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Thread replies: 507
Thread images: 80

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.
>>
>>380013924
UNACCEPTABLE TODD.
>>
So can you earn credits somehow by playing or do you have to buy them?
>>
>>380015212
You have to buy them
>>
why did they copy high moon's logo
>>
REEEEEEEEEE
>>
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>>380015212
You have to pay for them
>>
>>380013924

>tfw bethesda is going to make it harder and harder to use non creation club mods
>all of those modding sites that have been around for almost two decades will disappear
>all those lewd mod sites will disappear

>>380015404

>horse armor

Is that intentional, or are they really that fucking blind? Because if it's intentional then that's a real fuck you to the playerbase.
>>
>2023
>get arrested for pirating a horse cock mod
>>
>>380015515
I just think they are making fun of us, because you know there's gonna be retards that actually defends this.
>>
>>380015271
>>380015404
These chicken fingers fucking suck with NO GOD DAMN SAUCE.
>>
>>380015820
https://www.youtube.com/watch?v=XRkrascT_iM
How autistic are you ?
>>
will republic credits work?
>>
>>380013924
Why did Bethesdacancer and Zenimaxshit thought changing the name would fool us?
This is paid mods cancer plain and simple.
>>
>>380015515
NOT MY LEWD MODS!
NOT MY CBBE, 7BASE, AND UNP BODYMODS!
>>
>Anon, what's this charge on your card? $9.99 for a... "Yiffy's Skyrim Horsecock Mod?"
>>
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>>380016447
mind tricks don't work on me, only money
>>
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>>380015212
>>
>>380017160

Sorry friend, family friendly mods only! We can't tolerate boobies in our post apocalyptic gore filled shooter!
>>
You can always count on bethesda to plunge the gaming industry into further jewery. They started with horse armor dlc and have been on a continuous quest to rip off gamers ever since.
>>
>>380016297
Is fun cuz they talk about their games like the best games ever. The fact that you need like 40 essential mods for run their shitty games is contradictory
>>
Ok so this is shitty for console owners, but how does this affect the PC modding community? People will just download the same mods from Nexus or whatever
>>
>>380019054

Nexus is about to get something in the mail from Todd's friend Mr. Goldstein.
>>
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>>380019054
You wouldn't pirate a mod, would you Anon?
>>
Reminder

https://boards.fireden.net/v/search/text/At%20first%20I%20was%20a%20bit%20skeptical%20about%20the%20whole%20Creation%20Club%20announcement%20but%20when%20I%20read%20through%20their%20official%20website/
>>
>it's only okay when Valve does it
>screwed over content creators even harder recently in Dota2
>>
>>380019054

It will split the community apart. It's PC users that are developing the mods afterall. Many will jump ship so they can get paid.
>>
I do like the idea of mods being made with Bethesda so they’re more stable and shit, but paying sucks dick. Guess we’ll have to pirate those mods
>>
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>>380018216
"microsoft points"
>>
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WHY DON'T YOU LIKE IT? YOU OUGHT TO LIKE IT!! WE HAVE STUDIES ON MOD USAGE, PEOPLE LOVE MODS IN OUR GAMES. IF YOU LOVE SOMETHING = YOU ARE MORE WILLING TO PAY FOR IT. WE DO NOT DESERVE THIS BACKLASH. YOU'RE A BUNCH OF ENTITLED LOSERS. NOW BUY. MY*. MODS!!!!

*: mods are licensed to Bethesda for a fair share of 80% of generated revenue
>>
>>380019581
>Bethesda
>more stable and shit

Think about what you're posting. They'll probably introduce bugs in the polishing process.
>>
>>380019512
It's not like the first round. They can't just make something then put it up for sale, they get hired by Valve temporarily when they propose something like freelancers. They have to show previous work to get approved.

The main issue is that this feels awkward right besides the normal mods. Having a dota2-like community content thing right next to their in-game mod stuff seems incredibly clumsy and hackey.
>>
>>380019674
Oh fuck I forgot what Bethesda are like for a minute
>>
>>380019732
>hey get hired by Valve
Hired by *Bethesda
>>
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>todd memes continue because of this shit
>>
>they implement this with all their latest games
>some modders scab out but most just go back to older games
>mod production for games like New Vegas triple
>Todd starts screaming at everyone

I don't see any problems here.
>>
Modders get some hard earned cash. What's the problem exactly?
Bethesda probably uses their share for the quality assurrance.
Only greedy party are Microsoft and Sony.
>>
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>>380013924
Oh shit nigga where's my popcorn. I can't wait for it to blow up in Bethesda face.
Fuck Day 1 DLC, Fuck paid Mods, Fuck Todd and FUCK anyone who goes to that heights of shilling.
>>
>>380020069
To be honest, it would be nice to see a sprawling popularity for New Vegas again
>>
>>380020175
The idea is fine, Valve has been doing it for Dota2 forever now, despite /v/ sperging out.

The issue is their shitty currency thing involved with it. These "buying points" system are always shitty, and overall causes you to waste money when things are "priced" weird. Also, they're applying this to a 6 year old game.
>>
what about lootcrates with random mods?
>>
>>380013924
Can't wait to pirate every single one
>>
reminder to make backups of your favorite mod if the creator goes full jew and pull their mod from sites such as nexusmods
>>
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>>380019403
>>
https://twitter.com/DCDeacon/status/874132741633134593

Sony is the mastermind behind it all. 4 the players, right?
>>
That's great, but how much will the sex mods cost?
>>
>>380020516
Can't put existing stuff on the system. Have to submit to Bethesda during mod development too. Hopefully this means blatant ripoffs get rejected.
>>
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Did... Did uncle Pete call us idiots?
>>
oy vey the mods are deleting threads
>>
>>380015515
Nah, if they were going to crack down on free mods as a whole they would have done it ages ago. Now that even consolefags have gotten a taste the outrage would be worse than ever.

The damage from this is that some of the bigger modders will probably decide to focus on creation club stuff exclusively, thinking their free mod's popularity will translate into loads of money, then rage quit modding entirely when people call them asshats and don't buy their shit. Exactly what happened last time they tried paid mods, though probably on a smaller scale since there's an application process instead of just anyone being able to charge for an armor recolor.

The big question I have is how they'll handle free mods that make paid content redundant. Both the ones that came before, like all the survival mods created long before the official Survival Mode, or the ones that could come after, like if someone decides to make their own version of the dwemer mudcrab or eyeball bow.
>>
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>>380019625
Todd points
>>
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YOU DON'T PAY FOR MODS, YOU USE CREDITS..

(buy my credits)
>>
>>380020575
>Bethesda rep here
>
>If you guys keep down voting because you have bias views, i will remove the ability to rate.

Oh shit. Bethesda hired Spoony.
>>
>>380020734
You bet your sweet ass he did
>>
>>380020226
10/10

Fuck Todd shills meme posters
Bethesda never was good:
>All rpgs dumbed down
>Shit graphics
>clunky animations
>conversation wheel
You need 50 mods for play this shit
>pay mods
>>
>>380013924
cry moar you non modding plebs

guess what? modding is hard and we deserve our fair share
>>
>>380020853
hi todd Can i use my zune points?
>>
>>380020516
Can't use pre-existing stuff. Have to give a portfolio of what you've done before, get approval, then the freelancer gets paid by Beth while they're working on the mod.

Why they're doing this for a game released in 2011, though, fuck knows. Greed and laziness.
>>
>>380020906
Toddposters make fun of his greed anon.
>>
The terrible reception makes me happy and gives me faith, but I wish people also stood against more subtle bad practices like forced day one dlc or abusive preorders.
>>
>>380020734

This is turning into a mess

holy shit
>>
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380020990
>abusive preorders
What's the matter, don't like your fidget spinner pre-order bonus?
>>
>>380020940
>guess what? modding is hard and we deserve our fair share
Cool. You put out quality content, people give you money via Patreon and Bethesda doesn't take a chunk of it and try to pay you in Zenibux.
>>
>>380020734
Pete is such a fucking imbecile
>>
>>380020878
Holy fuck, my sides
>>
>>380013924
hurrrr steam durrrr paid mods reeeee gabe newell

faggot babies will still attack Valve for this.
>>
>>380021120
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
If Bethesda games were still good this would upset me.
>>
>>380021120
mama! mia!
>>
>mods deleting threads trashing paid modding 2: this joke is fucking tired boogaloo
How much extra do you think that costs Bethesda?

On that note Hiro's probably making bank from E3, what with all the big 3/various publishers needing their marketing partners to run 'native advertising' and 'reputation management' for the entire duration.
>>
>>380020990
>but I wish people also stood against more subtle bad practices like forced day one dlc or abusive preorders.
There is actually nothing that we can do about these.
It's easy for people to not use a new and really retarded modding "service", but it's a different story when it comes to purchase incentives.
>"oh hey, this game that you're going to get anyways comes with this stupid bonus if you pre-order so just give us your money before it's out"
>>
>>380021134
how am i guaranteed my fair share if it's up to random anon charity for me to make gaymbuxx?

With bethesad Creator's Hub™ you are guaranteed 25c on the dollar on every single download
>>
>>380021120

Who could possibly be behind this?
>>
>>380021134
Are you out protesting Valve's practice in Dota2? They pioneered this.
>>
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Just think of it as micro-DLC.
These are quality guaranteed mods created by the Bethesda team.
Don't you want a cool backpack? Only $5.
>>
>>380019054
Right now it might not cause any problems but in the long run it surely will. The TeS modding community is already full of drama queens and assholes, paid mods are gonna destroy it completely.
It's fine now because nobody cares about Fallout 4 and Skyrim already has a bunch of mods but think about what's gonna happen when TES6 comes out.
>>
>>380021327
>Just think of it as micro-DLC.
that just made it a million times worse
>>
>>380020990
>friend sees life is strange prequel trailer
>instantly preorders the game
Sometimes I think I would be happier without friends
>>
>>380020989
Is the angery, anon...
I can't believe a company wants to be like EA
>>
>>380021401
is ur friend a homosexual
>>
>>380021319
Valve are horrible evil motherfuckers who got a generation of kids addicted to gambling and preyed on them with no remorse or regret. They're scum. They're filth. They're garbage to a degree where I'd be tempted to call them absolutely fucking subhuman.
>>
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>>380015404
>horse armor
Are they fucking with people?
>>
>>380021319
youre a faggot, this is proof it was Bethesda all along
>>380021153
>>
>>380021565
Bethesda forced Valve's hand in Dota2?

You're fucking retarded.
>>
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After the disaster with paid Steam mods, why did they think this would get a pass? How fucking dettached from the consumer/audience can you be?
>>
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>>380021446
no as far as I know, but he is truly the worst when it comes to buying games. He loves funding games on kickstarter.
>>
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>>380021120
>>
>>380021630
>DotA2
They were doing it in TF2 before MOBAs were standalone games. First they came for my hats, and I did nothing.
>>
>>380021663
it's called the Juncker's method jewgle it
>>
>>380020069
>I's the year 2020
>TES 6 coomes out with paid mods and the modding scene dies fast
>OpenMW comes out and a new golden era of TeS begins
>>
>>380021663
they made an infrastructure to make first version of paid mods. so they spent money on doing that, now they want that money back. it was obvious that paid mods are coming back
>>
>>380021779
>OpenMW comes out
You keep on waiting pal, I'm sure the day will come eventually.
>>
>>380021663
Because Valve proved that people aren't opposed to paying for community created content in Dota2, while the parent company takes the vast majority of the profit.

They're trying to figure out how to apply it to their own game, but the main issue was that there was no guarantee that the paid mod would continue working after a few patches. People might pay for that content, and maybe it'll break somewhere down the line.

Bethesda continues to prove they aren't very smart, though, since they decided to use a "currency points" system, which is universally hated by gamers, and tend to screw them over.
>>
>>380020734
Who is responding to who? Is the newest post on the bottom or top? The bottom post makes no sense, it looks like he calls people idiots and then right after that dismisses someone because they are mean to people
>>
>>380020734
>calls others idiots
>"i don't talk to people who talk like that"
what a fucking retard
>>
>>380020370
Valve has shitty cosmetic items, Bethesda games literally need mods to function properly and dozens of other mods to make them good.
>>
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>Go to sleep since the conference started at 5am.
>wake up to find this shitstorm brewing.

What the actual fuck happened last night?
>>
We knew that paid mods was an idea that would show up again

Oh and dont worry
This time its gonna work
They used the first time just to see what people bitched more about
Then they do little adaptations

Welcome to the age of dlc and paid mods /v/
Unironically both were invented by bethesda
>>
>>380021996
The usual cowardly Todd shenanigans.
>>
>>380021996
Bethesda pissing away all the hype and goodwill with a single announcement. Wolfenstein 2 isn't even remotely enough to make up for this shit.
>>
>>380019054
Because nobody has actually read the page for Creation Club. The "mods" all have to be original and Bethesda will have input in every one of them.

They won't be available elsewhere except for pirating, which is fine. Because the authors will not be paid on a per-download basis as I understand it, so they won't care if thousands download their mod for free.
>>
>>380021996

Bethesda swung and missed. Their previous E3 conference was the tits and puss but now...? 30 minutes in total and just trailers and cock tease.
>>
>>380021963
Which are still there. You can't put pre-existing shit up for sale. Creators can't just put whatever they want for sale, they get hired to make specifically what they propose.

The moment Bethesda approved a paid mod for bug fixes in when it's a legitimate complaint. Until then, it just looks like normal cosmetic shit or quests.
>>
>>380021996
progress
>>
>>380021932
I don't use twitter myself but I'm pretty sure it goes from top to bottom.

So the guy mentioned Starfield, Pete started calling people idiots and said he wasn't going to "anyone who that talks to people like that."

That's the part I'm confused about. Did the guy make a tweet insulting Pete and he deleted it or what?
>>
>>380022328
It's fine now but what do you think is going to happen when the next Elder Scrolls or Fallout game is coming out?
>>
fuck bethesda

i was playing devils advocate with them for a long time, but they are inexcusably garbage
>>
>>380020734

Why haven't they taken away Pete's twitter?
>>
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>>380015404
time to start making half assed mods
>>
>>380022436
He's talking about us.
He's telling the other dude to not listen to idiots on message boards (us) and then basically says "I'm not listening to anyone that talks polshitters".
I think I hate Pete Hines.
>>
>>380022101
So no mention of a new Bethesda IP? Just evil within 2, wolfenstein and some dishonoured dlc?

How long was the actual conference?
>>
>>380022501
Do you honestly think they'll put bug fixes behind a pay wall? If it was going to happen, a company would've sold a patch behind a paywall already.

There isn't any PR way to justify making people pay for fixing a game. Will never happen.
>>
>>380022762
>How long was the actual conference?

unironically 30-40 minutes
>>
>>380022772
We thought DLC would never catch on
look at us now

Never underestimate what people can get away with jewing people for, that kind of thinking has led us to where we are today
>>
>>380021120
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380022920
That really isn't a valid comparison. Paying for additional content was already a thing (expansions). DLC was an extension of the same thing.

Nobody has ever sold bug fixes successfully.
>>
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wtf is the point of the faux currency? does it have something to do with the legality of the platform acting as a bank, or is it literally just to mislead people into spending more than they think they are by "confusing them with exchange rates?"
>>
>>380022328
>>380020985
It's still fucking stupid. It would be a good idea if it had to be to coordinate more ambitious multi-man community projects like Tamriel Rebuilt, Skywind/Morroblivion and the like which basically never get finished. Or even how fucking nobody wants to mod SSE because SKSE Special Edition version has had zero progress on it. You see Bethesda could directly help out with that sort of stuff, as well as other under the hood things like ENB where a back and forth between the modder and bethesda could create something better than the current status quo.

But that's not what it would appears to be. It's just fucking stupid 2 minute slapped together shit like Horse Armour for 10 bucks, see >>380015404
>>
>>380022920
>We thought DLC would never catch on
>look at us now
It was fine when additional content came in boxes but not when you downloaded it? Fuck off mate, the problem with early DLC was stupid shit like horse armor being sold for $5. There is nothing wrong with DLC as a concept, only the way it is made and marketed.
>>
>>380023050
>shit costs 90 funbucks
>you can buy 100 bucks for 5 dollars (you get 20 funbucks for free btw so its total of 120)
>>
>>380023064
Look, I see the complaints being valid from the same people who hate that it happens in Dota2. The problem is that it's been proven that people are willing to pay for it, so they're going to try to do it.

I'm personally okay with freelance work as long as their guarantees that what you paid for will still work no matter what patch comes out.

Pricing is also an issue. Their using a currency point thing is absolutely terrible, and I don't know why they think people will be okay with it.
>>
>>380023050
>wtf is the point of the faux currency?
I don't know about Bethesda but generally companies use that because:
1 You can't buy the exact amount you need for a product so you'll end up paying more
2 It's not "actual" money so people are going to be more willing to waste it
>>
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>>380023296
true that's another good point that i didn't consider, the fact that it's not even an exact exchange rate so you have more left over, enticing you to spend even more... so fucking dumb
>>
>>380023050
>"confusing them with exchange rates?"
That's exactly it. Currency conversion for digital currency in any game is always an attempt at jewing you

plus the value you're exchanging for is totally arbitrary and not worth even a fraction of the actual monetary value you're putting in
>>
>>380023050
>, or is it literally just to mislead people into spending more than they think

It's this one. There's a ton of research done to figure out how best to jew and trick people. It's why shit like "59.99" exists.
>>
>>380013924

Even if TES VI will be great, it can never be as great to justify this shit.
Time to add Bethesda to the publisher shitlist along with EA and Ubisoft.

You will never see another penny from me Todd.
>>
>>380023050
1. it feels less like real money; you'd spent less if you see the actual price in the currency you are used to

2. bought credits immediately go into the company coffers - being able to withdraw / cash out your remaining credits is most often impossible or very, very bothersome (see steam wallet)

3. thanks to the new currency, the company can control its value. Imagine buying now a super bonus package of a million credits and then Bethesda is making them worthless next month.
>>
>>380020041
lmfao! nice meme!
>>
>>380023425
The currency points system is the main reason I see this flopping.
>>
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What's the issue? The paid mods are just made by Bethesda alone right? Just don't buy them and continue using player made stuff
>>
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>>380023359
i have a $400 dollar courier in dota 2 because it adds value to the game for me because i can shit post to others and lord it over them in game.

mods, for a SINGLE player game, that have ALWAYS been free, has next to no value add... it's just value ---------
>>
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>>380023467
>You will never see another penny from me Todd.

And you will never see another day, buddyboy.
>>
>>380023573
>The paid mods are just made by Bethesda alone right?
no
>>
>>380021120
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380023573
you're not thinking long term if you have to ask what the issue is.
>>
>>380023418
also you can't refund it probably. as in, even if they're """generous""" enough to allow you to get a refund for an individual mod you thought sucked, chances are the refund would still be the bethesda currency instead of real money, so ultimately you would never really get your money back.
>>
>>380023575
Single player games have been releasing cosmetic shit forever now. The only difference now is that they'll hire freelancers as well.

I know this is a shitpost and all ($400 courier and all), but whatever.
>>
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well honestly with steam the market place is so fucking big that you putting money in your steam wallet is pretty much just exchanging dollar for dollar.. like i have $12 on my steam account atm and i don't feel like it's trapped there or anything because i know eventually something will come along that i can spend it on...

the problem with smaller market places (ie bethesda) is that there is zero promise that there will ever be another game on the platform that i want to buy.. so i would never put money into it in the first place
>>
>>380023691
What's the long-term issue? That content creators get paid for their work, like in Dota2?

They already addressed the previous issue when they tried this before, in terms of the fear that a mod might break, but no guarantee of it getting fix.

However, they're introducing the currency point issue and they're slapping this onto a 6 year old game. That's the main issues right now.
>>
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>Bethesda uses Creation Club to come out with a small but high-quality, bin-buggy selection of mods made with original assets
>people grumble but mostly let the "paid mods meme" go because it doesn't seem to be that bad
>years pass
>TES6 comes out
>Bethesda only releases the modding tools and files to Licensed Content Creators who are registered with the official Creation Club
>anyone using the tools and files without permission gets copyright claimed or DMCA'd and sued
>Bethesda corners the market on mods and makes it so you can only gets mods from them
>they put a new, constantly-updating Denuvo on each individual mod so they can't be pirated
>Todd Howard laughs his way to the bank as millions of dollars pour into his bank account every week
>/v/ cries and rages alone in bed
>pic related: yfw
>>
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>>380013924
I KNEW THEY WOULD PULL THIS SHIT AGAIN BUT I'M STILL MAD

I'M ESPECIALLY MAD BECAUSE IT WILL PROBABLY WORK THIS TIME, AND EVERYONE WILL JUST GROW TO ACCEPT IT, AND OTHER PUBLISHERS WILL COPY THE BUSINESS MODEL, AND THE INDUSTRY WILL GET JUST A BIT MORE SHITTY
>>
>>380023641

Oh shit, Todd, RELAX!
I- I got the pirated Skyrim Special Edition right here, see?!
>>
>>380023939
I hate you for this and being this spot on. Fuck you and fuck them.
>>
>>380023359
I Play Dota2 and I have an item set for a couple of heroes. It's pretty to look at so I don't think it's a waste of money but it does not make the game better.
Mods for TES games do. Maybe the mod that makes combat not shit for TES6 is behind a paywall, maybe it's going to be the next frostfall.
>>
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>>380023686
get a load of this
>mom, i posted it again!

>>380023929
>What's the long-term issue?
nigger are you that fucking dumb? really?
>>
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>>380023743
not shit posting
>>
>>380023902
If Valve used a points system, and you were not able to buy games/dlc with just money, then it'd be an issue. Steam wallet is okay, because even if you have a weird amount leftover, you can still cover the remaining cost with normal money.

That's the main issue with points-based currency when you can't use real money directly on the product.
>>
>>380015404
>purchase credits
fuck
>>
>>380013924
So, please correct me if I'm wrong, but did Bethesda just successfully implement a paid mod system in front of millions of viewers?
Isn't that what everyone was going apeshit over like half a year ago?
>>
>>380023929
Why pay shills when you get people who literally do it for free?
>>
>>380024045
>what's the long term issue?
>"i don't know, so I'll shitpost"
k
>>
>>380024146
successfully remains to be seen.
>>
>>380024150
Because there isn't an issue with freelancers getting paid for their work. It already (used to) work well with Dota2, before Valve gutted their cut.
>>
>you lived long enough to have to pirate mods
>you lived long enough to have to do it a second time
>>
>>380013924
What will they do when they finally manage to wring out all the money, all of it, and realize it isn't enough, that it's never enough?
>>
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>>380024146
For a given value of succesfully
>>
>>380021663
Honestly they just need to sugarcoat it with stuff like "curation from the devs" and "you don't use money to buy mods, you use credits" and all retards will like it and defend it to death. IF they had partnership with Valve like before they would have basically destroyed the modding community since Valve has a lot of white knights.
>>
>>380024074
true i forgot about that, you can really easily zero out the balance.. really makes me wonder why they even have the system in the first place other than for conveniences sake
>>
>>380024253
I didn't see the e3 conference but I bet everyone cheered for the Creation Club without realising what it actually is
>>
>>380024176
listen if you're to dumb to realize what it is, then you're to dumb to know what shitposting is therefore, nigger is as nigger does.

nigger.
>>
>>380024342
Oh thank god for that, I enjoy Bethesda games unironically but continually trying to push this shit has to be stopped
>>
>>380024376
It's E3, all the retards are cheering for the dumbest shit. Success remains to be seen.
>>
@380024383
(you)
>>
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https://www.youtube.com/watch?v=XRkrascT_iM

don't forget to like and subscribe
>>
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>>380024146
Ugh Anon, it's not payed mods. Can't you read? I will have to report you if you spread more false information.
>>
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I'm still laughing at this. The mudcrab armour was a 2011 PC Gamer joke about what Skyrim's first DLC would be. I can't believe they'd actually make it and put it into a serious trailer for their shilled mods.
>>
Emails to Valve over paid mods cost them over 2 million dollars the last time.

If you aren't flooding Bethesda with emails, you hate gaming.
>>
>>380013924
Inb4 when we rage so much they abort this as well, they just lock ES6/Fallout 5 to only be moddable via Bethesda.net and start charging a subscription fee.
>>
>>380024587
Is that fake or something? How can they contradict themselves so badly in literally the next paragraph?
>>
>>380024587
CUT OUR GAMES INTO PIECES. THIS IS OUR LAST RESORT.
>>
>>380013924
Can't wait to purchase a stealth archer armor set.
>>
>>380024626
so their currency is daemon tools
>>
>>380024626
Thanks, anon! Didn't know this. At this point it's really a "fuck you" to the fans.
>>
Is Bethesda actually worse than EA and Ubisoft at this point?
>>
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>>380022436
>>380021932

original cap didnt include all the tweets
>>
>>380024889
okay cmon... you know ubisoft will be an ABSOLUTE shitshow this year... bethesda was REAL bad, but ubisoft has a shitty new assasins creed and a boring announcer... it's bound to be full of cringe
>>
>>380024876
They also had "Horse Armor" in their showcase video.

It's one long, raised middle finger.
>>380024626
Do we know the exchange rate? I'd like to start calculating how much in relation to the full game those mods are supposed to cost.
>>
>>380024635
What do you mean by emails? Just telling them that it's a shit idea?
>>
>>380024954
>>380024954
why don't shareholders forbid senior executives from fucking tweeting under their own name? are they retarded?
>>
>>380024626
they make dumb shit in their promotion material all the time, nigger.
remember fallout 4 creation kit/bethesda net launch trailer, with fucking horse armor?
>>
>>380024889
>worse than Ubisoft
nobody is worse than Ubisoft
>>
>>380025047
Yes.

If many people clog thier server, it costs a surprising amount of money.
>>
>>380022681
muh freedom
>>
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>>380024954
This is gold
>>
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>>380024752
https://creationclub.bethesda.net/en

Scroll down to the FAQ section. They actually moved the articles around by now that that they are not directly after each other.
>>
Can't wait to have all of my Nexus mods stolen and posted somewhere else..... again...
>>
>>380024954
Pete is such a fucking cuck.
>>
>>380024994
>It's one long, raised middle finger.

Or an intern having a laugh.
>>
only a matter of time until Zenimax does this for elder scrolls online. i guess it's time to download all the free mods for ESO now before it hits.
>>
>>380013924
So the ancient evil awakens once more
>>
>>380025173
Do we know if Bethsoft have a Fax number? I hear that they're due to change their ink in a few hours and I have to warn them about it.
>>
>>380025428
If you let your major E3 presentation about a subject that already blew in your face once in the hands of an intern, that's an even larger middle finger.
>>
>>380025336
Fuckers
>>
You have to pay club membership, don't you want to be part of the club ?
>>
>>380020778

>SkyUI cucks instantly jumped at Bethesda cock last time they tried this
>SkyUI isn't compatible with SE

Fucking kek.
>>
>>380024358
>really makes me wonder why they even have the system in the first place other than for conveniences sake
not everyone likes using credit cards, or wants it to be seen on their history that they're spending ___ of their budget on games

also now kids can just use their allowances instead of having to convince their parents to use their card
>>
>>380025605
The only club I want is a nice, solid mahogany one that I can use to cave Pete Hines' skull in.
>>
>>380020734

>#nofallout5

Is this supposed to be ironic or is he actually that dumb?
>>
>>380024954
This gotta be the only industry where execs openly insults their consumer base

I swear its mind boggling
>>
>>380015515
>Is that intentional, or are they really that fucking blind? Because if it's intentional then that's a real fuck you to the playerbase.
They're making fun of us, because they know the subhuman herd will buy into this shit and thank them for it. Especially on cucksoles.
>>
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this is lol. last time, once you shared your work..didn't they say it belonged to them?
>>
>>380025834
Because they know their used base is so fucking stupid Todd Howard could shit in the floor and sell it as DLC and sell millions because "Bethesda"
>>
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>>380025336

Jesus, they are trying hard enough so that I can´t really say "they aren´t even trying to hide it anymore".
>>
>>380025654
I'm guessing 99% that SkyUI SE is going to be in at launch

and will probably be one of the most pirated CC mods.

Do we have a concise shitlist for modders who sold out or were faggots about their role in the Steam paid modding fiasco? I think people here would appreciate having a do-not-buy list from day 1 so they don't make the mistake of giving the original group of paid mod faggots money.
>>
>>380025834
Nah. It happens in the movie industry too.
>>
>dumb Bethesdaland framing gimmick for the conference
>after Creation Club announcement the park is on fire
>>
>>380025336
Lol that's goddamn scummy.
>>
>>380026017
>I think people here would appreciate having a do-not-buy list from day 1 so they don't make the mistake of giving the original group of paid mod faggots money.
Here's the list:

Everyone who puts their mods for sale.
>>
>>380013924
Will that mean that they'll take down already existing mods for Skyrim?
I wanted to wait for the summer sale and mod it into a comfy survival/immersion game
>>
>>380026135
I meant the original group of faggots that were in on the paid mods crap from the moment Steam conceived it

People like SkyUI's creator, the wet n' cold guy to name a couple.
>>
>>380026017

>SkyUI SE

How, the dumbasses and their feature creep made it dependent on SKSE which is definitely now never coming out for SE after this mess.
>>
>>380026208
No, and they can't either. Also, just pirate that shit, I think the store even delisted old skyrim, and SE still won't work with the good shit.
>>
>>380026208

The FAQ says previously-released mods aren't eligible for submission but I bet they won't even bother to enforce that shit.
>>
>>380026279

They can just remove some features to make it no longer dependent on SKSE. It'd be ez.
>>
>>380026017
>I'm guessing 99% that SkyUI SE is going to be in at launch
Can't do it without SKSE, and that thing is PC-only (and isn't even available for special edition yet).

The entire reason for what they're doing is for console users, because that's where most of the money is. Unless Bethesda wants to really fuck around with their own code (which they won't do for a 6 year old game), it's just not doable for the consoles.

Not going to happen.
>>
>>380026279
They will have made it not dependent on SE if they're going through the Creator's club program
>>
>>380026261
I mean you're overthinking this.

Don't fucking buy mods. Is that so hard?
>>
>>380026279
>which is definitely now never coming out for SE after this mess.
Good. Skyrim SE has to die
>>
>>380026017
Without SSKSE there is no SKYUi, and there is no SKSE team anymore. Most of them quit modding entirely and others like me won't touch it again even if we were offered money.
>>
>>380021663
Because this is coming to consoles too, and they will lap it up.
>>
>>380026470
>Dont buy fucking dlc
>Dont buy fucking preorders
>Dont buy season passes
>>
I'll post it here too

There's absolutely nothing wrong with this. You fuckers are always going "two Slavs in a shitty apartment did a better job than the official devs." Well now you can support those Slavs. And aren't you fuckers also always saying " lol I put a bunch of mods together and it crashed." This is all optional content that the official guys take the time to test and make sure is compatible with all existing features. This is what you guys wanted. You fuckers are just entitled pricks who wants to smooch off of people's hard works for free.
>>
>>380026310
>I think the store even delisted old skyrim

Lmao, they did. You can still purchase it, but for some reason it doesn't show up when searching and in Bethesda's title library. They really want you to buy SE.
>>
>>380026374
I don't see why it wouldn't. They're not paying modders on units sold, they're paying them salary for time worked and milestones hit.
>>
>>380026657
Buy DLC if they're proper expansions.

Otherwise, yes, do exactly fucking that. I don't get how this is such a hard concept.
>>
>>380026470
>>380026657
resistance is futile. it's now the standard. and accepted.
>>
EMAIL BETHESDA NOW
>>
>>380023948
> EVERYONE WILL JUST GROW TO ACCEPT IT, AND OTHER PUBLISHERS WILL COPY THE BUSINESS MODEL

Yes, just like that fucking horse armor in Oblivion. That was the first DLC ever created right? I still remember people laughing at it, saying "nobody will buy shit like this".
If this shit gets a pass, the gaming industry gets one step closer to death.
>>
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>>380023972
You think this is a fucking game, son?

I will make an update that checks for cracked files and makes parthunax come down on you every single time you wait in game, you mothefucker.
>>
>>380026310
I'll admit, that makes me nervous. I've never pirated anything and I don't want to get a virus or something worse
>>
>>380026952
>first horse armor
>now paid mods

Bethesda is a cancer.
>>
Can't wait to pay for the unofficial patches because bethesda can't fix their games for shit
>>
>>380026651
Before console mods
>mods are cheating/all mods are porn /only basement-dwellers waste heir time with mod
After console mods
>GIVE MODS GIVE MODS WHAT DO YOU MEAN THIS MOD REQUIRES SKSE GIVE MODS YOU PC ELITIST
>>
>>380026779
>You fuckers are just entitled pricks who wants to smooch off of people's hard works for free.

Except I'm a mod author myself. You're assuming that there isn't mod authors who are doing it for free by choice.
I don't want to be paid i want bethesda and console piss babies to fuck off so i can enjoy modding without a bunch of shekel chasing Jews ruining one of my favorite hobbies.
>>
>>380027038
Unlikely unless you're a complete idiot.

Also, you're supposed to have a disconnected backup of all data worth saving anyways.
>>
>>380020778
Bethesda has to approve all monetized content on the shop
>>
>>380027180
Then keep fucking doing it. No one is going to stop you.
>>
>>380013924
>rip models from tekken
>put them in fo4
>tell bethesda to charge for them
>profit
>???
>get bethesda sued by namco
Seems win-win to me.
>>
>>380026779
Look at me
I'm not a shill
because I do it for free
>>
>>380026487
>Most of them quit modding entirely

source?
>>
> only for skyrim special edition

Bethesda hates mods, they want to kill it, they made skyrim stupidly difficult to mods, the release of skse is the only reason they released special edition.
>>
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3000h in paint
>>
>>380027065
>Can't wait to pay for the unofficial patches because bethesda can't fix their games for shit

Arthmoor is a fucking sellout and i can tell you almost as a guarantee he'll be the first to sign up for this shit.
>>
>>380027412
>send in cooywrite protected content
>gets blocked
Enjoy never getting third party mod content
>>
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>>380027038
Dude, pirating shit is the easiest thing. Unless you live in a place with ISPs sending letters when they noticed you downloaded something, but even then, I would rather pay for a vpn 30 bucks a year and just pirate everything.

In my country the piracy laws are pretty weak for now, probably gonna change. That's why I have 9tbs of storage, accounting for back ups and offline back up.
>>
>>380027412
They aren't paying for already created content. Modder makes a proposal, Bethesda okays it, then the modders gets paid while they're making the mod.

Now, if Bethesda isn't checking in, you can end up creating something that's already copyrighted and put them in a weird spot, but I imagine they'll be looking into it since they're also paying by milestone hit. They might get lazy, though, this IS Bethesda we're talking about.
>>
>>380027607
Straya strikes again
>>
>>380021934
what mods exists in four anyway?
>>
>>380027563
him and schlongster
>>
>>380027563

Yes. Before he was saying "If Valve hadn't backed down and just toughened it out, we could have had paid mods."

And that's what Bethesda's going to do. They're going to ride the shitstorm and keep going until people accept this.
>>
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>>380024846

underrated post
>>
>>380015515
>Is that intentional, or are they really that fucking blind?
They just don't care anymore. They know they can get away with such "Fuck you" and people will suck on it and defend them afterwards.
>>
>>380020175
It's basically BS tricking third parties into creating DLC for a pittance and then BS jewing the players for shekels like Israel depends on it.
>>
>>380027204
Well, yes. I can tell if something is fishy, and even if it doesn't look like it I always scan it just in case, I'm not going to download the first thing that says "Free Stuff"

And how do you come across this stuff, is not like you can just Google it, can you?
>>
>>380024342
If each of those 1000 likes was a microtransaction whale then yes. 1% of buyers is all that's needed to justify shit systems like microtransactions.
>>
>ywn be in Todd's special club
>>
>>380027875
Not if we drown them in shit before that.
They have investors to please.
If we stink this up enough they will back out.
We just have to make the stink really big.
>>
>>380028017
I would imagine the allowance of most of those likes isn't enough to make them a whale.
>>
>>380020734
Fuck me how Bethesda has fallen since Morrowind.
>>
>>380027421
https://forums.nexusmods.com/index.php?/topic/5206865-wipz-skyrim-script-extender-skse64/page-76

Check post #756 by schlangster

>IAN builds the core infrastructure and decodes the fundamental game systems. Most of his work happens when the game is released. He's the essential developer behind the script extender, but as you would expect from a person that skilled, he has a job and very little time. He sticks around to do the game updates and packages releases, but he doesn't have the time to do all the grunt work that comes with adding high-level features.

>BEHIPPO handles decoding the game classes (that's lots of tedious work) and adding core script functions. He's a busy guy, too, so most of his work happens after release (at least for SKSE it was like that).

>These guys do the groundwork, but they don't create mods themselves (or even play the game extensively). This makes it harder for them to come up with actual script functions to add.

>The people best suited to do that part are the ones who have mods that require those functions. They know which functions and parameters they need and they have the mod set up the actually test those functions themselves, tweak them, etc. And that's how it should be IMO. We cannot expect two people who have been around for 10+ years to still do all the work. It needs people from the current generation of modders to step and contribute.

>For SKSE, these roles were filled by BRENDAN and me. Event-based input, Papyrus-ActionScript communication, mod events, the extending Equip functions, serialization, etc. - those were things I needed for SkyUI, they did not exist yet, so I added them. I was a student at the time, so I had lots of free time and I was highly motivated. Same goes for Brendan, he added even more stuff for RaceMenu (I would list it,but I don't know the details).

>In summary, it was two devs for the foundations, and two for the high-level features (though these roles are generally flexible).

cont'd
>>
>>380020175
> Modders get some hard earned cash. What's the problem exactly?

Same problem as app development for mobile phones. >>380020226

Also if money is involved chances are creators will develop mods that (((sell well))) diversity will suffer a lot from this.
>>
>>380020175
Hi Todd
>>
>>380027968
Sure you can. You can also head directly to piratebay.
>>
>>380028282
2/2

>SKSE64 development worked pretty much the same so far. Ian and behippo did their thing, the foundations are more or less done. But Brendan currently focuses on F4SE as I understand and I am no longer active now (that was clear from the start). Behippo had planned to take on the task of porting the functionality required for SkyUI as you know, but so far that did not happen. It doesn't surprise me at all, because I know that if I had to do it all over again, except with the drastically reduced amount of time I have now, I would not have been able to either. Porting existing functions is a bit less work than starting from scratch, but he still has to figure out many things for the first time because he did not originally add all of them.

>So at the moment, there's not much going on. What could happen eventually:

>- Brendan moves on to SKSE64.
>- Behippo returns.
>- I return to port SkyUI (and the required functions in the process).
>- Ian gets mad and decides to do everything by himself in one hour :D
>- Others decide to get involved and help.


>But don't count on it, and do not assume any release schedule.
>>
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>retard modders with big dreams of making loads of dosh will pile up on this
>will learn painfully that they get to keep less than 5% of the dosh their mods make (certification ain't cheap you goi)
>first payout happens when you've amassed more than $1,000. Or in other words: never, for most modders.
I will drink their tears!

I sure hope someone is already archiving the must have mods before their creators run off in tears from the scene. Because the great bitching is coming lads.
>>
>>380024954
Wow master class pr, pete
>>
>>380013924

its an IP grab. Pure and simple. Cashgrab too, since they are effectively outsourcing DLCs/content making, while raking in money from %.
>>
>>380028139
Why do you think the damage control is out in force tonight? They studied what happened when the Steam attempt failed. they're going to astroturf the FUCK out of any discussion involving paid mods. and it's already happening, because elsewhere on the normieweb on another site I frequent, I've seen people critical of this get instantly attacked by at least 10 users I have never seen post before, but whose accounts all have supposed years of posts and activity (which conveniently, cannot be looked at because 'search is busy right now, please try again later')

They're going to drown out dissent with shills this time.
>>
>>380028459
So now instead of NEVER getting paid, there's a POSSIBILITY of getting paid? Do you realize how stupid you sound when most people were doing this shit for free anyway?
>>
>>380028581
There were a bunch of people who were okay with the idea of paid mods, because they support content creators, but were angry because there was no guarantee that the mod they paid for would continue to work past when it was initially released.
>>
>>380024954
>complains about the way he is spoken to
>calls others idiots
>>
>>380028581
>They're going to drown out dissent with shills this time.
They can't drown me since i am doing this for FREE!!!They have to pay their shills so let's see who has more stamina.

Bethesda/Zenimax pocket's ability to pay shills or my love for gaming.
>>
Do we know the credits/dollars conversion rate yet?
>>
>>380028587
There's no creating a mod with the possibility of getting paid. They make a proposal, and if they get approved, the being work on the mod, while getting paid a salary.

If going to knee-jerk, at least read the damn thing. It makes you sound retarded.
>>
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380029015
Underage retard. Thats not a fucking salary its a commission.
>>
>>380029175
Todd pls
>>
>>380013924
It's the Uber of dlc
>>
>>380029015
Look at the possibilities before
>you create a mod and release it
>hope people will donate to you
>might never get downloaded or paid
And now
>gets the okay to create a mod and release it
>people might never download it
>you might never get paid
What's the fucking difference?
>>
>>380028587
That's bollocks, many modders choose to set up donations etc. and they're far more likely to get donations that have a mod of theirs reach $1000.
>>
>>380023939

I dont think it will happen like that. For most part, ES6 will be a total failure because of that whole
>Bethesda only releases the modding tools and files to Licensed Content Creators who are registered with the official Creation Club
>anyone using the tools and files without permission gets copyright claimed or DMCA'd and sued
>Bethesda corners the market on mods and makes it so you can only gets mods from them
>they put a new, constantly-updating Denuvo on each individual mod so they can't be pirated

... and then they just focus on making ES and Fallout games in style of Dishonored, action-packed with DLCs and microtransactions. At that point, modding will only persist for the older games, mainly Skyrim, FNV, F3, Oblivion and Morrowind.
>>
>>380029015
So why would i slave for Bethesda when i can get 100% of the money from donations?

Unless i am not slaving and stealing someone else's mod and passing it as my own.I am not a scumbag but i know some people who are so if this thing comes to life i will be taking my mods down.Fuck Bethesda and Fuck Zenimax.
>>
>>380029395
In one scenario you don't have to give up all your rights to the mod.
>>
We need to talk, let us calm down and look at the newest reveal about paid mods. I think it is a good step forward for a better gaming industry. It is healty no matter how much you don't like it. In the end it helps people, gamer like you or the Player to create and profit from his creation. "Content creator" need to be established as a worthwhile job in our society. This is just the first step and with a growing, divers and open platform we got in the gaming industry we might see more change to come. This is another point, you, the gamer, should start to learn to tolerate that because there is no way back. I mean, do you really believe Bethesda is going to do a 180° turn? Do you really hope that a Multi-Billion Dollar Industry just drop all their PR risk? This is the current state now, at least the Player understood it and i hope you will understand this too. Said with that, let us reconsider the model of "Paid Mods" I know you do not like it but try at least for a few moments to think about it how it could be better. What need to change on you or how could you change, how can we help you to change ....and so on...vise versa... that you can live and support this new model. Not that we need you, but it would be nice to have you continue in this hobby and support it.
>>
>>380029395
>>people might never download it
>>you might never get paid
>What's the fucking difference?
Are you fucking retarded? They get paid for their work, it's not tied to units sold.
>>
>>380013924
>bethesda releases something in the creation club for money
>some modder makes the exact same thing and makes it available for free
What were they thinking?
>>
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>>380028587
>So now instead of NEVER getting paid
All the modders had donations open. They kept 100% of that. Now they get to keep 5%. Maybe.
>>
>Paid mods
I hope they all die
>>
>>380029487
nice pasta
>>
>>380029453
Because you might never get paid from donations.

If you get approved, you're guaranteed payment, even if your mod never gets downloaded.


People need to read. You do it all the time on /v/, you know how to do it.
>>
>>380024954
Holy crap Pete is such a pile of shit.

>Makes incredibly rude, aggressive reply to discourse from fans about your poor showing at E3
>Someone replies equally rudely to your rude comment
>"I'm not listening to anyone that talks like that to people"

By his own logic that faggot should stop listening to himself. Which would actually be a good thing because maybe if he pulled his head out of his own ass long enough, he'd understand why people are upset.
>>
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>>380013924
>trainwiz selling out
there is no hope
>>
>>380029232
You illiterate faggot, it's not a commission. Pay is not based on units sold.
>>
>>380025605

Ah, the infamous Robert Altman, the tax-evasion-super-fraud guy.
>>
>>380029591
>>380029453
>>380029470
So maybe you should quit your jobs and beg in the streets for money? That's essentially what you want the modders to do. You want to strip them of a commission and instead reduce them to taking handouts. And does fucking quality control mean nothing to you people? Bethesda is also getting paid to make sure there is no shitty mods or copyrighted stuff.
>>
>>380029470
In one scenario, you're guaranteed payment.

In the other scenario (donations), you might never get paid.
>>
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380029776
Wait, Trainwiz is on this? What did he have to say about it?

Also, there was that nod to him in the actual Bethesdaland animation for it, with the legally distinct but similar to Thomas thing popping out from behind the bushes
>>
>>380029962
if you want to make money while modding go do requests from furfags, they got all the money in the fucking world, don't ruin it for everyone becaus you're a fucking kike. plus modding is not a fucking job. go work at a mcdonalds if you want basic income.
>>
>modding works fine for decades without money being involved
>(((suddenly))) the system is broke, and money needs to get involved to fix it
HMMMMMMMMMMMMMMMMMMM
>>
>>380029962
No. I want the modders to understand that this is a hobby. It's not a carreer. You want money, make things professionally, as an employee, or the head of your own development company.
>>
>>380029962
You never see people perform on the streets and people throw money at them depending on their performance? Are you even 6 years old?
>>
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>>380029015
>getting paid a salary
This is bullshit. You pitch an idea, get your work approved and put ingame then hope the console mouthbreathers spend more than $20,000 buying it so that you can then maybe get your $1,000 cut (5%).

And this is assuming that $1 = 1 credit, without Valve and Bethesda getting a 60% cut from that cash to credit conversion as well. If they do pull this supreme bullshit on top then your shitty recolour armour mod must make a gross revenue of $60,000 before you get to receive $1,000.

No thanks, I will stick to donations.
>>
I would say that they've shot themselves in the foot by not taking the time to properly explain how this new system would work and how it's different and better than paid mods were.

However I realize that that would be impossible because this is just paid mods with a new coat of paint. So a vague description given through a trailer and a paragraph of PR doublespeak is the only way they can even try to make this crap palatable to the people dumb enough to fall for it.
>>
>>380029962
You are completely missing the point
>>
>>380025931

Yep, it becomes their IP and they will do with it as they please. Modder's rights are null and void.
>>
On one hand it'll be good because the mods will be stable and easy to install, even for an actual moron. On the other hand it's paid fucking mods masquerading as some other shit that Bethesda are trying to jew off as totally, completely, utterly free mods.

Dude, you tried that shit before and it failed miserably. I doubt you'l get it right this time. There's no fucking way you're going to get me to pay for a character model for a 6 year old game or a god damn texture pack for a game that isn't fucking doing well at all.

Eat a bag of shit.
>>
>>380030319
What you wrote is bullshit. The modders don't get a cut from sales. They get paid for work and milestones hit.
>>
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>>380029962
>Bethesda is also getting paid to make sure there is no copyrighted stuff.
Because that's what really matters to us as consumers, right.
>>
>>380019581
>Bethesda
>Stability
What did he mean by this?
>>
>>380030246
its called capitalism and there is nothing wrong with it
>>
>>380030504
>the mods will be stable
We're still talking about Bethesda, right?
>>
>>380015212
>>380015271
wow wow wow there buddy you sure as hell arent buying them you are simply exchanging your local currency for a certain value provided by the besthesda team. credits are certainly not equal to money and we would never sell you mods you are simply providing us with a certain type of monetary compensation for our hard QA work because we will only provide you the best expansions (again not mods rather enhancements of the game) that will be officially licensed by Bethesda.
>>
>>380028383
>>380028282
wehlp, I guess is time to stop waiting for the script extender and just replay modded old skyrim
>>
>>380030192
>>380030301
Again, it's about your selfish need. That's the only reason you're butching so hard about a potentially good thing.

>>380030305
Yeah, and a lot of people pass by. Compare that to people in a concert that you have to pay money for. Guess who makes more money?

>>380030394
Then what is the point? This is good for the people who makes things, and the people who wants to use those things made. You guys are literally throwing a hissy fit because "boo hoo I want free things."
>>
>>380030416
Not true at all. Its never been tried in court. No modder has the capital to take a AAA to court over their own creations.
>>
>>380030301
>No. I want the modders to understand that this is a hobby. It's not a carreer.
Tell that to the Dota2 workshop creators.
>>
>>380030713

I'm willing to give them the benefit of the doubt even though every second PS4 mod would crash the fucking game and the XB1 wasn't far behind. With a bit more whoopass behind the whole modding scene they MIGHT be able to achieve some form of quality control.
>>
>>380030504
>On one hand it'll be good because the mods will be stable
they can bother to patch their games after years, what makes you think that this is going to be any better?
>>
What kind of mods does the special edition even have at this point?
>>
>>380030845
>That's the only reason you're butching so hard about a potentially good thing.
Or, you know, a potentially fucking terrible thing that ruins a great thing that has lasted just fine for decades.
>>380030881
I would if I'd ever start giving a shit about dota
>>
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380015404

>it started with horse armor
>it finishes with horse armor

it's over vidya is ded
>>
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London bridge is falling down...
Falling down...
Falling down..
>>
>>380030809
>wehlp, I guess is time to stop waiting for the script extender and just replay modded old skyrim
Unfortunately, that's the best course of action for PC users. SKSE is what sets apart PC mods from console mods, and all of the best mods utilize it.
>>
OK I read the official statement it's even worst than paid mode. Bethesda will basically outsource mod creation to independent for Pocket change
>>
They've chopped up Skyrim into so many different versions at this point. Now we have Old Skyrim mods, Special Edition Free mods, Special Edition Paid mods
>>
>>380022686
Do you have a portfolio of 3+ years of mods you have made? Will you pass the Q&A process with your half assed mods? Have you even read up about the Creation Club?
>>
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>>380030549
So you're saying that instead of modders getting a royalty from their own intellectual work, they instead get a lump sum payment from Bethesda who ten gets to keep %100 of all profits in perpetuity for itself.

Kinda like selling the rights to Witcher videogames for 40,000 EUR and not getting any % from profits. Ever.
>>
>>380030943

I said the mods, not the core game which of course needs to be patched to fuck before it even works properly. I'm aware that this is the norm for most AAA titles but it is what it is.
>>
>>380031003
Fuck off to Reddit, marketer
You are not even subtle
>>
>>380030862

So effectively the modder's rights are null and void.
>>
>>380030680
|
|>
|
|3
|
>>
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Well I personally think this is an awesome idea. As someone who isn't poor, I can afford to give my favourite Creators a small bit of money for their hard work.
Not that I need to, the Creation Club aren't paid mods, and you'd know that if you read the FAQ, assholes.
>>
>>380031343
FUCK OFF YOU COMMUNIST FAGGOT
>>
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wtf Bethesda?
>>
>>380031072

I can see the reason for lump sum - initial profit will be misniscule from % of sale... But in long run it is less than said % of sale...

Should be both: lump sum initially, milestones and % of sales.
>>
>>380030976
Except it hasn't. Installing mods has always been a hassle. There's guides you need to read the first time you do it, and getting things to work together is always a crapshoot. It wasn't even possible on consoles until recently. And even when getting a mod to work, there's no guarantee it won't affect your performance, and it pretty much always does. Yeah, some people might be okay with messing with all your install files in hopes of making things work every time you want to play, but this is an easier way. So why can't you just continue doing what you're doing and not ruin this for the rest of us?
>>
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When is the worst company of the year vote?

We should get bethesda at #1.
>>
>>380030845
>Thing has always been free and made by a third party
>Uhm, no sweetie, you have to pay for it now
Gee customers sure are entitled.
>>
>>380031486
I pray to God that Bethesda gets sued to the 9th circle of hell for stealing that name.
>>
>sloot mods will still be free
all my dicklet needed anyway.
>>
Console kiddies will eat this shit up and then Bethesda will push it down into TES VI when people will have already accepted it.
They have already won
>>
>>380030845
>Guess who makes more money?

Do you really think every concert sells out and no artist who has concerts ever goes in the red? Even you shilling here for 50 cents a post has a more consistent earning than the majority of performers.
>>
>>380015404
They've been making horse armor jokes ever since 2006 but now it's working exactly opposite of what they intend to do.
>>
>>380031516
>There's guides you need to read the first time you do it, and getting things to work together is always a crapshoot.
Oh no, you want to make a million things work together and you actually have to READ to do it!

Hint: You're trading ease of installation for complexity of content. Enjoy your asset swaps, that's all you'll get, because that's all they'll guarantee will run.
>It wasn't even possible on consoles until recently.
Not the fault of the modders the consoles are locked down.
> And even when getting a mod to work, there's no guarantee it won't affect your performance, and it pretty much always does.
Do you think that will somehow magically stop now?
>>
>>380031623

They'll just takedown sloot mods instead.
>>
>>380021120
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380031072
They get guaranteed payment as freelancers WHILE they're working on the mod. They're aren't beholden to % profit that can get changed at any time (as seen with the more recent Dota2 fiasco, content creators get royally screwed when Valve suddenly out-of-nowhere drastically reduced the cut that creators got, and kept most of the profit for themselves).

Modder makes a proposal and shows off their portfolio, Beth approves and offers a salary and payment upon milestones hit, and modder does freelance work and receives payment while working, and not on just the finished product.

They can still do a mod a normal way, and just hope people donate (very few do).


You're Witcher comparison doesn't even make sense. Are you even familiar with freelance work?
>>
>>380028982
those pockets are pretty deep man. We need a backup plan. We need to organize. Because I can see them doubling down hard this time
>>
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it's going to be an entertaining summer, gents.
>softpedia
oh boy.
>>
>>380031708
And some people are willing to pay for that, anon. That's the thing. It's a fucking free market. But you assholes don't want that. You want it to be some kind of shitshow where you only get the things YOU want and fuck the people who don't have the time to do so.

>>380031650
I can tell you one thing. Those guys who did the concert got paid.
>>
>>380031904
Thats not how it works at fucking all retard

The content is made and either you get paid a lump sum or not. End of story.
>>
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>>380030156
No word yet. He's being incredibly vague and flighty about it, but if you know Trainwiz well enough you realize that's hardly a good sign.

The Thomas cameo told us more than we needed to know. Dark times are ahead.
>>
>>380032081
>I didn't read anything, and I'm making shit up.
>End of story.
k
>>
>>380032031
Look, it's not my fault you don't see how the modding ecosystem works together. Just don't ruin it. Because you're going to.

Another great thing that's going south in the name of profit. I sure hope you enjoy Bethesda taking the lions share of the revenue.
>>
>>380032031
>People will defend anti-consumer practices because muh free market
(((Ancaps)))are truly the worst
>>
>>380032031
So did the people performing on the streets. Except they didn't have to suck dick and go into debt when their concert had less than half the seats filled because renting the building and all that shit costs money.

Fuck off retard. Talented people good enough to be paid consistently on a level of living will actually be do it professionally. Patreon and Donations already does everything pet projects needs.
>>
>>380013924
>create a game that is practically unplayable without mods
>let other people mod it
>sell those mods
>take a cut from the sales
literally making money from nothing
fucking genius
>>
>>380032090
I didn't think it was possible for even the thought of Trainwiz to ruin my day. If he's actually working with Bethsoft then he's most likely doing it for both the money and the potential to piss people off
Sasuga Trainwiz you asshole, you finally have a new way to kick us in the nuts.
If not then why are you being silent?
>>
>>380024579
the comments brings me hope.
>>
>>380032653
>literally making money from nothing
>fucking genius
Valve proved it's insanely profitable.
>>
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>>380032202
>>380032274
>>380032276
Jesus Christ. How is this a fucking bad thing? You get paid as long as the mods get made. And the current system? That's still going to be there. You can slut it up all you want. No one is changing that. But now, there's an alternative for people who wants to pay for mods that's guaranteed to work. Again, you fuckers are literally shitting over nothing.
>>
So what happens if you're working with them weeks or months into the dev cycle and you just decide to stop working on it?
Will they fire you
>>
How I hope this turns out:
>tes6 comes out
>modding scene operates as normal
>on top of that, some guys work extra hard to make quality mods for sale
>I pirate these mods
>>
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BUY MY MODS. PAY NOW.
>>
>>380033076
Todd shows up to your house with a gun.
>>
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>All these liberal communists butthurt about capitalism

You socialists should fuck off back to your thirdworld shitholes, if people want to charge for their content it is their god given right to do so and you commies crying about handouts should get a damn job.
>>
>>380033115
Optimally, yeah. This is aimed at console players. That's where most of the money is for game developers/publishers.
>>
People who want to make mods for free still can do it.
Could we stop with the hysteria?
>>
>>380033115
That's the best case scenario.

The worst case sceario is that future games end up somewhere in the region of "only certified mods may be installed to ensure game stability".

And then we're back on page one trying to fit mods into games that don't let us.
>>
>>380033336
>That's where most of the money is for game developers/publishers
That is a lie.Someone post the graph please.
>>
>>380033020
Pay attention to history you high school drop out. Even mother fucking Starcraft went from the biggest community content game in the world and turned into dog shit the moment it's sequel arrived despite having an infinitely more powerful engine than WC3/TFT during the golden era of map making, and they did far less to offend their consumers.

Oh wait, you weren't even born at that time.
>>
>>380033115
>they introduce some new plugin standard that allows for DRM protected mod packages
>>
>>380013924
>Waaaaaahhhhh
>I have to pay to finish this game in an ape suit

It's optional get over it.
>>
>>380013924
>literally the exact same shit but they replaced real money for magical bethesdabux so you can't see how much of a rip off every mod is

this won't actually work, r-right?
>>
>>380033076
They probably take it off you and finish it themselves, but you don't get a cut.
>>
>>380033240
I want /pol/ to leave
>>
>>380033754
Fuck off Todd
>>
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>>380033020
>Again, you fuckers are literally shitting over nothing.
Listen here you little short-sighted dipshit. If people didn't throw a hissfit the first time paid mods were announced (no quality control, no refunds, no plagiarism protection...), your precious snowflake modders wouldn't be getting this brand new (((good))) deal.

If the bitching continues then this new and improved bullshit won't happen and modders will get an even better offer next time. Because this is exactly how a healthy free market works. Rent-seekers try to pull a fast one over us, we tell them no sell and they have to come up with a good deal that's actually worth the money.

Why don't you want modders to get a good deal? Why do you hate modders? And players?
>>
>>380033682
What the fuck does that have to do with anything?
>>
>>380020940
not my fault you modded and aren't happy with it, shitter. If you don't like something you do in your free time, don't do it .
>>
>>380033594
>I'm ok with paying for something that was always free
>>
>>380033878
Nope, this sounds like a good deal to me no matter how you slice it.
>>
>>380033672
>most money for games comes from consoles sales is a lie
But it's not.
>>
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>>380033752
>DRM protected mod packages
Denuvo™ secured Mod Packages, for all your safe-playing needs.
>>
>>380033878
>Why don't you want modders to get a good deal? Why do you hate modders? And players?
He obviously works for Bethesda.
This is anti-consumer.
This is anti-modder.

When you see someone pushing for anti-consumer garbage you know that it is a shill.
>>
>>380033974
You're paying for quality control. Water from a river is free but I'd still rather buy bottled water.
>>
>>380033974
More like I'm ok with still getting what I've always been getting for free plus being able to pay to get more of it if I want to.
>>
>>380033240
Except people are vowing to never pay for it. Thats called voting with your wallet and the first rule of capitalism. Trump would support people protesting this terrible deal.
>>
>>380034071
But it is.
>>
>>380034186
You're paying for Bethesda quality control. Water from a river is free, but you're paying for sewage.
>>
>>380034107
No. This is giving people options, which is the opposite of anti-consumer. If you're so mad about it, just pretend it never existed and you probably won't even notice.
>>
>>380033594
>implying zenimax won't throw an army of lawyers at nexus to get it shut down by the time tes6/fo5 rolls around
>>
>>380015404
Bethesda must really bare a grudge against their fan base for a DLC fiasco that occurred ten years ago with Oblivion on Xbox live, for them to wait all these years to then mock us with this and even more ridiculously over-valued DLC. It's as if they want to piss people off. Either that, or they're just fucking retarded not realizing how bad it looks to make a light of the horse armor meme they created in the context of taking it to a whole new level. I honestly cannot understand how this company can go on milking the same old shit or buying and then rebooting other ips, when most of their existing or attempted franchises have either failed spectacularly like Brink or ESO, been run into the ground like Fallout or failed to generate anywhere near the interest of other major franchises like they hope for. The fact that Doom was such a success was a shocker in the midst of so many disappointments.

At the very least, I'm glad they didn't reveal Starfield and I hope it's not what it's rumored to be at all. The attempt to generate and retain interest in Fallout and Elderscrolls with a new game that bridges both universes is so ludicrous given how different these game are thematically and in tone, that I just wouldn't be able to believe Bethesda is run by anything other than monkeys as marketers. They should just give up and start making pachinko machines at that point.

They're starting to develop one of the worst reputations of any publisher.
>>
>>380034313
Options?Are you delusional?
>eat shit
>starve
Those are your options.
>>
Do the paid modders get access to internal tools and software? It might be worth it if so. It will be something exclusive that only they can use and no one else can. If not, then what is the FUCKING point?
>>
>>380034241
>console sales are main focus
>CDPR outright said that they had to focus on console, because that's where they get the most sales
>"It's a lie because I said so, no proof at all"
(you)
>>
>>380034294
At least when it doesn't work you can bitch about it and know someone is going to fix it.
>>
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>>380021120
Yes and I'm also willing to pay for it, probably up to 10x the price of the original game!
>>
>>380031426
Shut up Todd we all know you're the mustache before the man. You're not fulling anyone with that actual human being behind you.
>>
>>380013924
Dude lack of innovation and cynical monetization lmao,
>>
>>380034563
Where is YOUR proof?
>someone said something
>a single publisher
>no actual evidence
Fuck off.
>>
>>380034186
>Water from a river is free but I'd still rather buy bottled water.
Is this bait
>>
>>380033787
This isn't for steam it's for console users, the most retarded consumers around the world. For so long console cunts have been shitting and pissing themselves while rolling in sour grapes over mods that they would be willing to pay for something that rightfully should be free and be happy about it. 12 year old children and tumblr landwhales will unite over this, even though online there is outcry, console players will lap up this liquid shit.
What's worse is they will also defend paying for only the mods bethesda approves as if it were not only as good as getting any mods you can find for free, but will also act as though it's superior to that, showing to everyone once again that they will never get over crying tears of bitter anger over their sour grapes. Prepare to see console users and paid shills talking shit at all hours about this, acting like it's "not so bad" or even "actually better than the free model" while fervently denying any semblance of rational thought. This will be worse than anti piracy fags who while being cunts actually have a point to stand on.
>>
I say, who cares?

The club isn't replacing the free mods and it's just an optional part of the game, just like the season pass DLC. I don't care for the idea, but people are getting way too butthurt over it.
>>
>>380034721
>continuously shown in articles all the time
>stated by publishers and developers
>"it's not true, it's a lie, even though nobody has ever said it"
here's one last (you), since you so crave them
>>
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>>380020041

10/10
>>
>>380034523
Listen fucker. If you're using current mods, this doesn't affect you in any way. This makes it easier for people who wants an official way to use mods without having to go through the hassle of making them work together. If you want to do it the current way, you're free to install whatever mods you want. Moreover, it's good for the creators of these contents because they can pitch their ideas and get compensated for it. There are still going to be people creating mods for free. It's just now there's also going to be people who can work with the actual company to create mods for sale. And working with the official company means more access to dev tools, which means better mods down the line. This is a fucking win/win for everyone. Tell me what's the fuck problem with this? You fucking can't.
>>
>>380034186
I would rather have the modder be in complete control rather than bethesda considering how much better their fans are at making game's then they are
>>
>>380034071
Pc games sales are Inflated by shit f2p games raking money from morons also mmo ate dying, but they still makes huge sales figures.
>>
>>380034981
Suck on my nipples you disgusting cockgobbler of a swain.If you are too stupid to understand the implications of Bethesdas cancer then you are either a paid shill or a subhuman shill.
>>
>>380035005
Then you continue to do so. Modding as you know it will still exist.
>>
>>380034875
Steam also didn't replace free mods, the problem is that mod authors will jump ships to creation club which will eventually kill sites like loverslab and nexus.
>>
>>380035206
>will eventually kill sites like loverslab and nexus
That'll happen the day Bethesda starts allowing porn mods
>>
>>380035171
Come on, I fucking dare you to tell me what's so bad about this.
>>
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>mfw I will be dead soon and know peace from this evil
Truly being diagnosed with lung cancer was a blessing in disguise.
>>
>>380034981
>installing mods
>a hassle

Nigga it's drag and drop!
>>
>>380035183
Yes, as they stop releasing tools for everyone else to mod games and only support their Bethesda.net™ approved (paid) mods and generally fuck over the user by attracting modders that originally gave their fan creations for free, but get greedy and end up getting less money because people don't want to donate to someone fucking them over.
Defending paid mods is almost as bad as defending the removal of net neutrality, you're willing to let the companies take control and begin ass fucking you and everyone else in stride because you're dumb enough to believe their obvious lies.
>>
>>380035491
How do I drag and drop on a console?
>>
>>380035406
God speed anon
>>
>>380013924

At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380035769
Go to a roof a drag and drop yourself
>>
>>380035731
Then that's their prerogative. You're not entitled to anything, anon.
>>
>>380035406
>go to hell
>it's Todd pestering you to buy his mods and Bethesda shills defending him and more Pete hines retardation
Alternatively
>miraculously survive
>go outside
>it's just like hell
>>
>>380035898
Exactly. You PC guys are too short sighted and self focused. You only focus on your selfish needs.
>>
>>380035929
And if your internet provider, which is the only one you can get in your area, decides to double your rates and give you worse service at the same time that's their prerogative, but you'd have to have the intelligence of a farm animal to not be outraged by it.
>>
>>380035406
Someone please tell me where this gif is from?
>>
>>380036408
I don't need Internet to survive. It's a luxury good.
>>
They laid down Creation Club because the next Elder Scrolls and Fallout can only be modded through the Creation Club

That's right

No more Nexusmods, Loverslab or some other site that hosts mods
>>
>>380036647
honestly you won't find me complaining when the nexus dies
>>
>>380036634
Then why don't you stop using it for everyone else's sake?
>>380036818
What's your alternative then ModDB? Don't pretend like trading from bad to worse is a good thing because you didn't like bad.
>>
>>380036818
Just stay away from the comment section and blacklist certain modders and you should be fine.
>>
>>380037163
Nexus is garbage though, probably the worst modding website around
>>
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>>380021120

At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380037382
It doesn't matter which one you use, one key part of >>380036647 was "or some other site that hosts mods". This isn't just nexus users getting fucked, this is everyone who uses mods getting fucked.
And if you think the nexus is even close to how bad bethesda.net is you've never even seen bethesda.net.
>>
>>380036818
>>380037382
>hosts just about whatever the fuck
>no strings attached, no bullshit
>free
Why do you want a paid alternative to nexus again?
>>
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>>380013924
Press F to pay respects to Bethesda.
>>
>>380037583
>>380021120
>>380021190
>>380022979
>>380023686
>>380031887
http://vocaroo.com/i/s0D7Az2LWq1m
>>
>>380037893
>implying

Consoles are going to make this a huge successf. Bethesda is just going to be richer and more successful than ever.

On the plus side we may be getting mod support for other games now (even if you have to pay for them).
>>
>>380037893
S
>>
>>380037893
Why? They're not dead. Both Fallout 4 and Skyrim combined have sold over 300 million digital copies alone.
>>
>>380013924
>want to support the Doom and Wolfenstein devs
>don't want to support Bethesda

What do guys?
>>
>>380038370
Just buy it anyways. What's wrong with supporting the developers?
>>
>>380020516
fuck that
download your favourite mod and try to sell it yourself through creation club
llets crash this shit faster than steam paid mods died
>>
>>380038370
buy the games but send thousands of emails to Zenimax and Bethsoft.
>>
>>380020940
no you dont
>>
>>380038370
>>380038501
JUST FUCKING BUY IT
>>
>>380038602
Yes goy. Your emails will definitely do good!
>>
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>>380037893
>implying console players won't turn this into a huge succes

It's over anon.
>>
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>>380037997
>http://vocaroo.com/i/s0D7Az2LWq1m
>>
>>380038883
Console kids can't afford more of their mum's money for mods.
>>
>>380019054
Skyrim will probably be okay. This only affects the Special Edition, which no one is seriously modding anyway due to the lack of SKSE64. The real problem will be later, when TES 6 comes out and almost certainly restricts all modding to Bethesda's platform and expands paid mods even more. I'm not sure what will happen then. I'm hoping that the community will decide to dig in on the older games, make even more effort to improve them, and boycott Bethesda until they stop doing this bullshit (if they ever do).
>>
>>380038760
from GabeN himself
>So far the paid mods have generated $10K total. That's like 1% of the cost of the incremental email the program has generated for Valve employees (yes, I mean pissing off the Internet costs you a million bucks in just a couple of days). That's not stupidly greedy, that's stupidly stupid.
https://www.reddit.com/r/gaming/comments/33uplp/mods_and_steam/cqojx8y/

In a couple of days people were able to cost Valve and its employees over a million dollars with just emails. So yes, emails do work when done en masse
>>
>>380015515
Have you seen that hines guy? He is pure arrogance, if you give money to this company you should off yourself
>>
>>380039658
Single mothers have a lot of welfarebux and best way to shut your stupid fucking thugspawn is to place him in front of a screen.
>>
>>380039658
I think you're giving modern day parenting too much credit.
>>
The mods released there are only inhouse.

It's shit but dont worry your favourite modders are safe.
>>
>>380039829
This. Todd isn't bad it's Hines.
>>
was asleep during the conference, what the fuck happened?
>mods are free
>but they cost money
what the fuck did they mean by this?
>>
>>380039830
Lol, true
>>
>>380040804
Mods are not paid mods because you don't pay money for them directly. You just "exchange" your credits for the mods.
>>
>>380040804
Are free, you only need "Bethesda points" for buy mods. You can only get "Bethesda points" with real money
>>
>>380040291
Idiot they said it includes community creators and former company associates
>>
>>380040291
>hey guy we like your mods join us
>nope
>gets stuff on nexus/LL taken down due to illegal use of game assets or something like it
>>
>>380041520
doubt.jpg
>>
Why would they do this?
They must know that the backlash from the last time they tried this would be immediate and even greater this time round.
>>
>>380042763
>Why would they do this?

$$$$$$$

Remember, they only stopped with paid mods because of Valve.
>>
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>>380037997
good shit anon
>>
>>380042763
Console players don't mind paying a monthly fee to acces games they bought so it's not so difficult to assume they'll purchase microtransactions on top of it.

Remember last time it was the steam workshop only now it's bethesda's own hosting centre.
>>
>>380037997
god i fucking HATE modern marketing and advertising

can we please just gas all women?
>>
>>380035406
I'm sorry to hear that, anon. I hope there really is an other side and that you have a good time there. Maybe try sending Todd a personal email bitching about paid mods. If near-death experiencers are right about that whole life review thing, then maybe when your life review happens, you'll know how he reacted to it and therefore whether or not he supported paid mods or if he's being forced into it.
>>
>>380043482
Vaginaljews are the most bitter of red pills
>>
>>380037893
They don't deserve respect after this.
>>
Pizza
>>
>>380038501
Don't developers not actually get any money from sales? I remember hearing that they get paid to make the game and that's it, and buying the game doesn't directly support them.
>>
>>380038236
>300 million
Source? That sounds like far too many.
>>
>>380021663
Back when they pulled it from Steam I was among many people who said they'd just change it a bit and bring it back. This is not going away.
>>
>>380044760
>I was among many people who said they'd just change it a bit and bring it back
They themselves said that.
>>
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>>380037997
Nice
>>
>>380037893
S
>>
>>380020175
>what are donations
>what is a hobby done to improve a game you love

it's been a staple of the modding community for the past two decades that you're not guaranteed compensation for your work, unless people want to donate their money to you

>so why do it?

enhance a game they like, practice their own creative skills, etc
>>
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I honestly do not understand what all the fuss is about
It says in the FAQ quite clearly that Creation™ Club™ for Fallout 4™ and Skyrim Special Edition™ is completely free and no paid mod at all
It compensates the modders for their hard work while also distributing money to the developer, who made it all possible!
I, for one, can't wait to bu...aquire the "horse armor" mod for The Elder Scrolls™ Skyrim Special Edition™ myself
>>
>>380020175
I agree. I've been drawing furry dragon erotica for years and no one EVER donates to me for my contributions to the community.
When is Todd Howard going to provide the platform so my hard work can finally see compensation?
>>
From now on Bethesda will buy up any good mod maker even if they claim at first to do it for free. Kek /v/ BTFO.
>>
>>380033907
As expected of a high school drop out.
>>
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>>380037997
>>
So how many shekels is 100 Bethesdabux worth?
>>
>>380015820
just google it your on the fucking internet
>>
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>>380037997
hahahahahaha
>>
>>380034426

They wont. Even if they do, they will lose.
>>
Prediction: You'll only be able to buy Bethbucks in multiples of 100 and the mods will all cost multiples of 150
>>
>>380015404
>UNIRONIC HORSE ARMOR IN 2017
How the fuck do we make this company go bankrupt?
>>
>>380037997
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380013924
I CALLED IT

I FUCKING CALLED IT AND YOU BETHESDRONES CALLED IT BULLSHIT

FUCK YOU
>>
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>>380037997
Thanks anon.
>>
>>380052425
They're literally unbeatable, anon
Do you even have any idea how many damn casuals bought Skyrim and will now blindly buy any TES or Fallout game and jack off over how great it is just because it has a big open world?
And they don't even have the common decency to do yearly releases until even the most braindead people get bored of it, like CoD
>>
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>>380037997
fucking kek
>>
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>>380015404
>it's real
>>
>>380044249
This.

Devs got their paychecks. You can't support a company that does shit like this just because you feel sorry for some of the people that work there.
>>
>>380034475
Tl;dr
By the lack of replies, I doubt anyone else did
>>
Mods
>User-created content both big and small, ranging from the skilled to the amateurish, open and available to all, free of charge, to be used at your own risk and discretion

Creation Club
>Professionally developed add-ons, both big and small, contributed by industry level talent and made under the same creative processes that Bethesda themselves use to develop, quality-assure, and release to the public

Sounds pretty easy to understand to me. Mods are user-made tweaks and overhauls, CC is based around fully developed add-ons, the same type we've been receiving from Beth for years, only now external dev teams and even qualified individuals can contribute.
>>
>>380031482
Corporate cronyism is not capitalism. just like astro turfing is not grass roots. People have a right to complain that modders are getting a super shit deal. Come work for bethesda, we'll pay you scraps, own your work, then incorporate that work into later titles without paying you fairly! wew fucking lad.
>>
Fuck Todd, fuck Valve, fuck Blizzard.
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