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AYYYYYYYYYYYYY

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Thread replies: 537
Thread images: 118

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AYYYYYYYYYYYYY
>>
CRAB ARMOR
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so this is how mods die

not with a bang, but a whimper
>>
GIANT
>>
>>379995838
why are people so mad about this? would you rather not have this feature at all and not get new content? The game is old anyways, I can't believe you people are still playing it.
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>>379996082
>would you rather not have this feature at all
Yes. That is precisely what I would prefer.
>>
>>379996082
We already have these mods for free Anon.
>>
>>379995651
G I A N T
>>
Capitalism needs to go, at this point

It isn't doing things right. This isn't in the interests of the common good. Labor isn't being distributed properly, companies are gaming the systems to get as high of a score as they can.
>>
>>379996463
>>379996082
>implying mod developers won't start making "mods" "officially" and selling them in 100 parts so they can jew out the most money possible
>>
>>379995651
What am I looking at?
>>
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>>379996675
A joke. It's a joke, right? Just a joke.
>>
>>379996082

>Would you rather not pay for something that is currently free?
YES
E
S
>>
>>379995651
I don't get it. it's same turd you see on workshop branded on a different UI and now its paid. Who the fuck is going to pay for this shit? You faggots will complain about anything.
>>
I mean Bethesda is the reason we have paid dlc and horse armor.

It only makes sense that they introduce even more cancer into video games.

Can't wait to pirate all of their games and pirate these mods. Fuck them
>>
>>379996657
Gaming is dead. I hate everything. It can't just be nostalgia can it? My step dad was a 20 something, just like I am now, when he was alive and he was always fucking jazzed by the new Genesis and SNES games he'd play with me. Not sitting around yelling about how Nintendo ruined gaming and everything after 1980 was shit. Modern gaming is absolute fucking cancer.
>>
BETHESDA LAND GAVE ME AIDS
>>
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>>379996763
No.
>>
>>379995651
>Microtransaction Bethesdabux to make sure you overspend on crab armor
Great work Todd!
>>
>>379995651
Hhhhahahahahaha all those faggots (Looking at you, SorcererDave) fellating Bethesda, talking about how this wouldn't be fucking horse armor, it's "Curated", "Full dev-cycle QA!", "With localization!" How many languages is DWARVEN MUDCRAB translated in to, I wonder?
>>
>>379996219
>>379996463
>>379996657
>>379996835
You get new quality content curated by the developers themselves, instead of downloading shitty mod XxX to add a dildo sword, new quality content costs money, you can keep getting the shitty unpolished content for free, what's the problem with that?

It's optional, it's not even like DLC where they butcher the whole product so you pay like $120 instead of $60, this is silly skins and modifications that you don't need, and if you want it badly well you can pay like you paid for everything else, the game, your computer, your food, your clothes, your electricity, $5 for some stupid funny hat won't kill your wallet, this isn't even a competitive game, it's an offline autism simulator.
>>
>>379995651
So not only are they being massive kikes by even attempting this shit again, but they are adopting a scummy currency "points" system that has been mathematically perfected to always have you pay more than the content itself is worth?

Scum incarnate.
>>
>>379997398
>it's optional
Give an inch and they'll take a yard
>>
>>379995651
>ARNGEIR, I'VE ENCOUNTERED SOME SORT OF MUD DEMON!!!
>>
>>379997186
Are these screen caps from the presentation or mock-ups?
>>
>tfw my normie friend already purchased some stupid Fallout 4 mod a few months ago on his xbox

gaming is dead lads
>>
Is this a fucking joke?
>>
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I'm super excited.
>>
Valve opened the door.

It's done. That bell can't be un-rung.

Not only will they sell mods, but quote this post, I promise you 100% the next Bethesda game won't support external mods at all.
>>
Fallout 4 will be the last Bethesda game I fell for.
>>
>>379997487
This
>>
>>379997398
>it's not even like DLC where they butcher the whole product so you pay like $120 instead of $60
get the fuck out right now

in OP's image there's a fucking "Survival Mode" mod that costs 500 credits to buy. a whole separate game mode you have to fucking buy to unlock.
Fallout New Vegas had survival mode for free.
>>
>add expansion
>call it a "mod"
>distribute the assets over multiple categories and quadruple the income
>add header for "music" and sell off unused soundtracks to idiots
>>
>>379997671
It's real. Timestamped:
https://youtu.be/XRkrascT_iM?t=33s
>>
>>379997723
>At first I was a bit skeptical about the whole Creation Club announcement
Yeah and then you eased up to it because you're a sycophant and possibly a shill. What with the damage control and the reddit spacing.
Fuck off.
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>>379997671
>>379995651
These are from the announcement trailer trailer

https://www.youtube.com/watch?v=XRkrascT_iM

I can't tell if it's a joke
>>
Sweet, sorry if you play on console but for those of us on PC we'll be enjoying crab armour and backpacks courtesy of piratebay
>>
This is the reason they introduced modding to the Xbone. Consolefags will be the ones who will buy this.
>>
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>tfw you dont play garbage games like skyrim and all the games you play mods for will never get tounched by this cancer
>>
>>379997398
>we should totally accept being bent over and allowing a corporation to turn something that has been free and propped up by a dedicated community for decades into another soulless money grubbing backstabbing scheme that has already proven itself to fail under plagiarism alone

Remove Bethesdas schlong from your mouth before you speak.
>>
i don't get it, you can finally support both mod developers AND Bethesda, what is the issue here?
>>
>Modders releasing free content for years, much of it taking years / months of work
>get assblasted when they want a tiny bit of compensation for it

I really wish this site wasn't comprised of NEETs sometimes.
>>
>>379998030
>will never get tounched by this cancer

This is your assumption. Devs will see Bethesda making $$$ off mods and wonder why they can't do the same.
>>
>>379997398
>You get new quality content curated by the developers themselves
how are these shitty skins "quality content"
fuck off
>>
>>379998101
Poor people problems
>>
>>379998123
They were already receiving compensation in the form of paypal donations, Patreon and Nexus itself.
>>
>>379997969

>it's real
Oh my fucking god. If anybody seriously purchases something through this they're officially retarded.
They're literally taking bottom-of-the-barrel type mods and slap a pricetag on them. Fucking wow.
>>
>>379998223
i would love to see how someone would monetize doom, duke nukem 3D and x-com ufo defense mods
>>
>>379998101
Think big picture. If this shit really works, and by the way it wont be supporting mod devs very much at all, then other game companies will try to do the same fucking thing. Remember Bethesda pioneered FUCKING HORSE ARMOR DLC
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>>379997723
>polish
oh boy, now some corporate QA asshole has to green-light everything i want to install instead of just being able to download from the mod creator unrestricted and unadulterated. the mods i used to install were the ones the authors wanted to make, now it's the ones that manage to get by corporate QA.

>better integration
mod integration was already perfectly fine if you weren't a brain-dead retard.
>>
>>379998026
>Consolefags will be the ones who will buy this.
There it is.
>>
>>379998047
You can make your free mods and share them anon, this is extra shit, people would stop making mods at some point with no profit involved. This will keep modders keep making quality content.

>>379998291
If you consider the content so shitty why do you care so much about it costing money? you weren't going to use it anyways if you think it's shitty.
>>
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>>379998296
makes sense to me, to be honest, poor people shouldn't even be in the debate.
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>>379998123
Become a developer then. Modding is a fan project, don't expect compensation for it. Worked for years.
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>>379995838

Isn't it "but a whisper?"
>>
>>379998123
>get assblasted when they want a tiny bit of compensation for it
actually they didn't want any forced compensation for mods which is why the modding community as a whole (except for some traitorous kikes) made a stand against it last time
fuck off, shill
>>
>>379997398

You can already get 'quality content' (as in; better than the main game) for these games for free.
>>
>>379998472
>this is extra shit
This is what every new modder, with dollar signs and dreams of being a vidya developer sparkling in his eyes will aspire to, every mod will be built with the aim to make it to that marketplace now.
>>
>>379995651
HIGH QUALITY CONTENT
>>
You just know the "curation" will suck ass. People will still copy and paste existing skins and put it on the shop.
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>>379997723
That is what they say at the start, but do you believe that 5 years down the track you will have that same QA for the mods that would be there at launch? Especially for older titles from Bethesda.

The older the game gets the less Bethesda will focus on it, they already stated that Skyrim SE was a once off and won't happen again. They literally don't care after a year from release. Look at all their titles and when the last patch was for each, they basically end a couple months after the last lot of DLC raps up never to be spoken by them again.

The idea in general is great, but then you will have modders wanting money and probably end up not creating anything when they find out that there is lol no support from Bethesda anymore.

If they said something like micro-DLC rather then mods or something the community at large would be more likely to accept the idea, but no they are trying to make paid mods the norm and it will ruin the community. I give it 5 years at most if this actually goes through. Don't lie to yourself either thinking that Bethesda are gonna make any of their own, they only say that to make it appear less forceful, "don't worry guys, we will create content for old games as well as the community and make sure they all work, trust us, look at this deathclaw skin we made":
>>
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>>379997398
>this is silly skins and modifications you don't need
>silly skins
>you don't need

"Just cosmetics! They're just cosmetics!" Sure you won't need them, but you damn well better believe they're gonna shove those options in your face (or else they wouldn't bother selling the damn things in the first place). This is scummy no matter how you look at it. Also the "quality content" bit takes me back to when we were first talking about DLC, Microtransactions, Season Passes, and the Online Passes. Good times.
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>>379995651
Cool. so i don't have to force myself to like their ever shallower "experiences"?
>>
>>379998123
ah, yes, because "Ruin's Edge" surely took years of work to put together. same thing with "Dwarven Mudcrab" and "Horse Armor" too, right? just months and months of work, right?
>>
>>379998632
>which is why the modding community as a whole (except for some traitorous kikes) made a stand against it last time

No, they made a stand against it because content was easily stolen for sale with no legal recourse possible for the creators.
>>
>>379998472

Nah, modders will never stop because of some stupid paid thingy. You're delusional if you think this will damage the modding community.
>>
>>379998472
>If you consider the content so shitty why do you care so much about it costing money?
Because it sets a bad precedent.
>>
>>379998101

no quality control
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>>379998476
They need to be working tbqh
>>
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>>379998459
>mfw it turns out it's like this because of all the beastiality and hentai mods people have been making since Oblivion
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>>379997186
kek
>they really hate their customers that much
"remember when u didn't want to pay $5 for a texture that broke ur game? it was pretty silly of u wasn't it?"
>>
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>>379997969
Wait didn't they already try this
>>
Just pirate the mods. You guys don't really think Bethesda has figured out drm yet do you? I can't remember the last bgs game I paid anything for.
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>No TES VI

kill me now
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>>379998870
>No, they made a stand against it because content was easily stolen for sale with no legal recourse possible for the creators.
It was both.
>>
>>379997398

What is it with your generation that you are so eager to suck developer/corporate cock? They are literally trying to scam you out of your money every step you take. They're not in need of the money to 'provide content'. They are not looking out for your best interest. They manipulate you, so you spend your $$$ on whatever shit they shove down your throat.

Which is fine, that's how capitalism works, but you don't need to stroke every dick they shove in your face. Be a bit critical from time to time you spineless fuck.
>>
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Mfw poorfag get mad
>>
>>379998816
This is a problem in itself. If it's all just paid cosmetics, then the modding scene won't last.
Especially if larger, more work intensive mods, like the weather system, or alternate campaigns are unable to charge a proportionately larger amount.
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>>379999112
they have 2 more "new" IPs before they get back to TES. They said so after Fallout 4 came out.
>u will like what Todd tells u to like
>>
Ok i get it now, the people complaining about paid mods are the same people that pirated skyrim and FO, so now you're mad because you can't pirate the mods as well? you want to keep playing AAA games and mods for free forever? did I get that right?
>>
Watch it come, Creation Club Season Pass. Only $30 USD and gives you access to the top 5 rated paid mods on the creation club website for free within the first year but only for that game

Don't worry, you can buy a season pass of it again every year
>>
>>379995651
>purchase credits
>there's people on /v/ who think these aren't paid mods
>>
>>379998472
>If you consider the content so shitty why do you care so much about it costing money? you weren't going to use it anyways if you think it's shitty.

thats the type of shtty numbskull consumer thinking that lets this kinda crap go through the doors

did you not know that when skyrim was being made betheseda was thinking "modders will fix the game" which is why Slyrim was so bland to the bone with its copy pasted dungeons and lack luster quests and storyline, shitt voice acting, sub par animations and dreadful linear casualized gameplay.

And now they in turn took those mods and rightly placed a price on it making sure you had to pay a price to get even better experience from their shitty game

Yes it helps modders but it FUCKS OVER the consumers

you are the problem in this industry
idiotic people like you who thinks everything is okay
>>
>>379999112

They don't plan to make it for like 100 years or something

But let's be real, it would just be loaded up with "Creation Club" and Season Pass bullshit anyhow
>>
BUY MY FUCKING MODS
>>
>>379996763
Gah fuck that's disturbing.
>>
>>379999378
>Only $30 USD
and u can play that game for another hour
>>
>>379998123
Most modders don't like someone exploiting part of their work. Paid mods will destroy the community. Instead of making mods they will have to watch the mods available for purchase like a hawk to post takedown notices.
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>>379996082
Yes I would rather this not exist
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>>379999334

>did I get that right?
Ofcourse you didn't you retarded fuck.
>>
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>>379999445
is it just another Drizzt skin?
>>
>>379999254
my main point is arguing against this idea that all mods are just this massive labor-intensive process. all the mods from the screenshots of the Creation Club menu heavily imply otherwise.

but, you're right. the issue is, if you're a modder, why would you try to take on more ambitious projects if you can make a fuckton of money by re-skinning a fucking mudcrab?
>>
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>>379997786


This.
>>
>>379998602
No
>>
>>379999438
>But let's be real, it would just be loaded up with "Creation Club" and Season Pass bullshit anyhow
The truth in this stings. TES VI will load into a menu with fucking paid mod ads. It will look like the front end of fucking Borderlands 2.
>>
>>379999406
you're the idiot playing this piece of crap games anon, not me

I don't like a dev or their business model, I don't play their games, that's it. You're a delusional fanboy advocating for gamers rights, and you're being naive and and childish complaining about extras on the menu costing money. Go to a restaurant and complain why their ice cream is so expensive, or why sodas are so expensive at the cinema, instead of bawing at an anonymous forums about your bulge mods costing 75 cents.
>>
>>379997398
Hi Todd.
>>
top kek
>>
>>379997786
Fuck Valve. Seriously, fuck them, and fuck Gabe Newel and his fucking monopoly on PC gaming.
>>
>>379999959

>be critical about a shitty vidya decision on a board dedicated to vidya
>hurr why you gotta be so salty brah

You need jesus my man.
>>
>>379998472
>people would stop making mods at some point with no profit involved.
This is a fucking lie. Modding has only grown for Bethesda since Morrowind and there was fuck all profit involved in those 15 years. Skyrim became the largest and most modded game by far, and again there were no "profits" involved. Modding is not a fucking business, it doesn't need profit to survive.

>This will keep modders keep making quality content.
Interesting that you would use Gabes own marketing line, but again this is a lie. Modders will have to focus more on external issues to make sure their work isn't being stolen. Some may even give up modding altogether due to this, depending on how strict/lenient Bethesda is on it. You don't even have to look at modding to come to a fairly good conclusion with whats going to happen. Just look at DLC, specifically cosmetic DLC: low effort cash ins. That's what will happen because that's what the majority of modding already involves. There is no reason to make "quality content" when you can shit out a few weapon mods at $1-5 each. Infact here's an idea on the fly: Don't bother doing weapon packs anymore. Sell each individually. Quality content. Smallest amount of work for maximum amount of returns.
>>
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>>379995651
You know what the biggest bullshit, the spit in our face is about this?

The fact that they literally, LITERALLY DARE to say that "IT'S NOT PAID MODS", while 2 paragraphs later they write "you can buy credits from the stores"


What a fucking disgusting, greedy, backstabbing SCUM of a coorperation. They have been on a downfall for years now, but Bethesda is officially EA and Ubisoft-tier now.

Time to pirate the shit out of New Colossus, because I sure as hell won't give these assholes a single cent anymore.
FUCKING SCUM I'M SO MAD
>>
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>>379997969

> Horse armor

Oh god, my sides
>>
>>379997398
Hi Todd.
>>
>Is Creation Club paid mods?
>No. Mods will remain a free and open system where anyone can create and share what they’d like. Also, we won’t allow any existing mods to be retrofitted into Creation Club, it must all be original content. Most of the Creation Club content is created internally, some with external partners who have worked on our games, and some by external Creators. All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing. This also guarantees that all content works together. We’ve looked at many ways to do “paid mods”, and the problems outweigh the benefits. We’ve encountered many of those issues before. But, there’s a constant demand from our fans to add more official high quality content to our games, and while we are able to create a lot of it, we think many in our community have the talent to work directly with us and create some amazing new things.

???
>>
>Getting other people to fix your game and charging for the privilege
>>
Defend this, cucks

>Great modder puts out amazing content
>Plans to put out amazing content in the future
>Bethesda approaches them, says they want to help them monotize their future mods
>Modder agrees
>All of the content he would have released for free after is now paid content
>>
>>379997697
Mods on Xbox are free so no he didn't

I mean, there's literally no option to pay for them
>>
>>379996463

i thought the creation club didn't allow old mods
>>
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>>379999438
>>379999308
Skyrim really was Bethesda's last hurrah.

Makes me sad.
>>
Bethesda and Zenimax must die.
I am creating a metacritic account as we speak.
>>
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I don't at all see how this could set an example for other companies to follow. Why sell your own content when you can make your community do it for you?

Mark my words they will do something like give extra mod credits to people who pre-order their games or season passes instead of giving them any "content"
>>
Modding works have always been for either the sole person who made it, or for the community to make the game experience more enjoyable.

Modders took their time and energy to make things for us and not out of hope for money but for more people to enjoy the game they love and cherish. Putting paid mods will split apart the community.

The best thing for it is the donation system, kick out the middlemen (Valve, Bethesda, Etc). This allows the creators to i know that their work is being enjoyed and consumed. it also shouldn't be a priority to get money but make great content in hopes of monetary donations.

Bethesda just wants extra money and if you believe they will keep on supporting Skyrim or Fallout 4 in 5 years times, you need to look at yourself and ask the question. Has Bethesda done any major patches to some of their older games like Fallout 3, TES 4? Hell even Fallout 4? Of course not, they drop support because they know modders will pick up after it and is a shit attitude to have.
>>
>Creation Club isn't paid mods!
><MOBA game> isn't a MOBA!

why do people lie
>>
>>379998463

It's the truth. I'm going to bet 75%+ of purchases made for this will be from the Xbone.

It also makes perfect sense why Bethesda pushed so hard for Sony to allow for mods/asset modding. Certainly wasn't from the goodness of their hearts.
>>
>>380000376

The worst part is, there are plenty of retards out there who WILL buy paid mods.
>>
>>379997398
Are you a fucking? I just fucking can't even. Jesus fucking-

A lot of mods fix shit that Bethesda never fixed, and many are fucking better than Bethesda's own DLC. This fucking 'free mods are unpolished shitty content' schtick you're on is fucking hilarious. Do you even know what a mod is? The devs release the creation kit or tools they used to develop the game, so people can use them to make their own shit and spread it around. You can technically make every mod for Skyrim yourself if you take the time and learn how.

You are powerfully fucking stupid.
>>
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>>380000435
and Skyrim really wasn't all that great. There are so many balance issues and magic is a joke; everything besides Paralyze is too weak to matter.
>>
>>379995651
>How do I get Creation Club content?
>Creation Club is available via in-game digital marketplaces in both Fallout 4 and Skyrim Special Edition and purchased with Credits. Credits are available for purchase on PSN, Xbox Live, and Steam. Your Credits are transferable and can be used in both games on the same platform.
>>
>>379999959
>"LMAO THIS IS THE REAL WORLD KID THIS IS HOW IT IS GROW UP"

basically you're just gonna let this slide because "lul DAZ BUZINESS" while promptly shrugging as if its not a big problem since it doesn't affect
>>You

I am the one being a kid just because I voice my opinions? because I complain about something I don't like and explain why I am a kid?

all you've done is insult me and presented a shitty strawman

who is a kid exactly?
>>
>>380000571
When trapped in a closed ecosystem, any novelty must seem like pure fucking mana. Console kids will spend mommy's money on crab reskins by the bushel. I'm in fucking stitches over here.
>>
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>>380000672
>Creation Club content?
Kreation Klub Kontent
>>
>>379995651
So how long until this falls apart?
How are mods that require other mods going to work?
How long until we see people ripping other people's work from the nexus and shoving it on this to make a quick buck?
>>
>>380000435
The plus side to this, is normies will stop playing Elder Scrolls. Eventually (if they keep getting made) their quality should go back up again, as Todd has to cater to the RPG crowd again instead of the LOL EPIK DRAGONS XD crowd.
>>
How many people actually play TES:O?
>>
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>>379995651
>you have to buy the stupid goofy "cheats" that you used to get from people who figured out how to hack them back into the game once games decided to stop just having them
>tfw 'paid mods' used to just be called 'cheats'
>>
>>380000901
9
>>
>>380000901
Has around the same players as FFXIV on Steam. It's quite popular due to the Elder Scrolls setting and no monthly fee. No idea if it's actually good though.
>>
>>379997969
>that fucking comment section
I'm glad normalfags aren't eating this shit.
>>
>>379995651
I find it funny that their line of logic is that it isn't paid mods because you aren't paying for the mods but for the fake currency to buy the mods.
>>
>>379995651
Let's be fair about this, they way they described it is that these mods will be tested and worked on so that they don't conflict with any other mods on the platform, which is a fair amount of work.
All that being said, I don't think there should be a fee for things like "Dwarven Mudcrab" or "Ruin's Edge."
If this is indicative of the level of content on the platform, then it's going to be a shitshow.
>>
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>>380000376
>>380000596
Well think of paid mods as microtransactions, and then think just how much devs make from microtransactions in todays gaming world.

This is on Console too, a lot of the mainstream market just eat it up because they don't know much better. Unless the PC community revolt is strong enough to make them reconsider, Bethesda stand to make a killing with paid mods on consoles
>>
>>379997398
are you too young to remember cheat planet, or that Tekken had a bighead mode, or that you could reskin your car to be a fuckin' dinousaur in need for speed 2
>>
>>380000901
A decent amount apparently. It got better after launch but I still think it's meh.
>>
>>380000626
Then go and make your amazing free mods anon, no one will stop you.

Share them with the world, and be the god savior of this shitty franchise.

This games are so bad, and you people keep playing them 5 years after they're released, I think there's some incongruousness there, play the fucking game and move on. It's your own fault for supporting this stupid companny that you get fucked in the ass, because you let them sell an unfinished game in the first place and you buy it like retards, and you keep asking for more, well here's more, but now you gotta pay for it, you don't like it? DON'T FUCKING BUY IT.
>>
>>379998472
>people would stop making mods at some point with no profit involved.

Holy mother of flying fucking jesus assholing christ. I don't even know what language to respond with anymore. People don't make mods to make money. If you want to make mods to make money, here's what you do...
>YOU BECOME A FUCKING GAME DEVELOPER
>>
>>380000901
It peaked at 16k on Steam today. For comparison Final Fantasy XIV peaked at 14k. Both games have a significant playerbase outside of steam and XIV will get a boost from its new expansion.
>>
>>379996082
>would you rather not have this feature at all and not get new content
yes, we would much rather have a NEW GAME YOU FAGGOT
>>
>>380001142

They're just going to ignore the PC community completely and go ahead with it. What's the worst that will happen if they don't? People think EA is literally Hitler, but people still buy their games, so people will do the same with Bethesda.
>>
>>379998901

It already damaged the community last time, skywind almost got cancelled because some of the guys wanted to release their stuff apart from the project for money (imagine skywind released as paid mods every model separated, fucking kek)
>>
ITT triggered poorfags.
>>
>>379997969
>Bethesda on full damage control and deleting all the top comments with hundreds of likes
HAHAHHAHAHAHAHHAHHAHAHHAHAH
>>
Jesus, I can't believe that Bethesda is so stupid to even let this get past the concept stage, no one is gonna buy this.
>>
>>380001738

It also made a lot of modders bring down their mods on nexus because of fear of other new modders stealing their assets to win money
>>
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>>379999334
If you weren't a complete fucking moron, you could go on the Nexus yourself and see a FUCK LOAD of mod authors with amazing mods that promise they will be forever free. Many took a stand against paid mods, almost all of them, because of the shitty precedents it sets. Being able to mod is what sets a shit game apart from a great or potentially great one - all it requires are some creation kit/dev tools or the ability to make your own shit. You already bought the fucking game, mods just allow you to change it and share that with others or install new/changed shit that other people have worked to make because they fucking felt like it and had the skill.

You shills in here are unbearable fags. Stop spending mommy's money.
>>
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>>379995651

How hard will this fail, if even pebbit knows that its paid mods and shit?

https://www.reddit.com/r/Fallout/comments/6gpzlb/paid_mods_are_coming_back/
>>
>>379996082
>would you rather not have this feature at all
Yes. I would rather get new content in the form of a new fucking game instead of trying to milk the same old bullshit from 2011.
>>
>>379998123
Fuck you, I'm exorcising my capitalistic right to vote with my wallet. If you start charging for something people got for free, people aren't gonna buy it. If you want to make money from your mods, start a patreon or have a tip jar.
>>
>>380001138
>Let's be fair about this, they way they described it is that these mods will be tested and worked on so that they don't conflict with any other mods on the platform, which is a fair amount of work.
It's not 'a fair amount of work' at all. I can make a weapon mod that adds its weapons via levelled lists compatible with another weapon mod in about 5 minutes flat with FO4Edit. Many of the more complicated conflicts have to be solved with compatibility patches. What are they going to do, charge for those patches too?

>If this is indicative of the level of content on the platform, then it's going to be a shitshow.
It is because that Dwarven Mudcrab mod is representative of about 80%+ of modded content.
>>
>>380002042
>no one is gonna buy this
Console players will.
Bethesda could unironically rake in cash from this. And that's not me shitting on hurr durr dumb consolefags, I'm a Console Player. But the reason microtransactions are so prominent is because people continue to buy them. This will likely be no different.
Our game are being ruined
>>
>>379997723
http://vocaroo.com/i/s0D7Az2LWq1m
>>
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What if you get Credits for completing achievements? Uplay does it, could be happening with Beth as well.
>>
>>379995838
Don't buy the bad ones
>>
>they're gonna make me pay for my loli futa shota horse dong rape mods

Fucking Jewteshda, REEEEEEE.
>>
>>379997398
>It's optional,
no its not
why spend time on making large mods on nexus for free when you can give the community the middle finger and only make mods for bethesda and get paid
Its going to kill large free mods like enderal skywind and others
>>
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>>380002097
>that promise they will be forever free
Remember the mark of excellence.
>>
>>380002239
>It's not 'a fair amount of work' at all. I can make a weapon mod that adds its weapons via levelled lists compatible with another weapon mod in about 5 minutes flat with FO4Edit
Literally impossible unless you're NOT using other mods that make edits to the same levelled list.
>>
It's time to start preordering their games on piratebay

I'm actually a good goy who bought Morrowind, Oblivion, Skyrim, Fallout 4, and Dishonored 1/2, but I refuse to support paying for mods.
>>
>>380002413
You can't buy uPlay points.
You can buy "Credits"

That should tell you enough.
>>
>>380002252
Hopefully the youtube dislikes, comments, and possible articles reporting on it tries to make them drop it. But you're right, most gamers are trained to get reamed daily by the industry that they will welcome it as normal.
>>
>>380002252
I mean, I get it, as a console player, I think that Bethesda adding this is just gonna bite them in the ass, due to the amount of backlash they are gonna get. I mean, set up a optional tip jar, or let the mod creators set up sponsored patreons, don't force 99% of the community to buy "credits".
>>
>>379995838
with thunderous applause
>>
>>379995651
What's the issue exactly? Unlike the paid mods fiasco, this content is made by people who actually have a fucking clue.

Also

>Creators are required to submit documentation pitches which go through an approval process. All content must be new and original. Once a concept is approved, a development schedule with Alpha, Beta and Release milestones is created. Creations go through our full development pipeline, which Creators participate in. Bethesda Game Studios developers work with Creators to iterate and polish their work along with full QA cycles. The content is fully localized, as well. This ensures compatibility with the original game, official add-ons and achievements.

https://creationclub.bethesda.net/en

The whole system, unlike Steam Paid Mods, has actual quality control.
>>
>>379995651
>"Survival Mode"
>It's totally not Frostfall Cashgrab Edition, guise!!
>>
>>380002578
>literally impossible unless it's not literally impossible
No shit sherlock. And what happens if you are using mods that edit the same levelled list? You're going to need compatibility patches for EVERY SINGLE MOD that conflicts. Not everyone is going to be using every mod that conflicts with another mod either, so how the hell do you handle that on a console without something like FO4Edit to make personal edits?
>>
>>380002929
>Crabs
>Furniture
>Horse Armour

Amazing content plz buy
>>
>>380002506
Fuckin A
>>
>>379995651
Wait.

Waitwaitwaitwaitwait.

One of their big E3 announcements was THE RETURN OF FUCKING PAID MODS?

Fuck you, Bethesda. Fuck you with SexLab torture devices.

At least it appears to be only for the Special Edition of Skyrim, which no one is even modding for anyway because SKSE64 is now officially never happening. But this is very, very bad news for TES 6.
>>
>>380003036
So don't buy mods not worth your time.
>>
>>379997398
>>379997398
mcfucking kill yourself

you deserve this hostility as you're fucking retarded and stepping on a community you in no way deserve to be a part of or that deserves to suffer your existence

you are shit, you understand nothing of how shit the games are or how essential a free and vibrant modding platform has been to the success of these games and you should again, kill yourself for even suggesting the same company that churns out shit games and passable mod platforms, should have any sort of control over the modding scene

just kill yourself
>>
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>Fallout 4 VR is $60
http://store.steampowered.com/app/611660/Fallout_4_VR/

JUST

J U S T
U
S
T
>>
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>tfw it's gonna be the horse armor fiasco all over again
>>
>>380003129
It's for Fallout 4 as well.
>>
>>379997723
kill yourself too

>quality control

lmao how about some quality control for the game itself so modders don't have to fix the game for them?

>company that can't even fix the game controlling the modding scene

kill yourself I don't even care if this is bait or you got paid, just neck yoruself
>>
>>380002929

It's still a very limited system. These are mods that don't add anything of value to actually improve the game. I.E. Textures, body mods, face mods, hair mods. The game will still play like shit, too, because they won't let you do animation mods or anything that'll tweak the framework of the game.
>>
>>380003216
Sir that'll be $59.99

>Plus tips for mods
>>
>>380002413

This would be a good idea. Give people a minor amount of credits for purchasing the game, enough to buy a couple of mods, to tempt them into spending their real money on credits.
>>
>>380002741
>Hopefully the youtube dislikes, comments, and possible articles reporting on it tries to make them drop it

I feel like the fact they're doing this after the backlash of the first time paid mods were announced suggests they're not going to stand down. Hopefully I'm wrong though.

>>380002758
The thing is you can talk about backlash, but next year Bethesda can come out and announce TES6 and people will hop on their dick again.
Financially they could have a lot to gain with these microtransactions
>>
>>379996082
>would you rather not have this feature at all and not get new content?
No, I'd rather not have this "feature" and yet still get new content. Which is what was fucking happening.
>>
>>379998123
>not noticing how the modders aren't directly paid but instead paid through some shitty credit scheme which bethesda will skim off from

kill yourself too
>>
>>380003324
Didn't the Fallout 3 Railgun shown off in the trailer use a custom animation?
>>
>>380003216
I can't laugh any harder it hurts
>>
>>380003129
>SKSE64 is now officially never happening
What?
>>
>>380003286
Does anyone still play fo4?
>>
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>>380003267
They literally included Horse Armor pun in there. Todd & Co are probably laughing their asses off right now, while Pete counts all the potential revenue with his shit-eating grin. Bethesda are 100% aware of what they are doing, and there is nothing you can do to stop them.
>>
>>380003129
SKSE is irrelevant since these cross-platform mods, no? You can't make them rely on 3rd party stuff since they wouldn't work on consoles then.
Or are these actually PC only?
>>
>>380003348
Fuck off Pete
>>
>>380002929
hey you there

kill yourself too

>quality control

mcfucking laughing my ass off here, how about some quality control so the first mods for es or fo games aren't fucking bug fix compilations?

l m a o killyourselfmyman
>>
>>380003528

It's on top 15 on Steam right now m8.
>>
>>380003027
Eh never mind, I'm half asleep. I misread that as you making a magical mod that can be completely compatible with others without creating any sort of merged patches.
>>
>>380003286
Well, no one's really modding for that either, because they finally dumbed it down so much that modders can't even try to save it due to the lack of even a framework to work with.
>>
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>>379997398
>studio known for bugs up the ass in games
>quality content
fuck the fuck off
it flop once , when will they learn ?
>>
>>379995651
Yeah, paid mods 2.0.

Not to mention the risks of this new method of delivering paid mods having even more potential to destroy any kind of free mods too.

All Bethesda would have to do with this new integrated system would be to make it so that the CREATION KIT for all future games was only available as an integrated feature of the CREATION CLUB.

Seriously, say I'm over reacting but can you honestly say that you couldn't see them doing this? Essentially phasing out free mods completely in a 2 step process.

>Step 1: Create the Creation Club as an alternative for paid mods by thinly disguising it as new DLC made by the actual developers. "But it's optional and mods can still be free so it's okay right?"
>Step 2: Release all new games with modding capability fully integrated into this system, now all mods are paid and free mods can not be made in any kind of effective capacity.

Am I just over reacting by thinking that this is what they're planning for this system right from the start?
>>
>>380002480
Then go make free mods for the community if you think they deserve free mods.

Why are you entitled to hours of work from some nerds for free? what makes you so special?
>>
>>379996082
Because the modding community has gotten by perfectly fine for the past two decades.
>>
>>379997969
getting flashbacks from oblivion. The horse armor thing has to be a joke. They cant be that blind to their own stupidity.
>>
>>380003547
Yea, and that's the sad part. I honestly think the way that Bethesda had made their decisions is basically the game development equivalent of shooting yourself in the foot and going into a sewer. Its gonna be painful, and your more than likely to get HIV from doing it.
>>
>>380003519
It turned out to be more difficult than they'd hoped it would be. It's been put on indefinite hold, which is effectively the end, because no one in the community with the skills to work on it has the time or interest to do so.
>>
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>>380003632
Pretty sure Steam likes reporting inflated stats for their shareholders.
>>
>>380003851
You can't get your mod inside the Creation Club and paid for it unless it's some amazing top notch piece of work. The whole point of the CC is to have the best of the best given monetary rewards for their hard work.

This completely bypasses the issue the Steam Paid Mods service had, in that every Russian nigger and his mother was charging for some port of a weapon from some other game.
>>
>free mods
>paid mods
>preorder mods
>early access mods
>free minimods for paid mods
>paid minimods for paid mods
>DLC mods
>>
>>379998442
Maps and new campaigns for Duke. Courtesy of Randy.
>>
>>380004013
>Meanwhile Skyrim has 27k players
lmao
>>
>>380003164
The games are incredibly shit without mods, and yet you keep buying them, you're the one paying $60 for a poop plate, not me. I would say you should kill yourself for letting them keep releasing garbage game after garbage game. If you want to complain, do it with your wallet, your mad ramblings in an anonymous forum won't be heard by anyone that matters.
>>
>>380003647
Nah that was my point, console users can't create merged patches and merged patches aren't something you can just download from someone else, its something that will only ever work with your own personal modlist.

This isn't even mentioning script extenders. I just don't see how any of this can work unless the content system is heavily closed and controlled.
>>
who's ready for the same shitshow that happened when this was attempted with steam?
>>
>>380001961
Bloody hell you're right
>>
>>379997969
>Desperate console peasants will fall for this
>>
>>380004043
LET THE SHEKELS HIT THE FLOOR

LET THE SHEKELS HIT THE FLOOR

LET THE SHEKELS HIT THE

>FLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOR
>>
>>380003851
Of course what you see currently isn't the endgame. What actually is though we don't know yet, but we'll see soon enough. Your theory is highly plausible, especially when you consider that the games will most likely be limited to their own platform on PC in the future.
>>
>stupid PCtards Will call for this
>>
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>if you don't like, don't buy it
>>
>>379997149
>It can't just be nostalgia can it?
No, it really isn't nostalgia. We can look back on gaming history and see how certain things were objectively better back then, like the lack of microtransactions, physical copies with nice manuals and art that made them worth collecting as well as playing, and free, open, collaborative modding communities. Your stepdad was seeing games getting *better*, and he was embracing it with enthusiasm.

I'm curious, how does your stepdad feel about modern gaming? He'd be a good test case, I think, to ask someone who's demonstrated that he's not beholden to nostalgia.
>>
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>>380004463
>In the distant future Windows will only allow software (and by extension, games) only be allowed after being OK'd and digitally signed by them
>This kills the programming and game dev hobbyist
Shit I better get my ass in gear and make my fucking game, get a foot into the game dev world before it gets sealed shut forever.
>>
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>>379995651
Do they really think that paid mods will save them?
>>
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>tfw your probably gonna need to pay for Modern Firearms for fallout 4
>>
>>380002413
it said credits are obtainable by purchasing them
it did not mention any other way on the page dedicated to bethesda club
>>
>>379996909
>Who the fuck is going to pay for this shit?
Morons. And there are a lot of them. And they will make this the new normal.
>>
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Ok be honest for a second, what kind of content do you feel you're gonna get cucked out of? be specific.

No way they're going to let the hyper sexualized bodies be available in a curated browser, your shimapan and bikinis, your futanari, your pedo shit, your obama heads, your randy adventure and thomas the train crap, they're all gonna keep being free, they're never going to make it into the fancy curated store.

What content exactly are you so mad that is going to be added to the microtransactions store? and if you want it so bad why can't you pay $5 for it and that's it? you paid $60 for a pos, and now you're crying about $1-5 to get "not sephiroth's sword" and "big heads mod" or stupid normie crap like that?
>>
>>379997969
I thought there was no way image in OP was real.
>Survival Mode as a paid feature
>funny horse armor reference
>nostalgia pandering
Surely this has to be an elaborate joke.
>>
>>380002929
>Once a concept is approved, a development schedule with Alpha, Beta and Release milestones is created.

Who is ready for some EARLY ACCESS MODS BOYOS!?
>>
>>379997398
>You get new quality content curated by the developers themselves, instead of downloading shitty mod XxX to add a dildo sword
We have direct evidence that this will not be the case:
http://imgur.com/gallery/bqcla
>>
>>380004804
>distant
oh, you
>>
>>380002376

holy fucking shit
>>
>>380005156
At least for me, I'm just gonna get chucked out of awesome mods (Modern Firearms, 2RTR's old world camp, etc) and if that starts, who knows where it will end?
>>
>>380004042
The problem with what you just said is there examples are by far mostly weapon skins and vanity accessories.
>>
>>380004043
DLC has always been mods anon.
>>
>>380005156
If it was something I wanted I'd just pirate it, I'm not mad because it affects me I'm mad because Bethesda are being such absurdly jewish twats.
>>
The GotY edition will include all Creation Club mods, right?
>>
>>379997487
Indeed.

"First they said 'It's optional,'" and I did not speak out..."
>>
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I hate bethesda so much
I hated them before this conference and after it my rage knows no bounds
The full extent of my autistic fury for them could be used to fuel a star.
I hate you todd I hate you so fucking much, you are scum, you are trash, die, kill your self, end your fucking existence
>>
>>380005156
People are afraid that the existence of paid modding will cause collaborative modding work to diminish significantly.

Many of the best mods, including enormous overhauls, quest lines, weapon/armour packs, enemy packs, changes to game mechanics and other such mods that create huge changes in the game mechanics all tend to be the result of collaboration between multiple modders, either indirectly through the creation of shared resources and mod sharing or directly through direct cooperation.

In simple terms having any kind of paid mod system for this throws a huge wrench into these projects and collaborations by creating a legal and financial incentive to not cooperate and refuse to share your work with others.
>>
>>380005390
Wait Windows 10 does that already or something?
I thought all it still had is that "Warning: unknown program trying to run" shit.
>>
>>380000626
>Are you a fucking? I just fucking can't even. Jesus fucking-
The guy you're replying to is an idiot, but boy you are a tremendous faggot.
>>
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>>380004804
>all non-retards move to Linux
>the internet becomes like it was pre 2004, a celebration of free speech and nerd culture
>the normie consumers are kept in their digital pens like cattle

I'm actually ok with this
>>
>>379997786
>the next Bethesda game won't support external mods at all
Perhaps now we've discovered the reason why they apparently want a whole new engine for TES 6.
>>
>>379997843
Same here. Valve will be next with this shit I'm sure.
>>
>inb4 there's a creation club season pass that's 60$
>>
>>380005636
Frostfall. The next Frostfall will be a curated DLC for TES VI. If someone creates an independent, but similar mod for an existing curated paid DLC mod, C&Ds will be sent.
>>
>>380005654
I'm just saying that you should get used to the idea that it'll happen sooner rather than later.
>>
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>>380004284
>>380001262

I hope you slip and crack your skull on a rock.
>>
>>379996082
>The game is old anyways

This is correct. However, they are trying to ease this shit in to be able to charge for it later. Skyrim 2 (elder scrolls VI what ever) comes out, suddenly it's locked up and no creation kit released unless you pay for it. No mods able to be installed unless you pay for them.

If they stick to only quality mods that allow to be charged for that is fine. Just look at the fucking screen shot. A bow for 300 credits. A mudcrab for 150. Survival mode for 500. How much does $10 get you in credits? 100,000 then these prices are fine. 10,000 and it's fucking border line (IE the prices of those 3x items are fucking off) More likely 1000, which means those 3x mods just mentioned, cost $10.....

Based on that and the amount of mods I install and the way that their games are getting more and more shit (see fallout 4) I would probably be looking at another $1000 to get all of the mods I may want to "fix" the game. Yeah right, more like pirate or never play the game.
>>
>>380005763
They're going to try and work shit like Denuvo into it. Doom was a testbed, that's probably the real reason why they eventually removed the DRM from it.
>>
>>379998472
>You can make your free mods and share them anon, this is extra shit, people would stop making mods at some point with no profit involved. This will keep modders keep making quality content.
I can promise you right now that you're going to lose this argument, because when they tried this shit the first time, some people said exactly what you're saying now, and they were just as wrong as you are now.
>>
>>380004042
The initial paid mods on Steam were curated including the weapon skins you fucking faggot.
>>
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>>380003216
wow. just wow.
>>
>>380005636
>implying ES VI's Frostfall will even exist
>implying anyone on that paid mod circuit wouldn't just make custom fur armor sets to sell for 3 bucks a pop.
>>
>Mods have been doing fine without money getting involved for years
>Lol, let's monetize it
Truly, truly big business was a mistake.
>>
>>379997398
> It's optional

See base game of Sims 4. I understand sims 4 not releasing with all previous DLC items. But I thought sims 3 was bare bones and sims 4 had even fucking less....
>>
>pirating mods will be a thing
>>
>>380005964
>no creation kit released unless you pay for it.
Hahaha this will happen. I'm certain of it. There will be a separate Steam entry for the CK. It'll be $25. I can see it now.
>There will be paid DLCs for the CK.
>One will by TESVI Script Extender PRO
>>
>>379996082
Because now bethesda will make even less of an effort at bugfixing their shitty games.
>>
>>380003886
DLC becomes a thing
>'oh wow you people are so entitled thinking it should be free, there is content thats worth paying for you know!'
>this leads to today where games like evolve are butchered and made from the ground up to gouge extra cash using DLC

paid mods become a thing
>'oh wow you people are so entitled thinking it should be free, there are mods out there worth paying for you know!'
>you expect this to be a good thing

You know what the definition of insanity is retard?
>>
Since mods can't be patented what's stopping me from copying a paid mod and releasing it for free?
>>
>>379998101
I can support mod authors with donations, and I already support Bethesda enough just by buying the game.
>>
Reminder that trainwiz is part of this now and also made content for ESO.
>>
>>380006192
The agreement Bethesda has with its users. Redistribution of content created by someone else is liable for suit.
>>
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WHEN I BUY A GAME I WANT THE WHOLE GAME AND NOT A BUGGY INCOMPLETE MESS IS THAT TOO MUCH TO ASK
>>
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Now you just "pirate" mods

nothing really changed
>>
>>380006080
That would be my point.

It takes an environment where large, complete mods offered great experiences and turns it into an environment where it makes more sense to just make a few shitty textures and a special weapon then sell that shit on the paid mod circuit for 10 bucks a download.

It kills the best thing about the modding community, the huge, collaborative mods that are filled with awesome things and completely change the game.
>>
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>"HAHAHA POORFAGS CAN'T SPEND SOME MONEY"

This is a common defense I see. It implies that you don't care about how you spend your money since you "have so much of it". Reasonably, wouldn't you care more about your money if you actually worked for it, instead of getting it on welfare or something?
>>
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>>379995651
They had a video instead of a live show because they KNOW they would have been boo'd off the stage when they announced that shit.

Then they ended with the most "epic" thing so people wouldn't have it fresh in their mind, fucking Jews.
>>
Maybe people should stop buying Bethesda stuff, or even pirating and giving any attention to them at all. Make them irrelevant.
The sooner they start to loose the influence they have, the better.
>>
>>379998101
>Support Bethesda
This isn't a good thing.
>Lol, we're raising the price of the F4 Season Pass cause it has THAT MUCH content in it
>Lol, you got 1 month before we do tho so BUY IT NOW GOYI- I mean, invaluable customers!
>>
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>>380003216
>Selling this at all instead of just giving it to the people that already own FO4
>>
>>379997969
This is "somewhat" fine if like $10 buys you 25,000 credits. But more likely it'll be 1000 credits. So fuck off and no.
>>
>>380006241
Stop making me hate him more.
It's bad enough he runs around namefagging all the time, even outside of his containment board.
>>
>>380006115
What are you? A fucking commie or something, pardner? Love it or leave it!
>>
>>380006385

Checking the Bethesda server....

Three(3) illicit mods removed from your startup.

Please purchase your mods from the creation Center We-uh I mean the Modders deserve a 75% cut. No wait We take the 75%?! Ah fuck it those nerds are buying Skyrim a 13th time they'll eat this shit up as well.

Also Console only fags will be boned
>>
>>380004284
>If you want to complain, do it with your wallet,
You fucking retard, the whole point of a free market is that you should NEVER just accept things. A free market only works with rational actors. People who vocalize their dissent against businesses that make shitty decisions. "vote with your wallet" has always been just a smug platitude to say shut up to others from people like you that don't actually expect it to make any real difference.
>>
>>380006586
Well you just sound like a bigger faggot than him.
>>
They could charge you a monthly fee, and you would still pay it.

Maybe I should just email them the idea and see how the sales will only increase because now people believe they're receiving a higher quality product when it's the same as it has always been.

You asked for this, you don't to bail now just because you think this is an abuse and everything else is not.
>>
Anyone defending paid mods is either
>a shill
>an asset flipping fagmaster wanting to turn a quick buck
>underage
>the world's biggest naive retard
>a shit eating troll

No exceptions.
>>
>>380006581
>This is "somewhat" fine if like $10 buys you 25,000 credits
It's still paid mods. And the bigger issue is once you open that door, you begin to let a lot more shit through than you intended.
Maybe to start $10 will let you buy a lot, but in time that will change if it's profitable
>>
>>379998101
>>379998123

Did you miss the whole fiasco with paid mods? I won't go into the whole fucking "lets release mods for 5 year old games that you now have to pay for with out any fucking announcement or quality control or any care about it and see what happens in the market!"

I have nothing against it at all, but there is a list like 20-30 lines long of checks and things that should be accounted for and the only one that they hit on was to "collect payment for mods".,
>>
>>380005964
>How much does $10 get you in credits? 100,000 then these prices are fine. 10,000 and it's fucking border line (IE the prices of those 3x items are fucking off) More likely 1000, which means those 3x mods just mentioned, cost $10.....

Most microtransaction shops operate on the $1 = 80 tokens exchange rate.

Oh, Jesus, this is how it ends, isn't it?
>>
>>380002376
MASSIVELY UNDERRATED POST
>>
Just waiting until there's "credit" gambling and season passes for the cuckation kit
>>
>>380006581
BAHAHAHAHAHA
$10 buys you 1100 credits (with the complimentary 10% of your purchase bonus) and you fucking know it.
>>
>>380006835
>It's a trainwiz dick sucking fan gets mad an anon is calling him out for being an attention whore who only releases meme mods episode
Granted he's nowhere near as bad as buffscale, but they both need to either learn to stop treating 4chan like their personal blogs or kill themselves.
>>
>>380006861
>this mad
You still haven't posted a single piece of evidence to support your argument.
>>
>>379997969
>Blood and Gore
>Intense Violence
>Strong Language
>Use of Alcohol
>Use of Drugs
And that's just the comment section!

Waka waka!
>>
>>380007079
>meme mods
What the fuck does this even mean?
>>
>>380002376
>>380007049
You aren't wrong Holy shit
>>
>>380002376
kek

This is great. You could probably get Bethesda to use it
>>
>>380007079

Namefag blogging cancer is just something /vg/ environments create.
>>
Imagine a world where this fails and then 6 months later Volvo pulls paid mods 3.0 and succeeds. It would actually be worth it to see Todd get cucked.
>>
>>380006581
that's adorable, anon
>>
>>380007217
It's something waifufags from Skyrim threads invented.
>>
how despicable is that....

not only do they make modders finish their games... they are gonna make people pay

is this real life? they held conference and says this hahahaha

i guess evil within was announced. loved the first
>>
>>380002376
You silly bastard

I love it
>>
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>>379995651
>literally golden horse armor on a giant enemy crab
>>
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>>380002376
Kek anon
>>
>>380006967

It's actually very fucking simple. Stop buying their games. The issue is, a lot of casual plebs (console users) have no fucking clue and will probably fill the void of anyone not buying the game with their micro transactions.....
>>
>>380007217
>HUEHUE LOOK I TURNED DRAGONS INTO TRAINS XDXDXD
>HAHA LOOK AT ME I MADE A FATMAN SHOOT OUT BABIES INSTEAD OF MININUKES XDXDXD
>>
>>380007079
Really? I'm mad about the paid mods but the guy was always helpful.
>>
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>want to pirate a mod
>start Fallout 4™
>"please sign in with your Bethesda® Account to use mods"
>half hour in
>pop-up comes on screen while playing
>"lost connection to Bethesda® Server"
>"Returning to title screen"

They're going to use mods as an anti-piracy measure, mark my words.
>>
>>380007089
>>this mad
Guess you're a troll.
>>
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Some anon wanted this. Here you go, Anon.

I hope you have a good day tomorrow

...B-Bye
>>
>>379995651
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try to white people because white genocide exists and the white race is being destroyed by the jews and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new hang all niggers mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380007217

Mods like Really Useful Dragons are made to be memetic.
>>
>>380007475
Didn't he make Morrowloot and that clockwork mod?
>>
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>>379996909
The people who are actually going to buy into this shit will be all the console fags.

The only reason why paid mods failed in the first place was because it was on, and only on, the PC. And of course, since PC gamers know what mods ACTUALLY are, and because modding has always been such an important aspect to PC games in general, the idea was immediately shot down.

But since console fags have gotten their first taste in what mods are, they are going to think that this is an ok thing to adhere to, due to the fact they have NO IDEA what mods actually should be. And because console fags will think this is a normal thing to happen, it WILL BECOME a normal thing to happen, just like with fucking horse armor.
Not to mention the fact that mods on console suck massive dick, so the idea that Jew-thesda is releasing something to "improve" the modding scene on consoles would seem really appeasing to console fags.

Also, another thing to bring up is that anyone who defends this idea, and thinks that this is a great thing to happen for games is either a faggot looking for (you)s, A paid shill (doubt it though) or a little greedy dumbass child that thinks once this program starts they can make a mod and then make thousands and thousands of dollars off of it.
>>
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>>379997786
you could have stopped this
>>
At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try to white people because white genocide exists and the white race is being destroyed by the jews and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new hang all niggers mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole.

I am really excited.
>>
>>380007612
Also

>Fallout 4 nuka world bug fix mod! only $1.99! buy it now! :DDD

Gaming is dead
>>
>>380007612
>all the console fags

You mean the Xbockx users?
Sony doesn't even allow external resources on the Playstation. You can only modify in-game resources.
>>
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https://www.youtube.com/watch?v=wfi6VJWxKio&feature=youtu.be

>a fucking fan made mode done on an engine held together by duct tape, hopes and prayers by insane lunatics has a better presentation than a multi million dollar company that hires thousands of professionals

What the fuck
>>
>>379995651
I honestly couldn't care less about this atrocity. Just let me fulfill my lifelong dream of playing skyrim while taking a dump.
>>
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WHAT THE FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK
>>
>>379995651
After Fallout 4 I can say this honestly.

Who cares?
Bethesda games are dogshit and should be passed on. Let them dig their grave.
>>
>>379996585
>Capitalism needs to go, at this point
>It isn't doing things right. This isn't in the interests of the common good.

personally i blame the weak fuckers who will buy anything
>>
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Now Bethesda can continue to create partial games and charge you for mods to finish them.
>what a time to be alive
>>
>>380007837

I wonder if they'll try to convince Sony to allow asset modding now that they've put out paid mods.
>>
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Friendly reminder that Doom had paid mods with Final Doom. And no one minded because they were professionally QA tested and licensed by id. No one minds modders trying to get ahead, but when you open the floodgates and let people sell garbage, it causes a disaster. In this day and age, the Final Doom model would be better reflected by Bethesda commissioning some high quality mods, spending the money to QA test them and then distributing them as DLC. That would take effort and risk though and Bethesda isn't interested in something that was actually beneficial to customers and modders. They just wanted some quick cash and people will defend them like the corporate apologist dipshits they are
>>
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>>380007959
>>
>>380007860
im just a nigger after all
>dindu nuffin
>>
>>380006150
>DRM for mods will be a thing
>>
>>380007959
Congratulations. You have met real cultists!
>>
>>380008157
>In this day and age, the Final Doom model would be better reflected by Bethesda commissioning some high quality mods, spending the money to QA test them and then distributing them as DLC.
That's what is being done.
>>
>>380005832
they already were the first.
hl3 is literally referred to as the "Horse carrot"
>>
>>380008156
I'm almost certain they will at least try. I mean, it would just make more money for both parties so why the FUCK not.
>>
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>>380007959
>I will gladly pay full price for this game!
AAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
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BUY MY BACKPACK GOYS

ONLY 500 CREDITS AND IT'S YOURS, YOU MIGHT HAVE TO GET SOME MORE CREDITS. JUST BUY THEM

BUY THEM! DO IT!
>>
>>380007959
This nigga does NOT know what a viewmodel is
>>
>>380007959
That guy saying this is what VR needs is right tho. VR needs something like Fallout to succeed.
>>
>>380007959
"I like getting fucked in my ass. I will gladly pay 6 Million for whatever Bethesda farts at me."
>>
reeee
>>
>>380007959
Mass murderers did nothing wrong
>>
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>>380006191
>evolve are butchered and made from the ground up to gouge extra cash using DLC
please love me
>>
>People can now make a career out of making mods

>Faggots complain because they want everything for free

You people are the worst.
>>
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God, I fucking hate video games
>>
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>>380008426
>VR needs something like Fallout to succeed.
yeah, but with that price tag who cares. I don't understand why it couldn't have been an addon for at most $20. Aren't there free mods for VR anyway?
>>
>>380000513
>they drop support because they know modders will pick up after it and is a shit attitude to have
And in Skyrim's case, when they dropped support, they also left behind a brand new lip-sync bug in the final patch as a final "Fuck you."
>>
>>380008403
That backpack better make me invincible and succ me at my command for me to pay 500 credits goy
>>
>>380007959
>If it's too easy then you do it
Every fucking time.
>>
>>380007959
It's time's like these that really make me wish I enjoyed other mediums of entertainment more than I do gaming.
>>
>>380008628
Isn't it sad that this is the notion carried during E3, the annual biggest gaming event
>>
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>>379997843
>yfw you didn't fall for the Fallout 4 meme
>>
>>380008056
Not to be that guy, but it doesn't help that true capitalism doesn't even exist anymore.
In the US for example, the Federal Reserve controls the money supply, not the people.
>>
>>380002376
I fucking love you,
>>
>>380007959

these people would drag their genitals through 5 miles of broken glass just to hear Todd Howard fart through a walkie-talkie, I swear.
>>
You know what the funniest part of all this is? The only line of defense for paid mods was "But at least you're supporting modders!" and now that doesn't even apply. Because in this new version of paid mods, you're buying credits from Bethesda, not buying mods straight from the author. Which means Bethesda get 100% of the profits as long as it sells, and the mod author only gets the "milestone" payment from Bethesda.
>>
>>380008919
Fallout 4 was too silly. Far too silly.
>>
>>380008626
You're completely delusional if you think ANY modder will be able to make a "career" out of this. I'd be surprised if they get even 10% of sale from this shit.
>>
>>379999959
>Go to a restaurant and complain why their ice cream is so expensive, or why sodas are so expensive at the cinema
This is more like if restaurants and movie theaters suddenly started charging a fee to breathe the air inside the building.
>>
>>380009043
It didn't really feel like a fallout game for me atleast
>>
Can we stop thinking about the content we won't be getting for free, and instead think of the awesome content we could be getting that before would be impossible to exist?

Like imagine this, big bands see popular videogames have customizable options, suddenly they can work with a modder to introduce their custom music and replace the original soundtrack with their own songs. Now you can smash you way through Skyrim while listening to an original soundtrack by "Linking Park" or "Gun n Roses" or your favorite Japaneese group, wouldn't that be amazing?

There's so many possibilities for content creators to bring a new standard to the personal experience you create, you're not just playing Skyrim, you're playing YOUR game, YOUR way.

A great game can only get better with this, there might be some drawbacks, but it's time to take gaming to the next level.
>>
i am completely indifferent to this because modern fallout/elder scrolls games are shit so who cares
>>
>>380008919
>mfw I fell for it
>mfw I uninstalled later in shame
I admit I played like 100 hours of it, but in my defense most of it was spent building settlements because I was so bored of everything else, and the rest testing out mods.
>>
>>380009078
They'll be the H1B kids of the AAA dev world. At least they can add "Bethesda mod author/slave" to their resumes.
>>
>>380008626
If you make a career out of making mods, then guess what? You're a game dev! So go work for a dev studio and get paid an actual wage, instead of hoping your 25% cut from that glowing sword mod you were allowed to put up on the CURATED CREATION CLUB will be enough to sustain a living.

The hell is wrong with you people? If a mod creator was making something that would actually be worth selling, then they're making something that could be put into a portfolio and shown to a dev studio during a job interview. They don't need PAID MODS to make a living off their work; their work is the proof of their talent that gets them a career. PAID MODS does not incentivize the kind of work that is worthy of a portfolio; it incentivizes the kind of cheap things that can be made easily and sold quickly.
>>
>>380009152
Sorry to burst your bubble anon, but modelers have been doing that for a long time
>>
>>380009152
>open Windows Media Player
>turn on music
>play game
wow. Paid mods really helped
>>
>>380000839
>So how long until this falls apart?
The paid mod system won't fall apart. The modding community will.

>How are mods that require other mods going to work?
They aren't.

>How long until we see people ripping other people's work from the nexus and shoving it on this to make a quick buck?
Immediately.
>>
Hey guys, did you ever want copyrighted stuff in your game, like Superman, or a lightsaber? Well, no more! DC and Disney have decided that you can't touch their toys.
>>
I legitimately don't see the problem with this, in its current iteration:

>Bethesda does QA
>Bethesda sets prices
>Bethesda does shit like localization
>Bethesda give an additional layer of professional polish
>Bethesda will ensure compatibility and monitor things that don't work together

It actually looks pretty slick. The only dumb thing is the pricing.Why pay 300 Bethesda points for a single fucking bow, when for two hundred more you get an entirely new game mode?
>>
>>380009152

I read posts like this and I really start to believe that shills exist and are meant to go on forums to do quality control.
>>
>>380009329
You're not supposed to respond to posts like those seriously anon
>>
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>>380003216
>>
>>380009115
what the fuck, some silly hats and naruto armor in a game that is 5 years old is comparable to the air in a cinema? what fucking drugs are you on?
>>
>>380009412
You forgot the last part!
>Bethesda takes almost all the profits
>>
DOWNLOAD ALL YOUR FAVORITE MODS AND BACK THEM UP NOW BEFORE NEXUS COMPLETELY IMPLODES
>>
>>380009412
>>Bethesda does QA
Got up to here. If you don't see a problem with this you don't play Bethesda games.
>>
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>>380007959
>Steam
>not subhumans
>>
>>380009412
this poster is not real do not reply to him
>>
>>380009523
Technically, all the profits. They give you money when you make the mod and then they take everything from sales.
>>
>>380009412
>I legitimately don't see the problem
>Bethesda does QA

Well at least this confirms that shilling is being done by a third party.
>>
>>380009528
This This This. Shit is going to hit the fan, make sure you are supplied against the nuclear fallout.
>>
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>>380002929
>All content must be new and original
>THE GRAY COWL RETURNS
>>
>>380009412

I'm sorry anon but it seems you've made a critical error in your post! You refer to Bethesda as if they have the competency to do any of those things. In addition this provides them the ability to suss out mod support. Do you really think down here in Bethesda land we will allow you to make content that is not applicable to all of our supported systems? Surely you are not implying that Bethesda of whom we all trust will use this platform to lock down the modding tools usability.
>>
>>380009759
Some of the stuff Bethesda just made themselves.
>>
I've downloaded well over 600 mods. I can't imagine even paying $0.25 for each of em.

Some like the follower mods with voice acting, yeah I guess. But I mostly just download shit, look at it for a few minutes and close the game.
>>
>>380009152

No, I really am believing it now. This is literally someone that gets paid to do quality control and has a multitude of other tabs open right now for various gaming forums and is making posts like this everywhere.

Way too grammatically correct, things like

>you're playing YOUR game, YOUR way.
>time to take gaming to the next level.
>awesome content we could be getting
>Like imagine this

This is also a female making these posts.
>>
>>380007860
Looks neat.
>>
>>380006887
The issue is, with the pictured mods at the prices they are and $10 buying even 10,000 credits, this is somewhat ok. But they are greedy cunts that will charge a lot more for a lot less credits, while pocketing 75% of the revenue and passing on the scraps to the developers.
>>
>>380009115
>sodas are so expensive at the cinema
You don't buy your own snacks before going to the movies? They don't stop you at Australian cinemas and I've walked in with the bag in my hands.
The best time was when me and a friend bought a large tub of icecream and plastic spoons from woolies. The guy ripping the tickets tried not to laugh while saying that we should've been a bit more subtle.
>>
>>380002376
>>
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>>380009528
FUCK MY INTERNET IS DIAL SPEED RIGHT NOW FUCK FUCK WHAT DO IT DO REEEEE
>>
>>380009675
Damn, that's even worse. Can't wait for modders to churn out shit like a never ending storm because they only get paid once per thing the put on there.
>>
>>380009861
You're incredibly easily baited.
>>
>>380009861
It's too perfect, though. My money is on
>I was only pretending to be a shill
>>
>>380009152
That soulless corporate black buzzspeech from E3 has been rubbing off on you anon.
>>
>>380007076
that's pretty much what I said.
>>
[Laughs in pirate]
>>
>>380009376
Don't worry, you can still download the FULLY FREE Superman mod from Nexus.

Of course for that mod to work you will need the Extended Abilities Mod which is available from the Creation Club for only 1600CCC ($19.99)
>>
>>380009412
Paid mods were literally a scam even under Valve. It's not going to be any less of a scam under Bethesda.
>>
>>380010114
Yes, and I reaffirmed both that and the hilarity of the first part of the statement.
>>
>>380009995
If they're offficially hired they would be paid a flat rate rather than per-selling I think?
>>
>>380010249
It's actually MORE of a scam, since you don't buy them directly.
>>
>>380010039

Fuck you, QC.
>>
>>380009412
fuck off Todd.
>>
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>>380009598
>>
>>380010178

You forgot the "allowing copyrights" mod for a low low price of 39.99. But that allows you to download over 100 different copyright protected IPs! And you don't have to renew it for a month! Isn't that tubular?
>>
>>380002376
(You) deserve it
>>
>>380009825
only mod i paid for was donating directly to enderal and that was only because it was essentially a total conversion.

the though of people paying for piddly shit like palette swaps will destroy modding forever which is like beth's endgame anyways.
>>
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>>380009817
>bethesda demands modders make new and original content
>bethesda is so fucking lazy that they refuse to make new and original content so they resort to reusing fucking oblivion

kek. This is a new low even for them.
how low can they go
>>
>>379997398
lol
>>
The mods have to be approved by Bethesda first and they have an application process you dumb sacks of shit. This will actually get some developers some money and incentivize quality and professional mods.
>>
>>380002376
Yep, that about sums it up.
>>
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>>380010852
Finally, a use for this pic.
>>
>>380010852
They're MODDERS not developers. Read your fucking shill sheet Pajeet.
>>
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>>379995651
>consolefags pay for reskins and items
>PClords get dozens of high-quality mods and TCs per month
I never thought it was possible to be this smug.
>>
>>380010852
Fuck off you shill, like Bethesda needs EVEN more money after selling skyrim twice on multiple different platforms and paying 5-10 bucks for a fucking backpack is criminal and if you let them do this they will test the waters for even shitter practices.

Get out and never return.
>>
>>380010852
Todd stop it
>>
>>379995651
holy fuck

HAHAHAAHAHA

welp rip mods
>>379996082
kill your fucking self
>>
>>380011097
:clap:
WOW
Modders work with Bethesda to make something good? Jeez louise end of the world right there!
>>
>>379997969
>making fun of their previous worst DLC idea ever in the introduction of their current worst DLC idea ever
>>
>>380009861
You're a fucking tool.
You either believe that he is a shill, or you know he's shitposting and shitpost right back, both of which are COMPLETELY retarded things to do.
>>
>>380010852
Steam and Bethesda take 75% cut. You get the table scraps...

Just to be clear, I have no fucking problem supporting modders. But look at OP picture and tell me with a straight face that those 4x pictured mods are worth $10 total?

We all know mods will be disproportionate priced.
>>
>>380011139
>Get extra money
>Remake engine and come out with both the next ES and Fo
Suchalossofmuhmuney.jpg
>>
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>>380010852
>This will actually get some developers some money and incentivize quality and professional mods.
>>
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>>380011139
>Fuck off you shill, like Bethesda needs EVEN more money
how can they be this transparent?
>>
>>380010852
Also there are a lot of modders already producing a lot of quality content. For FREE.
>>
>>380011281
Until we see the conversion ration of money to credits I'll hold my peace.

Additionally, some intern was probably just told "make some mockups" and they did.
>>
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>>380004790
>when he was alive

nice reading comprehension
>>
>>380011191
Emotes don't work here, but at least you got 'Bethesda' right. Also this is the videogames industry, not movies. Just incase you fuck things up again.
>>
>>380011242

You're the same guy, QC. You're not fooling anybody.
>>
>>380011372
oh i misread i didn't see the 'like'
>>
>>380011397
Maybe we should actually make a system where making something quality gets you some money for your effort?

O wait I forgot this is /v/ you're all pirating nomoralfags anyways.
>>
>>380010852
I'm calling it here, even if this was a big opportunity for up and coming modders I'd say it's going to be a 80/20 split in bethesda's favor for profits, there's no fucking hope to be had in the slightest. paid mods is basically highway robbery

christ I'm fucking mad
>>
>>379996082
I wonder whomst'd've is behind this post.
>>
>>380002097
I don't understand how anyone, ANYONE, could defend such shit. It's infuriating.

They're demolishing a long time cornerstone of a genre and condemning the games and mod content to mediocrity.
>>
>>380011596
It doesn't matter to them. Only money does.
>>
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>>379996082
>inspires modders to now make only what will be popular
>shitty quick-bux items more likely than quality time-consuming like many will hope for
>big-mods cut into dozens of separate mods to maximize profit
>teams will copy, steal, break up and dramatize due to money splits
>due to using a Bethesda service, all sexual, copyrighted or "problematic" mods will be dis-allowed
>Bethesda will now be motivated to give no shits about stable game-releases to force fix-purchases
>Bethesda takes majority of profit anyways, so even the modders are screwed

Seeing as how mods happened just fine without this shit, yeah I'd rather this feature not exist. Bethesda hasn't learned a damn thing except how to pretty-up the jewery-attempts, not even Valve was this retarded and (mostly) got a clue.

Unless it's a game-sized overhaul full of new quality content, keep money the fuck out of modding.
>>
>>380011427
>The conversion rates might be reasonable, goys!
Yes, I'm sure you would know how the piss-poor examples they came up with got into the video, what with being an intern for the company yourself.
>>
>>380003991
And you'll be surrounded by a flood of shit.
>>
>>380004042
>You can't get your mod inside the Creation Club and paid for it unless it's some amazing top notch piece of work.
If that's true, then Bethesda is in even deeper shit, because almost all of the people who make top notch pieces of work completely oppose paid mods on principle.
>>
>>380011528
We had that at one point, then game development became a bloated corporate shadow of its former self and now everything it touches is both overwhelmingly low quality and obscenely expensive.
>>
When can I start paying money every time I want to save my game?
>>
>>380011738
>if I can't counter an argument I'll call him a shill
nice meme
>>
>>380011438
Ah, damn it. That's what I get for posting while half asleep.
>>
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>>380011945
>Remember goy, we own your mods and all the assets it uses that you make with out tools!
>It's even in the EULA you have to sign!
>>
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>>379995651
I am convinced that Bethesda is a cancer in the truest sense. Their continued existence is a blight on the industry, one which actively harms video games as a medium.

Bethesda is perhaps more offensive to my sensibilities than even Electronic Arts or Activision. I don't know that I can properly explain in words my deep seated loathing for that company.
>>
>>380012106
The argument counters itself. Precedent is not on your side.
>>
>>380012265
>Griffith sacrifices his companions for supreme power and the ability to change the world
>Bethesda sacrifices their modding community for $3.50
>>
Can we meme Bethesda into winning the "worst company of the year" award?
>>
>>379999999
>>380000000
>>
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>>380011427
Going by EVER SINGLE game or platform/consoles ever that have real money to credits, about 1000 points per $10 sounds about right. Maybe more money at a time will give more bonus points.

I mean for fuck sakes, look at pic related. Here are my choices, pay $22 to be able to purchase in game 1x car and a little over half of another. 1 million dollars in game = 25x missions/races that net you 40k each. With loading times and others failing, game crashing etc etc, let's even allow every 15 minutes to be able to make 40k. That's 375 minutes for 25x missions or 6.25 hours.

And that's being fucking generous, because i guarantee that all of the fucking around you're going to be during/before/after missions, You'll be lucky to average 100k an hour if that. They purposefully make grinding money very hard, someone even showed in another fighting game? where you would have to spend like a full time job for a year to unlock all of the characters free.

There won't even be an option for these mods to be able to grind something to unlock them for free. Is this the direction you want gaming to head towards?
>>
>>380012246
just make mods and ask for tips via paypal. fuck bethesda
>>
Some of these mods already exist on Nexus

Have they disappeared now?

Also who cares, just like the last time we can just pirate all the paid mods unless they actually implement some sort of DRM system for plugin files/archives ahead of this.
>>
>>379998123
>Modding has been fine for over a decade
>(((suddenly))) its not
HMMMMMMMMMMMMMM
>>
>>380011528
I in no way don't disagree with paying for mods. It's more about how it's implamented, how much the modders get paid, what will be the conversion rate of $ to credits and how far those credits will get you.

I mean, for fuck sakes, check out OP's Pic. A survival mode mod that possible edits/adds a lot of things costing 500 credits vs a bow mod that costs 300 credits.....
>>
>>380012587
It depends. Honestly I wouldn't mind mod developers getting some money, and this is the best current iteration of that ideal I've seen yet.

If it sucks, then I hope it falls into a hole and dies. Shit mods probably won't make any money anyways, since it seems to be a system that will thrive on purchases.
>>
>>379997723
>>380002376
>Just adding generic commercial music over a post exposes how shill a post is
Fucking genius
>>
>>380002214
T H I S
>>
>>380012870
Yeah, I do agree that is worrisome. I hope they figure out a pricing system that isn't horseshit if they go through with this. Maybe it could be based on hours spent on developing the mod? I dunno.
>>
>>380011728
Pretty much this.

> Elder scrolls VI released
> 500 versions of all of Skyrims popular mods created by people looking to make a buck
>>
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>>380010852
>>379997398
>>
>>380012886
See
>>380012870
>>
I've never bought a Bethesda game and I as hell never will now.
>>
>>380013204
I sure as hell*
>>
>>380002376
Had that tune going through my head when reading that post. Perfect reply
>>
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>>379995651
>Todd still trying to fuck up the mod scene
>>
>>380013016
That would make the modder an employee. Thyey're not looking to hirea n employee; they're trying to outsource the work put into DLC. A modder will not get an hourly wage for modding. If they did, they wouldn't be a modder; they'd be a game dev.

This isn't that hard: does your grandma get paid to bake cookies for her church friends? No; she does it because she likes baking and she likes people complimenting her for how good a baker she is. Modding is the same principle. If you want to get paid to mod, become a game dev. Otherwise it's traditionally a labor of love and a passtime supplement to your gaming habit.
>>
>>380006385
source
>>
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>>379997398
Quality, polished content like the base game is right?
>>
>>380010852
>incentivize quality and professional mods.

no it takes the slippery slope that this whole ordeal creates and turns it into a watershed of greed. modding is a fun hobby that is done for enjoyment and fun and has been for over 20 years. this does nothing but incentivize deceit and greed that we all saw the first time when valve tried it. modding is the way it is because it exists on gray area of freedom and creativity where nobody cares what you do because there's no money in it. notice how the only people pushing this shit are people who don't even make mods but still want to cash in on it because they know people are dumb enough to get conned out of 50% or more any possibility of payment without reading the fine print. the only interests served are zenimnax's.

if you really believe what you say then donate directly to modders so they get the most of your money. you do not need a middleman to do it whose only interest is fleecing creators.
>>
>>379996082
1. nobody wants to fucking buy mods
2. all modders are greedy autistic retards (remember how they reacted during steam's ratshit)
3. dead market, dead mods, everyone loses
>>
Tfw downloading popular but not front page mods to sell them as mine and get quick bucks
Implying I'm not going to make hundreds of dollars from this
Thanks Todd
>>
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How can one studio in the spawn of less than 5 years lose all of its goodwill and status as one of the finest RPG makers?
>>
>>380013968
I'm gonna special on shields with meme motifs
>>
>>380002376
>http://vocaroo.com/i/s0D7Az2LWq1m
Amazing.
>>
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>>380006581
>This is "somewhat" fine if like $10 buys you 25,000 credits as compared to getting infinite for free

You're literally a good goy. How does it feel to be cattle? All you exist for is to be a consumer you whore.
>>
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IT'S NOT PAID MODS GUYS, YOU BUY THEM WITH CREDITS!

>credits have to be bought with real money
>>
>>380014180
Todd Howard
>>
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>>379997398
faggots like you is why modern vidya games are showered in DLC
>>
>>380014358
Bethesda FunBucks! It's like money, but FUN!
>>
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>>380014180
Bethesda hasn't made a good game in 15 years.
>>
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>>380014358
>>380014470
>>
>>380014180
By not making any RPGs for 5 years.

Seriously, Bethesda has been riding Skyrim's bloated corpse down a river of money for too long. I mean seriously, They've resold that game 3 fucking times now. Of course people stopped liking them when they're not actually releasing any new games that people like since FO4 was a huge flop.
>>
>>380013968
Same thanks bethesda i will be making mad stacks from console peasants
>>
>>380014464
No, anon, faggots like him are why you get baited. Don't get baited, anon!
>>
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>>380014367
I know he's a meme at this point, but he's literally one of the good guys.

Its the corporate mother company pushing this crap, not the studios under them. Todd is an employee like any other at the end of the day.

>>380014525
Skyrim, while casualized to the bone, isn't a bad game.
>>
>>380002376
It's hilarious because it does sound like an advertisement, like, uncannily like a carefully curated astroturfing post, so I decided to quote search it on sure enough, it literally is a paid shill.

https://boards.fireden.net/v/search/text/At%20first%20I%20was%20a%20bit%20skeptical%20about%20the%20whole%20Creation%20Club%20announcement%20but%20when%20I%20read%20through%20their%20official%20website/


For those of you who are still stupid enough to think companies don't pay people to astroturf shitpost, look no further.
>>
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>>380014630
>since FO4 was a huge flop.

It made more money than Fallout 3 and New Vegas combined.

If anything they showed the majority gaming audience doesn't give a crap about story and just wants Minecraft with guns.
>>
>>380014320
How do you make these kinds of images?
>>
>>380014821
Hot damn, the shills are out in full force.
>>
>>380008919
The last Bethesda meme I fell for was Oblivion when they fucking lied during their tech demo. Didn't get Fallout 3 because I knew they'd fuck it up, didn't get New Vegas until well after Dead money came out, didn't get Skyrim, didn't even bother pirating FO4.
>>
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>it's okay when Microsoft does it
>>
>>379995651
i don't even know what game this is. is it fallout? is it console-only? let them have it, if so
>>
So they realized that the couldn't keep expanding the in-house staff, and that to continously grow their empire according to capitalist doctrine they had to start deriving revenue from tapping into the creative forces of the community they have slaved for decades to build.

I guess I shouldn't be surprised after Steam Workshop and everything.
>>
>>380014821
What a tragedy.
>>
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>>380002376
>>
>>380015107
They just realized they could take advantage of the tax system and make a piece of shit and get a bunch of deductible money stolen back from the budget like Hollyjew has been doing for years and years.
>>
I cant tell if its just beth PR machine but theyve been trying to monetize the huge mod base for a while

If this means what the PR machine says, and internal/external devs + some of the best modders are making official DLC quality content then i aint too mad

If every single mod from here on becomes paid then im mad, but the "curating" could make it worth if it actually delivers quality.
>>
>>380015107
With paid mods version 1, they had already committed resources;legal docus, corporate partnerships, infrastructure, staffing. They need to recover their investment, if not turn a profit. Paid mods marketplace was coming back, and anyone who thought otherwise was being naive.
>>
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>>379995651
THANK YOU BASED TODD

Can't wait to milk autists for shekels when the next TES comes out with my kickass mods

Living the NEET dream lads thanks to Bethesda
>>
>>380015078
>anyone ever said it was

Of course it isn't.

Man, even Duolingo recently updated with an ads, lives, and crystals-shop module invading what was otherwise a nice and casual learning environment.
>>
>>380015381
>but the "curating" could make it worth if it actually delivers quality.

the only thing it will "curate" is money to zenimax's wallet. anybody who thinks this sham benefits modders in the slightest is kidding themselves.
>>
>>380000660
The balance is the thing least wrong with it. It's an empty mess of meaningless MMO quests with about 3 enemy types in the entire game.
>>
>>380015283
>>380015386
It's not that I'm really surprised. But I hope I still get to be disappointed.
>>
>>380015583
Are they not getting a cut? Is the evil business trying to make money again?
>>
>>379995651
It's the same idea behind DLC.

Why put something in the game, even if you're a developer who got a cool idea while working on the game, when you can keep it to yourself and publish it as a paid mod later and $$$.

Coming up, single player games that require a monthly subscription to access and play.
>>
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SOON
>>
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>>380015425
i can't wait for you to earn like 5 cents at the end of the month because everyone is too busy pirating your mod or simply not bothering with it because they'd rather pick others

make sure you remember this moment as you imagine an audience's roaring laughter as they point at you
>>
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>mfw I couldn't give less of a shit about Bethesda's shitty RPGs
>inb4 "it's gonna spread"
>>
>>380015953
>pirating mods
thanks bethesda
>>
>>380015425
If it pays for your basement apartment and your box wine, I guess it's okay?

This development is really Housewives Knitting Bullshit For Other Housewives To Keep On Their Mantlepiece 2.0

Except instead of a yarn manufacturer getting in on the deal, Bethesda does.
>>
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>>379996082
>would you rather not have this feature at all and not get new content?
But Skyrim literally gets free new content pretty much every single day already?
>>
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>>380015425
>Be me
>Have cool ideas
>Decide to make my own game instead
>Get paid with dollarydoos from steam instead of (you)'s from Zenimax
>>
>>379995651
>Mudcrab armor DLC
I want off Mr. Howard's Wild Ride
>>
>>379997969

>hey d00d remember that time we charged a ridiculous amount for a shitty single player mount skin? good times right?
>>
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>>380016000
it will if its successful
look at DLC
>>
>>380015960
STAY MAD
My mods are amongst the best
>>
>>380006581
Many have said it before, give them an inch, they'll take a mile.
You never introduce drastic changes in one piece, you try to find your boundaries and cross them over and over again, until there are none left.
Casuals are replaces by new casuals every 2 years, the new ones just accept what you put on their plate and support you.
Paid
Mods
>>
>>380016000
it started to spread before Bethesda even had a hand in it
see >>380015078

>first they came for minecraft , i did not give a shit because i did not play minecraft
>then they came for bethesda games, i did not give a shit because i did not play bethesda games
>then they came for other games i did not give a shit about
>then they came for my games, and there was nobody left to give a shit
>>
>>379996909
faggot normies, why else would they make it? because people will buy it. nobody has any willpower or cares.
>>
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>>379996082
lol go be a fucking faggot somewhere else
>>
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>>380014713
It is a bad game, made worse retroactively by the inordinate praise it receives, and the damage it's done to the genre as a whole.

There are worse games out there, no doubt, but there is not a single game on this Earth toward which I feel such vitriol and loathing.
>>
>>380016152
how did u get funding anon?
>>
>>380014821
I just have a hard time believing they would be this obvious.
That post read like a brochure for shareholders.
>>
>>380016336
sure they are buddy, sure they are

just as i'm sure you can make a living off 90 cents a month
>>
>>379997723
fuck off shill
>>
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>>380002376
Should have ended with a gunshot desu. Still 10/10
>>
>>380016434
If you don't care how long it takes to make the game, then free.
If you actually are looking to do things like hire people and get done in a reasonable amount of time, you can always start up an LLC company and ask for a loan from the bank as a starterup for your company.
>>
>>380016349
they tried steam and it blew the fuck up in their face. they will now take console users by force, and they will love it, making it the industry standard.
>>
>>379995838
this is literally LITERALLY just the return of those shitty micro plugins that plagued Oblivion, like the infamous Horse Armor DLC

The difference is they outsource development to select community members, and they decide the content that gets approved, which is better than the previous paid mods system where everybody could upload anything for any price

The trick is to completely show them how we don't support it and just completely ignore it, then it will go away just like the last time
>>
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>>380012265
You know what needs to be done anon. Vidya akbar.
>>
>>380016464
What's this BS?
Last time they tried this the mimimum price was 99cents and the author got like 50%?

So 1000 dowonloads=500$ dude

Let's say u get 1/10th the amount of downloads u did with ur free mods, but 3x because consolefags this time, so 25-30% the # of dls.

It's still 1000s of bucks for free doing what i love doing
>>
>>379997398
>You get new quality content curated by the developers themselves, instead of downloading shitty mod XxX to add a dildo sword

Or I could just download whatever I want and freely install/uninstall mods to better fine-tune my games and not pay for any of them because modders don't do it for money, and if they do they can fuck right off. Also, how does one get to this level of shilling?

This is just a way for Bethesda to pump more content that they didn't have to make into their shitty games and still make money on it. It's shameful honestly, but I'm not surprised.
>>
>>380014821
How do you spot this practice in action?
>>
>>380016618
The problem with steam was that Gaben was WAY too blunt.
This crap is not introduces as "paid mods", they are walking the line between produced by bethesda and produced by the community.
If it's produced by bethesda people call it paid DLC, if it's produces by the community people call it paid mods. It's both, that makes it ok.
Bethesda is not stupid, they tried to mask their bullshit, too bad it didn't work out lul.
>>
>>379998030
If it doesn't stop here, you better be fucking sure it's going to end up with other companies. Everyone sees how much they can jew and STUPID fucking normies keep paying.
>>
>>380016454
>I just have a hard time believing they would be this obvious.
Why not? The world of advertising and marketing is like a big inside joke that is somehow effective.

Picture when they pay a celebrity or a sports actor to sponsor something. You, the viewer, know that the paid celebrity is only promoting the product because they're getting paid to do it, everyone knows, but they keep doing it, and for some reason it works because it works at some sort of subconscious level.

The point I'm driving across here is that if you ever feel depressed and feel like taking your own life. Please, kill some marketers on your way out.
>>
>>380016828
>author got like 50%?
hahahahahaha
try 20%
>implying anyone will be willing to pay 5 bucks for a mod
HHAHAHAHAHAHAHAHAHAA
>>
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Glad no one is eating this shit up
>>
>>379999112
who cares. it'll be shit and filled with micro transaction shit and TODD. play morrowind and realize it won't ever get better
>>
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>>380017136
They're even having to police their comments section to remove the heavily upboated remarks about how retarded this is.
>>
>>380000376
modders have paypal/patreon shit already and people do donate to them.

paid mods just allow for niggers/chinks to steal mods and its an entire clusterfuck just to start. anyone who supports this is fucking braindead or a shill faggot
>>
>>380000672
yet they say
>not paid mods

how fucking delusional are these (((people)))
>>
>>380017051
>Update
Ok I looked it up it was 25% last time but got heavily criticized so they might up it a bit to let's say 30% k?

30,000 dls (not alot) at 1$ price = 9,000$ bucks muh dude
>>
>>380002376
10/10 fucking kek
>>
>>380017136
everyone start boycotting this shit
no one play anything related to this shit company
>>
how can the people in charge of these companies actually be stupid enough to think that this is a good idea
>>
>>380016962
It's an acquired skill. You need to learn to spot the patterns, which I won't go into detail on because I'd need a few posts to explain it and it's in the best interests of the board if the marketers (which are in this thread right now) aren't told where their tells and giveaways are in their scripts.

basically, listen to your intuition. Skepticism is the body's natural bullshit alarm.

Also, if you find a post is suspect, search it up in the archive to see if it's been posted in other threads.

In any case, the ones you really need to be worried about are the state actors (Pentagon, alphabet agencies, those sort of people). The US has a very efficient social media manipulation program. Unlike the interns and poo in loos game companies hire, they are far less easy to spot and catch in the act. The only real defense against that kind of astroturf attack is scorched earth, everyone is a shill until proven otherwise and nothing is to be taken at face value.

'Native advertising' is big business and only gets bigger, so it's only going to get worse, but you can train yourself to resist their messages and help warn others of outsiders trying to influence a community.
>>
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>>380007860
Thread posts: 537
Thread images: 118


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