What made pic related the best RPG ever made?
>>380802060
your nostalgia and selective memory
>>380802060
Basically every thing that can go right in a video game went right in Gothic
Gothic 2: laconic german design mixed with professionalism and complexity. Extremely hard, just like a good videogame should be.
Morrowind: amerifatty excessiveness mixed with childish desire to make everything biggerer and longerer. Full of gliches and pants on head balance
>>380802060
Your lack of taste in RPGS
>>380803413
>gothicfag literally could not stop himself from shitposting a completely unrelated topic
>>380802060
>shields on CD cover and in-game loading screen
>game has no shields
>>380802060
Is it time?
>>380803871
Yes, time to talk about Ultima IV, you're right!
When will the inventory limit meme die?
Why can't I just collect everything I find like in Gothic without having to worry about having to go deposit all my shit in some chest every 10 minutes?
>>380804470
Daily reminder that Gothic 2 is better than Morrowind
>challenging and unforgiving combat
https://www.youtube.com/watch?v=QOwqqehMlag
>comfy as hell
https://www.youtube.com/watch?v=rY-lrCAH_1Y&feature=youtu.be
https://www.youtube.com/watch?v=oKPBvXPg2bU&feature=youtu.be
>amazing music
>dense atmosphere
>challenging quests
>no holding hand
>great NPCs
>Interesting and funny dialogues
>amazing world design and attention to details
>great character development
There is just something magical about the world
https://www.youtube.com/watch?v=w0QlBklgUck
Both games came out in 2002, yet Gothic's graphics are beautiful compared to vomit-inducing ugly morrowind graphics, and both games have big open worlds
All NPCs have their routines and tasks, they also change locations throughout the day.
All NPCs and every single line of dialogue is full voiced. Every NPC has unique dialogues. You will never hear the same dialogue twice.
Even animals have their routines. You can wait till nightfall and sneak and hunt animals that went to sleep in their lairs.