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Call of Duty turned to shit long before boost jumping. It was

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Thread images: 2

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Call of Duty turned to shit long before boost jumping. It was when they catered to esports and made the games "balanced" and made killstreaks underpowered and harder to get. As well as giving all rooms 3 entrances minimum so you HAVE to be on the move at all times
>>
Scorestreaks > killstreaks

Also the older maps gave a lot of space to campers
>>
How is the room on the right bad?
>>
>>380157951
>>380158672
Remember the map WMD from Black Ops 1? How teams would fight for control of that main building with 2 entrances? That was fun.
>>
>>380157951
>Scorestreaks > killstreaks
So I cap A, jump on B and capture it. And get 2 kills and that's not worth a fucking Counter UAV? Are you fucking serious?
>>
>>380159251
yes he is
'>' means better than in this instance, and scorestreaks reward you for capturing points. anon, are you dumb
>>
>>380159697
Im saying it doesnt matter because something like a Counter UAV is over 500 points. Its not enough
>>
>>380157464
Killstreak nerfs are always good.
Hey I got lucky so I get a bullshit ability that automatically kills half of the enemy team! So much fun to die randomly without being able to do anything!
>>
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>wants a competitive gaming experience
>plays Call of Duty
>>
>>380161434
I dont want competetive. Where the fuck did I say that? The problem was catering to esports
>>
>>380157464
I can think of a room in COD4 that is exactly like the room on the right.
>>
>>380159995
i havent played in a while, but im pretty sure c uavs isnt 500 hundred. please correct me, but capping gives 150, and killing givws 50. so in your example youd get a uav, i think some games had uav at 400.
>>380159995
i'm confused. what isnt enough? should 500 hundred points not earn you counter uav? or do you deserve a better scorestreak if you get 500 points?

Also, overall, skill streaks are more expensive cause the games were faster paced and returning players got better at the games.
>>
>>380163839
I got fucking MOLESTED in MW2. But I still found it fun and I learned. Catering to casuals I guess
>>
>>380157464
Boost jumping was a good change, its just that console shits are too retarded to aim and move properly.
>>
>>380157464
It turned to shit when it started balancing the game around gamepads being the main control scheme.
Thread posts: 15
Thread images: 2


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