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Super Mario Odyssey Movement Breakdown

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Thread replies: 9
Thread images: 1

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https://www.youtube.com/watch?v=27SWKUt_Cus
What does /v/ think?
>>
>>380586486
Looks good.

Even if that's your own video you're shilling, I still appreciate it. I didn't want to look into too much footage and spoil myself with level layouts, but I really wanted to see what the movement and physics are like.
>>
>>380587587
It's not my own but I knew /v/ wanted to see it. Barely of the gameplay recorded at E3 actually takes a look at how Mario moves.
>>
>>380587587
>talking about game mechanics is shilling
Sorry your game company of choice values diversity over gameplay. But other people having fun gives you no reason to be mad at them, honey.
>>
>>380587717
It definitely looks faster than 3D World, which is nice. Long jumps and dives look pretty good, which are my favorite things to do in 64.

I'm actually pretty hype.
>>
>>380588039
Read my post again. I'm glad OP made this thread.
Not every thread has to be console wars.
>>
>>380586486
The movement looks wonderful so far, the only complaint I have is you can't wall kick when long jumping into a wall, 64 was great with that but whatever, I guess I can live with that since the rest of it looks really nice. I especially like the rolling & jump dashing, they look extremely great to use.
>>
>>380586486
>dives are back
>tight controls
Alright, Nintendo. Here's my $60
>>
>>380586486
the fact that you can use the hat throw as a jump cancel is super cool. The dude of gamexplain did a cool mid-air dive in the city video.

Also the map-brochure thing is super cute
Thread posts: 9
Thread images: 1


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