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APOLOGIZE RIGHT FUCKING NOW

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Thread replies: 531
Thread images: 68

APOLOGIZE

RIGHT FUCKING NOW
>>
oh shit i'm sorry
>>
>>380497591
sorry for what?
>>
>>380497591
sorry for what?
>>
>>380497516
I'm sorry Sakamoto, the savior of Metroid.
>>
>>380497649
>>380497660
Our daddy taught us not to be ashamed of our dicks, 'specially since they're such good size an all
>>
>Made by people known for making garbage
Day one pirate.
>>
>>380497904
Prepare for Nintendo to banned your ass and brick your 3DS.
>>
>>380497516
No. They only made this after AM2R was finished.
This game wouldn't exist if AM2R held off releasing itself for another year.

Hell we might not even have had a teaser for MP4.
>>
>Other M ZS with with retarded giant wedge heels

Nah. I thought they banished Sakamoto from this series?
>>
>>380497806
Yeah, I see that. Your daddy gave you a good advice.
>>
This is exactly what I wanted Nintendo to do for Metroid but now I have baggage over AM2R's handling, mostly because of the lack of communication.

I should be fucking ecstatic, but now I'm just like "I'll buy it but I feel weird about it." I just feel like they could've handled the situation better than complete fucking radio silence until now.

I envy people that are just 100% hyped
>>
>>380498649
She's 6'3" now and she doesn't have a forced in your face section, shut the hell up.
>>
>>380497516
You're by MercurySteam, those who made Mirror of Fate. And you also looks the part. You should apologize for that first!
>>
God I hope Sakamoto still isn't batshit insane and realizes his mistakes
>>
>>380499292
Of course not.
They remade one of the most linear Metroid games.
>>
>>380499021
Why would you have baggage over it? It's Nintendo's IP. They had every right to shut it down, every other company would have done the same - and don't bother pointing to Sonic, they make one good game in a blue moon.
>>
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https://www.youtube.com/watch?v=Pt240QQsmDw

I'M SORRY I DOUBTED YOU

I'M SO FUCKING SORRY
>>
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>the metroid amiibo will be squishy
>SQUIIMBO

https://youtu.be/9BCPx2SX7Hk?t=5m50s
>>
>>380499867
go to about 6 minutes to see SQUISHY AMIIBO
>>
>>380499159
>She's 6'3" now

Maybe with the heels. Without them she's 5 foot something.
>>
>>380499292
He has

https://www.youtube.com/watch?v=9BCPx2SX7Hk
>>
>>380500380
She's 6'0" without the heels now.
>>
>>380500629
Anon that doesn't even add up. She's wearing those same wedges from Other M, those are definitely 6 inch heels. Assuming she's 6'3" with them on, that puts her at 5'9". Unless you thinks she's 6'6" with them on, in which case she wouldn't fit in her suit. I mean logically she wouldn't fit in her suit anyway because how the fuck do those heels even fit in the suit boot but whatever.
>>
>>380501036
Samus was modified for all kinds of tasks,
remember?
>>
>>380499603
>any other company would have done the same
But you're objectively wrong, full conversion mods using copyrighted content are a common thing on PC.

This isn't even getting into the clusterfuck of any company technically having the right to shut down fan art and fanfiction, either. I haven't seen any evidence that Nintendo was obligated to shut this one down by law.
>>
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>Mercury Steam
>>
>>380501460
Nintendo isn't a PC company, they never have been. They were obligated to shut this down due to copyright laws go read up on them.
>>
>>380501036
No their not they don't even look that heigh in the game footage. Either 2 things happened, Nintendo changed the height of the suit making it taller those Samus needs heels to reach the height of the suit while she herself is once again 6'3". Or the suit is still 6'3" and Samus herself is 6'0" and the heels also make her 6'3", I'm going with the latter.
>>
>>380501698
Anon c'mon. Those are not 3 inch heels. Look a little closer.
>>
>>380501698
*they're
>>
>>380501806
Yes they are, just because you want to put Other M in every fucking thing doesn't mean you need to force that shit here. Samus Returns makes Other look like non canon dogshit, stop acting like that piece shit exist.
>>
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A gentle reminder.
>>
>>380497516
What am I supposed to apologizing for?
>>
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>HYPED FOR A REMAKE OF A GAME THAT WAS GREAT BY THE STANDARDS WHEN IT WAS RELEASED
>HEY LOOK, A FOURTH ENTRY IN A SERIES THAT PROGRESSIVELY GOT WORSE DEVELOPED BY A TEAM OWNED BY A COMPANY KNOWN FOR MEDIOCRE GAMEPLAY, FORGETTABLE PLOTS, NO WORLDBUILDING, AND SHIT GRAPHICS
>>
>>380502043
I'd rather the ZS didn't exist and she was wearing her undies from Samus Returns, but it's blatantly obvious that the design philosophy for Other M regarding the ZS has been translated to this remake. Sakamoto is directing the thing, did you really think it would be any different?
>>
>>380501562
Better than Team Ninja, these guys actually wanted to make a 2D Metroid game instead of turning it into a shitty Ninja Gaiden. I'm glad Sakamoto realize they were a mistake and went with a team that specializes in 2D games this time.
>>
>>380498527
>No. They only made this after AM2R was finished.
This game wouldn't exist if AM2R held off releasing itself for another year.

I love your little headcanon, but this game started development in 2014.
>>
>>380502310
Do you play her?
Are you forced to strip down through so crap tagged on stealth segment?
Is she crying ADAM ADAM ADAM MUH BABY every five seconds as her suit shuts off over and over again?
No, then shut the fuck up and just play the fucking game you whiny shitposting bitch.
>>
>>380502603
I think you're misunderstanding me. I'm not saying Samus will cry or strip or do anything like that. God willing she doesn't even speak. But it's blatantly obvious that visually, she will look like Other M, complete with hooker heels and that stupid mole.
>>
>>380499652
Don't get too excited. It's 2D Other M.
>>
>>380500475
Damn, seeing a competent person playing the game, it looks so fast and smooth. Looks as fast as Zero Mission.

The treehouse girl sucked at this game, always stopping to shoot.
>>
>>380501617
Once again, pretty sure you're wrong. If copyright holders were obligated to shut down everything that stepped on their copyright or risk losing ownership, nobody would own anything popular because of the sheer fucking volume of fan creations. What you have to do is protect trademarks, suing people who use trademarked material like generic terms. Calling your medicine tylenol, as a basic example.
>>
>>380502969
You're playing the suit so who gives a fuck who's under it.
>>
>>380500475
>he has
>Other M Samus

Well at least he figured out how to make the gameplay work again. Too bad his visual design philosophy hasn't improved at all.
>>
>>380503067
Wrong
>>
>>380497516
I'll apologize when you publicly apologize for that font, Reggie.
>>
>>380503428
Wrong.
>>
>>380498765
it gets harder when i pull on it
>>
>>380502114
It still hurts. It sounded so good on paper. Fuck.
>>
>>380503365
It looks like a Prime game in 2D, it even has the music.

>>380503664
Shut the fuck up ACfag and stop trying to ruin threads, try this shit again and I'm reporting your ass.
>>
>>380503365
Yeah wtf are people not seeing how dog-shit this game looks?
>>
im crying, i really really want it the sooner the better
>>
>>380497516

But I never hated Sakamoto, he gave us Fusion and Super and basically Metroid and Samus
>>
>>380503736
hmmm
>>
>>380503852
Samus is modeled after her Other M self. Around the 40 minute mark you can see. Really unfortunate since the rest of the game looks pretty good.
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>>380497516
This looks so great
Samus looks great
Exploration is great
>>
It's good that they're finally getting around to actual Metroid again, but these games should have been out like 8-10 years ago.
>>
>>380503972
Sometimes I pull on it so hard I rip the skin
>>
>>380502114
The first time I saw Other M, I knew it was going to suck. Played nothing like Metroid, Samus doing all these action moves, huge emphasis on story. I had absolutely zero interest in it, the delay just made me think the worse, glad I was right.

>>380504093
Yes when her suit's off and I have zero problem with that because the suit is the main character not the woman in the suit. Maybe you're playing Metroid for the wrong reasons.
>>
>>380503970
Yokoi is who made Super good. Don't forget that. Makoto Mano is the designer of Samus, and On Metroid 1 Sakamoto was just a code monkey. Satoru Okada was the Director.
>>
>amazonfags autism
>muh AM2R
>"2D Other M" shitposting
>Mercurysteam shitposting
This is why we can't have nice things.
We get 2 Metroid games in a day and the threads are as shit as ever.
Fuck you.
>>
>>380502382
Sure it did.
Sure it did.
>>
>>380504332
>glad I was right.
for what purpose
>>
>>380503105
I know right.
>>
I'm just glad I'll finally have a good game to play on my 3ds.
>>
>>380502312

Now there's just the minor detail that Mercury Steam had literally never made a good game.
>>
>>380504361
No. We get one Metroid game in a few months made by the developer that ruined the other side of MetroidVanias.
And we get another metroid. Maybe in 2019. By a unknown developer that isn't Retro.
I couldn't be more skeptical.
>>
I don't get why so many people got assblasted over the stealth part in ZM. I thought it was neat, surprising, and concluded amazingly when you find the fully powered suit in the chozo ruins and then proceed to annihilate the space pirate ship and everything in sight.
>>
>>380498649
It's not other M nor ZM, also ZM is great.

>Nah. I thought they banished Sakamoto from this series?
He made one bad game.
>>
>>380504414
Other M never looked good even in it's debut trailer, it was shocking that it was Metroid but I was turned off by the music, visuals, and Samus pulling all of these ninja stunts. To make matters worse there was all these cutscenes. when they showed young Samus walking I didn't even believe it was a Metroid game at first.
>>
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>>380502310

Sakamoto has a fitgrill fetish and he wanted Samus to be a beefcake with wild hair ever since she was conceived and fanboyed over the actresses that inspired her.

Samus current design is an attempt to make her more appealing and marketable that no way in hell it came from Sakamoto, because the games always sold like shit in Japan probably. She ressembles a bit the Retro Studio design seen at the end of Prime 1. Sakamoto was wearing a tee with the old Samus design during the presentation, I'm assuming he's still mad.

Her beauty mark was supposed to be a secret and Team Ninja put it on her face.
>>
>>380497516
>MercurySteam
I'm not sure about this, every game they've ever made was absolute shit.
Yes, even Lords of Shadow.
>>
>>380503067
Does your dad work at Nintendo?
>>
>>380504361
Nintendo actually has no one to blame for themselves for AM2R, unironically. Their IP wasn't in danger and they didn't provide so much as PR bullshit telling people why they did it.

You can't shovel shit down a fanbase's throat for a literal decade, slap down one of the only good things to come out for them and expect no bitterness whatsoever. Saying this as someone excited for returns and 4.
>>
>>380504656
Too bad this game looks and plays like a REAL Metroid game, says a lot when a team renowned for shit games can make a better Metroid game then a team renowned for making good games. Metroid Samus Returns is and will always be more Metroid than Other M will ever be.
>>
>>380504332
>. Played nothing like Metroid
Uh, no. the level design and upgrade and linearity and story sucked, but the game play literally is 2D Metroid translated in 3D.
>>
Will I ever get an Other M that fixes all concepts in gameplay they executed poorly and with good story?
>>
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>>380497516
>mfw it ends up being blow for blow a copy of AM2R it terms of locales and other things that game straight from the fangame

And in shitty fuzzy mock-3D to boot.
>>
>>380497516
>You lived long enough for everyone to stop hating Nintendo

We can finally rest easy now Nintenbros
>>
>>380504826
No I'm asking why you were glad it sucked.
>>
3D trailer on freeShop when?
We don't have it here in Europe.
>>
>>380504835
Nah, the mole was all Sakamoto. In Prime, the concept art for Samus' face has an indicator for the mole, they just didn't put it in the game. It's clear Sakamoto's autistic obsession with his waifu was going to come to a head and negatively impact the series eventually.
>>
>>380504835
Or maybe sakamoto and Tanabe finally merged the Metroid and Prime universe into one, which would explain why Fed Forces uses the Other M GF insignia and why Samus Returns has Prime visuals and music. For the most part Sakamoto always like Prime and he seems very happy about this project and working on 2D Metroid games again.
>>
>>380505147
Nice joke

>>380505283
Because I didn't like the direction it was taking 2D Metroid, it failed and now the series has returned to its roots.
>>
>>380503251
Most fan creations don't get as big as ASMR did, so if you really want to point fingers as to who got it shut down, blame the fans for not knowing any better.
>>
>>380505283
Not that guy but Other M having fantastic gameplay and terrible story would've been a horror show in the fanbase, more than it already is.
>>
>>380497516
th-that's not the actual box art

...is it?
no, it can't be....
...CAN IT?
>>
>>380505480

I never said he didn't like Prime, but I don't think they are fully gonna merge them? At least I don't get that impression, I feel he's taking those cues because Prime was well received in the west and it's trying to mix what works (Other M sold a lot in Japan and was well received iirc).
>>
>>380505203
You mean an entirely different game? No. Enjoy Prime 4 like a normal human being.
>>
>>380505335
Do they still do 3D trailer? They barely made any. something I will never understand. It's game for the 3Ds, make the trailer in 3D.
>>
>>380504702
>wahhh why cant they give me exactly what i want

i love neo-/v/ so much, it's like they were born retarded
>>
>>380505881
The Japanese hated Other M and had the same complaints the rest of the world had with it.
>>
>>380505909
but /v/ told me to hate it
>>
>>380505705
Not a joke. You actually take the time to look at it and play it, and it's literally a gameplay of a 2D metroid in 3D.

The dodge system ruin it all, though.
>>
Will there be a dance level?
>>
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>>380497591
>>
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https://twitter.com/MetroidFans/status/875096050004045824

Sometimes, it feels fucking good being a Yuropoor.
>>
>>380506095
The Japanese really aren't the slavering waifumancers everyone makes them out to be. They're just as autistically butthurt as the rest of us.
>>
>>380505810
It's 100% legit, they showed it off on treehouse. The idea is that it's evocative of the original Metroid 2 art.
>>
>>380505810
It is. Look good.
>>
>>380506095
If that's true why haven't they reigned in the shittiness of Samus current design and brought it back to her Super or ZM look? I'm not saying I don't believe you, it's just a little baffling that they can make strides in one area but not the other.
>>
>>380506127
No it played like Ninja Gaiden but with an arm gun that aimed for you, while also having garbage QTE's, RE cameras, Where's Waldo and "Other" bullshit.

>>380506163
We can only hope.
>>
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I... I pre-ordered the collector's edition
>>
>>380506352
her ZM look was bad, move on
>>
>>380506510
Where? I don't see it available anywhere.
>>
>>380506352
Because suitless Samus isn't important. when players play Metroid they want to play the suit. Just like when players play Halo, they want to play the suit. Nobody cares about the person in the suit.
>>
>>380506510
I'm very cautious, personally. Plus there's been a recent outburst of good metroidvanias anyway...
>>
>>380497516
>Still no price cut on the 3DS XL

Fuck Nintendo, and they don't even include a charger WTF
>>
>>380505773
What about the guys that are so popular they make thousands of dollars drawing fan art through patreon? smut artists? Those dudes are actually profiting off of the IP.

I just don't really see how AM2R would end up directly competing with this thing knowing the audience it has. I guess in the end the creator is okay with what happened and anyone who really wants to play AM2R after hearing about it can get it easily enough through back-channels, but I just wish Ninty would give an official and actually valid "here's why we shut them down" response. Wishful thinking, though.
>>
>>380497516
I'm not apologizing for fapping to Samus earlier today.
>>
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>>380506095

What I got from Japanese user reviewers in sites I checked is that they hated how long the monologues and cutscenes were and that the game played awful.

They didn't have a problem with Samus herself like the west did because that type of characters align more with what Japanese believe to be a good role model and their ideals. Her design is staying because it was well received too. Japan isn't ready for muscle girls.
>>
>>380506693
Even if she's not the face of core gameplay that doesn't mean it's ok for her to look like shit.
>>
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>>380497516
I said Metroid was dead.
I'm Sorry.
Metroid hasn't even hit it's middle-age.
It will beam throughout the world in Eternal Glory, even after EVERYTHING is cold and dead.
>>
>>380506731
The actually valid response is "we are making yet another Metroid 2 remake".
>>
>>380506440
>No it played like Ninja Gaiden
The gameplay played like a 2D metroid, only with auto-aiming.
>Garbage QTE's
THIS IS NOT QTE. QTE is DDR with result in a actual action of successful. IT's cotnextual action, where theyour button activate a direct action you actually directly control.

And what ruined it was the Dodge system.
> RE cameras,
Camera was one of the thing the game had almost no issue with.
>>
>>380505981
>People who don't eat everything shoveled their way is neo/v/
Typical trog
>>
>>380506689
It was up on gamestop last night
>>
>>380506538
Ok, then can she look like Super again? Fuck I'd even take Fusion.
>>
>>380506849
why would you even say a game is dead, game's come back out of the blue all the time, you would have to be retarded to think a series could die
>>
>>380506869
Would any considerable number of people have not bought this because AM2R exists? They look like pretty fucking different remakes. I mean shit, anyone that wants to play AM2R can play it.

It could actually be their reason, I just feel like it's unfounded worry.
>>
>>380506983
>I don't want characters to evolve

how she looks now is perfectly fine
>>
>>380507180
I don't want them to evolve into a pile of shit. I don't think anyone really does. Explain in what way her new, Other M look is better than say, Super or Fusion. or even ZM.
>>
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>>380499652
>atheists btfo
as if. I am still in charge here churchfags.
>>
>>380506875
Why are you defending Other M, it was terrible?

>>380506841
No one cares, she's kicking alien ass, and sticking power bombs up Metroids anuses. while learning more about the Chozo as she explores, that's all that matters in a 2D Metroid game.

>>380506801
True
>>
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>>380499867
I've never bought an amiibo, but...
FUCK
>>
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>>380506731
because they don't directly state in their titles that it's a Metroid Remake, just with improved graphics and different music
>>
>>380504398
Are you seriously dumb enough to think they could make a game like this in the time since AM2R came out? Christ, no wonder these threads are such shit, 2D Metroid fans are fucking legitimately retarded.
>>
>>380507386
>i want every single bit of information handled to me on a silver platter
>>
>>380507574
>Why are you defending Other M, it was terrible?
Do I look like I am, I am calling out everything wrong with it. Doesn't mean I can't recognise the good things it did too. It has excellent boss fight. the best translation of Ridley's fight move in 3D (all of his attack in 2D are there and as powerful as they looked in 2D), if completly ruined by the cut-scene before it.

The level design is actually good. Good exploitation of 3D with potential for lots of branch-outs, unfortunately completely ruined by the forced linearity. And the authorisation system is pant-on head retarded.
>>
>>380507529
If there is no god explain us getting TWO Metroid games?
>>
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>>380508112
>The level design is actually good
>>
>>380507668

thanks bro
>>
>>380507668
Very nice
>>
>>380503067
If it can be speed run in under 100 hours it's better than Other M
>>
>>380508112
Look, I'm not defending Other M here, but this rubbish meme about linear level design needs to stop. The only Metroid that is NOT linear is the first one, every other one - every single one - is linear.
>>
>>380507668
I love that visor, you can undetstand why her enemies fear her.
>>
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Still the best outfit.
>>
>>380508457
While that is true, none of them are as linear as Other M, not even Fusion.
>>
>>380508356
It seriously is. You only relaise it once you aime for the 100% and you have complete freedom to visit it. Like I said, the forced linearity ruin it.
>>380508457
>The only Metroid that is NOT linear is the first one, every other one - every single one - is linear.
In Zero Mission, it is actually possible to beat Ridley before facing Kraig. and it's not even a glitch abuse or something like that, it's a pthway that was intended if discovered.

I am not even against linear Metroid (I love Fusion) But for Other M they simply did it awfully.
>>
>>380507668
Say what you will about Mercury Steam, but hot hot damn do they have nice artists.
>>
>>380504361
Metroidfags are in the top 3 of worst fanbases on /v/. They just like to bitch and complain.
>>
>Mercury Steam

FUCK NO!
>>
>Spain

FUCK NO!
>>
>>380497516
>Mercury Steam
>Concernedsimonbelmont.jpg
>>
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>>380507675
Yes and no. Sure the map is the same, the objectives are the same, the franchise is the same, and the enemies are mostly the same, but the gameplay is straight up overhauled in a lot of ways. Gameplay has been rebalanced. Entire new areas and boss fights have been added. They changed more than enough to make it more than a straight up free reskin of Metroid 2.

https://www.youtube.com/watch?v=Rs7i_aENk_Y

It was kind of competing with Metroid 2 I guess, but that's just because Metroid 2 was crazy outdated and nobody is buying or playing it anymore anyway, hence the point of the remake. There's NO WAY people would substitute AM2R for Samus Returns, assuming Samus Returns is good. A good game is a good game, and Samus Returns has neat looking new features which AM2R doesn't and will probably have new bosses and stuff, too.

So "could compete with a near 30 year old game that probably gets under 100 sales a year and will finally be definitively murdered by Samus Returns" is a legitimate reason, I guess.
>>
>European Dev team
So Samus is gonna be wearing a burqa the while time?
>>
>>380508870
>intended if discovered

which the majority of people discover AFTER playing the game
>>
>>380509372
Reconquista was a long time ago, friend.
>>
>>380504361
Fuck those faggots, I'm happy with this game and I really can't until Sakamoto and MercurySteam work on Metroid 5 after this game for the Switch.
>>
>>380508870
>You only relaise it once you aime for the 100% and you have complete freedom to visit it
Yes, AT THE END OF THE GAME.
>>
>>380509391
I discoverered it on my first play.

I was in my "I know the obvious path I must go to continue, let's see how far I can go on every other path before I take it" mode and ended up fighting Ridley.

also, that doesn't make it less linear.
>>
>>380504836
Lords of Shadow was okay, bad but sometimes even good.
>>
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>>380507668
I love how they kept the same pose.
>>
>>380509734
>Yes, AT THE END OF THE GAME.
I did say they ruined it. But the whole map is still very well done with lots of potential for exploration, if they hadn't implement a streamlined linear progression.
>>
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>>
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>>380497516
NO
GIVE ME FIRST FOOTAGE OF PRIME 4
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>380510204
No THIS is a Samus I can fuck.
>>
>>380510404
enjoy getting Phazon cancer right through the penis
>>
>>380497516
I can't wait for Other M 2.
>>
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Untilt hey remove those disgusting contextual quick time events, I'm not considering this game good. I want a Metroid that violently smashes the skull of every casual that plays it. I don't want any more handholding hallway simulators.
>>
>>380510459
I WILL
>>
>>380510581
Modernization and evolution, it needed to happen, even Halo did it.
>>
From the looks of the gameplay footage, the map seems to be very large and intricate.
>>
>>380510581
There are no QTEs, you fucking idiot.
>>
>>380510508
It's not Other M, at all.
>>
>>380510880

AM2R didn't need quick time events and cinematic cutscenes and casualization for the filthy normies. And that turned out better than every single Nintendo game in the past decade, and yes I'm directly saying it's even better than Breath of the Wild.

>>380511059

Did you not see the section where she faces off against a Zeta metroid and the camera goes LOL WACKY ACTION SCENE XD flailing around everywhere? I count that as a quick time event, because it casualizes the fight.
>>
>>380510459
>Phazon
I dunno about you but I loved reading the logs of everyone trying to take advantage of this mutagen shit, from space pirates to feddies
>>
>>380511290
>even better than breath of the wild

any argument you had you killed there
>>
>>380511290
ACfag shut the fuck up and get the fuck out.
>>
>>380510581
>Untilt hey remove those disgusting contextual quick time events
It's not QTE.

And there is nothing wrong with those.
>I want a Metroid that violently smashes the skull of every casual that plays it
You know Duper isn't Dark Soul, right?
MEtroid isn't know for being anti-casual.

Also, Contextual Actions CAN also be anti-casual if the timing is tight. it's presence doesn't make things harder.
>>
>>380509861
>>
>literally being dev by people who have raped this genre
Uh, what am I supposed to apologize for?
>>
>>380511290
It's not a QTE. Stop being stupid.
>>
>a casualized remake of Metroid 2 and a Prime sequel that's not developed by Retro
S-sorry...?
>>
Attention Metroid fans, if anyone post how Samus Returns has QTE and cinematic cutscenes because they want a cinematic story and then brings up that fan game for comparison, it's ACfag. Report and hide his ass.
>>
>>380511290
>AM2R didn't need quick time events
Neither does Samus Returns
>and cinematic cutscenes
Just because something is not needed doesn't mean it's forbidden. and it can participate to the atmosphere of the game too.
>and casualization for the filthy normies.
there is no casualisation.

You are trying to look hardcor by making up fake issues.

>Did you not see the section where she faces off against a Zeta metroid and the camera goes LOL WACKY ACTION SCENE XD flailing around everywhere?
1. it does that sporadically
2. it still require skill to succeed those damage
3. you missed the tpart where the casual died 3 times. contextual Action doesn't make it easier.
>>
>>380511887
But it does have QTEs.
>>
>>380502312
>went with a team that specializes in 2D games this time.
>Lords of Shadow
>Lords of Shadow 2
>Jericho
>2D
Plus they all sucked.

All they have in 2D I know of is Mirror of Fate, which was an insult to Metroidvania as a genre, so what the fuck are you on about?

And they even took shit from the Team Ninja game you retarded, hypocritical faggot.

And at least Team Ninja has ever made good games, unlike Mercury Steam. No, Other M certainly wasn't one of them, but you're clearly a complete imbecile.
>>
>>380511984
Get fucked, ACfag
>>
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>>380511532
>>380511482
>>380511939

>Also, Contextual Actions CAN also be anti-casual if the timing is tight. it's presence doesn't make things harder.
But the Metroid 2 remake already shows that this isn't the case.

>press quick time event
>game goes into hyper slow motion
>massive window of opportunity to attack the zeta metroid that only a dummy would fail
>zeta can't attack
>he sloowwwwwly gets up, can kill him with another quick time event
>does this multiple times
>entire fight is essentially in slow-mo

I mean look at this disgusting garbage. Look how much slow-mo they shove in, how easy it is to execute the attacks, and how you don't even have to bother dodging anything while the enemy very slowly walks into another counter after being mercilessly smashed by the previous counter. Has /v/ become so casual that they think this is hard?
>>
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>>380510581
Me too, I hate how every game after Dark Souls introduced these boring contextual QTEs.
>>
>>380511290
>I count that as a quick time event
changing the meaning of words won't help you out.
>because it casualizes the fight.
Except it doesn't. it require timing skill. that's not casualisation.

You have succeeded in imprinting your brain with what is or what is not "casual" and wired yourself to automatically hate it, regardless of whether or not the what you identify as such is pertinent or not and actually fail to to identify if something is actually casual.
>>
It'd be nice if we got to see Samus in that dress she wore in the manga for an ending screen.
>>
>>380512069
No I think you're the imbecile, Samus Returns looks like a true Metroid game, something Other M didn't look like. MercurySteam may have made bad games but this game looks so good and the impressions all seem positive for it. If Samus was missing her past move sets then I would complain but this plays just like a classic 2D Metroid game.
>>
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Why does Europe get the cool edition...
>>
>>380512470

I want to see the manga characters in the games, even as just flashbacks
>>
>>380512370

Since I hate Dark Souls, what is your point exactly?

>>380512394
see>>380512361

That does not require any difficult inputs.
>>
>>380512552
What the fuck?
>>
>>380512483
>if I shut my eyes and cocer my ears then everything is wonderful
What, retard.
>>
honestly, i don't give a flying fuck about AM2R. nor does it matter to me that MercurySteam is developing it; from what i've seen, it looks fun, and that's all i care about
>>
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Couldn't really feel hyped when I found out about the announcement, was at a funeral reception, briefly checked my phone towards the end while people were mingling.

I feel like such a fucking faggot over the fact that I actually felt bummed about missing out on the hype (even if I have been waiting for the announcement since Other M came out as trash) when one of my favorite relatives is dead.
>>
>>380512361
That looks so awesome man I can't wait for this game.
>>
>>380512552
fuck that looks good
>>
Did anyone ever make a screencap of that guy who was incredibly wrong yesterday?
>>
>>380512769

Hey, if you wanna like it, fine. but you'll never convince me to like it.
>>
>>380510581
Dude I could beat Metroid games as an 8 year old. They've never been hard.
>>
>>380512748
some parts of life have to move on for others to grow anon, try to look for the positives
>>
>>380506510
I remember that manga oh wow thats some terrifying shit
>>
>>380512662
>people defending Other M
>people putting Other M above Samus Returns
I'm starting to think some of you guys are false flagging Sonyfags still ass blasted Nintendo and Microsoft killed your asses.
>>
>>380513082

And why haven't we been fixing that? Why cling to all the bad parts of our childhood, instead of improving upon them?
>>
>>380507668
I wonder if you're still going to find the Varia suit just lying around in a random storage closet.
>>
>>380513016
I can careless if you like it or not, I like it and that's all that matters to me.
>>
>>380511290
fuck off ACfag
>>
>>380511290
>filthy normies
This is where everyone should've stopped reading.
>>
>>380512370
Dude, Literally the first level of dark souls had a contextual QTE where you smash the aslyum demon in the head from above.
>>
>>380499867
Oh great, another thing to have to pay outrageous prices from scalpers.
>>
>>380513315
nintendo games arent made for difficulty, they are made for children + young teenagers and they always have been
>>
>>380513438
>I can careless
>>
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>>380512631
>Since I hate Dark Souls
I agree.

When will developers realize no one likes these contextual QTEs with "WHOA SO COOL" finishing movies that play every time you do it. Fucking yawn.
>>
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>>380513441
>>
>>380513653
*care less
Happy?
>>
>>380512552
How do I buy this special edition
>>
>>380513612

Then why should I consider them good? Without difficulty you may as well just watch a let's play of the game.
>>
>>380512361
>But the Metroid 2 remake already shows that this isn't the case.
No, it doesn't.
>press quick time event
IT IS NOT QTE.
>game goes into hyper slow motion
Only if you suceed to parry with the right timing
>massive window of opportunity to attack the zeta metroid that only a dummy would fail
AS A REWARD FOR YOUR TIMING SKILL
>zeta can't attack
YOU ARE FUCKING BLIND MOTHER FUCKER. Zeta actually attack and you have to parry several times
>he sloowwwwwly gets up, can kill him with another quick time event
THIS IS NOT QTE.
contextual action is not QTE, please learn the lingo
And no, he get back quicl onhis fee and crawl out.
>does this multiple times
sporadically, with plenty of attack in between.
>entire fight is essentially in slow-mo
You are a dense mother fucker; THE FUCKING MAJORITY OF THE FIGHT IS NORMAL.

Remove your fucking hate google and actually use use your eyes.

>I mean look at this disgusting garbage.
No, you look. lmost eveyrthing you list is wrong.
>ook how much slow-mo they shove in,
much mess than normal action.
>how easy it is to execute the attacks,
You haven't played the game. and the player died 3 times.
>and how you don't even have to bother dodging anything
plenty of dodging was require for the player to actually beat the Zeta.
> while the enemy very slowly walks into another counter
IT RUN SUPER QUICK INTO THE COUNTER. The slowmo only trigger if you succeed at the parry.
>after being mercilessly smashed by the previous counter.
After raping the ass of the player by delivering plenty of attacks
>as /v/ become so casual that they think this is hard?
you are so far into
>QTE RHEEEEEEEEEEEEE
that you don't realise
1. that it's not actually QTE
2. that you are delivering o list of generic complain as to why you hate QTE without even relising almost none of it apply.

stop being a dense moron.
>>
>>380513773
You first, bootlicker.
>>
>>380513016
I wasn't convincing you
>>
>>380501305
>modified
You meant to say remodeled right?
>>
>>380512069
>lords of shadow 1
>Jericho
>sucked
Nigger do you get paid to post such fucking shit on here or are you just mentally fucking retarded?
>>
>>380513983
>IT IS NOT QTE.
Because there's not an immediate WOAH BRO PRESS X TO AWESOME BUTTON=AWESOME prompt? You imbeciles will jump through any hoops you can.
>>
>>380513492
I wasn't aware that plunge attacks were QTE.
How the fuck are plunge attacks QTEs? The only thing you got right was that yes, plunge attacks ARE contextual. The context is hitting R1 while airborne. How the fuck is that a QTE?
>>
>>380513791
It's "couldn't care less", nigger.
>>
>>380513206
>people defending Other M
Stopped here, I actively trashed Other M in my post. Good job just proving what a complete retard you really are.

Perhaps you should learn English before shitposting like this.
>>
>>380513983
Stop arguing with acfag.
He will never convince you that it's a qte and you will never convince him it's not one. Give it up.
>>
>>380512631
No, you fucking see >>380513983

>That does not require any difficult inputs.
YOU
HAVE
NOT
PLAYED THE GAME
it's the same mechanic as in the rockstar Batman game.
>>
>>380514083
Literal shill spotted.
>>
What do the amiibos do? Did they say how much they cost? I've never bought one before, but for 2D Metroid I might.
>>
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>Mercury Steam

please don't suck
please don't suck
please don't suck
please don't suck
>>
>>380514129
>Because there's not an immediate WOAH BRO PRESS X TO AWESOME BUTTON=AWESOME prompt?
YES!

QTE: DDR input which result in an action if successful that you thuse caused indirectly
Contextual action: Action you actually directly cause by actually pushing the button. If this is QTE, then every game input ever is QTE.

>You imbeciles will jump through any hoops you can.
I simply know the meaning of words
>>
>>380513914
not all games are made for challenge, i don't think you understand they are about
>>
>lava place has the same fucking music from Super Metroid
It was cool in Prime, but it's getting old.
>>
>>380514390
Stop advertising your shitty gamemaker fanmade garbage
>>
>>380514385
There are -literally- people defending the 30 FPS by claiming the 3DS can't possibly handle 60FPS, ignoring Smash Bros completely.

>>380514467
Look at the game. The trailer sucks, the stream sucked, it's gonna suck.

>>380514584
>YES
You're retarded, then.
>>
It's outsourced shovelshit from a bad studio

What is Nintendo's aversion to making Metroid games themselves? Still salty that Prime outsold their own efforts?
>>
I think Returns may be a nice game.
but they and doubling down on the "kill metroid to advance" to keep the game linear

created a "detect hidden block radar from minute one" powerup

added checkpoints on top of save stations.

a radar that bleeps when metroids are nearby

and other casual friendly stuff.

Returns will be a blast to play and control. but I bet it won't surpass AM2R in terms of level design.

it's being given the "new mario bros" treatment.
which hopefully will make the audience grow until we have our "breath of the Wild" game
>>
>>380513441
>settle for this 30 FPS-
Source?
>>
>>380514656
Wow anon, why do you hate fan-made stuff so much? Are you that much of a corporate drone?
>>
>>380514615
>i-it's okay when Prime does it!

Prime fans are fucking insufferable.
>>
>>380514736
They didn't double down on the kill Metroid to advance, they just made it easier to tell how many are needed for the next area, and tell which area is where
>>
>>380514765
Try watching the trailer for one. If you're stupid enough that that alone isn't enough to convince you, the stream confirmed it's 30 FPS locked. This when previous entries in the series were 60FPS, and AM2R was. It's utterly pathetic.
>>
>>380514665
>You're retarded, then.
No, I am actually someone who now what a QTE actually is.
QTE: action you cause indirectly. by pushing a series of button.

Actual gaming: game who actually react immediately when you push a button.
>>
>>380514132
Whatever, you get what I mean.

>>380514171
No, you're defending Team Ninja, yes they made really good games in the past (Ninja Gaiden Black, Ninja Gaiden 2, DOA series) but it doesn't change the fact that Other M looked and played offensively bad. Mean while Samus returns looks and plays like a classic 2D Metroid game, has Prime music, art, aesthetic, and even the cutscenes are Prime like in nature, restricted to a 2D format, and adds new and very interesting new abilities to the series.
>>
>>380514928
:^)
>>
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>>380513116
It's more that I caught myself feeling more bummed about being unable to be excited for a videogame announcement than never seeing a loved one again. Dealing with death is something everyone has to do and I guess with all the illness and close calls lately I've been kind of hardening myself up for months for the eventual call that someone didn't make it - but even with that in mind, those are some pretty dang skewed priorities, aren't they? Maybe it's a learning experience that I have to spend more time with my senpai.
>>
>>380515020
You're not even making sense here. Calm down and try saying that again, this time in English. Failing that, your native language, I can just use google translate.
>>
>>380512552
because they didn't nuke japan twice
>>
>>380513983

>IT IS NOT QTE.
you press a button, and Samus moves around without your input. You're basically delegated to just shooting. Should we rebrand it as a turret section from Call of Duty? We can argue semantics all day if you want.

>Only if you suceed to parry with the right timing
Which is insanely easy to do because of how forgiving the melee counter is.

>AS A REWARD FOR YOUR TIMING SKILL
Might as well reward me for breathing too. That's super hard, right?

>Zeta actually attack and you have to parry several times
If you hit the insanely easy quick time event triggers, he will never hit you. Samus will auto-dodge out of the way of every single attack he throws at you, and you don't even have to touch the control stick.

>sporadically, with plenty of attack in between.
Sporadically? He follows a more simplistic AI than the bumpers in pong.

>THE FUCKING MAJORITY OF THE FIGHT IS NORMAL.
Except the webm I showed where more than 2/3rds of it was in slow motion. You're welcome to go back and examine it.

>much mess than normal action.
Less means nothing. It shouldn't exist period.

>You haven't played the game. and the player died 3 times.
because they're a treehouse representative. I bet they think Dark Souls is hard.

>plenty of dodging was require for the player to actually beat the Zeta.
Considering that the treehouse representative didn't continually die more than 3 times means it was way too easy. These casuals shouldn't even get a foot in the door.

>plenty of dodging was require for the player to actually beat the Zeta.
Oh yes, pressing one button to auto-dodge every single attack is so difficult.

>IT RUN SUPER QUICK INTO THE COUNTER.
You call that super quick? get your eyes checked man.

>After raping the ass of the player by delivering plenty of attacks
Sure, slowly waiting for a small projectile to hit me after 20 seconds is "raping the ass of the player". Gotcha.

>1. that it's not actually QTE
You're trying to argue semantics.
>>
>>380514390

go away
>>
>>380506196
I miss the Prime OC.
>>
>>380515137
>senpai
Family, thanks anime moot
>>
>>380514665
>y- people defending the 30 FPS b
Source that it is 30fps
>by claiming the 3DS can't possibly handle 60FPS
No one said that.

>Look at the game. The trailer sucks, the stream sucked, it's gonna suck.
looked at it and it has nothing you complain about.
>>
>>380503927
because we're not retarded shitposters anon
>>
>>380514713
They know it would never sell that well in any case, so it's a great proving grounds for new relationships with 3rd party devs.
>>
>>380514713
i love how people make up reasons to throw shit at companies then start believing them
>>
>>380514242

>it's the same mechanic as in the rockstar Batman game.
You mean those pieces of casualized AAA trash pushed out for the casuals who wanted to be batman? Boy oh boy, that doesn't even begin to put me at ease.
>>
>>380514615
>Prime
>a game that came out 15 years ago
So what, I almost lost it in happiness when I hear the lower Norfair song, the nostalgia.
>>
>>380515040
>No, you're defending Team Ninja
I said they had made good games in the past, which you admit in what little further I bothered to read. Mercury Steam has not and has actively raped the Metroid genre and also do not "specialize in 2D". I said nothing about Other M being good, I said the exact opposite. You are retarded and it's not my problem.
>>
>>380515264
You first.

>>380515304
>Source that it is 30fps
see
>>380514989

>>380515304
>No one said that.
>>380484094

>looked at it and it has nothing you complain about.
Then you're retarded.
>>
>>380514980
the acid ate a tank in 3 seconds, you won't be able to bypass it. sequence breaking is out of the picture except for maybe saving a few minutes killing metroids in each individual area.

still, judging only by the surface and area 2 shown, every Area seems to be bigger and complex as hell
>>
>Mercury Stream
I'll be honest I thought they went out of business after Konami screwed them over.
>>
>>380514989
>Try watching the trailer for one.
FPS of trailer isn't indicative of actual game fps.
> the stream confirmed it's 30 FPS locked.
The stream didn't confirm anything. Streaming of a game in development isn't indicative of that.
>This when previous entries in the series were 60FPS, and AM2R was. It's utterly pathetic.
you are calling pathetic something that hasn't been confirmed yet.
>>
>>380515345
Anon this game has a shitty art style and if you disagree you are probably a STEMfag.
>>
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>>380504220
>>380503972
>>380503736
>>380498765
>>380497806
>>380497649
>>380497591
>>
>>380514591

Games that aren't made for challenge are cinematic experiences, and Sony already saturates the market with them. Why does Nintendo think they need to get in on that?
>>
>>380515452
>Metroid II only had atmospheric screeching as music
>opportunity to completely reimagine its soundtrack
>nah we'll just ride off of Super some more
>>
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BACK IN BUSINESS
>>
>>380515419
Why else would they refuse to develop one of their core franchises anymore?
>>
>>380515559
>after Konami screwed them over

what wat

really

I thought they blew the budget on LoS2 or something and then Konami got rid of them after that
>>
fuck off acfag
>>
>>380515574
>FPS of trailer isn't indicative of actual game fps.
A lot of the time it is.

>The stream didn't confirm anything.
HAHAHAHAHAHAHA
So now you're either admitting you didn't watch the stream or are actively lying.

>in development
4 months, it's done.

>you are calling pathetic something that hasn't been confirmed yet.
It has though.
>>
>>380515717
see, believing your own reasons with nothing factual to back it up
>>
>>380515020
>QTE: action you cause indirectly. by pushing a series of button.
I thought it was the times when you had to press X to not die in a cutscene, I didn't know parrying enemy attacks in the middle of battle was also a QTE now because it plays an animation after you do it.
>>
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Oh my god ACfag is back.
>>
>>380515479
Look I'm just giving you a comparison between the two, Samus Returns looks and plays like a 2D Metroid so I actually feel good about it and believe MercurySteam can redeem themselves of their past mistakes.
>>
>>380514385
>am2r shill full fucking force his nigger game got dumped.
You have shit taste and I can smell that you're a kike from here.
>>
>>380515942
You mean like you're doing right now
>>
>>380506127
dodging, autoaim, missile system, yeah it was how 2d metroid should play

fuck off
>>
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>>380499652
fuck I just got a nostalgia rush from remembering tuuuuubeposting.
>>
>>380515950
It's just an imposter. It's always an imposter...
>>
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wow now i can enjoy the same game 3 FUCKING TIMES EXCEPT THIS TIME I HAVE TERRIBLE 3D GRAPHICS

imma still enjoy the hell out of it anyway thanks shitendoodoo
>>
>>380515707
Oh boy, why can't some of you guys just enjoy the game without your obsessive bitching?
>>
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>>380515950

>spam porn for years, ruining countless hundreds of threads
>cry when someone starts talking about an upcoming game without resorting to porn spam

You made your bed, now lie in it.
>>
>>380515738
The LoS 2 delay were paid from mercury's pockets.

still MS fault, but Konami couldn't care less if the game was rleased in the state it was 6 months before the eventual release.

LoS2 has a very fun and polished combat system, the challenge rooms and most bosses were a blast to play while everything else was awful, so at least they game me that
>>
>>380516014
Yeah, Mirror of Fate worked out so well didn't it?
>>
>>380514385
>los1 was bad
Pffft the butthurt from castlevania faga will never get old.
>>
What's the difference between Samus Returns and Return of Samus

Don't the Japanese realize these are semantic equivalents?
>>
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>>380516014
Nintendo has always strictly supervised any second party and it almost always pays off in the quality department, just look at Next Level's Nintendo games compared to their non nintendo supervised games.
>>
>>380516368
See>>380516313
>>
>>380516016
Firstly, you quoted the wrong post.

Secondly, learn English, whoever you're trying to talk to will not be able to understand this mess.
>>
>>380516016
Kike here

It's a much better game oh and also it's free. So yeah, probably.
>>
>>380516474
Thank you
>>
>>380516439
LoS was my first Castlevania, your projection is hilarious.
>>
>>380498243
How are they going to ban me from my PC? I'll play it at 4K and delete it.
>>
>>380516326
>>380516326
Los2 was shit cuz enric was given too much control and people like Dave cox were relegated to marketing.
>>
>>380515950
He never left, his autism is eternal. Like Barneyfag, he's not even human.
>>
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>>380515707
>There is literally someone out there that doesn't like the lower norfair theme
>>
>>380516614
>kike
Stopped reading there chaim.
>>
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My biggest concern with this is that the Nintendo fans will now spew hatred upon AM2R because it's in competition with Nintendo's remake.

you guys wouldn't do that, right? Surely you'd allow enjoyment of both games without devolving into petty shitposting?
>>
>>380516474
>Federation Force.
>>
>>380516879
but that's 90% of all 4chan posts

wait

you're right
>>
>>380516527
>why can't you just enjoy eating shit, even though the shit isn't even in front of you yet
This is how stupid of an """argument"""" that is.
>>
>>380515254
>you press a button, and Samus moves around without your input.
WRONG. You press button and she parry
>. You're basically delegated to just shooting.
You are rewarded for your timing skill.
>Should we rebrand it as a turret section from Call of Duty?
It's called contextual action sequence.
>We can argue semantics all day if you want.
Just leanr what a QTE actually is.
>Which is insanely easy to do because of how forgiving the melee counter is.
YOU
DIDN'T
PLAY
THE GAME
>Might as well reward me for breathing too. That's super hard, right?
you don't know how tight the timing is for pary
>If you hit the insanely easy quick time event triggers
YOU
DIDN'T
PLAY
THE GAME
> he will never hit you.
You get a window of oppuurtunity as a reward for your timing skill. it make the gamplay more varied.
>. Samus will auto-dodge out of the way of every single attack he throws at you,
EACH OF THE ATTACK REQUIRE FOR YOU TO PARRY.
It is not autododge if you do the dodging.
>sporadically? He follows a more simplistic AI than the bumpers in pong
It has the most adavnced behavior of attack of all 2D metroids. And the counter oppotrtunity ate still the minority of the fight.
>Except the webm I showed where more than 2/3rds of it was in slow motion.
MAYBE BECAUSE THE WEBM ONLY FOCUS ON THAT. Also, have yu noticed the Zeta is still not ded after that. had you actually watched the tream, you'sd see that mos tof th e fight is normal and it took several death to kill it.
>Less means nothing. It shouldn't exist period.
No reason for that. it actually vary the gameplay and make the fight more fun.
>because they're a treehouse representative. I bet they think Dark Souls is hard.
It sitll prove that it's not casual friendly
>because they're a treehouse representative. I bet they think Dark Souls is hard.
Wrong. thsoe guys play videogmaes for a living.
>>
>>380497516
Why we've been asking for a proper metroid game for years and they never budged. They should be apologizing to us for making us wait so long.
>>
>>380516903
It seems to be the other way around if this thread is anything to go by.
>>
>>380515707
Some things may well just be too good to pass up Anon. Lower Norfair is fantastic.
>>
Once again faggots dont realize we are in the best metroid timeline

We get 2 remakes of possible the best game in the series thematically each with new different features and areas. All while we wait on Prime 4. Literally only Metroid 5 could have been better and that just isnt going to happen yet since this console is far to young.

>muh shit dev
More like muh shit complaint, jericho is a fine game and so is LoS for what it tried to be, a simple action game. Devs employees change, people are hired and fired all the time.
Oh and dont forget how much nintendo oversees its first party IPs when its a mainline entry.

I love that it looks like theres going to be a more "action focused" combat system and full 360 degree aiming. If your complaints are about the qte then consider this, that counter move was spammed heavily in the first segment of the game on stream. How often does early moves in metroid matter halfway through the game? Chances are well have way more firepower and be killing shit before we even get a chance to parry, all it does is allow a stand your ground style combat so tunnels arent a death sentence with armored enemies.

Maybe your one of the people that is complaining about the graphics? Well you can fuck right off. A remake of a GB game has bad graffix becasue "muh atmosphere" and "muh textures"? Are you fucking kidding me? The original game had fucking nothing besides music to convey location and atmosphere. Graffix fags are literal cancer.

I'm fucking hype that its using prime style chozo assets. They are actually trying to create a coherent universe and I'm so fucking ready to see what happens after fusion and in p4
>>
>>380516530
I was quoting the cunt with shit taste. Oh wait that's you!
>>
>>380517167
>We get 2 remakes
...yay...
>>
>>380516719
Alvared is a hack, but still he was willing to work for Konami basically 6 months for free just to have a finished game and not a beta out in the market

Still, the finished product is shit, but not unfinished shit
>>
>>380515254
>Oh yes, pressing one button to auto-dodge every single attack is so difficult.
You didn't wtch the stream. Plenty of attack, only a few time was there opportunity to parry.
>You call that super quick? get your eyes checked man.
IT's on par with the metroid in the orignal Metroid 2. Even faster
>Sure, slowly waiting for a small projectile to hit me after 20 seconds is "raping the ass of the player". Gotcha.
You didn't wathc the stream
>You're trying to argue semantics.
If you complain about something, at lest learn what it means.
>>
>>380516903
Considering that AM2R is almost certain to be the better of the two, especially given who is making the remake, I can't imagine a situation where I trash AM2R. Still gonna get the remake though.
>>
>>380516903
>implying supporters of either game won't be shitposting against the other
It's a goddamn rule of 4chan that there will be some form of shitposting in any given thread.
>>
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>>
>>380517108

THEN LET'S SETTLE IT. It's strawpoll time.

http://www.strawpoll.me/13192610

http://www.strawpoll.me/13192610

http://www.strawpoll.me/13192610

http://www.strawpoll.me/13192610
>>
>>380517167
>Literally only Metroid 5 could have been better and that just isnt going to happen yet since this console is far to young.

Do you think Sakamoto will want to remake Super Metroid before releasing Metroid 5?
>>
>>380516474
How can you have a studio still be shit after being coddled so much? You'd think by now they'd know better to stick to Nintendo strict regiment instead of goofing of everytime they aren't working with them.
>>
>>380516970
You know why you guys can never be happy, because you bitch about everything even when you don't need to. Other M and Federation Force made since but now I see with Samus Returns, Nintendo can give you the greatest Metroid game ever made and you would still bitch (not that I'm saying Samus Returns will surpass Super Metroid).
>>
>>380517272
Konami didn't lose any money on the los series. They made a ton off of it. Series sold 7 mil copies.
>>
>>380516458
Considering the one is a remake of the other I don't see the problem.

There is a trend in titles to be more succinct and have fewer definite articles and prepositions. The Return of Samus becomes Samus Returns. If "The Lord of the Rings: The Fellowship of the Ring" was adapted today instead of 2001 it'd be "Ring Lord: Ring's Fellowship"
>>
>>380515523
see>>380515574
still no indication of the actual fps of the game.

>Then you're retarded.
I am actually factual while you are imagining fake issue to complain about because
>QTE REEEEHHEEHHEE GAME RUNINED FOREVER
>>
>>380510581
It's Nintendo. They're Japanese. Not western. And they'll be overseeing its development. You'll be fine.
>>
>>380517397
I'm fine with AM2R as long as AM2Rfags are cool with me not counting it on my tier lists/rankings of Metroid games.
>>
>>380517516
I'm happy. Will you love me Anon?
>>
>>380517758
This.
>>
>>380515892
>A lot of the time it is.
Never indicative for Nitnedo games.
>HAHAHAHAHAHAHA
>So now you're either admitting you didn't watch the stream or are actively lying.
I watched it; the strema showed "stream quality of a game still in development.
>4 months, it's done.
And?
>It has though.
Where?
>>
>>380517658
>still no indication of the actual fps of the game.
They confirmed it on the stream. You're sticking your fingers in your ears and shouting insults at other people.
>>
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>>
>>380517610
yeah, I know

I also know for a fact because insider knowledge that the las months of LoS2 development were paid from Mercury Steam gold vault.
Konami wanted the game out six months early
>>
>>380497516
Is this a remake of metroid 2?
>>
>>380517398
Not him but no, I feel that he development of Zero Mission and this game are interesting. Sakamoto seems to have taken a lot of interest in the Chozo civilization, I believe the next Metroid him and MercurySteam make is a 2D Metroid Fusion sequel for the Nintendo Switch.
>>
>>380515949
>I thought it was the times when you had to press X to not die in a cutscene
The word get missuesed a lot.
>, I didn't know parrying enemy attacks in the middle of battle was also a QTE
It isn't.
>>
>>380517398
That would be amazing but never work out.

Half the game is how samus handles and its clunky and forces you to learn the nuances. A modern one would streamline the gameplay and segments to behave more like ZM and this remake which in my opinion would absolutely kill the atmosphere
>>
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>>380511297
DELICIOUS CANDY
>>
>>380517167
i love you, anon
>>
>>380516854
It's good but we've heard it already.
>>
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>>380516219
I miss old Metroid fandom
>>
>>380517919
>Never indicative for Nitnedo games.
Wrong.

>I watched it; the strema showed "stream quality of a game still in development.
In other words, damage control when streams are invariably very close. It's the "pre alpha" bullshit they feed you all the time these days with finished assets.

>Where?
On the stream, and the fact you can't suddenly overhaul everything to double the FPS in that span of time.
>>
>>380517187
See, again, you're making complete non-sequiturs.

Seek help, I have none to give something like you so here is a chairty (You), enjoy.
>>
>>380517516
*sense
>>
>>380517167
>The original game had fucking nothing besides music to convey location and atmosphere
The original game had an amazing art style. This doesn't.
>>
Yo Metroidfags.
I wanna get this because I love 2D Metroid games, but I don't trust Sakamoto after MoM. What do you guys think about what we've seen? Does it actually look any good?
>>
>>380516936
Federation force is a good game.
>>
>metroidvania niggers still THIS mad at the los series.
>now get cucked again by mercury steam.
>the game looks actually fucking good.
>resort to shitposting about mirror of fate.
>MUH AM2R
This is the best present I could ever have. Watching the fucking metroidvania cuckolds watch samus suck on a big fat hairy Spanish dick while these fucking autists shitpost. Its perfect.
>>
>>380517623
>If "The Lord of the Rings: The Fellowship of the Ring" was adapted today instead of 2001 it'd be "Ring Lord: Ring's Fellowship"
I actually believe this
>>
>>380517041
>>380517357

>WRONG. You press button and she parry
but you're not moving. Samus is moving for you.

>You are rewarded for your timing skill.
It'd be more rewarding if I was allowed to dodge his attacks while retaliating in real time, instead of watching a string of quick time events.

>It's called contextual action sequence.
I call that a glorified quick time event.

>YOUDIDN'TPLAYTHE GAME repeated for 20 parts
Treehouse did play the game though. The fact that they didn't die more times means that the game isn't punishing enough. These casuals should've died on the first screen. The fact that they got way too far in their multiple saves means that the game will be too forgiving. These people paid to play video games have the skill of a 14 year old let's player, and sadly this game looks like it appeals to them.

Until I have the product in my hands and I'm playing it, they don't get the benefit of the doubt here. They lost that when they revealed how casual it was. and please, don't insult my intelligence by implying that these people are skilled in any way. please.
>>
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>>380518131
>>
>>380517758
This
>>
>>380517981
>They confirmed it on the stream
Again, Source? Give me the timestamp, please.
>>
>>380497516
>QTEs
No.

It's gonna be another Other M
>>
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>>380513398
>I wonder if you're still going to find the Varia suit just lying around in a random storage closet
>>
>>380517398
>>380518081

I just think that if we got ZM and now SR, Sakamoto may want to introduce new generations to SM as a fresh game and port Fusion to Switch before releasing a sequel to Fusion.

Metroid games specially in Japan were never too popular or had high sales so many probably don't remember Super.
>>
>>380517516
>You know why you guys can never be happy,
That's some nice projecting, kiddo. I mean, you gave up pretending to have any argument a bit ago but now you're just admitting to being a retard with nothing to say, it's cute. Also nice of you to open the post with it so I can dismiss the rest of your worthless ramblings.
>>
>>380518303
>Metroid 2 on GB
>amazing art style
I don't think the remake looks so hot but god damn anon there is such a thing as going too far to argue.
>>
>>380517758

I'm fine with that as long as you're okay with me putting Metroid 2 on par with Metroid: Other M.
>>
>>380517379
nice
>>
>>380518315
personally i think it looks good. still cautiously optimistic. all /v/ seems to want is a clone of super metroid in terms of combat/aesthetics tho
>>
>>380518315
If you like Mirror of Fate and its shitty FPS and terrible emphasis on combat, you'll love this.

>>380518494
I'm not crawling through that shit again to point it out exactly.
>>
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>>380511290
>>380512361
>>380512631
>>380515431
ACfag can you JUST once refrain from being the shitstain of every Metroid thread?
>>
>>380518315
It looks amazing.
>>
>>380518303
>The original game had an amazing art style.
You mean caves that all looked almost identical? Even M1 has a better art style since it has a basic color palette.

I am going to miss having to draw a map for it though.
>>
>>380518574
No it really did. I love the way they conveyed different areas using just black and white.
>>
I'll definitely pirate it, but I won't apologize because I never complained in the first place.
>>
>>380518543

Meant to quote >>380518128 too
>>
>>380518326
>Watching the fucking metroidvania cuckolds watch samus suck on a big fat hairy Spanish dick while these fucking autists shitpost.
God damn this is the most /v/ post I've seen in a while. I forgot how E3 brings out all the worst posters here. I just want to talk about fucking Metroid, but I guess I'll wait until it settles down.
>>
>>380518247
>Wrong.
They put most of their trailer in 30fps no matter what.
>In other words, damage control when streams are invariably very close. It's the "pre alpha" bullshit they feed you all the time these days with finished assets.
They didn't use any excuse. It's simply not a way to determine the FPS of a game.
>On the stream, and the fact you can't suddenly overhaul everything to double the FPS in that span of time.
Stream of a game in development is not indicative of the final product.
>>
>>380518131
>>380518467
space pirates are geniuses
>>
>>380518675
>that all looked almost identical
fuck you
>>
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>>380497516
Let's see where they're going with these melee combat & takedown mechanics first.
>>
>>380497516
>it has a map

DROPPED

everyone should know the misery of playing metroid 2 without a map
I spent so many hours trying to figure out where the fuck I needed to go to find the metroid I need to access the next area
>>
>>380518631
Your game is going to be garbage.

Learn to cope.
>>
>>380518631
ACfag is right though.
>>
>>380518716
If you can't stand the bands get out the thread schlomo
>>
The style of graphics look like shit
>>
>>380516317
They do it for you. Just like with Barneyfag.

You made your bed, now lie in it.
>>
>>380518824
>>380518850
Samefag, holy shit.
>>
>>380518315
The treehouse gameplay is extremely promising, it looks like a proper interconnected world full of ability-based progression like the old 2d games, and the art design is a happy medium between Prime and the original sprite style. Game looks more difficult that I first thought, enemies are grouped together and rush Samus, forcing you to have good timing and approach enemies with caution. I feel like Sakamoto is both being kept on a tight leash and may have learned his lesson, so I'm cautiously optimistic.
>>
>>380518734
Okay, you're confirmed for a worthless marketer. We're done here.
>>
>>380518543
Nah Super Metroid was the best Metroid game ever made and really doesn't need the remake treatment. If I remember correctly he really wants to finally push the series forward with Metroid 5.
>>
>>380518850
Don't you have an Armored Core announcement to speculate about?
>>
There is zero chance it ends up being as good as AM2R but I'm looking forward to it all the same.
>>
>>380518997
>10 secs apart
Retard.
>>
>>380518997
>exact same time
Are you really going to call that samefagging? Kill yourself.

>>380519004
Shills begone.
>>
>>380518783
Its on the Virtual Console.
>>
>>380518783
Or you can just draw a map and never get lost?
Thats what we used to do before games had features.

I remember starting too far to the left of the paper and having to make it wrap around. Good stuff
>>
>>380519004
>I feel like Sakamoto is both being kept on a tight leash and may have learned his lesson

For what? The guy can direct and design games, we already know that from the previous Metroid. It's Team Ninja who needs to be blamed for Other M's gameplay.
>>
>>380518561
Whatever you say, faggot.
>>
>>380518997
Newfag, holy shit.
>>
>>380519168
You sound like a shill
>>
>>380518631

I'm sorry, would you rather me posting porn and that one comic where Samus gets her "shithole" remodeled? I'm pretty sure the point of /v/ is to discuss videogames.
>>
>Anyone not taking part in the falseflagging contrarian circlejerk is a shill

Dude I fucking wish. I want to get paid for promoting my favorite series. Where do I sign up?
>>
>>380519282
how can one be a shill for a free game you can only get through sharing?
>>
>>380518997
these are mongoloids that defend QTEs
>>
>>380519403
By advertising it in your spare time
>>
>>380519216
This, Team Ninja wanted to make a 3D game whilst Sakamoto wanted a 2D game. They compromised, and not for the better.
>>
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>>380519243
Keep on crying, your tears are delicious.
>>
>>380518631
Super Metroid does have a better story than FFVI though.
>>
>>380519282
That's because he is. He's trying to mitigate AM2R fans rightfully angry about this shitfest to try and get them to buy it.

>>380519403
A shill for this trashy remake by Sakamoto and the Mirror of Fate crew that you're "supposed" to pay for.
>>
>>380518401
>but you're not moving. Samus is moving for you.
contextual action, a successfully parry reward you with an opportunity to deliver attack. Youare still in control of the attacks.
>It'd be more rewarding if I was allowed to dodge his attacks
You are allowed to do that.
>, instead of watching a string of quick time events.
those are not QTE
>I call that a glorified quick time event.
It's not.
>The fact that they didn't die more times means that the game isn't punishing enough
You don't know the level of skill of the player. the fact that they died 3 times prove that it's not forgiving for casuals.
> These casuals should've died on the first screen.
They aren't casuals.
>the fact that they got way too far in their multiple saves means that the game will be too forgivingIt's not proof of anything, you don't know the level of their skills.

>Until I have the product in my hands and I'm playing it, they don't get the benefit of the doubt here.
Innocent until proven guilty. what they showed of Zelda was representative of normal players.

>They lost that when they revealed how casual it was.
where was it revealed that what was casual?
>don't insult my intelligence by implying that these people are skilled in any way. please.
there is nothing to insult.
>>
>>380519216
This
>>
>all these fags in love with AM2R
Why though? AM2R was just a rip of the GBA games with m2 map and abilities for the most part. Do you want metroid to never change?
Well fuck off, I bet you though ZM was awful as well even though its one of the best ones out there BECAUSE it has new moves and combat, new areas, and additional content and bosses.

I'm excited as shit for a new style of 2d metroid.
I seriously dont get the hate especially when AM2R is going to be the old n busted version now that 2d metroids are evolving again like when fusion first came out.
>>
I'm really happy that ACfag is putting nintenlards in their place

samus returns is gonna be garbage lads
>>
>>380497516
>2.5
>PS2 quality graphics
>handheld

I ain't apologizing for shit
>>
>>380519216
>It's the 'Team Ninja was responsible for Other M's failure" episode
It's almost been a decade how do you faggots still not understand that Sakamoto railroaded nearly every part of development? Team Ninja didn't do the game any favors either but they were the least of that game's problems.
>>
>>380519212
that's cheating
>>
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>I'm that idiot who doesn't know what AC satnds for

For a moment I thought you were talking of Animal Crossing, really I haven't been here in a long time
>>
>>380519547
But you're the one crying
>>
>>380519753
>I'm really happy that ACfag is putting nintenlards in their place
he si failing, though and only showing how blinded he is by what he believe to be QTE.

Platinum have showed enough time tat contextual action can result in good gameplay.
>>
>>380520054
dont bring up platinum with him
>>
>>380520054
>Platinum have showed enough time tat contextual action can result in good gameplay.
That only proves my point.
>>
>>380519606

>contextual action, a successfully parry reward you with an opportunity to deliver attack. Youare still in control of the attacks.
Videogames aren't just about attacks. They're about movement too. This contextual action removes the ability to move on your own. It's one button press away from being a cutscene.

>You are allowed to do that.
not during the QTE.

>those are not QTE
As long as the game is stopping me from moving freely, it's a quick time event as far as I'm concerned. Call it what you want, I'm calling it a QTE since I associate it with cancerous gameplay design.

>You don't know the level of skill of the player
These are the same people who die in Kirby games. Sufficient to say they're on the level of a valve playtester.

>They aren't casuals.
See above

>It's not proof of anything, you don't know the level of their skills.
I've seen more than enough treehouse presentations and streams to argue otherwise.

>Innocent until proven guilty
That only applies to people who aren't paid off shills. When it comes to greedy conglomerates and corporate marketers, they're guilty until proven innocent, since my money is on the line here.
>>
>>380520218
It doesn't. W101 is awesome. So is Revengeance.
>>
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>>380518521
>Those thicc shoulder pads on the varia suit

We need to go bigger
>>
>>380519998
No need to be dishonest. ACfag has been screeching autistically for several years now
>>
>>380520018
>n-no u ;_;
Woah.
>>
>>380519998
What does it stand for?

I keep thinking of AssCreed...
>>
>>380519998

The other option I immediately think of is assassin's creed
>>
>>380505981
It's much much less
>wahhh why cant they give me exactly what i want
And a hell of a lot more
>Fuck. I don't want to consume literal feces.
>>
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>>380520054

>Platinum have showed enough time tat contextual action can result in good gameplay.
>by making barely interactive movies

Nah, you're right. They totally taught me something.
>>
>>380503736
>It gets harder when I pull on it
>harder
kys
>>
>>380520429
Seven years to be exact. Seven, fucking years.
>>
>>380520304
Have fun being autistic.
>>
>>380519975
Yeah you're right, D-Rockets made storyboards and a script of Sakamoto's story guidelines. So yeah while Sakamoto was the cause of a lot of things wrong with Other M, the partners were guilty too.
>>
>>380507879
Anon, what was the interest in a remake for Metroid 2? Last I checked no one actually cared about wanting a remake. literally everyone wanted a super metroid successor and prime 4. Nintendo failed on one note and somewhat succeeded on the other, I didn't even want an official remake, I was expecting a fresh new 2D Metroid game. The only reason I cared about a2mr was because it was the zero mission version of Metroid II, the official one just feels soulless and fake. By the way, developing games for the 3ds is easy for a skilled developer so it's pretty much confirmed they developed this game after a2mr.

There's absolutely no proof they magically started developing a Metroid 2 remake in 2014 because guess what? *they were too busy developing federation force around that time.* Prime fans wanted a new prime game "there was demand!" There's was absolutely no demand in a remake for Metroid 2, NONE!. As I stated before the fans of the side scrollers wanted a new game or possibly a remaster of super metroid.


STOP SHILLING FOR THIS JAPANESE COMPANY!

_ METROID IS DEAD! _

STOP TRYING TO SUPPORT A PRODUCT THAT HAS NO GENERAL DIRECTION!
>>
>>380519998
>>380520479
>>380520546
I thought Armored Core or Ace Combat.
>>
>>380520667
Nice falseflag, faggot.
>>
>>380520667

I feel like they wanted to try their had at Metroid 2, and I want to give them a chance. I really do. But with Sakamoto on board, and the game already having massive amoutns of casualization, I can't help but feel that Sakamoto is just jealous of AM2R. He probably doesn't know a thing about it, but it's a little too coincidental that they chose Metroid 2 to remake.
>>
How does it feel ACfag that throughout your 7 (seven) years ruining threads you've never, not even once, convinced a soul you're right, that you've never won a single argument from anyone's point of view but our own?
>>
>>380520304
>Videogames aren't just about attacks.
I never said it was.
>They're about movement too. This contextual action removes the ability to move on your own. It's one button press away from being a cutscene.
But it isn't. And contextual action allow you to do things you usually can't do. this is why they make game funs.
>not during the QTE.
Onc, its not a QTE,
Second You said
>allowed to dodge his attacks
You are allowed to. Either you aprry, or you chose to doge. you are allowed to dodge.
>These are the same people who die in Kirby games. Sufficient to say they're on the level of a valve playtester.
Depend of the kirby game.
>I've seen more than enough treehouse presentations and streams to argue otherwise.
IT's never indicative of the fps
>That only applies to people who aren't paid off shills.
They never said what the fps was either. It's not shilling, it's just an unknown element.
>>
>>380520667
The remake is because they don't fucking trust Mercury steam with a brand new game from the get go.
If returns succeeds, they'll make 5
If don't, Nintendo will find a new partner
>>
>>380507879
Yes.
Activision does it all the time.
They forced Platinum to shit out 3 licensed games over the course of 8 months.

Why is stopped a literal pile of shit developer such as mercury steam from just slapping models over preexisting Maps, characters, item locations and story?
Nothing. Nothing is stopping them.
>>
>>380515706
>Games that aren't made for challenge are cinematic experiences
kirby and yoshi games are cinematic now?
>>
>>380521024

>you've never, not even once, convinced a soul you're right
>for years I've argued that cinematic experiences are bad, and that games like Uncharted are soulless hollywood cashins

wtf I love Uncharted now!
>>
>>380521024
He's been right that whole time, though. How does it feel to know that your shilling is worthless, Nintenbro?
>>
>>380520561
>>by making barely interactive movies
You don't know the meaning of that word.
Those are not interactive movies.
>>
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>>380507668
Not digging this suit. It seems too far removed from the idea of a space suit. Looks too much like a medieval suit of armor.
>>
>>380506801
>gunbuster
muh nigga
>>
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>>380520218
>>380520561
This is at least the third time time I've seen ACfag blatantly samefagging in the past week.
>>
>>380515529
isnt that more or less like the original metroid 2?
>>
>>380507668
It's not very good.
>>
>>380521064

>And contextual action allow you to do things you usually can't do.
But do they allow me to move freely?

>Either you aprry, or you chose to doge.
But I'm not allowed to move freely. I'm still stuck in place until the quick time event decides that I can take action.

>Depend of the kirby game.
indies like FNAF and Undertale are harder than your average Kirby game. And that's funny.

>IT's never indicative of the fps
I'm not the guy who's arguing about the FPS, but if it actually turns out to be locked at 30, then that's indefensible.
>>
>>380507668
Damn that's cool.
>>
>>380521174
Because you've failed to realise gameplay is story, and story is gameplay.
>>
Why the FUCK are some of you trying to pretend AM2R wasnt just a meh fangame? The music wasnt even that great and the rest was only okay to pretty good, never felt like it was a great game like ZM.

Seriously ZM is the perfect remake and you fags think SR is going to be awful because muh graffic and muh casualization or shit even muh sakamoto

GUESS WHAT ZM DID THE SAME FUCKING THING AND ITS GREAT
>>
>>380521254
I respectfully disagree, OG varia suit was always a hulking wearable weapon and this redesign is a callback to Samus being a supersonic bruiser. Other M suit was way too steamlined and looked like a generic suit of armor.
>>
>>380521174
>>for years I've argued that cinematic experiences are bad
They actually aren't. like everything else, it's all about how they are implement. A good implementation can provide some cool woah and participate to the immersion of the game.
>and that games like Uncharted are soulless hollywood cashins
That a good cinematic experience can exist doesn't mean bad implementation of it are magically good.

your fucking issue is that you have identified that is oftne badly implemented, anf that you have wired your brain to hat this thing no matter what even when it is actually done well in a game.
>>
>>380521127

In the same way Uncharted and TLOU are. They're made for kids who hate challenge. Kirby and Yoshi appeal to the kids who like happy colorful shapes, while Uncharted appeals to the mature brats who want everything to be realistic and have sex and guns. but neither has good gameplay.
>>
>>380521574
This
>>
>>380521378

Samus reminds me a lot to Noriko, and I love both
>>
>>380521574
>shill malfunctioning
AM2R is better than this drek.
>>
>>380521216

That's when they focus more on the story and graphics then on the gameplay. And since Bayo has 2+ hours of cutscenes, and dedicates all of her gameplay to cinematic torture attacks.....

>>380521571

>Because you've failed to realise gameplay is story,
Uh, no? One I actually interact with, another I just sit there and watch until I get bored and decide to skip it.
>>
>>380512552
>tfw Europoor
Nice.
>>
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>>380521883
>AM2R is better than this drek.
>a mediocre fangame thats not even as good as what it ripped off is better than a game thats not out

Damn you totally got me man.
>>
>>380521476
It is,
I don't like it but don't expect it to change.
Some people here though... Are hoping for Super Metroid levels of freedom and will trash talk the game when its linearity is revealed
>>
>>380521671

>They actually aren't.
Hello? Anyone in there Mcfly? The point of a video game is gameplay. When you're watching nothing but cutscenes or reading dialogue, you've officially stepped into cinematic movie territory. At that point I can just watch your game on youtube.
>>
>>380515254
serious question, do you consider fighting game supers to be QTE's?
since your character often will do many thing after a single input.
I also like how you ignore the zeta's ranged attacks.
one more thing, why are you going on about "filthy casuals" when the series has never been particularly hard, like 90% of the time you can just tank everything the enmies throw out
>>
>>380522108
Oh look, you're still up to the same old tricks after I called you out in
>>380514832
>>
>>380522015
>Uh, no?
Uh, yes. You feel when you play -- that sequence of feelings is already a story. But it's especially a story when you include the struggle Reggie went on about intensely during this E3.

And of course, reading/watching is an interactive experience. You aren't just passively sitting there -- you're actively interpreting as you please, ESPECIALLY because you can Menard the shit out of everything just by playing a character.
>>
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>>380521745
The hardest video games of all time were made for kids tho.
>>
>>380521534
>But do they allow me to move freely?
a bear is on your back, can you move freely? no you are dependant of that bear and have to take particular action you don't normally do.
Its called immersion. and its not a bad thing. this is somethig you have failed to explain why it is a bad thing to have opportunity to make special action.
>But I'm not allowed to move freely. I'm still stuck in place until the quick time event decides that I can take action.
You are. you didn't parry and you can move freely as you dodged and no contextualised action were triggered in the first place.
>indies like FNAF and Undertale are harder than your average Kirby game. And that's funny.
But none of that is inidcative of the skill od the treehouse
>>
>>380512361
Every single Metroid-game released the last 15 years has had several difficulties, the same goes for the Castlevania-games developed by Mercury Steam. This game should be no different. I guess the hardest difficulty will have a stricter parry timing as well as no slow-mo. Anything else would be retarded. I'm still gonna try some playthroughs without using melee attacks, my favorite thing in Metroid is making arbitrary challenges for yourself.
>>
Who would win in a fight, ACfag or Barneyfag?
>>
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>>380521582
I hate the Other M suit. I actually like the oldest suit designs the best because they look slightly clunky.
>>
>>380522280

>serious question, do you consider fighting game supers to be QTE's?
Yes, actually. It's why I hate whole genre. All you're doing is just inputting combos and watching the game play itself in fancy cinematics.

>I also like how you ignore the zeta's ranged attacks
I can't really help that. The game is so casual that it auto-dodge every attack for you, the ones that actually get aimed in your direction at least.

>one more thing, why are you going on about "filthy casuals" when the series has never been particularly hard, like 90% of the time you can just tank everything the enmies throw out
Because I always considered that a flaw of the series, one that was always easily fixed by modding. Nintendo hasn't learned how to fix this issue over 30 years?
>>
>>380512552
HOLY SHIT, when can I order this?
>>
I just realized that the parrry alone doesn't trigger the grab.

You have to shoot a missile
>>
I'm cautiously optimistic about this game. I think it might be as good as AM2R, or only slightly worse. It's less likely that it'll be better than AM2R, and even less likely that it'll be absolute shit. Anyone else like me?
>>
>>380522606
>When Metroid was a Robot
>>
>>380522651
>ACfag being a massive hypocrite again
Who is surprised at this point?
>>
>>380497516
>AM2R comes out
>Nintendo downloads a copy
>Nintendo immediately DMCA's the game
>runs AM2R through their programmers
>they clean it up and release it as a Nintendo title
Brilliant.
>>
>>380522015
>That's when they focus more on the story and graphics then on the gameplay.
One doesn't forbid the other. and one isn't forcibly in dtriment of the other. Gameplay, graphic and story areusually done by separated people working in parallele and thius not impairing each othe's work.

As tory can actually add to the gameplay and make the experience even more enjoyable.
>And since Bayo has 2+ hours of cutscenes, and dedicates all of her gameplay to cinematic torture attacks.....
It still has excellent gameplay. You sems to have wired in you that if the game put some effort in the story, it's defacto bad and your decision being taken, you actually don't even try to judge the actual gameplay
>>
>>380522359

>You feel when you play -- that sequence of feelings is already a story.
What you're describing is good gameplay, something that tells you a story WITHOUT cutscenes, because you personally feel an involvement in the game. I agree with that. I think that's great storytelling, it emphasizes minimalism in the same way that a good artstyle surpasses realism because you're emphasizing less for the purpose of quality over quantity.

If you can successfully execute this, though, then you shouldn't need excessive cutscene. No game in existence needs 2+ hours of cutscenes.

>>380522383

Actually, Battletoads is family friendly. That's the difference. Kids AND adults can enjoy it. And if Metroid 2 had difficulty modes, or if they reveal difficulty modes, you know what? I would drop half my complaints right here. Give me a hard mode that doesn't let you use contextual action sequences and makes the enemies harder. Is that so much to ask?
>>
>>380514736
>>380514736
>but they and doubling down on the "kill metroid to advance" to keep the game linear
Good?

>created a "detect hidden block radar from minute one" powerup
Should be a late game power up like the x-ray visor in super

>added checkpoints on top of save stations.
Of fucking course, why would you ever want dieing to have consequences

>a radar that bleeps when metroids are nearby
They were never hard to find to begin with so all it does is help retards.

>and other casual friendly stuff.
To be fair ZM completely casualized Metroid 1 and no one bats an eye

>Returns will be a blast to play and control. but I bet it won't surpass AM2R in terms of level design.
Thats just silly to think considering even the early areas look better than the OG just like am2r did. I hope they are even honestly but am2r had quite a few flaws as well.

>it's being given the "new mario bros" treatment
Every single remake nintendo has ever done is this. Remember super mario all stars? Being able to save in mario 1 casualizes the whole game.

>which hopefully will make the audience grow until we have our "breath of the Wild" game
Fucking this so god damn much.
>>
>>380512552
>NoE makes badass LEs
>NoA literally gives us nothing but the game

I know NoA is giving us the OST disc, but still that bullshit. They need to take notes from NoE.
>>
>>380523117
>To be fair ZM completely casualized Metroid 1 and no one bats an eye
MikeZ still hasn't shut up about it.
>>
>>380504656
They've barely made any games. Give them a chance, let's see the fucking game before shitting our pants.

Jesus fuck.
>>
>>380522430

>Its called immersion.
Good gameplay gives immersion. This cinematic quick time event is far from that.

>You are. you didn't parry and you can move freely as you dodged
But I can't move freely. I can only do the limited options that the quick time event is telling me to. I can't roll into a ball, I can't use the screw attack, I can't move in any direction other than the one the game asks me to. That's severely restrictive.
>>
So many people just wanted to play another 2D Metroid. We wanted developers to see that 2D is still fun. Not just for indie titles. We were also worried about Nintendo dropping the 3DS support and concentrate on the Switch. Now there making 2D Metroid and still developing for the Switch. /V/ still bitches. You guys are fucking cancer. Buying this game ( and most people will) shows Nintendo the demand for these games. Fuck all of you bitches.
>>
S-sorry
>>
>>380522916
>they clean it up and release it as a Nintendo title
>removing all assets and using a new engine with another dimension of graffix and changing the level design while adding an entirely new combat system with additional powerups is just "cleaning it up"

Holy fuck thats a lot of work for a clean up job
>>
>>380522552

If it does have difficulties, then at the least it has to force the removal of the context sensitive QTE system. That alone trivializes every single encounter.
>>
>>380519998
>>380520479
>>380520690
see the top left of the second panel in
>>380499652
It's Armored Core.
>>
>>380523321
>They've barely made any games.
>5 games, 3 of which were high profile
hahahaha
>>
>>380523321
They've made multiple including making a game literally in this exact fucking genre on this exact system and it's fucking atrocious.
>>
>>380523117
Some changes i don't mind.

But some of them are irksome as fuck. Checkpoints specially
>>
>>380522651
>Because I always considered that a flaw of the series, one that was always easily fixed by modding.
have you considered this series isn't for you? like why do you care abut this if it does nothing for you? I mean there are a ton of hardcore dungeon crawlers that focus on isolation and exploring,
Why do you feel the need to try and change our franchise to suit your tastes when it's clear the series isn't for you?
>>
>>380522606
That's not what her suit looked liked in the original Metroid
>>
>>380522264
>The point of a video game is gameplay.
It doesn't forbid story and can even complement the game.

I might even say, for certain kind of game, like adventurs game (point and click), the sotry is a very importnat part that will determine whther or not the game will be good.

for action-adventure, the story can still be of some importance for the immersion of the gamer.

> When you're watching nothing but cutscenes or reading dialogue
Tzking an extreme example doesn't back your point. Excess is always bad. Most game actually balance that out.

For many Action-adventure player, the actual point of a game is to LIVE an adventure, be the hero of a great tale, hence sometimes, the importance of a story.
>>
>>380523102
>it emphasizes minimalism
It's not necessarily minimalist. For example, Dominions 4 or Dwarf Fortress do this kind of thing, but they do so with complicated mechanics which even involve reading in the gameplay (it's part of Dorf Fort's simulation of legends).

I agree you shouldn't NEED cutscenes...but sometimes (extremely rarely) cutscenes are actually good in their own right. Bayonetta is one of those times.
>>
>>380523559
Yeah I agree on the checkpoints one especially, I was trying sarcasm but you know

Heres hoping the hardest difficulty has no checkpoints or slo-mo
>>
>>380522761
No most of these faggots can't be optimistic while on /v/. They read a " how to 4chan" article on Reddit. There's is no need for all this mouth flapping. It's anew Metroid. On 3DS. Period. Shut the fuck up.
>>
>>380523102
>No game in existence needs 2+ hours of cutscenes.
Depend of how long is the game.
>>
>>380504702
>Ruined the other side of MetroidVanias

Yeah man Castlevania is RUINED, it's done, it's toast.

Fuck off for real though, they made a couple of so-so games that a lot of people didn't like. Do you know who else did that? Every fucking game company including meme ones like FromSoftware.
>>
>>380523037

>One doesn't forbid the other. and one isn't forcibly in dtriment of the other.
Every cutscene in a game forces me to stop playing and watch it, and if I try to skip it, I'm treated to a lovely loading screen because they had to fit the graphics in and the voice acting. You know what would've been better? Firing the people who wrote the story and having a bigger budget for the game designers themselves. However it would work at Nintendo's department, that's less money going towards pretentious hollywood rejects, and more going towards gameplay.

>It still has excellent gameplay.
Then why even have the quick time events, or the story? Your "excellent gameplay" should hold up on its own.
>>
>>380523102
>And if Metroid 2 had difficulty modes, or if they reveal difficulty modes, you know what? I would drop half my complaints right here.
All metroid games since Prime 1 has got an hard mode. Even Other M had one.
>>
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>>380499652
CRINGE
>>
>>380523827
Not him, but are you implying Castlevania isn't a charred corpse?
>>
It feels good going to the Metroid Databse and seeing how lively everyone is there again. It feels like back in the early 2000s when we got nonstop 2D and 3D Metroid games. I'm so happy the series is back.
>>
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>>380523628
That's the design they ended up using for the game's release but the earlier concept art was full of clunk.
>>
>>380523102
There is literally nothing about the design, lore or universe that can be claimed as appealing to adults or anyone outside of the 5-13 age range. Why do you think all the dialogue is delivered in "totally rad!" slang? It's clearly made with an extremely tight demographic focus in mind compared to the average Nintendo title.
And even failing that your argument still falls apart since there is no easy mode in the game, thus disproving your "easy games are for kids" stance.
>>
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>>380523628
>not the true suit
Do you even metroid?
>>
>>380499652
I can't wait for the updated version of this when you idiots realize it's Metroid: Mirror of Fate.
>>
>>380523570
Why am I not allowed to criticize the series and offer insight into what could improve it?
>>
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>>380516474
Nintendo also supervised this gem. Look how that turned out.
>>
>>380524043
Oh, so my guess is that they thought Samus looked too much like a robot that it really made no sense for her to have such acrobatic grace so they made the final design resemble a suit that could give her such flexibility. I love looking at concept art of a game.
>>
>>380523827
I'm not going as Taliban as that guy, but Mercury stream and Sakamoto are not trustworthy developers right now, the half hour shown looks promising. But also confirmed checkpoints, teleports and brutally huge scanning ability. Which i don't like
>>
>>380520667
Just be happy metroid is alive my dude. Be a good goy like me and support the series
>>
>>380523649
>>380523670

>It doesn't forbid story and can even complement the game.
If you want story, have the gameplay be the narrator. You shouldn't need a cutscene for it. cinematics are crutches for people like David Cage who think games "need more art".

>I agree you shouldn't NEED cutscenes...but sometimes (extremely rarely) cutscenes are actually good in their own right. Bayonetta is one of those times.
I can't agree in the slightest. I would rather play Metroid Prime Pinball than touch Bayonetta, simply because of how cringeworthy she is.
>>
>>380522651
Can we please just lock ACfag up inside a box full of shmup games so that he never has to disturb the peace with autism fits and fidgets ever again?
>>
>>380524014
I hanged around the Database for a long time and I was there at ground zero when Other M destroyed the fanbase completely. Seeing any kind of real optimism among the majority of Metroid fans again feels good.
>>
>>380523903
>Every cutscene in a game forces me to stop playing and watch it, and if I try to skip it, I'm treated to a lovely loading screen because they had to fit the graphics in and the voice acting.
A game well designed has cutscen after intense fights, allowing you to breath. But at this point, you are complaining that a game doesn't cater to your personal tastes.
>You know what would've been better? Firing the people who wrote the story and having a bigger budget for the game designers themselves.
bad idea. pouring money into somthing doesn't nescessary make things better. Especially as most people work with engine.
Also, a lot of what define the quality of z game depend of the motivation of the dev tema and of the kind of game they want to make. their end goal of the kind of experience thzey wnat their game to have. Cutting off part doesn't nescessary improve the other as there is often synergy in game where the work of one improve the other.

>Then why even have the quick time events, or the story? Your "excellent gameplay" should hold up on its own.
Because there is no reason to forbid it. just because it can hold on its own doesn't mean it can't be complimented or improved by additional features and improve the atmosphere overall.

bread can nourrish a man, but Jam can make it better.
>>
>>380523949

Other M's hard mode was stupidly easy. It didn't fix the gameplay at all.
>>
>>380524707
She is NOT cringeworthy and Rodin is my waifu.
>>
>>380524317
Why when your "improvements" would harm it for the majority of those playing it?
>>
>>380524002
First off, there's been a SHIT TON of mediocre Castlevania games developed throughout the history of the series.

Second off, no, the series isn't fucking dead you retard. Do you honestly think we'll never see another good Castlevania game? If so you are dumb.
>>
>>380524317
you are, but the problem is you're pretty much saying that everyone is wrong and you're right, that your ideas are the only way to make the series good.
which as you can imagine gets pretty tiresome after a while since most of this comes down to personal preferance.
>>
>>380524073

>There is literally nothing about the design, lore or universe
Who the hell cares about any of those? if you care about gameplay, the game is fun.

>there is no easy mode in the game, thus disproving your "easy games are for kids" stance.
If you want to enjoy it, you get good. That's how things used to be. A game being too easy is a wasted purchase. but a game being hard is a night of learning and mastering skill.
>>
>>380522554
Barneyfag easily. He at least has all that anger and rage on his side. ACfag just strikes me as a simpering nu-male omega.
>>
>>380524707
>If you want story, have the gameplay be the narrator. You shouldn't need a cutscene for it.
>need.
There is that word again.
Just because you don't need something doesn't mean it should be orbidden. there is nothign wrong with adding cutscene if it complement the game well.

> cinematics are crutches for people like David Cage who think games "need more art"
Cutscen have always been part of videogame for a long time. for many having a cutscene constitute a reward, something you get for beating a boss for example.
>I would rather play Metroid Prime Pinball than touch Bayonetta, simply because of how cringeworthy she is.
And you are missing out on a good game because of your dogmatism.
>>
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>>380525069
>If you want to enjoy it, you get good. That's how things used to be. A game being too easy is a wasted purchase. but a game being hard is a night of learning and mastering skill.
>>
>>380525037
>retard thinks Konami is going to make good games that aren't literally copy pasted again
LOL
>>
>>380507668
It's hard to tell but does she still have the tubes on the side of her face like in
>>380509861
and
>>380521254
>>
>>380524906
The sad thing is that i believe those improvements are actually welcome by most but the most purist lovers of super Metroid and zero,
Look at some the recent beloved metroidvanias. Ori and the forest doesn't punish death at all, nor axiom verge
>>
>>380524906
But when your "improvements" go against the fans' wishes then you're literally playing the role of Bethesda being in charge of the Fallout franchise.
>>
>>380525298
What's it like to be this cynical? First off, you sound fat, you probably wouldn't hate life so much if you could get off your chair and go outside every once in a while.

Second off, you're probably hungry because mommy hasn't brought dinner to your room yet so you can hate video games on the internet.
>>
>>380524863
This. Evasion was broken as fuck. All I did was constantly tapping the D-Pad while shooting so when an enemy attacks, I end up evading while in the middle of shooting and kept doing it till the room was cleared.
>>
>>380525037
>Do you honestly think we'll never see another good Castlevania game?
Do you honestly think we'll every see another Castlevania game period? One that isn't a pachinko machine?
>>
>>380525663
Meant to reply to >>380524317
>>
>>380525661
>The sad thing is that i believe those improvements are actually welcome by most but the most purist lovers of super Metroid and zero
you'd be wrong. Many remember fondly the moment the Metroid saved samus's life.

Cutscene are just like everything else, they can be a good thing if not used in excess.

Going from an absolute to the other is not always a good thing.

Some people actually like nice cutscene in their game,and care about the lore and story.
>>
>>380525661
>Ori
>Axiom Verge
>"""beloved"""
Dark Souls is the most beloved sort-of Metroidvania in modern history, with Hollow Knight being the biggest actual metroidvania.
>>
>>380525902
>Castlevania
>One of the most popular and beloved series of all time
>DO YOU HONESTLY THINK WE'LL EVER SEE ANOTHER ONE!?!?!
>ONE THAT'S GOOD!?!?

Yes you fucking idiot.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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