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Did everyone just give up?

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Thread replies: 99
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Did everyone just give up?
>>
>>380047424
Anon, the devs are only human, after all.
>>
>>380047424
Nah they've been patching stuff ever since release
>>
>>380047424
Jason Schreier confirmed yesterday that Bioware Montreal is a husk now that's just working on patches and maintaining the multiplayer. There's not going to be any DLC. EA just want to sweep it under the rug and forget about it.

https://www.reddit.com/r/masseffect/comments/6ghpuc/no_spoilers_let_me_clear_something_up_about/
>>
>>380047424
This mess is already half the price in many places, there's no hope.
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The game is so painfully drawn out I can't even finish it. God it's awful.
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>>380049503
Those Ryder waifu threads were hilarious. Even I started warming up to her after a few days.
>>
It was a huge struggle for me to finish this game. There's absolutely zero redeeming qualities about this game.
>>
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>>380049668

They were good days. I miss her.
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>>380047424
Yep, there's not going to be any SP dlc.
>>
>>380047424
It's clear that EA didn't give a fuck about the game. They made Bioware put all their top people make Anthem. That is what EA and thus Bioware cares about. Andromeda was made as a cash grab to probably add more money for them to market Anthem.
>>
>>380050830
It was more a calculated risk, trying to get a AAA game made on the cheap by a team of inexpensive new hires fresh out of college. Needless to say, it blew up in their face.
>>
>>380047424
They gave up when they decided not to have Garrus be a gay romance option.
>>
>>380047424
It seems like even bioware learned the hard way that skill is more important then diveristy or muh feminism

Now even they just want to forget that this pile of crap called a game exists
>>
>>380047424
>this image from initial e3 reveal
>reading people get hyped for Anthem

Will gamers ever learn?
>>
>>380047424
They had to create the game in about a year because of how many times they started over.
>>
>>380053003
that's fucking obsidian / double fine levels of project management holy shit.
>>
>>380053062
It just got its last big patch, that'll probably be the end of it.
>>
>>380052980
I'm more curious than hyped, but the best part about ME: A was the combat and even more so with buddies. So if this is "explore pretty environments and shoot stuff while flying around in War Machine armor: the game" then I think it'll serve its purpose.

>>380053062
It's been getting multiplayer updates and they're going to have some sort of Quarian related DLC soon.
>>
>>380053675
>they're going to have some sort of Quarian related DLC soon

Utterly delusional.

>>380048875
>>
>>380048875
No surprise really yeah the game is a pile of shit but EA has been doing this for over 2 decades. Intentionally sabotaging developers once they outlive their usefulness then shutting down and absorbing them is nothing new. Origin Systems, Bullfrog, Pandemic, and ruining dead space though somehow Visceral is still around.

Bioware is a husk if their former self and i will be surprised if they last another 5 years.
>>
>>380049672
I felt the same. I'm glad I read a "guide" soon after launch called "how to still enjoy ME:A" and it basically said to skip all the side missions.

So I did. No hype or enthusiasm but I actually did finish the game, mostly just to see Cora's tits.
>>
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>>380053873
not sure this was EA's fault really, they had 5 years and fucked up repeatedly desu
>>
>>380053856
Sorry, I hadn't seen that. They had some sort of teaser a week or two ago about the Quarian ark so I thought they were still doing it.
>>
>Replayed all the Mass Effects a few times
>Couldn't even finish the first planet of my second Andromeda playthrough before throwing in the towel out of boredom
>>
>>380047424
They gave up after ME3 disaster.
Androginy was a cashgrab since the get go.
Bioware has been working in that Anthen crap all this time.
>>
>>380054090
It wasn't a teaser really, just some bullshit apex mission thing for their weekend mp event. It doesn't mean anything, it's literally like a piece of concept art with some text over it trying to get people to keep playing the mp and buying their equipment packs.
>>
>>380054003
I'd fuck the chubby black haired one in the middle
>>
>>380047424
Did the devs even had programmers in there teams or only "artist" and "designers" since they were complaining there isnt a "rpg system" in the engine and some other team had to make it for them? I mean srsly?
>>
>>380047424
>got the 7 day origin trail just so I could try it
>not even off the first planet
At least the environments look pretty in 4k HDR
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>>380053856
a different studio could be working on dlc, doubt it though
>>
>>380054003
It's EA's fault for hiring people like this. You have to be retarded to think "these people look like they can make video games."
>>
>>380054606
Nah, they aren't, EA is cutting losses.
>>
>>380054330
the A team was working on Anthem and some E team worked on this for 5years, according to reports, they didnt have anything not even working rpg system to manage inventory until 18month before release, and that was made by some other team that they had to bring in, to do all the programming for them. Its was basically bunch of SJW trying to develop a game, everyone that had a clue, quit after 1-2years.
>>
>>380054569
Yeah, it's a really pretty game with a relatively fun combat system but there's literally no motivation to do anything in it and none of the characters are interesting.

ME: A is one of those games where I find it really difficult to believe that no one stood up for a moment and went "You know, all of these side quests seem like a lot of shitty busy work." Maybe if they spent less time on fetch quests and more on writing they'd have made a better game.
>>
>>380047424
I feel bad for the people on the team who were just trying to make a good game but were dragged down by corporate bullshit.
>>
>>380054003
The graphic glitches are apparently because EA forced them to abandon a ton of animation assets and use a new system or something.
>>
>>380055172
A lot of it wasn't corporate bullshit though, it was that their eyes were bigger than their stomachs and they kept trying to make a game without any idea really how it would go together.
>>
>>380055068
Yeah, I mean the real Bioware, or whatever there are behind the brand after all this years under EA, has been working on Anthem while MEA was in the hands of a bunch newfags just to make some cash with the brand.
Well, they didn't make enough it seems.
>>
>>380055485
>Let's make a game with over 100 procedurally generated planets!
>Shit, this is hard to do. Let's just make 30 planets designed by hand
>Wait, fuck, no, better make it 7
>>
>>380048289
You're a cheeky cunt I give you that
>>
>>380055163
And they wanted to make hundreds of (randomly generated) worlds for you to explore, sounds really fun and epic and it sure worked for No Man's Sky
>>
>>380055172
Don't be, EA throwed 50 millions into that shit, not counting marketing. If someone is to blame those are the people behind the game.
>>
>bioware montreal
>montreal
>>
>buying this shit in the first place
>>
>>380055163
>"You know, all of these side quests seem like a lot of shitty busy work."
The funny thing is some people actually did it, in their forum after Inquisition launch. There were plenty of threads talking about the boring fetch quests.
>>
>>380055764
Everyone is too hung up on the "personal experience" these days because games like GTA and Skyrim are stupidly popular. Why are these companies so scared of linear, story driven experiences?
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>>380056060
it's hard to write and make a game with a good story
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>>380056042
Yeah, that's why I stopped playing Inquisition. I think Bioware has the worst "open world" design of all the copy and paste open world style games out there. Which is definitely not a good sign for Anthem.
>>
>>380055764
How the fuck would randomly generated worlds work in a story-intensive game
>>
>fooled by BW with mass effect 3
>fooled by BW with dragon age 2
>saw the tortanic go crashing down
>caught onto their tricks
>didn't buy cisquisition
>didn't even pirate andromeda
feels good
>>
>>380056365
Well first of all they probably didn't ask that question because they were too busy foaming at the mouth about their RNG worlds.

But more than likely they would have had the primary areas/settlements be fixed points and everything else would just shuffle around them.
>>
>>380056365
The best part of the previous games where the planet exploration missions where you drove the "bep-bep mobile" on a barren planet looking for minerals. It was so epic and grand and you really felt like it was a real universe you where exploring.
>>
>>380047424
I wonder if that Anthem game they showed off yesterday has anything to do with ME:A's quality?

EA wanted a destiny clone, so they had bioware focus most of it's time and resources on that whilst ME got thrown to some shitters to make on the cheap, hoping it'd sell on the name even if it was shit.
>>
>>380056243
They just can't into sandboxes, Bioware strong points were story and characters, trying to emulate Skyrim was a mistake.
I think Anthem is gonna be Destiny meets Titanfall pretty much.
No story or characters development, just open world TPS with plenty of dlcs and microtransactions.
>>
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>>380055445
>EA
proofs
>>
>>380056682
I really enjoyed those landing on random planet's moons and driving the mako around and maybe finding something.
Using the ancient ayylium pyramids as ramps to jump off of was fucking dope.
>>
>>380056784
Yeah the DLC part of it is my bigger concern. I've seen the price points for Destiny and despite my friends being hyped about 2 being on PC I'm not going to get it because it'll be another 300 dollar shitfest.

Worried Anthem will be the same way.
>>
>>380056682
>>380056987

What? They were the worst part because every planet was just a pallet swap of the previous one with different colored dirt.
>>
>>380057265
>flat moons
>planets with jagged cliffs
>planets with rolling plains
that's about it, but it was fun and you could find neat little side missions on some of them.
maybe it was just because the mako was so enjoyable to drive instead
>>
>>380054003
How the fuck is someone supposed to work in a company like this?
>>
>NPC tells you they're a tranny the first time you talk to them.

Why?
>>
mass effect 2 best effect
tali best spouse
>>
>>380057676
How else would you know?
>>
>>380057676
Because all the writers that believe in subtle and indirect storytelling were hired by From Software.
>>
>>380057827
Wrong on both accounts.
>>
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>>380047424
Again, like death and taxes a sure guarantee is a that anything that EA touches turns into shit.
>>
>>380057827
Quarians are for genocide
>>
>>380057827
this guy gets it
>>
>>380057653
you don't work you just virtue signal each other on twitter for 4years and then your parent company send in the real programmers to try to fix your mess
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>>380055915
the fucking fuck is this shit

we need a solution
>>
Am still playing it but only the MP.
Having fun with kineticist and krogan vanguard.
>>
>>380047424

The fact that Anthem's faces look vastly superior to Andromeda by default shows that they had their priorities on Anthem since the beginning
>>
>>380057827
I too enjoyed Mass Effect 2.

You're the first person I've seen in a long time talk about Tali positively after that Mass Effect 3 DLC sent all the Talifags scattering to the wind.
>>
>>380047424
Literally an inside job. The are plenty of twitter post from the people who worked on it that after the fact were like, "xD yes glad that's over with fuck this franchise".
>>
>>380058242
Different Studio.
Anthem is being made by A Team, guys behind ME1-3 and Dragon Age.
This was made by Team C I belive, the only did MP for ME3.
>>
>>380058339
>The are plenty of twitter post
Show them
>>
>>380058242
That was actually my first thought as well: "Well at least the faces look good this time."

>>380058156
I gave multiplayer a few rounds, it was fun but I'm not enjoying the class variety. There's just nothing crazy and inventive any more like there was in 3 where every new character had some crazy unheard of powers.
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>>380057676
that why: >>380054003
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>>380058261
what happened in this dlc?
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>>380058610
I don't save cancer.
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>>380058704
Not in Bioware anymore
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>>380058704
>Curry Thunder
Every fucking time.
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>>380058965
But he worked there when they where developing the game
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>>380058965
What a shame, I wonder what progressive company will take him next.
>>
>>380058871
Tali sings you a love song, badly. It might be a coincidence but from that moment on the amount of Tali posting dropped exponentially as everyone got embarrassed by their cringe waifu.
>>
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>>380059402
i would find it cute
thank you anon
i love her even more now
>>
>>380059853
If you love her that much why haven't you played ME3 and seen it yourself?
>>
>>380051171
It sold millions, anon. People keep shitting on Bioware but even their flops get millions of dollars of profit. There's no fighting fools. They outnumber you.
>>
>>380059275
I think I remember reading that he has started his own studio
>>
whats the best music to listen while playing mass effect
rock doesnt fits very well
>>380059960
because i am yet to complete me2
>>
>>380057653
stare at the floor the entire time so no one thinks you're trying to rape or mansplain or give them manitude.
>>
>>380060115
>because i am yet to complete me2
Fair enough then, good luck to you.
>>
>>380049503
>You will never had a retarded titty monster gf sex slave who giggles and drools while you fuck her >you could teach her to make simple things like pizza rolls and a soda while you game

Why live?
>>
>>380060437
Because I'd like to fuck someone that I can actually have a conversation with.
>>
>>380058704
he's got that "no way fag" look going on
>>
Apparently the entire development was a gigantic shitshow, and the team was too stubborn to rethink some of their ideas.
This guy made a good video about it.
https://www.youtube.com/watch?v=UYDJNf4LyBs
Its 26 minutes, but its worth it.
They really, r e a l l y fucked up
>>
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>>380058704
>the white supremacy you benefit from
>the dominance of your species
Thread posts: 99
Thread images: 14


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