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Nintendo fucked up

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I can't believe they actually made a worse remake than Shadow Dragon. Could they actually fuck up a Genealogy remake, too?
>>
>>380451698
but it's fun
>>
>>380451698
The game is fine you fucking faggot.
>>
>>380452294
Videogames aren't about having fun
>>
>>380451698

I think its better than Shadow Dragon. The 3D models always looked kinda lifeless to me. In this, you have full blown (good) voice acting and a great soundtrack to boot.

Sure, the strategy aspect is a bit broken but so was the game this is a remake of. I appreciate the emphasis is placed on being faithful to the original.
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>>380451698
Yes. And Intelligent Systems made Echoes.
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>>380453801
>Sure, the strategy aspect is a bit broken but so was the game this is a remake of.

That doesn't make it acceptable you idiot.
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>>380453801
>Sure, the strategy aspect is a bit broken but so was the game this is a remake of
THE ENTIRE FUCKING POINT OF A REMAKE IS TO FIX WHATEVER PROBLEMS THE ORIGINAL HAD, NOT JUST LEAVE THEM THERE YOU FUCKING MORON
>>
>>380451698
This game is in no way worse than Shadow Dragon. SD and NW look like literal dogshit. SoV at least has Hidari and 3D models.
>>
>>380451698
Yeah but we hate Awakening and Fates, so it's okay that Echoes has trash gameplay. Best 3DS FE /v/ros.
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>>380454914
Are you mocking someone?
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>>380451698
After Conquest this was such a letdown.
>>
>>380451698
>muh maps fags still at it
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>>380451698
The only thing that could kill a Genealogy remake for me is removing the incest from the plot. Especially when it's just that fucking important to it.

If Arvis and Dierdre weren't half siblings then Julius wouldn't be able to become Loptyr's vessel.
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>>380455907
>Implying Echoes is some 9/10 masterpiece and the only problem is the maps
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>all the good va in echoes
>see fe warriors trailer
What the actual fuck?
>>
>>380457008
Echoes was done by 8-4. Warriors is probably being localized by Treehouse. Treehouse is way fucking worse at directing voice actors so even decent ones end up sounding like shit.
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>>380457305
But how the actual fuck do you fuck up so much?
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>>380451698
My problem with echoes is that it only had two difficulty option and that hard mode felt like normal and normal like easy. That already takes off a lot off replay ability but the dungeon concept characters and story were magnificent.
Also maps were a tired bit too unchallenging even the act 6 dungeon was a bit of a letdown.
solid 7/10
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>>380451698
All three remakes are great, go fuck yourself OP.
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>>380457816
>act 6 dungeon was a bit of a letdown.
>tfw went through whole dungeon and didn't know you could save in it
>died at the GcreationA
Did you go with merc cycles or something? Because I didn't use them and being caught with 2-3 units at the deeper levels was prety challenging.
>>
>even comparing shadow dragon with echoes

gtfo
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>>380458150
>Did you go with merc cycles or something?
No I couldn't be assed to train them up again.
My team
3 dread fighters (Jeese, Deen, Gray) Gray and Deen were Mvps always double critted grima with dodge.
3 Pegasus(Clair, Faye,Catria)
Alm
Celica
Mage (Tobin)
Bow knight (Kliff)
Having characters supporting each other gives you crucial buffs especially with hit and dodge
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>>380456369
There was implied necrophilia in Sacred Stones and that got away with an E rating. No reason Genealogy won't have the incest.
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>>380451698
SD haters need to fuck off or learn to enjoy a game for it's clichés, basicness and for the franchise the original started.

ISIS could've went down the improvement path but they kept the game the same, including its strengths and weaknesses that made the experience unique in the first place.
>>
Come on now, I think Echoes was mediocre shit but it was miles better than SD
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>>380455907
>muh maps

units, rules, and maps are literally the only things that make a strategy game

this is like responding to a shitty platformer with
>muh level design

or responding to a shitty shooter with
>muh guns
>>
>>380460991
>mechanics don't also make up gameplay
>dungeons don't also make up gameplay in this game's case
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>>380460163
>ISIS could've went down the improvement path but they kept the game the same, including its strengths and weaknesses that made the experience unique in the first place.

I would have preferred that they make a good game instead of making a badly designed one twice.
>>
I appreciate this not being a wifu simulator.
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>>380455907
>recycling maps
>in any way acceptable

they could shit out an awakening map to replace the blatantly obvious copypasta maps and it would be a massive improvement
>>
>>380451698
Well the maps aren't that interesting so you just blitzkrieg everything most of time.
And while in the previous entries you had to be clever in what you level, you can pretty much be OP in this game with minimal effort.
>Python snipe everything
>he does it
>alone
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>>380454668
Then how come there are always a bunch of people complaining when a remake isn't completely accurate to the original
>>
>>380461382
The only map I remember getting recycled was the mountain one with the mercenary coming towards you on the upper left.

What is this meme about recycling maps I hear?
>>
My biggest complaint is the world map, Don't know why there are enemies that move to you. You are moving the other party somewhere, when suddenly a paladin charges the other party, gets first turn and kills someone weak cause you couldn't setup your starting positions correctly. I got really fucking triggered when that happened the first time.

The map design is ok so far, even though some maps go full retard. I had to take a small break after I saw one of the desert fortress maps with the 10+ archers packed inside one small building. Most of the arts seems really bad and spells are balanced really weirdly.
>>
>>380461471
because most of the time they remake games that are already good and make those already good games worse

fire emblem 2 has a shitload of problems and they kept them all intact
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>>380461447
>Tobin excaliblasting everything until midgame
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>>380461175
I sure hope you're not implying either of those are good in Echoes.
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>>380461539
The Swamp map gets reused once too and pic related too if I recall correctly.
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>>380459607
Didn't he just talk to his dead wife off-screen? Kids probably wouldn't even pick that up
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>>380461885
You don't like the game because you don't have an open mind, I understand now.
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>>380461539
You need to pay more attention then.
>>
I wish the setting of the next FE is a little more modern, something like 14th or 15th century with crappy firearms. I'm sick of medieval fantasy.
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>>380461926
That map was definitely used more than once. It's used like three times. When you fight that group of archers and when you get to the level where Zeke is.
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>>380461926
>lets just let the enemy ai conga line itself to death
>in multiple maps
"strategy"
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>>380462090
Fuck off, you're just as bad as the fags that want a sci-fi Zelda.

Go play another series then.
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>>380462013
>being this delusional
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>>380461238
Thats when games get fucked up.

Authentic experience > convoluted improvements
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>>380461926
I think it's reused like five times at different points in the game for some reason. Like, jesus, you see that map so often that you really just would prefer to skip it when it appears.
>>
>Been having a blast with SoV
>Haven't had this much fun since PoR
Fuck you this is a fun game. The only real issue are the maps but I feel IS wanted to give as close to the original as possible while just adding minor QoL that the 3DS gave. And this honestly makes me excited about FE4 and 5.
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>>380451698

It's fine. You're wrong. Go to bed.
>>
>>380451698
What are you talking about it's one of my favorite games in the series
>>
I can't bring myself to play this again
>dungeons are boring and grindy
>every single map is a chockhold conga line of enemies running at you
>only route the enemy objectives
>MAGES ONLY HAVE 4 MOVE WHAT THE FUCK
the last time I had actual fun in fire emblem was sacred stones and path of radiance. Maybe its time to let go
>>
>>380462237
Nah. You're just as bad as people that say Zelda II is a bad game because it's not like a Link to the Past. I can enjoy Echoes for what it does different. Just because it's not like other FEs doesn't automatically make it bad. It's just a different take on the series and its staples.
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>>380462287
>me excited about FE4 and 5.
the director of the remakes team wants to do fe6 next though
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>>380457664
By being censorship and giving all your sjw friends voice acting jobs. Kidding but how do they fuck up.
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>>380462445
> shits on echoes
>likes its spiritual successor sacred stones
kys nigger
>>
>hey maybe they use the dungeon layout in clever ways for the encounters
>no its just a square meatgrinder arena for the enemy units, all cannon fodder
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>>380462528
That I'm not so excited about since I honestly feel FE6 is one of the worse ones. Since it's all just about protecting Roy to have him seize things and nothing else. FE2 might not be great but there's a lot of weirdness to it that makes me love it.
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>skip enemy turn
>suddenly sad music plays
>"Alm..where are you...?"
EVERY TIME
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>>380460163
They remade a game that was already remade and packaged in with a full sequel on the SNES, then remade the sequel half as a separate game with some actual effort put into it.

Shadow Dragon deserves all the fucking hate it gets. Zero effort put into a game that is visually ugly and on par with literally the worst, least advanced game of the series with what few new additions being downright baffling (new Gaiden maps only unlocked by killing multiple of your own characters).
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>>380462445
>>MAGES ONLY HAVE 4 MOVE WHAT THE FUCK

This is only a problem on swamp and desert maps. Magic is very powerful in this game so they needed to compensate for something.

>>380462672
Sacred Stones is plenty different from Echoes and Gaiden.
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>>380462460
Zelda 2 is a better game than both Echoes and Gaiden.

Being different doesn't mean it's automatically good and exempt from criticism.
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>>380462178
>that one time that the AI had stupidly strong units that could cross the river

Possibly THE most one-sided map in the game.
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>>380462991
Didn't bother to fix archers, they trivialize the late game so hard it's funny
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>>380461609
Pretty sure you're supposed to progress until you reach a village or fortification with one group then work with the other to get the next area. Being run into in castles you've taken should give you a huge advantage because the castle are shit to play against. Just don't let the enemy take your castle or you're going to repeat that map again.
>>
Genealogy had good enough gameplay to stand on it's own in a straight remake.

The worst thing they could do is butcher the story, because they can and will if this ever happens.
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>>380463305
That's what happens when you put a director in charge blinded by nostalgia.

Also the enemy variety in Echoes is terrible. Where are the Pegasus Knights? Where are the Mages? Where are the Clerics and Saints?
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>>380463405
If you are waiting in the Forest Village as Alm's team, the enemy paladins can camp right outside of it and will wait there the entire time.

They can get the first turn and move in, instantly killing a healer or mage because it doesn't give you the opportunity to leave people out of the battle party or even change the starting position.

That was far and away the most bullshit thing in this game I've seen, and I'm not even the same guy who was just complaining about it, I've just had this happen and it's fucking trash design in a game with permadeath.
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>>380463534
People complain about Genealogy's maps almost just as much as Gaiden's. /v/ will shit on a Genealogy remake too.
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>>380463534
Genealogy may have introduced :
> child units
> weapon triangle
> skills
>Holy Weapons /Royal Blood
> one of the best stories
but it has shitty piss easy giant maps
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>>380463827

Who the fuck cares what /v/ thinks?
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>>380463965
According to /v/ echoes is the best game since PoR.
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>>380463965
I care that the fanbase is turning into "muh maps, maps are the only thing that decide whether an FE is good or not"

Which is completely hypocritical considering how much the fans have shit on Shadow Dragon for years. That game has good maps but a lot of bad other aspects. Shouldn't it be considered good now if maps are all that matter?
>>
Is Genealogy worth playing or should I wait for a remake?
It seems really interesting
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>>380464216
>muh maps, maps are the only thing that decide whether an FE is good or not

No one thinks this.
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>>380464236

You'd be probably be waiting for that remake a while, considering Binding Blade is all but confirmed to be the next remake.
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>>380463827
>surprised that /v/ shits on anything and everything
People here are going to find new shit to bitch about even if they deliver some magical FE4 remake that fixes its issues.
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>>380464337

Conquest had some of the worst shit in FE, but god tier maps and everyone praises it as some FE savior
>>
Are the echoes DLC maps good?
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>>380464216
You do know you're just boiling shit down like a retard then, right? It's MUH GAMEPLAY if anything, you just want to say muh maps because that was the complaint against Awakening.

Shitty unit balance, bad enemy variety, bad map design, broken fucking terrain bonuses, lacking weapon variety, etc. etc.
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>>380463965
/v/ is never wrong. Fuck off back to plebbit if you think otherwise.
>>
>The village blondie's cleric job gets a wifi range healing spell early
>you get ANOTHER cleric with a just as wide teleport spell
>one of the other villagers gets EXCALIBUR right away as a mage
>a lightning sword just laying around randomly
>Steel bows aswell
>the first castle takeover gives you a free health restore shield
And then the game played itself
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>>380464561
only /vg/ rates conquest even reddit hates fates
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>>380464520
>There are multiple people on this board and they all have differing opinions

Wow, do you live in your mother's basement or something?

>>380464561
>Conquest had some of the worst shit in FE, but god tier maps and everyone praises it as some FE savior

No they don't. There are plenty of people on gamefaqs who shit on Fates any chance they get.

And it just so happens that gameplay in a video game is one of the most important things in determining whether people like a game or not.
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>>380464351
I'm sure they'll keep same turn fuck you get raped by wyvern reinforcements, keep Roy just as shitty and keep the retarded gaiden requirements to preserve the experience and /v/ will defend it.
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>>380464736
>even reddit hates fates
wtf I love fates now
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>>380464701
> get a dread fighter
gg
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>>380464561
Conquest delivered some of the best gameplay, which is far more important than a shit story.
>>
>fall for the dread fighter meme
>all of mine end up being shit
thanks /v/
>>
https://www.youtube.com/user/crashx500/videos

this guy nails every single criticism about Echoes
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>>380457008
Doesn't Warriors use the same VAs of Fates?
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>>380465321
Stop shilling your channel, faggot.
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>>380465240
>Dread Fighter Gray
>not the wrath of god itself sent from heaven to clean the human race
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>>380465240
just reloop bitch
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>>380464686
Only the Rise of the deliverance pack since they have actual objectives.
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>>380465385
not even him
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>Awakening gets rightfully shit on for having shit maps and being too easy
>Echoes gets a free pass for having even shittier maps and being even easier
>>
>>380465240
I just hate how the dread fighter looks. Sprite is all gay and hunched over or something, on the 3d model I don't like the thing on its back.

Myrm is most aesthetic.
>>
I think shadow Dragon was good and echoes is also good.
it didn't sell as much as awakening or fates but echoes is a much better game.
>>
>>380466174
But does that game have a big standard jrpg story featuring a MC with a harem, a heroine that's retarded, and ends with the party killing the god of the land?
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>>380466174
>Awakening has terrible characters, plot, art, mechanics, villains, and pandering shit
>Echoes has great characters, plot, art, mechanics, villains, and no pandering shit
Hmmm, truly makes you ponder.
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>Youtube shitters think Conquest is too difficult and unbalanced

Kek.
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>>380466526
DF's sprite looks like something out of a Kirby game.
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>>380466927
NTR pandering is the absolute worst of pandering and Echoes got FOUR cases of that.
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>>380466927
>Echoes
>great mechanics
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>>380466960
>these are "m-muh maps" Conquesthaters
LOL
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>>380466927
>Echoes
>great characters
>great plot
>>
>>380466960
Conquest i just a guesswork on what the gimmick will be this time, that and skipping dialogue as soon as you get out of the common route.
>>
>>380466927
>Echoes has great plot
https://www.youtube.com/watch?v=WrcEfxVkIR0
>>
>>380467261
Yes, it does. Dungeons, while not perfect, are really cool and offer a break in-between constant maps. Archers work better in this game than they have in any other game. Magic costing HP is a cool mechanic too and Mages in general are actually handled better than they were in Fates, where they were nerfed to near unusable status. Weapons unlocking combat arts is also a nice touch and Echoes has the best forging system in any of the games.
>>
>>380467549
You know Gaiden is Ghast's favorite FE, right? Also he made these kinds of jokey plot reviews for a bunch of the games.
>>
>>380467593
dungeons are the most tedious bullshit ever, jesus fucking christ you're stupid. The same enemies on the SAME maps using the SAME bumrush tactic EVERY TIME. Encounters were piss-fucking easy unless you get ganked by 3 squads at once, which you have no control over because the dungeon UI is fucking balls. The only good thing about dungeons is that they were short.

Whenever someone says they liked Dungeons in Echoes, I know not to take them seriously.
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>>380468143
Ah look, someone else who doesn't understand what kind of game Gaiden was. It's a JRPG/SRPG hybrid. Those are supposed to be the game's version of random encounters. The map isn't supposed to be anything special, you're just fighting enemies like you would in a JRPG and gaining exp. If you don't want to fight them, avoid them on the map or just form a defensive formation for two turns and retreat on the third. You probably didn't even do the latter because you're retarded and stuck to your ignorant notion that Echoes has no strategic merit.

Also I already said dungeons aren't perfect. I'm well aware they could use some work. The controls are ass and the layouts are wonky sometimes. But as a concept, I dig it a lot and wouldn't mind seeing it return in a future game only vastly improved. Also did you know they were originally going to put them in your precious Conquest? Bet you would be defending them if they were in there.
>>
>>380466927
>great characters
Because one dimensional barebones as fuck characters are great right? At least Fates and Awakening had supports and an actual story to flesh them out.

"""""""Classic"""""""" Fire Emblem was a mistake.
>>
The only think that gets me mad is that I was playing the game avoiding archers with my Pegasus Knight units, but when they attacked my PKs, it wasn't one-hit KO, not even effective against them.

What the fuck, the shield must be harder than brick.
>>
>>380468620
>At least Fates and Awakening had supports and an actual story to flesh them out
0/10 bait, my friend.
>>
>>380468603
>it's okay to be shit because they designed it to be shit
you're fucking braindead
>>
>>380468853
I thought you were actually going to respond with something meaningful, but instead you're just resorting to namecalling. I guess we're done here.
>>
>>380467593
>hallways with flat map encounters that can fuck you over if the game places two other squads close by
really understating that 'not perfect'

>magic costing hp is cool
you realize that's supposed to balance nobody having res right? it's not even a decent balance since you rarely ever need to use anything above a 4hp cost.

>grinding weapon skills is a good mechanic
>forging being a good mechanic ever

>>380468603
Gaiden was an aping of other Famicom RPGs at the time while tacking on tactics gameplay. it mixed poorly then and it mixes poorly now.
>>
>>380468750
Not an argument.
>>
>>380451698
I enjoyed it. The gameplay was far weaker than Fates, but the writing was far better. However unlike where Fates' writing was awful and the gameplay was great, Echoes' writing was great and the gameplay was just fine instead of awful. Fates' gameplay was really refined and fun, but the awful writing and lame characters alone made it impossible for me to complete it.
>>
>>380468750
You are the one baiting, idiot. Awakening had a great story, and the Fates' plot was top tier, especially the Revelations one, which masterfully tied up the game as a whole.
>>
>>380468991
It's a shitty mechanic implemented in a shitty way. There's nothing to discuss. Your entire argument is this: "Dungeons are shitty because they designed it that way." Who gives a fuck what they were trying to do? The end result is that it falls flat on its fucking face. People keep saying that Gaiden is a JRPG hybrid, as if that excuses all its fucking flaws. It fucking doesn't. It doesn't matter what creators INTEND to do; all that matters is WHAT THEY DO. Dungeons fucking sucked ass and maps fucking sucked ass, just because they were designed to suck ass doesn't fucking excuse it.

God you are fucking stupud
>>
>>380469476
No, you shut the fuck up. Dungeons are the best feature in this game and add depth to it. I'm sorry you are such a casual shithead.
>>
>>380469768
but Echoes is the most casual FE yet
>>
Echoes is very tiresome to play the second time around.
Discussion on the game in most places has basically stopped.
There is only one thing worse than a bad game, and that is a boring one and unfortunately Echoes is very boring.
>>
>>380469189
When do you ever have to grind weapon skills? They'll just unlock as you play through the game and it doesn't even take that long either.

>Gaiden was an aping of other Famicom RPGs at the time while tacking on tactics gameplay. it mixed poorly then and it mixes poorly now.
How is it any different from some of the other SRPGs that do that? In particular, Shining Force? I've played both and honestly the original Gaiden was at least better than the first Shining Force, but why does SF get praised while Gaiden doesn't?

>380469427
Doesn't even deserve a (You)

>>380469476
What is this "designed to suck ass" thing? You think developers purposefully make something to suck? They thought it was an interesting dynamic and I understand their vision because I see the merits in it as well as the negatives. I just don't think people like you should criticize the game if you don't fully understand the development philosophy behind it. That BlazingKnight youtuber linked above didn't even mention anything about it being a JRPG hyrbid which leads me to conclude he doesn't understand what the developers wanted to pull off with the game. If you don't understand that, you'll just call some things bad without actually understanding how they work.
>>
>Could they actually fuck up a Genealogy remake, too?

I have no idea what your asking here

Your problem with SD and Echoes is that it's too faithful, correct? Why would you be worried about Geneology? Everything after 4 holds up today if you don't change anything.

I'm not even a fan of 4's maps but I think you're being scared about nothing. If you like 4 and they did it faithfully like Echoes you'd like it, right?
>>
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>people still don't think Conquest is the greatest FE game ever made

Here's a snippet of the AI:

1. General moves into support range. He still isn't in attack range of Camilla, but this allows him to utilize attack stance.
2. Bow Knight moves to attack Camilla using General in attack stance. The arrow misses, but the General's support attack hits (this is VERY important).
3. Upon realizing Camilla survived an 84% OHKO, the Maid uses Freeze on her to lower her AVO for the next attack.
4. Paladin moves into melee range to attack Camilla, using the Bow Knight in #2 as a support partner. Notice the hit rates: 82% and 91% hit rates for lance/bow. Without Freeze, the hitrates would be 62% and 71%. Both attacks hit Camilla and kill her. Note that without the support attack from the General in #2, she would've lived.

In this single exchange, you have the AI utilizing bow advantage against archers, abusing attack stance three times (once with the General, twice with the bow knight), and dynamically using Freeze when a near-guaranteed hit failed - all with perfect sequencing. If any of the 4 steps were not done correctly, Camilla would've very likely survived.

Conquest is a fucking work of art.
>>
>>380470387
yeah okay, but the story is bad
>>
>>380470163
that's the fucking thing you goddamn retard. I knew perfectly well what the design philosophy was - that doesn't fucking excuse the end product. Nobody plans to design a shit game yet we have terrible, terrible bullshit like TORTanic, MN5, NMS, etc. - you think those creators set out to create catastrophic failures? Intent doesn't excuse failed products. You're defending the wrong aspect.

You're fucking stupid
>>
>>380470612
Nah, your brain is just too small to understand it
>>
>>380470387
I think everyone is aware that Conquest's gameplay, map design, and AI is some of the best in the series easily. Unless they're being contrarian, which seems to be a thing more and more recently.

>hurr its overrated

Conquest's story is pretty trash though. It's my favorite FE, but I think 5 and 9 are better games. If that makes sense.
>>
>>380470682
not an argument
>>
>>380470387
I really do love Conquest's gameplay and AI. It's all very admirable and enjoyable.


But the characters are mostly anime tropes or /v/irgin pandering in their worst forms and the story is a plothole-ridden mess. Unfortunately, that sort of thing tends to speak louder than the outstanding gameplay to me. It's hard for me to use even the great units if I don't actually give a shit about them.
>>
>>380470387
Thracia 776 has enemies that buy weapons from shops, take your babby AI elsewhere nuFE fag.
>>
>>380470387
it irks me that after refining the ai this much they regressed into bumrush ai with echoes. then again it's so shit mechanically i doubt good ai would be able to create anything close to that scenario
>>
>>380470995
This is what happens when autists screech about how awful paid up is every other post even though it was great in Fates.
>>
What did you guys think of magic costing HP as a mechanic? Would you like it to come back? I thought it added a fun amount of risk to things and it makes logical sense in-universe.
>>
>>380470995
They didn't regress though, they were going to put Fates AI into Echoes but changed it to Gaiden AI to be more faithful. FE Switch will probably have Fates AI.
>>
>>380471095
pair up still needs some work, specifically defense stance. i would be fine if they kept attack stance then replaced defense stance with rescue or halve the dual guard rate.
>>
>>380470387
The worst about this is ISIS won't put in the work to do this for the Switch title.
>>
>>380472041
Good. I hope to god Pair Up isn't in FE Switch. Yeah blah blah blah Conquest is the best thing ever, fuck you. Thracia and RD are still way better.
>>
>>380472210
Pair-up is good actually.
>>
>>380472210
They aren't.
>>
>>380472289
Changes the way you play too much. Also having a unit be your backpack is still too OP
>>
>>380472485
>Changes the way you play too much
Not true. It makes unit positioning the most important it's even been

>having a unit be your backpack is still too OP
True, but it's only broken on Lunatic mode chapter 20 and beyond because it's becomes a requirement.
>>
>>380470682
I agree with everything you just said.
>>
>>380473471
He didn't say anything to agree with in that post.
>>
>>380470972
this is actually hilarious
>>
>>380454668
So FF7's problem is that it was an RPG?
>>
>>380471262
They prove themselves more retarded with every decision I hear about them making.
>>
>>380451698
This game is great. Except for the swamp maps. Those are horseshit.
>>
>>380473981
The game probably would have been unbalanced with Fates AI honestly. It was made for Gaiden.
>>
>>380472886
Destroying a bunch of enemies by cleverly using Attack Stance will never not feel satisfying.
>>
>>380474179
wasn't*
>>
>>380454668
>they didn't fix any of Gaiden's problems
How to tell someone hasn't even played Gaiden and doesn't know what they're talking about.
>>
>>380474593
They didn't fix enough.
>>
>>380475482
They fixed enough to the point where Echoes is Gaiden with enough modern enhancements to not feel archaic to get into. Not every remake has the same design philosophy, why doesn't /v/ understand this? Some devs have their remakes change nearly everything for a completely different experience, others just modernize the game while keeping it mostly faithful. Obviously, IS did the latter. It's not a wrong way to remake a game, just one way. They wanted modern fans to experience Gaiden, that's all.
>>
The game is actually fine you fucking idiot.
>>
>>380474179

Maybe not if they put some fucking effort into what is allegedly a remake.
>>
>BAWWWWWWWWWW MUH WEAPON TRIANGLE
>>
>>380474040
A good portion of Celica's route is pretty frustrating to deal with. At least her units are overall better than Alm and better equipped to deal with the shit it throws at you.
>>
>>380477276
>m-m-m-muh s-story, fuck p-p-p-people who want strategy in a strategy game!
>>
>>380477545
>BAWWWWWWWWWWWWWW WHY DIDNT IS CHANGE THE GAME RADICALLY SO ITS NOTHING LIKE FE2
Thread posts: 166
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