Pic related. Puzzles were piss easy, but fuck any game with an ending order.
>>379321243
>that heavenly no-spoiler door walkthrough flowchart
https://www.youtube.com/watch?v=IckRhKXfWxo
>>379321243
>>379321243
>>379321360
Yep, same here. After my first ending I tried to make the opposite decisions every time I got to pick a door, but I was forced down the same door in the final decision which is the only one that matters so I got the same ending twice. Got annoyed, looked it up. No regrets, that shit is obtuse as fuck.
>>379321243
>tfw getting the coffin ending first try
>>379322539
>got the same ending twice
Yeah that's what pushed me over the edge too
I was trying to beat it without a walkthrough but I didn't want to go through every permutation just to get a lot of duplicates
>>379321243
>when you bitch about this online and someone tells you the Coffin ending video shows how to get Safe and Safe True
>That shitty password in Rodeon
I played the SNes version though so I don't know if it was also broken on the PS1 version
>>379322407
I'm not kidding when I say that minigame is keeping nocturne from being my favorite SMT. I fucking loathe it.
>>379321243
got the "true" ending on my 1st run, but obviously i couldn't progress past the coffin
>>379322407
Why did they make you do this shit for a magatama.
how were you supposed to know to close the door
>>379321243
Yeah, the probability of scoring the right doors in the right order is low on top of other dialog selects you have to get right. There's no exact clue as to what the right combo is so it ends up being a guessing game that kills time since you always have to start from the beginning when you get a fucked end. You can spin wheels here.