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What went wrong?

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Thread replies: 68
Thread images: 7

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What went wrong?
>>
You wanted to play the contrarian.
>>
Female mayor.
>>
They didn't release it two years ago.
>>
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NOTHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIING
>>
Open world meme hits again. Also Nintendo is getting lazier.
>>
>>380324476
muh 3000 different moves that you don't ever need to use
>>
>>380325278
64 and Sunshine both had open worlds
Fuck off.
>>
>>380325514
When did you ever, ever need to use the breakdance kick or kick-hop in 64? I bet most people playing don't even know that they can be done.

Hell, when did you ever need to use the water-powered belly slide in Sunshine?
>>
>>380325686
64 and sunshine also had gameplay and level design. Odyssey has neither.
>>
>>380325686
No, they didn't. And neither does Odyssey.
I swear, you faggots and your buzzwords...
>>
>>380324476
Literally nothing so far
>>
>>380325746
That's my point, genius.
>>
>>380326110
So, your point is that the moveset suggests the game will be similar to SM64?

We should be so lucky.
>>
>>380324476
Nothing so far, looking great.
>>
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>>380324476
The trailer showed the same 3D linear gameplay like Super Mario 3D World but with goofy costumes
>>
Nothing. Looks cool, and that song is catchy.
>>
>>380324476
Pee your pants
>>
Nothing went wrong. They took their idea of suits themed after animals/enemies and expanded it to everything in the level. That sounds like a great idea to me.
>>
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>>380324476
All according to plan!
>>
What the hell is your guys' problem? The game ain't even finished yet and you're all throwing around these stupid accusations.
>>
>>380324476
Hub world is boring.
>>
>>380326552
???

??????

Check the treehouse stream
>>
>>380327121
There's a hub world?
>>
>>380324476
(You)
>>
Are we just gonna ignore that the game LOOKS like shit. Both Sunshine and Galaxy looked incredible for their hardware, even 3D World was visually pleasing - this looks like a fucking fan game.
>>
>>380327050

wheredoyouthinkweare.jpg
>>
>>380327050
/v/
>>
>>380325890
(You)

Spend it wisely
>>
>>380327379
I love how you switch faggots have to play every shit game from Nintendo now cause that's the only way you can justify your purchase.
>>
It's going to be so good no video game can ever top it. It's all downhill from here.
>>
>>380327289
Only the city looks iffy, the rest look fucking great. Some parts of the city looks great too
>>
@380327551
You aren't even trying now, sorry you don't get a pity (You) from me this time
>>
>>380324476
Nothing yet.
>>
>>380324476
>real people instead of cartoons in a mario game
>real life dinosaurs instead of yoshis
>mario's hat is literally the most broken power up in all games. Allowing you to take control of enemies? Who thought that was a good idea
>mexican stereotypes
>trying to cram a million worlds into one game instead of making one really good world/theme like mario galaxy
>introducing romance plots and having peach getting married

the real question is, what went right?
>>
>>380327551
I don't even own a Switch, but it still looks good.
>>
>>380327808
>looks good

Man standards have really fallen these days
>>
>>380325278
>10 years ago
>The game is too linear! This sucks!
>now
>The game is too open! This sucks!

Funny how cyclical these trends are. Like now people actually want a WW2 shooter from Call of Duty.
>>
>>380327778
>what went right?
(You) getting triggered.
>>
>>380327778
Your butthurt
>>
>>380327778
>real people instead of cartoons in a mario game
Mario is just a manlet. That's what they look like.
>>
>>380327910
Nah SMB started in '85. Grand daddy of platformers, both 2D and 3D and has re invented the genre multiple times. It's ok anon. Having an eye for quality isn't something you can really learn. You either have it or you don't.
>>
>>380328031
(You) got triggered by him saying something bad about your baby nintendo game.
>>
>>380327216
The hat ship is the hub world
>>
>>380327984
Here's the actual issue with odyssey:

Jumps lack momentum and seem generally floaty; additionally: run speed seems sluggish. The game seems to control more like galaxy than either 64 or Sunshine and therefore seems to lack the sheer amount of control those games gave you via their robust movement systems.


Open world vs linear is a complete non-issue that's just easier to market to the unaware, or those who purely associate sunshine and 64 with childhood nostalgia. Not to say the open level design of this game is a problem; but, to claim this game looks like 64 or sunshine in terms of anything other than how "open" it is, is in itself a bold-faced lie.
>>
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>>380328638
Nice 5yo comeback. I'll enjoy my baby game no problem.
>>
>>380327778
>what went right?
Everything
>>
>>380327778
>real people instead of cartoons in a mario game
>instead
There are both m8.
>>
>>380328596
You clearly don't have that eye then.
>>
>>380328974
Well it doesn't look like an unfinished mess so you're right that it definitely doesn't look Sunshine.
>>
>>380327984
It's less about a game being open or linear, and more about them being buzzwords to cover up the fact that the game is lazily made. Linear games got a bad rap cause they had less content for more narrowed, cinematic experiences, aka being cheap on game design. Open world games have the same problem where you get lazy on game design again, only now you fake content by copy pasting the same thing multiple times.

The old adage still remains: the game sucks if it sucks.
>>
>>380328974
Really? I thought they all felt okay. We'll get impressions soon anyways
>>
>>380328974
>Not to say the open level design of this game is a problem; but, to

Not him but for most people, that's what they most associate and care about, in regards to 64 and Sunshine, and how they differentiate it from the later games. Stuff like physics and moves, most people don't really care about, at least not as much. In other words, for most people, Odyssey is enough like 64 and Sunshine, to be different enough from the other ones, for most people.
>>
>>380328974
I think Odyessy mario has much more moves than galaxy mario?
>>
>>380327551
I know having actual games to buy is a foreign concept to PlayStation and Xbox owners, but...
>>
>>380328974
I don't think jumps lack momentum or look floaty at all, what are you on about?
>>
>>380327574
The ruins were bland as fuck when they weren't in the 2-D section. Those textures look straight out of 2005.

Nintendo really dropped the ball, I'm guessing the project was rushed out the door way ahead of schedule to get it out this year. They butchered Zelda to get it on the Switch, so I don't find this surprising at all.
>>
>>380330384
Xbox and PS owners have games. That's not the problem here. The problem is Nintendo's shift in design philosophy. Gamecube and earlier Nintendo would never release such a boring, lazy mess like Botw or this shit Mario game concept.
>>
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>>380325890
>>
>>380330607
Wow now you are baiting hard

Have a (You) for effort
>>
>>380330607
>They butchered Zelda to get it on the Switch
They did?
>>
>>380330710
>lazy mess like Botw or this shit Mario game concept.

You're not even trying ahmed.
>>
>shitposting already in full force
HAHAHAHAHA

I WONDER HOW MANY TEARS WILL THERE BE IF IT GETS A 99/100 MC
>>
>>380326805
When the red pilled get red billed.
>>
Nothing, so far so good.
>>
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>>380331073
I can't wait for this and BotW to sweep GOTY awards, also my last two digits will be its Metacritic score.
>>
>>380330895
Yes. The next zelda was meant to be released on the Wii U a year or so earlier, but when Switch development started, someone inside said to make it a Switch launch title, so they pushed it to the Switch and rushed out development. The game was barely made once it was released. The in game tablet was meant to be used with the gamepad.
>>
>>380331041
They are both lazily made games compared to Nintendo's former best sellers. How a company cannot make such good games like that again with their increased money power and tech power only shows how incompetent they've become over the years with little competition.
Thread posts: 68
Thread images: 7


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