What would they have to do to make Mario Odyssey a bad game?
>>379653679
Give the hat eyes. Wait...
Have it made by Naughty Dog/Rare and having it published by Sony/Microsoft.
Make Mario's movement unenjoyable and make the levels shitty, the same way someone would make any platformer bad.
>he still has that incredibly obnoxious and shitty looking dust trail behind him when he runs
It looks so bad.
>>379653679
Put realistic humans in it.
>>379653679
*Bing Bing* Wahoo!
The only game design sin that mario games have committed in recent years is being boring
-have only 7 worlds
-pad out the game with Blue coins / Green Stars (galaxy 2)
what could they do to make it fun?
Recently mario games have been boring as fuck
It already is a bad game!
>>379653679
It will either be like Banjo Tooie or Sonic 06.
>>379654491
You played it?
Make his hat talk as much as possible
Tutorials every 10 steps by that fucking stupid looking sentient hat.
It will be fucking ruined if that shit happens.
put in a fuck ton of cutscenes and tutorials
>>379653679
Copy the sins of Sonic '06. A story so bad it retcons itself out of canon (not that Mario has one), loads and loads of loading, and gameplay that just plain doesn't work because it's filled with glitches.
>>379653679
Poop in Mario's hat
Make it like Sunshine.
In Super Mario Sunshine, to complete an objective in a level you have to specifically choose that objective. No going out of order. In Super Mario 64, you can do about 80% of the objectives in any order, even if you chose one you could do a different one. If Odyssey is the former instead of the latter then it will not be a great game.
>>379653679
put in a retarded green fart filter
>>379654701
It would be a bad thing if his hat talked at all. FLUDD would be way cooler if it never said a word. Mario 64 had the right idea with the Toads and sign posts. You can read them/talk to them if you need instructions, or just completely ignore them and figure it out yourself.
>>379653679
Be a product made by modern Nintendo