Is BOTW the new Dark Souls?
>>379626448
You die a lot at the start but as you get better gear, potions, find fairy spots and get miphas grace the game gets piss easy
Shame really.
>>379626663
So, yes?
>>379626663
>using the champion powers
Casual.
>>379626448
Probably, in a sense.
>>379626448
>Enemy has no hitstun and you die in one hit
No, and it's an insult to dark souls for you to think so.
>>379626663
true. I was eventually killing those stone golems with 1 combo
>>379626448
>running in and getting hit like a retard
>hurr durr its hard like dark souls
No you are just stupid.
>>379627018
He has high poise, nerd
>>379626448
Now if only weapons didn't break like they were made of glass. I don't mind the concept in itself, but they're TOO fragile. It would also be nice to have a repair feature in the game, be it somebody you talk to and pay, or the ability to fuse two of the same weapons to make a refreshed one, regardless of the durability left in each
>>379626663
I died more in BotW than I did in Bloodborne, DaS3, or DaS2.
In terms of influence it might be eventually but the game isn't as "hard" or punishing as Dark Souls.
>>379626663
>game about becoming stronger to finish a job
>wowwww why is it becoming easier, fucking bugged difficulty mechanics
Threads like this remind me how pathetic Nintenbabies are and how I'm glad for never buying a Nintendo console ever again.
>impossible to be one shot from full health, regardless of number of hearts
>max health food is as easy to create as finding a hearty item
>can pause time at any moment, like say when you're knocked from full health down to one quarter of a heart, and instantly eat food
The game's combat is just stupidly easy to break. But combat still ends up being a massive chore you avoid whenever possible because it provides no benefits, least of all fun. The enemy scaling is awful and your movesets are pathetically limited.
>>379627178
That sounds exactly like Dark Souls, anon.