[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

I've heard many times how a few decades ago screen scrolling

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 4
Thread images: 1

File: 0000002398.600x338.jpg (121KB, 541x338px) Image search: [Google]
0000002398.600x338.jpg
121KB, 541x338px
I've heard many times how a few decades ago screen scrolling wasn't quite possible on PC and it was id (or specifically John Carmack) who coded the technology to make it possible with a demo of a Mario game (as a possible port for PC), which would later evolve into Commander Keen.

As someone who isn't very technically literate, what does it mean that it was't possible and then he made it possible? What limitations where there? What did he do? Why is it now so easy?
>>
>>380779736
It was always possible to do. Even the Commodore 20 had games that scrolled. Video hardware simply improved enough to have a framerate that was as good as Commander Keen in full glorious VGA color.
>>
>>380779736
At the time, PCs had more general purpose hardware which wasn't as efficient at creating video game graphics. Something like the NES, though primitive, had more specialized hardware that could do the things games needed.
What id did was to draw the screen more efficiently. Pretty much all games then, even console games, redrew the whole screen from scratch every cycle in order to display graphics. id games didn't redraw every frame, they only drew the changes from the previous frame, allowing them to draw frames much more quickly.
Eventually, computer graphics got better and hardware got more standardized across all electronics so this kind of problem is ancient history.
>>
>>380779736

>>>/vr/
Thread posts: 4
Thread images: 1


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.