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/v/ will defend this webm simply because the game is a Sony exclusive.

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Thread replies: 13
Thread images: 1

File: spidermanqte.webm (2MB, 640x360px) Image search: [Google]
spidermanqte.webm
2MB, 640x360px
/v/ will defend this webm simply because the game is a Sony exclusive.
>>
No, I'm defending it because it looks fucking amazing. I've been wanting to buy a PS4 for the longest and Spider-Man will be the game I buy day one.
>>
>>380775459
This guy gets it.
>>
I would have defended it if it didn't look like an Arkham knock-off.
>>
>>380775106
>/v/ - Shitendo will defend a Sony exclusive
Is this opposite day?
>>
Hmm doesn't spidey already have skills in his move sets where he can stick enemies to walls? Wonder why you couldn't just move freely in that and stick the webs between the crane and the wall manually. Have it all physics based too where how you shot the webs show how thcrane is gradually falling and hanging.
>>
>>380775796
Gameplay is too distracting.
>>
>cinematic capeshit QTE
name me something more cancerous. literally try. you shan't.
>>
>>380775106
What's the problem?
>>
>>380775796
Because the idea of having gameplay in a video game is absurd, I thought you knew better anon.
>>
>>380775796
>>380775878
Wont work like that, bunch of armchair idea guys that have no idea how to make games
>>
>>380775796
>Having gameplay
>When you can just toss in custscenes and call them gameplay
Its like you don't understand money. A cutscene with a QTE is way cheaper than actually making the scene feel like you're playing a game.
>>
>>380776054
Literally this
Thread posts: 13
Thread images: 1


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