>20 years later and PC graphics look LITERALLY worse
>remaster
>just make everything 3D and ignore art style
Modern day artists don't have any respect for aesthetics man. Why is everyone afraid of contrast and the dark shadows?
Original Age of Empires was the best looking Isometric RTS games of all time. Those sprites are so sharp and the terrain is so vibrant. I can still go back to Age of Empires and enjoy the hell out of it despite the datedness just because of how perfectly they nailed the aesthetics. The soundtrack is also exceptional.
I feel like this is a trend that is destroying most modern games.
There are very few developers who seem to have a sense of aesthetic.
My big personal grievance is what they did to Haven & Hearth. Comparing to Legacy to the new Engine makes you realize they went full retard.
>>380231357
Realism in video games is aids after a certain point. Post 2005-ish it's just been an excuse for designer laziness and something to display in marketing.
>>380226916
the original AOE still looks pretty damn good desu
the pathfinding is the only thing that actually needs improving
>>380226916
What bugs me about these remakes and HD versions is that decisions made by the original developers about gameplay and art overlap
and have effects on each other, and by changing the art style you are inevitably changing an aspect of the game that informed decisions about gameplay as well.
Still better than that starcraft remastered
>>380231994
well that and farm automation
>>380226916
Neither game on your picture looks particularly good to me.
I really like how OG Starcraft looks, out of of those sprite RTS. That and Red Alert 2.RA2 is really cool.
>>380226916
>post shitty resolution picture
hurr it looks bad
>>380226916
oh fuck off you big baby it looks fine