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Biggest lies in gaming

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Thread replies: 42
Thread images: 14

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Forever salty
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Th
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>>379426273
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>>379426273
Underrated post
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>>379426273
>>379426473
>>379426528
you have to go back
>>
Spore.
No Man's Sky.
Anything that Peter Peter Molyneux ever promised.
Anything that Human Head ever claimed to hype up their games.
Todds Radiant A.I. promise.
Aliens: Colonial Marines demo build.
Watch Dog's Demo build.
That old Project Natal/Kinect presentation.
Mass Effects 3's meaningful endings.

Man, there is plenty to chose from.
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>>379426170
>salty
how old are you?
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>>379427202
>Anything that Peter Peter Molyneux ever promised.
Especially the original Fable, aka Project Ego. They straight LIED, in all the early little hype descriptions of it (GENERATIONAL MASSIVE OPEN WORLD WHERE YOU CAN PLANT TREES AND SEE THEM GROW INTO A FOREST, TAKE OVER AS YOUR CHILDREN ONCE YOUR ORIGINAL CHARACTER DIES OF OLD AGE), through the entirety of the formal advertising period (OPEN WORLD GAME, FIGHT DRAGONS, OWN BUSINESSES) on the back of the box, in the obviously paid reviews, and even had the balls to try to pretend some of these (dragons) might still be in the game as hidden secrets no one had found yet (much as No Mans Sky did with multiplayer).

and the actual product? linear hack-n-slash game with very light RPG elements, no generational elements at all.
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>>379428603
Basically all of the lies on the list are pretty comparable in magnitude. Todd made a video in which he declares that all behavior of characters in oblivion is entirely simulated by their needs and not scripted at all - they eat when they are hungry, sleep when they get exhausted: fuck the video even showed a woman casting a sleep spell on a dog because his barking was annoying her: solemly swearing that that was not scripted, that was purely emergent behavior of the Radiant A.I.

When the game came out we were all still young and dumb so we though "Well, maybe it just all turned out too complex to implement, so they had to simplify it in the end..." Yeah, my ass. The whole fucking thing was staged and scripted from the word go, obviously.
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Kojima leaving Konami.
Don't trust the news.
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>>379426273
Fuck off
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>>379429240
hi caramel

where's the promise of livestream suicide?
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>>379427448
What are you going on about? Everyone uses salty.
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I'm still mad
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No Mans Sky
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>>379426170
As someone who was 12 and knew nothing about the hype behind it when it was released, I thought it was pretty good.

Maybe it could've/should've been more than it was but it's far from a terrible game.
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>>379426032
Well, thats true for the second and third games.
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>>379429875
There is nothing wrong with or shitposty about this post, but why do you copy and paste it everytime Spore is mentioned?
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>>379429743
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>>379426273
The cake really existed in the game files and a cutscene though, you just never find it "in-character" without cheating.
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>>379426032
Dammit. I just started The Wolf Among Us. Played through the 1st episode on the 360 without realizing I only got the 1st episode there and bought the full game on my PS3. So I replayed that 1st episode twice making different choices. Everything was about the same...
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>>379430054
>People played two shitty whyfoo faggot games in a row and somehow expected the third one to be good

Dropped the first 5 hours in. Was complete garbage.
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>>379430710
Thank you for sharing this invaluable opinion with us. We sure as hell appreciate this unique expression of dislike for something generally fairly well regarded on this board. You are doing god's work!
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>>379430835
>Well regarded on this board
A shit game that lets you date bland personality devoid empty shells of "women"? What a startling fucking revelation, anon!

Surely no weeaboos would frantically slurp up that excrement!
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>>379430957
Once again, thank you for contributing more valuable content to this board. Keep it up and I think you could revolutionarize this place!
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>>379430710
I thought the whole thing was pretty hilarious myself, always though the series was overrated. I got about 10 hours into ME1 and never touched the series again.
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>>379431092
Sounds like you just want an echochamber hugbox where you only want people to share your uneducated, mouthbreathing opinions. Reddit is that way.
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>>379430835

>you are not allowed to voice your dislike for popular things

Please tell me you're not really this stupid.
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>>379431415
>>379431318
Can you not read? Your great, revelatory and really enlightening posts just rivet me! They are so new and fresh and revelatory and throbbing with actual meaningful discussion subjects! Please, continue posting.
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>>379426624
?
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>>379426032
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>>379426032
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>>379429005
>Todd made a video in which he declares that all behavior of characters in oblivion is entirely simulated by their needs and not scripted at all
that was never the claim (if anyone said so it was that individual that messed up), radiant AI was just supposed to make things feel more alive, on top of their basic scheduling.

and it was something which was functional, and cut for real design concerns (as opposed to straight bullshit which never existed, eg. all of 'Project Ego' and No Mans Sky multiplayer). in that video example, it was very explicitly a fireball that she used to kill her dog, to stop it barking. that kind of undesirable emergent consequences were why they ultimately removed it. it's really not hard to implement a system like they were describing, it's making it actually fun which is next-to-impossible, especially with their world of unique named NPCs. it certainly can't just be layered onto an otherwise scripted game, as Bethsoft thought at the time. iirc they talked about it later as suffering a slow death of a thousand cuts as they pared back the emergent behaviors which they saw causing massive problems, until eventually they were left with basically nothing that couldn't just be trivially added as randomly played scripted behaviors anyway.

IMO their vague promises of Radiant Quests in Skyrim were a much worse half-truth. They gave the impression that there was at least some degree of context-awareness in their generation, when really they were purely random (and dead simple).

I would say Spore is another case where they mostly delivered on promises, with a few key cuts which were actually sincere design choices (not just the promised feature never existing in the first place). eg. the ocean life stages being too mechanically detached from the rest of the game, and keeping people away from the full creature creator too long.
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>>379432943
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>>379433107
>I would say Spore is another case where they mostly delivered on promises
>I was just pretending to be retarded
Lol fuck off retard
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>>379433107
>that was never the claim
That was literally the fucking claim. As it: Todd Howard literally stating "this character eating, that is not something we scripted him to do: it's how he naturally reacts to the need to eat in certain intervals." What the fuck is wrong with you?
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>>379426170
I enjoyed the space stage. I love bringing life to a dead planet and vice versa
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>>379434406
>that all behavior of characters in oblivion is entirely simulated by their needs and not scripted at all
>all behavior is simulated and not scripted
>all behavior
this was never the claim. radiant AI was something layered on top of the same kind of basic scheduled 'move to, wander, repeat' scripted daily routines as Morrowind had, and what we ultimately got.
Thread posts: 42
Thread images: 14


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