the bad ending, the protagnist (an anime girl) gets stuck in it and tortured forever without end?
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>>380876547

Looked it up and yeah that's pretty bad. Torture in general will be unsettling, especially in a hell context. Think that Demonocuba game. Didn't play it but it was disturbing to learn about
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God of War is the most violence i could stand in a game, mostly because of the unjust suffering and how one sided the fights are.
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>>380875253
This is a terrible trailer.

The gameplay looks like trash. All anyone seems to care about is the art style, which isn't even good.
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Visual novels always take it way too far.
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>>380883439

Daemonocuba? Oh no it's Demonophobia, Demonocuba is the 40k thing.
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>>380874483
Why does he explode after hitting the stairs?
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>>380874483
>How violent is too violent for you in a video game?

>Video game

>Too violent

I like violent video games, fuck you whiny pussies.
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>>380874483
Is that a real game?

Also, it depends on how much of a pansy people are.
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>>380883306
My niggah
>>
I think that one scene from the Animatrix and that scene from Only God Forgives are some of the only things that have made me feel sick. Violence for violence's/gore's sake is one thing, that's just kinda silly, it's when you really push the pain/human suffering thing that it gets to me.

Special mention goes to describing the 9th-man's death in 999. 999 and VLR are the only games to give me a chill from atmosphere alone
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>>380884023
Adventure games are even worse.

Pic related is the only game in the 15 years to legit give me nightmares multiple times.

>>380884565
>Special mention goes to describing the 9th-man's death in 999. 999 and VLR are the only games to give me a chill from atmosphere alone

Never play Corpse Party if you feel this way
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>>380884502

See

>>380875253
>>
>>380876547
>Brutal Doom

>THAT part with the tortured marines

???
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>When you get to the mine reclaiming segment
>So you can really get the recipe for a Ulu Mulu
>But you end up counter massacing all the Old Camp guys
Separating killing blow from Knockdown turns into really good design, when used in a effective manner.
>>
>>380874483
absolutely nothing

I play SS13 and when a regular tactic to assassinate someone is to brutally kill someone, drag their bloody corpse into a dark maintenance tunnel, cut their head off, saw their brain out, and then do it a few more times to random innocents for fun, you don't really mind violence.

It's more about context and level of detail anyway. A game that accurately depicts cartel/ISIS violence with good graphics probably goes over the line.
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>>380875839
>I actually remember playing SoF as a kid and thought it was a little too much for me at that time.
For me SoF didn't seemed that bad as a kid because it felt very cartoony. Enemies skipping around without a leg for a few seconds or wounds usually being just red stuff with a bone sticking out of it made it seem funny even.
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>>380876547
>>380884854
https://www.youtube.com/watch?v=XbvBYDYC4ec
>>
I can do most violence, but violence against innocents is the part where I go "nah fuck this". Ruined Saints Row 2 for me desu
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>>380885628
Is that HUD a part of new BD? I really like it.
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>>380885628
Huh, guess I never made it that far. Maybe I'm just really desensitized to stuff at this point.

I mean, really? this is "disturbing"?
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>>380885628
BD was one of those games where I felt the violence was too much. I like gore, generally, but it feels kind of stupid when those imps or barons fall on their knees and start yelling REALLY LOUDLY and blocking your shots. I don't know, just not what I expect from a game like Doom. Make them blow into meaty chunks, not turn into some weird fetish torture devices.

I like SoF1/2 gore.
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>>380884685
>those death scenes in I Have No Mouth

Honestly everything that happens to Ellen is pretty fucked up. There is even a death scene where she is raped for hundreds of years
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>>380874483
>the manhunt thread
>this thread

Who are you fuckers and why do you orchestrate shit for?
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>>380886391
Death scene? That's her whole story arc!
>>
>literally butchering people to pieces and filling corridors with blood and guts is ok
>nipples aren't
why are burgers so ass backwards
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>>380886582
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>>380886597
A nation built upon puritans refusing pre-marital sex while butchering helpless indians?
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>>380874483
Gore and uber violence are generally icing on the cake for me as far as video games go, I even feel like there's very little of it anymore even with stuff like Fallout Nu Doom etc.

Blood and guts have never bothered me, but I'd say the sound design in Manhunt 1/2 really got to me, made me feel a little gross.

https://www.youtube.com/watch?v=_cLpnTY_Crs

I mean, that's REALLY effective sound design man.
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>>380886572
They're both discussing video games, what problem are you having?
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>>380884685
>those games
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>>380886769
Is that Elvira? Fuck that creepy-ass shit. All adventure games are so fucking scary.
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>>380885628
>HL2 sombie sounds

lol
>>
if game is about killing people/monsters then it should have realistic gore system. but all devs are too lazy and think red splash is fine
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I beat demonophobia, so nothing is off the table

That game plays like shit though. I hope Blasphemous is good.
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>>380876424
I normally laugh at anyone who cries shill on this board

But a thread with nearly the same exact title/theme was posted with a Blasphemous gif a few days ago
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>>380885628
wouldve been scarier if they didnt use the stock hl2 zombie sound but fair enough
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>>380877053
>>380876513
>>380883306
>not cutting all their limbs off then slowly starting pouring gasoline on them so they know what's comming for them, but are helpless to do anything
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>>380886928
I think it is, it's one of their games at least.
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>>380887173
Whatever. Shilling has gotten so blatant lately that it's not worth getting worked up over. I'd rather just shirt the direction of the thread away from indietrash to adventure game.
>>
>>380884685
Is Corpse Party even good? I mean it's classmates killing each other righ? Or one of then
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>>380887602
Post more adventure game titles and screencaps pls

Will I be able to play most of these on a modern system? I have IHNMAIMS or whatever on Steam. I kept trying to download Goosebumps Escape from Horrorland on Win8 but it absolutely refuses to work even in compatibility mode.
>>
>>380886063
No. That's a 2D mod.
Really bad example of violent suffering that triggers people.
>>
>>380875680
Couldn't really see too much violence in what we saw of Scorn. Just structures made out of flesh.
>>
The bomb extraction scene in mgsv:gz disgusted me a little but it wasn't "too violent"
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>>380875680
Couldn't really see too much violence in what we saw in Scorn, just structures made of flesh.
>>
>>380888206
Not really. There is one part where you can read the diary of a cannibal, but if you read it all the way to the end you lose your mind and eat your love interest.

>>380888223
Bugs are sure to occur. Some of them use the computer's clock to gauge timed events, and since modern computers are many times faster you get shit like instant drowning.

I think some fans remade Space Quest 2, that one should work.

>>380888384
It was too over the top to take seriously. it's like at the start of Alien 3 where the entire cast of the last movie just dies for no reason.
>>
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>>380884685
>waxworks deaths

FUCK you had to remind me, didn't you?

https://www.youtube.com/watch?v=axqRgDkWXA0
>>
>>380874483
no such thing as too violent, it's a video game, it isn't real
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>>380875839
>Still think its more about the level of suffering that can become cringey.

>im autistic
>>
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Depends on the context. This game is cartoony. Brutal Doom is cartoony for me. Shit like Soldier of Fortune is over-the-top which makes it enjoyable.

When the game attempted slightly making it realistic, that's when it went a bit too far I think. Shit like how the context play out, the dialogues, the characters, the sounds, and how violent itself are what makes it unnerving.
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>>380874483
Why is he exploding
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>>380874483
What's with the coneheads?
Why does everything look fucking goofy?
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>>380875253

I really hate to be that guy, but this blatant rips off a ton of shit from the souls games and bloodborne. I mean for fucks sakes, that boss at 1:30 is laying on that statue exactly like fucking Laurence.
>>
>>380889332
do you have to post this bait every thread
>>
>>380874483
When it gets goofy, which is rare. I love me some violence.
>>
>>380874483
There's no such thing. What are you, 10?
>>
I've never played a game that was so violent that it turned me off playing it. I don't doubt that it's possible, but there has never been a video game made, to my knowledge anyway, that was truly naseatingly gory.
>>
>>380889332
Its the Piata dude
>>
>>380875253
Fucking dope
>>
>Splatterhouse reboot says it'll be gory as hell
>comes out
>lots of blood but gore looks like shit
>execution moves aren't really creative or good looking either except for that one you do to the fishmen where you prolapse them
Welp
>>
>>380875253
the baby and tree giant have horribly choppy animation
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>>380875253
What a shitty trailer. It shows nothing interesting about it.
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>>380875253
>all that gameplay and animations already
these assholes don't need a kickstarter because they have a fat publisher behind them
>>
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>>380874483
https://www.youtube.com/watch?v=vds3azJeuEI
My name is not important....
I legit got a bit disturbed the first time I watched the trailer
>those screams
>pleading for their lives only to get brutally murdered
>>
>>380884213
Are you trying to say daemonculaba? The flesh factories that make Iron Warriors?
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>>380891413
>google it

what the fuck /tg/
>>
>>380888608
WE
>>
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Samus flatlining when you die in Metroid Prime is more unnerving than any of the violent shit that happens ingame.
>>
>>380874483
Mortal Kombat with its fatalities.
I don't like most of them. It's like entering a REKT thread on /b/ or /gif/ or some shit. Just guts, blood and gore for the sake of it.
>>
>>380874483
When it starts to become edgy, i.e unnecessary violence.
>>
>>380891645
In order to flesh their new skinless soldiers the is alsoa system of bloating out people to immense proportion and flagging them alive. They have a skin farm. Medrengard is horrifying.
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>>380884685
I played Waxworks, dont play it. Its honestly shit. Drawn out an uninteresting.
>>
>>380884565
>during armageddon the guy gets ripped out of his battlesuit and it tears all of his limbs off

>gets torn in half screaming
>invasive biosurgery screaming meanwhile

i don't think a movie has actually made me physically react, besides the animatrix. great shit though.
>>
>>380874483
>>380875253
looks like trash, fuck off dev
>>
>>380874483
The more the better.
>>
dead to rights retribution with that execution involving shooting out the knee caps


that shit got fucking dark
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>>380891645
>>380892014
>tfw Perti just wanted to play with his toy soldiers and build planetwide fortifications and fuckhuge monuments in peace
Where did it all go so wrong, bros?
>>
>>380892014
What the fuck
>>
>>380874483

Never a video game is too violent for me. I'm not trying to be edgy, but that's is how i'm
>>
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Any other games with expanding and exploding humans?
>>
Violence doesn't make me feel bad but seeing someone fall into a grinder (or similar) does for days.
Accidents with uncaring, merciless machines. Brrr.
>>
>>380888608
>wow it's fucking nothing
>>
>>380895591
I have a webm that would really ruin your week. I won't post it though.
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>>380895935
post it
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>>380895935
>>
>>380895935
Is it the one where the lady falls into the escalator? Or the one with the guy?
>>
>>380895935
Is it the one where live chicks are being grind into McNuggets?
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>>380895935
Is it the gook going through the laithe?
>>
>>380895935
Is it one of the Blacked videos?
>>
>>380896179
>>380896254
>>380896315
Just the one with the machine cutting through pig torsos like butter
And the one with the pigeons
>>
>>380896546
>And the one with the pigeons
you mean the thing with the retard birds in the grain chute
>>
Hyperviolence is meaningless precisely because of what it is - it is clearly into fictional territory and is viewed as such. The more subtle the violence (which generally means entering territory associated with torture) makes it far more disturbing because it becomes much closer to reality.

It is why the scene in resevoir dogs is brutal but say...Commando is far less so because of this detachment.

tl;dr less is more.
>>
>>380874483
Basically anything that shows graphic dismemberment, body parts getting blown off, heads getting blown open, etc. It's okay if it happens once or twice in a game but if it happens over and over it kind of ruins things.

Keep in mind I'm not against these things existing, it's just that once I see it in a game I'm playing repeatedly it starts killing the enjoyment for me.
>>
>>380874483
When jews get hurt
>>
>>380896546
Seen 'em. They aren't shit. Escalator lady >>380896179 made me lose sleep and I no longer use escalators.
Plus lifts due to some other webms.
>>
>>380897043

You should visit /g/. - its practically another holocaust over there.
>>
>>380874483
No such thing as too violent. Though I have how gore is portrayed in majority of games: having bodies spill ten times the amount of blood a human can hold, and having guts fly all over the place is goofy as hell and not disturbing in the slightest.
https://www.youtube.com/watch?v=nfW63tSvypc#t=10m58s
>>
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>>380897043
>>
>>380897337
Why does everyone give a world of shit about whats going on in say, Syria but no one gives a rats ass about the war that's been going on in Ukraine?
>>
>>380897337
Were those guys executed or something? Also would be cool if war games today had a more detailed level of Gore.
>>
>>380897756
Ukraine isn't very close to Israel
>>
What are the most violent games in the history of gaming? I honestly don't think there is such a thing as "too much violence" in videogames, not because of le edgy kid, but because of what they are, videogames. It feels way too disconnected from reality, unlike movies, where actual humans are "shown"
>>
>>380898149
>executed
Nope, killed in action. As for the gore: decals and little details (like messed up clothing, skin colour, face expression) are really underrated. "Subtle" gore is far better at instilling emotions, because it leaves no room for interpretation.
>>
>>380897756
One is a country, the other isn't
>>
>>380886063

i find those screams of the marines somewhat unsettling
>>
When there's gibbing when a weapon shouldn't be doing so much damage
>>
>>380874483
violence in plain text fucks me up more than visual violence.I remember a part in smt strange journey where there was a demon narrating what he did with your dead crewmates
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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