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Rising Storm 2: Vietnam

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Thread replies: 54
Thread images: 16

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>flying Huey on An Lao Valley
>executing textbook touch-and-go landings
>so many +5s
>have full chopper
>men are giving you hoorahs
>crash into a fucking tree like an asshole
>immediately leave server
>exit Steam

Let's hear your 'Nam stories.

Thread theme:
https://www.youtube.com/watch?v=N7qkQewyubs
>>
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>it's a "team mate runs around the corner and looks at me for a few seconds before shooting me dead and misspelling sorry in team chat" episode
>>
>>380596219
>Buy the game
>Everyone has an assault rifle so the pace of the game is more like Battlefield
>hit reg is shit
>the whole game feels like a plastic version of RO
>Guns sound great but feel mostly shit
>like 5 maps in a full release game
>Maps don't feel like PTSD killing fields anymore, instead of open terrain, the maps have impenetrable walls made out of bushes and unclimbable rocks, like I was playing a CoD campaing or something
>Flying is fun I guess
>refund
>Think the fault is in me
>Reboot RO2
>Nope, having so much fun, it's definitely the game
>>
>>380597224
Yeah it's so much fun when some total retard in RO2 picks SL1 purely for the gun and fucks over your whole team
>>
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>>380596219
>playing beta with friend
>charging up a hill on some shitty map
>friend decides to try flying a littlebird
>"dude no you're going to fuck it up"
>warning came to late, I hear helicopter blades and turn around to see his aircraft wobbling back and forth uncontrollably
>oh holy fuck he's flying right at me
>flips upside-down and bounces off a fucking tree, landing right in front of me unharmed.
>he proceeds to charge uphill and get a kill with his 1911
>>
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>>380596219
>crawling though gook tunnels
>run into gook, we both panic and run away from eachother
>to make up for my shameful display, I toss a white phosphorus grenade around his corner
>hear the agonizing screams of 3 gooks echo through the tunnels

>approaching D cap in SongBe
>Cobra pilot was shit, just crashes towards us
>entire team turns around and runs trying to avoid the rolling wreckage of the cobra
>im jumping over logs and running like Hudson from Aliens
>many others were not so lucky
>>
>these faggots are still spamming threads
>except now they don't get more than 30 replies

kek, enjoy your kikewire game you fucking spergs

I regret wasting my money on it.
>>
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>tfw want to run through the jungle but I just had dental implants and I'm loopy on painkillers
>>
>>380596219

>M16 is laser beam one or two body shot kill
>AK is has more recoil but often one shot kill

>M21 michael JF tier sway, takes two to three body shots to kill
>SVD has apollo tier recoil, two body hits to kill
Why do they hate snipers so much? It's the same bullshit with KF2, like the role isn't boring enough they also make it obnoxious to play.
>>
>>380599423

I find I one shot more with the M16 than with the AKs
>>
>it's a bunch of scousers start arguing on voice chat episode
>>
>SL marks a target
>Announcing napalm strike on SL target
>Warning people to leave the area around the target
>People ignore my warnings
>End up killing 6 friendlies and 5 enemies because jackasses don't listen to warnings
Being a commander is pain.
>>
>>380599508

Possibly. The M16 is brutal in this game.

AK's recoil even shooting semi gets problematic quick especially if you're suppressed.
>>
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>>380596219
>attacking C on An Lao
>half of our team reaches the top of it while our commander screams to get the fuck outta there, napalm is coming
>wake up from my tunnel vision and start running downhill
>napalm strikes and annihilates all of us on the hill
>10 seconds later we win the game
>>
>>380599278
Its an ugly piece of shit for sure, but there are moments when its tolerable.
I just hate the maps and how few there are.
Already hearing rumors that future maps will be DLC.
>>
>>380599338
Good job ruining your real teeth, anon.
>>
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>5 maps

How is this acceptable?
>>
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>>380599803
Only 2 teeth, they were cracked.
>>
>>380599423
This is a good thing. Fuck snipers, they don't contribute to the game at all.

>sniper on your team
Doesn't push the objectives, doesn't defend, doesn't hold the line

>sniper on the other team
oh okay I got spawn killed by someone 300 meters away a few seconds after spawning, that really adds to my game experience

Snipers are literally game-killers. Just use the mosin if you want to sharpshoot so badly
>>
>>380597224
Ofc the pace of the game is different.

Maybe you didn't play long enough. If you're looking for ptsd killing fields, the second stage of cu chi will provide.

I have around 300 hours in ro2, and there are a few things I miss. That being said, I'm still pretty happy with rs2.
>>
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>>380596219

Despite it's numerous bugs, general clunkyness and lack of content I dig this game.

Although it's incredible how little situational awareness people have. It seems I'm always the only one who hear that sniper shooting from the sides or that viet who is camping behind us.

People are just oblivious, they run into enemy and allied arty with not a care in the world. Always some motherfucker to spam votes during the whole game.

Commanders spamming orders that don't make sense continually while neglecting to save AA for Spooky or just using common sense when using artillerie fire.

They need to bring fresh content fast, because right now all I'm seeing is how retarded people are.
>>
>>380600002
Five maps wouldn't be so bad if there was only one game mode. If you have a preference for SU or TE as most people do, then you're even more limited.
>>
>>380600195

You only have two snipers per team and if good they can hurt the other team tickets pretty bad.

Well at least they could in the betas before they nerfed the shit out of them.

Right now there is litteraly no reason to pick the sniper class over the rifleman.

But yeah, not unexpected. Tripwire are notorious SJWs, of course they don't like snipers.
>>
>>380600513
>notorious SJWs, of course they don't like snipers.

If you wanted to tell everyone you're retarded, you should've just said so.
>>
>>380600195
They are meant to take out machine gunners/people who camp in bunkers and shit.
>>
>>380600513

Even the M14 is utter trash, which doesn't make fucking sense.

It's like they wanted the rifleman class everybody can get to clearly be superior to any other class.

Seems lazy to me. The whole squad and role system is kinda trash.

You should pick a squad and then a role within that squad. Like in Insurgency which has assault and support squad on each team.

Plus the drag marker to set artillery coordinates is an absolute nightmare. It should be on sight using binoculars like day of infamy.
>>
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>be a good cobra pilot
>get lots of kills and prevent enemy from taking points
>get kicked for "griefing"
>>
>>380600746

You sound like a wimpy snowflake.

Unless you went to college and got a master degree, which clearly you couldn't even dream to get, you aren't smarter than me. faggot.
>>
What's the point of claymores? If you have to sit and watch them with detonator in hand, why not just shoot the enemy that comes that way instead?
>>
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>>380600870

>An Lao
>cobra litteraly overing ten meters above D
>his gunner killing everyone
>am only guy hopelessly shooting at cockpit
>get mad and tell RPG in my squad to fucking take it out
>see him miss miserably several times
>litteraly point blank
>shoots back at me "you make it sound like it's easy!"
>meanwhile commander keeps spamming orders to move my ass behind C


War is trully hell...
>>
>>380601084

That and it's absolutely useless in the gamemode where US players must take the objectives in order.

Except for the lulz with M79 and shotguns, all the classes are pretty much useless compared to rifleman anyway. Only good one is the viet with five landmines.
>>
>>380601581
The landmines can go screw themselves, the real deal is the PPSH.
>>
Sadly most of the players are just refusing to play as a team and you rarely have any coordination going on.
Squad gameplay is not lucrative enough so people just solo.
>>
>>380601661

On Huey you can put those mines all over the place on the A building, on roof behind lader and one the stairs as well. guaranteed kills.

Hope they fix it though.
>>
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>be cobra pilot
>loach pilot never spots tunnels for you

>be loach pilot
>cobra pilot never shoots the tunnels you spot
>>
>>380601661
The mines are great for defending points.
>>
>>380600798
>It should be on sight using binoculars like day of infamy.

it is.
>>
>>380602120

>be commander
>people don't listen to your arty warnings
>don't appreciate you effectively using AA and other support options
>don't appreciate you taking great care at avoiding friendly casualties while dealing maximum damage to enemies
>SLs keep providing shitty marks way danger close
>insult in chat for not using their marks
>people run into arty, don't type "np"

>be squad leader
>commander waste AA so you get full spooky
>commander spam orders to everyone
>commander drop arty on friendlies
>commander don't use that fine mark you provided instead either waste arty way behind frontline or drop it on top of allies
>eventually just leave the role without telling anyone
>>
>>380602338

Not really. Whether you do it using the binoculars or not, you still drag the marker on the ground which can be pretty infuriating at times.

While in DOI it's basically a laser, and you can only drop arty on something you have direct sight on.

In RS2, you can drag the marker blindly and check map until you get it right. Which is really clunky and certainly not ideal.
>>
>>380602867
THAT IS NOT A VALID TARGET
>>
>cu chi as viet
>some retard take commander spot
>keeps wasting AA
>drop arty in retarded places
...
>finally at F, get on water tower and place mark twenty meters left of cap
>about to lose point
>commander calls arty way behind
>doesn't kill anyone
>we lose point
>call him a retard for not using better mark
>writes a whole block of text
>call him mentally challenged for wasting arty
>he starts spazzing out
>continue calling him a stupid, brain damaged retard
>litteraly walls of test on chat on his part
>he finally has a mental break down
>drop arty on last point sawmill
>kills like twenty people
>admin finally wakes up
>he gets perma ban, I get session ban
>rejoin two minutes laters on Huey
>play commander
>enemy commander is admin who banned us
>we win closely, people praise by performance
>mfw


So easy to trigger people on this game.
>>
>>380602867
I don't think you know that you can left click with the binoculars to mark artillery where you're looking
>>
>>380596806
There's no excuse at that point
>>
>>380600294
>Error! 28% of usage

Antimatter devs can't even write code for a simple visual interface, incredible.
>>
>>380599563
They just either remove friendly fire or remove penalty for friendly fire if you're a commander or squad leader
>>
compound and firebase are legit trash
>>
>>380597224
>>Everyone has an assault rifle so the pace of the game is more like Battlefield
It's nothing like Battlefield you autist
>>
>>380606095
Sometimes I feel like the devs just do their best to make the players feel miserable.
This game has potential, but its simply feels like a wasted opportunity.
>>
>>380602867
You can left click in binocs, and use trees and other tall objects to help.

Still I would prefer to just mark something by clicking on the map itself.
>>
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>>380600870
>Mfw enemy team got our Commander kicked for having too good artillery strikes
>>
>tfw huey kill at 399m
Anything beyond 200m with the RPG is pretty much luck but damn if it wasn't satisfying.
>>
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>>380605028

woah ur so cool
>>
>>380607276

Yeah, apparently I have been doing it wrong for the last six years. God damn.
>>
>>380607486

u damn right!

Like that screeching autist I got to cry during the beta on vocal. Fucking pieces of shit shouldn't pick commander slot if they can't handle it.
Thread posts: 54
Thread images: 16


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