Remember this?
>>380462498
Rising triggered people but ghost babel being top didn't?
>>380462498
It's amazing how shit /v/'s taste has become since then.
>>380462498
Well he's not wrong.
>>380462498
AND THEY RUN WHEN THE SUN COMES UP
>>380462498
Revengeances story and characters were cool and the gameplay was pretty good but the way it was put together just made me want to fucking kill myself
>kill 5 guys
>cutscene
>sneak through a corridor and kill 5 more guys
>cutscene
>go to the door to the next room
>dialogue that makes you stand there and listen while all you can do is walk around in circles waiting it to be over, or skip it and miss plot points
>cutscene
>miniboss that later becomes a normal enemy
>another dialogue that makes you stand there
>go through a corridor with no enemies in it
>dialogue
>go through a corridor with two enemies in it
>cutscene
>go through a room with no enemies in it
>cutscene
>go back through the room you were just in
>cutscene
>>380462907
the thing is besides the graphics babel was pretty good
>>380463974
I dunno sounds just like MGS4 to me
>>380463974
So Metal Gear Solid?
>>380463974
>trying to denounce mgr as a good mgs good by bringing up cutscene frequency
Youre right, it needs twice as many cutscenes to be a kojima game
>>380464230
Most other games in the series had long cutscenes with decent stretches of gameplay in between. MGR interrupted gameplay every 5 fucking minutes, tops, and it drove me fucking crazy.
Remember this epic moment, /v/ros?
>>380464673
>he says epic
>he says /v/ros
TOP LOL OP
TOP LOL!!!
>>380464673
>Finally in a ebin screencap
I'm so happy.