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Xenoblade combat: That's fucking amazing.

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Thread replies: 442
Thread images: 89

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Artes are assigned to the button layout on the controller instead of a hotbar so it feels more like an action game like Tales of or something.

Why does no one care? This makes the combat 40% better and turns Xeno games into actual killer apps finally.
>>
Looks casualised
>>
Looks awful
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>>380442861
My main issue with the game so far is the generic artstyle and the awkward voice acting. The combat seems decent, although they implied that you need to constantly use arts to level them up and improve them, which could make the game more grindy than it should be.
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>>380443278
How?

>>380443296
How?

>>380443306
How is the art style generic?
>>
>>380442861
It looks pretty good. I especially love the blades, that alone might win me over
>>
>>380442861
Because what they showed is SLOW AS FUCK
https://www.youtube.com/watch?v=-3a579Y9FqA
>>
>>380443361
Don't respond to shitposters

And I think he means the character designs look generic, because they do. Environments are top-notch tho
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>>380442861
Played the new Tales of with that Velvet whore. Combat was a disaster, you have way too little stamina or whatever it's called and have to refill it all the time to do anything cool and the game is so piss easy, you literally never even have to look at the TV. Xenoblade is actually challenging at times.

Xenoblade's combat looks great now.
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>>380443426
Wow, it does look fucking boring.
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>>380443426
>E3 demo for journalists isn't hardcore

>>380443587
WOW. :D
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>>380443587
>"I watched a six minute video in one minute lele"
>>
I'm at least 80% more interested in this than I was in XCX. I loved Xenoblade Chronicles, but XCX was a pass for me. This one has me excited again.
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I already loved the fuck out of Xenoblade's combat and what they showed at the Treehouse was fucking amazing. I'm glad the environments are also extremely fucking beautiful and their are going to be a shit ton of new titans to go to. The only thing I'm not liking do far is the character designs, they don't really scream xeno at all.
>>
Looked slow as fuck and so far Im really disappointed.

It doesnt look better than XCX, the main character looks like a fucking retard, the voice acting was awful and the combat looked shit
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Kicking off their E3 with a niche jrpg series that hasn't broken a million yet was pretty ballsy. I'm glad that Takahashi found a supportive home, he deserves it.
>>
This game killed my hype.
Horrible dub, slow combat, lame story, anime design and cringey mc.
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>>380443610
>E3 demo for journalists isn't hardcore

It's not the fucking journos playing, it's the presenters, they could have showed off.
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Why would you pass on one of the most incredible, handcrafted open worlds ever designed?

I understand not being a fan of the rest.

>>380444107
>Treehouse
Even worse.
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>>380444106

A dumb looking kid's animu protag is at least 100% less "cringey" than your absolutely disgusting emo boys in all the Playstation JRPGs, whether it's KH, FF, Persona or whatever. Or those visual key fags in Tales of.

Ew.
>>
Why is it so fucking sloooooooow. It genuinely looks more boring than 1's combat.
>>
>>380442861
> so it feels more like an action game like Tales of or something.

That would be true if you could at least dodge attacks but you can't even do that.
>>
>>380442861
I think it looks really silly that the personas are just standing there most of the time.
That will take some time getting used to.

In reality I just wanted to actively play as the big tittied girl.
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>>380444314
Xenoblade 1 basically didn't even have a combat system until 20 hours in. All could do is run behind enemy and backstab it.

Keep shitposting, though. I'm sure some people won't realize you're a console warrior.
>>
>>380444107
If you played the original Xenoblade you would understand that the combat gets faster as you go on in the game as cool down time gets lower and you get more arts.
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Where do I riot to get the dual voice?
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>>380444471
Maybe they should show that off, because I love Chronicles and Chronicles X, but what they showed off so far looked like total aids
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Xenoblade combat is basically theg olden mean of action and turn-based combat.

>>380444360
You could kinda do this in Xenoblade X with some artes. And the "dodge" mechanics were absolutely awful in Tales of with horrible telegraphing.

JRPG developers apparently are too shit for action combat and turn-based is just turbo boring. Xenoblade is something in-between which is good.
>>
looks horrendous. glad it's not the only jrpg coming to the switch
>>
The trailer didnt do shit for me, but the demo looked really good. Not sure about it being deeper than XCX, though, that shit had just a lot of things working for it in terms of combat.
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>>380444540
Not the game's fault the Treehouse retard does nothing but run from fight to fight the whole time. JRPG combat just isn't very fun to watch in general.

>>380444637
Post a picture of your Switch, false flagging retard.
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>>380442861
>action game like Tales of or something
Is that a good thing? The first one managed to create an identity for itself, now it seems it will be just another RPG with nothing noteworthy
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>>380444540
The first 10 hours of Xenoblade Chronicles was like this dude? All of the ads had slow ass combat like now, it's an JRPG it's gonna ramp up as you go on. Generally almost nothing about Xenoblade Chronicles was fast paced except music.
>>
>>380444591
Its literally just mmo combat, down to enemies acting the air in front of you and still doing damage to you.
>>
i'd like to be excited for this but I played the original and dropped it in 5 hours because i hated the combat, and the combat in this game somehow looks worse
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>>380444306
Nah

NOBODY can defend this. The fact that you only mention FF or persona shit really reveals how much of a casualfag you are
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>>380444719
Tales of combat is trash but it's a decent direction if you do it right/better.

For example don't forge a dodging/parry mechanic if you are too retarded to design it properly.

Turn-based is still the worst cancer these days.
>>
>>380444723
Nah the first 10 hours of XBC was much faster. First of all you nearly oneshot fucking everything with Backstab and you had more then 3 buttons to press every 45 seconds
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>>380443361
The environments and monster designs are great as always. The characters are incredibly generic though, that combined with the voice-acting will make the story feel much less compelling.
>>
>>380444730
>enemies don't touch you and still hurt you
Wew, it's almost like in any strategy RPG or turn-based JRPG or, you know, card games which RPGs are based on.

Are you 12?

>I NEED MY 30 IFRAMES DODGES AND BUTTON MASHING À LA DARK SOULS IN EVERY GAME
>>
>>380444778
This design is so awful, at least the sword is good
>>
TAKE THEEEEEEEEEEEEEEEEEEES
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>>380444591
>JRPG developers apparently are too shit for action combat and turn-based is just turbo boring. Xenoblade is something in-between which is good.

Rof, VP and Grandia 3 exists
>>
>>380444778

This shit is almost as bad as that pizza cutter fuck from FFTA2. Why couldn't they just use the art designer from Gears? Those characters actually looked cool while being anime.
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>>380444778
Yah.

I'd even rather have Hey Arnold! looking protagonist than your gay Playstation emo boys which take themselves super seriously and look like aids ridden fags who straighten their hair twice a day.
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>>380444886
No I'm just saying don't try and liken it to an action game since that's somehow flying over your head
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>>380442861
The english voice acting in the trailer gave me cancer. I can't play this if the don't let me have japanese audio.
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>>380444434
Running behind enemies and backstabbing them is one more technique than what was showed off in this trailer, since they both have break -> topple combos.

>>380444471
And if you played X, you would understand that they managed to add more action to that system even in the early game via the soul voices but then this game goes backwards and reduces it again.
A series should get better with each new installment.
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>>380444778
Stop posting this goddamm version REEEEEE
Im not defending Rex tho
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>>380444778
This is Photoshop you fucking idiots.
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>>380444778
>>380444951
I'm just wondering... Do people who spam this art know he doesn't look like this in the game and it's probably just fucked up perspective in the art?
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>>380444816
There's no way to prove either argument,the original felt slow to me and I even had frame skipping.
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>>380445103
Yeah but they only made his feet bigger, everything else is just as retarded
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UI is way too fucking big, clearly designed for portable mode. There'd better be dual audio as well.
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>>380445037
>Running behind enemies and backstabbing them is one more technique than what was showed off in this trailer, since they both have break -> topple combos.
And why do you care when you know 100% you will have backstabs, sidestabs ande verything in Xebonlade and the presentation was just meh?

Autism?
>>
>>380445103
>the actual version is STILL dumb
>>380445101

wow
>>
>>380444778
even the color pallete is horrible.
blue + brown + gold? wtf
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>>380445114
He still has giant legs in this picture. He didn't skip leg day once.
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>>380444792
do you eve know what you are saying? This is more close to turn based games than Xenoblade 1 and Xenoblade X, in the first one combat was kinda there with just a bit of turn base attacks with backwards and side attacks, and in X they improved it by making you move around having more action. In 2 you just go back at doing the same things as the first one and making you rely on chain attacks that are more turn based oriented
They claim this as an improvement but I seriously doubt it
>>
>>380445114

It is not just the proportions, it is the general art style for the faces, the fucked up design of the clothing or armor or whatever the fuck that is supposed to be and the aesthetics overall. This is supposed to be one of the MAIN CHARACTERS and it looks like something Nomura drew while he was in grade school.
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>>380445101
>there will be optional clothes for him in game
>the only criticism Sony droney spammers have is nullified

>>380445171
UI is 100% customizable and clearly not final.
>>
>>380445114
Do these people even know you can change outfits in this game ?
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>>380442861
>Xenoblade combat
>fucking amazing

haaahahahahahhaahhahaah
>>
>>380442861
I never played 1 or X, but I'm hyped.
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>>380445279
Better than what Nomura draws now.

Nomura also works on Xenoblade 2, btw. I just hope it's nothing big.
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>>380445037
I didn't fucking play X, I had no interest in it, there's a reason this is called Xenoblade Chronicles 2 and not X2. It is quite clearly explained that this game is made to be more story focused and less gameplay focused.
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I'm not as excited for it as I was for XCX, but it still looks good. Going from the back of one giant Titan to another sounds interesting, wonder if there will be Titan versus Titan combat like when you controlled Mechonis in the first game. The character designs are questionable, main character's outfit looks fucking retarded. The game does have a more cartoonish and childish look to it, and not very xeno-ish. The enemy character with blue rose motif swords looked like some shit out of a Light Novel.

I'm sad no Pikmin 4.
>>
>>380445193
Why would you have a meh presentation?
If it gets good, why not show off the good part?

You know remember what the initial reveal of X combat was? It showed off both ground and mech combat and enemy dismemberment.

This shows... people attached by lines that might do something?
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>>380445295
is that confirmed or just an assumption
>>
>>380445319
>I'm 12 year old and I compare different genres

Even Xenoblade 1 already had better combat than most JRPGs which usually have awful combat that just exists to serve its purpose.

Then X had very decent combat for RPG standards and 2 looks a lot better by default due to button layouts.
>>
Is this actually coming to the west in 2017, or just Japan?
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>>380445439
Because it's Nintendo. Marketing and presentation is their biggest enemy they just can't overcome.
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>>380445287
>there will be optional clothes for him in game
doubt that will mean anything as all the character designs for xenoblade 2 are awful, not just rex's outfit
any alts will be just as bad
>>
>>380445518
japan 2017
west unconfirmed but likely late 2018
>>
>>380442861

Has it been confirmed that you can change all the parts of their outfits again?
>>
>>380445518
Here as well I believe. The Treehouse gameplay showoff had them say English Dub would be complete in 2 weeks
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>>380445037
Soul voices was the biggest garbage ever. Fumbiling through a menu to say something usually resulted in death
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>>380445439
>people attached by lines that might do something?
they carry out the chain attacks/special blade abilities
>>
>>380445459
>Even Xenoblade 1 already had better combat than most JRPGs which usually have awful combat that just exists to serve its purpose.
why are you blatantly shitposting? its obvious you don't even know anything about jrpgs
>>
>>380445518
E3, where the release date was given, is a western event.
And there was no "in Japan" caveat attached
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>>380445101
>>380445103
>>380445114
The lower half is still fucking retarded, his skin shouldn't be revealing and only makes his lower body look ridiculous. Even his ingame model still looks stupid as fuck. This has to be the worst armor set of 2017.
>>
>>380445572
>west unconfirmed but likely late 2018
Based on what?
>>
>>380445534
true, but they never do that with gameplay, if they show it they show everything
>>
>Entire video is some treehouse retard killing things with auto attacks to build up arts
>Fucks up in every opportunity to chain attack
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>>380445376
I will never understand how people can pay Nomura actual money.

>>380445547
No, no. Stop shitposting like a mentally retarded Sony fag now. Xenoblade X already had some amazing art design for side characters and people were just overly focussing on Lyn because autism. Side characters in Xenoblade 2 already look cool too.
>>
>>380445625
its nintendo, theyre absolute fucking retards with marketing/presenting info of any kind
>>
>>380445459
Nobody likes Xenoblade for its shitty combat system. It should of been an arpg inspired system like gears not mmo trash
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>>380445664
>Fucks up in every opportunity
Every gameplay preview played by media personnel ever
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>>380445627

That and the fucking triple Nomura belts along with that goofy scuba helmet for no reason.
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>>380445705
>Xenoblade X already had some amazing art design
Xenoblade Chronicles X and 2 don't have the same artists.
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>>380445287
>only criticism

How does outfits change the sameface? Not even the others had this problem. The 2d art and ingame model have disgusting sameface problem. Kyoani the video game.
>>
>>380445624
If you genuinely believe most RPGs, let alone JRPGs, have better combat than Xeno games, you are the one who knows nothing about RPGs. They always just have combat that's serving the purpose of simulating a shitty fight and dragging out the game.

Do you want me to make webms of Dragon Quest or Final Fantasy on PCSX2 right now? Or that new Tales of (I haven't touched again after getting to that beach village)? It's fucking 1/10 trash. We play RPGs because of the story and worlds.
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>>380445017
I was sorta on board until Rex shouted TAKE THIS
It's sad to think that XBC's Eng dub being so good was just an exception to the rule for JRPG localizations. Adam Howden knew how to fuckin' scream as Shulk.

https://www.youtube.com/watch?v=HNJRRR3jKcY
>>
The character design is simply atrocious. It makes me want to vomit. I loved XBC but this looks awful. The only thing I like about it so far is the zone design.
>>
>>380445602
uhh... what? What you just described isn;t a problem at all in the game because that's not how it worked?

You set up what soul voices you have access to before combat even begins.
Certain battle events (HP falling below a certain%, landing a crit, chaining an art, ect) trigger soul voice activation and then you use the corresponding art type to get the bonus.

There isn't "Fumbiling through a menu to say something"
>>
>>380445705
I bet you enjoyed the soundtrack as well haha. The only decent art design was environmental or enemy. All humans were essentially the same down syndrome
>>
>>380445873
XBC dub was so fucking good, its such a shame
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>>380445705
>Side characters in Xenoblade 2 already look cool too.

Ain't he just the one guy who is drawn by a different artist?
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>>380445787
I know.

>>380445918
Yes, haha. As I said, you're an average console warrior overly focussing on bad things. The city theme is trash but most tracks for the biomes around it were amazing and everyone agrees on this.
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https://www.youtube.com/watch?v=C7Z9fIbLf_c

There are a few worries I have about the game, mainly the story being too kiddy, but this music is fucking awesome.
>>
>>380445871
>They always just have combat that's serving the purpose of simulating a shitty fight and dragging out the game.

Sounds like you just you just described Xenoblades combat to me.
>>
>>380445918
Tanaka art has actual body features, in the face and body, it's your autism that doesn't let you see clearly and makes you mad at complex drawings
>>
>>380445981
I don't agree with it so you can't say that
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>>380445871
No, really, you obviously have no idea what you're talking about. You couldn't even name a couple of this group of "most jrpgs" if you tried.
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>>380445835
What sameface?

>people so assblasted again they just make up random bullshit

Xeno games literally always lead to more jealous fags than any other game on /v/. Honestly.
>>
>>380445981
>I know.
Then why are you trying to use Xenoblade Chronicles X character design to defend 2?
>>
>>380443306
You'll probably get dual audio, if the first Xenoblade is any indication.
>>
>>380446101
it's mostly underage in Xenoblade thread, I liked it better when it was teens who got mad at RPG
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>>380446078
You don't count.

>>380446091
So, you don't want me to make some AWESOME webms of those AWESOME JRPG combat? Not even Persona 4 on PCSX2? What abour WRPGs?

How about you just shut the fuck up?

At least Xenoblade combat never bites off more than it can chew and lets you move in real time and just works perfectly well without wasting your time like turn-based shit.
>>
Xenogears was anime too, thing is that anime has changed over the years, and JRPGs along with it.
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>>380446101
I'd guess it's literally the entire Final Fantasy fanbase who will forever raid Xeno threads.
>>
it's a diving gear for lore reasons aint gotta change shit
>>
>>380445871
Dragons dogma is the only rpg to have good character combat and is the only one that does large boss fights right
>>
>>380446423
Dragons Dogma has 2 button mash fest combat and is total dogshit.
>>
>>380444223
the worlds are the only good point about the games sadly
>>
>>380445167
>>380445194
>>380445627
I'm not defending the design, I just don't like people literally making stuff up to hate about the design. Admittedly though, it does looks kinda retarded.
>>
>>380446286
>So, you don't want me to make some AWESOME webms of those AWESOME JRPG combat? Not even Persona 4 on PCSX2? What abour WRPGs?
I don't see you actually providing examples, I see you deflecting.
Though you did bring up persona 4 which is funny - barring persona 4 (which is one of the worst of the series from a gameplay standpoint) smt and its spinoffs, all jrpgs, have amazing gameplay both real time and turn based. but im sorry, are they not part of your "most" jrpgs category?
>>
>>380444223
>Why would you pass on one of the most incredible, handcrafted open worlds ever designed?
i'd rather play the original or X and not deal with the rest of the bullshit in 2
>>
>>380446286
>At least Xenoblade combat never bites off more than it can chew and lets you move in real time and just works perfectly well without wasting your time like turn-based shit.
This so fucking much.

>>380446423
It's great for RPG combat but, seriously, Dragon's Dogma is hardly a RPG comparable with Xenoblade or even Witcher 3, and it really lacks enemy diversity (the bigger ones).
>>
>>380446101
This chick literally has the same face as the red girl, all the women look the same.

Even the 10 year old kid as the same facial structure.
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Why are there always so many trolls in Xenoblade threads? Complaints about the art are fair enough, I'm not that keen on it myself, but there's nothing to suggest it will be a bad game.
>>
>>380445871
>Or that new Tales of
You mean the one with better combat (and story, for that matter) than every Xeno game? Sure.
>>
>>380446684
>100% different face and a completely different anime trope as it seems by just looking at the face
>hurr, sameface

You are probably new to manga styles but you usually don't have that many options, it's mostly the eyes that help you distinguish anime faces and they both have completely different eyes and expression.
>>
>>380442861

>Ditrching the best combat system aka gambits for some generic floaty impactless action mmo system

40% my ass you tasteless pleb
>>
>>380446772
>but there's nothing to suggest it will be a bad game.

Except the incredibly short turn around time after X, especially considering that people from Monolith helped with BotW in the time between as well.

It looks like a rush job, totally phoned in.
>>
>>380446909
>gambits
Why even play a game that plays itself?
>>
>>380445762
This is so exciting
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>>380446036
The other composers did a great job in the first game and all but I wish Mitsuda does a little bit more for this than just one track.
>>
>>380446781
I played this game, it's fucking trash. There is no need to shill your shit here with cherry-picked videos. And all it proves is that it's 100% braindead, so piss easy you never have to look at the screen. Prses button, awesome (although it's not really awesome, just random flashy shit of 500 different moves without any character).

A game with level design this horrible of course can't have good combat, though. Only retards worked on it. And con't get me started on pointless, incosistent shit like pic related that was just thrown randomly.

If you like nu Tales of, you should definitely consider suicide.
>>
>>380446961
>Why even play a game that plays itself?
you mean xenoblade 2 where you just walk up to an enemy for autoattacks and wait for the meter to charge up to press one button to activate your special ability?
>>
>no mechs
>tales combat
>shit characters

Three strikes and you're out. Japan will lap it up too, so this is where Xeno dies.
>>
>>380445101
I barely noticed a difference. Glad theres different outfit options.
>>
>>380446584
https://www.youtube.com/watch?v=BcCvsjhYpTU

Most RPG combat is fucking trash, especially your autismo turn-based JRPGs. Period.
>>
>>380446681
Dragons dogma is a unfinished game that's why. And I'm only discussing the actual combat, not only can the player have varied moversets and skills he can actually approach bosses differently since you can actually climb on these fuckers or for someone round your size have your party members grab an enemy by the back so you can deal a finisher.

>>380446534
T.set game to easy and got killed by griffin
>>
>>380446781
Magilou is best lou
>>
>>380446937
>games are only good if they take 10 years to make like the masterpiece FF15
Okay. So there's still nothing to suggest it will be bad.
>>
the combat looks better than xcx and xc.
>>
>>380447123
why did you post a video of a good combat system to support your argument that most jrpgs have bad combat? i don't understand
>>
>>380447132
I played on Normal and Hardmode you retard. Fact is there are only a few skills actually worth using. Melee combat is completely boring, Sorcerer is the most fun but all you do is spam firewall or miasma on big enemies and everything dies
>>
>>380443426
Health sponge enemy design is the surest sign the developer doesn't know how to make engaging and balanced combat. Disgusting.
>>
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>>380446781
I will never understand what the point of Tales of games is.

>start game
>some medieval world with idols and visual kei guys
>game shitting on Christianity
>combat is basically just buttonmashing and ends before you can even understand what you are doing and apprently you don't have to understand a thing to win
>empty world where nothing moves and nothing is interactive
>not even good Sakamoto music like back in the day

Am I too old?
>>
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>>380442861
Amazing? Dunno. Can't say till I explore what it can offer.
But one thing for sure - it is much, much slower. Slow animations, no attack while moving, etc. Don't really feel good about that.
Also, seems that despite what Takahashi said - there is literally ZERO Xenoblade X influence
and this sucks balls
I think there is no even good equipment system.

I still looking forward for this game, but seems that X will stay as better game gameplay wise.
>>
>>380444061
Did XBX not break 1mill worldwide? Maybe my memory's failing me.
>>
>>380446810
>completely different eyes and expression.

Nope, different eye colour and that's it in this game. The placement and structure are all the same keep damage controlling. The previous games atleast the 2d art all the characters actually had different facial structures so there was barely a case for sameface. For these chicks and the kid just took one model and coloured each them up
>>
>>380447321
there is but in the fucking NPC when it goes back to a linear story, the official page says gameplay but I dunno
>>
>>380447008
Gameplay wise Berseria is definitely the best JRPGs we've seen in a long while. It's fast paced, the sub-systems are all useful and work together with each other, they cleaned up the input scheme on movement a lot, and the move assignment and general combo dynamics require a lot more planning ahead for how you plan to handle situations.

The blast and soul systems are complements to each other. Using your R2 break soul attack builds blast while using mystic artes or character switches builds soul. Generally beating up on enemies can steal soul from them as well whereas blast seems to build overwhelmingly slowly (or even not at all) if you don't spend soul. Some characters (most notably Velvet) seem to really get into a rhythm of alternating resources to always have something ready to spend whereas others (like Laphicet) are generally happier just stockpiling soul and relying heavily on normal artes. Starting with 3 soul can sometimes be a problem though; since soul is basically CC, you really want to hover at 4 or 5, but if the enemy group makes gaining more hard, your options narrow annoyingly.

Also co-op itself is very functional. Once you have multiple controllers on and connected, you can just turn characters to manual and use them directly. Unlike the previous few games, all players have equal access to all options.
>>
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>>380447372
I'm pretty sure it's around 860k.
No idea about e-shop sales.
>>
>>380447223
Because picking the same attacks from a command menu, then watching basically a cutscene, then picking the same attacks again, then watching the boss attack cutscene, then pressing the same attack again and watching a cutscene again is not good combat.

And that you sometimes have to heal a character or even... (oh wow...) BLOCK instead of attack, doesn't make it any deeper.
>>
>>380447501
>Because picking the same attacks from a command menu, then watching basically a cutscene, then picking the same attacks again, then watching the boss attack cutscene, then pressing the same attack again and watching a cutscene again is not good combat.
You literally just described Xenoblade 2's combat system.
>>
>>380444778
Why is he wearing two giant onaholes on his legs
Why does his vest extend several inches past his torso
Why is he wearing a onesie
What is the point of that arrow thing
Why are the onaholes connected to his belt
What the fuck is that thing on his back
>>
>>380446961

You imply having the needed ability but judging how you protect the new combat system, I highly doubt. Show me your vanilla fxII setup
>>
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>>380447312
>That confident/smug smile
>>
>>380447257
Yeah I'm not gonna believe your bullshit
>muh 2 button masher

You probably addee your friends on steam and hired their overleveled pawns for free and had them carry you.
>>
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>>380447462
I wanted good equipment system, aka Xenoblade X.
NPC as weapon maybe interesting to the point, but it certainly will be VERY limited in variety.
Design overall looks mediocre honestly. Should've hired Yanase Takayuki and whoever worked on other stuff in X again
>>
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>>380447067
Please don't insult Tales combat by comparing it to that garbage.
>>
>>380447574
>Why is he wearing two giant onaholes on his legs
because he was designed by hentai artist
>>
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>>380445873
>Confrontation with the Enemy playing
They couldn't have chosen a more fitting track. Shit really makes you feel for Shulk. XC2 may have a cringy dub but at least the soundtrack will deliver.
https://www.youtube.com/watch?v=NmXg-cU1NAw&t=13s
>>
>>380447501
>lol omg turn based combat? d00d this game is so dumb and easy ill just use plain attacks on everything and win lol
>wait wtf why did i lose
>wtf
>i keep losing
>wow this game is fucking bullshit what a shitty combat system i cant just spam basic attack to win fuck this
nice
>>
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>>380447679
I pirated the game and played offline.
Melee is literally just Gouge or Scarlett Kisses when you are on a monster and otherwise just run in circles and mash your AoE button unless you play Dagger.

Pic related, my meme repack I downloaded. The game is far too easy and combat is pretty fucking shit desu.
>>
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Funny to think how many shitposters in Xenoblade threads are Tales of fags, games literally made for 40 year old, fat women where every single character looks like a faggot (this is a boy) with long, straight hair or an idol.

>>380447464
>Gameplay wise Berseria is definitely the best JRPGs we've seen in a long while.
Please kill yourself.

The only gameplay you can find is in the combat. You can't even jump, the world is 100% non-interactive, you get blocked by everything, can't swim, can't do shit. it's still stuck in the fucking 90s. The ONLY thing it has going for it is combat, and its combat is fucking horrible. I LITERALLY play it on the highest difficulty and NEVER even have to look att he fucking monitor. I'm literally looking at the TV and watching some shows while fighting bosses. It's that most shallow piece of shit combat ever. Just spamming le awesome, flashy attacks.

>b-but you can curazy dodge and parry
Telegraphing is fucking shit, many attacks don't even really get telegraphed so it's usually better not doing this shit at all or spamming it. It feels completely unintuitive after a game with actually well done dodging and parrying mechanics. Don't bite off more than you can bite.
>>
>>380447682
Actually I'm not even talking about the blades, when they go into town you can clearly see the X influence
>>
>>380447684
Compare your webm to high level Zestiria/Berseria combat and tell me they're the same, I dare you.
>>
>>380447567
No, anon, I did not. There are no cutscenes. It's not turn-based. You can and HAVE to move. You'd know this if you had played Xenoblade and especially Xenoblade X. And you have to rely on a wide range of arts.
>>
>>380447882
Why would you lie on the internet like this?
>>
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Can't we just all agree that the Xenoblade 1 was meh but serviceable and the Xenoblade 2 combat is a decent improvement but not reinventing the wheel?
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>>380447935
oh, sorry, misread I guess.
Yeah, town seems big with a lot of interesting stuff going on.
But that's a bit too little so far. After all New LA in X is basically Colony 6 on steroids to some point.
I wonder what does that ??? tab in main menu for
>>
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>>380447464
>Gameplay wise Berseria is definitely the best JRPGs we've seen in a long while.
>>
>>380448148
No?
>>
>>380448148
dislike how weapons have to charge before you can switch to them
>>
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>>380448148
I agree. But that's the problem. Xenoblade 1 was servicable, Xenoblade 2 is clear improvement.
But Xenoblade X is better than both of those in ever aspect. So feels like major downgrade
>>
>>380448148
Yeah, nah. You're a faggot.
>>
>Action-based menus have been a thing for a while already
>Suddenly a really good one happens
>people are going to copy that idea.

You can just tell /v/ is going to be shitting on this type of UI sooner or later. I can feel it in my bones.
>>
>>380447871
Didn't even get to Gran Soren: confirmed.
>>
>>380447882
>it's the game's fault that I kept getting hit I-I swear!
Kek. Everything is telegraphed, Velvet has a super armor mode, Rokurou has a counter, git turducken gud.

BTW, actually Zestseria has one of the best worlds and story in the genre. You're introduced to the era of greek gods, through arrival of humanity, first shepherds (Siegfried was first Shepherd), civilizations rise and falls.
>>
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>>380442861
>Artes are assigned to the button layout on the controller instead of a hotbar so it feels more like an action game like Tales of or something.

This could be a comment about the plethora of Everquest/ WoW clones their superfluos gimnicks in combat, and how they make these games COMPLETELY different of Everquest/ WoW, and are actaul ARPGs that require skill and/ or tactics and are ACTUALLY FUN, instead of glorified Skinner boxes, spouted by a fanboy of such games who try to convince everyone to play the game so it doesn't die.

Considering Both Xeno games had ATROCIOUS combat (and story), which are also ironically similar to one from an Everquest/ WoW clone, and the fact the gameplay from this game looks JUST AS AWFUL as those examples, I guess is exactly that type of coment.
>>
>>380446365
Xeno actually has people who worled on pre ps1 final fantasies.

Plus xenogears was a pitch for ff7.
>>
>>380447979
No, anon, I did not.
Except you did.
>There are no cutscenes.
Watch yourself attack, watch an enemy attack, and be able to do nothing since you cant actually dodge attacks!
>It's not turn-based.
May as well be! You HAVE to sit and do nothing but autoattack to charge up your fancy sword arts, and as i said you can't dodge so you may as well walk away from the game while you wait!
>You can and HAVE to move.
you mean move right up next to an enemy and sit there forever? oh, maybe you can move next to its side instead! so riveting.
>And you have to rely on a wide range of arts.
Yes, that's why Xenoblade chronicles 2 limits you to exactly 4 arts per shitty blade spirit. So much choice! So much depth!

the combat system is not only shit but its casual garbage compared to the previous titles in the series. you must be a hell of a fanboy to defend this trash
>>
>>380448148
Having mechanics from Xenosaga isn't exactly reinventing
>>
>>380448324
I can't into Engirsh. X1 is servicable, X2 is improvement over X1 so far it seems. But X2 feels like downgrade after Xenoblade X
>>
>>380448346
Thats why I use spells you only get with high Vocation level, okay bro
>>
>>380444792
>Thank you, Jesus
>>
>>380448324
Wait how on earth was Xenoblade X's combat better than Xenoblade 1? It was awful, you just turn on overdrive and side slash and ghost factory and you're basically invincible. And skell combat is extremely boring
>>
>>380448590
stop projecting and being bad at videogames
>>
>>380448393
And just to add to this, the extra turn system ALONE from the smt series has more depth to it than the entirety of ANY of the xenoblade's combat systems. You're an idiot fanboy with shit taste and need to kill yourself immediately.
>>
>>380448748
Not him, but Skell combat was really shit and a huge disappointment for me. You just load yourself up with that massive blaster and everything dies.
Its been so long since I played I can't remember the weapons name.

I was also sad that there is no reason to use any mech besides the most expensive one. its just the best and pretty fucking ugly
>>
>>380448590
Better party member AI, easier to control party member AI, a lot more variety in building your character skillset which open up in the end ways to exploit game mechanics if you dig deep enough which is very satisfying, overall fast paced combat, etc
Getting back to Xenoblade Chronicles after that was terrible downgrade, AI was dumb, can't customize all that much, and everything is so fucking slow
>>
>MY JRPG IS BETTER THAN YOURS
Holy shit weebs chill the fuck down
>>
>no reason to use any mech besides the most expensive one
there is if you know how to play and what to equip
Also tell what enemies you used the Doll for, if you used it for small enemies all you say goes into the trash
>>
>>380448590
oh and Doll combat was ok, but I can agree that it was more of after thought.
Still X is best and only mech game which can give you that insane power up feel when you goes from 40-50 hours being on foot into the mech and you actually feel the power gap.
Shit was great.
I still wish it was more varied at places, but I really loved doll combat too
>>
>>380445440
in every xenoblade game you can change outfits that's 100% confirmed
>>
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>>380442861
>4 arte slots, slow and clunky, no aerial combat, no 60FPS
So it took them this long to barely catch up to 1995 Tales? When recent games like Vesperia PS3 and Xillia 2 have 16 arte slots, the latter game having weapon switching with entirely different movesets bringing the number of equippable artes up to 48:?

Man Xenofags really are cucked.
>>
>>380449048
No him but i did cause sometime it fun slaughtering small enemies.
>>
>>380449093
I think there's a fair chance there's no outfit customization
>>
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Anyone have the suspicious feeling that if this game/series was multiplatform there would be less trolls?
>>
>>380449048
Nigga I finished the game easily with all 4 squad members in the fat mech. All just equipped with the big shoulder blaster and everything just died.

There is nothing more to Skell combat. Dont try to overcomplicate things when its so easy
>>
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>>380443426
>Tank takes aggro while you just stand there pressing buttons

It's like an MMO without all the fun.
>>
>>380449135
Why are you talking in a thread of a game you don't even like?
>>
>>380443426
That does look pretty slow and boring but too be fair that player is only using auto attack most of the time.
What I mostly hate is moving cancels your auto attack now.
>>
>>380448218
Well then fuck you? Its combat is better than your favourite JRPG, by far probably.

You are right, this is way more fun.
>>
>>380449240
that's okay but all the trash that thinks doll combat was bad is because they didn't do what the game told them and didn't use it for the big enemies, instead they just went on killing small enemies that your party on foot can deal just fine
>>
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>>380449291
>I finished the game easily
You finished story chapters. He talks about real bossfights.
>>
>>380448864
>I was also sad that there is no reason to use any mech besides the most expensive one. its just the best and pretty fucking ugly

Except one of the medium skells, Lailah, is the best because it's overdrive gives it health regen and full status immunity.
>>
>>380448393
>Watch yourself attack, watch an enemy attack, and be able to do nothing since you cant actually dodge attacks!
You are comparing short attacks that are basically comparable with attacks in action games or Tales of with literal mini cutscenes where you actually can't do anything.

And even while attacking you can still navigate and plan your next move or whatever Xenoblade 2 adds.

Not reading rest of shitpost.
>>
>>380449249
Why?
You will loot items that give nice stats and you'll put them on your character, like in xenoblade and xenoblade x.
>>
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>>380449274
no. That would cause a fucking shitposting disaster and that lvl of shitposting is something I don't want to see.
>>
>>380449405
Nigga you are fucking retarded. Nobody uses their mech to kill the small shit
>>
>>380449135
>>380448358
>>380447464
Please stop bringing up this Tales of trash.

Here, just made this. I haven't played for months because the game is so trash (just look at this generic level design and Tales of "puzzle" [what happened to the funny Tales of Symphina puzzles?], WTF?).

This is intense difficulty.

I have no clue what I'm doing. I'm looking at my TV.

When I begin hammering buttons, it looks like I'm a super pro but I have no clue, it's just very flashy.

It's a shit game and anti-fun.
>>
>>380449510
>You are comparing short attacks that are basically comparable with attacks in action games or Tales of with literal mini cutscenes where you actually can't do anything.
except autoattacks in xenoblade chronicles 2 are literally just mini cutscenes. you can't even move without interrupting them and you need them to charge up your shitty arts, so you have no choice but to sit and watch

>And even while attacking you can still navigate and plan your next move or whatever Xenoblade 2 adds.
as previously mentioned no, you can't "navigate", and why can't you plan your next move during turns in a turn based rpg exactly?
just admit you have immense shit taste as well as no idea what you're talking about
>>
>>380449423
I had 100% completion on 4 of 5 continents before I got bored. So can we all please stop pretending that the Chronicles X combat is hard or deep?
>>
>>380449749
>When I begin hammering buttons, it looks like I'm a super pro
maybe to yourself but literally anyone else can see how garbage you are
>>
>>380449728
prove me wrong then, tell me about what enemies you killed with your Mech, I assume you explored and did the sidequests right?
>>
>>380449757
>except autoattacks in xenoblade chronicles 2 are literally just mini cutscenes.

No, they are not. Shut the fuck up, you retarded autist.

You are basically like this Destiny Twitch streamer cuck who only says nonsense but can't stop doing it so dumb people believe he makes a point.

I just told you how it's not a cutscene and how the gameplay is still intact; you can still nagivate through your artes, look where your comrades are and what they do, plan your next move. And again, no single art in the games are as long as those fucking "mini cutscenes" in turn-based games after every single turn.

Picking the same attacks from a command menu, then watching basically a cutscene, then picking the same attacks again, then watching the boss attack cutscene, then pressing the same attack again and watching a cutscene again.
They are pure fucking garbage and a waste of time. And I pretty much wrapped up the entire gameplay already:

Don't treat me like I never played those shit games. I even like some of them, but certainly not because of the combat. To "spice" things up games like FFX even added fucking random casino mini games to the combat, that's how shit they are.
>>
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>>380449968
>he is garbage
>can still easily get through a mid-story dungeon on the hardest of six difficulty levels without looking at the TV

This doesn't say as much about as him as it does about the game, just fyi.
>>
>>380449749
No it doesn't, that's like saying doing the square autocombo in a fighting game makes you look pro.

Nice overleveled webm. Enemies in Berseria kill you in ~1-2 hits on that difficulty at average levels.
>>
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Loving how these threads are no longer people arguing about either the original or X is better, but now rather Tales of is better than them all. What's next, console wars shitposting?
>>
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>>380450228
It was a joke, anon.

I haven't played for like a year and I'm shit at the game. That's the point. That's how easy and shallow the gameplay is.

And if you think I'm overleveled that can't be my fault since I try to avoid as many fights as I can. Another reason why this game is trash, I guess.
>>
>>380450192
I mean that's pretty doable in XC as well
>>
>>380450192
Most JRPGs, including all Xeno games, are trivialized by grinding. At least in Berseria you have to go out of your way, in Xenoblade you get overleveled by doing the fucking sidequests.
>>
ALRIGHT LADS THIS IS GETTING RETARDED POST YOUR SONGFU https://www.youtube.com/watch?v=6Dy74NOzcS8
>>
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>>380450239
It's funny because Tales of games are 1/10 games since Symphonia and Abyss.

>>380450386
Not really and there are high level enemies you can't even kill everywhere. You literally have to stealth your way through the game in X. Don't talk about games you never played.
>>
>>380450073
>no dude they're totally not cutscenes, i mean you can watch what's happening on screen while their animation happens and think about what you'll do next!!
truly riveting argument, faggot.
>Picking the same attacks from a command menu, then watching basically a cutscene, then picking the same attacks again, then watching the boss attack cutscene, then pressing the same attack again and watching a cutscene again.
the fact you keep using this argument is proof you never actually played a turn based jrpg in your life. Yeah fag, I'm sure you actually beat a boss in anything only using 1 command over and over. I bet your dad works for nintendo too.
Press Turn system from the SMT series and its spinoffs alone has more depth than anything from Xenoshit Chronicles 2. This isn't even opinion, it's fact.
>>
>>380450386
If you do a lot of sidequests yes.
The game gave you too much xp i agree but if you're some levels below a boss you will struggle.
>>
>>380450510
Do I really have to make a webm of a JRPG of your liking in PCSX2 now just as I made a Tales of webm five minutes ago?

Do we really have to go through this?

Stop wasting our time.

Now I bet you never killed any high level monster in Xenoblade X with a good Overdrive set.
>>
>>380450507
I've played XC and X and in XC it would be pretty easy to win against some mooks by using auto-attacks alone
>>
>>380450239
Imagine if X2 splits the fanbase even more so people start argue which of the 3 is better.
>>
>>380450616
Hey stop responding to that dude he's obviously shitposting
>>
>>380445873
It's still the fuck ups at NoA doing the localization isn't it?

I guess their takeaway was people liked the accents, not that people liked good actors doing the voices.
>>
>>380450398
They fixed that in X too
>>
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>>380450634
So we have another Zelda and Metroid and Sonybros don't even have to do anything because Nintenfags kill themselves on a daily basis whly Sonybros are happy with their annual movie games.

Welcome to /v/.
>>
>>380450616
>Do I really have to make a webm of a JRPG of your liking in PCSX2 now just as I made a Tales of webm five minutes ago?
Sure, go ahead and make a boss fight webm from Nocturne. Show me how good you do just spamming basic attacks.
>>
>>380450374
>And if you think I'm overleveled
You clearly are. This is what the game looks like when you avoid fights (on Hard, not even Intense): https://www.youtube.com/watch?v=-yN2uKpSRqw

Note how quickly their health goes down, how Laphicet's passive buffs keep them alive, the character switching to reset health//SC, and having to actually coordinate combos.


>380450607
Exactly, the game overlevels you by doing the sidequests they throw at you. It's absolute shit deisgn.
>>
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>>380450725
I just realized you can't say Sonybros anymore.

Jesus, mods.
>>
>>380450616
Stop deflecting the argument knowing for a fact it's the same casual garbage as long as you just "think" about what to do next while animation plays.

Go and play DDS2 and show me you can beat the slug boss spamming the same attacks like this casual game
>>
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>>380450634
If that does happen these threads will be like pre E3 2017 Metroid threads or in other words totally unbearable. The most horrifying thing is that I can see that happening.
>>
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>>380451067
>>
>>380442861
Please explain to me how going from 8 Arts being usable at a time down to 3 is an improvement in any way. I didn't even like the combat in XC to begin with so it's astounding to me that they're actually making it even worse.
>>
>>380451208
You can switch between art sets, anon. And other things we don't know yet.
>>
>>380450772
I mean, it overlevel only if you're doing every sidequest between each chapter.
I was underleveled against the final boss but I did some sidequests and never rushed the game.
>>
>>380450073
You haven't even watched a video of the gameplay for the game you're defending, have you?
https://www.youtube.com/watch?v=-3a579Y9FqA
This was linked earlier in the thread. Go on, watch it. Watch as the player literally just stands around watching autoattacks, never threatened by the damge sponge boss, never having to do anything except MAYBE use an ability every 15 seconds when it charges up.
This is what you are defending.
>>
>>380444532
Buy the Japanese version
>>
>>380451307
That still doesn't seem like an improvement to me.
>>
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>Xenofags still this assmad
XCX is shit. XBC is shit. XB2 will be shit. Fucking kill yourselves
>>
It's shit mate end of discussion
>>
>>380451141
Metroid threads were only unbearable because of Other M.
The bait was to call out the Prime series for not doing something exactly the way Super did it, like the lack of Speed Booster, and then say Other M is good because it had that.

Boom, instant shit storm, and it worked EVERY time.
>>
>>380451551
don't you have fishing in VR to attend, FFXV-kun?
People talk about jRPGs with actual battle system here, shoo shoo.
https://www.youtube.com/watch?v=-__Av27A3tY&feature=youtu.be
>>
>>380451473
You have 3 sets of 3 arts which are tied to weapons which each also have a special art tied to it. So in effect you have 9 arts + 3 special.

The big takeaway is that since they're tied to face buttons now, they're way more quickly accessible instead of the old problem of having to frantically cycle through the horizontal arts palette.
>>
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>>380451749
Except you objectively do far more in FFXV than any Xeno game from attack combos with directoinal inputs, warpstrikes, warps, aerial combat, dodges, blocks, aerial dodges, hit recoveries, attack cancelling through blink dodge, aerial combat, parries, counters, magic, armiger, linkstrikes, blindsides, techs, weapon switching with actual variety in combat through weapon types and royal arms, and with far more enemy variety too.

XCX is fucking trash, fuck off Xenofag.
>>
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>>380451551
>FFXV-kun
>>
>>380451936
no one cares about your Early Access final fantasy game "hold attack button to win". Go play XII Zodiac Age when it will be released to actually see what gameplay in games look like
>>
>>380451454
I can't read jap
>>
>>380446781
>story
Not a single Tales game had better story than the Xeno series.
>>
>>380451936
>FFXV
>praising the combat
>ever
You mean the game I never died once in 30+ hours and got so fucking bored of its senseless button spam?

The setting is cool, but cmon. You have your head up your ass if you think it is even an okay combat system.
>>
>>380445017
the console isn't region locked. just get the japanese game.

you can read japanese, right?
>>
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>>380452434
Yeah anon, meaningless religious references and heavy-handed pretension with nothing of any human, emotional or social value is much more mature than a character focused story about family, loss and revenge.
>>
>>380449749
>gate closed
>window pops up and tells you to hit crystal thing in room you already traversed to open it
>backtrack
>hit crystal
>gate is open

Is video game design regressing?

This makes me realize we should treat Zelda and EAD better.
>>
>>380452898
>>
>>380452813
Well, yes.

And there is (anti) Christianity propaganda shit in every single Tales of game, literally stabbing an ebil church official in your picture.
>>
>>380452898
>Is video game design regressing?
Webm related? Zelda hasn't had good dungeons since Stone Tower Temple. The """"dungeons""""" in Botw were short, easy, simplistic and easily cheesed by the Rito power. Glorified shrines at best.
>>
At first I thought that the combat looked like casual shit when you only had like 3 arts, they even say that they streamlined it.

However, it seems like you will be swapping around with three blades during combat, so you'll have around 9 arts in total. That's one extra art compared to XCX.

That, along with how the combo stuff seemed to work, makes it look like it will probably be the best combat so far for the xenoblade series. I'm also a sucker for collecting creatures for battles, so the concept of blades is great.
>>
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>>380452898
>>380453007
Looking back, botw dungeons werent so bad isnt it?
>>
I don't really mind the graphic or the character design, just give me a good lore, story and gameplay just like the original xenoblade, which is probably my most favorite game last gen

xenoblade chronicle X while outstanding is lacking on the lore and world building, for me it's the most important thing, one of the reason for the succes of titles such as Witcher 3 that sold more than 25 millions, was because people are in love with it's lore
>>
>>380445101
This is the first time I've seen an anime character design and thought it looked ugly and I've seen some shit, but usually it takes a while for me to notice, but here it's so blatantly obvious.
I hope the other outfits have different silhouettes and overall designs.
The ones in XC just had different colors but the silhouettes were mostly the same.

>>380445705
This guy looks alright though, looks like he might be interesting.
>>
>>380452813
So that confirms that you never played a xeno game.
>>
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>>380453121
>Well, yes.
Maybe if you're an angsty teenager who thinks showing a cross here or there, quoting the bible at arbitrary times and focusing morbidly on the self and self-pity in a mordant and messy flagellating masturbation ritual that served to do absolutely nothing of any human value for its audience makes you a master of psychology, faith and the human condition, you'd probably like Xeno games. Leave the games with good writing, like Tales of Berseria, to the adults.
>>
>>380453270
And looks like the blade types give you boots like auto-attack speed and such
>>
>>380445705
shulk?
>>
>>380453314
>lore and world building
it had shitload of that tho, via sidequests and random talks/texts, what it lacked it very strong main story
>>
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>>380446334
The difference is that Xenogears looked like a high quality 90s OVA, not a generic 90s adventures series.

And this is the problem with XC2, it doesn't look like the best of its era, it looks like a generic LN adaption.
>>
>>380453490
Now you are literally spouting buzzwords. And you're proving to all that you never touched a single xeno game
>>
>>380453848
I've played Xenogears all the way through as an adult. It plays like exactly what it is: a B-list FF spinoff that literally got rushed out the door unfinished. The platforming aspects and combat gimmicks pale in comparison to Super Mario RPG, a game Square developed several years earlier. The pacing is terrible even before the infamous second disc (at which point, if anything, it actually gets better). The level/world design is as linear and restrictive as anything released during that era.

Yet weebs play it up as some masterpiece because of regurgitated basic concepts of Freud and Jung. If you do any reading beyond the English 1A level you can see how jumbled, messy and intellectually shallow the whole thing is.
>>
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>>380451936
>comes into a Xenoblade thread
>tells Xenofag to fuck off
>>
>>380442861
looks like ass to be completely honest with you nigga. mmo combat is fucking awful. adding tales mechanics to mmo combat is even worse.
>>
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>>380452434
Tales of Berseria was an extremely pleasant surprise. It still had the solid characters, character dynamics, and fun combat like the other entries, but also had a good story reminiscent of Berserk, that didn't lean heavily on anime bs. Despite its length, it maintained a brisk narrative pace for almost the entirety of its duration (the beginning goes on for a little long), contains more than a few emotional moments (two of which even made me misty-eyed), and managed to communicate a nearly identical message as Persona 5's, but through a tighter story with greater emotional heft. It is that rare JRPG - rare game - that ticks every box. It even passes my own personal test for story quality - "can I reference this story's narrative elements and their execution in conversation with a non-gamer layman without sounding like an idiot."
>>
>>380444061
XC2 has a lot of potential on Switch.
Bigger audience than Wii U, holiday season release, more core audience than Wii, and Smash bros marketing.
2 million lifetime is within the realm of possibility I feel.
>>
>>380448324
saved
>>
>>380451936
>XVfag is still posting
I thought you killed yourself after how bad XV ended up.
>>
>>380454726
nah, he is still in every ffxv thread posting about how game great was and how much better it will be after all planned updates
>>
I hope when they said they were going to mainly be polishing the game from now on they really polish how the art style looks. Everything besides that looks better than the original in my opinion.
>>
>>380454000
It's no masterpiece but story and lore is a step above the entire tales series. Gears talks every single theme that the tales series has been doing this past years and handles them better. Family, politics, religion, racism and other stuff that looks like you skipped entirely. But coming from a shitposter I expected no less
>>
>>380442861
hybrid action rpg systems need to die. The only thing they are doing is make you wish you were in full control
>>
Did they confirm having different armor visuals like the other games? Cause I could deal with the anime style if I at least know the protagonist's armor isn't ever going to look like that when I play it.
>>
Takahashi:

>“I feel as though Xenoblade 1 and 2 are connected and linked in the sense that they're linear and story-driven games, whereas Xenoblade Chronicles X was more focused on open world and exploration, and maybe an online aspect. I feel like I'd like to continue to create games separating those two aspects out.”

>"I feel like I'd like to continue to create games separating those two aspects out.”

X2 is coming boys. Let the kiddies have their fun. The superior game is coming.
>>
>>380455107
hybrid systems are the future, obviously they're still in an early stage since there's barely been development with them, but they potentially offer a wider range of gameplay possibilities if developed further.
>>
>>380455357
>not likeing both
>>
>>380455323
No XC2 has no armor customization.
>>
>>380455357
That actually sounds like a really good plan. Fans of the original and X can be happy now.
>not liking both
>>
>>380455357
source? I really want Takahashi to not forget about all the ambition he had when doing Xenogears
>>
>>380455580
Source?
>>
>>380455580
Source?
>>
>>380455660
http://www.ign.com/articles/2017/06/14/e3-2017-xenoblade-chronicles-2-is-more-than-a-simple-sequel
>>
>>380455527
This
XC and XCX are truly masterpieces.
I'm glad that XC2 is integrating some improvements XCX made, such as larger open spaces and more wildlife that doesn't aggro on you instantly. Hopefully XCX2 will be more story focused than XCX with your character being the protagonist next time, fully voiced (such as having one female and one male VA for the custom character), and more cutscenes for the main quest (though not as much as XC), along with a longer main quest in general.
>>
Talesfag sucesfully erradicated /v/oys, good job. Now to the real thread
My xenogame > Your xenogame
No pls
>>
>>380455664
>>380455728
Watch the stream lads, the menu system only displays artwork, you weapon basically summpons a new character, but there is no equipment.
>>
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>>380455357
>Xenoblade becomes a key Nintendo franchise
>For the next twenty years we'll have an undercurrent of autistic screaming from retarded fanboys who can't appreciate both styles
You niggers are worse than Metroid fans.
>>
>>380455660
>Takahashi to not forget about all the ambition he had when doing Xenogears
that has long since died, he no longer is planning on the 6 game spanning epic saga.
Anyway that segment came from the 40 minute video nintendo put out showcasing XC2.
He says this within the first six or so minutes of it.
>>
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>>380442861
so there's only 4 available arts at a time? what the fuck?
>>
>>380453178
Maybe, but it's still better comparing to much of the competition. Comparing BotW Divine Beasts to dungeons in previous Zelda games then yeah, they compare poorly.
>>
>>380455879
someone hasn't read the Iwata Asks interview or the XCX secret files.
>>
>>380455974
It's been a while since I looked into Takahashi's words on gears to be honest with you.
But last I remember hearing he had given up on the dream because he got shafted twice.
>>
>>380442861
>the waifu is a support character

into the trash it goes
>>
-Each Driver can have 3 Blades tied to them at a time.

-Each Blade grants access to 3 Arts when equipped, and one special Art based on their element.

-Battles start with all Arts of the equipped Blade uncharged, and the unequipped Blades in cooldown.

-Arts are charged by auto attacking enemies.

-The special Art is charged by using Arts.

-Blades charge up with time.

-The Blade you switch out enters cooldown before it can be switched back in.

-The Blade you switch in has their Arts charged and ready to use.

-The special Art can be charged threefold for extra power.

-Using special Arts of different elements one after another in conjunction with allies can inflict status effects on the enemy.

You can customize every single party member to different roles so that makes it a step above XCX since almost all your teams member shared almost the same arts with your character and between themselves
>>
>>380455879
>that has long since died, he no longer is planning on the 6 game spanning epic saga.
That's what you think
But in 30 years when XC9 comes out
Then his master plan will be revealed and he'll retire, finally being able to rest in peace knowing he delivered true kino in video game form.
>>
>>380442861
Looks like something that'll be a slog early game but really pickup mid to late game.
>>
>>380456172
His partnership with Nintendo has been very promising. The way I see it and probably Nintendo see it:

XC sequel has more mainstream appeal, so releasing it first will bring a larger audience to the system first.

Then release the more niche XCX so you convince the smaller but more hardcore audience to Nintendo, while baiting the user who bought one on brand value.

That way the developer can have creative freedom and bring in money. Afterall, the whole reason Takahsho was shafted was because Xenosaga/Xenogears was too niche to generate sales for Namco/Square Enix. I feel this is why he remains motivated.
>>
>>380456286
how can you say that when both are meant to be played differently? In X you could go solo or get help from the other divisions, the division system was part of the gameplay and story so I don't know how you could miss it
>>
anything about the lore?
enemies look like the ones in XC and everyone lives on titans again just like in XC, but now there are more
>>
>>380442861

This Xenoblade 2 game looks like a title you'd find hidden in the PS Store for the Vita, alongside other B-tier weeb games.
>>
>>380456436
That is literally every Xeno game ever. It's actually incredible that Takahashi doesn't let his old habits die
>>
>>380455928
4 arts per Blade, 3 Blades. Switching between them gives 12 total.
>>
>>380456646
I like it that way
games lately love to blow their entire hand at you in first few hours
>>
>>380456809
Gaming journalism, and early reviews are the reason this is the norm. Which is sad really.
>>
>>380456620
ok
>>
>>380456552
Then XC2 really needs to sell, and it seems like an uphill battle if this thread is anything to go by.
>>
>>380456770
is that only for the kid? what about when controlling other characters?
>>
>>380445762
Okay, so her ass could use some additions, but it really isn't that bad.
>>
>>380442861
Is this the worst showing this E3?

Literally nobody ITT has anything positive to say about it.

Do we have another Color Splash/Fedforce/SF0 on our hands?

>>380456620
It looks like something you'd find in a bargain bin. Seriously I've never seen a game get so universally hated on /v/. Already a critical flop.

RIP Xeno
>>
>>380450634
It will, cuase this happens for literally any series that isn't Kirby.
Smashfags can't get along at all
Soulsfags can't get along
Metroidfags cant even look each other in the eye without wanting to kill one another

Why would this be any different?
>>
>>380456286
you forgot

-everything starts on a really fucking long cooldown and you can't do anything except autoattack for the first 30 seconds

literally just start the battle with the skills for your currently equipped blade ready to use and the fights improve significantly.

The worst part of all this is going to be that you can't even oneshot weaker monsters with a single skill while travelling through lower leveled areas. Things that would take one skill in .5 seconds to kill are going to take 10 autoattacks and 10 seconds of your time instead.
>>
>>380456965
Nah, you are ignoring the Japanese audience. This game isn't really catered to the west, Takahahashi did that intentionally. He mentioned in Iwata ask interview that most Japanese games are given funding based on their performance in Japan first, then the west. People don't have to like the game to buy it, they just need the brand value bait. And with Smash, emulation and the last previous titles, they garnered a lot of attention.
>>
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>>380443361
>How is the art style generic?

Really? You are going to act ignorant when it's blatantly obvious the characters look like generic anime characters?
>>
>>380454726
He's very resilient. He got BTFO three days ago by some KHfags and basically started shitposting for 12 straight hours. It was hilarious.
>>
>>380457063
See
>>380456286
>>
>>380443531
I think you only played ToB for about 5 minutes, and on easy
>>
>>380442861
Framerate looked bad during that clip.
>>
>>380457196
I love both
>>
>>380456552
>being this delusional
Takahashi completely sold out to the isekai LN audience. Sorry buddy.

>>380455876
>enjoying Xeno Art Online
You've officially contributed to the death of this series.

>>380455357
>story-driven
Oh boy I can't wait for the generic power of friendship story in XB2! Thanks you totally convinced us that this game isn't a total bust!
>>
>>380457290
The character faces are generic and some of the characters are generic, but the world, enemies, environments, and other characters are very creative.
And honestly I'm glad the faces are generic. Beats looking at a potato like every other Xeno game.
>>
>>380453274
People just wanted "traditional dungeons" with "traditional items" and dungeons that take more than 2 hours to complete. Complaints were essentially about wanting more of the same.
>>
>>380457196
It's completely justified here because it was made apparent that Takahashi wants to alienate as much of his long-time fans as possible. Just look at the fucking characters designs!
>>
>>380457627
>enemies
you know they are reused from the first right? nothing creative
>>
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this game looks massive
>>
>>380457778
You can stop shitposting m8.
>>
>>380457290
>implying every single anime character doesn't look the same

is this your first time dealing with anime characters or what
>>
>>380457778
See? I knew Takahashi fucking sold out.

Sorry, bro, been a fan since Xenogears, but I'm afraid Imma have to boycott this one. Just looks like the most atrocious thing this year, and this is the same year that gave us Mass Effect Andromeda!
>>
>>380444778
I guarantee you there will be a Shulk costume for scanning the Shulk amiibo. Screencap this post.
>>
>>380457864
dumb nigger, I was calling you out on saying the enemies were creative when they are being reused
>>
>>380457540
Anon, just read the interviews. XCX2 is happening. There is a reason XC2 is coming out in 2017. And it's gonna be 100% Sci-fi mecha goodness. Have faith anon, with traditional Xeno themes
>>
>>380442861
The Blades just standing around during combat looks really dumb. I get that they will do something when you activate the special artes, but just standing around for 90% of the rest of battle looks like shit.
>>
>>380458010
And Final Fantasy uses the same enemies as well from game to game but we rarely complain there because "muh nostalgic cactuar". Bite me
>>
>>380457778
Shouldn't we see more of the enemies first before we say anything?
>>
>>380458252
yes
>>
>>380452813
>more mature than a character focused story about family, loss and revenge.

So you never played XBC? Good to know you're just shitposting.
>>
>>380457778
Is that such a bad thing? Lots of series reuse enemies. Final Fantasy and Dragon Quest do it. It's a way of making the games feel connected.
>>
>>380458106
Enemy designs in general m8.
You can't dispute the creativity of the world and weapons though, nor the environments, ships etc.
>>
>>380458010
>See? I knew Takahashi fucking sold out.
Yeah, anon, they totally reusing Wii assets, sure.
>boycott
buzzword, no one ever boycotts anything
>I'm fan since Xenogears
and as usual, people who proclaim themselves as "fans" are usually the dumbest ones around
>>
>>380458156
>making a sequel to a game that flopped worldwide
Nah fuck off. Actual Xeno died and was replaced with an isekai LN lookalike. And it looks atrocious.

Will probably sell the best of all the Xeno games because more uguu is better.
>>
>>380458434
I don't see it in a bad way
>>380458438
Of course not, why do you think I only pointed out enemies
You fucking people I swear
>>
>>380458396

"Your blade... it did not cut deep enough."
>>
>>380458516
But anon, XCX sold more than Bayonetta 2, and that's getting a sequel.
>>
>>380458516
XV fag even if XC2's story is true kino you'd still claim FFXV was way better and the best game of all time.
>>
>>380458516
>oh no, someone actually gives money to this person to make something, after he got booted from square
>it's something I not like
>THE FRANCHISE IS DEAD
>>
>>380456286
>12 Arts can be switched throughout battle

I have no gripes with the game, just wish you had a grace period of a few seconds to switch your initial blade at the start of a battle.
>>
>>380446772
the games popular ever since shulk got in smash and people enjoyed "im really feeling it" happens to every game enjoy
>>
>>380458802
>someone actually gives money to this person to make purely kiddie shit, after he got booted from square
FTFY
>>
>>380451936
>>380454000

>he thinks Xenoblade games are part of some imaginary "Xeno" series

The Xenoblade series was going to be called Monado but was changed for marketing. It's time to let go of your headcanon.
>>
>>380458516
Anon, to make a giant open world Sci-fi megcha rpg with religious overtones, required funding from drones who buy linear story driven shonen jrpgs.

Once he acquires the funding, he will begin work on his Magnum Opus.
>>
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>>380457627
>potato
> like every other Xeno game
Anon, you haven't played many Xeno games have you?
>>
>>380446772
>but there's nothing to suggest it will be a bad game.
Look at the fucking battles. Notice how slow they go. Also the artstyle alone confirms that this will have a generic LN adaptation plot. That much we can all agree on.

XB2 belongs in bargain bins. And trash bins.
>>
>>380459070
>kiddie
artstyle is shit, sure. Still not related to writing at all.
Unless you count XCX as kiddie as well. I guess you never did Hope's questline.
also
New games I have mixed feelings about is miles better than no new games at all. So suck it.
>>
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>>380459070
You clearly never played these games yet you still come here to talk shit and spout buzzwords. Why do you even bother this much?
>>
>>380457540
>Xeno Art Online
you should probably stop using this, it lets people know who you are when you post.
>>
>>380454000
Maybe because Xenogears WAS prototype FF7, but was dumbed down to cater to filth.
>>
>>380457918
not him, but there are character designers who make distinct looking work in the anime medium.
Kenichi Yoshida for example has a very western influence in his work reminiscent of 1980s-1990s Disney cartoons.
>>
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>>380459343
I wanna upgrade her Grungust
>>
>>380459274
Don't bother explaining to that guy, he's obviously a shitposter or an underage child.
>>
Im honestly worried, as Im probably among the few who was really looking forward to XCX2 as well. The "mmo-bar" never bothered me either.

Music shown so far gets top grades though:
https://www.youtube.com/watch?v=zr13inZ_2R0
>>
>>380459493
>but was dumbed down to cater to filth.
FFVII wasn't dumbed down, it still carries heavy similarities to gears.
It's only real story changes were the smaller setting and being more streamlined.
>>
>>380442861
Looks shit. Still waiting for pokemon to rebuy a switch.
>>
>>380452119
>yrw Xenoblade Chronicles X had way more unique enemies than FFXV
>>
>>380459260
>Spoiling the game in the title
WHAT WERE THEY THINKING
https://www.youtube.com/watch?v=qcflgnLmgms
>>
>>380442861
The demo made it look like every enemy was a goddamn boss fight with those HP pools, most likely underleveled or something though, the blade thing is neat and there seems to be a shitton of them to find, but not feeling the art style of the characters, the environment looks ok still the nice same scale and scope but it's a little off artstyle wise.
>>
>>380443375
Its literally Guilty Crown: the game. I expect it to be just as shit story wise. Would be glad to be wrong but the turn around for this game is happening way to fast.
>>
>>380442861
no dual-audio, Nintendo is insane
>>
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Why the hate for the art direction? IMO it's reminiscent of XSI and that is okay in my book.
>>
>>380460431
If Zelda has dual audio then this game will get it eventually.
>>
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>>380442861
>tfw no Xenoblade Chronicles X sequel
I just wanted a non-shit story and improved skell combat, why did they kill the project instead?
>>
>>380460572
the only art reminiscent of Xenosaga is Xenosaga II and III, look up the artists
>>
>>380460283
>Guilty Crown: the game
>Rex becomes hitler
>Every blade is judged by the usefulness of its Arts
>Those who aren't get thrown off the continent
That's not a bad idea honestly
>>
>>380443912
It's not as if OG Blade's designs were Xeno either.
>>
>>380460678
shitload of games never got dual audio, FE, XCX, etc
NoA doesn't care
and, sadly, dual audio feature don't impact sales as much
>>
>>380460702
Read the thread and watch interviews dumbass
>>380455357
>>
>>380460831
You can always download the Japanese version, some Switch games have English options in their Japanese counterparts so you can probably avoid NoA's shit.
>>
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>>380461260
>Hidden English options like Disgaea 5 Complete
>>
>>380461260
>some
there are really way too little of those to have much of a hope: Zelda (which didn't really let you choose audio and text separated before that dlc), Disgaea 5 (which already had western release and always had audio options), I am Setsuna - already old release
maybe few more, but it's not really something to hope for
and English Asia releases are usually only Bamco's thing...
>>
>>380461521
All switch game till now are same for all Regions.

The system just tweak the language for your current options if available. Even that bike witch Kusoge had english options.

Also switch is region free, there is zero excuse.
>>
>>380462095
>The system just tweak the language for your current options if available
the problem that language can be tied to system language even if game will have Eng and JP audio on cartridge.
I mean sure, importing is easier now. But too early to be happy. Game can be just JP only in JP and that's it.
Or you won't be able to separate Eng text and JP audio as you couldn't in Zelda.
>>
>>380455357
>“I feel as though Xenoblade 1 and 2 are connected and linked in the sense that they're linear and story-driven game

Xenoblade was story driven?

Wat? The story was the shallowest crap imaginable
>>
>>380462394
Games being same for all regions means that retards can't pull "Muh Censorship" card. Mostly because if NoA ever touches it means that gooks will be affected too.

But yeah its something.
>>
>>380442861
ARE YOU FUCKING SHITTING ME?

IT'S EXTREMELY CASUALIZED. INSTEAD OF REFINING AND IMPROVING SYSTEMS, IT'S EVEN SIMPLER AND SHITTIER THAN IT WAS IN XENOBLADE CHRONICLES 1.

REEEEEEEEEEEEEEEEEEEE
>>
>>380462647
Wrong thread m8, the MH thread is 2 blocks below
>>
>>380462642
Eh, I still think changes will happen here and there, cause this sounds too good to be true.
We just need more raw data and examples before saying that stuff is the same.
>>
>>380444723
>it's gonna ramp up as you go on
YOU CAN'T RAMP UP IF THERE'S ONLY FOUR FUCKING SKILL SLOTS TO WORK WITH AND SOUL VOICES ARE BASICALLY TOTALLY NEUTERED.

THEY FUCKING -RUINED- IT.
>>
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>>380462820
>Cutting down the number of skills available at one time by half
>Not casualized
>>
New non-shitposting thread:

>>380460774
>>380460774
>>380460774
>>
>>380457290
Then say character design and not art style.

Characters are hit and miss as always with Xeno.
>>
>>380463008
You do know that swapping blades is done by tapping a direction on the dpad, happens immediately mid-battle, and changes all your available arts, right? And you have 3 Blades each with 3 Arts, along with special arts.

You literally have more arts available at one time now, and get to any of them within 1-2 button presses instead of scrolling from one end of the menu to the other out of 8.
>>
>>380463421
>You do know that swapping blades is done by tapping a direction on the dpad, happens immediately mid-battle, and changes all your available arts, right?
No, and one of the things I said as I was raging about the casualization is that if we could swap between sets of 4, things would be less cancerous.

It's still a filth tier change, but I guess the game isn't ruined anymore.
>>
>>380463421
These swaps also have massive cooldowns
>>
>>380463176
>new
>still 100 posts left here
anon wtf are you doin
also main hero still looks like shit
>>
>>380442861
Main character looks dumb imo
>>
>>380442861
Game isn't eve close to out let alone it bring a killer app, at the moment X is still far more attractive
>>
>>380447312
Tales used to be good. It went to shit since Xillia. Tales of Destiny will always be my favorite.
>>
Someone who is defending this game just post some good combat so I know whether to buy this or not. I got a Switch and I want more stuff for it.
>>
>>380464456
Watch the treehouse presentation. The guy playing sucks though and misses a lot of shit
>>
>>380464456
Just pirate Xenoblade Chronicles, emulate it, whatever
you'll get general idea how combat works tho XC2 certainly will be different a bit, but base seem the same.
>>
>Xenoblade thread
>thread devolves into compare it with every single other j-rpg

Why are sony bros so jealous?
>>
>>380464956
dunno, why you try to start console war bullshit?
>>
>>380464956
If I wanted to play Neptunia I would play Neptunia

This isn't Xeno, this is garbage
>>
>>380465146
>I can't see past artstyle
I mean character artstyle is shit but come on now anon
>>
>>380443361
Less artes available at any one time to make management simpler. Character is slow when moving in battle.
>>
>>380465128
Am I? I've seen a lot of posts calling it shit and comparing it with Tales of Berseria and FFXV (come the fuck on) Just pointing out the obvious, if it triggers you you're roach.
>>
>>380464456
I'm not one of the ones who are defending it but here is the gameplay, hope you enjoy auto attacks
https://youtu.be/NfGk6VMcJsw?t=32m10s
>>
I dropped in and out of the Treehouse footage. Do we know if there's any way to gain access to more than four moves at a given time? If pressing ZL or something toggled another four set of moves then I'd probably get a Switch for it, but only managing four just seems so boring.
>>
>>380465497
>FFXV
it's just FFXV-kun being himself, pay him no mind. No one sane thinks that FFXV is good.
>tales of
dunno, most comparisons because muh artsyle, aside of that it doesn't really has anything to do with console wars.
>>
>>380465337
I'm sorry but I'm judging the game on what has been presented to us

And so far the high point of the game are the tits on Pyra, with a bland generic story intro
>>
>>380465146
Cute/fuckable anime characters > "unique" ugly characters

I'll take the anime artstyle in XC2 over the ugly faces of XC and XCX any day, the game still feels the same, just because the characters are now anime doesn't transform the game into a stupid VN with shitty linear dungeons like Neptunia.
>>
>>380465536
Guess I'll just wait for mario, hopefully smash, pokemon, and metroid then...
>>
>>380465652
>And so far the high point of the game are the tits on Pyra, with a bland generic story intro

And with the fantastic open world and gameplay from the Xenoblade saga, duh. Now the game is good plus it has anime tits, why complain.
>>
>>380465536
There's been auto attacks since Xenoblade 1. Have you played the game?
>>
>>380465843
People shitting on Xenoblade 2 haven't even played the rest of the saga, why bother.
>>
>>380465652
You wanted more focused singleplayer experience, like Xenoblade Chronicles was? With less spoilers in trailers? You get it. So far premise seems kinda regular, not that different from first game?
Too early too judge. Tho it never stops from shitposting.
Again I'm here mostly for gameplay and exploration, I don't give much crap about story and artstyle of characters.
Gameplay seems worse than X, but not as bad as other modern jRPG so not a huge deal. Locations seems okay so far.
>>
>>380465843
take a look at how the arts recharge
>>
>>380465828
>And with the fantastic open world

It's literally a more generic Bionis setting

>gameplay

Is somehow even slower then X, which is a feat in and of itself.

Are you really excited to stand still while you auto-attack as the rest of your AI controlled party does the work for you?
>>
>>380465828

The background may be interesting, but let's not pretend traversal in Xenoblade 1 was anything special or that loot was at all well-implemented, or that the side quests weren't shit.
>>
>>380460283
>implying its not going to be Made in Abyss: the game

Rex's (dog name) and Reg's (dog name) designs even resemble each other.
>>
>>380466152
>It's literally a more generic Bionis setting
that's just one biome tho
it's like judging whole Chronicles by starting area as well
>>
>>380447186

This, ffxv was hot fucking garbage in comparison to xc AND xcx.
>>
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>>380466265
Forgot image
>>
>>380466152
You're backpedaling though, you said "If I wanted to play Neptunia I would play Neptunia". Now you're just making assumptions, like "the world is generic" when we have barely see one place.

Also I don't know what makes you think the game is slow, it looks the same to me but now using arts is way faster.
>>
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>>380465392
>y-you can't influence this at all throughout the game
>TRUST ME
>combat will 100% stay the way it is in the first 30 minutes of the game, there is no other way

God, kill yourself.
>>
>>380465643
Yes, you can swap from one set of arts to another.
>>
You know a game looks good when the haters don't know what the fuck they're talking about, it happens every time.
>>
I never understand why you retards have such a hard on for xeno games. The stories are always trash and the combat is laughably bad
>>
I miss potatoes
>>
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Once fucking again.

If this was not made by Nintendo and called "Blade of Giants" or something everyone would be trashing it.

Horrible designs.
Slow and dull combat.
Generic as fuck.
>>
>action combat that is more boring tha true turnbased combat

Modern Final Fantasy was a mistake.
>>
>>380467114
It's not because of Nintendo.

It's because Xenobalde Chronicles 1 and X were fantastic games and this one has the same vibes.

I don't mind the characters, they were awful in 1 and X and this time at least they're cute and Pyra is hot af. I don't know why you think the combat is slow though. And what exacly is generic about it? The music is great, the enviroments are amazing (like always in this franchise).

Just like we expect FF to be bad because every game in the past decade has been shit, we expect XB to be good because until now they have done no wrong.
>>
>>380467114
No, people are liking it because it's made by Takahashi and the rest of Monolith Soft.

Get the fuck out, you've probably never even heard of the Xeno games.
>>
>>380467114
Congratulation anon! You made a most generic bait you can do, now don't forget to report to your mother that you posted it again and god some (You)s
Now excuse me, I have like 15 fucking different consoles to play games on cause I'm bloody idort as any sane fucking person you little shit. Fuck off with your console war arguments
>>
>>380466861
I think this is a pretty smart way of simplifying the combat without dumbing it down.
Have less cluttered artes pallet but allow on the fly blade switching to keep the number of artes roughly the same. Also solves the problem of being forced into one character archetype per battle that happened in XB1 now that I think about it.
>>
>>380467114

>If this was not made by Monolith Soft and called "Blade of Giants" or something everyone would be trashing it.

fixd

in this case we have the precedence of it being off the backs of Xenoblade 1 and X you dill
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