What makes you drop a game?
Not being turn based.
If OP is sucking dicks in it, I just drop that shit down a mineshaft
open world
compelling narrative
Cutscene heavy.
When the game's description brags as being hardcore and/or addictive.
>>379750247
I'm fine with it. It's fucking random encounters I can't stand.
>>379750247
Anime tropes
realistic artstyle
Boring characters. I liked DmC's combat a ton for instance, but the character I was playing gave me nothing.
>>379750247
high fantasy setting
>>379750247
Weebshit
>>379751113
What alternative do you propose?
>/v/ raves about it nonstop
Dude Sex and Vampire the Fagerade were pretty good early lessons. Made me skip out on Nier Miss and frankly from what I saw, I'm glad I did. Among others of low-class nature.
>>379750247
>South Park:Stick Of Truth
>>379751689
Not him, but Paper Mario did it best.
Fetch quests. That shit ruined doom for me.
>>379750247
Any game made by western developers
>>379750247
>he won't play Fallout because "muh turn based combat"
Your loss fambilia
>>379750247
If you have to min/max to have a chance.
I don't want to have to autism it out, or maybe I want an all-around character.
>>379750247
>ugly/boring art direction
It's the only thing outside of technical issues that makes a game truly "awful." there's no genre of game I dislike really
>>379750713
I can't stand open world.
Like the developers said, fuck it. Walking is playing the game, people can walk and collect shit and we'll tell them we have 200 hours worth of content.
>>379751689
it's a simple fix really, just put the enemies on the overworld screen and make most of them possible to avoid
>>379751270
I haven't been able to finish a tales game since symphonia because of this.
>procedurally generated
>open world survival
Nothing will evaporate my interest in a game faster
>>379755260
There's more than enough linear games for you.
>>379751630
yes
>>379750247
Cluttered UI.
>>379750247
micromanagement
>>379756370
by UI I meant HUD.
>>379750247
Weeb games and linear scripted shit like Uncharted
Crafting
>>379750247
/v/ likes it
>>379753550
>what is Grandia
>what is Radiant Historia
When it's obvious the devs are being tryhards in some way.
Embarrassingly edgy dialogue, super overdesigned and zany characters in a serious setting, putting "memes" into the game, overdesigning in general really, trying to be funny but failing miserably because comedic timing is nearly impossible to do in video games, shit like that.
It's instantly godawful.
>>379750247
The game's quality not outweighing its length. Like, Persona, for example. Average series, but the games are so long I just get sick of them.
>>379754207
This, too. Can't play Xenoblade for that reason.
>>379750247
Modern western scifi games.
>>379755725
This.
>has swords
>no two-handed swords or weak 2h build
Pic related is literally the cancer of gaming today.
>the only environment is a snow landscape
Instant trash. Snow landscapes are the devs saying "we are extremely EXTREMELY fucking lazy" always.
>>379750247
When a logo is stamped from EA, Boiware, and Ubisoft. Instant drop.
>game boasts hundreds and hundreds of options
>97% or so of all options are garbage
It may take a while, but I'll eventually get super tired of that once I realize it.
>>379751630
I would be fine with this if there was a good game in a high fantasy setting.
>takes place in a japanese high school
>>379757580
Too bad that's impossible since high fantasy will always be boring, generic, and awful garbage.
The only way high fantasy will ever be good is if it has elements that don't make it high fantasy anymore.
>>379756505
The UI as a whole is trying way too hard.
>>379750247
Action-based Combat
>Nerfing items in single player
STTTTTTTTTTTTTTTTTTTTTTTTTOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOPPPPPPPPPPPPPPPPPPPPPPPP
Casual and Otaku pandering.
When the devs/voice actors can't time certain scenes correctly.
I'll give you an example.
>cutscene
>two guys arguing
>guy A "oh yeah well you are fucking wrong you piece of shit"
>guy B "fuck you, you are the one who is wro-"
>noticable pause
>whatever interrupted guy B happens then
Game is instant trash whenever this happens. Learn how to fucking time your shit, you look like a fucking amateur you dumb pricks.
No boobs
>shitty generic old english voice acting
Move on from that. You are impressing zero fucking people if you do this game devs.
>>379756370
there's nothing wrong with that UI
there's no reason for minimalism in a 3rd person turn-based game
>>379750247
multiple layers of DRM
focus on story, when writing is cringy
story twists for sake of having story twists
[RPG] obvious meta, forced grind/farming
[FPS] excessive spread on all weapons, forced "stealth" sections where you crouch walk until you see "Press X to see animated takedown"
[RTS] Rock-Paper-Scissors > everything
>>379750247
>ITT: What makes OP a complete pleb
>visual novel
>>379757369
Hello plebeian
>anime artstyle
>realistic artstyle
>locked 30fps when the console can clearly handle 60
>open world
>story heavy
>crafting
>>379750247
Too much ass. It gets gross.
>>379758781
tomb raider is great though
>bad controls
>bad camera controls
>game deals with a bunch of items and inventory management, some items can stack, others cannot, for no reason other than to be a huge pain in the ass
>subtitles are the size of a gnat's dick, fuck off if you ever do this, you are defeating the purpose of having written text on the FUCKING screen
>cant turn off camera shake
>cant turn off viewmodel bob/gun bob
>game is extremely picky about how you land on platforms/ledges
One big problem I have with a classic game that is near perfect is REmake. RE1's cutscenes had laughable dialogue, we can all agree to that, but it had charm because of it. It's campy and silly. In REmake though, every cutscene, every single person sounds like they are fucking bored to tears. What an awful fucking mistake.
Microtransactions.
>>379750247
>>379760000
>cinematic
>zombies
>survival/crafting
>>379750247
>pseudo turn-based combat
>>379761321
>real time with pause
>>379755327
Wouldn't you end up underleveled though
>>379750247
Female main character
>blatant moegirl/weebshit
>forced rhythm mini-game
>"game" is a movie
>DLC or microtransactions in general
>damn near any game parroted by /v/ or tumblr
It's saddening to me that the only game I've had genuine interest for in years is Sonic Mania.
>>379762913
This, 99% of the time it's to pander to some audience, whether it's weeaboos or SJWs it's never for a legitimate reason
Waifufaggotry
>>379750247
>shitty turn-based combat that has no depth to it at all
>random encounters
>grindy as fuck
>slow start
>cutscene heavy
>intrusive story in general
>weeb aesthetic
>realistic Hollywood movie Western aesthetic
Open world is kinda 'eh'. It's not my thing usually but I won't automatically drop it.
>>379750247
RPGs with finite battle encounters
niggers and female warriors
>>379750247
turn based combat is fine if there is a interesting part to it. like mother 3 or something
>>379750247
Open World
>>379763297
this
made me drop /a/ too, but turns out those scum wriggled their grotesque selves into other unrelated boards.
waifufags and weebs are the epitome of cancer.
>>379764965
>/a/
Fuck your hidden rec thread and let's talk about Mimi chan farts
max jump height is 2 centimeters
fall damage exists
the game has ANYTHING story related that you can't instantly skip
some retard constantly screaming in your ear telling you what to do
minutes of walking between actual gameplay
no cute girls
>>379764216
what game does this
>>379750247
My sweaty palms
>>379750247
Japanese, dropped tekken 7 because of that
>>379762346
Then that's your own fault.
>>379755260
This
The Unholy Trinity:
>rogue-like
>survival
>open world
>>379751689
You know there are turn based games with no random encounters, right?
Several, in fact.
>Do things real people do in order to accomplish real things in this massive realistic open world game
>>379761774
B-but Hidden & Dangerous 2 has the most exquisite combat system to ever exist.
>diversity was a focus in our development process
>>379770326
Honestly, diversity can mean many things not just token racial diversity.
>first person
>open world
>survival
>crafting
>early access
>>379750247
>no new enemy types introduced in several hours
>>379770472
>diversity can mean many things
not in 2017 my friend
>>379750247
When a game is trying too hard to be gritty and serious. Farcry for instance, what a piece of shit.
>>379755260
Open world works if the world is actually stuffed with a shitton of points of interest at every corner. Or in games with no objectives (sandbox, for example).
Walking across an empty plain to progress in a story, with one mildly interesting thing every 10 minutes is shit.
>>379750247
Unsatisfying boss battles. It includes many different aspects such as build up, music, the actual fight, and the results after achieving victory. Get this wrong and I drop it. One big example of a game doing it wrong is Final Fantasy 13 after the pope/monk/priest boss fight.
>>379750247
not having enough diversity or minority representation
actually you know what? nevermind I just realized i don't play games
>>379756010
Closed world games don't have to be linear.
>collectibles
>qtes
>made by platinum
>>379763089
Found ACfag.
>>379771873I presume AC is armored coreWhat's his justification for liking that over "movies"
>>379771873
>acfag
Animal Crossing?
>first person
>horrorAmnesia was a mistake.
Back tracking in water levels in a open world.
>>379762346
Maybe incorporate a sneak attack/first strike mechanic so players aren't afraid to confront stronger enemies the give more exp?
Like when you jump on an enemy in the overworld of Paper Mario.
>>379750247
Too many in-game cutscenes, not enough freedoms. Bioshock was the point at which I gave up on modern FPS.
>>379772127
Armored Core. The game is unrelated to his autism though.
>>379750247
RTWP, FPS, sports. Aka homosexual faggot games.
>>379772486
This. Also games being too slow. For example, I recently dropped Hollow Knight for its pacing. I immediately picked up and enjoyed the fuck out of Momodora.
>>379763089
>Letting people's shilling ruin your non-bias judgement towards a game
Literally your own fault.
"Infinite combination! You can play this game until the day you die and never see the same thing twice!"
Translation: We slapped on a shitty proc-gen system and called it a day.
>>379750247
Souls-style combat.
By that I mean having to clunkily chip away at an enemies health while running away after every 3 or 4 swings to refill stamina and drink a health potion to fix what would have been easily dodgeable if the character responded when i actually pushed the button as opposed to waiting 1.5 seconds.
Chromatic aberration
Can't stand it
If the game doesn't have an on/off option im not playing it