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valve is kill

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Why does this keep happening?

What is going on behind the scenes at valve?
>>
Valve doesn't make games. What would they need a designer for?
>>
It doesnt really matter since they no longer make video games.
>>
Gabben became a fat jew and people finally got tired of it
>>
>>380615770
Hats need designing too you know
>>
The real question is why are there any game designers still working at valve?
>>
>>380615680
Valve doesn't make games. It did an amazing thing keeping its creative staff on board after its successful shift into a digital delivery platform but they weren't necessarily doing the work they loved.
>>
>>380615680

Bigger question is why there are so many writers at Valve who still had their job? WTF DO THEY DO ALL DAY? Literally just sitting in the office taking up space, and getting paid to do it.
>>
>>380615680
Because employees are sick of sitting on their ass, not making videogames.
They joined valve to make videogames. They're not making videogames.
Obviously there's a real flaw here.
>>
Because it doesnt make games? Really name a valve game
>>
>>380615680
HL3 is obviously finished and about to released during the Summer Sale.
>>
>>380615680
It is simple really.

>Do you want to make MMO garbage?
No...
>Do you want to make loot crates with cosmetic trash in it?
No, for fuck's sake.
>Do you want to make single player games?
Yes, please!

>F I R E D
>>
>>380615680
What will the inevitable dream-team developer formed by disgruntled ex-Valve employees be called?
>>
>>380615680
>What is going on behind the scenes at valve?

Nothing. That's why they are leaving. They want to do something, something other than making hats and skins that is.
>>
>>380615789
Gabe's downfall is tragic, from hero of PC gaming to shekel counting heartless businessman.

Gabe is no different than suits at EA.
>>
>>380616026
>Literally just sitting in the office taking up space, and getting paid to do it.

That's what I do desu
>>
>>380615909
That is done by the community
>>
>>380616119
>HL3 never existed and will never exist.
HL3 never existed and will never exist.
>HL3 never existed and will never exist.
HL3 never existed and will never exist.
>HL3 never existed and will never exist.
HL3 never existed and will never exist.
>HL3 never existed and will never exist.
HL3 never existed and will never exist.
>HL3 never existed and will never exist.
HL3 never existed and will never exist.
>HL3 never existed and will never exist.
HL3 never existed and will never exist.

There's a reason why it's called the "horse carrot" internally.
>>
>>380616227
Pipe Software

>"The valve is rusted...but pipe still work."
>>
>Valve doesn't make games
>Making 3 of them now
>>
>>380616274
But they already did. They were swimming in money from Steam. And now they threw that away.
>>
>>380615770

This.

Even their cosmetics are outsourced to the community and workshop.

It's just the CEOs and bigwigs making money off of the platform, they don't care about games anymore. No games are being made, that's a shitty time for a designer.
>>
>>380615680
Maybe he made a shitload thanks to steam and decided to retire early.
>>
>>380616026
That's basically any office job if you get lucky.
>>
>Imagine a company where everyone is equal and managers don't exist. A place where employees sit where they want, choose what to work on and decide each other's pay. Then, once a year, everyone goes on holiday together.

>You have just imagined Valve.

Why did they fall for this hippy google bullshit? It ruined the company.
>>
>>380615680
What is going on?

People are moving on. Look how long these people have been there. They have been successful and are comfortable enough to be able to branch out to do new things with their life.
>>
>>380615680

I was always curious just how depressing it would have been to work at Valve for the past decade.

You're a developer.. but the only things you're allowed to "develop" are items for DOTA and TF2.

No dev wants to do that. They want to make games.
>>
>>380615909
all new skins in DotA and CS:GO are designed by the community.
>>
>>380615978
Didnt the leaked Valve employee guide say that you had the freedom to work on whatever project you want? What happened to all their creative projects?
>>
>Unconfirmed
>>
>>380615680
>valve is kill
Nah, Valve will rule PC gaming forever until Amazon/Twitch decides to make their own digital marketplace.

They just aren't going to make actual games anymore
>>
Why the hell would Valve need game designers?
>>
>>380615680
Nothing is endless.
>>
>>380616490
>VR is games
you're funny.

>>380616508
This. Valve employees wanted to work on games, not have their thumb up their ass and get paid for it.
>>
>>380616490
Please tell me you don't consider CSGO and Dota as "games".

They are glorified slot machines.
>>
>valve doesnt make games
how has the knowledge that valve is announcing and showing THREE(3) games at that event this October missed /v/?
>>
>>380616620
>you had the freedom to work on whatever project you want
Blatant lies. They all got shitcanned for microtaxns.
>>
>>380616727
Still games regardless if you like them or not.
>>
>>380616557
You do know that during these past 10 years we also got L4D, its sequel and Portal 2, right? Oh, and CS:GO, too. I mean, nothing has been released since the last one, but still.
>>
>>380616620
They couldn't get enough support in the office to make them. Valve is an example of society without leadership: listless and unable to create anything of value.
>>
>Who left

Ken Birdwell
Marc Laidlaw
Doug Wood
John Cook
Viktor Antonov
Josh Weier
Adrian Finol
Chris Green
Chet Faliszek
Erik Wolpaw
Christopher Douglass
Andrea Wicklund
Burton Johnsey
Jay Pinkerton
Kristopher Katz
Jacob Masen-Smith
Pieter Wycoff
Stefan Landvogt
Jeff Wade
Quang Pham
Scott Balcerek
Corey Fellows
David Lesperance
Robert Briscoe
Alex Hopmann
Alex Van Gilder
Zach Barth
Hannah Pham
Evan Luza
>>
>>380616620

Nothing gets realized because everyone wants to focus on something different and nobody is dedicated enough to take on a project solo.

It's a bunch of manchildren playing with building blocks that move on to legos when they get bored.
>>
>>380616829
>vr is games
funny

>>380616736
you forgot TF2. which is a shame because it used to be good.
>>
>>380616362
>people wonder why all HL game designers and writers leave
>they don't wonder why they held on until this year
>>
>>380616290

Gabe has been an elitist hipster faggot for a long time. It's just that barely anyone saw it until he became a jew too.
>>
>>380616867
lol
>>
>>380616290
Im new to the PC scene, just joined the masterrace.

why was he the hero and why is he now the villain
>>
>>380616972
Stock options and IRA matching.
>>
>>380616504
Maybe they already have a few million so they don't need to feed Gaben chocolate molten cake anymore
>>
finish the pyro update you fucks
I want one last resurgence of content before declaring TF2 officially dead
>>
>>380616128

>Do you want to make MMO garbage?
Only if it's not garbage.

>Do you want to make loot crates with cosmetic trash in it?
Not if it's pissantly managed like it is now. What the fuck are people supposed to do with all those crates? Why are we jewing them to death with 5$ crates, for fuck sakes? Depth is currently doing a better job with it's free crate event.

>Do you want to make single player games?
Yes, please!
>>
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Thread Theme
https://www.youtube.com/watch?v=D-GU4jvSvz4
>>
>>380616972
>>they don't wonder why they held on until this year
Because the answer is obvious to anyone with half a brain.

$$$
>>
>>380615680
You can only design so many hundreds of different types of hats before you want to move on to something else.
>>
>>380615680
What if all their game-related employees end up leaving, then form a game company, and that company makes Half-Life 3?
>>
>>380615680
maybe he was caught thinking about making video games
>>
>>380615680
Doesn't matter
>>
>>380616884

So 5-6 years then? CS:GO barely counts.

That's still a long time of being a dev not developing. Worse yet; wanting to develop games but being told to make cosmetic items/script them.
>>
>>380616026
My current internship is literally this.
>>
>>380616026
You ever had a job before? That's what it's like.


Or did you fall for the apprenticeship meme?
>>
>>380617138
Some good games, reinvested it into an online marketplace with dank sales, now makes hat based transaction simulators and runs Steam.
>>
>>380616887
So Valve is the EU of video games companies?
>>
>tfw Valve will only make games when DOTA CS:GO stop being played and Valve stops generating free money from them
>it will never happen because of F2P BRs and children

;_;
>>
>>380617303
good luck getting the rights to that from gaben's greasy hands
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>>380617138
Newfags out
>>
>>380616897
That's a pretty decently sized list. What's the exact timeframe of each of their departures, and their specializations within the company?
>>
>>380617478
They still getting tons of money from their cut, games are a nice bonus, nothing more. Valve nowadays is a retailer with games, not a dev with a digital distribution platform
>>
>>380617478
Well who the fuck cares if they do make games? Literally everybody of importance who helped to create the games we loved have fucking left, replaced by esports and cosmetics.
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>>380616546
I wish I had known things would end up like this.
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>>380616829

The love for Valve has long since soured. Nobody cares anymore because they don't want to be a developer anymore.
>>
>>380616968
>videogames are only what I say they are!!
>>
>>380617118
I'm glad we xan come together (as ganers) and laugh :D and brighten each other's day here on 4chan
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>>380615680
Valve is finished as a game developer. Half Life 3 will never be finished. It's time to let go.
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>>380617574
>That's a pretty decently sized list. What's the exact timeframe of each of their departures, and their specializations within the company?

All of them left in 2016-2017 except Viktor (2012).

I didn't compiled the list of people who left before 2016.
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>>380617480
But Valve is cool, r-right?
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>>380615680
Valves downfall is perhaps one of the most tragic events in videogame history. How the fuck do you fuck up such a good reputation? How do you completely disregard all those sweet IP's you own?

How? It's not like they didnt get a warning years ahead with the destruction of Blizzard entertainment.
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>>380616897
>laidlaw
Fuck man this one still hurts
He was the last string that still connected half life fans with valve. No one else besides him bothered to respond to people about half life 3.
>>
>>380617801
yeah dude I'm glad people like me can come together and laugh at useful idiots like you
call me when nailing two TVs to your face doesn't make you literally ill and then we'll talk
>>
>>380616663
>They just aren't going to make actual games anymore

But then they are completely dead.
>>
>>380617138
Once upon a time there was this corpulent fatman. He was a nice and jolly soul. Basically, PC's santa. He and his team of rag-tag degenerates started to work on Quake mods; having first ported DOOM 1993 to Windows prior to doing this. Eventually, Valve wanted to make it's own game, forking the IDTech of Quake, and making HALF LIFE.
Randy pitchfork and others got drawn towards it, making Blue Shift and Opposing Force.

Randy split off and became one of the biggest cucks. He had "general knoxx" and "opposing force" but the rest of his games are mediocre-to-poor.

Gabe and his team eventually got around to making TF2 in supposedly 9 years, but honestly I doubt it. (I think it was made in ONE year and had NINE years of content planned). Eventually, they added hats and were okay with people using an external idling program until they randomly cucked people and cleared their entire inventories.

This was the beginning of the end. Eventually, Microtransactions and Crates were flying out of everybody's asshole. The jew days begun.

EA, TRS, and Valve later collaborated to create Left 4 Dead, and then just Valve made L4D2. TRS cannot make L4D3, it is not their property.

TRS also had another game in the pipeline before Left For Dead: EVOLVE. They wanted to work on this game, but Gaben kept holding them back. They got sick, and impatient, and eventually split off to become independent and work on their own game. They eventually became bankrupt and joined THQ, who was also bankrupt at the time. Eventually though, THQ shut down, and TRS got outbid on it's own IP; 250k to 11 million. Gabe probably helped orchestrate TRS/Evolve's downfall with Gearbox.

Now valve-corp has gone full jew; trying to get people to rally FOR paid mods (fucking HERESY) and cosmetics, and they want to get paid for OTHER PEOPLE'S work without lifting a finger.

Lazy, greedy cunts.
>>
>>380618021
>bazillionaires
>downfall

What?
>>
>>380617303

They won't have the rights to it.

They'll do the equivalent of Yooka-laylee. a competent game in the exact same style of their previous great games.

But it's not the game we really wanted.
>>
>>380617495
ive been on this shithole since winter 2008(4chan)
>>
>>380616508
>Valve
>CEO
>Bigwigs

lmao literally educate yourself before making random baseless assumptions.

>>380616727
>Valve employees wanted to work on games

If they wanted to work on games there is literally noone stopping them.
>>
>>380616884
Not Valve.
They just slapped their label on it.
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>>380618226
They aren't making games anymore and are thus irrelevant.

They could own all the money in the world and it wouldn't make them anymore relevant today.
>>
>>380616290
gabe was never a hero to anyone but reddit
>>
>>380617950
You want an honest opinion? I think most of /v/ is overreacting. Sure, Valve as a game dev is pretty much dead and yeah, that sucks. But the micro transactions are limited to a handful of games, and they provide Steam, the best digital delivery service for games bar none. Yeah, Valve will b& you hard for cheating in their games but TOS dictates that, so it should be no surprise. Valve, as a cooperation, is still pretty fucking based.
>>
>>380616897
Redditors only know and care about le based Gabe and Steam so those names are meaningless to them
>>
>>380616829
being excited at the prospect of modern valve games is like saying you prefer the datamining chink to the unnamed faggot
>>
>>380618397
Valve owns the single biggest digital distribution platform for games on the market. There's no way in hell that they're irrelevant in the industry.
>>
>>380617927
That's a scary amount of people, honestly. I sincerely hope not all of them are writers and similar.
>>
>>380618575
And if everyone was smart and started pirating today, Valve would cease to exist.
>>
>>380618226
take a good look at the life of notch
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>>380618776
What is your point exactly?
>>
>>380617950
Valve USED to be cool.
Then HL2 was literally just "war of the worlds meets 1982" and gets shilled as being "Great" when it's clearly not. It's a good game, don't get me wrong. but it's not ONE OF THE BEST FPS GAMES EVER LMAO LEURL XD!!!

>>380618332
Fuck off Gabe. You used to be cool.
>>
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>>380616290
gabe is probably dead, nu-valve just moves is conserved corpse around
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>>380618452
>they provide Steam, the best digital delivery service for games bar none.
Don't be a fucking cuck. Steam allows you to "rent" games, not buy them. GOG COM is a much better distribution service than steam. It has none of the bullshit that steam has.
>>
What's the likelihood that someone like the Black Mesa developers could make Half Life 3 with Valve publishing?
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>>380615680
>>380615783
>>380615978
>Valve doesn't make games
I think this is kind of a sad meme. Over the past 5 years they've put out CSGO, Dota 2, and the Vive + Lab, but apparently that's not good enough.

It just goes to show that, even though they complain about it all the fucking time, consumers EXPECT game devs to pump out one game a year.
>>
>>380618776
>"Well, in this hypothetical scenario that will probably never happen, Valve would be completely irrelevant!"
>>
I'm pretty much resigned to never getting a new Valve game at this stage.

It's a real shame because I genuinely am one of their biggest fans, I grew up with Half Life and all that.
>>
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>>380618425

...how fucking new are you? Or, put another way, pic related.
>>
>>380618776
You know that would never happen. People may abandon the Steam platform, and THAT would kill Valve, but don't count on everybody suddenly turning pirate to kill Steam.
>>
>>380616026
I guess they write the TF2 comics or something
>>
>>380618203
>But then they are completely dead.
Why? They could easily survive entirely on Steam alone even if all of their games and in-game cosmetics stopped selling
>>
>made DRM fashionable
>hero
>>
>>380618989
> CSGO
Not theirs.
>Dota 2
Not theirs.
>Vive + Lab
Not a game.
>>
>>380618872
Fuck off underage, learn how valve works before coming back to an 18+ imageboard.
>>
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I wish I could work at Valve. Get paid to sit there doing nothing while the community does the work for me.
>>
>>380618989
CSGO and Dota 2 were made by different developers you fucking retard. Valve just took the games and published them on their names with minimum effort.
>>
>>380618806
Miserable shit, but still helluva lot better than he was before. He can continue to wallow himself on twitter, but we all know deep down that he's getting it better than most of us. Notch was living luxuriously enough during his dev of Minecraft, of course he doesn't feel that different when he got his billions. Even if he didn't sell out his company the money he had and the money he was getting from sales would have allowed him to live pretty large anyway. But most of us don't even have a million in our pockets, so of course we would want to get billions staight from the start.
>>
>>380618989
>CSGO
Not made by valve
>Dota 2
Bought from another company
>Vive + Lab
Not even a videogame
>>
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>>380619137
>>22 is underage
Fuck off Niggerjew.
>>
>>380618635
Chet Faliszek started as a writer but has been one of their top VR guys in recent years before he left last month. For what it's worth a year or two ago one of their lead Linux developers left and complained that you basically got completely shafted and abandoned if you weren't working on the company favorite projects.
>>380619047
Jay Pinkerton just left, leaving TF2 with a single writer. He said it was up in the air whether the upcoming comic would release or not.
>>
>>380618989
that are just 15+ year old games with gaphical improvements and loot boxes
>>
>>380615680
Valve probably won't release a game again, it's easier to make a sister corp so if they fuck up it won't drain the precious steam moneys.
Take from that what you want.
Not an insider.
>>
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>>380617258
I raise you this:
https://www.youtube.com/watch?v=rR2vYPddzAc

Not just valve, but Gaming itself, is dead.
I tried to warn you all.
But you didn't listen to the Apostles of Kane.
>>
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>mon visage when all of the original writers and developers of Valve's games have probably left the company by now
>>
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>>380619287
>Jay Pinkerton just left
Does that mean he's gonna go back to making sunday paper spiderman edits?
>>
>What Windows users think Valve does
Sit on pile of money and twiddle their thumbs

>What Valve actually does
Maintain SDL, an alternative to everything in DirectX other than Direct3D
Support Vulkan, essentially a better version of Direct3D 12 with none of its massive drawbacks.
Maintain better drivers for AMD hardware than AMD themselves can produce.
Provide technical support and resources for game devs.
Produce games for GNU/Linux
>>
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>>380619613
maybe you should take your own advice
>>
>>380619286
>22 in 2017
>Born in 1995 best case scenario
>9 years old when HL2 was released
>GUYS VALVE WAS SO MUCH BETTER WHEN I WAS 3 YEAR OLD AND WAS STILL PISSING MYSELF LMAO

Yeah nah fuck off kid. You are too young to remember the launch of steam and HL2, all you have is a bunch of /v/'s opinions. You're one of the brats who played HL2 during 07-12 and couldn't form his own opinions because he was bombarded with a shitty brown shooter after another.
>>
>>380619765
>What valve thinks it does
Maintain SDL, an alternative to everything in DirectX other than Direct3D
Support Vulkan, essentially a better version of Direct3D 12 with none of its massive drawbacks.
Maintain better drivers for AMD hardware than AMD themselves can produce.
Provide technical support and resources for game devs.
Produce games for GNU/Linux

>What valve actually does:
Sit on pile of money and twiddle their thumbs

Fixed it for ya buddy. I know, you probably had a long day and got really confused from Sleep Deprivation. That's one of valve's key tools.
>>
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>>380617138
kek, fuck off underage.
>>
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>>380615909
you think so?
>>
>>380619951
I was born in '94 you fucking mongoloid.
>>
>>380617138
are you 12?
>>
>>380619286
Wow you were pretty well read for an 8 year old. I didn't read War of the Worlds or >1982 until I was in high school.
>>
>>380619287
>one of their lead Linux developers left and complained that you basically got completely shafted and abandoned if you weren't working on the company favorite projects.

That was one guy upset that Valve was moving towards Vulkan and away from his Direct3D->OpenGL wrapper stuff.

Valve has hired at least a half dozen high profile Linux devs, including hiring a child prodigy last week to work on the RadV Vulkan driver as a summer project while he's not at school. Just so you understand why that's a big deal, he basically single-handedly wrote the base that the RadV and Intel Vulkan drivers are based on a few years ago.
>>
>>380617219
>top 5 most played on steam
>dead
>>
>2017
>still shilling for Vulkan
are Linuxfags really this desperate for attention?
>>
>>380619951
>>380620139
You're wrong about everything but one: bombarded with a shitty brown shooter after another.


I fucking hate these. I miss when developers GAVE A FUCK. I miss when I was growing up and playing Duke 3d and DOOM and QUAKE and COMMAND AND CONQUER and shit. Growing up with gaming's golden age. And they've SHIT all over my childhood. They just don't CARE.

Fuck, we don't even have BIONICLE anymore. That's a piss-take too.
>>
>>380615680
>valve is kill
Welcome to ten years ago.
>>
>>380615680
You guys think she might have a chance now?

https://www.youtube.com/watch?v=FNgjecJY76g
>>
>>380620379
Even naive ports that are basically just implementing the D3D equivalent calls in Vulkan produce much better results than OpenGL even on Vulkan drivers that aren't very optimized yet.
>>
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>>380620030
Yes, you're very creative. Now learn to use your fucking brain before you post again.
>>
>>380620379
vulkan is better than directx12, there is literally no reason not to shill for vulkan over dx12 linux or not. it is crossplatform you faggot
>>
>>380620203
I didn't read them either. I just knew they existed.
I was a social reject even in kindergarden, so hey. Games ARE my life, chap.
>>
>>380616290
>from hero of PC gaming to shekel counting heartless businessman.
He was never the hero of PC gaming.

>B-but Steam!
Steam was not necessary and think about how it has wrought multiple digital distribution clients, thus causing people to only want PC games if they're on Steam.
>>
>>380620563
10 years ago they came out with Portal, TF2, and L4D.
>>
>>380620692
Go to bed, Anon. You're too tired to think clearly with that gabecum clogging your brain. Wash it out.
>>
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>>380616290
How the mighty have fallen
>>
>>380620765
not true, league of legends is the most popular pc game right now, the most popular mmo isn't even on steam. people just don't want more fucking clients, they would rather install the game standalone like world of tanks
>>
>>380620735
>I just knew they existed
And they were so prevalent in your mind that you couldn't play a video game without drawing a parallel to them? I dunno, anon, this sounds like bullshit you came up with later in your life to try and validate your childhood.
>>
>>380620773
>Portal
Not theirs.
>TF2
An exception
>l4d
Not Theirs, except for the Intellectual Property Rights,
>>
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>Be game designer
>Can't keep a job more than 2 years because the industry hires by project

>See these neckbeards and SJWs keep their jobs for a decade after all games stop

There is a serious nepo/cronyism issue in the industry. Fuck these career squatters while those of us actually making games live like nomads.
>>
>>380617138
You either die a hero or...
>>
>>380620979
Well, war-of-the-worlds is also a film, and you would have to be fucking blind not to see the BIG BROTHER everywhere in HL2.
>>
>>380621027
stick with the based slav developers instead of americans or western europeans
>>
>>380620728
>it's better
>no serious company uses it
>>
>>380621163
I know. My co-workers tell me the same thing. Some of them are very happy in Europe.

I just can't leave my family, senpai.
>>
>>380621027
Then you shall live like the Nomads. You ARE better than those squatters on such a mere virtue that you just want to keep working. Show them!
>>
>>380620998
>Portal
>Not theirs.

Fuck off.

>B-but narbacular drop.
>>
>>380620229
Where are the games?
>>
>>380621027
designing videogames has always been a hobby project to complement your job. if you try and live off of designing videogames alone you are as dumb as artists who try to do the same. the difference between you and EA or whatever else is that they started out exactly as i said, a hobby project, and that hobby project made enough money to put them in early perpetual retirement where they could devote more time to their hobby which by chance makes them even more money. you need a start not an end
>>
>>380618205
Do you think they'll just stop after they finally get their wish of paid mods or get even worse? What other jewish things can they even pull after that?
>>
>>380620868
After you stop huffing the glue that makes you sincerely think Valve does nothing but twiddle their thumbs and swim in money.
>>
>>380620728

>Vulkan
>An API that Still doesnt have proper PC dev pipeline tools or 24/7 support
>An API where the only stable API build is a forked SDK Nvidia made for Nintendo
>An API that AMD had to pay to fly engineers out to iD tech to implement because even iD couldn't get it running.
>An API that is getting bare minimum support from Intel's OS team because Kronos have missed every milestone they promised on the roadmap at GDC

Nice meme "Free as in Free Beer" API
>>
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>>380620773
DON'T SAY IT.

...best case scenario this year, they release the orange box 2, with 3 new games, for the 10th years of the original orange box.

...but it will never happen, right?
>>
>>380621284
>You ARE better than those squatters on such a mere virtue that you just want to keep working. Show them!

God damn I miss being young.
>>
>>380621313
b-but they hired the narbacular drop devs to work on portal! They don't count as "valve devs" even though they were hired by valve to be devs! It also completely invalidates all the other devs who worked on the game who already worked for valve before the development of portal started!
>>
>>380621371
Rethink your post and try again.
>>
>>380621223
>>380621460
>directx12 is better
>locked to windows 8 and 10 exclusively
haha okay
>>
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>>380621313
It's NOT theirs.
> >B-but narbacular drop.
Okay, so you clearly are just here to shitpost and not have any conversation. gotcha.

>>380621371
Get a load of THIS kike!
>>
This is why you don't let fat people lead a company.

Fat people are not reliable. How do you expect them to make right decision when they can't even fix their own diet.

Oh well, with what Gabe eat he probably not have much time left before he dies.
>>
From what i can tell valve isn't so much a games company as a design lab for gaming technology. VR for example, as well as contributing to things like Vulkan and Freesync.
>>
>>380620998
>>l4d
>Not Theirs
Turtle Rock is a Valve studio. That's like saying Metal Gear Solid 2 isn't a Konami game because Kojima Productions worked on it, even though everyone at Kojima Productions was a Konami employee developing a game Konami okayed.
>>
>>380621529
Didn't you get the memo? Gaben has to develop the game by himself for it to be considered a Valve game.
>>
>>380618989

Bruh cs go and dota released in 2012

Vr is a meme. Even ms is putting out better shit on pc like fh3
>>
>>380621819
>le valve doesnt make game meme
>valve has like 4 games in development

you can look this stuff up
>>
>>380621693
>doesn't have an argument
It doesn't matter where the initial concept for a game came from, it matters who developed the game itself.
>>
>>380616620
You can't actually get anything done if everyone is off doing their own thing and you are the only one wanting to work on a project. You have to put in a lot of days, weeks and months of work to get to the same place that a large team with a leader behind them do in a couple of hours.

Valve's model of work is evidence that leadership and having a top-down model in a business isn't as evil as they try to paint it. Working on whatever the hell you want only gets you so far if you have no one to help you with it.
>>
>>380621779
BIG PINK COOKIE
>>
They're finally wrapping a major top-secret project that suffered a decade of dev-hell. Many of the older employees are just retiring, others are simply ready for something new or to launch off on their own ventures.
>>
>>380615680

GIVE US HL3 GABE YOU FAT FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK
>>
>>380622112
>They're finally wrapping a major top-secret project that suffered a decade of dev-hell
Please post source
>>
>>380621431
They will only ever get worse. Jewry knows no extents until they drive us all into Extinction. I tried to warn people about this with Evolve, to bite it's bullet. But they didn't listen.

I am ascended above the traditional human, I have developed Future Perception. I've always been right on my prophecies, and they ALWAYS come to pass.

Have you?
>>
>>380621602
>>380621693
do you retards seriously think activision started with 100 people making minimum wage? how do you think they got that fucking money? pitfall was a passion project that paid off. nintendo was a fucking nobody before donkey kong, and doom wasn't made by a formal company. get your heads out of the fucking clouds, those big companies are big because of their history, they all started small, have fun starving
>>
>>380621779
The company is doing great
>but but muh designers :(
ok? who cares
>>
JUST OUTSOURCE HALF LIFE 3 ALREADY YOU GREEDY FAT FUCK
>>
Employees: We wanna make games!
Gabe: (shoves a whole cake in his mouth) Shut up and add more VNs to Steam!
>>
>>380621810
Except L4D is valve's, not TRS's, even though it's TRS's creation, but now Valve's IP.

Same like when they got KEKED with Evolve.

>>380621940
That's bullshit. I make DOOM maps all the time. The maps alone take roughly a week, maybe a month if I want them to be good.
>>
Maybe we will see another valve game when they finally make the new source engine available for the public.
Before that never ever.
>>
>>380621431
>steamworkshop
Make autists voice your game for a cool steam profile badge and points!
>>
It's simple.

Valve is no longer a game development company.

They're now a game distributor company.

If they could outsource DOTA, CS:GO and TF2, they probably would.
>>
>>380621460
>An API that Still doesnt have proper PC dev pipeline tools or 24/7 support
Dev tools on GNU/Linux for GNU/Linux and Android/Linux targets seem pretty good. Whether Windows really count as a 'PC' OS anymore I guess depends on your view of the 10 S news.
Support also seems to be pretty good, but its not going to be like where its made by a console company with the vested interest of locking you in to their ecosystem.

>An API where the only stable API build is a forked SDK Nvidia made for Nintendo
There's nothing stopping you from using the stable 1.0 version, but you'll get better performance if you use the latest updates.

>An API that AMD had to pay to fly engineers out to iD tech to implement because even iD couldn't get it running.
Microsoft has done that shit a lot with DirectX over the years. Its good to see vendors taking that same kind of initiative for actual Standards.

>An API that is getting bare minimum support from Intel's OS team because Kronos
That probably has a lot more to do with Valve hiring up all the driver devs with Vulkan experience they can get to work on RadV.
>>
>>380622213
>and doom wasn't made by a formal company.
AHAHAHAHAHAH

Oh no, it's retarded.

>not wanting to work and dedicate yourself so much to a game that you ultimately die during it's development, but the game ends up being one of the best games ever, and you're immortalized and remembered fondly for it.

I mean, come on now. That would be every game dev's dream if they actually gave a fuck.
>>
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>Valve will release a game any day now!

No, /v/, it's over. No more vidya.
>>
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>>380616416
I want this to be reality.
>>
>>380622259

Of course it's doing great. They have no concurrent.

Just like Microsoft can make as many as shit decision they want, they will always do great no matter the number of shitty version of Windows they produce.
>>
>>380615680
>What is going on behind the scenes at valve?

They finished Portal 3, Half-life 3 and TF3 and they're preparing an orange box.
>>
I bought my first desktop when half life 1 dropped

I bought my second desktop for half life 2

I hope they are working on something ground breaking for the pc platform
>>
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>>380622736
Oh come on now. At least have REALISTIC expectations.
>>
>>380622415
No, I mean Turtle Rock Studios working on L4D was synonymous with "Valve worked on L4D" because they were a part of Valve at the time. I'm pretty sure they were even calling it "Valve South". It didn't become its own independent studio again until after L4D and L4D2 were released
>>
>>380622415
>I make DOOM maps
So? That's working entirely on high-level stuff. Try doing the shit Valve is asked to do repeatedly, namely fixing performance issues in games like TF2, putting out an entire new game that at least comes halfway to the expectations people have for it, or even putting out their new engine so their current games work on it. None of those are things you do completely solo, at least not feasibly.

I, and many other people, don't want to just see more maps added to their games. We want to see things with a much higher quality, things that Valve's model doesn't allow easily.
>>
>>380622609
>5 dorks ripping off metallica and dungeons and dragons, blasting porn and sleeping under their desks is a formal company
they didn't work on a salary
>>
>>380622821
>REALISTIC expectations
Okay. They're focusing on hardware and digital distribution and anything game-related they're working on isn't for gameplays sake, but to test a market, like TF2 hats, $2.50 loot boxes, paid mods, Steam Greenlight, etc.
>>
Valve shills still sucking its cock no stop, truly the Applefags of the PC world
>>
>>380616897
Should've known /v/ was too underage to know when it all started. This internal restructure has been going on for over 4 years.

http://www.valvetime.net/threads/updated-3-staff-departures-from-valve.243175/
>>
>>380623036
I also do that in my doom maps in half the time that Valve does. I have to constantly make sure my monsters, map geometry, textures, and more don't keep breaking. I have to ensure the map plays well, balances well.

Checkmate, aethiests.
They're sitting on their ass twiddling their thumbs, meanwhile all of us could just collaborate and build our own future.

A single doom map would be more work done than valve has done in the past 10 years.

>>380623075
And? Formality is for fools. If you're going to make a game, dedicate your life to it. Because that's it's value.
>>
>>380622760
Yeah, how to sneak in paid mods. Thats what they are working on.
>>
>>380615680

good riddance.
there are enough white males at valve already.
best chance to make the company more diverse.
>>
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>>380623571
Leave paid mods to me.
>>
>>380623483
And even then; most of my time is just fucking around trying get the right "look" or "feel" for something, or learning how to use a feature (slopes, 3d floors, polyobjects, portals, moving plats, various scripts, lighting, etc.)
>>
>>380623735
SJWs need to die.
Diversity meme needs to die.
>>
>At least have REALISTIC expectations
like paid online?
>>
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REMINDER: Valve's games were all an incentive to install Steam. Now it dominates the PC market, there is no need for more games.

Valve is a technology company these days, ala Microsoft or Amazon.
>>
>>380623075
they were making games for another company while they were making commander keen
>>
>>380615770
fpbp
>>
>>380615680

>Want to make games
>Get job at valve
>Realize you're working at digital version of FUCKING GAMESTOP

I'd leave too, unless the pay was just ridiculous.
>>
>>380616227
>dream-team developer formed by disgruntled formerly respected company X employees

Has any of these ever worked out?
>>
>>380623926
It's probably already dying. It has reached the point where it cannot infect much more, and people are getting sick of it. We may not see the end of games with it until another few years forward, but eventually it will be back to before people like Anita entered the scene.
>>
>>380624280
It probably won't happen in this case. Most of the guys who are leaving are aging out of the industry.
>>
Why are some people in this thread pretending that Valve still makes proper games? If they do, where are they? VR gimmicks and loot boxes are not games by the way.
>>
>>380623926

>lil trumplet got mad because wiminz and poc are ruining his preshuz gaymz ;_;
>>
>>380624280
>Petroglyph Games

No.
>>
>>380624280
Raven? Sort of? They used to be ex-Id employees.

Hardly dream team, though.
>>
>>380624280
Activision was formed by former Atari developers.
>>
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>>380616897
>b-but all the work on HL3 is done and they aren't needed anymore, I swear!
>>
>>380618872
>Actually being a nigger in 2017
>>
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>>380624512
But I loved Universe at War, 8bit, and Grey goo!

Redpill me then, I guess.
>>
>>380615680
>You're a white male
>>
>>380624870
Good thing I'm not a nigger, then.
>>
At least they are trying to push linux gaming :^)
>>
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>>380622213
>he doesn't know what private investors are
All that fucking data, and the NSA can't invent an age tag platform for social media.

If age flags existed, you are guaranteed to be under 16, or so fucking dumb it would be beyond embarrassing to see your real age. Stick to /pol/.
>>
>>380625075
This is starting to get boring, /pol/
>>
>>380621338
>muh gaems
>>
>>380619151
From what I can tell, it isn't that people don't do any game related work at Valve, it's just that the way the company is set up, where people can join and leave projects at their own whim, projects get started up and dropped constantly.
>>
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>>380618425

This. Only underage faggots would defend the DRM cancer called Steam and shitty Valve games.
>>
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>>380620765
>causing people to only want PC games if they're on Steam.
I fucking do this because I am fed up of having 800 drm installed on my PC.

gabe changed ;PC gaming by uniting gamers in one place, steam is basically a social media for pc gamers.
Not that i am condoning or wanted this shit. I was forced into steam by shogun TW drm.
I should have just kept to piratefagging games

steam summer sale when?
>>
>>380616620
>freedom to work on whatever project you want
This is just a good way of saying they have no direction.
>>
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>>380618205
>The jew days begun.
>>
>>380616490
LOL. Here comes this guy again. /v/'s top valve shill. Go to reddit you pleb.
>>
>>380624015
They stopped making games because of the rapid jump in cost between last gen and this one. Games nowadays have budgets of $150mill and very few companies can afford to keep churning them out.
>>
>>380616227
faucetworks
>>
>>380618425
>>380625523
You guys must not have been here very long. I bet you got here after /vg/ was already a thing.
>>
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>>380618205
Once upon a time, programmers got tired of making bank software and took a 80% pay cut to make games with their buddies in a shack office.
2% of these made it big and they had business pals to turn it into something.
Other business brats caught on and only gave a shit about making money.
They ate the chucklefuck programmer's companies for lunch.
These people became jaded and left the industry that became a money monster, or joined the corporate fray.
Money and growth now the focus instead of making fun, a method Hollywood has down pat.
Start copying Hollywood.

To be continued Until the next crash.
>>
>>380616290
>Gabe is no different than suits at EA
Gabe at least has some measure of competency, even if he has turned evil
>>
>>380626195
I know. It sucks. I wish valve wasn't a bunch of greedy cunts hiding behind a mask put on by their community. but they are.

If I could turn back time, no fucking "mannconnomy" and especially no fucking crates/unusuals. Go to the old way of getting items: MILESTONES.

Trading is okay; but fuck anybody trying to use "prices". Trade jews are just as bad as real jews.
>>
>you'll never play half-life 3 or half-life 2 episode 3
>>
>>380620558

>THEY've shit all over my childhood
>THEY don't care
>THEY, the developers don't give a fuck anymore
>THEY, the C suite at game corporations ruined gaming with wanting money
>THEY THEY THEY THEY THEY THEY

>implying these people aren't just literally following market trends

it's not the industry, its your chadbro peers who drive the market by gobbling up call of duty 12: meme warfare and madden 2024. it's also the people in these threads
>>380615341
>>380621043
gobbling up the same kiddie marioshit nintendo releases year after year. it's also the fucking "gaymer" youtubers who will accept paycheck after paycheck from devs to shill their fucking AAA titles or stream them. it's also your mom, the fat cunt, who pumps $400 every week into candy crush or the kardashians phone game.

and, finally, it's also YOU. if YOU're really that concerned about video games, go fucking develop the one you want to see. or go take a loan out from the bank and make a dev company and make it. or convince your friends to buy new/innovative games that you like when they come out.

it is NOT incumbent upon gabe newell, the fat cunt, to sink a bunch of money and resources to develop some game that will only ultimately sell to a limited, niche market segment. it's not his responsibility to cater to you if it he doesn't prefer to, either because he won't get enough enjoyment out of developing the game or because he won't make enough money to make the effort worth his while.

sometimes i wish the fucking snowflakes that cry about "gaming is dead" would just move to an island and set up a system where the government funds vidya development, healthcare, and tendies, because they would all stop publicly bitching and hopefully die off in a few years after many violent military coups over who controls the direction of the game's development.
>>
>>380624015
And every game or update they've made after the fact were just to test out new steam features. TF2's Mannconomy update, Portal 2, CSGO, and Dota 2 were all to test out various facets of buying hats and loot crates, and then to test the marketplace. The last game they put out free from this marketplace bullshit was L4D2 in 2009.
>>
>>380625319
>literally boohooing because he doesn't have money
>muh private investors
>>
>>380618884
I totally believe Valve is a company wide production of Weekend at Bernies
>>
>>380626759
Who will save us now?

Huh, this "Project Equinox" sounds promising...
>>
>>380627246
Please tell me English isn't your primary language.
>>
>>380626914
>

sometimes i wish the fucking snowflakes that cry about "gaming is dead" would just move to an island and set up a system where the government funds vidya development, healthcare, and tendies, because they would all stop publicly bitching and hopefully die off in a few years after many violent military coups over who controls the direction of the game's development.

Uh, no. We'll be safe on our little island while the entire world is subjected to the jew's slavery.
>>
>>380626481
Gabe has a billion dollars and Steam makes more than that each year.
There's no reason why they can't make a game once every few years besides the fact that they're greedy, or no longer need to since everyone uses Steam now anyway. They no longer have an incentive to even try or care anymore.
It's not like Valve isn't already paying their employees to sit on their asses and do nothing anyway. If they really wanted to put out a game they could have done so easily.
>>
>>380624280
Obsidian?
>>
>>380626914
>implying these people aren't just literally following market trends
And that's a choice they made for money's sake, rather than for the sake of their own ideals.

You can't blame the consumers, because any member of a group that large has no control whatsoever. The only people who have control are the ones in a position to create something for consumers to buy. They're the only ones with enough power that their choice has any meaning; they can either choose make the thing they want to make and release it, or they can pander to consumers.
>>
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>>380627571
>But it's the brainchild of S'Arais, the Evolve Shill.

I don't want to trust it, but it sounds interesting.
>>
>>380626481
This is just so fucking stupid. Steam is basically one of the richest company in the world with an almost monopoly in PC games. They can spend $1 billion making a game per year and it wouldn't even destroy their profit margins.
>>
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>>380622213
>nintendo was a fucking nobody before donkey kong
Nintendo was a successful company for almost 100 fucking years before they ever touched vidya. You literally don't even know what you're talking about.
>>
>>380628063
"Hello Drawfags. I'm currently trying to peice together a game (as this autistic fuck can't do shit in life, but hey.) It's at it's earliest stages, but I'm absolute shit at concept art. I'm looking to you to see what kinds of variants you can make. In the future, assuming we (you and i, i'm giving full credit) ever get a team together and make this damned thing, you'll be the first to call for part of the concept art team, and likely the head of it.

This is why I come to you. I would like to see several differing concepts for the proposed subject here.

This subject is one of the game's sub-factions (and the first major antagonist in the proposed first game). The idea is fairly simple; very industrial looking, usually with a lot of gun hoses and exhaust/mufflers for everything- typically their forms exhude an extreme level of smoke into the air, usually black.

These are effectively gene-modded cybernetic post-humans that look more animal than human. They are also based off of the Strogg; flesh hanging off of them, blown-up parts, etc.

Not enough room to put the description for them in this post, so will follow up with it in next post.

There are 3/4 other proposed factions, and other concepts in the folder that I would love to share if you're interested."

>it's an mmortsfps in the vein of Planetside 2003, C&C/Renegade, and more.

He's WAY ahead of himself. Friggin' idea guy.
Looks like he's willing to put the work in, though.
>>
>>380615680
>Was one of the guys who contributed to the Gravity Gun and designed levels for both Half-Life games
Valve was a mistake
>>
>>380628269
It's not the cost behind it; it's the RISK.

If you fuck up a 1bn project, you now have investors asking why, decisions on whether to sustain employees and a marketing effort, an ad campaign to cut, a face to save, etc.

All of that can have serious impact on more than just annual bookings.
>>
>>380620114
>audiophiles in a nutshell.jpg
>>
>>380618872
>Then HL2 was literally just "war of the worlds meets 1982" and gets shilled as being "Great" when it's clearly not

t. someone who was in first grade at the time
>>
>>380627943

>you can't blame the consumers
this is literally the opposite of how it works. you can ONLY blame the consumers.

this situation is the only way your argument logically follows:
>devs must make "good" or "innovative" games at whatever cost to them is necessary
>devs must not be motivated at all by whether or not the game will sell and will recoup their investment
>devs will make games that only sell to limited number of people
>devs will lose their ass because making a technically innovative and impressive game costs a lot of money
>devs go bankrupt
>there are no more devs

seriously, are you suggesting that devs are supposed to make games on principle even though they think they'll lose money on it?
>>
>>380628460
There are no investors. Valve isn't a public company.
>>
>>380628460
>If you fuck up a 1bn project, you now have investors asking why
Steam is a private company, anon. It is not beholden to investors.
>>
>>380620139
you are proving his point
>>
>>380628630
>>380628631
Private companies can have private investors.
You're thinking of shareholders. They're not the same thing.
>>
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There are no developers, Half-Life is doomed.
>>
>>380628607
ABSO-FUCKING-LUTELY.

Anything less is unacceptable. If they go bankrupt, they delivered shit, and even then can always try again in the future. If they delivered something good and innovative, they'll make buck.

It's what everybody used to do. And we were better off for it.
>>
>>380616290
I disagree. He did his thing, built his "empire" and now he is just relaxing, taking it easy and enjoying the results of his efforts.
Valve made a lot of good and fun games through out the years, now they are taking a less risky and relaxed approach. Nothing wrong with that.
>>
>>380628630
>>380628631

>private company = no investors
you have to actively avoid any kind of knowledge of how a business works to be literally this stupid. how do you think 99.9% of businesses are run in the world?

when a company is privately owned, that doesn't mean that there are no investors, it means that you can't go on your dad's fidelity account and buy shares of the company on the open exchange.
>>
>>380629035
OKAY, but please don't just sit on the IPs and do NOTHING with them.
>>
>>380629035
>Nothing wrong with that.
t. Dota/CS GO fan
>>
>>380628607
I'm suggesting that devs don't have to make games that cater to the lowest common denominator to have a successful business.

"Consumers" is like this big dumb superorganism with no consciousness, only a desire to consume. Getting mad at it for wanting something is like getting mad at your stomach for making you feel hunger.

You can't just tell millions of people to stop wanting something and expect it to have any affect, but you CAN tell one person to make the game they want to make rather than the one they think will have the largest audience, and that person might listen.
>>
Will we get a studio formed from valve offshoots some day?

I hate kickstarter, but if they did one it would raise a gorillion dollars to literally any project.
>>
>>380629035
For someone that's relaxing Valve sure seems to be spending a ton of money on Linux developers.
Windows 10 S is Valve's worst nightmare made manifest.
>>
>>380629269
We might need to keep tabs on that Evolve shill. He seems right proper pissed at the state of everything.

Maybe all he needs is a little 'push' and a couple of crutches to lean on to get him going?
>>
>>380629207
I mean, yeah, from the consumer point of view it sucks since no more new games with the IPs they hold, but my point was that: Can you really blame them?
They took their risks, they made their fortune, now they just want to enjoy it. If I could make bank by doing almost nothing and taking little risks, I doubt I would refuse it.
>>
well hopefully theyll go off and do their own thing and make amazing games. or they will just sit on their bed made of money forever
>>
>>380629364
Makes sense. Why wouldn't they want to expand their userbase?
Especially now that Microsoft started to encroach on their territory (which is a recent thing, with windows 10)
>>
>>380628792
They make billions in profit per year. No private entity is investing in them to a point to have any meaningful sway in their decisions.
They're not developing new games because they no longer care.
>>
>>380616026
That's my current job. Going to meetings, and then sitting on my ass waiting for the time to slowly pass.
>>
>>380615680
>unconfirmed

so who cares
>>
>>380615680
That's what happens when you've got 3 main titles that are all successful and stale. You don't really need a lot of designers and writers, just people that maintain the games with the minimum amount of content the users need.

I wouldn't be surprised if they have no new games in works, atm.
>>
>>380628887

this is pretty deeply rooted delusion.
>good/innovative = making money
you just have to look at the market share that is mobile gaming to see that statement is objectively false.
>if they go bankrupt they can try again in the future
with what money? what bank is going to extend a line of credit to a developer that already failed miserably to go try again? what private investor is going to want to risk their own money on that bet? would you?

actually, if you would, send me $100,000 or however much you have, i'll "try" to make a game if that's your metric. scratch that, you HAVE to send me $100,000 to try and make a game because apparently under your rules, that's what's supposed to happen and we'll be better off for it
>>
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>>380615680
>What is going on behind the scenes at valve?
>>
Gabe is richer than god so I dont think he's gonna give much of a fuck.
>>
>>380629897
>what is 'out of pocket'
Fucking mongoloids, I swear.
>>
>>380615680
Because Valve is an idea factory. They have probably a couple dozen devs working on ideas and prototypes which are never quite good enough to make it into full production. But since they don't have anyone breathing down their neck they don't have much of an incentive to get something out the door so they tend to get frustrated and leave.
>>
>>380628607
>seriously, are you suggesting that devs are supposed to make games on principle even though they think they'll lose money on it?

You forget where you are. If this spergs here were allowed to control a game studios resources and make their game it'd quite literally be a "The Homer" abomination.
>>
>>380629243

>consumers ONLY have a desire to consume
>their preferences are only driven by what is produced by industry, and they will consume anything that is produced by industry
if that were the case, people would be eating shit sandwiches in record numbers.

>getting mad at people for having voluntary thoughts is the same as getting mad at your biological structure for performing an involuntary mechanism
did your priest teach you biology after he stuck a finger in your ass and made you blow him? because you feeling hunger is not anywhere the same as people making choices about what to buy. it's actually fucking impressive that people on this board will do this much backpedaling to try and argue their point.

IF YOU DON'T THINK PEOPLE ARE GOING TO LIKE A GAME, WHAT IS THE POINT OF MAKING IT?
>>
>>380615680
>>380615680
Valve don't even make games, who cares?
>>
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>>380629897
>>380628607
Friendly reminder that the greatest game of all time is made by one autist who works on it like a full time job, expects to continue developing it for at least 15 more years, and will never put a price tag on it, instead making a living off of donations.
>>
>>380615680
They probably make more than enough money with the store but I'd love L4D3 any day now.
>>
>>380630143

are you seriously implying that a gigantic loss on video game development is going to be reimbursed by anybody as an "out of pocket" expense? who is going to reimburse you?

please tell me because i want to go start a company where you hire people to fart into your mouth and i want to be reimbursed when it fails.
>>
>>380630746

>living off of the donations of autists is sustainable

no
>>
>>380630746
What game?
>>
>>380630995
new
>>
>>380630995
holy shit, this is the most obvious "im a new fag" ive seen
>>
>>380630535
>their preferences are only driven by what is produced by industry
I didn't say that at all, anon. I thought I clearly implied the opposite. The industry is driven by what consumers desire. But an individual business within the industry doesn't have to appeal to them all.

You're also looking at consumers as a collection of individuals without realizing the group we're talking about is too large for individualism to matter a single bit. You'd rather blame millions of people for having their own desires, rather than the 1-500 people who actually produce things.
>>
>>380630995
Dorf Fortress

Only downside I see to it is the ASCII art is a bit off putting and may confuse people, I know there are mods that allow proper skins of things.
>>
>>380630746

>donation income is somehow different from retail sale income
or
>money is money
he can continue to develop that game because people are paying for it. like i said in my earlier post, if people want to see innovative games, they need to do it themselves instead of sitting at home and crying that nobody's making it for them. Tarn is a fucking A+ example of my point.
>>
>>380630894
The guy's been doing it for 15 years already, anon.
>>
>>380616227
>They develop "not" Half-Life
Too bad the only engine that comes close to as optimized as Source is MT Framework
>>
>>380631397
>he can continue to develop that game because people are paying for it.
And he doesn't have to try and appeal to the lowest common denominator to accomplish that, like you seem to think all devs have to do in order to be considered successful. He's making what he wants to make, and enough people also want it to pay him for it. This is exactly the type of thing I've been talking about this whole time.
>>
>>380631276
Oh. Yeah, I know the game. Just didn't know the backstory to it.
Thanks
>>
>>380629783
>I have no idea how a p&l works
Holy shit summer /v/ is real.
>>
>>380620558
New quake just came out friendo, it's a lot of fun
>>
>>380631575
Because his game is cheap to make. Like they sad, it just takes one guy.
But larger games? That requires a company. A team. Voice actors. Hardware. It requires expenses that are larger than what you can amass with "donations".
That is why they can afford not "appealing" and "pandering".
Saying that dwarf fortress should be the standard business practice in the industry is super fucking retarded, fampai.
>>
>>380631634
The guy quit working on his post-doctorate to do it too
>At the end of a math problem, you have a paper and maybe you publish it, and the paper can be a building block for the edifice of mathematics, but to me that’s not so important. But working on a problem and having a game when you’re done? That’s pretty damn cool.
>>
>>380631575
This is exaclty what I'VE Been talking about too.

Out of pocket immidiately implies I wasn't going to be re-imbursed. That's fine. I didn't expect to be, nor want to be, because unlike 90% of game developers these days, I'm not a filthy fucking KIKE, and therefore money is NOTHING to me.
>>
>>380631551

Source is not that well optimized. And neither is "sub-HD resolution, letterboxed, still not maintaining 30fps" MT Framework either.
>>
>>380627636
it is and you are retarded
>>
>>380631891
No, saying it SHOULDN'T is super-fucking-retarded.

You deliver shit, you get shit.
You deliver gold, you get gold.

It's not that hard.
>>
>>380622736
>Portal 3
>Team Fortress 3
Portal's story is done and I don't know if you can reliably make a sequel to TF2 anymore. If Valve ever makes a second orange box it would feature L4D3, HL3, and a new IP.
>>
>>380631978
>titanfall 1 & 2
>>
>>380616829
>TF2
>DOTA 2
>CS:GO
I named all 3 games they've been working on this year.
>>
>>380632126
Evolve 2? That could easily be a TF3.
It started out in their offices, so maybe they'll buy it back from 2k?
>>
>>380631254

>You'd rather blame millions of people for having their own desires

that's EXACTLY who I blame.

>consumers as a group are too large for individualism to matter a single bit

alright you fucking NEET, this is again where you show that you have no idea how businesses are run and therefore have no claim to tell anybody else how they should run their business.

you can ABSOLUTELY break down consumers, almost EXACTLY down to the individual level. are you not paying attention while google and facespace track your every search? or to the fact that the US gov't is making it a thing for ISPs to sell your browsing history? marketing has never been easier. sub-dividing a large consumer base into specific groups and being able to very accurately track their wants and desires has been extremely easy to do for over a decade now.

see if a marketing group will let you come shadow them for a day. you'll have to take your lamictal so you don't shoot up the office, and you might have to shower and put a nice shirt on, but you'll probably learn something. big companies have been breaking down large market groups into small, identifiable segments for a very long time now, and there are whole departments dedicated to reaching those groups to change their consumer preferences.
>>
>>380631891
>But larger games? That requires a company. A team. Voice actors. Hardware.
And that's a completely different portion of the vidya industry with different goals and a different consumer demographic as their target.

There are loads of such targets to hit. A dev doesn't have to give up on the game he wants to make for it to sell. And there are tools nowadays that you don't need a multinational corporation funding your shit to accomplish a reasonably sized game with decent voice acting and grafix, like Garshasp the Monster Slayer.
>>
>>380615680

literally who
>>
>>380632268
>games already released years ago and all of which aren't even theirs.
I hope you're not being intentionally retarded
>>
>>380618915
>none of the bullshit
and none of the games either
>>
>>380631978
L4D&2 both ran on toasters on their release, as did every game made in MTF. What engine do you think is better optimized, anon?
>>
>>380623483
>I play around with SnapMap™ so I am a professional game developer
Are you egoistic or retarded?
>>
>>380632250

Heavily modified Source, practically a new engine. Saying Titanfall uses Source is like saying Half Life 2 uses Quake engine.
>>
>>380631940
>I'm not a filthy fucking KIKE, and therefore money is NOTHING to me.

Of course money is nothing to you, you don't have any and leech it from your parents.
>>
>>380632535
>being this young
Get the fuck off 4chan
>>
>>380632680
>being a wagecuck/parentleech
Except my fucking parents are dead to me you fucking NIGGER. I want nothing to do with them.
>>
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I will NEVER forgive Gabe for the paid mods bullshit
>>
>>380632380
Video games don't have to be produced at that level. That's entirely up do the developers/publishers to make the decision to go full on kikemode. Not the consumers, and the typical consumer probably doesn't even have a real awareness of the type of shit that goes on.
>>
>>380632513
>as did every game made in MTF

Lost Planet 2 certainly did not run on a toaster. The only MT Framework game that ever ran well was Devil May Cry 4 and that's only because PCs were massively overpowered for what that game needed.

And of course L4D ran on toasters, it was dated as shit even when it came out years ago.
>>
>>380632870
So you leech of the state instead? They're still paying along with everyone else.
>>
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>>380632606
>moving the goalpost
>>
>>380632968
Good. Never do. It's fucking heresy.

>>380633040
>lost planet
mah nigga
>>
>>380631575

>He's making what he wants to make, and enough people also want it to pay him for it.

it's funny because you're describing free market capitalism as if that's what you wanted or have been describing, but you're clearly arguing against it here in favor of totalitarian control over game direction based on the desires of a few people(yourself). Your comparison is a great example of the big leagues vs. the small leagues. Yeah, Tarn is successful, but not on the level that AAA dev executives are. You cannot expect other people to sacrifice what they want for what you want, you should go sacrifice yourself. Tarn wants to develop dorf fort, but maybe Gaben doesn't. So Gaben doesn't have to.

>>380631940

if money literally means nothing to you then send me all of yours because i need more drugs and more vidya
>>
>>380632126
>Portal's story is done
It's a puzzle game for fuck sake, I'm sure they could figure it out.
>>
Clearly they've just finished HL3 and they're going on a sabbatical they all deserve after 10 years of continuous development.
>>
>>380632968
>that whole image
The only argument you need against paid mods can be done in one sentence: Mods fix a game that was broken, if the devs get paid for mods they get paid MORE money for LESS work, which incentivizes them to put less effort into their video games.

If you need an example, just look at SkyUI. It's listed as a requirement for practically almost every other Skyrim mod, and all it does is fix the UI because Bethesday couldn't be bothered to make a decent one.

When Paid Mods became a thing, the SkyUI developers IMMEDIATELY took their mod off of every website they had it on and put it up on Steam's workshop marketplace thing. Bethesda made money off of them doing this, even though they should have made a UI that actually werked™ well from the get-go.
>>
>>380633206
I'm a mentally and physically defective fuckwit. Unlike the millions of asscocks who are exploiting the system for free cash, I have actual reason for ODSP. And even a fucking LITERAL RETARD can see the current system of operation is NOT WORKING.

Suffice to say, I'll never be an academic or athlete. But that's fine to me. That's not my Jazz.

There's a difference between exploitation leeching, and "leeching" because you don't have any other choice and got the short-end of the stick when it comes to life.
>>
>>380633027

this isn't going anywhere. you see the industry as having some flaw or problem, so you go do something about it. if not, fucking kill yourself because apparently your family doesn't love you and you'll never be productive either for yourself or somebody else. ending it would be a windfall.
>>
>>380633241
Hey, can do. I just spend it on vidya and drugs too.
>>
>>380632742
Your model looks like shit, bro.
>>
>>380633241
Success is success. It has different meanings to different people. If you want to measure it in money, then that's what success means to you. That's not what success means to Toady, and he's the one making the game, so he's the one with power. His definition of success has more importance towards vidya development than yours or mine does, because we aren't developing video games.
>>
>>380631798
Oh please. If they were actually beholden to investors then they would absolutely be pushing them to make a new game, fill it full of microtransactions for skins, hats, crate drops and keys, paid mods and other things like that. They'd make back their dev costs in hat sales the month it launches alone.
>>
>>380632968
Wasn't this basically all a move by Bethesda, that Valve merely allowed to happen in their plataform?
I mean, it was stupid of Valve to allow this in the first place, but the moment shady things like people stealing mods because of Bethesda's lax veto system started to happen, Valve pulled this plug and aborted this abomination before it even left the womb.
In fact, that is why Bethesda did this whole Community Club in the first place. They made their own kike plataform to do their paid mods bullshit where they don't have to answer to anyone and nobody can pull the plug on them like Valve did.

If the whole paid mods bullshit was a crime, then Valve would merely be an accessory, and even then, at the end, they still turned on the real criminal, Bethesda.
>>
>>380633781
>MY model
Are you illiterate, or something?
>>
>>380624280
The Banner Saga is good.
Compared to the train wreck every Bioware game was since forever, TBS's devs are doing pretty great.
>>
>>380633652
I never said I saw there was a problem with the industry. I said that if you want to blame someone for the state the industry is in right now, blame the people producing things the same way you blame China for painting children's toys with lead paint, rather than blaming the parents for buying toys for their children.
>>
Maybe they are seeing the light and realizing Valve is a toxic shit hole company that stopped making games and started selling digital drugs.

The entire CSGO industry has become so fake and cancerous Valve should shut it down permanently. But $$$$. Scores of mentally ill poor males blowing their life and money on skins and other mentally ill twitch streamers and pros who cheat.

They took Dota2, reduced the skill gap, added a bunch of casual bullshit, all the while letting cheats and exploits run rampant. TF2 turned to shit. The L4D2 online community is completely toxic.

Notice a pattern? The entire Valve community is toxic. And yet Valve thinks this isn't their fault? Hahahaha.
>>
>>380624280
Gaben left microsoft to form valve after he became an overnight millionaire because ms gave their employees stocks before they exploded into the behemoth they are today.
>>
>>380626273
>Again
>First post I've made
Okay.
Don't actually like Valve. They're a pack of greedy bastards.
>>
>>380633940
They're both in on it together, but Bethesda likely wanted to do it first.

Valve and Bethesda are shareholders. If you pay one, the other gets paid.

Valve and id were also partners in a different way (see: releasing doom 3 and hl2 within the same year in a short time frame of eachother, but far enough apart they'd both get proper attention)
>>
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>>380633606

post pics of your blow-tube wheelchair or you're full of shit.

this does explain a lot, though - why you would be so adamant about how other people must spend their time and money. you've never had any of your own to put true value to it.

>I'll never be an academic or an athlete.
that's the fucking understatement of the year
>But that's fine to me. That's not my Jazz.
what is your "jazz" then? taking free money from the government for bagel bites and mountain dew?

also
>That's not my Jazz.
>Jazz
>phoneposter
>>
>>380616617
not really and the workshop is dying because valve has been screwing over artists
>>
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>>380617138
RELEASE

THE

HOUNDS
>>
>>380633537
Now that I think about it, it would be nice if we got a game taking place in Aperture with a different Sci-Fi device.
>>
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>>380634106
I tried to warn people, but they never listened.
I tried to point them towards the enemy, but they attacked the innocent.
Now I'm pointing at a solution. The very warning I issued long ago.

We need to ensure 2k goes bankrupt, and we salvage it's games from the ashes.
Evolve was basically the FPS equivilent of Spore.
Let's start there.
They claimed to be "focusing on maintaining and expanding the pc audience" but did nothing.
They gutted TRS's baby into what we got on release; and further with Stage 2.
The original game was FAR different than this hide-and-seek brawler that we got today.
>>
>>380634106
Valve truly does commit horrible business practices. They prey on people with gambling addictions through their fucking crates.
>>
>>380627941
They're constantly on the brink of death and apparantly have incredibly shit management. I guess if you consider them scraping along by the skin of their teeth throughout most of their existence working out, then sure.
>>
>>380616897
Is there any chance we'll ever see another Left 4 Dead or are all the people behind these games gone?
>>
>>380633940
>Wasn't this basically all a move by Bethesda, that Valve merely allowed to happen in their plataform?

Valve has already been selling mods for years. They specifically built a platform for selling mods and they flat out said they were doing that. How the fuck has everyone forgotten this?

Bethesda were just the first customers Valve had for their paid mods platform.
>>
>>380633924
you ignored what he was making fun of you about, but i'll explain it to you
>p&l
>profit and loss
>misunderstanding the context of billion dollar profit number that you previously quoted
>not understanding that they have an existing product that literally costs next to nothing and basically prints money
>not understanding that game dev/R&D costs more money than maintaining an e-commerce platform
>implying that private investors want to gamble their money on valve developing a game that might cannibalize their existing market or just lose money

someone go dump this dude and his wheelchair somewhere in the Ontario wilderness so we won't have to listen to this faggotry anymore
>>
>>380634207
>you have to have a wheelchair or you're not physically and mentally disabled

>Jazz is bad now
Somebody has shit musical taste

My "JAZZ" is Video games. Period.
You cannot separate me from them; because they make me who I am, and raised me.
My "JAZZ" is enjoying my videogames, seeing the gameplay and form-life I enjoy so deeply evolve and expand. But we then got the unrelenting hordes of brown-and-bloom, the MOBA, the dumbing down and casualization. THE FUCKING MOBILE GAMES. THE MICROTRANSACTIONS. THE DLC.

It's going down the shitter, and there is NOTHING I CAN DO TO STOP IT. I've already pointed out the flaws. It's up to those who don't have only their self interests in mind, to put them forward.
>>
>>380616829
They been developing and cancelling games for years now. It's a common process if the studio has money to spare.
>>
>>380618205
>TRS also had another game in the pipeline before Left For Dead: EVOLVE.
And it was shit.

>They wanted to work on this game, but Gaben kept holding them back.
citation needed

>They got sick, and impatient, and eventually split off to become independent and work on their own game.
They were always independent.

>They eventually became bankrupt and joined THQ, who was also bankrupt at the time.
Because EVOLVE was SHIT.

>Gabe probably helped orchestrate TRS/Evolve's downfall with Gearbox.
Your mother PROBABLY enjoyed the eighteen nigger dicks she sucked so far today.
>>
>>380634080

>vidya developers developing AAA games that pander to consumers is the same as chinese toys with lead paint
>vidya consumers enjoy stupid games
>chinese lead toy consumers enjoy toys
>chinese lead toy consumers do not enjoy lead

>vidya developers are selling a AAA game for what it is - the next pandering CoDbabby installment
>chinese lead toy producers are selling the toys as marketed towards children's play and don't tell you their product is actually dangerous

>equating these two situations to prove your point

you actually hardcore disprove your point here. never mind, don't send us a picture of your blow tube wheelchair i have concrete evidence that you're retarded
>>
>>380634878
Gone.
You could of supported Evolve, though. But that's obviously not happening.
There will never be another L4D, That's valve's property, and anybody barking at TRS to do so was an idiot. Evolve is also 2k's ip, but they were mongoloids who turned it into a fucking MOBA-Brawler FPS Cashshop
>>
>>380618205
>TRS, and Valve later collaborated to create Left 4 Dead
>>>>>collaborated
TRS was literally known as "Valve South" during that time. It was part of Valve. Valve, as a game development company, included all employees of TRS. If TRS developed a game during that time, it was developed by Valve.
>>
Steam Controller/Steam Input are pretty amazing. Hell, I'm happier to have them than HL3. Makes browsing YouTube super comfy.
>>
>>380635227
>And it was shit.
It didn't even exist yet you fucking retard, how is that possible?

>>citation needed
Google it yourself you lazy fuck.

>They were always independent.
NO THEY WEREN'T STOP BEING A FUCKING RETARD

>Because EVOLVE was SHIT.
>A GAME THAT'S STILL IN DEVELOPMENT AND NOBODY HAS EVER EVEN SEEN IT YET IS SOMEHOW SHIT BEFORE IT EVEN EXISTS

The only "SHIT" thing here is you. Evolve was a great fucking game that got destroyed by fucking memes. Even if it was "Shit"- that would of been 2k's doing of literally stripping out the entire fucking game.
>>
>>380635081

>there is NOTHING I CAN DO TO STOP IT

this is what living in a nanny state will do to you. i actually feel sorry for you, you could probably do the same thing as Tarn or Notch and develop some game you liked or thought was innovative, but you're so dependent on others and the experience of producing something enjoyable is so foreign to you that you wouldn't even entertain the idea of being the change you want to see in the industry.

why don't you just fucking try it? what do you have to lose other than time you would have otherwise dedicated towards virtual, non-existent goals.
>>
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Valve is not a video game company, they are a digital distribution service now and nothing more. They want to automate Steam and have as little of a skeleton crew operating it as possible to maximize profits. The community makes content for games with the Workshop, the community even makes games with the new Greenlight coming out. Valve doesn't need to make games or content anymore, they just need to make sure the servers have electricity and they print money.
I'm genuinely envious. They don't have to do anything substantial and they make millions. They could make Half Life 3 and even if it flopped they'd be fine. Valve could pump out new games and take risks nobody else could without comprising artistic integrity or game design, yet they don't want to. Gabe wants to make money, not games.
>>
>>380635387
>>>vidya developers developing AAA games that pander to consumers
let me fix that for you
>vidya developer makes the choice to target a demographic
>the targeted demographic has no say in this, nor any direct awareness it is going on
>the choice was entirely with the people producing the video game
>you play the game and think it is shit
>blame the demographic they targeted for the game being shit
>>
>>380635837
I've already said I've tried. Jesus fucking christ, people are so illiterate these days. No wonder why good videogames get shit on and literal fucking garbage gets praised.
>>
>>380635774
evolve was shit. you need to accept it.
>>
>>380615680
See >>380615770
Valve is as alive as ever.
>>
>>380636229
Give 5 good, well-thought out reasons why it was "shit" and I'll give you 5 counterpoints. We'll come to that much of an agreement, but you faggots who have no idea that some people like different flavors, are part of that "chadbro" faggotry.
>>
>>380636109

>I've tried
where in this entire thread have you said you've tried to be the change you want to see in the gaming industry?
>>
>>380636476
You're fucking blind.
>>
>>380618203
They make more from Steam than selling any game to begin with though.
I wouldn't be surprised if they actually had HL3 ready soon and they'd make it Steam only to force console cucks to install Steam.
>>
>>380624280

Platinum
>>
>>380616290
Gotta love the cult of personality.

People will never learn that corporations, no matter how big or small, are out to make a buck. They aren't your friends, they aren't doing things for you, they're pandering to their target markets. Anything Gabe has done that made you go "Wow, this is awesome!" was a play to extract money from people like you. You are a number on Valve's books.
>>
>>380616290
He's always been the villain. But you faggots have been too blinded to see it.

Half life 2 was a bad game. It was a glorified tech demo of the source engine.

You rant about origin, battlenet and uplay being included in modern games, but when steam was forced down your throats you gladly swallowed it like the shit it was.

You defended valve even when raped your wallets with tf2/csgo/dota2 crates and keys.

Valve knew about csgo lotto and other websites for a long time and did nothing for a long time because they were making good money off of it.

Valve let asset flippers dominate their platform because they were making money off of every steam trading card sale on the market.

valve are as bad if not worse than all the other devs you bitch about.

vavle didnt save PC gaming they monopolized it!
>>
>>380636603

fucking K I L L yourself dude
>>
>>380618872
>but it's not ONE OF THE BEST FPS GAMES EVER LMAO LEURL XD!!

this, i actually beat half life 1 but i didnt even get passed the canal part of hl2 before i got bored and gave up
>>
>>380636908
And that's something disgusting and deplorable. I absolutely would not fucking do such a thing.

You got a problem with the shit I and/or we are making? That's fine. I'd rather you have a differing opinion than kissing my ass all the time. I'd love to see one's differing perspectives on my works. I'd want to keep improving and making a better form of entertainment; nay, Life, that people can enjoy.

You're not a number in some fucking BOOK to me. You're a name. But not only that, you're a player. You're here for the same reasons we are: Escape. Joy. Releasing impulses. Entertainment. If we fuck up, that's OUR fuck up.
>>
>>380637030
>Half life 2 was a bad game
It was a pretty alright FPS. Episodes are better, though.
>>
>>380620890

Paid mods was Bethesda idea. Valve wanted those to be curated, Bethesda didn't. It was Bethesda that took the biggest cut from paid mods, Valve has to keep servers running community content and pays for transaction fees and refunds.
>>
>>380635774
Provide a citation you worthless fuck
You cant make a claim then not give a source
>>
>>380630746
Are there any rape mods for DF?
>>
>>380637312
Eh, I got through the whole thing, and while everything just goes together well, it just didn't evoke the same feelings; Fortunately, the level design was a little less tedious.
>>
>>380637030
>Half life 2 was a bad game. It was a glorified tech demo of the source engine.

It's not a bad game but it was definitely a bad tech demo because it was missing a lot of shit that the Source engine was supposed to be able to do, e.g. HDR.

They really lucked out when they were hacked, gave them the excuse they needed to postpone HL2's release for more than a year and they still didn't have it finished in time.
>>
>>380637487
I'm not your fucking spoon-feeder.
>>
>>380637312
Half-Life 1 was pretty good, just not my cup of tea. I still beat it because the gameplay was good enough to warrant it.
I wanted to stop playing HL2 as soon as I fired the smg, and I probably did stop less than 30 minutes later.
>>
>>380615680
Didn't they just lose a writer? RIP
>>
>firing old white men
good time for some much needed diversity
>>
>>380637713
"hacked"
Something tells me this was a fabrication.
>>
>>380637536
You can easily make one. Google "Obok Meatgod".
>>
>>380615680
HL3 development has finished and now staff are let go
>>
>>380637753
Just a bullshit freeder
>>
>>380615680
Look at that stare. Guy's obviously seen some shit at Valve.
>>
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>>380618915
It has no Japanese games. Meanwhile Steam has pic related, which GOG would never allow because it "promotes pedophilia". But yes, keep believing GOG are the good guys when they are trying to ruin Valve's attempt at making Jap companies release their games on PC.
>>
>>380637925
Yay Diversity! TM
>>
>>380628353
tell me about those great videogames that came before donkey kong
>b-but they were a toy company! i know you are talking about videogames but my irrelevant rambling proved you wrong
>>
>>380637927

No, it was real. The source code was leaked to the internet and someone was arrested over it. I think he did jail time.
>>
>be european
>girlfriend is american
>cant buy her games anymore due to her steam billing address is in the USA

The new "gift" policy is fucking retarded.
>>
>>380638469
"leaked"
That's industry marketing buzzword slang for "public reception testing"
>>
I don't even consider Valve a developer anymore. Steam prints money, so why would they bother working. The whole thing is like a pseudo-pension plan that requires them to fuck around at the office eating sandwich platters and going to unproductive meetings.
>>
>>380638559
>girlfriend
You know your internet "girlfriend" is probably a fat male right? Retard.
>>
>>380638559
>>be european
>>girlfriend is american
AYO HOL UP WHITE BOI
>>
>>380638638

The game wasn't leaked. Source code was leaked, i.e corporate secrets that are never released to public.
>>
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>>380638715
>tfw burger tranny with euro bf
>>
>>380618205
>Gabe and his team eventually got around to making TF2 in supposedly 9 years, but honestly I doubt it. (I think it was made in ONE year and had NINE years of content planned). Eventually, they added hats and were okay with people using an external idling program until they randomly cucked people and cleared their entire inventories.

HL2 was got delayed again and again. TF2 was a clusterfuck. The hired the original mod team, they weren't exactly competent at managing developers. They had fucking coming soon shit on for TF2 in original HL. As TF2 didn't progress they made TF-classic for HL. Then continued with developing TF2 at some point when they got competent personnel released from HL2 team to TF2 team, work on it started to actually progress.
>>
>>380629832
He confirmed it confirmed recently.
>>
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>>380638715
He's right you know!
>>
>>380638430
>tell me about those great videogames that came before there were any household video games
nigga what

They were in business for something like 90 years before household video games were even a thing, and 80 years before they became a toy company. No matter how you try to look at it, that's a successful business.
>>
>>380638657
>meetings.
Valve: What are gonna we today?
Staff: Same as yesterday
Valve: What did we do yesterday?
Staff: Nothing
Valve: Good meeting
>>
>>380637375
No need to falseflag Gabe though, anyone smart enough to see through bullshit already does, and all the fanboys are too stupid to get it, so they'll continue to worship him anyway.
>>
>>380639013
>The hired the original mod team, they weren't exactly competent at managing developers.

Not all of them. One of my university lecturers worked on TF, I remember the day of the TF2 trailer release he came in to class absolutely furious and spent a long time ranting about how much he hated Valve for what they did to something he spent so much of his life on.
>>
>>380639443
>he came in to class absolutely furious and spent a long time ranting about how much he hated Valve for what they did to something he spent so much of his life on.
Did he work on one of the versions of TF2 that didn't see the light of day?
>>
>2007 - The Orange Box
>2008 - Left 4 Dead
>2009 - Left 4 Dead 2
>2010 - Alien Swarm (if that counts)
>2011 - Portal 2
>2012 - CS:GO
>2013 - DOTA 2 (after a long beta)
>2014 -
>2015 -
>2016 -
>2017 - (nothing announced)
>2018 - ?
>>
>>380639664

I don't know. I don't even remember the guy's name. I just remember one day him spending most of the lecture bitching about Valve and how much he hated them.
>>
>>380616897
Tbhannah pham
>>
>>380639747
>>2017 - (nothing announced)
PAID MODS
>>
>>380624280
What is Platinumgames
>>
>>380639747
Why doesn't anyone count "The Lab" as a video game?
>>
>>380640120
>Platinumgames
Barely.
>>
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>>380615680
Theyre either wrapping up with a big project or people are literally leaving because they cant work on games anymore.
Gaben talked about how they are "aggressive about firing people" as a way to police their philosophy of developer freedom.

Valve doesnt have the biggest profit per employee in the world because their employees are that good. This should've been obvious to everyone, it's because of Steam and creative monetization practices. So anyone who insists on getting into the comparatively unprofitable business of developing games is probably laughed out of the company.
>>
>>380640113
That's a bigger issue than just Valve now. Blame Todd for that and forcing it onto Xbone and PS4 now. I'm not even sure the Switch is safe from that.
>>
>>380638296
>GOG would never allow because it "promotes pedophilia"
Fuck GOG. GOG is shit.
>>
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>>380615680
>tfw World War 3 is more likely to happen in our lifetimes than Half Life 3
>>
>>380640573
It's literally just steam
>game dev company with 1 game series as their claim to fame tries to make a digital distribution platform and forces people into it by focusing the release of their own games on it
>>
>>380640147
Because it's not a video game.
>>
>>380639747
2016 - DOTA 2 (Source 2 / Vulkan upgrade) + Rocket League for GNU/Linux
2017 - CS:GO (Source 2 / Vulkan upgrade)
>>
>>380640796
Fucking retard. GOG does not allow lolis.
>>
>>380636462
>can't even list one
Pffahhaahha faggot.
>>
>>380640445
>Blame Todd

You really think Todd was the one responsible for paid mods and not just the suits?

Ever seen an interview with Todd? The guy's an angel. He believes mods are integral to TES because he thinks it's very important the users are able to craft their own experience as they want. TES isn't an story driven RPG to him, it's a sandbox for people to make their own fun in. There's no way he would have been the one to suggest selling mods.
>>
>>380640835
It meets every single qualification laid out in the actual definition of the word videogame, no matter which dictionary you look it up in.
>>
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>>380640946
>>
>>380641191
You can't lewd her. You can lewd lolis on Steam.
>>
>>380639747
delet this
>>
>>380618989
This is actually a pretty good troll. Kudos.
>>
>>380640668
>Implying world war 3 wouldn't happen before that, and be our end.
>>
>>380615680
Nothing is going on behind the scenes at valve that's why everyone is leaving
>>
>>380641071
Because it's a niche title that very select few people will ever own, and to treat it the same as TF2 or L4D is silly.
>>
>>380641000
>Todd an Angel
Did you know that Tod is the German word for death?
>>
>>380641963
That doesn't mean it isn't a video game developed by Valve.
>>
>>380641000
Yes, yes! Todd is a beautiful man who would never harm a soul! Take this from me, just a humble customer with zero ties to Bethesda!
>>
>>380615680
>Literal: Who?

That said, is anyone surprised? Valve hasn't done shit in years. They have L4D3 "cooking" for about 4-5 years now and Source 2 with DOTA2's migrating over should've been scrapped to put L4D3 out the door but at this point it's NEVER gonna happen just like HL3.
>>
>>380632968

The ones that fucked mod developers in paid mods was Bethesda the corporation aka ZeniMax media. Valve paid for hosting and it was Bethesda that opposed any sort of curation process for paid mods. Bethesda is once again moving ahead with paid mods, now they are technically planning to hire the mod developers so they can use Bethesdas licences for PS4's proprietary sounds and graphics file formats.

>>380639443
>Not all of them. One of my university lecturers worked on TF, I remember the day of the TF2 trailer release he came in to class absolutely furious and spent a long time ranting about how much he hated Valve for what they did to something he spent so much of his life on.

They completely changed the art style. At some point TF2 was supposed to have realistic modern military uniforms.

>>380639747

They have re-written source engine couple times over the years.
>>
>>380616887
Pretty much. I can even see a guy trying to start his own project while the rest of the staff keeps fucking it up and trying to undermine it because they're comfortable with whatever minimal work they have.
>>
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Valve is a business above anything else, and now that they're printing money from ruining PC gaming they have no reason to risk big expensive game releases.
>>
>>380641000
>You really think Todd was the one responsible for paid mods and not just the suits?

It is most likely both, but probably bigger part of the blame goes to suits and bean counters.
>>
>>380624280
inXile
>>
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>>380642678
but i loved l4d 2.

i want l4d3. why
>>
>>380642705
>"Modders NEED to be compensated" says valve
more like
>"We need to be paid even more for other people's work while we sit around and do even more nothing." -says gabe, mindlessly devouring another HL3 believer.
>>
>>380639747
I remember way back when there was a hero tournament online in 2009.
Valve stepped in at the final round, Gordon Freeman vs Mario, and assured Gordon's victory with promises of sales if he won.
At the time they some wording like "Now, we know it's been a long time since Gordon appeared..."
That was said two years after Episode 2.
Now it's been 8 years since that tournament.
On that note, remember when developers actually had a real sense of development time? When Duke Nukem Forever's dev time was a fucking meme rather than nearly an industry standard?
>>
>>380615971
dota and cs go
>>
>>380615770
Slam, this anon got the zingers.
>>
>>380624280
Arkane.
>>
>>380639165
>pryocinacal
What a fucking hack
>>
Valve is the greediest dev of all time. They will maximize their games specifically to jew you out dry. TF2 and Dota 2 are especially bad about this, and there's a reason why TF2 and Dota 2 is known as the greediest video games in the entire FPS and MOBA market respectively.
>>
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>>380643049
>more like

We also want more money without risk.

t. Bethesda softworks and ZeniMax-media.
>>
>>380642896
More like it makes no sense for them to invest heavily in a new game when:
Their store is about to be cut off from its largest market.
Their fallback plan is not yet ready to go.

At this point I don't expect Valve to launch any games until Microsoft turns on the Windows Store lock by default and they need to pull out something major to get more people onto GNU/Linux.

Gabe said in the past that HL3 would happen when GNU/Linux use on Steam hit 3%, I bet that's still the case that they want a few million buyers who can't easily get cut off from Steam.
>>
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>>380643636
Man am I looking forward to see Steam get cut off from the PC so that Valve finally pays for their evil and greedy ways. Maybe they will even be forced to file for bankruptcy.
>>
>>380615680
DOTA 2 happened. That's all they care about.
>>
>>380637030
Truest post ITT.
>>
hostile take over probably going on, valve makes magic when they get off their asses.

but it's still a business they have a big beef with Blizzard, probably Activision in there trying to do something.
>>
>>380644579
Activision should take over Valve and replace every single employee with competents. They technically own Dota, so they have a legit claim to Valve.
>>
>>380629035
>Nothing wrong with that.

Bet you would castigate anyone else pulling this shit, goddam drone.
>>
>>380616620
>What happens when you get paid to show up without being told what to do.
>>
>>380624280
Depends on how you define it. If you're talking about the quality of the games, then Troika Games.

Of course, in any other sense, Troika didn't work out.
>>
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>>380616736
You don't get shit for items playing Dota 2 and trading or sellng what little you get is impossible.
Try again.
>>
>>380637030
I can't reply seriously because i can't tell if you actually believe in all that shit or not.
>>
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>>380615680
They are not making any games, so only personnel needed are those who keep the store and steam itself updated.
>>
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>could pump out AAA games that don't sell a single copy and still do fine financially
>instead make no games at all
lost fucking potential
just like notch
>>
>>380645967
You also don't get to play a game untainted by jews by playing Dota 2. Compare League of Legends, Heroes of the Storm and Smite, MOBAs that are comparatively less jewed up than Dota 2.
>>
>>380615680
Nothing shocking about this. It's just trimming the fat, they don't even pretend to make games, the run steam and invest in tech, they learned that it was a much better money maker. Sorta sucks, but can't really blame them.
>>
>>380618915
GOG is good except it barely has any worthwhile games
>>
>>380618989
all those games are made by third-party developers and published by valve
>>
>>380618989
>CSGO
Shit game, it can't be considered a video game
>Dota 2
Glorified skinnerbox. It's literally not a video game.
>>
>>380647257
>shit game
>can't be considered a video game
so what kind of game is it then

a traditional one?
>>
>>380624280
Double Fine.
>>
Do you think he really kept glock magazines in his locker?
>>
>>380647658
Gordon is really good with guns, maybe target shooting was his hobby.
>>
>>380647596
It's a shit eating simulator, so not a video game.
>>
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>>380637030
Wow I said the exact things in a thread years ago and I everyone called me a faggot and went back to circlejerk around Gabe.
>>
>>380647257
>"It doesn't count because I say so": the post
>>
>>380647658
>>380647803
Wait, no, you mean Gabe's locker. Gordon's had batteries.
>>
The cabal system is horrifying. Internal politics decides:
>which projects get worked on
>who gets raises
>who gets fired
Can you think of a more corrupt system designed to promote mediocrity? Projects get started and scrapped with nothing getting finished. Voices of dissent are removed by the mob. Everyone is encouraged to keep doing busywork with nothing actually getting shipped.

If I were Gabe I would fire everyone except for the system administrators and janitorial staff. At least they get work done.
>>
>>380647810
How is a shit eating simulator not a video game? Simulator is a type of game and it's played on a computer.
>>
>>380648008
If the janitor follows the same rules, I'd like to imagine him sitting in the middle of the office just picking up pieces of paper and seeing how far he can throw it.
>>
>>380615680
Why don't they just go full publisher already?
If they used their money funding other devs to make games for them we might actually see something good once in a while.
>>
>>380648008
What's the chances that a publisher like EA or Activision beats the shit out of Gabe, throws him out of Valve and into the streets and takes over Valve to properly whip employees into shape or fires them and forces Valve as a whole to stop being lazy retards? Because we need a publisher to do that to remove cancer from the gaming industry. Maybe it will even cut down on the jewery being practiced by Valve.
>>
>>380634106
I'm also sad all of these games actually have a community bigger than 2000 people posting and 400 people playing. If only all of those games were as dead as Dystopia.
What a fucking tragedy.
>>
>>380648471
I'd rather die than let EA or Activision buy out Valve. Especially the former, considering the amount of skeletons they keep in their closet from killing off studios they aquired.
>>
>>380648471
Unlikely since Valve is a private company. That's why it seems nothing gets made because they really don't have an incentive to do so. No investors to tell them what to do, constant and absurd amount of money from steam and tf2/csgo/dota.
>>
>>380648471
0%, Valve is privately held and Gabe holds the controlling interest.
Otherwise Microsoft would have done a hostile takeover years ago the moment they announced the intent to support GNU/Linux.

Probably pull the same shit they did at Nokia. Buy off a few board members, install their guy as CEO, release a memo saying all their stuff (especially the Linux stuff) is shit, drive the company into the dirt, and sell off the most valuable bits to Microsoft.
>>
>>380648471
Valve is a private company. They would have to pay Gabe an absurd amount of money. Considering their control on the market, such a sale might not even be legal.
>>
>>380648906
EA would also force quality control onto Valve and force them to make video games for a change. In addition, EA would take failing Valve games like TF2, CSGO and Dota 2 and pull the plug, forcing Valve to stop working on these games for the rest of their lives. That's something you should consider a good thing.
>>
I don't know why everyone defends valve, I've always hated them for ruining the gaming industry, especially independent development.

Yes, they helped to distribute independent developers games, but at what cost? Penny value games where developers get lazier and lazier and have to make games faster to compete with other independent gamers, rushing games and making flat, boring games that's all artistic flair.
>>
>>380640113
Remember when peopel said Bethesda was the kikes behind paid mods?
They weren't wrong, you know.
>>
>>380649353
Yes, but Valve directly supported the idea and outright loves it. Remember, Valve would monetize everything. They would even monetize the ability to shoot a gun in TF2 if they could get away with it.
>>
>>380620229
>including hiring a child prodigy last week to work on the RadV Vulkan driver
What's his name?
>>
>>380620229
>people actually want to keep using OpenGL
christ
>>
>>380649635
Lots of Valve employees are former modders who figured out how to get paid for their work, but at a rate of way less than 25% of the gross revenue.
It shouldn't really come as a surprise that they liked that idea.

The only real problem with it is that the mod community is mostly kids who don't understand the need for software licenses that lay out the rights they're granting or being granted, and often base their mods off of other mods they have no rights to use.
So when the author of a mod makes it a paid mod you get tons of outcry from people who should have made sure the mod they were basing their work on was Free Software.

This is stuff the broader software industry worked out over a few decades and only really landed on something that worked in the early 90s.
>>
>>380650172
It is cross platform, but even Khronos now has basically confirmed that yes OpenGL is going away and if you want a high level API you should use one built on top of Vulkan. There are already several out there as well as efforts to re-implement Direct3D 11 and even OpenGL on top of Vulkan though only the core profile and only for backwards compatibility.
>>
>>380647894
Yeah, well, they were too blind to see.

>>380649635
Holy fuck, this.
>>
File: 1487820606015.jpg (5KB, 230x230px) Image search: [Google]
1487820606015.jpg
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>>380615680
>Be Valve designer
>Sit at your desk say after day, being asked to do random administrative tasks that have nothing to do with your job
>Stare at an old photo on your desk of you with your pals and Gabe at a bar after the successful release of another game
>Everyone used to be so happy
>Recall how Gabe gave a speech about how Valve is going to take the world by storm and getting an unmatched feeling of comraderie and loyalty
>That was 15 years ago
>Drop by your old pal Gabe's office to tell him what's on your mind
>"I'm sorry, but you'll have to make an appointment if you want to speak to Mr Newell. The earliest slot is in 2 days"
>Go back to office and let the years keep passing you by

>One day you get a memo saying that Valve is going to make games again
>Suddenly you feel that thrill you haven't felt in decades
>Come running into the meeting with a notebook full of game concepts and start reading them until Gabe cuts you off
>"I don't think you understand. We're making VR experiences, not games"
>Fall to your knees
>Walk out in tears
>A few days later, 2 security guards come to your office
>"Mr Newell requests that you vacate the premises"
>Put all your things in a box and walk out with your head down
>Tell the media you're "retiring from Valve and seeking new challenges" to save face like everyone else does
>Drink yourself to sleep every night for the rest of your life after your inevitable failed Kickstarter attempt
>>
>>380616362
Why would anyone want a 3rd game of a shitty series anyway? Half Life 2 was average at best and exists only as a platform to show off a shiny new game engine.
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