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I really thought the memes were over-exaggerating. I thought

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I really thought the memes were over-exaggerating. I thought it would be ok, but just worse. No. This game is unplayable fucking garbage.
>>
I'll probably never play this again, I'll give credit to the DLC but the base game is so lukewarm and scrapped together it hurts
>>
>tfw blindly pre-ordered

What a blunder.
>>
>>379296019
It's just fucking Enemy Spam: The Game. Every time you get anywhere, you get ambushed by 50 fucking assholes. They didn't even try to make it challenging. They were just lazy assholes who threw enemies anywhere to simulate difficultly.
>>
>>379296473
It feels like to me from the start Dark Souls 2 developers were aiming to make the game as hard as possible. Clearly they missed the mark and just ended up filling areas with obscene amounts of enemies because they were unable to craft interesting encounters. This same philosophy carries over to the bossfights as well.
>>
>>379295706
i disagree
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>>379295706

At least the magic was really good.

It's a shame how many good spells got removed for DS3
>>
>>379295706
t. hasn't actually played the game
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>>379296473
Git gud with the Greatsword, faggot.
>>
>>379295706
>utterly garbage
Let me guess, you think your cool because you play dark souls? You don't play it for the enjoyment, you play it for the appearance.
>>
>>379296473
>>379297020

This happens in evey fucking Souls game you shitters, stop running past shit and strategize.
>>
>>379297231
I have been suffering through it and it's just so infuriating. Why would I come and shit on a game that always gets shit on just for fun?
>>379297236
I have been using that fucking joust I found in the forest. It helps me keep my distance from the enemy spam.
>>
>>379296473
>>379297020
That's not even the issue retards, tracking is the problem. You could dodge a hit at the last second and the enemy will do a 280 and smack you. Sometimes you roll out of the way and get hit anyway for no reason. Tying iframes to a stat is terrible. That being said i love this game and have replayed it 15 times over, it's much better than dark souls 3.
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>>379297456
Yah, Greatsword does the job at kepping enemies at a distance, also ditch your shield and git rolling.
>>
>>379297387
I play games for enjoyment. I played DeS and DaS 1 and loved the hell out of them. Also, who are you quoting?
>>379297415
It does. Enemy spam and ambushes do happen. You learn your lesson, then re-approach. Agreed. This fucking game is constant. Luck ends up playing a role, hoping you get the spacing you need before you get ass-raped by the 3 other enemies while you're mid-swing against one enemy.
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>>379297456
Sounds like you're just a shitter. Literally bashing the game because you suck at it.
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>>379297734
>>379296473

git gud faggots, learn to retreat, fight without lockon and manage enemy groups. Only place where SOTFS becomes bullshit is iron keep
>>
>>379297678
I 100% agree with this as well.
>>379297682
Once I got through NG in DS1, I played NG+1-6 without a shield, then moved to DeS and played without a shield. The rolling is shit in this game for the reasons the guy I quoted above said.
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>>379297864
>>379297903
Real fresh remarks, guys.
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>>379298108
>makes retarded comments
>gets shit on for said comments
>makes another retarded comment
>>
>>379297929
Before you roll you must get at least 20 APD.
>>
>>379296473
If you're going to shit on a game you haven't played, at least pretend to know what you're talking about
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>>379296473
You mean the 50 huge ass guys hanging out in the ruined city by Majula?

Yeah, it's fucking absurd to ever think you would ever kill them all when you barely have a weapon. The original game was "Hard but fair" and Namco's appreciation of this was sticking 50 miniboss enemies on the way to the first boss.

Go dick around in the woods for a bit until you're well equipped, and then run past all of them to the boss because there's still no reason to kill them.

Are you in No Man's Wharf? Don't go there either, it just leads to another area of the game you can get to otherwise.

It gets easier.
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>>379298450
Nice bad opinion
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>>379295706
Dark Souls 2 is the only souls game I can play anymore due to Souls game fatigue. For someone who already got used to the combat, DS2's bullshit enemies is the only thing that presents a challenge anymore.

I wanna go back to when DS1 was fun, or when Bloodborne didn't feel barebones. I never even switched from hating to loving Dark Souls 3 like I did with every other Souls game.

Kill me /v/ at least I haven't finished Demon's Souls yet
>>
>>379299075
The Old Knights in Heide have practically no health. They have big slow weapons, that's it.
Is that really what DaS2 haters are getting stuck up on? You don't even fight any of them simultaneously, always 1v1
>>
who here played the fuck out of it on release?
>>
Holy shit how did you ever manage to make it through DaS with the mindset to complain about ganks. That shit occurs as early as undead burg and it's definitely not any easier aside from backstabbing your way through them.
>>
>>379299441
Are you telling me Dark Souls III doesn't challenge you?

Everything has 12 attacks a second. All I could think was holy fuck I'm glad I went dex
>>
>>379299075
>has never played the game confirmed

one of the giants drops a bonfire upgrade item

>other ones open up levers when they get killed that expand the boss arena and allow you to fight the optional boss
>all are easy as fuck to kill

git gud fag
>>
>>379299318
What opinion are you talking about?
>>
>>379299618
Played like 350 hours of the base Dark Souls 2 on 360. Then bought SotFS on steam a while after it came out and sunk in about 1100 so far. To compare, I have ~2100 hours on Dark Souls on 360 and 50 on steam (because DSCM barely does shit and connections are rare). And only 450 hours in Dark Souls 3 on steam.

I'd say 2>1>>3 for me. Though I love 1 and 2 for quite different reasons
>>
>>379299672
DS3 can be pretty challenging until you realize you can just R1 spam stunlock literally everything.
>>
dark souls 1 is still the best game in the series

comfiest areas, spookiest areas, best lore, best buds, best weapons

The other games are still good but the first game is really on a league of it's own, even when compared to bloodborne and demon's souls.
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I'm still mad at myself for falling for the meme that SotFS fixes the game (or even anything substantial)
I guess I'm just an idiot since I also fell for the meme that the crown packs are the best content in the series.
>>
>>379299484
Still crap design

If the original Dark Souls had 12 enemies it'd all be undead guys with little health and no weapon hanging out in a room to ambush you that you should have seen coming. It was nuanced and it was like that for a purpose.

Placing 12 Anor Londo giants on the path towards the first boss is a moron's hamfisted attempt to "make it really hard just like the first one"

Why would you not just run past them?

Are you supposed to infer that if you try to kill really hard enemies that you'll get good items? You need to kill them all first for that to actually happen. And that's not even really true

Also, why would the bridge drop once you kill that one guy? When has it ever worked like this?

And there's a blatant and easily rectifiable way to just exploit them all so they all fall off

This game sucks
>>
>>379295706
3 is worse
>>
>>379300341
the key to winning in DS3 against every enemy is getting your attack timing off first. If you can hit them before they can hit you, you won't ever need to roll just stunlock to death
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>>379300383
both of those things are true
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>>379296473
mobs are the least of the game's problems
you clearly know nothing about the souls series or action games in general
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>>379295706
it's better than ds1
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>>379300341
That only works against one guy that's right next to you that also isn't attacking

Once you get going they're scuppered but yeah
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>>379300397
But they aren't anor londo giants, they take like 3 hits to kill. your only complaint so far is that it's not a carbon copy of dark souls and that enemies should only ever be non-threatening. and Dragonrider and Old Dragonslayer don't HAVE to be your first boss. that's like saying it's unfair that Sif is your first boss just because you can fight him first
>>
I am a complete casual and have zero clue why i enjoy DS2 more than DS3, maybe because my first DS was DS2.
The combat in DS2 feels for some reason smoother and better. In DS3 i always lose tracking, roll into attacks, get clipped through walls, have aiming arrows.
And i personally felt Iron Keep was really ok, had more trouble with other areas, besides smelter demon, but hes optional and it doesnt lead to anything.
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>>379300807
I want to play like that
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>>379300936
They took about 12 with whatever dinky dex weapon I started out with

>your only complaint so far is that it's not a carbon copy of dark souls and that enemies should only ever be non-threatening.
My complaint is that it's hamfisted

You can make any game "really hard" but Dark Souls was interesting because it was like that for a purpose
>>
>>379295706

As far as REPLAYING souls titles, I prefer it over every other one in the franchise.

IMO:

DaS 1 = Das2 > BB >>>>>>> DaS3

Everyone sucks bloodborne's dick here and i dont really understand why, it was mediocre at best.
>>
>>379301235
you you didn't use options available to you. you get a free Morning Star which even unupgraded will kill them quickly, and it requires practically no strength investment
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>>379301235
It's not hamfisted at all, it's where those enemies belong in the game.
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>>379301235

>i suck at this game: the post

It's really not more difficult than any other souls game. Personally I'd argue the series really just got a little tougher with each installment.
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>>379301504
I don't remember finding that but I also don't remember much about that game because it was boring and stupidly designed

>>379301514
Because of the lore they wrote in?

It's still stupid regarding the gameplay
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>>379301702
I'm complaining that they're hard for stupid reasons. I'm not just bitching about the game being hard
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>>379301389
DaS2 causes me physical pain to play. Doesn't matter how much replayability a game has if the base game is fucking atrocious.
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>>379295706
It's more playable if you know the mechanics before going in, such as adp.

They still done fucked it up though.
>>
But SotFS is easier and has way fewer gangbangs than the original
>>
>>379301514
>it's where those enemies belong in the game.

It's probably more that this is where those enemies ended up instead of belong, just like the Grave Wardens in Earthen Peak that made sense when that area still connected to the crypt but not in the final game where they didn't bother to replace them or Felkin who they randomly put on a chair in bumfuck nowhere.
>>
>I have to fight more than 1 enemy a few times SHIT GAME
>I have to be aware of my surroundings so I don't get ambushed or die to the environment SHIT GAME
>I have to occasionally think about how I'm going to engage enemies in an area SHIT GAME
>if I want my character to be a literal god that can avoid all damage I have yo improve my characters abilities SHIT GAME

At least point out the game's objective flaws instead of your own subjective shortcoming.
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>>379300747

The most SotFS "fixes" is applying a band-aid solution to soul memory in the form of that ring. The rest is shit like mildly remixed enemy and item placements that don't do much in the way of making the game better or worse. They did nothing to fix the godawful level and world design, the Devil May Cry 2 tier animations, any of the countless inconsequential bosses like Jabba the Hutt or the rat musou fight. They didn't even bother to turn the leftover asset they kinda shoved into one corner of the gutter into a real enemy.
Frankly, it's probably my fault for expecting they would somehow fix a Devil May Cry 2 tier disaster into something worthwhile in what is basically a GOTY edition. But that's what DaS2 fans were saying at the time.
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>>379302259
Why would the ant be an enemy you blatant retard? It's a fucking ant that gives off poison curing mist. It's there because it live there
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>>379295706
Is this game even playable as a sorcerer? I run out of spells everytime and I have to start over again after resting at a bonfire.
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>>379302652
the fuck are you doing, you still have to melee through stuff early on since you don't have enough attunement slots to afford spamming
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>>379302815
yeah and then my staff is breaking and I don't even know how to repair it.
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>>379302652
Buy more spells, buy more copies of the spell you're using. Stop missing

2 is the absolute best for all types of mages, even after magic got nerfed it's still better than anything in 3. no retarded FP mechanic like 3, and no retarded limited amount of every spell like 1
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>>379302487

>Why would the ant be an enemy you blatant retard

Why would they make an entirely new model for something that just sits there and does nothing besides spitting out completely inconsequential poison cure mist? I'm pretty sure it doesn't even react when you hit it, but it has been a while. Considering how fucked the game's development was it would not surprise me if someone made a model and the rest of the team didn't have the time, money or competence to do anything else so they just shoved it a random corner of a level and had it fart out mist just to make sure the effort didn't go to waste.
>>
For every good level and boss there are five shitty ones. Just playing it from beginning to end is such a chore
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>>379302980
All sorceries are shit though, at least for pvp. For pve, you just get crystal soul spear with staff of wisdom and spam it.
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>>379302980
ok, so far I found only one spell and some others where I have to up my faith like a retard.
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>>379303139
>PvP
who cares
>crystal soul spear
pretty apparent that the guy doesn't have that yet

>>379303176
you're probably not very far in yet at all. have you done any bosses?
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>Think das3 and BB are the easiest because infinite stamina per roll
>Go back and play Das2
>It's more stamina per roll but the enemies are so telegraphed and slow it hurts
>The pursuer is like the dragon slayer armor at half speed
>Fume knight no longer fucks my boi pucci
>>
>>379303323
Only the first one. So I reckon it will get better. Good to know...
>>
>>379303323
>dark souls 2 pve is an absolute shitfest that no one who has ever played any other souls game would want to play
>the only decent feature is the pvp
>who cares
lmao
>>
>>379303516
now try ds1
it's a joke
>>
>>379301895
They aren't hard.

DaS and DaS3 have harder ganks
>>
>>379303591
>i have an opinion!!!
good for you champ
>>
>>379303094
>just shoved it a random corner of a level and had it fart out mist just to make sure the effort didn't go to waste.

And then they did it again.
It's hilarious how even the wikis have nothing better to say about it than "A mysterious tree".
>>
>>379302980
>even after magic got nerfed
Still mad, the faith nerf gutted the stat, the lightning spear is useless now and it carried over to 3.
>>
>>379303727
>the opinion is objective
if you enjoy dks2 pve besides the dlcs you have a brain problem
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>>379300494
>said no one ever except DS2 faggot apologists
>>
>>379303752
>>
Why does every board on this site develop these weird, rabid anti-fan bases of schizophrenic, histrionic mongoloids? I played the shit out of DS2, the same as all the other games. If anything DS2 made DS3 vanilla feel like a disappointment, which I couldn't even bring myself to replay once because I had exhausted literally all the content already, and unlike DS2 it didn't have a fantastic NG+ mechanic. If you enjoy the Souls series there's no possible way that you can rationally believe this game is anywhere close to bad. It reeks of a contrarian neckbeard circle jerk.
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Dark souls 2 is so ded on PS4. I haven't seen a single summon sign and iv'e only been invaded once. Wtf. How do i into pvp no where is active and the invade item is limited.
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>>379303752
so you're saying there shouldn't be anomalies like the ant and tree. everything should just be hollows instead. remember the snake tree in DaS that guards the partizan? is that just a lazy forgotten asset too?

>>379303812
that's nice
>>
I just wish I had played it before I played DS3 so I wouldn't be annoyed with the difference in the "smooth controls"
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>>379303983
or the rolling cats in the forest
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>>379295706
>>379296019
>>379296473
Matthewmathosis strikes again.
>>
>>379295706

Worst game in the series without a doubt:

>worst hitboxes
>worst level design
>worst art design
>worst animations
>80% of bosses are utter garbage

DS2 apologists are the worst kind of retards, the kind that convinced themselves that shit is good and now they can't eat anything else

They also like to shittalk about Bloodborne and DS3, while those games are infinitely better than DS2
>>
>>379304282
You're a mentally ill sperg with zero validity to your opinions. I can tell from your impotent irrational rage that you're from /pol/. Your parents wish every day they aborted you.
>>
>>379304282
But I like DaS2 and i'll admit 3 is better and BB is worlds better the best Souls game even.
>>
>>379304215
All the reviews for that game came out before the 3 days

When the dust settled an we had a change to evaluate it we pretty ubiquitously realized it sucked
>>
>>379303585
There are a few npc merchants you'll come across that sell spells. and eventually their stock becomes infinite too. just keep trucking along. if you're having trouble maybe upgrade a rapier or something, though it's not explicitly necessary
>>
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>>379304428
>how dare he insult my favorite game
>he won't get away with it
don't forget to project as well
>>
>>379304502
no, "we" "realized" it sucked after that critique video
>>
>>379304428
>calls me a sperg
>post the most autistic sperg post in the entire thread

I'm laughing at you


>>379304439
I think it's ok to "like" DS2, overall it's not an awful game if you compare it to the rest of the market.
It's just complete fuckin nonsense to not acknowledge that it's the worst in the series by a long mile
>>
>>379304502
That image was taken yesterday. The dust settled, alright. Go give matthew's, our guy, video another watch, friend.
>>
>>379304282
How about you stop listing shit that happens in other Souls games and blaming DaS2 for it, and maybe we'll believe that there is something genuinely irredeemable about it.
>>
>>379302815
>>379302980
>>379304521
Ok, thanks for the help.
>>
>>379296473
>difficulty is only genuine as long as it's easy, adding challenge past that makes it ARTIFICIAL
Every. Fucking. Time.
LEARN TO DISENGAGE LOCKON AND WHIFF PUNISH
Fucking fags
>>
>>379303983

>remember the snake tree in DaS that guards the partizan? is that just a lazy forgotten asset too?

No, because it serves a purpose, it tries to hurt you. Nobody in the fucking world ever found the anti poison mist useful

>so you're saying there shouldn't be anomalies like the ant and tree. everything should just be hollows instead

Nice false dilemma, try again.
>>
>>379304746
I'm agreeing with you
>>
>>379304835
Someone post A Tale of Two Adventurers 2
>>379304983
>it tries to hurt you
I think I went through the game about 5 times before even realizing those snakes existed, and that's only when I idled after picking it up for like 10 seconds and heard my character groan about something in the other room.
>>
>DaS2 hate thread
>Posters list shit that happens in every other game in the series and blames DaS2 exclusively for it.

It's pottery. There are actual, legitimate flaws with the game you can list and instead you choose to list shit that is common as hell in the Souls series just to be a shitposter.
>>
>>379303983
>is that just a lazy forgotten asset too?

No since it got reused and makes sense in a forest setting where it waits for prey (like the guy with the partizan) by standing still and blending in with the tree it crawls on.
A random tree-thing with no explanation in a cave that repairs your equipment when whipped and ONLY when whipped on the other hand...
>>
>>379304983
so a game can't have entities in it for world building or to amuse you. it only counts if they're enemies

an ant living in a hole deep underground? a strange tree living in a crazy magical blighted city? how absurb!
>>
>>379304791

Like what?
DS2 has without any doubt the worst hitboxes, that's not even a debate.
DS2 has definitely the worst level design, with everything being being a boring shitty corridor and pointless shortcuts close to bonfires. DS3 might have fucked bonfires as well, but levels have some great verticality.
Speaking of art, again not a debate, DS2 loos like shit with uninspired boring textures and and fugly art all around. It manages to look worse than DS1 sometimes, and that's quite an achievement.
As for Animations, again, not a debate, it's the worst of pack.
Bosses, well while DS3 is the champion here, at least DS1 had about 50% decent bosses... DS2 bosses are pretty much always trash, with very few exception and msot of those exceptions come from the DLCs, because the base game has plenty of bosses and almost none is decent.

Your point?
>>
>>379305493

>an ant living in a hole deep underground? a strange tree living in a crazy magical blighted city? how absurb!

The ant doesn't even fucking try to defend itself when you're hitting it. It's blatantly unfinished. You're making no point.

>so a game can't have entities in it for world building or to amuse you. it only counts if they're enemies

Again, nice false dilemma. It's good to know DaS2 apologists know as much about good games as they do about articulating their arguments.
>>
>complaining about the ant

It's a trap, you idiots. One that's stationary and that you kill.
>>
I don't see why people say ds2 was built around multiple encounters. The high cost of rolling meant you were stuck kiting them around level geometry and picking them off one by one, instead of weaving in between attacks like ds3 and (presumably) Bloodborune. Whenever ds1 did it, it was an obvious ambush like nearing the end of the painted world, so you were mean to stand your ground.


Fuck, I really need bloodbourne.
>>
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>>379295706
DaS2 babies are always poorfags,
autismal children or 3rd world scum that couldn't afford/run DaS3, or buy a PS4 for BB.
Go on the steam forums and look at the people religiously defending the game. They all play indieshit and are from shithole countries.
>>
>>379300383
the dlc areas were some of the best in the game, which is why I was so shocked when I got to frigid outskirts and found myself in the most anti-fun area I've experience yet in these games
>>
>>379305571
>worst hitboxes
not if you level adp, and even without adp there's the concept of spacing which is apparently foreign to souls players. don't want to get hit? don't stand near attacking enemies.
>shitty boring corridors
so the entirety of dark souls 3. it's strictly linear and EVERY AREA is a castle or swamp
>speaking of art
worse than 1, better than 3. if you're implying 1 looks bad then you don't know a single thing about art direction. 3 is brown and bloom washed out trash that would be universally hated here a few years ago
>animations
sure, you finally get a point
>bosses
wholly subjective. depends what exactly you're even arguing against. difficulty? design? lore? mechanics? no souls game has good bosses for anything besides design really

>>379305945
>a giant seemingly dormant queen ant isn't defending itself
>false dilemma
You could try making a point at least
>>
>>379306209
>DaS2 babies are always poorfags, autismal children or 3rd world scum that couldn't afford/run DaS3, or buy a PS4 for BB.
And what does that say about DS1 fans?

You didn't think this shit out.
>>
>>379306209
and das2 haters are just people that didn't play the game and only parrot ecelebs. it works both ways here
>>
>>379306369
DaS1 is hard to run, though.
And is also a genuinely good game.
>>
>>379306521
>DaS1 is hard to run, though.
If you're 7 years old and have never used a computer maybe.
>>
>>379303895
>If you enjoy the Souls series there's no possible way that you can rationally believe this game is anywhere close to bad.

I was agreeing with you until this part. The game is very flawed and it's not that hard to see where people are coming from, especially lorefags and those not into PvP. Personally, I loved the changes to combat and the sheer variety of areas, but the game undeniably suffers from some lazy design (healing, re-used bosses) and it looked dated on arrival.
>>
>>379295706
i couldnt wait to play this after i beat the first and needless to say i was disappointed. i kept waiting for it to get good after killing many of the bosses on the first try and it never came. 30 hours in i just quit and will never go back
>>
>>379304282
DaSIIfag here
Bloodborne is godly
3 is good but it has some problems that I personally really dislike
>>
>>379305571
>DS2 has without any doubt the worst hitboxes
As he said, Every souls game has some janky hitboxes, especially on grab attacks. But in my own experience they honestly aren't even that bad, and I normally don't pump ADP or anything. The first thing that comes to mind is the dogs in the Gulch but that's just a single particularly offensive enemy.

>DS2 has definitely the worst level design
I can't disagree here, and this is where I think people really get bent over the enemy ganks. Ganks have been in every Souls game but they stand out more in 2 because they aren't placed as well and come across as more random or forced.

>DS2 loos like shit with uninspired boring textures and and fugly art all around
I think quite a few areas look rather nice conceptually but the texture tiling is absolutely fucking horrendous while the lighting is hard to look at too.

>As for Animations, again, not a debate, it's the worst of pack.
IIRC DaS2 was mo-capped while the other games weren't, so that's why the animations feel more stiff and floaty.
However I do still think that 2 has the best gestures in the series, also probably because of the mo-capping. I'm bummed that they didn't bring Warm Up back in 3.

>DS2 bosses are pretty much always trash
I think it's more about 50/50 with the game but I will say it feels much more quantity over quality because there's just so many goddamn bosses.
>>
>>379306614
>muh difficulty
none of the souls games are hard after the first play through except ds2 which is easy to begin with
>>
>worst bosses
>worst areas
>worst music
>worst combat

The only thing that could be argued for is music, otherwise DaS2 is without a doubt the worst Souls game by far.
>>
>>379306920
Music's forgettable too t b h
The only song I can think of off the top of my head is the Old Dragonslayer's theme
>>
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>>379306910
Reread the comment and the post chain you're responding to then go stand in the corner.
>>
DeS, DaS and BB and even DaS3 are all fucking different. Dark souls 2 is slow, floaty, the majority of the animations are ridiculously slow and "lifeless", the normal problems of the souls franchise become even worse in DaS2 instead of becoming better.

>But those flaws are in DaS1 aswell!
Yeah but the same flaws are made WORSE in dark souls 2 which is a SEQUEL expected to fix some of the problems that the souls game had
>>
>>379306209
>DaS2 babies are always poorfags

It's weird, isn't it?

Even if you don't otherwise care about PS4 games you can get a preowned one just for Bloodborne. I did that when the game was announced and got much more enjoyment out of playing it than meme souls 2.
>>
Dark souls 2 defenders like to say that we repeat flaws that every souls game has. What they don't know is: those same flaws are exaggerated and blatantly obvious in DaS2, like the enemy ambushes, the shitty bosses, the wrong focus on difficulty, the uninspired enemies, bland environments..

A lot of that is found in EVERY souls game, but in dark souls 2 you find it more, and it's much easier to see. It's fuckinb embarrasing, as much as I wanted to like DaS2... It's fucking embarrasing.
>>
I bought also a preowned ps4 for bloodborne and it was worth it, the game is amazing

played and loved 1 on release
never cared for 2
completed 3 and loved it but without even completing the ringed city, went back to BB
>>
>>379295706
It's pretty bad. It feels like it was made by people who completely missed the point.
One perfect example of this is the fact that you can have 99x3 types of radiant gems plus rings of sacrifice being infinitely repairable. They completely destroyed the gameplay loop.
Humanity in the first made estus flasks obsolete, but instead of fixing that, they completely shat on the entire system.
>>
>>379307495
It's by far the hardest game so they threw in some bones for literal retards like you so you wouldn't quit. Every Souls game has summoning which trivializes the entire game so there's no point in crying about life gems when you have the option to just not abuse them. I'm glad DS3 had Midir which is actually made harder by summoning. It was nice seeing the cheating summon babies cry.
>>
>>379299672
Classic dex in DaS3 is harder than in DaS1 in my opinion. Rolled a pyromancer in DaS3 and it's ridiculous how much easier that makes everything, enemies get staggered all the time.
>>
>>379307495

I feel like you could really research and get 15 different examples like this one. This perfectly portraits how out of touch Yui tanimura was when directing DaS2. But dark souls 2 apologists will never concede a single point without trying to steer the conversation back into dark souls 1 or 3, and how they suck ass, yadda yadda yadda

But when you play dark souls 2 it just becomes glaring, all of it.
>>
>>379305571
>DS2 has without a doubt the worst hitboxes, that's not even a debate.

SoTFS completely murders DaS' hitboxes for bossfights so that's wrong. Oceiros and NK's hitboxes in DaS3 are laughable as well. There's also a couple PvE enemies that fit the bill. Bloodborne had some shoddy ones late-game and in chalice dungeons iirc but it's been a while. The series has never had perfect hitboxes and if it did, rolling wouldn't need i-frames at all.

>DaS2 has definitely the worst level design

Forest of fallen giants says otherwise and so does Lost Bastille, and these are early game non-DLC areas. I'd list Dragon Aerie and Shaded Woods too, then again I like fork level design.

>Aesthetics
Not really a strong point of DaS3 either which looks worse than DaS just as often. BB and DaS are the best looking games in the series.

>Animations
Doesn't really affect how the game plays at all in DaS2's case, but I don't disagree.

>Bosses
Ruin Sentinels, Lost Sinner, Chariot, Pursuer, Looking Glass. Not listing DLC bosses as per your instruction (even though giving me rules of what not to use against you just reflects poorly on the strength of your own argument.)
>>
>>379307906
>The series has never had perfect hitboxes and if it did, rolling wouldn't need i-frames at all.
Most retarded sentence of the day.
>>
>>379307906
>1 looks better than 3

you nigger serious?
>>
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From will never, ever top this.
There's no point playing their games anymore.
>>
>>379308185
with DSfix it does
>inb4 b-but that's a mod
yeah, it's a mod that makes it a pc game like the ones after it
>>
>>379308128
You're a faggot. Don't think it really matters what you say when that same mouth eats dick.
>>
>>379307495

>DeS and DaS have infinite heals.
>Anon says DaS2's infinite heals "didn't fix it" and "shat on the entire system" despite it being the best implementation of infinite heals in the series (by making them heal so slowly).

Besides, the entire series is garbage if you actually use the tools given to you (summoning, using bows, using shields, etc. all trivialize the game). What kind of retard buys 99 gems and then complains about it?
>>
I love the variety in DS2, it overwrites all of its flaws. The sheer amount of ways you can play and approach the huge variety of environments and bosses made me put the most hours into it. There's so many loving details put into it. After the DLC it's a truly massive game and no amount of polish or quality over quantity in DS3 could make up for how much it was lacking in scale compared to DS2. DS3 was great in its own way but incredibly disappointing in how small and uninteresting it was after DS2's breadth.
>>
>>379307906

>Half of the """"""rebuttals"""""" are basically THIS GAME DID IT TOO SO ITS OK

What you don't see is that the flaws are GLARING in dark souls 2. Hitboxes have always been bullshit, but DaS2 takes the cake. Souls level design has some questionable decisions but dark souls motherfucking 2 takes the cake, eats it, shits it and flushes it

I hope you get what I'm trying to say
>>
>>379308185

Not him, but with some mods it easily looks better than DS3 - the art direction is just so much better. DS3 looks like discount bloodborne.
>>
>>379300807
>implying there's anything at all wrong with this
>>
>>379301987
Jesus Christ, what bait.
>>
>>379308593
>>Half of the """"""rebuttals"""""" are basically THIS GAME DID IT TOO SO ITS OK

No shit; that's usually a good defense to someone incorrectly claiming one game is worse than the others.
>>
>>379308593
How are hit boxes even a valid complaint? They put in a stat that affects how many i-frames you have, so of course it would be impossible to have the animations line up with the hits 100% of the time. I had little to no problems with hit boxes. The very, very times when I got hit when it looked like I shouldn't have, I just accepted that I needed to roll earlier or later instead of throwing a temper tantrum like a retard. ADP was awesome, it added a ton of variety in how you can approach the game, which is far, FAR more important than muh hitboxes.
>>
>>379308809

It is, if you are completely missing the point and not taking into account the differences in size of the mistakes. All souls games have mistakes in them, dark souls 2 just has bigger, rounder, heavier mistakes in it.

So saying that other games have shitty bits does nothing in your favor. Dark souls 2 has big ass mistakes by comparison
>>
>>379308593
I've only ever played DaS2 as SoTFS and it just does not have bad hitboxes in my experience. It has the same amount of enemies with bad hitboxes as any game in the series and so far DaS has more.
>>
>>379308846

>How is this a problem? They added a stat that fucked up basically 50% of the things animation-related

Yeah, thanks. Thank you for ADP; it was not poorly managed at all.
>>
>>379309034

Every time I play SOTFS in my PS4 I get one or two invisible smashes per session. It's a constant. I get them rarely in other souls games, like once every three sessions, someone hits be with invisible limbs.
>>
Man, I feel like all these criticisms just parrot each other, that sheeply /v/ mentality.

DaS1 wasn't even THAT good. The game is basically only playable up until (MAYBE) Seath. I mean, the colors are unbearable, I can't see shit in the sewers or in the volcanoes.

The DaS1 DLC was bad. Artorias was a great bossfight but the whole area before and after that, especially the walk to Manus is just a giant load of shit.

I wonder if the complaint on DaS2's level design is more of a world design which I frankly really like. The world is collapsing upon itself and time and space is being distorted everywhere, only being separate by hallways and stairwells akin to a grand castle.

As far as the lifegems go, I never used them during any playthrough. If I was in a boss fight, i never had the time since the animation is long as fuck.

>Hitboxes
I've never noticed a hitbox issue, especially not after Artorias, Manus, and the flying chimera from the Artorias DLC. Fume knight had a a hitbox issue but I figured that was why he was considered so strong, cause his sword was longer than it appeared.

>Artwork
DaS2 had the most beautiful artwork of any game, only to be contested with Bloodborne's Central Yharnam and Research Hall DLC.

>Bosses
I can understand people's dislike of DaS2 bosses. Frankly, I liked that they were decrepit, slow, and monotonous. It fit the DaS2's lore and setting, how the old king is a zombie of his prior self and everything is broken or decaying.

DaS2 allowed for significantly more immersion than any game From has ever made.
>>
>>379307726
How was Midir made harder by summoning anyway? I remember one of my friends telling me it's a really good idea to summon the NPC for the fight. I didn't because i'm not a fag but I am curious about what happens.
>>
When the fuck is SotFS gonna go on steam sale?

I really wanna get back into Souls PVP, but don't wanna have to go back to DS3 as I already have 1111 hours on that.
>>
>>379309452
He gains more hp and damage and he tailwhips more often.
>>
>>379309357

That last line is just not true and you'd know if you had half a functioning human brain. Dark souls 2 does not,

NOT

offer more immersion than Bloodborne or demon's souls. Not in a million years. You're doing extreme mental gymnastics to justify why you like a game that the majority of souls players recognise as shit. Just admit it: dark souls 2 is in the "fuck you, i liked it" category
>>
>>379309452
He has way more health than other bosses, so he gains more health than the NPC can damage him, resulting in a net loss.
>>
>>379309610
>>379309671
Isn't that just every boss though
I thought it was like a new mechanic or something
>>
>>379295706
Soo i just got the kings ring...how much for the end game?

This game is a shore holy fuck
>>
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>>379309452
>his health pool
>his attacks

Midir is huge and with more than one person fighting him, it can be really hard to tell who he's even going for, which makes it so much harder to dodge. Because of this it's very likely that your summon will die, and then you're left with his massive health pool made even larger. Maybe with an NPC summon it's different, I wouldn't know.
>>
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>>379309634
isn't all video games in the "fuck you, I liked it" category.

It's a lot easier for me to immerse myself in a world that is broken down, decrepit, decaying than one that is magnificent and revolves around me like DeS. Bloodborne is a good point but Lovecraftian horror isn't something you can as easily place yourself in. The eldritch truth is enticing but the same theory, theology, and ethic appears in Dark souls 2 as well.
>>
>>379309908
BRRRAAAAAAAAAAAAAAAAPPP
>>
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>>379295706
I like the slow pace of the game. It was very fun to play and the pvp was pretty good.
>>
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>>379309908
Looks like a simple bug, how much of a spergy piece of shit do you have to be save that thinking you're making any kind of point
>>
>>379309671
That's nothing special, the same thing happens if you summon the NPC for 4kings and for Gaping, although for the latter there is no reason to summon an NPC anyway.
>>
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>>379309943

>He calls demon's souls world "magnificient" and that "revolves around him"

The insight to gain from this conversation for me has just dropped below acceptable amounts. Like 90% of his peers, the das2 apologist remains stubborn and blind to all of the criticisms the majority of souls players show him
>>
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>>379299075
>>379300397
You fight 6 of them. Of those 6 only 2 of them will attack you at the same time. They are also extremely slow, telegraph their attacks so much only an idiot wouldn't be able to dodge and they don't have much tracking so they're easy to just stand behind. You don't even need to roll.

>>379301895
They aren't hard. Of all the places to bitch about you picked the one place where the game DOESN'T spam you with enemies and where the enemies are very easy to fight.

>path towards the first boss
You went the wrong way. This makes it even funnier.
>>
>>379309812
>>379310023
With both of these, the players obviously tried dodging too soon. This shit still happens to me in DS3 as well.
>>
>>379310242
This one is correct, the sword very clearly goes through the player.
>>
>>379295706
Literally the ugliest game ever created
>>
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>>379310524
>This shit still happens to me in DS3 as well.
no it doesnt because DS3 has functional hitboxes
>>
>>379309634
>majority of souls players
you openly admit to parroting. How about you think for a second what immersion really is? Isn't that a subjective statement. And dark souls 2 ending is very similar to BB's lore, you stupid fuck.

>>379309943 like this anon said, BB is basically built around slaying the great ones who are living proofs of the Eldritch truth who created the great ones and their respective kins (i.e rom). DaS2's SOTFS moral was to completely destroy the dichotomic structure of this cycle of darkness and light. Both are built around denying and destroying the grand tautology. Immersion is a matter of preference on the source material, you sheep shit.
>>
>>379310368
"If I roll, I'm automatically immune to damage!"
>>
>>379310601
If DS2 doesn't have functional hit boxes, why do you aspies post the same webms over and over, and why do people do zero death naked runs of DS2? Why does the game have special rewards for challenge runs?
>>
>>379310368
First time I played this game at a friend's house I thought I had lost all the skills I developed playing DeS and DaS. Took me a while to realize it was because of this invisible hitbox bullshit.
>>
>>379310727
>>379310536
>>379310524
>>379310331
el DS2 apologistANO
>>
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>>379310524
really? what boss/mob? go ahead ill wait.
>>
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>>379297415
*blocks your path*
>>
>>379310727
>being this new to souls games
>>
>>379310472
>b-but in das1 the golem could grab you from a few feet away, so who cares about b team's hitboxes!??!!
>>
>>379310786
Just because you can make a broken system work doesn't mean it's not broken.
>>
https://www.youtube.com/watch?v=JSQohZj-jSY
>>
>>379309812
>>379309908
>>379310242
>>379310368
>>379310472

>posting hitboxes that aren't in the game anymore
>>
>>379311045
>those absolute shit tier weapon animations
>>
>>379300143
>DSCM doesn't do shit
I know it's literally >works on my machine
tier but that's really strange. I've never had issues even with getting friends to do coop through it, did you join DSCM-net?
>>
>>379309812
>>379310023
>>379310242
>>379310368
>>379310472
All examples of poorly timed dodges. Just because you are rolling doesn't mean you should be completely invincible from point A to B.

The animations all look goofy because DS2 lacks the same "pivoting" mechanics that DS3 has, which even though they look a lot smoother, are still equally as unrealistic.

>>379309908
This is the only real flaw here. No excuse for this. Although don't act like this is exclusive to DS2...
>Man of Pus
>Midir
>Ocerios
>>
>>379310727
>"Why would you not get hit in case you avoided the attack? Silly anon"
t. cuck
>>
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>only played Scholar
>never had any trouble or problems with the games mechanics
>see people in the threads post webms
>its all the first version of DS2 and not Scholar
>when you tell people to play Scholar they say its worse
>ask why
>because of a few Alonne Knights

I get the feel people just want to hate this game for the sake of it.
>>
>>379311023
It's not even remotely broken, they just made a stat that inevitably causes a potential discrepancy between animations and the points where damage occurs. Anyone with a brain realizes that the less ADP you have, the closer you have to roll to the point where the actual damage is being caused. It's more of an RPG feature over an action game feature to be sure, but that isn't inherently a problem. Whatever ADP took away from the game in visual clarity and consistency it added in breadth and variety. It created more branching ways to approach the game.
>>
>>379311426
DONT EVER FUCKING REPLY TO ME AGAIN
>>
>>379302259
>>379296473
The worst part about SotFS is that the changes are massively frontloaded and once you get past the Giant Woods and Heide's Tower, most of the rest of the areas are changed so little that they don't offer a new experience.
>>
>>379310837
Sulavahyn's Beasts, Man of Puss, Cathedrals Greatsword Knights, Midir.
>>
>>379311314
The problem is you're vulnerable at A for the entire maneuver. If your character's never physically in the same space as an attack you shouldn't be getting hit. That's basic physics.
>>
>>379311671
they all lunge their fucking bodies at you (except cathedral knights also your gay) so they are one giant hit box what do you expect?
>>
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>>379297864
or maybe just maybe the game is trash and I can say that even when I don't suck at it.

pic related.
>>
why is the quality build so shit in this game, do i have to start over??
>>
>>379311475
I only played SotFS and one of the very first encounters is a cyclops with its completely broken hitboxes, at least 1.5x reach of the actual model. It was pretty much the first "thing" I noticed about the game.

Also doesn't help they don't tell you about ADP. Played like a third of the game in grueling zero-ADP mode before looking at a guide and seeing i-frames were tied to it.
>>
>>379312257
You could use a soul vessel. SotFS has tons of them.
>>
>>379312257

If you're a pussy. No, just infuse your weapon with something. If all else fails you can find a respec item fairly early
>>
>>379300383
>I guess I'm just an idiot since I also fell for the meme that the crown packs are the best content in the series.
but it is (well, at least in DaS2), except for that exact part in your pic
>>
>>379312458
Dark Sousl games never tell you anything outside of those loading screen infoboxes

How many people went retard in DS1 by leveling RES?
>>
>>379312616
Nah the beginning of DS1 up to Bell Gargoyles is some of the tightest and most interesting content I've seen out of this series.
>>
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>>379295706
>its a shitter getting rekt at the many playing dead hollows part in the beginning of the forest of giants , the episode

Good. Stay the fuck in das3 with your short sword and 3 phantom buttbudies, you piece of shit.
>>
>>379312617
There's a help button on the menu. Why wouldn't you use that and read what all the stats do? I can't imagine how you guys would play Demon's Souls where all the stat icons were random squiggles.
>>
>>379295706
probably my favorite DKS actually
>>
>>379311934
Regardless, they are all enemies that can hit you without actually hitting you, including the ones in the DS2 WebMs.

But for some reason it's okay in DS3 because you like that one more. Why aren't you defending the Ancient Dragon then? He is a massive boss that has a rightfully massive hitbox.

Next you'll be defending DS3 archers and their arrows/bolts that can literally travel through walls to hit you. Never encounter that in any Souls game until the third game, but for some reason people conveniently ignore that.
>>
>>379312617
But there you could see numbers go up and you knew what those did. I didn't touch ADP because I couldn't see what it affected and so it didn't seem important.

Also the game is damn near unplayable (certainly not fun) with no points in ADP, so you pretty much have to level it, and if it's something that you have to do, what is the point of making it optional?
>>
>>379312458
I know the hitbox on the Ogre grab goes further than it looks but I don't understand how people get hit by it anyways. Shouldn't you know by now that you never dodge AWAY from attacks in Souls and always dodge IN?
>>
>>379312929
I'd extend that to Anor Londo.
I just think that the crown packs added value to DaS2 to the point where each one of them is better than the vanilla game.

My problem is that I can't bear all the dullness of DaS2 until I reach the crown areas.
>>
>>379306205
>so you were meant to stand your ground
I totally get people who love the faster pace of BB and DS3, but I'm never going to stop loving the slower and heavier feel of DS1 as compared to every other souls game. Being able to stand up to enemies and tank hits instead of bobbing and weaving through just feels so much better for me personally. I love having every hit feel like an impact and I don't get that same feeling with the souls games that came after. I know some will see that as being easier or a dumber playstyle but I don't see it as being much different than spam B/circle for invincibility which is done much faster in BB/3 and is much easier to have a fast roll in those than in 1
>>
>>379313313
>Also the game is damn near unplayable (certainly not fun) with no points in ADP, so you pretty much have to level it, and if it's something that you have to do, what is the point of making it optional?

It's a challenge
You can beat every boss in DS2 without ever rolling at all
>>
>>379313421
Oh yeah, every crown pack is certainly better than most of DS2, they're really a great time. At the same time I can't say any of them are better than the first half of DS1.
>>
>>379307804
>This perfectly portraits how out of touch Yui tanimura was when directing DaS2.
But then everyone sucks the Ringed City's dick when it was clearly directed by him.
>>
>>379313907
You'd have a point if Ringed City wasn't simply better than DS2. Either way when making DS2 his approach was different.
>>
>>379307495
>>379308550
I get that it doesn't matter to most people since they played after 1.05 or 1.06, but the whole humanity makes estus obsolete thing wasn't an issue on release. Getting usable humanity was very rare as no boss in the game dropped one or a homeward bone for teleporting, so healing with it was unlikely since you probably wouldn't have many in the first place.

That also doesn't cover how getting humanity via invasions didn't heal you because it was just added to your character and unusable for that, or the fact that most of what little you got was consumed to feed your covenant instead of out in the field, not to mention that using your humanity for healing makes it possible to lose it which could result in huge losses of both covenant fodder and human form.

If they had never catered to people who complained about humanity being rare, then it wouldn't be shitposted about as an issue for healing in comparison to lifegems which are fairly superior to them. Lifegems have three stacks, are varied in how much they heal, more easily available, don't force you to stay still, heal over time allowing you to preemptively heal as a hit comes in, stackable, and in raw heal count actually provide more than 99 stacks of usable humanity can for the vast majority of players, if not all.

That's not to say it's not a problem with DS1 because ultimately the change was made and humanity was made easier to get, but I do still believe it's false to act like they're just as bad, humanity is more limited, takes longer to get and is more punishable in both PvP and PvE than lifegems in my opinion. I wish they had never made humanity easier to acquire so it wasn't a problem in the first place though.
>>
>>379314091
Ringed City is shit and doesn't compare even to Brume Tower which is the worst DLC in DaS2
>>
>>379311226
i don't mean it's not functional. just that the majority of people playing still don't use it, or stay hollow anyways while connected to it
>>
>>379316214
Yeah, there's really not much that can be done to fix that unfortunately, wish more people were online for more than just coop souls
>>
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>>379295706
Just remember that DaS2 was so BAD on release that they had to re-make the entire game and release it as """"""dlc""""".
Even now that they have the only good thing about the game is the mediocre, unbalanced pvp. The act of PvP in 2 is a backstab fest, just like DaS1. Mind you, DaS2 shitters complain about the infinite rolls in 3, while they have a stat that literally gives them more invul frames and faster rolls.
It's PvE is the worst in the Soulsborne franchise, clearly roll away from attack, get hit 2 seconds after the enemies animation has finished.
>>
>>379316995
>being so mad you're talking to yourself
>>
>>379316995
Not to mention that 2 doesn't actually have any enemies or bosses that require skill to beat.
The only hard part about the areas in DaS2 is that they throw a fuckton of enemies at you for a "challenge".
Boss battles became add fights instead of fighting unique and fun bosses.
>>
>>379317214
Not him, but what other games get remixed a year and a month after their initial release?
>>
>>379316995
>Even now that they have the only good thing about the game is the mediocre, unbalanced pvp. The act of PvP in 2 is a backstab fest, just like DaS1.
(You)
>>
>>379317295
>nothing requires skill to beat
>the only hard part is this thing which is only hard because hard

All these mental gymnastics just to say you had trouble with the game.
>>
>>379300807
T H I C C
>>
>>379317890
>DaS: Prepare to Die Edition
>DaS3: The Fire Fades Edition
>Every game with a GOTY edition, ever

Did you ask this knowing there were a shitload of answers.
>>
>>379318785
Seriously? It's a REMIX of the game, not a complete package, you don't even get the original game on the new disc, they threw that to the wolves. They marketed it massively on the fact that it was not the original game. Don't be willfully ignorant.
>>
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>>379295706
>unplayable fucking garbage

But I played and beat it and so did many others.
So clearly it is playable and your statement is false.
>>
>>379304592
I realized the game sucked when I saw that they had retconned pretty much everything from the first game, didn't include humanity or the Dark Soul at all, had shitty animation (and by extension floaty controls), had shitty bland world and art design everywhere, included PS2 textures that looked worse than the first game, made 90% of the enemies immune to stagger, had enemies that turned 360+ degrees to hit me, and made the final boss a "literally who" with next to no build-up at all.
>>
>people claim DaS2 fans are obnoxious
>people start threads multiple times per day with the same op every day in order to start shit
really boggles my noggle
>>
>>379319608
It's a point of contention.
>>
>>379300807
>these are the kind of people that REEEEEEEE at the poise nerf in DS3
Every time I see someone crying about poise being "removed" in 3 it makes me happy
>>
>>379301062
Not just you, anon
DS2 is the last one in the series that I played and its also my favorite
No clue why, probably has to do with how long it is and the neat little changes to DS1's mechanics
Why they removed Bonfire Ascetics in DS3 I'll never know
>>
Friendly reminder that this atrocity happened. I'd actually like to finish it, but holy shit the bosses are bad.
>>
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>>379321183
Flat forgot to post said atrocity.
>>
>>379319583
>people hate DS2 because it tried to do its own thing without relying on DS1's lore
>people hate DS3 because its a DS1 circlejerk unlike DS2
Reminds me of the whole WW/TP design thing
People are truly impossible to please
>>
>>379320941
Rolling feels the best imo. I-frames start as soon as you press the button so you can literally wait for attacks to hit you before slamming, whereas in the other games it feels like you got a bit of windup shere you can still get hit. I-frames also end early though.
>>
>>379295706
>"I-I-It's just not a good SOULS GAME, i-if it had another title people wouldn't shit on it!!!"

Having Souls in its name was the only reason that half baked dumpster fire sold anything
>>
>>379318785
SotFS changes more than Prepare to Die/The Fire Fades because it actually changes enemy/item placements, and works the DLC access items into the world instead of dropping them into your inventory when you buy the DLC
Its much more than just the base game bundled with all the DLC
>>
Does anyone else wish DS3 wasn't so DUDE MIMIC LMAO?
The effect of an ambush enemy kinda wears off when 80% of the chests late game turn out to be that "surprise" enemy
I think DS1 and 2 did mimics a lot better by making them rarer, and 2 went beyond by making wooden chests breakable so you can't just test every chest with your strongest strike
>>
>>379296473
You guys are seriously complaining about having to fight 2 or 3 enemies at once?
>>
>>379321431
There's a difference between "doing it's own thing" and being flat-out inconsistent about everything that's been established. It doesn't help that the shit that DS2 tried to do "on it's own" wasn't fleshed out or backed up by the game world at all.

I'll take Artorias wannabes over "Well actually Nito had anime children" any day.
>>
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i like das2
its my favorite one
i don't know exactly why
maybe it's because it feels kinda like those old dungeon crawling games i used to play a lot, like eye of beholder series or something
>>
>>379322073
Yeah. When they went to make Scholar of the First Sin, they said to themselves, 'we ought to change the enemy placement and put more of the DLC into the base game, since the original game suffered without these changes.'
>>
>>379322073
It made the dragon area from an unplayable fucking mess to one of my favorite areas in the game
>>
>>379322997
What point are you trying to make? Is that supposed to be an argument or are you agreeing with me?
>>
>>379323185
I'm agreeing with you. I was just re-iterating for the person who pretended he thought it was simply a GOTY edition.
>>
>>379313432
I totally agree. You shouldn't be forced to play every single time as a speeding rolly character. Sometimes you just want to be a fucking Space Marine and wade through hits without moving.
>>
>>379322770
it's the closest souls game to an actual rpg. it's pretty much King's Field: Souls
>>
>>379313432
I think if they could flesh out the blocking/attacking mechanics so characters with heavy armor could block/deflect enemy attacks if you time your own block/attack correctly then it would flesh out heavy builds a lot more than simply tanking damage

Another idea is instead of enemy attacks doing damage to your health while in heavy armor, they permanently lower your stamina and take a little bit of your health, so you can't just afford to take hits without blocking/deflecting but it also doesn't take away lots of your health or stagger you. Once you go under a certain stamina threshold, enemy attacks will start staggering you and doing more damage
>>
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>>379295706
OP probably came across webm related and aggoed every enemy at once.

You people have brain damage. I have yet to meet a DaS2 hater that doesn't sound like an autistic child.
>>
>>379324686
I love waking all of those fuckers up and kiting them until I can pick them off one by one, bonus points for getting a backstab off
>>
Bloodborn > ds3 > demons souls > ds2 > ds1

Call me a Sony pony all you want but this is my view on the series :)
>>
>>379316995
>just remember that DaS2 was so bad on release that they had to re-make the entire game and release it as "dlc"
which is also what DaS and DaS3 did.

AotA was supposed to be in the original game. All 3 Souls games have GOTY editions, aka SotfS. Not to mention that Souls2 was the only one in a generational gap, so they had to put it on PS4 for maximum cash.
>>
>>379324925
See >>379322073
SotFS is much more than just a repackage of the base game + DLC
Not saying its bad though, I love me some SotFS, all the changes are great
>>
>>379306209
This degree of delusion

Imagine how pathetic you must be, you actually searched the profiles of people you disagreed with so that you could put labels on them so that they can't challenge your opinions.

This is the average mindset of a miyazaki drone. Autistic, friendless virgins.
>>
>>379324879
that's objectively the wrong order though

ds1>ds2>des>ds3>dieabeetusborne
>>
The only people that don't like DS2 are DS3 babbies and shitters. Go suck a nigger dick OP.
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