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>Monster Hunter Worlds for PS4 >will be announced at Sony

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>Monster Hunter Worlds for PS4
>will be announced at Sony E3 conference
>"reboot" of the series, ties into the Hollywood movie
>developed with the Western audience in mind
>huge open world
>much more free-form, no missions or timers
>more streamlined, action oriented combat, QTEs
>new cinematic and engaging storyline
>less focus on grinding, gathering, more on "experience"
>old and new monsters
>cutting many bloated, complicated weapons and mechanics for a much smoother flow

Where were you when MH is fucking SAVED?
>>
>>379818429

Or its the TellTale games Monster Hunter leak and we all kill ourselves to escape the worst timeline.
>>
Cool, I won't buy it but as long as they keep mainline going I don't care.
>>
wow, will this series finally be worth playing? i always wanted something to fill the souls void after ds3
>>
>>379818429
Worlds is just XXs localized name desu
>>
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>>379818429
>Open world
The separate zones are an integral part of Monster Hunter gameplay. On top of that, open-world games are trash.
>Reboot ties into hollywood movie
>Developed with Western audience in mind
The movie is hot garbage, the director has no idea what the franchise is about. He thinks the entire world is a desert and being a Hunter is like being DA CHOSEN ONE (who of course is a bored American office worker)
>The entire rest of your post
See image.

0/10 see me after class. If I wasn't waiting for my bathtub to fill I wouldn't even have taken the time to read this bait past the third sentence.
>>
I swear I remember seeing an interview on the subject of Open World and MH with Capcom, but can't seem to find anything? Did this ever exist or did I imagine it?
>>
>>379818976

>The separate zones are an integral part of Monster Hunter gameplay. On top of that, open-world games are trash.
The game made really good use of portable gaming limitations with the zones.

But the game does NOT benefit from having zones.

A singular map that just has notable areas would be better, no argument.

I've been playing Monster Hunter since the PSP days and seriously Capcom needs to suck it up and put some actual time into pushing this game series into the next-gen. They've been reusing assets from the very first games over and over again and nothing has made it fresh anymore. Adding flashy super moves overtop of an archaic everything-else helps nothing.
>>
>>379819852
>But the game does NOT benefit from having zones

Opinion disregarded.
>>
>>379819852
Having an open world in a mh game would be retarded, running between the zones instead of just loading into one would be garbage because of how slow you move in mh
>>
>much more free-form, no missions or timers
>more streamlined, action oriented combat
>less focus on grinding, gathering
There, MH is now good and saved from only having any appeal to short dick NEETs. That's all it takes.
>>
>>379820161
Why not just make movement faster? Give more options such as dashes, etc. There's no reason you have to be so slow while carrying a weapon
>>
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>>379820375
>Why not just make movement faster
>Give more options such as dashes
>There's no reason you should be so slow while carrying a weapon

Holy shit you're literally the retard in the comic.
The limited movement adds to the challenge of the game, you fucking mong. Git gud or git out.
>>
>>379818429
>QTES
Fuck off and die cunt
>>
>>379820895
Or you can make that dash only available outside of combat. Like in Toukiden 2.
>>
>>379820895
People like you are the reason this series is fucking dying and doesn't appeal to anyone but basement dwelling autistic neets
How there they fucking breathe new life into the series and try to innovate shit instead of recycling the same fucking assets over and over again
>>
They'd have a hard time trying to top the absolute shitfest that was Monster Hunter Tri
>>
>>379821014
>Breathe new life into the series
>By making it a completely different game

They're already trying to breathe new life into the series with the Arts and Styles to appeal to the shounenfags. At least that attempt keeps the core gameplay intact. Your retarded idea would ruin the gameplay.
>>
>>379818773
Shhh, don't spoil Sony fag in denial's fun. Shhh!
>>
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>mfw its ANOTHER mobile app
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>>379821012
You can already run, dumbass. Just put your weapon away.
>>
It honestly sounds like a mobile game but I don't know why Capcom USA would be announcing that

I also dont know why you would expect an a NEW MH game to be announced at E3 when its literally always been TGS/Nintendo direct focused on it

Its gonna be MHXX's localization name. Thats it
>>
>>379821560
>it's a port of the chinese MMO
>>
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>>379818429

So not really Monster Hunter then? Enjoy!
>>
>>379819852
>But the game does NOT benefit from having zones.

The only reason this is even arguable is that recent MH games have pushed toward shorter and shorter hunt times to the point where monsters just don't really live long enough to move more than once or twice before they either die, or make a beeline to the nest where they die. And trying to make it into some big western-style seamless world thing would just exacerbate that problem. If anything, they might as well just start pushing the game toward Sanctuary/Tower 3/Arena style single-zone maps and just have like two dozen new ones in every game.*

*I'm not saying that's a good idea; I'm just saying that short hunts suck and so do giant "seamless" maps.
>>
>>379818429
Die forever person who doesn't play monster hunter / baitposter
>>
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>>379822001
looks comfy if sparse. How does 4 on 3DS look way more lively?
>>
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>>379821865
>AoE circles
>>
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>>379818976
ONE OF THE SYMPHOGEARS BETTER DIE THIS SEASON AND NOT JUST ANOTHER BAIT AND SWITCH OR WE RIOT
>>
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>sony monster hunter ever again
>>
>>379822092
Because MHO is made by soulless chinks.
>>
>>379818429
>"reboot" of the series, ties into the Hollywood movie
>developed with the Western audience in mind
Clear sign that it will be rushed and shit
>huge open world
Depending on how it's done it could be ok
>much more free-form, no missions or timers
No timer is fine, no missions is shit
>more streamlined, action oriented combat, QTEs
>new cinematic and engaging storyline
>less focus on grinding, gathering, more on "experience"
>cutting many bloated, complicated weapons and mechanics for a much smoother flow
Irredeemable dogshit
>>
>>379821865
>Those yellow circles
>>
>>379821865
>hitbox notifiers

yeah nah fuck this game
>>
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They already did an ibterview how open workd wont work in MH
>go gunner hit pot shots at monster outside of his aggro range cuz lul open world
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>>379822404
>and monster hunter wold is the monster hunter online port
Kek
>>
>>379821014
How about they just let the series die rather than turning it into something else?
>>
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>>379821865
All that's missing are damage numbers and a boss life bar

>>379822439
>increase aggro range
>bowguns have shorter range
>>
>>379818429
Wow, I hope it isn't true... it will be total garbage. Why someone would like a MH game without all that make a MH game, a MH game ? It will litteraly be the definition of raping a franchise....
>>
>>379818429
They already made that game, it's called Dragon's Dogma
>>
>>379818429
Neogaf insidersare saying its a PS4/Xbox/ game. Nothing on Switch or PC
>>
>>379818429
This is literally only a US trademark. If its a new capcom game there would be a trademark in Japan. Its the MHXX Localization.
>>
If they remove zones they have to remove ranged weapons
>>
>>379821014
>The game is not for me, but I'm a console warrior baby and I want this game on my console, then it should be totally changed to fit my personal taste.
>>
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>>379818429
>SAVED
You mean TRASHED?
>>
>>379822771
>go to high ground lel monsters that cant fly cant hit me
>go to tight ass spaces lel flying monsters cant hit me
>lure monsters into a cliff and shoot from above lel get fucked a.i
Unless these monsters can clip through terrain open world is trash
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>>379818429
>tfw no mh5 on PS4
>>
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a open world "overworld" going into seperate zones would be cool, it could have shit to gather, small mons and villages
>>
If this were real I would legitimately commit suicide
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>>379821865
holy shit
What were they thinking?
>>
I would unironically enjoy a Monster Hunter side game about a being a non hunter member of the guild tasked with gathering information on targets to be hunted or not. Like some documentary style tracking and observing for Deviljhos and shit.
>>
>>379818976
>The separate zones are an integral part of Monster Hunter gameplay.

Not really. You're just too retarded to imagine MH without them.
>>
>>379823312
>go to high ground lel monsters that cant fly cant hit me
>lure monsters into a cliff and shoot from above lel get fucked a.i
Have you even played MH4 or Gen? Cliffs don't mean shit to monsters since they can just jump up or dig and appear on the cliff.
>go to tight ass spaces lel flying monsters cant hit me
Why assume there would be tight spaces?
>>
>people in these threads constantly talking about MH without zones and open world
>no one realizes they are talking about fucking Dragons Dogma
>>
>>379824124
>Dragons Dogma

I can't make armour and weapons out of the monsters I killed in DD.
>>
>>379824264
Ask for that in a new DD or just let that franchise die.
>>
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>Sony fanboys would rather ruin a series and have it exclusive on their console than let it thrive on another
I will never understand this kind of thinking, you could be an idort and be happy.
>>
>>379824378
>Sony fanboys would rather ruin a series and have it exclusive on their console than let it thrive on another
Uhm, thats exactly whats happening with Nintendo boyos right now though.
>>
>>379824331
>Ask for that

DD is hugely different from MH anyway anon.

It doesn't really matter because Capcom aren't capable of making a MH game that doesn't have zones. You don't have anything to worry about with your two steps forward two steps back rehashes.
>>
>>379822167
>>379822339
Whats so bad about damage circles? They make the game combat more clearer
>>
Why on earth would Capcom miss out on 3 million guaranteed Japanese sales to make it more accessible to Western audiences? Sonybros like to jerk each other off over Horizon selling 3.4 million as if that's some kind of massive accomplishment, but yesterday we had EA telling us they sold 20 million copies of Battlefield 1. Unless they turn the franchise into a shooter they're only going to lose sales by alienating Japan.
>>
>>379824548
Thats fine, the only way I would accept MH becoming DD is if DD died for good.
>>
>>379818429
That literally kills the fanbase.

They had to put all those "arts" on a spinoff to not angry the purists.
>>
>>379824554
I hope you fucking die. You've never played a fucking Monster Hunter game. Fucking neck yourself.
>>
>>379824554
>They make the game combat more clearer

At the expense of immersion. Might as well have button prompts up to dodge.
>>
>casual western monster hunter
>le obin worl no loading zone :)
>no loading zones to escape from deviljho through
>the oceans of tears from shitters getting carted

Part of me wants this just to see bloodborn plebs get ruined by the better series.
>>
>>379824716
If you want immersion go play uncharted. Meanwhile real games with gameplay will do this so don't complain
>>
>>379818642
Quit being a fag, the current iteration of the series is much closer to dark souls than this western bullshit that I'd bet money isn't even real.
>>
>>379824610
Because this is a bait post so everything has to look that sony always wins
>>
>>379824554
May as well add monster life bars and damage numbers then. Hell, why not a lock-on that automatically targets the monsters weak point too.
>>
>>379824554

Prime bait
>>
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Please God, let it be real
I NEED Monster Hunter for PS4
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>>379824468
>monster hunter on nintendo
>ruined
>>
>>379821014
Plenty of games recycle the same shit but with new features and content and remain fucking good. If it ain't broke don't fix it. Monster Hunter is a series that continues to cater to its fans without shilling out and going the streamlining path to get more fans.
>>
>>379824878
No its going to be on xbone

Fuck it if /v/ is a console war shithole I'll shill for microsoft out of pity
>>
>>379824771
You're pretty retarded anon. If you need circles to tell you where a monster is going to attack, instead of the subtler but better looking natural cues then there's definitely something wrong with your brain.

>>379824923
>If it ain't broke don't fix it

The thing with that is that it becomes broke once something that has improved on faults you didn't even know existed comes out.
>>
>>379819565
No, but the one line everyone quotes is the one where Fujioka (series director) says they'd have to rethink a lot of mechanics and gameplay conventions to drop the segmented level design completely.

Honestly, I don't see why they can't do something akin to later Armored Core games, or even EDF. (also Megaman Legends, a bit) Some of the mission venues in those games have some absolutely huge maps but you only ever play in a small section of them based on what you're doing in the mission. So when you're off on a structured hunting mission, you get plopped in a section of the map, and there's a cordon to tell you what the boundaries of the hunting ground are and you can't leave that area. But when you're off free hunting you can go anywhere and monsters can attack you from anywhere as well.
>>
These MH PS4 rumors have absolutely no fucking basis to their claims and I'm sick of seeing them. Nintendo has the monster hunter series. It's already had two spin-offs and the mainline for some time now. No amount of shitposting and saltiness will change that. I own both a PS4 and a Switch/3ds. Just go idort and drop xbone because it is trash.
>>
>>379825083
>later Armored Core games, or even EDF

None of these games have anything that can even touch the level of AI that even monster hunter has.

Fighting brain dead enemies isn't that fun.
>>
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>>379818429
>hollywood movie
>from paul w.s. anderson, the retard behind the fucking terrible resident evil movies
>"It’s on the level of like a Star Wars movie, in terms of world creation. There are no real central characters so it’s a bit like when we first approached Resident Evil and imposed our own characters and story on that world. I think this is a perfect IP for us to do exactly that same thing again."
>"I think this is a perfect IP for us to do exactly that same thing again."
After this abomination comes out, we're never getting another western Monster Hunter release again. Either start learning japanese or start waiting for fan translations
>>
>>379823435
Very MH4 esque, I hope MH5 brings those more 'cinematic' cutscenes back, instead of the lazy gen ones
>>
>>379825049
Sublety means nothing in action games. Pixel perfect precision is what matters. The animations will never tell you what the exact circles will.
>>
>>379825278
>Sublety means nothing to my autism

And how.
>>
>>379825278
Not the anon you're replying to but have you even played monster hunter? Adept and brave broke the game with how easy dodges became. Shut up with your autistic QTE bullshit. You can watch the monsters movements and know when to dodge.
>>
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>>379825278
>be too stupid to learn the monster's movements and get good
>needs the game to give giant warnings for everything
>>
>played p3rd on emulation as first game
>10/10 experience
>want to buy console to play latest MHs
>3ds looks like a dead soon
>switch is too expensive for me
feels bad
>>
>>379825049
>The thing with that is that it becomes broke once something that has improved on faults you didn't even know existed comes out.
So how is it broken then.
Other than the fact that you suck at monhun.
>>
>>379825278
>>379825341
>>379825428
>>379825468
Glad this fuckhead is being btfo. I will not stand for MH being more casualized than X/XX made it already.
>>
>Sony getting these scraps
>Monster Hunter 5 will be on Switch
>>
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>>379821865
>>
>>379818429
I want Jaggi's to get a subspecies that's actually challenging and not a glorified tutorial.
>>
>>379824468
but 4u was good, one of the best in the serie. can't really say i enjoyed cross though
>>
>>379825498
>Other than the fact that you suck at monhun.

But I don't. Monhun isn't exactly a very difficult game anon.
>>
>>379825632
>one of the best in the serie

Unfortunately it didn't come out on console.
>>
>>379825634
Then answer the question
>>
>>379825634
I see you're not answering the more important "What is broken" part.
>>
>>379825615
So, Baggi and Wroggi but 10x more aggressive?
>>
>>379824763
>no loading zones to escape from deviljho through
I actually want open world now just to see the shitstorm that will result from this
>>
>>379825862
I'm think there'll be more of a shitstorm when flying monsters, you know, fly away.
>>
>>379825768
>>379825775
>the more important "question"

The question is irrelevant anon, because even if there's nothing right now, there will be at some point in the future. Seems you can't even understand a simple sentence.

For example, most of the previous MH games before 4 are broken because of how lame it is to not be able to climb anything or have any verticality in the arenas.
>>
>>379825824
Yeah but with unique moves that are actually threatening. I thought that Generations was going to do something cool with the Great Macao but it was just another tutorial monster that became pointless after the first few hours.
>>
>>379824378
Did you miss the bayo 2 butthurt?
Sony fags wanted the game to not exist and gave Kamiya death threats because it wasn't on THEIR system.
Sony fanboys are without a doubt the most cancerous plaque currently around.
>>
>>379826046
That's the fucking point
>>
First trailer of open world MH

https://www.youtube.com/watch?v=9q0OosCOxrw
>>
>>379825945
>most of the previous MH games before 4 are broken because of how lame it is to not be able to climb anything or have any verticality in the arenas.
Yeah no. There's more issues in adapting to the old combos than anything else but that's about, what, 10 minutes with a weapon?
Also are you saying that they should retroactively fix a game with features of one that isn't out yet?
>>
>>379825931
>when flying monsters, you know, fly away
But they did that since the first game already. Also
>not using glorified buguette stick to force them back on the ground
>>
>>379826156
Seems you don't really understand English too well anon.
>>
>>379826187
The first game wasn't in a wide, open world environment.
If that thing escapes it's gone.

Unless they casualise the game to the extremes.
>>
>>379825945
>we need to change stuff that people like!
>why? what needs changing?
>THAT QUESTION ISN'T IMPORTANT CHANGE FOR CHANGE'S SAKE IS WHAT PEOPLE WANT!!!!
>>
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HEAT GAUGE REMOVED WHEN

JUST MAKE GUNLANCE GREAT AGAIN
>>
>>379826351
>we need to change stuff that people like!

I never said this anon. You should probably learn how to use an anonymous imageboard before posting again.
>>
>>379826264
Not that you're making any sense to begin with.
>>
>>379826331
Ah, you mean fly out of the map entirely. My bad.
>>
>>379826437
That's just because you can't parse English.
>>
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Burning zero dragon, Elzerion

https://www.youtube.com/watch?v=aB9PnedgWR8
>>
>>379826331
>If that thing escapes it's gone

Why the fuck would it fly out of the map entirely when it doesn't even in the current MH?
>>
>>379824648
Arts and Styles are as anti-MH as open-world.
>>
>>379825945
>most of the previous MH games before 4 are broken because of how lame it is to not be able to climb anything or have any verticality in the arenas.
Are you retarded?
Instead of saying
>oh the hit boxes
Or something regarding the weapons you focus on verticality?
Something that doesn't really affect much outside of mounting it is?

As much as it like that mechanic holy shit was it a mistake because it brought in fucker like you who rely on it to much
>>
>>379826529
I'm sorry, you seem to be lost. This is a Monster Hunter thread.
>>
Everything about that sounds horrible so I'm going to continue believing Monster Hunter Worlds is just a localised name for XX.
>>
>>379826483
Anon, you still have yet to properly answer the question.
>>
>>379826548
How exactly? I'll agree that Arts are pushing it, but Styles are literally just alternative movesets.
>>
>>379826630
>Or something regarding the weapons you focus on verticality?
>Something that doesn't really affect much outside of mounting it is?

It affected the zones not all looking like glorified arenas with flat space everywhere. The hitboxes aren't even that much of a problem, though they are better now than they were before.
>>
>>379826529
When will they stop churning out elder dragon bosses already
Give me more amphibians goddammit
>>
How will Worlds fit into the timeline here:
http://monsterhunter.wikia.com/wiki/Timeline
>>
>>379826757
>but Styles are literally just alternative movesets.
Not without the dumb gimmicks that come with them.
>>
>>379818429
It's like someone just took Monster Hunter and added all of the cancer of modern gaming to it and put it up online as a "leak"
>>
>>379826757
And arts are just alternate moves.
>>
>>379826764
>It affected the zones not all looking like glorified arenas with flat space everywhere.
And?
Is visual representation your only concern here?

You're playing the wrong series dude.
>>
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Mega Fatalis Z soon, my /mhf/riends
>>
>>379818429
>"reboot" of the series, ties into the Hollywood movie
Confirmed for shit
>developed with the Western audience in mind
double confirmed for shit
>huge open world
improvement
>much more free-form, no missions or timers
improvement
>more streamlined, action oriented combat, QTEs
and it's complete shit
>new cinematic and engaging storyline
total shit
>less focus on grinding, gathering, more on "experience"
fuckkkkkkkkkkkkk
>old and new monsters
just kill me
>cutting many bloated, complicated weapons and mechanics for a much smoother flow
CAN'T WAKE UP
>>
>>379826852
>espinas is as strong as elder dragons
Yep, sounds like my nigga alright
>>
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>>379818429
>implying Capcom will ever have the money to make a Monster Hunter with modern graphics
>>
>>379826949
Real talk, how miserable must your life be to enjoy grinding.
>>
>>379826942
>Is visual representation your only concern here?

Nope. But apparently not at all one of yours.
>>
>>379818429
if they change MH to be much different from 4 and keep the changes from 4U onwards than it will be shit
MH literally doesn't need any changes after 4U, just more monsters and weapons.
>>
>>379818429
That sounds fucking awful
>>
>>379827008
Meant for >>379826796
>>
>>379827072
Very miserable. I need some sappy shit so that my tears can watch the stress hormones away. Hit me up with a good one, anon.
>>
>>379819852
toukiden 2 did the open world monhun thing and was garbage.
>>
>>379827284
It was garbage before it. Open world doesn't enhance garbage.
>>
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>>379826946
>Been waiting for G rank White Fatalis in Frontier for multiple years
>It might actually happen
>>
>>379827284
>literal chink shit garbage rip off
No game that has ever tried to be MH has ever been above a 3/10. They're all fucking trash garbage that vitakids desperately convince themselves aren't shit.
>>
If they do this they can kiss all their sales in Japan goodbye. So in short it'll never happen.
>>
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>>379818429
Why would you write saved after all that drivel?
>>
>>379827771
See >>379825445
They already did
>>
>>379821014
Call me a killjoy but I think that because this is not to my taste, no one else should be able to enjoy it.
>>
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>>379826378
never ever. prepare for more nerfs
>>
>>379821014
>being a literal casual
Monster Hunter is near perfect and it's fans love it. Anything else would result it in it being a jewish cashgrab for casuals.
>>
>>379828235
>Gunlance shells are consumables like Bowgun ammo
>no elemental shells or anything like that, just normal gunlance shells
>don't even get an infinite lv1 shell like Bowguns
>>
>>379829083
>Will still consume sharpness as well
>>
>>379826782
Yes, monsters come from actual Monster Hunter games
>>
It needs a reboot as much as DMC needed a reboot.
Hint: It doesn't.
>>
>>379818429
>"reboot" of the series, ties into the Hollywood movie
>Western audience in mind
DOA
>>
>>379829318
This. DmC all over again. Who's ready for DUBSTEP WOOO
>>
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Nintendo shitters:
>HURR HURR WE DON'T WANT THIS! DON'T PUSH THE FRANCHISE FORWARD, JUST USE THE SAME EXACT CONCEPT FOR 2 DECADES IN A ROW AND ADD GIMMICKS ON TOP TO KEEP THINGS FRESH, BECAUSE _THAT_ WORKED OUT SO WELL FOR MHX!

Guys, you can always go back to MHXX for your shit game and gimmicks, or MH4U for the best MonHun game, or MHFU for a classic feel, or you could always go back to the first ever MonHun game on PS2 and know how it started (it's a very different game, believe me). Let the franchise move on, let them experiment. I mean, it's pretty clear the A-team has been working on this reboot for at least these past 2 years and that the shitty developers within the team made these rushed cashcow MHX/XX games just to satisfy investors.

>>379826378
>>379828235
>>379829083
Luckily Hunting Styles are such a fucking horrible broken mess that they can turn a complete shit F-tier weapon like Gunlance from MHX with astonishingly bad new mechanics that no one likes, and with the help of Brave Style make it an S-tier weapon that breaks time records in MHXX because you can literally just spam Ground Slam > Full Burst > Full reload > Repeat, while also being invulnerable thanks to the style's blue aura thing.

Styles are so shit that the weapon almost doesn't matter, they can make ANYTHING overpowered.
>>
Why does Capcom continue to become dumber while their competitors get smarter?
>>
>>379829531
So what you want is a completely different game instead of a game that progressively gets better and improves on its faults.
>>
I feel like all the people saying MH needs a reboot are the people who have never touched it or don't like the games at all.
>>
>>379829650
Because the games are ass to play on handheld consoles.
>>
>>379829531
>spamming Ground-slam full burst
On high/low monsters yes. But G scaling sort of ruins that since shells still don't stack with raw for whatever reason
>>
>*WUB*
>ELDER
>*BOOM AS DRAGON SMASHES IN TROUGH THE WALL*
>DRAAAAAAAGON
>*DUBSTEP MUSIC*
>>
>>379829650
They're the ones to pick a Greatsword and then get mad when they can't run around and swing it like in their japanese animes
>>
>>379829724
What has that got to do with rebooting the series at all?
>>
>>379829767
>WUB WUB WUB
>FUCK YOU DRAGON
>RAAAWWRRR
>FUCK YOU
>WUBA WUBA DUB DUB
>>
>>379829778
But they can in the MMOs. In fact, Greatsword's gen 2 philosophy was abandoned to turn it into a guard-based weapon instead since all the lazy AoEs make it impossible to stand and charge
>>
>>379829724
Eh I've had a better time playing it on the 3ds than I have on the PS3 in all honesty.
The only handhelds that didn't really work were the PSP and Vita.
>>
>>379821014
>Doesn't appeal to anyone but basement dwelling autistic neets
>Game sells millions every fucking release
Hey I don't mean to sound rude but I do so you're a retard.
>>
>>379829872
Kek thinking about it MH worlds sound like an MMO as well
Can't wait teebeeetch
>>
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Id rather have Dragons Dogma 2.
>>
>>379829979
Different dev teams.
>>
Lets add in a character leveling system!
Lets change armor skills into character skills!
Lets change gear stats into character stats!
Who cares about getting better gear, it's all about glamor!
Surely that WILL innovate Monster Hunter!
>>
>>379829979
>the comment from Itsuno on Dragon's Dogma Online went something like "Now we basically have Dragon's Dogma 2! ....and 3, and 4, and 5...."
It's dead. Only hope lies in Deep Down
>>
>>379829959
Can't wait for the butthurt when it is indeed an MMO

HAHAHA

What if it is the chinese MMO in the west. Sonybros would implode
>>
>>379823343
Thankyou for your dedication, anon.

Post the other pictures now.
>>
>>379830180
>Only hope lies in Deep Down
That wont be a thing until PS5
>>
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>>379829648
>So what you want is a completely different game
Yes. For the first time ever in MonHun history, yes.

>instead of a game that progressively gets better and improves on its faults.
They have been doing this for a decade. Like I said, if you want the same game go play any of each generation's best entries, no one's stopping you and I bet you haven't thoroughly played them all yet.

Also they have clearly gone too far with "improvement". MHX has too many gimmicks that break the mosnter's AI, they simply weren't designed around these styles and arts and some of the new armor skills. They also "improved" quests to a shitty mess, with villager requests than unlock specific shit that has to be done in a certain order to unlock other important quests that no one would ever keep up with and goes to a wiki instead. Or the obligatory Palico quests. Or the increase in fetch/non-monster quests. They tried to spice up the quest system and failed miserably.

The improvement from the first MonHun to MHFU was more than welcomed. MH4U was a bit too much for some people with some of its mechanics, but overall it streamlined some things that needed to be streamlined (like the farm. In MHP3rd it was ridiculous and you'd have to spend 2-3 minutes after each hunt to pick everything in the farm, including going through 3 mini-games each and every time)

MHX is like a dozen of "improvements" that no one asked for. They are clearly just throwing random gimmicks at this old game to make it "more appealing" with each gen. It's time for a reboot. The series has reached its peak and it's already going downhill.

>>379829979
I'd cum if they simply localized DDO on the west. Didn't the PC port of the first sell well enough? Won't the re-releases on Xbone/PS4 sell well enough? Why are Capcom waiting on this?
>>
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>>379818429
So just Dragon's Dogma but with a Monster Hunter theme?
>>
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>>379830180
>It's dead. Only hope lies in Deep Down
Itsuno tweeted at the start of the New Year that he wanted to show something this year. Maybe it's Deep Down, or DD.

yfw it's DMC5
>>
>>379830394
I guess its because MMOs are pretty much dead now so they dont bother with it.
>>
>>379830394
>Yes. For the first time ever in MonHun history, yes.
Then play another game. Monhun isn't for you clearly.
>>
>>379825083
Yeah, that sounds like roughly what I read about.

It could work, but they would still have to rework a lot of things, probably.
>>
>>379830394
Same reason we never got Frontier. They don't want to pay extra for the infrastructure to have the game operate in the US/EU
>>
>>379830535
>we will never go to the moon
>>
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>>379830780
>You will never fight moon wolves
>Which hunt in moon packs
>>
>>379830776
Well, they want it to come over but no one wants to help.
Same reason p3rd didn't come.
>>
>>379820895
People are still posting my edit :3
>>
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>>379830180
>>379830535
Keep mentioning DeepDown and I'll keep posting webm's of this dead game just to hurt you.

>>379830567
Why? The game's already done, and FF14, Warframe and whatnot make good numbers on PS4 (and PC ofc). I simply refuse to believe that the cost of localizing the game wouldn't turn into profit within a week of release.

>>379830615
It is, But I have played it 6 times, have over 3k hours put into the franchise and it's turning to crap with these lastest entries. You want more of the same, then go play more of the same. You have a full decade of "more of the same" releases.
I'll stop replying to you now, it's futile, let's just say we agree to disagree.

>>379830776
Oh yeah I forgot about servers. But damn, is it really that much of a money sink?
>>
>>379818429
Nintendo fans are going to indulge in every logical fallacy in existence from No True Scotsman to Composition / Division in an attempt to act like this game is bad it that isn't revolutionizing the series.
>>
>>379825083
I think when people say "open world" they are really meaning just removing segmented areas which I could still imagine working.
I think Dragon's Dogma proved the open world in something closely similar to MH is complete and utter ass when the best part of DD abandoned that completely (BBI)
>>
>>379818429
>developed with the Western audience in mind

Another one for the trash heap.
>>
>>379830937
>Keep mentioning DeepDown and I'll keep posting webm's of this dead game just to hurt you.
It's a dead game, it'll never get released. By now it's either scrapped or completely reworked from the ground up.

To be honest, it's been that long that I'm not even bothered about it. I hope they don't release it.
>>
>>379830959
Fuck off, as an MH fan since the PS days all these sound fucking awful, except maybe open world if they do it well.
>>
>>379818429
You are everything that's wrong with the gaming industry and I hope you step on a lego with a nail in it.
>>
>>379830937
It can be depending on how much needs to be run server side.

Frontier's server costs I can't imagine being much more than mainline MH, since the only time you're actually connected to the server is for basic account shit, and when you're in a multiplayer quest

if you solo hunt, it's all clientside.
>>
>>379830937
>You want more of the same, then go play more of the same. You have a full decade of "more of the same" releases.
I don't think you understand.
You are literally saying that you want them to scrap everything that Monhun is.

Play a different game.
>>
>>379824378
Nintendo paid to move the series off of PSP to a platform that only made the game shittier in every way you utterly fucking stupid hypocritical cunt.
>>
>>379831173
>Nintendo exclusivity contract!
3G didn't come to Sony consoles because bad relations from P3rd over adhoc servers (and why Sony alone was the reason Freedom 3 never got localized). 4, 4G, and the X games didn't come to PSVita because it was a failure.
>>
>>379831173
>moving from the PSP made it worse
>downgrades started with the perpetually lit caves on PSP
>>
>>379830994
Dragon's Dogma is a really good case against all the ideas that people think are good for Monster Hunter.
>>
>>379831078
>hunting monsters with friends, using ingredients from said monsters to craft better gear to hunt stronger monsters
Nothing changes. You get rid of small zones connected by loading screens, you get rid of timers which have no bearing on what MonHun is since not even 10% of missions will require you to use all the time.

Combat/gameplay changes will have to be seen, people hated what MonHun has recently turned into with its flashy moves and aerial shit.
>>
>>379831173
It's pretty obvious Sony wanted them to move forward with it, add online support and trophies etc to future releases.

Capcom can ship 3 million every release by doing literally no work. By keeping it with Nintendo it's simply copy and paste each iteration with a few new flagship monsters. The graphics haven't moved since PS2, and to be honest they won't improve whilst they have an excuse keeping the game on Nintendo hardware.
>>
>>379831173
Source?
>>
>>379831474
>It's pretty obvious Sony wanted them to move forward with it,
They left Sony because they were holding them back dude.
>>
>>379831367
>and the X games didn't come to PSVita because it was a failure.
That's because Monster Hunter is a system seller in Japan. It's part of the reason PSP was so successful over there, as soon as it moved to 3DS the audience moved too, Sony lost millions of potential buyers.
>>
>>379828161
I think i'll just call you a faggot
>>
>>379831442
This is why your franchise will never be relevant beyond NEETs. Only two or three entries left until they stop getting localized altogether.
>>
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>>379818429
There's one flaw with your logic:
You're implying the MH team isn't lazy as fuck.
>>
>>379822167
>>379822339
>>379822381
>>379822771
>>379823659
>>379825542
haven't played it, but I think that's only for the tutorial, haven't seen it in any olther videos.
>>
I thought Sonygros were content with Toukiden and Soul Sacrifice?
Why do they want to ruin monhun now?
>>
>>379831843
because the only MH game they have is MHFO which is awful even compared to the X games
>>
>>379831902
That still doesn't explain why they've just abandoned their clones.
>>
>>379831984
A combination of being unsatsified with lesser clones and jealousy over Nintendo's monopoly on some actual fun, good games.
>>
>>379831984
Soul Sacrifice 2 bombed, God Eater and Toukiden moved to PC, Freedom Wars and Ragnarok Odyssey are laughably shit
>>
>>379832074
Ah so sour grapes.
>>
>remove height differences as much as possible
>reduce the amount of ledges
>rework monster AI, or just bring back the 3U/4U AI
>at least try to balance the weapons a bit
>remove or fix old monsters
That's all I want. I'd buy whatever console or handheld that gets a MH like this.
>>
>>379831843
Because they realized those games are abject trash with no positive qualities when compared to MH.
>>
>give I-frames when you evade to climb a ledge/jump off a ledge
>remove mounting
These are the only change core 4U needs to be perfect
>>
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>>379831041
you asked for it

>>379831072
But can't DDO be P2P? Doesn't it function like PSO or MonHUn, with a shared lobby and instanced world where only you and your party show up?
>>
>>379833141
I disagree.
Height differences and slopes need to be drastically reduced.
Places like the Dunes and the Hollow are complete trash to fight in.
3rd gen maps were pretty much ideal in my opinion.
>>
>>379833189
I liked the music in the trailer, but could never find it anywhere. Shame.
>>
>>379820895
MH not having lock on before 4 was pretty unforgivable though, especially with the PSP ones

I hated FU when I tried it but got 4 with some friends and loved it just because of the soft lock on
>>
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I'm going to be honest
If this is being made by Itsuno and is basically Dragon's Dogma but with the Monster Hunter name then I will buy 4 copies.
>>
>>379818429
If this happens then Nintendo will go bankrupt for sure.
>>
>>379833523
Target cam isn't a lock on and it was in 3U
>>
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>>379833489
>>
>>379833640
I mean it pretty much is I don't know how else you would describe it, even with the shitty OC do not steal name
>>
>>379833790
Snapping camera anon. Lock ons actually, you know, lock on to the enemy.
>>
>>379833790
Lock on implies that the camera stays 'locked on' to something, which it doesn't (and thank god for that, I don't think I could play MH like that).
It centers the camera on the target an that's all it does.
>>
>>379826331
Why are you assuming the maps would be that gigantic?
>>
>>379834593
What the fuck do you think open world is?
If you wanted a tiny ass game you might as well just play arena.
>>
>>379824893
>playing on a cramped ass handheld that's smaller than the PSP
>not ruined
>>
>>379834593
Small maps bring their own problems.
Especially if there's more than one monster on the map.
God Eater has small maps that are one contained area and if two Aragami join up things have a tendency to turn into a gigantic clusterfuck.

Sure quests/missions/whatever like those can be fun, but not every mission needs to be MHFU Land of Tremors.
>>
>>379819852
kek. See how MH Online/Frontier Z keeps the different areas idea, having a horsepower like a PC platform.

Can you add 1+1, anon?
>>
>>379834956
>smaller means less comfortable
May I show you to the vita, one of the most uncomfortable systems to date purely because it's a fairly large system with rounded edges everywhere
>>
>i want monster hunter
>but i don't want monster hunter's gameplay
then what do you want? the setting is just high fantasy
>>
>>379818429
This sounds fucking terrible.
>>
>>379835162
Doesn't high fantasy generally involve magic and shit?
Because MH tends to steer away from that, mostly.
>>
>>379818429
>huge open world
>much more free-form, no missions or timers
>old and new monsters
>cutting many bloated, complicated weapons and mechanics for a much smoother flow
These are all good things.
>>
>>379835162
Sonybros are genuinely upset that they don't get the game. They don't actually want to play it, just having it is enough for them.
>>
>>379835162
I want MH gameplay without the grinding and maybe less damage sponges. Hopefully Itsuno delivers again.
>>
>>379835542
So you want MH without MH.
>>
>>379835893
I want MH without the braindead consumer/NEET/MMO vermin/no friends/jap salary man bait.
>>
>>379835542
>I want MH gameplay without the grinding
You deserve nothing but a painful death
>>
>>379836135
Monsters die fast enough as is.
Generally only certain event monsters have half-decent HP or defense modifier.
>>
>>379836135
That's MH son.
Let's be honest without that MH becomes a 10 hour game at best.

It's also where the fun comes from.
>>
>>379835425
>huge open world
>no missions or timers
eh
MonHun has always been balanced by the load timers between maps. I'm pretty sure they can do away with them right now but it's a design choice that I can dig. It's a good way of showcasing great map design without the tedium of travel
>>
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>>379835162
Who's saying we don't want MonHun gameplay?

Everything around the core gameplay changing is what (((we))) want. Do you get a boner out of talking to an old lady to get a quest to hunt a monster? Do you get a boner out of talking to a cat once every 10 hunts to refresh the item farming on your carts? Do you get a boner out of doing mundane filler villager requests?

Is that truly what makes MonHun.. MonHun? Why wouldn't you want the formula to completely change, instead of adding shit to it over and over again and end up with a gimmick-ridden game that is MHX?

It's also silly to pretent like MonsterHunter plays like it always has when Brave Gunlance, Aerial Insect Staff and Adept (whatever) exist and fundamentally break the core balanced back-and-forth of strike>recorver>dodge>re-position>repeat challenge of the series making it way too easy and pretty much a different game.

Actually you faggots keep criticising those who want a reboot/change (ignoring Sony/Nintendo consolewars), but I throw the same question back at YOU: What do YOU want for MonHun5? MORE gimmicks thrown on top of the formula? Everything that was added in 4, everything that was added in X, and then MORE overpowered weapon movesets, hunting styles, palicos ridding on your back, palicos mounted on a moofah? Dual-wielding weapons to shorten the hunting time from the current 3 minutes to 1.5 minutes?

I don't get it. Did you people actually LIKE MHX and want more of that?
>>
>>379836269
I don't think I'd like MH as much as I do if it didn't have those weird-ass RNG shenanigans that it sometimes has.
Swimming in plates and rubies, but actively grinding for a fucking scale and then not getting it anyway and stuff like that.

Fuck Hellblade Powder and Shattered Omens though. Fuck them sideways.
>>
>>379836497
>(((we)))
>>
>>379836269
>Let's be honest without that MH becomes a 10 hour game at best.
Good. I don't play games to waste my time away.

>It's also where the fun comes from.
Fuck no. If this was set up as a game mastery thing, where you could cripple the damage sponge by knowing the attacks, timings well enough to exploit weak spots reliably, that'd be fine. But it all boils down to is spamming traps and beat incapacitated monsters because they just make monsters faster.
>>
>>379836445
If they could make it work, big maps with no zones would be a massive improvement. Tracking a monster would actually feel like tracking it, instead of determining which number it's flying to.
>>
>>379836135
Why don't you go play your HZD and leave MH and braindead consumer/NEET/MMO vermin/no friends/jap salary man alone?
>>
>>379836613
Found the shitter
>>
>>379836497
An Open-World Monster Hunter would work but it would need a fucking excelente world design for that. Keep the combat, the items, strategy, combos etc, make it open world but focus on it's design, make four villages at minimum and keep the no-story/quests approach.
>>
>>379836620
I highly doubt it. They'd have to change or introduce all new maps to take advantage of it. There are maps where you go from the base of a mountain straight to midway up in an instant. There are other maps where you have to cross what seems like a near kilometer to get to somewhere else you can see.

It'd have to take some real rebalancing, and just adds extra tedium while limiting design space, in my opinion
>>
>more open-world meme
Please stop
>>
>>379836613
>If this was set up as a game mastery thing
Funny you would say that because that's what MH currently is. What you want on the other hand is to casualised the game and award shit play with massive rewards.
>>
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Monster Hunter Stories localisation when?
>>
>>379830915
It's the only version worth saving
>>
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>>379830959
Sony roaches are going to indulge in every logical fallacy in existence in an attempt to act like this game is good.
>>
>>379835162
Gamer cred
>>
>>379836135
The game is nothing but braindead consumer/NEET/MMO vermin/no friends/jap salary man bait.

You want braindead consumer/NEET/MMO vermin/no friends/jap salary man bait without the braindead consumer/NEET/MMO vermin/no friends/jap salary man bait.
>>
>>379836852
But that's what Nintendo roaches are literally doing right now with MHX and MHXX probably because it's the only MonHun on Switch so they feel the need to defend it.
"It simply MUST be good r-right guys? Come on t-the changes in X aren't all that bad, haha"

Nintendo fanboys have to live with the fat that for the next 2 years all they have is a game that everyone already knows is mediocre at best.
Sony fanboys might also get shat on with a new failed game, but at least it's something different.
>>
>>379836843
Supposedly Q4 this year.
I still can't believe that it's actually getting localized.
>>
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>>379837059
>doing what you just accused of other people doing
Sasuga anon sama, the power of your projection is as strong as always!
>>
>>379836679
Because the west can't make action games and the only good clone is stuck on sequel limbo.

>>379836696
Yes, please, tell me how skillful you are by gangbanging monsters designed for one player online with a dozen people. I don't get why Souls shitters get the fame when you guys are way worse.

>>379836842
Laying down a trap and waiting for AI to walk into it is nothing like that. At all. In fact, traps shouldn't even exist.

>>379837008
To you. There's a solid foundation for an action game underneath all this filth.
>>
>>379837059
literally no one thinks X is anything but serviceable (or at least no one did before the ps4 """leak""")
>>
>>379837059
The difference is that if any of this lines up with the supposed leak, then Nintendo still wins because they'd be getting all future MH games in the classic style. Nobody is trying to say the series can't evolve, but at the same time nobody is asking for open world bullshit and casualized mechanics.
>>
>>379824378
>>379824468

It's not exclusive. A Dev posted on Neogaf it's coming to PC and Xbox as well. Sony's only paying to keep it off Switch.
>>
>>379836613
>where you could cripple the damage sponge by knowing the attacks, timings well enough to exploit weak spots reliably, that'd be fine.
So instead of this, which is already on the game you want weaker enemies to the extent where the shit here is redundant and you can kill in a single trap and less grind so players who get carried get the best armor.

Getting some mixed messages here anon
>>
>>379831474

>all these retards in this thread

Sony refused to pay for servers. Capcom asked them first if they would pay for servers for future MH games, and Sony said "lol nah fuck off". Nintendo OFFERED to pay for server costs, and as such, MH moved to Nintendo consoles.

That's literally it.
>>
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>>379836843
August!
>>
>>379837270
>a dozen people
>>
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>>379837189
I have no sides, I'm an idort after all. Tell you what, I even managed to tolerate 140 hours of MHX, thinking I might warm up to it down the line or that it would become a good game later on.

It's just sad to see Nintendo fanboys siding with the shitstain that is MHX/XX just because it's what was served on their plate and they must live with it.

All I'm saying is that no one knows if this reboot will be THAT bad (yet)

>>379837332
Yeah, I noticed the MHX/XX apologists and NintendoDefenceForce rose up exponentially right after the first rumor of Sony entering the fray once again. Before then the MHX criticism was more.. honest. But now it's the game of their team.

>>379837435
> then Nintendo still wins because they'd be getting all future MH games in the classic style.
that depends. If "classic style" means the MHX route, then they don't win at all.

> but at the same time nobody is asking for open world bullshit and casualized mechanics.
Well, you already get the "casualized mechanics" part with MHX/XX. So why not throw open-world into the mix? The current game is already shit, so might as well make a shit-soup out of it.
>>
>>379837270
>Laying down a trap and waiting for AI to walk into it is nothing like that.
Trap effectiveness is lowered with each subsequent trap anon not to mention some are immune to them.
You on the other hand want it so traps become the entire meta because the monsters are so weak.
You didn't think about how your changes would affect the game
>>
>>379837521
_ ____ __ ____ ____ ___
>>
>>379837514
They also tried to force trophies on them because of one of their retarded policies.
>>
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>>379837794
>>
>>379837753
>All I'm saying is that no one knows if this reboot will be THAT bad (yet)
It's a reboot dude.
If it messes with the core mechanics and design of a monhun game then it's going to be a bad monhun game. A lot like DmC did.
>>
>"reboot" of the series, ties into the Hollywood movie
>make it more like every other western trash game
>sonyroaches would actually claim that a shitty movie tie in saved the series just because its on ps4
>endless shitposting as sony fags gobble endless shit and pretend it tastes great

worst timeline
>>
I've skipped out on the MH games since 4U came out. IMO, they've stagnated on the 3DS. Honestly, why would anyone play 4U/XX/X on a console with 240p resolution and shit control layout over MH3U on the Wii U (Which is still alive, mind you)?

Capcom needs to take their heads out of their asses and move the series onto either the Switch or PS4, ideally both. I don't own a Switch, and I don't plan on buying one for quite some time, but it'd still be better than having it on the fucking 240p 3" screen machine.
>>
>>379837753
> If "classic style" means the MHX route
why would it? There's no reason to assume these retarded spin off gimmicks are sticking around.
If they can cut a gimmick from a mainline game (underwater combat) then I don't see why they wouldn't for a anniversary spin-off. In fact, I wouldn't be surprised if ledges and mounting were removed as well.
>>
>>379837753
>If "classic style" means the MHX route, then they don't win at all.
Agreed to an extent. MHX has some weird (and frankly, fucking terrible) choices inherent in its design with styles and the way upgrading was handled. Hunting arts could be improved upon and work well in future games, but simply removing them would be fine as well; for the most part they were an inoffensive aspect to a few greater flaw. MHX's biggest issue IMO is that it just isn't fun to make progress. The game itself is still fine enough, even if it is depressingly worse than MH4U which immediately preceded it. It was a case of one step forward and two steps back.
>>
Monster Hunter:
>segmented zones mean you can go from the mountains around a volcano to the lava lakes around it to a fucking cliff nearing the goddamn crater
God Eater:
>one boring interconnected area where the entire setting is just destroyed city buildings
Segmented is better. Whoever disagrees needs to fuck off
>>
>>379837753
>So why not throw open-world into the mix
Because unlike arts open world gameplay can NOT be ignored and depending on the size of the world the game will either become extremely tedious to the point where you would need a vehicle to traverse it or it would further casualise the game if it's incredibly small
>>
>>379823343
every MH thread.
I treat you as my family at this point
>>
As long as they remove the cancerous maps from the earlier monster hunters, it's alright
>Dunes
who actually, literally, unironically liked this map
>>379838316
Also, this. If you're hopeful enough that they can achieve huge open world with varying environments, you can bet that they'd get the core gameplay and progression correct too
>>
>>379838275
>In fact, I wouldn't be surprised if ledges and mounting were removed as well.
You realise that's an mh4 addition right?
>>
>>379838503
obviously
>>
>>379837537
Shit dude, my bad. 5 people or so. There, now you're not a shitter anymore.

>>379837508
The fact that traps are so integral and plentiful to this game and not merely a last resort against monsters escaping proves it's not.

>so players who get carried get the best armor
That already happens online, so joke's on you.

>>379837758
On the contrary, I want traps gone so they can't use them as an excuse to make unreliable movesets which only get worse the faster the monsters get. I want to fight monsters head to head and overcome their inflated health pool by applying my knowledge of the game, not by laying down traps and playing passively. Shitter talk, right? Can't wait for the next thing I never said.
>>
PS4 KEKS WILL NEVER HAVE MONSTER HUNTER
>>
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>one minute the styles and arts are way to different and stray too far from the roots of the series
>the next minute the games have been identical for a decade and needs a reboot into a completely different game to be saved
>>
>>379838580
One that unlike swimming was met with praise, right?
>>
>>379838593
People only really use traps to make hunts faster and to speed run or challenge run.
Surely you obtain fun and excitement from the game without being a "speedrunner" or "challenge runner" right?
>>
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>>379838675
pretty mixed desu, a lot of people dislike it
>>
>>379838664
One is the true fans talking
The other are foreigners who never liked MH to begin with
>>
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>will be announced at Sony E3 conference

NEVER

EVER
>>
>>379827072
It's not about getting to the end, it's about having fun playing the game.
>>
>>379838593
>I want to fight monsters head to head and overcome their inflated health pool by applying my knowledge of the game, not by laying down traps and playing passively.
Then don't use the traps? Needless to say even if you use the traps you still need to make use of those weaknesses as well as focusing on breakables.

Sounds like you just want a game where you want to whack a monster to death with no real effort.
Also removing traps also removes capturing.
>>
>>379818429
sweet dream
>>
>>379818429
Anon i just about broke my rib falling out of my chair and laughing. Thank you man, i needed this.
>>
>>379838760
>a lot of people dislike it
That's what we call a vocal minority caused less by the verticality and more because of the breads ticks.
>>
>>379838664
Let me keep this simple:

Route A
>make game
>re-release it...
>...but we need to add something to sell more
>add something
>re-release it
>repeat this for a decade
>it gets to a point where too much shit has been added and the game is bloated with shit no one cares about
>CONTINUE DOING THIS FOREVER

Route B:
>same as RouteA except for the last bit
>After a decade of adding shit and getting to a point of diminishing returns (in both sales and fan satisfaction), you reboot the game and start from scratch
>>
>>379838760
Faster scaling and mounting aren't intrinsically bad.
Climbing in old games was torture and Gen/X has toned down the effectiveness of mounting (at least in my experience).
The ledges everywhere are a cancer. Either impeding the flow of combat by making you suddenly do the climbing animation or by killing your dodge animation, resulting in getting hit.
Same with the height differences. Dunes 1 and Hollow 8 are some of the worst areas to fight things in.
>>
>>379839105
So B isn't the fan of the game and wants to ruin it.
Good you know.
>>
>>379839105
>They release B
>Not so many people buy it because it's a needless reboot
>Game dies
>Company dies because it's literally one of the only things keeping it afloat
So this is the true power.... of gaijins.....
>>
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>>379818429

I'm all in for something that at least TRIES to change the formula of what is essentially the same fucking game being repeated at nausea for almost two decades.
>>
>>379821459
My god. Someone actually spent time making a shitpost of this calibur?
I'm impressed.
>>
>>379838737
>People only really use traps to make hunts faster and to speed run or challenge run.
Uh huh.
>Surely you obtain fun and excitement from the game without being a "speedrunner" or "challenge runner" right?
I obtain fun by not sitting on my ass waiting for a safer opening.

>>379838914
>Needless to say even if you use the traps you still need to make use of those weaknesses as well as focusing on breakables
While they're down? Wow, that's fun.

>Sounds like you just want a game where you want to whack a monster to death with no real effort.
Yes, I want a game where you whack a monster to death with no real effort by complaining about inflated health pools, unreliable openings and defensive options enforcing passive plays. Honestly, I feel like keeping this reply chain going just to see how far your mental gymnastics go.
>>
>>379839105
>A: game continues to improve with each subsequent game with the occasional risky change that won't affect the bulk of the game
>this pleases the fans

>B: new game starts from scratch and abandons the old fanbase and introduces new mechanics that requires 10+ years of fine tuning
>only one game like this is made and it either ends the franchise or the developers go back to the original formula
Let's be honest people who want B are the people who never touched MH to begin with and only showed pangs of interest after the fanbase moved from the PSP to the 3DS.
>>
>>379839786
>I obtain fun by not sitting on my ass waiting for a safer opening.
>my strategy is only right strategy so fuck you
>>
>>379839786
Why are you so mad?
>>
>>379824763
This would be hilarious if the jho didn't already cause shitters to die by terror shits.
>>
>>379839959
You can put it like that, but generally limiting a game to dodge and fit things into opening is bad from the point of depth or even flow of actions. It just becomes too turn based where you just go performing routine A to enemy's routine B.
>>
>>379839786
>While they're down?
Anon, traps don't last long enough for you to get all of them.

>by complaining about inflated health pools, unreliable openings and defensive options enforcing passive plays.
You do realise by "fixing" this you're encouraging hyper offensive play right? As in the thing you supposedly don't want.

Come on dude, you have no idea what you want and what your changes will actually cause.
>>
>>379818976
>The separate zones are an integral part of Monster Hunter gameplay.
Why?

>>379819852
Really just picturing the BotW map with monsters at this point. Accepting a hunt would just spawn specific things in certain areas
>>
>>379840221
>You do realise by "fixing" this you're encouraging hyper offensive play right? As in the thing you supposedly don't want.
He is encouraging hyper offensive play based around performing offense that reacts to the monster, not whacking on an unmoving target for as long as you have free down time accessories.
>>
>>379840087
Jho is a shadow of his former self.
140 Jho was just a damage sponge, Hyper Pickle is the same except weaker and without the shitty Apex effect.
RIP Tri Jho.
I will forever remember your ability to turn any hunt into a clusterfuck of death.
>>
>>379839959
My strategy doesn't really exist in this game, which is why the only people who bother are PS2/PSP veterans who clocked thousands of hours with these recycled monsters looking for a challenge run.

>>379840029
I don't know, might have something to do with the sheer intellectual dishonesty going on.

>>379840221
>you're encouraging hyper offensive play right? As in the thing you supposedly don't want.
I learn something new about myself with every post. Seriously, you make my head spin. How is it I don't want offensive play?
>>
>>379818429
>Capcom westernising again
Because DmC, Lost Planet 3, Dead Rising 3 and 4 worked out so well.
>>
>>379818429
So I get Watered down MH on my PS4, and real MH on my watered down Tablet Console Hybrid

Seems about right for Capcom logic
>>
>>379840395
>based around performing offense that reacts to the monster
See >>379839786
>unreliable openings
Implying more open book tells. And again traps aren't the be all end all.

I wasn't sure that there was anyone dumb enough to share his views but I guess I was wrong.
>>
>>379840728
There is no contradiction. Unreliable openings refers precisely to the inability of playing offensive styles because for example your recovery is so long that even if you manage to hit the enemy it's a dice roll whether you will be able to escape the next attack, or the monster's attack just makes him fly across the map away from you. Hyper offensive style would precisely want tools to deal with it so the player has a chance (as in if he is skilled enough, not RNG is good enough) to counter nearly every attack without getting scratched himself.

No calling people dumb isn't an argument. He is arguing some basic things about the gameplay of an action game. While many people might not like fast and offensive games, there is nothing wrong with wanting more of that in MH. It's also the thing I dislike about MH.
>>
>>379840728
Okay, so riddle me this. If traps "aren't the be all end all", why is everyone hard pressed to stock up on them on every hunt? If openings are reliable, why don't any of you hunt solo?
>>
So, let me get this right.
These people who have never touched monster hunter now want monster hunter but instead of the usual gameplay they want to just beat the monster to death in about five minutes with no real thought or effort and get the rare armor for nothing.

Isn't that just bloodborne with out using the lock on?
>>
>>379841220
Didn't the recent MH games add lock on?
>>
>>379841396
See >>379833953
>>
>>379841220
Using an accessory item you have to craft through some gathering to get free damage in the boss fight isn't "real thought" and grinding isn't generally considered the good kind of effort.

The fucking point of so called here hyperoffensive style is mostly to make both the player and monsters faster, since a faster player allows the game designer to put faster monsters in the game because in spite of the speed he will be able to land more attacks. It basically puts more strain on the player being fast and taking off in game limiters to his skill.

Of course if you balance it bad it will be casual shit.
>>
>>379841186
>If traps "aren't the be all end all", why is everyone hard pressed to stock up on them on every hunt?
Believe it or not there is another way to finish a hunt that doesn't require killing a monster. Something you would also lose upon removing traps.
>If openings are reliable, why don't any of you hunt solo?
Either to rush the easy tutorial stuff to get to the later stages they find more fun or because they've already soloed to G.
Also, nice projection.
>>
>>379841186
Not everyone uses traps and many people hunt solo. I don't know what else to tell you.
>>
>>379840467
Not really, the things that Tri Jho lost was the way tripping it worked which is basically now what Brachydios does instead, except it was still possible to trip Tri Jho while raged but it took a lot of punishment. The breath went by faster and had slightly more range.
I'd say keep Savage Jho with the new tripping mechanic and revert it back to the 3U chain breath combos since Savage is a glass cannon but give base Jho it's Tri tripping mechanics.
Also, Jho needs Peco
>>
>>379841638
>Of course if you balance it bad it will be casual shit.
Dude you're already asking for casual shit.
Reducing the grind and making tells obvious opens the floodgates for shitters.
Traps are the least of your problems too because there's also sleep bombing which is arguably a better tactic anyway.

Be honest, do you even play?
>>
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>>379841186
I hunt solo and never bring traps. What now bitch boy?
>>
>>379839786
Dude if you HAVE to use traps to kill things in monster hunter you are an absolute pleb.
You don't need anything other than skill and a few goodd hits here and there to take down a wyvern.
To me it seems like what you want is just a darksouls 3 clone where you smack your face against a wall until the wall dies.
Really what MH needs is some new wyverns, and bigger more involved worlds.
>>
>>379835129
>vita
>uncomfortable

What kind of tiny girl-hands do you need to have to make this kind of statement?
>>
>>379841891
>Reducing the grind and making tells obvious opens the floodgates for shitters.
Fuck off. Grind isn't something you should be proud of because of muh casuals. And nobody says to make tells "obvious" at least read shit and stop pinning random shit onto strawmen. I explained to you what an unreliable opening is. It's actually pretty funny you try to defend obvious tells so much, as the difference between obvious and non obvious is just the visuals and amounts to jackshit.
>>
>>379842391
Not him but the vita is uncomfortable as sin if you have huge hands too.
The buttons are the smallest on any system to date, in addition to being tiny the analogs are convex and the triggers are nigh unuseable unless you're holding the system with your fingers rather than the palm which is an entirely different problem by itself.
>>
>>379841640
So you capture every monster you fight?

>>379841657
>>379841906
>>379842010
See, I would have an easier time believing that if you didn't go all Soulsfag on me for calling out passive and formulaic combat. It just screams pretend bragging rights, like Soulsfags. In my experience, MH threads are little more than online hunt lobbies until an argument starts. With the odd furfag shit.
>>
>>379843035
>So you capture every monster you fight?
Of course not.
But I also don't bring traps with me all the time.
>>
>>379818429
>MH
>saved
>QTEs
>cinematic
>storyline
>"experience"

kys
>>
>>379843035
Fuck off retard
>>
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>>379818976
>The separate zones are an integral part of Monster Hunter gameplay.
>>
>>379842585
>And nobody says to make tells "obvious"
Okay hold the fuck on. That's literally the other point you and the other retard bring up.

If that isn't what you want then what DO you want because this entire thread you two have been flip flopping in what you want while holding on to these requirements that don't allow for it.

And no one is proud of the grind it's there to keep people like you away who just want to turn the series to shit
>>
>>379843035
>go all soulsfag on me
>says the soulsfag
Just go back to your inferior game, man. Don't bring your mediocre series into this.
>>
>>379843035
Wait I forget, what was your original point that you're trying to argue?
>>
>>379818429
>developed with the Western audience in mind
No thanks.
>>
>>379843567
Basically
>traps are bad
>the hunts last too long
>I don't know what the monster is going to do
>MH needs to change this
Or at least that's what his posts suggest.
>>
>>379843473
>Okay hold the fuck on. That's literally the other point you and the other retard bring up.
I fucking explained to you what an unreliable opening is and what would make them better yet you choose to ignore it and go with "MAKE TELL OBVIOUS"
>>379841169
>for example your recovery is so long
Make player faster
>or the monster's attack just makes him fly across the map
Don't make (too many) attack that just result in you chasing after the enemy and waiting for a next attack that hopefully won't stall for time.

Considering flying across the map is a completely different type of shit attack, and the second suggestion was about the player and not monster, you're just strawmanning really fucking hard.

Oh and have fun grinding because the would bring some evil casuals in, don't mind the fact that MH is the CoD of Japan
>>
>>379843260
But it is, though. It's literally not an engine limitation as even the online games on the PC have separate zones with loading time.
It allows for varied environments within a given biome. Lessens travel time in between each area of a hunt. Is a balancing thing as you can get knocked out into a different zone, waiting out a monster's rage mode or allow them to go to sleep and such. Shows that you've traveled a long distance without bothering to show the boring middle part.
I would, however, like an big world in between the hunt areas specifically, but once the weapons come out, the separate zones must stay.
>>
Y'all niggas are stupid as fuck, don't you get that "monster hunter world" is just the name of a new theme park?
>>
>>379843941
Seriously, anyone complaining about Zones is a stupid retard. It saves so much time traveling between areas.
>>
>>379843820
>>379843820
Not him but are you really complaining about the moves that take ages to home in on a player from across the zone that are easy to notice and to avoid?

No wonder everyone is calling you a casual and if you really want something more reliable that why don't you get a set that increases your evade range or something? You won't even need to sheathe your weapon to avoid it quickly and reliably because you'll be well out of range.
>>
>>379844321
this
>>
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>>379844321
>Rathalos World Tour ride
>>
>>379844584
>Dalamadur rollercoaster
>>
>>379831543
>Says this
>When MonHun has actually grown in popularity lately
>>
>>379844584
Rathalos' world tour was unironically great in 4U. Mainly because it was limited to the nest and actually affected the hunting ground
>>
>>379842970
Dunno, mang. I have exactly zero issues playing on the vita even for extended periods of time, while the new 3ds becomes pretty much unusable after an hour or 2.
>>
>>379844447
>Not him but are you really complaining about the moves that take ages to home in on a player from across the zone that are easy to notice and to avoid?
Do you even fucking read. Being easy to avoid has nothing to do with it. Stalling for time too much is their problem. Is your arguing power doing a strawman and then calling someone a casual.
>No wonder everyone is calling you a casual and if you really want something more reliable that why don't you get a set that increases your evade range or something? You won't even need to sheathe your weapon to avoid it quickly and reliably because you'll be well out of range.
Of course based on the title there exist various aids that can make the game more offensive. Different weapons have different recovery times for fuck's sake. But that doesn't alleviate the fact that design is such that in general it tends towards passivity rather than offensive and using evade distance or evade up doesn't fix everything. Recovery frames stay the same, but you can run away quicker etc.

People that like offensive playstyles do like dodge aids, but rather want more of them or/and make the default so we're moving from a bandaid status to actual gameplay design.
>>
>>379844902
just use a charge blade for fucks sake
>>
>>379818429
>cutting many bloated, complicated weapons and mechanics for a much smoother flow
kill yourself
>>
>>379844902
Fuck off retard
>>
>>379844785
The nest was amazingly unfun to fight in though.
Fucking wobble board.
>>
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At this point, I witness Monster Hunter fans crying about the same garbage as Dark Souls, FIFA and Madden fans. Yearly rehash cry babies that don't think how to improve their series.
>>
>>379844902
>tends towards passivity
So don't be a pussy and go on the offensive? Barring the moves you've already mentioned, there are plenty of attacks that you can dodge into and ravage the monster while its going through its animations.
While I'm not defending the inclusion of those moves like rathalos around the world, it's been in the game since the start of the series and also serves to help you pitch yourself up in case you got a few scraps from the monster.
>>
>>379845103
Stop fucking throwing around bandaids that amount to "use this and mostly this and you will have something more offensive on the average".
>>
>>379845428
Fuck off retard
>>
>>379840675
>No one wins
Jesus
>>
>>379844902
>Stalling for time too much is their problem.
What stalling? Just about every monster has some kind of exploit that you can take advantage of during those attacks like flashbombing rath, making nibelsnarf(?) eat a bomb, using a sonic on mono/diablos when it's underground.
What's the problem here exactly?

How many monhun games have you played exactly?
>>
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Monster Hunter World of Rathians
>>
>>379845428
>stop telling me to use options that tailor the game to what I want
okay, have fun whinging I guess
>>
>>379845421
>So don't be a pussy and go on the offensive?
That's what I am doing when playing MH. Doesn't change the fact that MH generally isn't an offensive oriented game and that's the point of discussion. I came here to say nice things about more offensive systems, not to say that MH is complete shit.
>>
>>379838593
>>379838737
>traps are integral
>speed running
You aren't allowed to use traps or bombs in Time Attacks. If you need traps to beat a hunt you are literally bad (not good) at Monster Hunter.
>>
>>379845620
>Doesn't change the fact that MH generally isn't an offensive oriented game
Then stop playing on the defensive.
Use the options the game gives to you offensively.
>>
>>379845620
>Doesn't change the fact that MH generally isn't an offensive oriented game
How is it not? Weapons like SnS, DB and CB let you stick to monster like glue and all ranged weapons let you continuously deal damage.
>>
>>379845213
I'm all for improvements, but this thread isn't really providing them.
If the 'improvements' make MH less like MH then they're not improvements at all.
>>
>I don't like the way Monster Hunter plays
>Instead of playing one of the hundreds of open world action games on the market, I want Capcom to kill Monster Hunter and replace it with open world games

How does this sound rational to you people?
>>
>>379829531
Complains about people who reject change and MHX styles in the same post
Anon, no. It may be tempting, but you can't troll both camps at the same time
>>
I like change but change for its own sake usually leads to destroying most or all familiarity with your franchise, and then no one likes it in the end.
>>
>>379818429
As a die hard MH fan.

This would be so fucking shit and kill the series.
The only people wanting this are desperate sonyfags.

It's literally just Skyrim: Dragons are MH monsters the game.
>>
>>379845852
Sounds good to me as long as it's on the PS4
>>
>>379845852
I don't understand why people want Monster Hunter to be an adventure game so badly, like they're pretty honest about what they are so how are people getting this impression of them?
>>
>>379845895
not him but there's nothing wrong with wanting change while complaining about bad changes
>>
>>379845825
>If improvements don't keep my game shit, then what's the point
The mentality of a MH fan is astounding.
>>
>>379845852
It's not what I want, it's what Capcom wants. The same Capcom that betrayed Sony fans and went Nintendo exclusively, losing millions of sales in the process.
>>
>>379845942
>The only people wanting this are desperate sonyfags.

And who the fuck do you think that not only the target public is but also the same mouthbreathers who are defending this garbage ITT are?
>>
>>379845567
And monsters after a few become more immune to those, funnily enough it comes back to the problem of stalling attack either ending with you wasting time or just being a free damage moment if you can use an item.
>How many monhun games have you played exactly?
Original, Portable 3rd, Freedom, Chinese MHO, Tri
>>379845758
Good idea, of course you use the options, the problem is that you want more options and generally prefer games that give you more of those options.
>>379845782
Nobody likes ranged weapons cause the fall somewhere near the category of free damage and stuns. They are trivial and offensive style is about high adrenaline etc etc.

SnS and DB are naturally what you would gravitate towards but the fact remain that MH isn't nearly as fast as something like PSO2 or God Eater regardless of how shitty you think those games are.
>>
>>379846204
kek
>>
>>379846204
>The same Capcom that betrayed Sony fans

Pcfags cry about Sony betraying them and not releasing Bloodborne on PC and you laugh at them.

You Cry about Capcom Betraying Sonyfags, so we laugh at you.

How does it feel nigger?
>>
>>379846120
All that's been talked about are bad changes though.
>>
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>>379818429
>what if we made took monster hunter, gut everything that makes it unique, and only keep the monsters
Westerncucks and Sonybros need to apply themselves.
>>
>>379846162
And there's your problem, assuming the games are shit in the first place
>>
>>379845852
I don't like MH really, but I know the MH label makes for good console war shitposting, so I want the game changed to my tastes and have the MH label so I can shitpost against others.
>>
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just fuck OFF
there are TONS of cinematic QTEshit "wow look at the """experience"""" games out there
monster hunter is a unique IP in a sea of shit, stop trying to fucking change it you FUCKS
go play something else while we try to play MH you fucking assholes. you have lots of other shit to choose from. stop trying to muscle in to something you don't understand and change it you goddamn cunts
>>
>>379846385
PC got Dark Souls 3 no? Bloodborne is a new IP, published by Sony and co developed by Sony.
>>
>>379823131
Hbg main, how the fuck does lack of zones remove ranged weps? Just dodge.. still hope we keep zones btw
>>
>>379846506
If CAPCOM goes and release this abomination on PS4 and then proceeded to release MH5 on Switch/3DS I don't think this board could take it.
>>
>>379846306
>isnt as fast as PSO2 or GE2
>fast
What is it with you and fast? Is a game trash because it's not fast or exciting enough for your ADHD addled brain? Does something always have to be flashing in the screen and you have to be constantly dodging and moving around at high speeds so you can keep interested? just because a monster isn't always going at 100% high octane attack fest that makes it a passive game?

The fact still stands that monhun is a better game than them even given the "fast"-paced nature. Smart gameplay > fast gameplay anyday.
>>
Go play toukiden 2 if you want your Open World MonHunt so desperately on PS4.

Leave monster hunter alone.
>>
>>379846556
missing the point, they wanted Bloodborne
>>
>>379846306
>And monsters after a few become more immune to those
They don't become immune to it.
The effect lessens like the blinding effect but they stay stunned when you get them in the air for the same duration. Same goes for the others.

Let me guess, your prime strategy is to just throw yourself at the monster.
>>
I'm assuming a lot of people in this thread have never actually played a Monster Hunter game. So let me tell you why this would be such a disaster. Monster Hunter is not about having an "adventure." It's not about exploring a world, there's no real story. It's basically the opposite of a cinematic experience but that's what makes it fun. If they introduce these changes being suggested to make it fun for the western audience (casuals) it will just be another generic open world action game. We would lose something special, something unique from the industry.
>>
>>379846720
Bloodborne is not Dark Souls. Dark Souls is a Bamco IP and is multiplat. PC fans grow to love Dark Souls since they've played the first one and the sequels were never taken away from them.
>>
>People actually believe this
>>
>>379846306
>Nobody likes ranged weapons
okay, we're done here
>>
>>379846672
You know what, I kinda hope they do.
Both to show there's no interest on the PS4 and to give them a reality check when it comes to western pandering.
>>
>>379846846
Remember, you're on /v/
>>
>>379846792
To expand on this, because it might make it easier to understand. It would be like if FromSoft decided that what the Souls series needed was to remove punishment on death and to make the enemies weaker so bad players can play it. It wouldn't even be a Souls game anymore would it?
>>
>>379846792

Not every franchise needs to be designed to make everyone happy, there are other MH like games you can play and get what people like OP want, like God Eater.

Why change a completely functional and popular formula just because a few people want a completely different game?
>>
>>379846846
MH World is real. What it is is unknown for now.
>>
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>>379846672
I'd kind of love for that to happen, I'd feel bad for mhfans stuck with ps4s though
>>
>>379846701
>Smart gameplay
Whoa, hot alternative facts!
>>
>>379847043
They backed the wrong horse for console MH anyway.
They should have gotten a Wii U or imported P3rdHD.
>>
>Sony niggers unironically want this
>>
I think this thread is one of the worst threads I seen on /v/ about vidya in a while. Either most of you are blatantly trolling or no one was interested in MH in the first place but you want it to appeal to the CoD audience.
>>
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Just bring back our real-life simulator.
Simulating realism is the spirit of Monster Hunter.
>>
>>379847297
>Either most of you are blatantly trolling or no one was interested in MH in the first place but you want it to appeal to the CoD audience.
Pretty sure it's just one anon.
>>
>>379846701
>Does something always have to be flashing in the screen and you have to be constantly dodging and moving around at high speeds so you can keep interested?
Maybe, I just find fast games in general less repetitive since MH relies too much on doing the same pattern dance without that many options
>Smart gameplay > fast gameplay anyday.
That's just like, your opinion man.
>>379846736
>They don't become immune to it.
More immune was probably my English secondary showing. More resistant was better wording. Either way you run out of items, and generally there are still attacks that just launch monsters across the map, like most of monster charges.
>Let me guess, your prime strategy is to just throw yourself at the monster.
Deep inside, all strategies boil down to different degree of throwing yourself at the monster.
>>379846875
Ok forgot about you
>>
>>379847308
RIP Loc Lac
>>
Only I have played Monster Hunter because I actually own a Nintendo console. The rest of you are fake Monster Hunter fans for not having a Nintendo console.
>>
>>379847308
Tri's single player actually has my favourite atmosphere and setting in the whole series.
>>
>>379818429
10/10 bait actually fhanny flustered and worried for the future of one of if not my favorite franchises, I hope you step on a lego nigger
>>
>>379847645
this
>I hope you step on a lego nigger
ESPECIALLY this
>>
>>379847437
>Either way you run out of items
You realise there's an easy solution to that right?
You make more. If I remember right thru also have a higher chance of success compared to traps too.
>there are still attacks that just launch monsters across the map, like most of monster charges.
And you deal with them in the appropriate manner I listed before. This isn't rocket science.

>all strategies boil down to different degree of throwing yourself at the monster.
No.
Not at all.
It seems like the problem here is that you're trying to rush into the game rather than learning how it works. That or you've never actually played a monhun game.
>>
>>379848083
>>379848083
>>
>>379847891
So you want me to like throw a bomb every time Tigrex charges?
>It seems like the problem here is that you're trying to rush into the game rather than learning how it works. That or you've never actually played a monhun game.
The problem here is that either way monsters still have enough movesets that stall for time a lot. Last I played MHO Estrellian was still jumping around and every attack was you trying to run back to him (but that's just chink MH).
>>
>>379848119
>monsters still have enough movesets that stall for time a lot.
Then don't let them. That's something that NPCs say all the time anon. Standing there like you're afraid isn't doing any good for you
>>
>>379849258
Meant for >>379848736
>>
>>379818429
>no missions or timers
>Hollywood movie
>Western audience in mind
>cinematic
>less focus on grinding, gathering
>cutting weapons and mechanics

Where were you when MH fucking DIED?
>>
>>379822568
it is knowing how lazy Capcom is.
>>
>>379821865
Oh God...
>>
>>379822404
This thing looks like a really shitty and egdy reskin of Zinogre
Its movements are disgustingly unnatural and b a d
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