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Name 3 modern games that outrank these

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Name 3 modern games that outrank these
>>
Nothing modern outranks Dude Sex, but Persona 5 was comparable in quality to Thief II and System Shock 2 I'd say.
>>
>>379696287
I know you're baiting but I'm still too mad to not reply
>>
botw, witcher 3, bloodborne

ez
>>
>>379696652
botw suxxxxx get a lifr
>>
>>379696652
Holy fucking shit anon grow some tastebuds
>>
>>379696287
Man /v/ used to have better baits
>>
>>379696287

nu-/v/
>>
>>379696652
Unironically this. These 3 games are the games of the generation.
>>
>>379696926
>Witcher 3 is the game of the generation
Checks out, this gen is garbage after all.
>>
>>379696926

this generation is fucking awful
>>
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>>379696120
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>>379697052
That's not an europoor girl.
>>
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Deus Ex: MD, Dishonored, Prey
>>
>>379696926
>botw
>game of the generation
>>
>>379697158

Deus Ex > MD
Thief II > Dishonored
System Shock 2 > Prey

Try again
>>
>>379696652
True. Nostalgia fags gonna nostalgia, but this gen has been great for gaming. After those three you still have Nier:A and Yakuza 0 lined up.
Old games be shitting in their pants by now
>>
>>379696120
Even if there were better games, your nostalgia goggles just wouldn't let you see the truth.
>>
Genuinely believe that no other stealth game has ever reached the peak that Thief 2 has set for the genre, and i wish i was wrong.

I adore the other two but the comparison is not as absolute as T2 with modern games.
>>
>>379697467

I'm not sure what game matches Deus Ex when it comes to choice-driven level design.
>>
>>379696120
define modern first
>>
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>>379696120
Anything with good gameplay, i would say.

Bloodborne

Nier: Automata

Persona 5
>>
>>379696120
Mankind Divided
Thief(2014)
Bioshock Infinite
Take off your nostalgia goggles, retard. System Shock 2 is unplayable.
>>
>>379696120
Trash overrated by neckbeards. The gameplay of these games are shit with the exception of Thief II, a game that shouldn't even be near System Shock and Deus Ex because it is so much better than these shitty excuses for video games.
>>
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>>379697229
>>
>>379697158
Dishonored is literally Thief: We Want The CoD Audience Edition
Fuck this game
>>
>>379699406
faggot
>>
>>379696120
mankind divided, dishonored 2 and prey 2016
>>
>>379696120
Easy:
DX:Mankind Divided, Dishonored 2, Prey
>>
>>379696120
I will never understand why people are so desperate to cling to their nostalgia
>>
>>379696120
Oh look, it's the holy trinity of overated, clunky, low budget shit games that no one even cared to port to a decent console.
>>
>>379696120
Human revolution
Dishonored
Prey
>>
>>379696120
I love how mad underage faggots get when you post those games.
>>
>>379697158
>>379699507
>>379699517
>>379699723
Hi Haryey. Still trying to save your sorry excuse for a studio from a hostile takeover?
>>
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>>379696120
Not sure if I would say if it outranks them but I would say that Fallout New Vegas is one of the best games that came out these last two decades
>>
>>379696120
Ez pz
Playerunknown's Battlegrounds, Hearthstone and League of Legends
>>
>>379696120
Demons souls
Dark souls bloodborne
>>
>>379696120
>Name any three games, the thread
>>
>>379699575
>cling to their nostalgia
how is it clinging to nostalgia to say that no game has beat those games yet.
Of course the games ^^^ anons are posting have better visuals, controls, gameplay etc
But that is because they are newer, and were influenced by OP's games.

Similarly, BotW is better than OoT, as are many games, but that still does not mean that the original loses its value of being a great game.

It's like saying the original king kong is shit, now that it has been re,ade and the old one uses black and whit film, stop motion etc
The original does not loose it;s merits.

the thing is with these games, you need to ave played them at that time to fully appreciate them for their innovation.
Obviously you are an underage faggot who was not alive at that time.

>>379699624
>overated
>looking glass games or inspired games are shit
t.faggot
>>
>>379699916
Oh shit, I didn't know this is nostalgiafag friendly thread.
>>
>>379700345
Thought you were all about fooling nostalgiafags with your cheap mimicries for the 360 audience Harvey, what happened? Guess you finally gave up after enduring flop after flop. Might be too late though.
>>
>>379696120
Half life, Unreal Tournament and Quake 3 were the true PC classics, not those pretenious wanna be movies.

But to answer your question: Xenoblade Chronicles, Hitman. Blood Money and Dragons Dogma rape those games out of the water.
>>
Ape Escape 4
>>
>>379696120
I can't, it's impossible.
>>
>>379699039
>Persona 5
>good gameplay
>>
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>>379696120
Literally movieshit with no bosses and terrible gameplay. Just what i expect of the west.
>>
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>>379702335
>bait post
>Just what i expect of the west.
Is there anything more pathetic than a weeaboo faggot? I only pity your parents
>>
>>379702335
>movieshit
Neither of these three games has any cutscenes if you don't count endings and level transitions in DE
>>
>>379699959
agreed. just imagine what it would be like if it didn't have an 18 month development cycle
>>
>>379702726
And here we can see the typical neckbeard who doesn't actually play real games. What's the last game you played, neckbear?
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>>379703023
Fallout 1, yesterday, idiot
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>>379702726
NO BOSSES
TERRIBLE GAMEPLAY
>>379703056
>cRP""G""s
eckkkkk
Go play a real game please.
>>
>>379702992
a remaster in the Creation engine is the only thing that would do the game justice
>>
>>379703154
>>>/a/
>>379696120
There aren't any. Nothing has been able to touch them in recent years. Thief is probably my favorite
>>
>>379703154
>Go play a real game please.
Yeah I better play "Waifu Bait #19999223" I bet it's gonna have real good gameplay
>>
>>379702335
>no bosses in a stealth game REEEEEE
>>
>>379703154
>>379702335
>time to play REAL videogames
>Bing bing bing
>Wahoooooooo
>>
>>379702335
>no bosses
You say this like it's some sort of bad thing.
>>
>>379704543
>bing bing bing
Which one is this supposed to be?
>>
>>379704763

He's a weeaboo, his only understanding of stealth games comes from MGS.
>>
>>379704907
"Stealth" games have nothing to do with it. Bosses are only needed when your game is shallow shit selling itself on presentation rather than gameplay and need to "amp it up". A game with actually good gameplay, with emergent gameplay with depth, doesn't need bosses.
>>
>>379696120
Dark Souls
The Talos Principle
M&B Warband
>>
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>>379696120
>there will never, ever be another studio as god-tier as looking glass
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>>379696120
I know that Thief 1 outranks Thief 2 but other than that you're fine.

Thief 2's still excellent tho
>>
>>379705032
>Bosses are only needed when your game is shallow shit
Look, just because the west can't understand basic game design notions doesn't mean they're worthless. The game design notions that is, the west is pretty worthless regardless of that weeaboo baiting.
>>
>>379696652
>witcher 3
Deus Ex had better melee combat.
>>
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>>379705354
>game design notions
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>>379705204
>1>2
My favorite meme. Fuck zombies and lizards
1 is still really fucking good though
>>
>>379705032
>>379705354
Did you retards even play those games? They absolutely have bosses
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>>379705032
>This is the opinion of the average western fag.
I guess you're forced into thinking boss fights are inherently bad considering the shit ones that western games put out.
>>
>>379705354
Look, just because you can't understand basic english doesn't mean you should be trying to form coherent sentences.
>>379705594
I don't stick to one or the other though, because I'm not a mindless drone. Bosses are shit and the best games don't have them.
>>
>>379705510
>weebs
>playing western games
weebs don't even play untranslated games, they entire judgment of japanese games is based on games that grorius nippon decided to translate
>>
>>379705510
I don't think Gunther is worthy of being called a boss, maybe miniboss, you can kill him in a second
>>
>>379705481
>>379705765
The state of American education.
>>
>>379705594
>weeabo thinks that backfliping off a rocket in plain view in a cutscene makes a good stealth game
>weeabo thinks fighting a giant robot in plain view in a game you're not supposed to be seen is good
Boss fights are fine but not in a stealth game, fuck off to metal gay solid
>>
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>>379696652
>broken mess
>boring mess
>game that is aesthetically pleasing but gameplay wise not even nearly as ambitious as the three in OP

I love the souls series, but assuming that it is anywhere near the three in OP is fucking ridiculous.

And there is a very simple reason for that:

The souls series is a design continuation of Kings Field, which was an action oriented console knock off of Ultima Underworld - the original inspiration behind the three games in OP.

While King's Field and its spiritual successors concentrated on developing their combat to a point where everybody could just hop in and play it, the three in OP actually took the core elements of UU (which is basically a dungeon "simulation") and took them to a whole other level. Especially Deus Ex. Hell, those games were even by the same guys as UU.

In the end the soul series goes back to the same roots as Deus Ex, Thief and System shock, and while it is a good formula, that has been well developed over the years, it is WAAAAAY less ambitious and WAAAAY less creative conceptually.

Basically Bloodborne is like a well executed, aesthetically pleasing, very small feature-subset of those three games, with a heavy focus on the development of its own combat formula.
>>
>>379705148
Already is, called Arkane.
>>
>>379705502
>Fuck zombies and lizards

They are bugbeasts anon!
>>
>>379705978
It really kills me how much Ultima Underworld gets forgotten by people these days. As somebody who grew up later, the fact that UU came out in fucking `92 blows my mind. That game was so far ahead of it's time it's unreal.
>>
>>379705765
Bosses are the best part of a game when done right.
They're a good tool to test the player's skill level and mastery of the mechanics after several hours of gameplay.

I'm so sorry that western game designers never understood this and just throw in bullet sponge "bosses" that were designed in under 10 minutes.
>>
>>379705502
Thief 2's second half isn't that good. "Trace the Courier" rehashes the map used in "Ambush!", Trail of Blood, while a nice homage to the first game, is too short and feels out of place, "Kidnap" is another nice homage to the first game, but its design is mediocre, with those tunnels and shit, "Masks" comes right after "Casing the Joint" and uses literally the same map, and the final mission has a map which is too big and not fun to play.
Thief Gold at least doesn't have a single mission that reuses an existing map.
>>
>>379705924
I wasn't even talking about MGS, and anyway The End boss fight was probably the best example of stealth game design from its era.
>>
>>379706070
Prey is mediocre and Dishonoured is fucking trash.

Even if they were great, that would be completely missing the point. Looking Glass were all about innovation, not copying games from 20 years ago and making them decidedly more bland in the process.

I said as good as Looking Glass, not makes the same sorts of games as Looking Glass.
>>
>>379696652
This. Nostalgia fags are getting assblasted by this post which proves the truthness of this post.
>>
>>379706369
Oh, so you are nostalgiafag, I see.
>>
>>379706369
>Looking Glass were all about innovation, not copying games from 20 years ago and making them decidedly more bland in the process.
I could let it slide if they were any good at it, but like you said, Arkane has some of the most creatively dead people in the industry.
>>
>>379696120
>trinity of overrated shit
yeah ok
>>
>>379706070
Currently re-playing Arx Fatalis.
Arkane isn't that studio.

They are good. I like the game. But they are just stuffing too much of their own broken ideas into the immersive sim concept, making their games more like TES games (surprise, surprise - look who got bought out by bethesda later on).

They are good at copying stuff.
They aren't necessarily good at coming up with their own shit.

Looking Glass also had Origin behind it, which probably also had a giant impact.
>>
>>379706245
A good game shouldn't need to test the player's skill level at a specific checkpoint, it should be doing that all the way through a game. Testing the player's mastery of a game's mechanics is always going to be flawed when you put them into a situation which is inherently different.

Bosses exist to make a player feel like they're accomplishing some big feat rather than for any genuine gameplay reason.
>>
>>379696120
DE: Human Revolution, Th4ef , Prey 2017
>>
>>379706629
>Testing the player's mastery of a game's mechanics is always going to be flawed when you put them into a situation which is inherently different.
Yes, western bosses are trash for that reason.
>>
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>>379706818
>Th4ef
>>
>>379696120
Mankind Divided, Dishonored 2, and Prey
>>
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>>379706182
>That game was so far ahead of it's time it's unreal.

It still is.
And that aint no shit either.

I played it only recently and if you fixed controls and visuals UU would knock the shit out of a good 90% of modern games.

Especially some dungeon crawlers and survival sims.
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>>379706818
>Th4ef
>>
>>379696120
>Deus Ex:Mankibd Divided
>The4f
>Prey
Easy.
>>
>>379706892
>>379705594
>>379702335
>west
Imagine being so cucked that you use the birthplace of your civilization and your motherland as a derogatory term
>>
>>379707031
Imagine being so cucked you defend your birthplace being terrible at something simply because it's your birthplace.
>>
>>379707031
We are talking about games, you fucking retard.
>>
>>379705978
Souls game don't try to be immersive sims at all, neither did King's Field
Your comparison is retarded
>>
>>379706892
Jap games too. Even in games where bosses are the best parts, it's not because bosses are a good idea, it's because the game is built around the bosses and the rest is essentially filler. See: anything put out by platinum, danmaku games,
>>
>>379699039
While Ass Effect 2's boss was by no means a great boss, i wouldn't rank it along the literally press x to not die fmv games
>>
>>379707031
I'm from Europe you retarded burger
>>
>>379707031
>birthplace of your civilization and your motherland
I'm from east tho?
>>
>>379706959
I wish I wasn't a pleb, I tried playing the game and dropped it without beating even the first floor.
Any advices you can give me so I can conquer this game?
>>
>>379707204
He said that souls games were derived from Kings Field and Ultima Underworld, not that it was still terribly simulation-esque.
>neither did King's Field
It absolutely try to be a simulation, at least in the ways he's talking about which Ultima Underworld did. "simulation" probably isn't the right word but you're fucking blind if you've played UU and KF and can't see how it's clearly derived.
>>
>>379707256
You are talking out your ass, boss fights are usually the highlight of Japanese action games and it's because they combine great game mechanics and presentation all at once.
>>
>>379707462
see
>It's not because bosses are a good idea, it's because the game is built around the bosses and the rest is essentially filler.
>>
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>>379707430
Don't worry anon, I'm generally not a pleb and fine with going back and playing old games but Ultima Underworld is a huge stonewall for me as well. It really does just control like ass, a side effect of being the first of it's kind I guess.
>>
>>379707256
>bosses are bad because learning mechanics lead up to them
>bosses are bad because they're inherently different from learning said mechanics
Which one is it?
>>
>>379707543
How is this a bad thing?
I'd prefer to play a game with huge highs rather than a game that stays mostly okay throughout its run.
>>
>>379696652
i agree with this and i don't even like Witcher 3 or bloodborne
>>
>>379707443
King's Field isn't derived from Ultima Underworld
UU didn't invent first person dungeon crawlers, I'm pretty sure Wizardry did
>>
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>>379707673
>>379707732
>instead of designing a game with a good curve of complexity, difficulty and intensity throughout, we'll artificially fill it with peaks and valleys because it keeps the downies interested
I guess this explains why you get the sort of plebs that call masterpieces like the ones in OP shit for 'not having bosses'.
>>
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>>379707854
I literally did invent first person dungeon crawlers with a fleshed out, intractable 3D environment, though. And Kings Field clearly not only also does that, but borrows heavily from UU's implementation of if.
>>
>>379707204
>neither did King's Field

the fugg?
King's Field was so close to a console version of Ultima Underworld - only the actual console version of Ultima Underworld was closer.

It cut a lot of stuff sure. The simulation aspect was basically turned back to the stuff relevant to exploration and it didn't have any physics, but basically hack UU down to a couple of bite-sized pieces, remove a few elements and push visuals + combat (i.e. things that sold and still sell on the console market) - bang, King's Field.

The actual console version of UU was almost ironic wrt Kings Field because it did exactly the same.

These two games are so clearly close relatives its almost uncanny.
>>
>>379707854
>UU didn't invent first person dungeon crawlers

It sure as hell did in the way King's Field is executing it.
Blobbers are not the same as UU.
>>
>>379696120
I've never played any of those. Which should I play first?
>>
>>379708427
A good game.
>>
>>379707430
It's basically the same as with all the old ultima games. If you learn the control scheme, you basically get a low-tech version of a modern game.

UU fucks around a lot with the mouse/keyboard switching iirc. But once you get used to it (which takes about an hour or so), you should be fine.
>>
>>379708427
All of them suck and too old now, better play their successors>>379706818
>>
>>379705070
>The Talos Principle
my nigga, you have fine taste
>>
>>379708510
>>379708596
Lol
>>
>>379707985
>keeps the downies interested
I'll not even get into the irony of you posting a Persona cosplay with that statement.

Again, you keep yapping about bosses being bad based on everything the west gets wrong about them. Yes, the west will make bosses mostly unrelated to what you've experienced up to that point, creating that peak in the difficulty curve. Or simply call it a day and turn into a QTE sequence because they only see, on their own words, gamey mechanics as a vehicle for storytelling.
>>
Yet to see any honest attempt at topping these games. Considering I played deus ex and system shock 3 years ago it isn't nostalgia talking.
>>
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>>379703413
>Yeah I better play "Waifu Bait #19999223" I bet it's gonna have real good gameplay
Yes all of them are better than westernshit
>>
>>379708427
I played all of these in recent years and they're now some of my favorite games. I didn't think about the order when going in but I played in this order: System Shock 2, Deus Ex, System Shock, Thief, Thief 2.
>>
>>379708731
I've played more than my fair share of nip games anon, but it's okay, I know "b-b-b-but he must only be talking about WESTERN bosses" is the only reply you can think of.
>>
>>379696120
Mankind Divided is actually REALLY close to the original in overall quality. They're just too different to relatively rank, though.

Thief 1&2 together will never be displaced. They're too seminal.

System Shock 2 has been outstripped by modern games long ago. Dead Space, in particular, was the moment it became undeniable. Supposedly Prey(2017) is really good as well.
>>
>>379708862
Kill yourself yellow fever machild
>>
>>379708964
Whatever, man. You're not talking to someone pretending to play both and I doubt you'll convince anyone you actually did.
>>
>>379709029
Not an argument
>>
>>379708891
Cool man, they've all been on my backlog for ages and I finished Morrowind this week so I'm ready to start one. Probably will start with system shock at your recommendation.
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>western games
Pretty much the same as flat out admitting you have shit taste.
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>>379696120
I love Deus Ex but i have to admit it has some gameplay wise problems.
>no real punishment for not doing stealth
i was playing DX:MD and you're basically obliged to do stealth in higher difficulties, because the enemies can see you and kill you easily.
>The a.i is pretty dumb
and that's basically it, the newer games have better A.I and actual punishment for not playing stealth. But they still don't hold a candle in story to the original.
>>
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>>379709109
>n-not an argument weeaboos are totally not mentally ill uggos who love games with socially awkward protagonists because they can only identify as them
>>
>>379696120
fucking nostalgia fags. my shit outranks all of these games. you forgot shitty morrowind. unironically even skyrim is better than all of those shit.
Name an old shit that outranks(never ever) New Vegas and Bloodborne
>>
>>379708862
I realized these days the only reason I got a PS3 was Demon's Souls and 360's RROD. Such a terrible library, the only choices are cinematic garbage or Vitard fodder.
>>
>>379709272
Gunplay is also trash.

A game made in Unreal engine with trash gameplay...
>>
>>379709527
>A game made in Unreal engine with trash gameplay...
Back when that wasn't the rule. Though to be fair, the gunplay was deliberate.
>>
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How come Cyberpunk games are always GOAT?
>>
>bioshock
>dishonered
>prey (2017)
>>
i never played any
should i
bad graphics bother me desu
>>
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>>379709527
>>379709639
I didn't want to criticize gunplay because i believe the game was more of a rpg than a fps.
>>
>>379709831
out of those 3 the only one that somewhat holds up is System shock 2.
the other 2 are either very boring or very clunky
>>
>>379709831
>bad graphics bother me
Get that fixed or don't bother at all.
>>
>>379709831
>>379709946
ignore the other guy. just try them for yourself and see if you find them fun
>>
>Dishonored 1 is good
I haven't played too much of 2 but Dishonored 1 was overwhelmingly mediocre. Not a single thing above average, certainly not better than thief
>>
>>379710327
Do you really think someone so caught on graphics will see through them?
>>
>>379710375
once you stop treating it like a stealth game and more like a sandbox, it starts making more sense.
it's still quite overhyped on /v/
>>
>>379710375
Nah, it's pretty good at making you feel like an overpowered assassin
It's not meant to be Thief
>>
>>379710451
i liked stuff like return to caste wolfenstein so if the game is alright ill play it
>>
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Thief 2 isn't even the best Thief. Its emphasis on terrible mechanical enemies and some genuinely awful final levels easily make it worse than the first game.

Similar thought about System Shock 2. Shock 1 outdoes it in many respects.

If you did this shit today for instance everyone would laugh at you.
>>
>>379710752
Even as an action or sandbox game it's not that enjoyable. Combat is close to Skyrim in its simplicity and no interesting enemy types to use it against. The worlds big but very gray and dull, enemy placement is okayish, as they're mostly in ample stabbing positions and the AI can be retarded and blind or if on hard mode retarded and the vision of a fucking hawk and there's no incentive to being sneaky since you're a one man army, as if action and stealth weren't meant to be taped together like this....
>>
>>379711346
like some other games, you (the player) has to find ways to make it fun and take unnecessary risks to make the game more enjoyable.
and i agree, it's not a great game, just perfectly average
>>
>>379705924
>thinking twin snakes is canon
>>
deus ex human revolution
dishonored
prey (2017)
>>
>>379711831
>prey

Just kill yourself
>>
>>379696120
Deus Ex: Human Revolution
Splinter Cell: Chaos Theory
Bioshock 2
>>
>>379709831
Stick to Bloodborne brainlet
>>
Started Thief 1 yesterday
>mfw Constantine's mansion
What the fuck. I found the stupid sword but I'm 600 short of ending the mission and this place is literally designed to fuck your brain
>>
>>379709726
cyberpunk has kino atmosphere.

but it's harder to pull off well so most devs go with the tried and true generic fantasy.
>>
>>379711982
>Chaos Theory
Not with that Korea level it's not
>>
>>379712305
And how. Thief 1s levels are works of art
>>
>>379711982
>Deus Ex: Human Revolution
'no'
>Splinter Cell: Chaos Theory
I hope you're being ironic comparing linear corridors with two vents in CT to Thief
>Bio-
stop
>>
>>379713016
I enjoyed that level though
>>
>>379709831
desu im not such a graphics faggot, and yet the graphics on deus ex is terrible at best. i tho was running it on 1920*1080.
and the game is clunky af. not 2010 clunky, not 2005 clunky, nigro its like 1995 clunky. action keys, alt fire, zoom, and many aspects of the game mechanics.
despite all of this,(and much more) the game has maybe dozens of elements that can not be found until today in almost any game to date.
>>
>>379696120
you cant

that a real problem
>>
>>379711346
Literally all of those complaints can be applied to Thief
Nostalgia is a hell of a drug
>>
>>379714343
>lemme criticize the game I haven't played
>>
>>379714530
Thief 2 is my favorite game kid, but I can recognize its flaws
Dishonored is a pretty good game, I can also recognize this because I don't have some irrational hate boner for Arkane
>>
>>379713218
It's shit though
>>379714343
No they can't, and if you want more replies the best way to do it is to sprinkle some truth on it instead of just "pretending" to sperg out and have a kneejerk reaction. 1/10 lurk moar
>>
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>>379714530
This is not even an extreme example of abusing AI in thief. They really are fucking retarded
>>
>>379714850
Yes they can. The AI in Thief is literally fucking retarded and the combat is as simplistic as it gets.
>>
>>379709272
>no real punishment for not doing stealth

That's kind of the point of the game design
You are supposed to do whatever the fuck you want

Deus Ex is not a stealth game.
>>
>>379714983
This webm fails the mission, and the AI of that particular NPC is tied to said mission and has waypoints, but nice try fag
>>
>>379715050
>Thief
>ever engaging in combat
>ever alerting the guards at all
This is you:
https://www.youtube.com/watch?v=NSH39aiTx2A
>>
As someone who has played both System Shock games, the original deserves its place among the likes of Thief and DX far more than the sequel.
>>
>>379715375
>hurr ur bad
That's not what the argument is about at all. Stop being a retarded faggot.
>>
>>379715492
How is this not an argument you cuckboi. If you play the game on expert you're not allowed to kill anyone, some missions forbid you from getting spotted altogether
>>
System Shock 2 has too many gameplay flaws to be some kind of a perfect game.
>>
>>379715686
>hurr you're not supposed to be seen so that excuses the AI being bad
Are you stupid? Stop posting.
>>
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>>379715050
Not all of them dipshit. They're not the smartest but theyre ahead of their time. At the very least they never alerted every guard at once to my exact location.
It's funny I don't recall garret being a supersoilder with superpowers. Why did you only adress AI specifically and not everything else if all of those flaws "also apply to thief"?
>>
>>379696120
Legend of Grimrock 2
Red Dead Redemption
Metroid Prime
next.
>>
>>379715687
Name some
>>
>>379716274
I think Thief 2 guards started to cheat. In Thief 1 is quite possible to outrun and hide from them and watch them wonder around like fucktards, but in 2 they just home on your ass no matter what
>>
>>379696120
Botw
>>
>>379716274
>ahead of their time
No. The AI is so exploitable it's not even funny.
The combat is Skyrim tier.
A lot of environments are mostly 'grey and dull'.
How do they not apply?
I fucking love Thief, but thankfully I'm not a retarded nostalgia fag that can't recognize its flaws.
>>
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>>379706339
ackshually
strange bedfellows reuses parts of the map from undercover
still best thief game tho
>>
>>379716485
I hate people like you, I honestly do. If you ever played the game, you'd know them. You clearly do, but you're ready to defend it to death anyway because you're a mindless fanboy. Anyway
>Melee enemies are incapable of hitting you if you move
>Balance of attack skills is completely bizarre, Standard rocks, Exotics have one decent weapon (Shard), Exotics 6 is an awful useless piece of junk, Fusion Cannon (Energy 6) is pretty crap too.
>Resource scarcity ceases to exist after somewhere during Hydroponics even on Impossible, but that's just something pretty much all survival horrors do
>>
>>379716730
You're right about Bedfellows, but it's minimal as you just pass through that small part of the map, and when you descend you have new parts of the map below.
>still best thief game
I agree, but I wish Escape and Strange Bedfellows were better missions, they can't compare to the others.
>>
>>379711190
NOPE
>>
>>379711190
Huh, thought you gotta crack those forcefields. But I guess AR reigns supreme.
>>
has anyone considered the possibility that none of these games are any good at all, and that people with taste don't post on a new world holocaust memorial forum
>>
>>379716740
1) Ok
2) Standard are the best yeah, Energy and Heavy both have awesome weapons and Exotic is pretty shitty yeah
3) I don't really agree with that but ok
I just wanted to know your opinion, jesus don't kill me man
>>
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>>379716681
>combat is skyrim tier
good. Stealth isn't the priority, if it was a major one it would feel as tacked on as it does in a CoD stealth setpiece. Dishonored does on the other, put melee combat as a priority and it resoundingly fails to make it fun
>environments are gray and dull
No they're not. Did you play it? I don't think you did, otherwise you wouldn't feel the need to tell me it's your favorite game
>>
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>>379717379
>has anyone considered the possibility that none of these games are any good at all
Yeah people like you who haven't played them. Back to whatever shithole you came from
>>
>>379715898
>why is this game where combat is never supposed to happen has bad combat?
It's like complaining that you can't just blow up the doors in a puzzle game
>>
>>379717469
I'm sorry, I thought that I kind of overreacted after submitting. That was really unwarranted.

Heavy has the GL which is awesome because of a bug that makes the first mod increase its damage by 100% instead of 10% for almost all grenade types. Fusion Cannon is the game's BFG but is just disappointing. Energy 6 (EMP rifle) is good at its role but too niche. I'm actually a big fan of Laser Pistol, though.
>>
>>379696120
deus ex HR/MD
dishonored 2
prey
none of those games really play all that well today to begin with
>>
>>379696120
system shock 2 is overrated as fuck i'd rather play a modern immersive sim.

replace ss2 with baldur's gate 2 and that's the holy trinity of the era.
>>
>>379717559
Stealth being a priority doesn't excuse bad mechanics. And combat isn't a priority in Dishonored, it's an option.
>No they're not
Some are. This doesn't even matter because it's a matter of opinion and not a flaw.

>>379717663
If combat wasn't supposed to happen it wouldn't have combat. Don't give me the 'it's shit on purpose' argument, because that doesn't fly.
>>
>>379718139
>>>/reddit/
Inbreds are not allowed on 4chan.
>>
>>379716681
>A lot of environments are mostly 'grey and dull'.
What kind of shrooms are you on faggot. Thief has some one the most interesting locations in vidya set in fleshed out grimderp world that did environmental lore more than a decade before Dark Souls.
>>
>>379718139
neither do those games if we're talking pure shooting mechanics.
spoiler: the emphasis of these games is not the combat.
>>
>>379716859
escape, strange bedfellows, and even the maw were kinda shit, which sucks since i always liked the lore(!!) behind the pagans
i'd still say they're better than the worst parts of thief 2 - trace the courier, kidnap, and casing the joint/masks, but they're still both great games

was there ever a pagan mission other than trail of blood that didn't suck? the one from deadly shadows wasn't great either
>>
>>379696120
deus ex sucks, replace it with unreal or quake 3
>>
>>379718337
The emphasis of Shock games is absolutely combat.
>>
>>379718278
Totally not grey.
Want some more?
>>
>>379718337
>spoiler: the emphasis of these games is not the combat.
system shock and DX have a ton of combat, and if you want to play DX as a stealth game its even worse
theif's core sneaking system is also ass
the appeal of these games is that you can take multiple routes through the level and accomplish the objective in different ways, but the core gameplay in all 3 is kind of shit
>>
>>379705148
Black Isle were god-tier as well. One after another of 10/10 RPG's
>>
>>379718821
you could have at least changed the filename
>>
>>379718619
well i don't really consider ss2 to be part of the holy trinity since the first game is better anyway
it's not surprising that modern games (dishonored/bioshocks) copy the most boring linear one

>>379718827
>muh "core gameplay"
what did the redditor mean by this?
>>
>>379719024
what the fuck does that have to do with anything

that's no moving the goalposts, that's changing sports altogether. just say "yeah okay it's pretty grey" and get on with your life
>>
>>379715204
Every guard has waypoints, dumbass. If I tried it on a generic guard the same thing would happen.
>>
>>379719137
That screenshot isn't from the actual game, its a custom level
>>
>>379696120
Mankind divided, Dishonoured and Bioshock Infinite
>>
>>379719069
>redditor
i know you're trying to be the edgy kid to fit in but you need to stop
>>
>>379718570
Haven't played Deadly Shadows so I can't say. Is it worth playing?
And I agree that they were better than the worst parts of Thief 2, but man, the other missions of Thief 2 are so great that I really am torn between it and Thief Gold.
>>
>>379718821
Oh, I thought you mean dull as in boring, apparently you just have irrational harted against colour grey in general. Okay
>>
>>379718179
Dishonored's combat being boring isn't an excuse for barebones mechanics. In thief it was a way of defending yourself but you were never meant to rely on it to kill everyone, like chaos theory's shitty silenced pistol that doesn't hit anything half the time, it's a last resort, as it leans towards pure stealth. Dishonored's combat was more of a priority than thief's that's for sure and it's boring and you'll refuse to admit it and pull some stupid double standard out of your ass
>it's just an opinion bro
No, clearly one of these has more color than the other. It's not an opinion if you have functional eyeballs
>>
>>379719279
>the core gameplay hasnt aged well!!!

this is newfag redditor speak from someone that doesn't know anything about games. /v/ doesn't love new vegas for its "CORE GAMEPLAY"
>>
>>379718821
Yes, the city is grey, but the insides of buildings aren't mostly, and you spend most of the time inside buildings in these games, so I have to ask, why the fuck are you not inside stealing shit
>>
>>379719293
it never really hits the same level that thief gold or thief 2 did but once you get past its flaws it's still pretty gud, it even ends the story nicely
it's like invisible war but less shit
it's worth playing for the cradle at the very least
>>
>>379719393
>Dishonored's combat being an option
fixed
>>
>>379719550
>newfag redditor speak
holy shit
>>
>>379719649
>isn't an excuse for barebones mechanics
There we go I fixed it
>>
>>379717901
True, pistol, laser pistol, rapier and the shotgun helped me a lot in the early game, what I don't like though is how if you fuck up your skill points, you're fucked permanently (if you picked the exotic path instead of the standard or some psionic shit). Personally I never unlocked psionics because I thought I was gonna get scammed. I got fucked with the research too because I didn't choose it until it was too late. I get why you responded like that btw, too many fags shitting up the place, don't worry. Did you use psionics? Was it worth it?
>>
>>379719393
What double standard? You're the one saying it's ok to have shit combat as long as the game has Thief on the title. Dishonored is a stealth game at its core, it's just not a stealth game like Thief. This is like comparing Splinter Cell to Metal Gear Solid. Stop being fucking retarded.
>hurr muh color
Lack of color isn't a flaw..
>>
>>379719713
Just stop replying and he'll take his unfunny retardation somewhere else
>>
>>379719713
good argument newfag redditor
>>
>>379719550
You could say New Vegas core gameplay is questing, which is actually pretty good.

>>379719764
The thing with skillpoints is that even on Impossible there's a lot of those, the skill system is strange - first 4 levels are pretty cheap, last two cost an arm and a leg. So, unless you put 6 in a couple of useless skills, you're OK.

I dabbled into Psi very little, that power that makes you catch fire and immune to explosions is fun to use on protocol droids. Just run into them and take no damage as they explode.
>>
>>379705860
Gunther, Anna, Simons, Page
>>
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>nobody has posted a better game than Thief II yet
I guess it's hard when it's just that good
>>
My only complaint for Thief's colour palette is that sometimes it's random. You can stand in the on obviously dark area but because the light gem for some fucked up reason considers it to be 'bright', every guard in kingdom sees you now
>>
Thief 2 was the pinnacle of stealth engineering for a while, but Splinter Cell: Chaos Theory eventually dethroned it.
>>
>>379720201
And then MGS 5 dethroned that. Doesn't mean that MGS 5 > CT > Thief 2 though. Because level design, soundtrack and the atmosphere of Thief 2 is leagues ahead of both.
>>
>>379720096
the only thing anyone can muster up is saying the combat is bad (missing the point) or saying the ai is exploitable.
i'd rather have exploitable ai than dishonored's shitty vision cone enemies
Thief II is king
>>
>>379720356
>MGS 5 being remotely in the same league as those games
Stop posting please
>>
>>379719806
No, you're saying Dishonored's combat is an option to downplay it being boring. >Dishonored is a stealth game at its core
Am I being rused? Dishonored is the bastard child of two different genres who shouldn't normally mix because they get in each other's way. Metal gear solid isn't all that great either. For all the rage that /v/ directs to movie games they always go back to sucking kojimas dick. You're right it is like comparing SC to MGS because Splinter cell and thief are good. I don't even hate Dishonored and want to see it improve but it's still a mediocre game. I've been playing the sequel and enjoying it so far
Color does matter somewhat but I'm not going to get into it now, and Dishonored could at least have an art style that doesn't put me to sleep
>>
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>>379720356
>MGS 5
>>
>>379720356

>And then MGS 5 dethroned that.

ehheuheueeeuehehueheueuehe
>>
>>379720482
>>379720562

It isn't in their league at all but the general gameplay/stealth mechanics is ahead of both. But that's only due to the fact that MGS 5 was released in fucking 2015. Same reason I hate when people say CT > Thief due to "gameplay" only being released after Thief allowed CT to be better in that regard. And yet it still falls flat in every other aspect.
>>
>>379696652

Honestly this the games OP listed are very overrated people need to take their nostalgia goggles off
>>
>>379696120
Games have been getting progressively worse than 2010 this thread means fucking nothing. You talk as if we're in the golden age of gaming.
>>
>>379720548
How is not an option? You're not forced engage in combat at all.
How is not a stealth game? You're punished for being seen and killing.
>hurr it's boring
>hurr it puts me to sleep
Yeah, great arguments dude.
Shove your dumb opinions up your ass.
>>
>>379696120

Those games are good but let's not pretend that if we compared them to other classics they are anything special
>>
>>379720729
spoken like someone that only plays new games and hasn't even touched the HOLY TRINITY
>>
>>379720703

Yeah, I forgot about that advanced light/shadow detection MGS5 had. And that advanced sound-masking system. Oh wait.
>>
>>379720938

Spoken like a faggot projecting way too hard
>>
>>379720930
Such as?
>>
>>379720703
What a dumb opinion
>>
>>379720703
"Steath mechanics" hardly means shit when the rest of your game is so poor. MGS5 lets you fuck around a lot, but unlike thief it nevers lets you feel like a sneaky motherfucker slithering his way through elaborate places. For once, Snake is a powerhouse and even if you get spotted the game kindly gives you press X to fix that bro don't worry here's bullettime. Apart from few story-related missions, level design in TPP lacks verticality and complexity. You get a stupid desert with some shacks with slavs inside, and a horse
>>
>>379720871
>how is it not an option
It is an option but you're criticizing thief for its combat even though you don't have to and are discouraged from doing it other than a bad ending :^( . If you're going to use rats as an example they don't change jack shit and you're a demigod so they're not to tough to deal with or even avoid.
Getting caught after sneaking isn't punished because you can take down a room of men single handedly because it is also an action game
>no attempt to defend its art style and lies on "just opinions bro"
With all these mental gymnastics you're doing you could take your head out of your ass no problem
>>
>>379706993
>HEY FUCKER, I'M GOING TO CUT YOUR DICK OFF
Not sure if funny because it would be stupid and bad, or cool because it's funny and stupid.
>>
>>379721415
It affects more than the ending: http://dishonored.wikia.com/wiki/Chaos
You can stop pretending to know what you're talking about now
>no attempts to defend its art style
Yeah because 'it's boring' is such a great criticism that really warrants a reply
>>
>>379721040
how am i projecting when i have played and beaten all 3 multiple times? do you even know what that word means?
>>
>>379699039
Cherry picking the image.

Retardation, the post.
>>
>>379713369
>action keys
>alt fire
>zoom
how are these things clunky
>>
>>379721761
>link
Alright, it makes more guards appear, that's fair, but that's not a direct punishment like in the thief series. Instead of decapitating guards, only to go to the next level and kill even more gaurds, you just get fucked for trying to attack them head on
>it's just your opinion is a valid defense
I already told you why, it's because the environments look dull and you have to go through some areas multiple times through multiple loading screens
>>
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The east puts out good games when they're trying to emulate things that the western audience wants. Everything that's good, like objectively good, is specifically designed with the western audience in mind:
Dark souls, nioh, bloodborne, nier gestalt (fuck nier brother fans up the asshole), metal gear solid, demon souls, etc

And they put out shit games when they make their cancerous waifubait non-games which people on this board herald for some odd fucking reason.

The west makes good games when they aren't trying to appeal to chad and his faggot friends who pay cod and fifa.
Prey, dues ex, hitman, dishonored, bioshock.

If you play games for sex appeal or story and not gameplay then you should kill yourself.
>>
Skyrim

Grand Theft Auto V

The Last Of Us


All three of the above games far outrank the OP pic games in every way imaginable. Not to mention that they have already also been influential to far more video games (and non-video games as well) despite having been out for far less time. All three of OP pic's games have terrible combat. Deus Ex is far more guilty of the "shallow ocean" that Skyrim is accused of because Skyrim has more systems and is actually fun to play. Thief II's so called "best stealth" forgets that we are still playing a video game, and that having that much realism only leads to tediousness. System Shock 2...oh my where to even start with this overrated piece of garbage? Awful character build, weapon, stat, etc. balance? The monotonous artstyle? No compelling characters outside of SHODAN? So much clutter in terms of pointless useless stuff? Literally impossible final boss if you decided to not invest at all in hacking? Oh not to mention that all three of these older games play like ass with shoddy controls.
>>
>>379696120
Oblivion
Hollow Knight
Halo 3

The 3 best games ever conceived.
>>
>>379722801
Alright, it makes more guards appear, that's fair, but that's not a direct punishment like in the thief series.
Good thing your
>it's just your opinion is a valid defense
I already told you why, it's because the environments look dull
*look dull in my opinion
I personally think the "whale punk" and impressionist painting aesthetic are pretty great and unique.
>>
>>379723241
Here's a reply for putting in the effort to type all that out
>>
>>379696120
the games are almost identical
>stealth conspiracy fps
>stealth middle ages fps
>stealth cyberpunk fps
>>
>>379723241
>skyrim
Same bland cavern with same braindead puzzle with same boring enemy variety with magic that is the same lazorb3am and melee combat with poorly made execute animations
>gta v
Arguably the best overworld, but with guns that all feel the same, vehicles that are all too slow and the fast ones turning at the rate of a glacier, and a multiplayer plagued by children.
>the last of us
Non-game storybook with boring ass gameplay. Amazing multiplayer though.
>>
>>379723014
>And they put out shit games when they make their cancerous waifubait non-games which people on this board herald for some odd fucking reason.
Can you seriously name a lot of examples? What, we have Atelier, Persona, Disgaea and what else?
>or story
Deus Ex has an amazing story. So does Planescape: Torment and some other games too.
>>
>>379723403
Good thing I'm what
I personally think the whole whalepunk thing barely gets any visual attention in the main game. Not sure how it's unique when it's just ripping off bioshock and thief.
>inb4 I- it's not
Dishonored was made to be the spiritual successor to thief
>>
>>379722801
>>379723403
*Good thing it's not Thief
>>
>>379723014
This is true, I hate weebs but I agree
>>
>>379723014
underrated post
>>
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>>379723430
>stealth in System Shock 2
>>
>>379723649
I know, if it was thief the stealth might be good
>>
>>379723430
Uhhh
>sandbox (as in you can do anything)
>stealth adventure/horror game (saying that proves you've never played the game)
>horror sandbox fps (another thing that proves you've never played the game, stealthing it? the fuck?
>>379723492
Can you speak english? Those games you listed are literally waifubait non-games Atelier and persona in specific. Disgaea has passable gameplay because it's not a press utton to win.
>>
Ha Thief (2014) you have to be fucking joking worst game I've spent money on.
>>
>>379723842
COCKRINGS
>>
>>379723625
>it's ripping off Bioshock and Thief
Kek I'm done here, you're delusional
If anything it ripped off Deux Ex and Half Life 2 because it had the same director and artist
>>
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>>379699406
>Dishonored is literally Thief: We Want The CoD Audience Editio
>>
>>379705978
pleb: the post
>>
>>379723903
So it's still a ripoff? Nigger it clearly did take some inspiration from those two and it's kind of sort of similar to half life 2 but not at all like deus ex
>>
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>>379706339
>the final mission has a map which is too big and not fun to play.

I got so fucking fed up with that map I just skipped it and watched the last cutscene online. Fuck that last level. Fuck it to hell and back.
>>
>>379696120
Halo 3
Fallout new vegas
>>
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>this entire fucking thread
>>
>>379723453
>skyrim
That game is more than just its dungeons. The same can't be said for Deus Ex's, Thief II, and SS2's shallow levels.
>Gtav
The vehicles are fine, do you even play the game? Also why play with children when you have actual friends? Oh wait you probably don't, grandpa.
>Non-game storybook with boring ass gameplay. Amazing multiplayer though.
Game has more systems to it and tactical game mechanics based choice for a player to make than Thief II, yet TLOU is the non-game? Lmao how pathetic.
>>
>>379711190
>some genuinely awful final levels

Jesus this, the final level of Thief 2 was worse then hexen 2.

>Go to place A
>Retrieve Item B
>Go to place C
>Turn item B to item D
>Return to place A
>Place item D there
>Go to place E
>Repeat in a huge empty map full of robots.

Man, that was dissapointing, especially if you remember the last mission of the first thief.
>>
>>379724108
It's more like Deus Ex than Thief because of the powers, moral choices and hub design
It's similar to Half-Life 2 in its visual design in some ways
Having similar design elements doesn't make something a rip off, stop being retarded
>>
>>379724582
Deus ex's augs aren't like Dishonored's at all. More similar to bioshocks. You know I agree, something being similar doesn't make it a ripoff, but there's a line that can be crossed and D1 crossed it with its magic and science powered steampunk city populated by seedy criminals, the poor,the self indulgent and greedy, and guards like in some other 20 year old stealth game
>>
The Witcher 1 and 3, Dark Souls, Bloodborne don't outrank them but they're the only one that get close desu

Honor mentions to Dishonored and Prey because they tried
>>
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>>379724429
>>
>>379696120
Deus Ex: HR
Dishonored
Prey

Done. What now?
>>
undertale, no man's sky and crossy roads
>>
> Fallout: New Vegas
> Portal 1
> Dark Souls 1

ez
>>
>>379724135
It's a shame that the game had such a shitty final mission. The Maw of Chaos was god-tier, even though it was linear as hell.
If only they made the location more human-like, like they did before, with the Police Station, Bank etc.
Splinter Cell: Chaos Theory still tops it, even though it's linear, just because each and every mission in that game is great. The game even has great co-op missions. How did they make a game so good?
>>
>>379725173
>vision enhancement and targeting aren't similar to dark vision
>agility isn't similar to speed enchancement
>vitality isn't similar to regeneration
What did he mean by this?
Also, Dishonored isn't steam punk
>>
>>379705148
>what is Arkane
>>
>>379726052
>CA
Let's not get ahead of ourselves. The first two thiefs had better levels on average and not every level in Chaos Theory was great
>>
>>379723014
>If you play games for sex appeal or story and not gameplay then you should kill yourself.
What about atmosphere?
>>
>>379726429
I meant general powers like blink and I don't think vision enchanted let's you see them through was and their cones of vision
What's the difference between whale punk and steam punk, that they gut whales? They've still got all these steampunk levers and valves and shit
>>
>>379726692
All the games I listed have incredible atmosphere. Go get em champ.
>>
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>>379706993
>HEY FUCKER! I'M GOING TO CUT YOUR DICK OFF
You owe me sides you taffer
>>
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>>379728147
have another one
>>
>>379726561
>The first two thiefs had better levels on average
I agree that first two thiefs' peaks were better than Chaos Theory's peaks, but as an balanced experience, Chaos Theory was much better because every mission was great, we already agree that "Escape" and "Strange Bedfellows" aren't that good, and that Thief 2's second half has problems.
>not every level in Chaos Theory was great
Which levels aren't great?
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