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Need a game with an amazing story

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Thread replies: 107
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Need a game with an amazing story
>>
>>379786184
super mario bros
>>
>>379786184
Dark Souls
>>
>>379786184
read a book
>>
Nier: Automata :^)
>>
>>379786278
This, honestly. The only games I know with decent writing are Witcher, and Sunless Sea.
>>
Deponia
>>
OneShot
>>
>>379786184

Max Payne 3
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>>379786448
That's more on you than anything else
>>
>>379786184
Read a book
>>
>>379786184
JUST READ A FUCKING BOOK!
>>
Okay, let me change the question, what are some of your favorite stories in games?
>>
>playing games for story
You are the reason we get these "cinematic experiences" instead of games with actual gameplay every year. Kill yourself, you fucking dregs.
>>
>>379786914
mgs3 was pretty memorable
>>
>>379786914
The Invisible Man by H.G. Wells
>>
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>>379786278
>>379786762
>>379786690
>STOP LIKING WHAT I DON'T LIKE
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>>379786184
UNDERTALE
>>
>>379786914
Legend of Legaia
>>
>>379787175
k.
>>
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>>379786184
Fuck story. I need a game with amazing style, atmosphere, gameplay, and characters.
>>
>>379787104
You give a false impression to developers that we "gaymers" want these "movie-games". Every faggot who says that they want stories that are the main component of a game should be executed by firing squad.
>>
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>>379787541
>Story can only be expressed through not-gameplay.
>Ludonarrative doesn't exist.
>People who want non-derivative games should be killed.
>>
>>379787541
Not every game needs to appeal to your dumbass the industry is big enough to accommodate both you mouthbreathing virgin.
>>
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>>379786914
Play Kotor 1 first, it's got a pretty good story as well, but Kotor 2 (with the restored content mod) is one of the best stories (and has some of the best characters) in gaming.
>>
Am I the only one here who will continue playing a game and like the game if despite the story being utter shit the other components like characters, soundtrack and especially gameplay are really good? Basically skip the story; play for the gameplay and etc.
>>
That NBA game written by Spike Lee.
>>
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>>379786914
Sorry, meant to post this pic instead of this.>>379787861
>>
KILLER 7
>>
>>379787693
>Ludonarrative doesn't exist.
Ludonarrative dissonance also exists as well.

>People who want non-derivative games should be killed.
I never said this, I said people who want story to be a main component (something comparable to gameplay) should be. Story should not be important as gameplay.

>>379787709
>Not every game needs to appeal to your dumbass the industry is big enough to accommodate both you mouthbreathing virgin.
Yet almost all major companies come out with this drivel.
>>
>>379786184
Doesn't exist. Video games have shit tier stories. Only teenagers will argue otherwise.
>>
>>379788701
Anon I think the problem is more so that the stories made by modern vidya are complete fucking ass.

>Ludonarrative dissonance also exists as well.
What the fuck is your point? That doesn't change the fact that you can tell a good story through gameplay. Majora's Mask did it and so did Silent Hill 2.

>I never said this, I said people who want story to be a main component (something comparable to gameplay) should be. Story should not be important as gameplay.
You literally advocated for denying a broad type of game [IE: Story-focused] from being made and killing people who want those types of games.

Have you ever considered that, maybe, some people want the medium to not be for children and manchildren who want to waste their time with shallow and superficial things that don't provide anything other than temporary entertainment? Have you ever considered that videogames can tell a story in a way that no other medium can, and can do so while having god-tier gameplay?
>>
Ghost Trick has by far the strongest, most well-woven and genuinelg surprising narratives in vidya.
>>
>>379786184
Final Fantasy XV

Say what you will about it but the game is a masterpiece from a story point of view.
>>
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>>379786914
Ghost Trick.
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>>379787526
>>
>>379789615
No. Not even close. The game is all payoff with no setup. We're never led to care about any character other than the boy band and Ardyn, yet they keep expecting us to care when characters like Luna, Ravis or fucking Jared die, despite only appearing in two or three scenes in the whole game. New characters jump in and out of the narrative with no explanation of who they are or why we should care. The first third of the game is fetch quests for some of the blandest non-MMO questgivers of all time. The game brings up the quest for the thirteen swords as though that's the main thrust of the narrative, and then forgets they even exist unless you go to optional dungeons to get them. FFXV's story is a fucking trainwreck, despite its likable protagonists and interesting villain.
>>
>>379789163
>Anon I think the problem is more so that the stories made by modern vidya are complete fucking ass.
Developers have always made shitty stories, because vidya was never made for stories, at least not now.

>What the fuck is your point?
Overbearing stories usually contradicts what the player does, unless you are the type of person who absolutely doesn't do anything out of character, or the game restricts you from doing such things. It's still very hard to make a game without ludonarrative dissonance because often times game mechanics restrict a person from doing something that character would be able to do otherwise. I.E. in a cutscene your character comes from a door that you can't open again in gameplay. It's a crude example but it can be applied in many ways.

>You literally advocated for denying a broad type of game [IE: Story-focused] from being made and killing people who want those types of games.
It's an exaggeration, dim-wit.

My question to you is why would you want a medium that enjoyment is mostly based on what the player does/can do be reliant on what the writer does. It makes no sense, and you should read a book or watch a movie instead.
>>
I always thought pmd had a suprisingly neat story.
>>
>>379790440
>Vidya was never made for stories
Vidya was never made to be anything.

>Overbearing stories usually contradicts what the player does
This is called a story that doesn't work in a videogame you retard. You know, what people in the community call a "shit game story?"
>I.E. in a cutscene your character comes from a door that you can't open again in gameplay.

The easiest solution for this is to come up for a reason within the story that would prevent you from entering the door again but the reason why this doesn't happen is because MODERN DEVELOPERS ARE LAZY. Also, WHY DOES A VIDEOGAME STORY HAVE TO HAVE CUTSCENES? IT DOESN'T.

>My question to you is why would you want a medium that enjoyment is mostly based on what the player does/can do be reliant on what the writer does.
You're making an assumption. I just want videogames with substance, depth, and creativity. You're acting like a story-driven game HAS to have a linear narrative when videogames are an inherently non-linear medium, unlike any other medium, in which the best videogame stories would obviously be MAKE STORIES THAT DON'T WORK IN OTHER MEDIUMS BUT DO WORK IN VIDYA, SUCH AS MAJORA'S FUCKING MASK OR THIEF
>>
>>379786184
>>
>>379786184

Nier Automata
>>
>>379791213
this game was surprisingly good
>>
The Witcher 3 Blood and Wine DLC
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>>379791213
This, though it's only the beginning of a greater and currently incomplete story. But what a great start it is.
>>
>>379790929
>Vidya was never made to be anything.
Wew lad. That has to be one of the dumbest statements I've heard in a while. Vidya was made to entertain by giving players something to interact with. Stories don't fit well with this because there is nothing that you can interact with to change how the story goes. There will always be a finite ways a story can end.

>This is called a story that doesn't work in a videogame you retard.
Yet most games have this problem. Does that make the game shit? No, which should tell you how much stories really matter in games.
>You know, what people in the community call a "shit game story?"
That's subjective. There are stories in games that do not have a lot of ludonarritive dissonance, yet are still shit.

>this doesn't happen is because MODERN DEVELOPERS ARE LAZY.
Most developer's don't do this, regardless of time period.
>WHY DOES A VIDEOGAME STORY HAVE TO HAVE CUTSCENES? IT DOESN'T.
I never implied this. This was just a example, dip-shit.

>You're acting like a story-driven game HAS to have a linear narrative
Stories will always have to be linear; there is no such thing as a story with infinite endings.
>MAKE STORIES THAT DON'T WORK IN OTHER MEDIUMS BUT DO WORK IN VIDYA, SUCH AS MAJORA'S FUCKING MASK OR THIEF
A story is a story, regardless of where it's in.

I can tell that you are underage or a woman, just by your usage of strawmans and caps-lock.
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>>379786184
>>
>>379789504
>>379789865
This.
The characters all feel very lifelike, and the story is engaging and intriguing.
I'm still finishing it
>>
Chrono Trigger
>>
>>379786914
Silent Hill 2
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>>379790510
In the Future of Darkness was a legitimate masterpiece of characterization

For a Pokemon game to have a villain with such a well-done and understandably human motivation is amazing
Not to mention that fucking twist as he reveals the new agent
>>
>>379786184
Try rpgs.

Planentscape: torment is probably the most well written game.
>>
>>379791991
>Vidya was made to entertain by giving players something to interact with.
Says who?

>Yet most games have this problem. Does that make the game shit? No, which should tell you how much stories really matter in games.
Most games are, indeed, mediocre piles of shit.

>Most developer's don't do this, regardless of time period.
Doesn't make it "Not-lazy" and really it shows how immature videogames are as a medium to have such low standards.

>Stories will always have to be linear; there is no such thing as a story with infinite endings.
http://elgeniomaligno.eu/majora%E2%80%99s-mask-the-game-with-a-thousand-narratives-miguel-bernardo-olmedo-morell/

>A story is a story, regardless of where it's in.
Do you really think there's no difference between movies, music and literature?

>I can tell that you are underage or a woman, just by your usage of strawmans and caps-lock.
You're the one making absolutionist claims backed by anecdotals and personal belief.
>>
>>379790174
I have it but have yet to play it, I'm about to boot it up nigga.
>>
>>379792118
>spoiler
Oh boy anon, get ready for the wild ride
Ghost Trick isn't my favorite game of all time, but I can't think of a single flaw aside from "i got stumped once or twice". Legitimately one of the most perfect games I've played.
>>
>>379791991
>Vidya was made to entertain
>Stories don't fit well with this
Fucking retard who believes story is synonymous with cinematics.

k y s
>>
>>379792793
Yeah, so far the only parts I've gotten/am stuck on are the escape from prison and the park in Chapter 14
>>
>>379786184
Marathon 1-3. 3 in particular is one of the most amazing video games I've ever played.
>>
If you play games for a story then you need to get castrated so that your pleb genes can not procreate. Games are for playing.
/thread. Cancer thread is cancer.
>>
>>379787526
I'm a little bit turned on right now

Is this real, anyway?
>>
>>379786184
The thumbnail of this image kinda looks like a giant eye peeking over the horizon with cinematic particle effects shining from it.
>>
>>379792521
>Says who?
No one, because it doesn't take someone to say it to realize it. Like no one has to say that a book is a collection of information used to convey an idea or ideas

>Most games are, indeed, mediocre piles of shit.
So are you saying that the original DOOMs are medicore?

>http://elgeniomaligno.eu/majora%E2%80%99s-mask-the-game-with-a-thousand-narratives-miguel-bernardo-olmedo-morell/
Interpretation doesn't equal possible outcomes. Bible has many interpretations but that doesn't change what happens.

>Do you really think there's no difference between movies, music and literature?
Stories in movies and literature are literally one in the same, just one lacks the visual component. Why in hell do you think movies based on books are so popular?

>You're the one making absolutionist claims backed by anecdotals and personal belief.
Oh, it's just a hunch.


>>379792953
>Vidya was made to entertain BY GIVING PLAYERS SOMETHING TO INTERACT WITH.
I like how you left out that little bit, faggot.
>>
>>379786914
>>379787526
the world ends with you
>>
>>379793897
What if you play games where the story is also presented as a game element and dependent on character choice like Deus Ex?
What if you play games that recognize a metanarrative like Marathon?
What if you play horror games like System Shock, Resident Evil, or Alien Isolation which require a narrative to not be superfluous?
What if you play games like Halo where the story provides an atmospheric backdrop and adds to the tension of each encounter?

Alternatively: what if you weren't retarded?
>>
>>379786184
Mafia 1 on PC.

Seriously, best game story I've encountered.
>>
>>379792521
>>379793986
I forgot one of your retarded "arguments".

>Doesn't make it "Not-lazy" and really it shows how immature videogames are as a medium to have such low standards.
Most games didn't even have "stories" until later in video game's existence. All they had was some loose context to what was happening. Yet somehow you claim that having a good story is somehow a "standard". If a game has a good story, good for it, but it isn't required. A good example of this is DOOM. We know that Doom guy went to hell because the demons killed his pet rabbit, Daisy (or at least it's implied that they did). That would be a shit story, but it is context.
>>
>>379790510
All I remember about it was that it's a furfags wet dream
And that you couldn't evolve because reasons

What even happened in it
>>
>>379786184
JRPGs from the 90s. CRPGs from the 90s.
>>
>>379786251
fuck no
>>
>>379786184

Space Invaders Extreme.
>>
>>379786184
Thumbnail looks like a monster eye
>>
>>379786914
Unironically MW2. I think it's a good happening simulator.
>>
>>379786278
>books in 2017
>>
>>379790510
Gates, for all its unfortunate gameplay flaws, has a great story. Especially the epilogue.
>>
Sadly it's still Xenogears

Are you even trying other jrpg's?
>>
>>379786184
Yakuza 0
>>
>>379786278
books are for nerds
>>
>>379786914
System Shock 2's writing is fucking great and the villain is really handled in a unique way.
>>
>>379797410
Nah
>>
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I got you
>>
>>379797695
Oh, yeah, and it also has one of the greatest endings of the 90s.
>>
>>379786448
>Sunless Sea
Is that a reference to Kubla Khan?
>>
>>379786251
>Have to read lazy text dumps on items to get the story
>Plot is nothing special
>>
>>379786184
Mother 3
>>
>>379786184
I read shitty Isekai stories on Royalroadl
Gives me something to look forward to each day when people update their fictions
>>
>>379786184
>/v/ hates story driven games and firmly believe gameplay>story
>/v/ approved games like Baldurs Gate 2, Planescape Torment, V:tMB, Morrowind and Fallout New Vegas have awful gameplay and are only saved by their atmosphere, writing, and story

Explain this shit to me
>inb4 /v/ isn't one person
>>
>>379797739
Listen to this man, he speaks the truth.
>>
What Remains of Edith Finch

not just a good story, a pretty remarkable use of game mechanics to tell it. it's short but very, very good.
>>
>>379799143
Differing opinions
>>
>>379786184
Nier:AUTOMATA
>>
>>379799143
anyone who sets up story and gameplay as some kind of opposed dichotomy can be disregarded entirely
>>
>>379799143

modern stories are pretentious political shit, old stories were fun escapism
>>
>>379799143
/v/ is contrarian as fuck. Also none of the games you have really have bad gameplay. I enjoy exploring all those games because the developers actually put some effort into the levels and art. Also saying a old RPG has bad gameplay isn't really fair. Hard to do shit on infinity engines. Like why the fuck are you comparing something made in 2017 to 1999 gameplay wise. That's 18 fucking years.
>>
Mother 3
>>
>>379799494
this as fuck
gameplay and story can support each other really well
>>
>>379794464
Doom isn't a really good example, when Marathon came out the same year and has a critically acclaimed and complex story.
>>
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>>379799494
This. Video games have the potential to both be as action packed as movies and as atmospheric as books. There's literally no reason to weigh one over the other.
>>
>>379799829
Most games didn't have story. That doesn't mean that they won't. My point is that you don't have to have a story for the game to be good.
>>
>>379800025
True.
>>
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>>379794179
Follow my lead?
>>
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This is not my story, nor even the story of the Roivas family. It is the story of humanity.
>>
Legend of Kain
Planescape Torment
Morrowind
Xenogears
Earthbound
Chrono Trigger
>>
>>379800297
Screw that
>>
Just finished Quantum Break, it had a breddy gud time-travel story that you puzzled together over the course of the game. Also insane graphics with great location/set design.
>>
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>>379786278
back to /lit/ fag
>>
>>379787861
is it a good idea to play kotor 2 with the restored content mod for your first play-through? I'll only do one.
>>
>>379801663
Yes
Thread posts: 107
Thread images: 19


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