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Redpill me on Halo CE. Why was it and arguably still is such

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Redpill me on Halo CE. Why was it and arguably still is such a big deal?

I'm currently playing it on an Xbox hueg and while the combat is fun it is incredibly repetitive and guns are very poorly balanced.
>>
Because it's a good party game.
>>
1. fps with good controls on a console
2. extremely popular multiplayer
3. fun, straightforward space adventure story in an interesting universe with interesting visuals and great music
4. despite /v/ opinion to the contrary, standards for games have improved steadily since 2001
5. retroactive fame from extremely effective and successful marketing campaigns for 2 and 3
>>
At the time it was very immersive because the soundtrack was fully orchestrated, AI fully voiced and animated in a way that was charismatic and engaging, and the narrative blended well with the gameplay. It also worked well with a controller which made it good for pick up and play sessions.

Also this >>379214606 the multiplayer was popular.
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>>379214437
Even if the levels are a bit repetitive, they are still hundred times better than the ones in sequels. Everyting past CE is fucking shit.
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>>379214437
Good music, gameplay that was decent for the time (SP) and multiplayer that was enjoyed by many.
I still like it as a standalone story too, feels considerably different from the sequels.
>>
its a well-made sci-fi FPS for consoles
the SP is boring crap, im talking about the MP
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It's a solid retro FPS.
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>>379215352
>Halo
>retro
Choose one, summerfag. Kill yourself.
>>
>>379215479
By current year standards, games from early 2000s are retro as fuck, they really feel like they come from a different era, but go ahead, act like that next door jadded old tired gamer 20 something years old hipster faggot for virtual cool points.
>>
>>379214437
solid campaign and good mp, even if local only
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>it is incredibly repetitive and guns are very poorly balanced

retard alert
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>>379215908
Like I said, kill yourself underaged faggot.
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>>379214437
First FPS ever bro! Such a timeless classic! I get some serious nostalgia over this old game. I should dust off my first console and play it
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>>379214846
It's also the first games who's linear and repetitive as fuck gameplay actually goes horizontal! I'll have to give it credit for that, fucking mindblowing
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>>379215252
>halo 2 and 3 are shit
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>>379216203
>>
>>379215908
>By current year standards, games from early 2000s are retro as fuck, they really feel like they come from a different era

This, and I say this as someone who regularly retro games. Early 2000's games are now old enough to stick out design wise from modern games. They definitely feel old, though not in a bad way, a lot of them are better than newer games. But you can just tell while playing them that if they were made today they would be very different.
>>
>>379215479
In 2001, when the Xbox launched the, the NES was already 18 years old in Japan (only 16 in the USA) and definitely considered "retro" at the time. Xbox turns 16 this year. We're getting old, anon.
>>
Dual stick aiming was a new thing back then.

As an actual 'game' Perfect Dark was much better.

Halo is really only remembered for the one-two hits of introducing dual stick aiming, and then setting the standard for online play.
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>>379215479
Halo is retro, you autistic sperg, get over it
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>>379216195
>it is incredibly repetitive

it is the second half of the game is just the first half levels reversed
how can you say that's not repetitive?
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>>379216501
Anything that is 6th gen or later will never be considered retro. Just go and try to post Xbox stuff to /vr/ and see what happens.
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>>379214437
most other console games from that era have shit controller layout and movement, in this regard there's everything before halo and everything since
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>>379216379
Not him but 2 fucked up the gunplay and movement from CE and 3 actually is shit
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>>379216729
What is retro even? A term defined by hipster cucks that don't even care about video games and just want to drive prices up for people legitimately interested in old games?

Is Dreamcast retro by your hipster shit random standards by the way?
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>>379216821
Dreamcast is approved in /vr/ and it's only 2 years older than Xbox
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>>379217253
So /vr/ is the ultimate authority when it comes to retro?

Tell me why the Dreamcast, which came out in 99 is approved, yet the PS2, which came out only one year later is not "retro"?
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>>379216821
>>379217253

Hopefully PS2/Xbox/GC will be accepted on /vr/ soon. Even though the consoles themselves are definitely retro, some of them had a long lifespan, so I can see the argument to hold off a few more years. I mean God of War 2 on the PS2 came out in 2007. Gears of War on the 360 came out in 2005. PS2 had a crazy long lifespan really. Give it a few more years until the late gen games start to feel old, and then the /vr/ oldfags will have to finally accept 6th gen.
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>>379214437
It was a very fun splitscreen co-op game.
It was the console fps that made the next "jump" in controls and general finish that Goldeneye did the gen before it.
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>>379217228
The only thing the dreamcast is, is shit grampa. Thing doesn't even have wireless internet capabilities
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>>379216562
Dedicated grenade button, sticky plasma grenades, a.i., vehicles were a big part of it too.
>>
Trigger Warning
https://www.youtube.com/watch?v=egEB8BGnnHM#t=0m44s
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>>379214437
Its existence was instrumental in bringing about an era of fucking awful machinima.
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>>379214606
>>379214846
>>379214965
this
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>>379216795
personally i thought the flood mixed it up pretty well considering they were scrambling at that point in the game's development.
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>>379214965
Yeah, nothing more immersive than running through identical corridors.
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>>379218086
I don't see what this has to do with anything anon.
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>>379217228
>cuck dude lmao
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>>379216914
Fucking nostalgia i swear. CE has button delay for jumping, meleeing and reloading, bloom for automatic fire, almost no traction while moving and fall damage. How's any of that better than the sequels?
>>
You guys are forgetting how the AI in Halo was absolutely amazing.

For those who don't know, every enemy spawned in the game had routines made specifically for it. That's how they're so good at using the environment against you.

If you copy an enemy and place it on another level, it would do nothing. That's how much work went on them.
>>
>Halo CE
>guns are very poorly balanced
are you drunk? weapon balance is arguably THE aspect that was the most well done in this game
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>>379220107
>balanced
>when it's literally magnum 3 shots:the game
You can day it's fun, you can say it's great but you can't say it's balanced.
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>>379219474
the point is right but the details are like, the opposite of the truth. the whole deal with halo's ai (1's especially) is that it is very, very light on scripted behavior

the only things a halo 1 encounter designer Must manually place for a functional encounter are groups of potential firing positions, and some spawn points. some basic migration logic (retreat to group B if total vitality < 50%, and such) is then available if necessary

"copying an enemy" isn't really an appropriate description of the system, as the ai handling most of the work means that there's very little tying any given encounter an individual location
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>>379219474
I liked the flood who dropped from the ceiling but seemingly fell too far and were always made to play dead for a few seconds. Was cool the first time, thought they just dropped bodies on me, but after that I just ran past and hoped they woke up to find no one there.
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>>379218958
Fast TTK with accurate weapons, fast item spawns, powerups that actually do anything, no hitscan, and a spawn system with depth.
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>>379220294
The Pistol was hard to use, and every weapon around it did something the Pistol couldn't.
>>
Halo wasn't that great to me until I had friends to play it with. It was godly
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>>379220562
>and a spawn system with depth
...that only works right in 2v2
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>>379220990
So what? It's better than Halo 2's lack of a spawn system entirely.
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>>379214846
This, plus impressive artificial intelligence.
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https://www.youtube.com/watch?v=I8vaCrVIR-Q

Without this, Halo just would never have worked for me.
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>>379214437
>redpill me on a videogame
silly anon, redpills are for other things.
>>
>>379214846
CE was a big deal when it released, it didn't become some cult classic after the fact.
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>>379216795
>Symphony of the Night boring and repetitive because the second half is just the first half flipped upside down.
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Because it had
>a 10/10 soundtrack
>10/10 visuals
>great gameplay that deviated from the norm of instagib hallway fests
>great level variety with yes, some reused assets
>story that didn't get in the way yet at the same time was interesting
>lore was great with a lot of mystery to it
>co-op and multiplayer made the game even better

Hated for literally no other reason on /v/ other than to be contrarian fucks
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>>379225164

The same faggots that hate this game masturbate to goldeneye n64.
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>>379214437
>Great local multiplayer
>good ost
>decent level design
>for the time, intelligent AI
>tried something new with being able to carry only 2 weapons, thus making you think about scenarios
>pretty good story

It really is a classic anon, and possibly the best game Microsoft ever published along with AoE2
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>>379225397
Both games are fucking great.
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>>379218958
>nostalgia
Sorry retard my first Halo was 3 and the random bullet spread, horrendous balance, and literal bouncy castle physics make it objectively a bad game
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Single greatest FPS campaign of all time helps
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>>379225397
they were both great but have huge flaws. the biggest flaw is fps with a controller.
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As a Halo fan, I agree, it's extremely repetitive, but because it's the first game in the series people suck it's dick and ignore it's problems,.

The sequels are much better.
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>>379228080

>The sequels are much better.
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>>379228080
This. Halo 5 is the best entry in the franchise to date.
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I honestly never got the hoopla over Halo. I've tried multiple times to get into both the SP and MP, but every attempt just fell flat.
TimeSplitters, on the other hand...
>>
>>379228653
I'm not wrong

CE:

>only 5 weapons and 3 enemy types most missions
>copy pasted hallways out the ass
>visually repetitive theming, everything looks the same
>last 3 missions are the first 3 in reverse
>barely any story to string you along

It's repetitive and tedious as fuck. It's like the bad arbiter missions in 2, but for an entire game.

>>379229119
5's MP is good but the single player is trash. It's not as tedious as CE's but it's bland as fuck wheras CE at least had good high points
>>
At this point, it's like arguing why a game like Quake was popular. It doesn't hold up anymore but the again it is because of it's age. You had to be there.
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>>379229442

>barely any story to string you along

This is a good thing, opposed to the mess that was Halo 2
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>>379229970
Quake still holds up on gameplay alone.
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>>379229442
>It's repetitive and tedious as fuck. It's like the bad arbiter missions in 2, but for an entire game.
Not him except Halo 1 was actually good while Arbiter missions were even worse.
>>
>>379230295
This
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>>379230295
>>379230473
Having a minimal story is fine but it exacerbates the tediousness that CE has

Also

>2's story is bad

I bet you guys are just dudebros who hate how it actually tried to have some naunce.

>>379230396
I'd disagree

The Great Journey > Delta Halo > Regret > The Silent Cartographer > Metropolis = Outskirts > Gravemind > Cairo Station > Assault on the Control room > Truth and Reconciliation > Uprising > The Pillar of Autumn > Halo = 343 guilty spark > The Arbiter > High Charity > Sacred Icon > The Maw > Keyes > Two Betrayals > Quarantine Zone > The Oracle > The Library
>>
>>379231319
Making things beyond convoluted isn't adding more nuance
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>>379231436
>convulted

Maybe if you played it as a dumb kid, have an IQ below 80 or aren't paying any attention
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>>379214437
baby's first fps
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>>379231436
This

>>379231319
Oh boy, you're "that" guy.
>>
>>379231701
>>379231436
you fucking what, Halo 2's plot isn;t any more confusing then your average action movie
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>>379231852
You skip a cutscene in Halo 1, you still get the jest of what's going on, you do the same in Halo 2 and you're lost.
>>
>>379232075
Lost in terms of the actual narrative? Sure, because you skipped a fucking cutscene and that's your fault.

In terms of just understanding the general gist of it, skipping doesn't impact anything. You still get who the bad guys are and what's going on inside the mission, with the exception of if you skip the cutscene before the first artbiter mission
>>
>>379232075
>defending people who skip cutscenes
>>
This is now a god tier Halo OST thread

https://www.youtube.com/watch?v=vUBiRXXwqdI

https://www.youtube.com/watch?v=B-X5Hrc0dRU

https://www.youtube.com/watch?v=3T8g3kOEmYo
>>
>>379223107
This. I don't know where you guys lived at the time, but it was fucking revolutionary to a generation of Midwesterners that was too late for Quake. Me and my buddies used to have LAN parties for Halo 1 in high school, replete with needy girls, snacks, and annoying little brothers. God I miss that
>>
>we will never get a halo game where the humans, elites, grunts, jackals, brutes, and hunters team up to fight the flood

JDIMSA

https://youtu.be/JKrDG3n-gic?t=440
>>
>>379232435
>>379232475
Storyline shouldn't take center stage over gameplay, you skip a cutscene you should still have an idea what's going on when playing the game. In Two Betrayals if you skip the opening cutscene, Cortana tells you what you must do, along with different events that happen in the game. Halo 2 you skip a cutscene prepare to be lost.
>>
>>379232914
>Storyline shouldn't take center stage over gameplay,

It doesn't

>you skip a cutscene you should still have an idea what's going on when playing the game.

And even in Halo 2, you do.
>>
>>379233115
Skip the cutscene after Metropolis on your first play through.
>>
>>379232914
This takes the cake. I've seen people whine about the weirdest stuff in games before, but nothing has topped this so far. I'd say it's worse than artificial fun.

By the way, how you understand new things about the story every time you play is a positive thing about Halo in general.
>>
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.
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>>379233262
I can see how it would be a bit jarring but not outright confusing and you being totally lost unless you skipped litterally every single cutscene
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>>379233298
See my above yours, you dare tell me you wouldn't be lost on your first play through of Halo 2 IF you skipped The Arbiter opening cutscene and I would call your ass a lying faggot.
>>
>>379233704
*See my post above yours
>>
I think halo is a pretty cool guy. eh kills aleins and doesn't afraid of anything
>>
>>379214437
>guns are very poorly balanced
Straight-up false. Halo is the ONLY shooter I've ever played where every weapon is both powerful (in the right circumstance) and useful.

>incredibly repetitive
True, and deliberately so.
>>
>>379234250
>Halo is the ONLY shooter I've ever played where every weapon is both powerful (in the right circumstance) and useful.

Other games do it. In any case, while that's true of CE, the magnum is still the best gun like 80% of the time. I would't call that "good:


>and deliberately so.
bullshit
>>
I dropped Halo once Bungie abandoned it. I know I'm in the minority, but Joseph Staten made Halo for me. I loved the multiplayer aspect too, but I always really liked the writing, because it always felt inspired by scifi literature.

The lore in Destiny is cool to me for this reason, because he wrote it. Another game I abandoned the moment it was confirmed he would no longer be contributing to it. That game was shit outside of the lore though, so I don't think it would have kept me around for long anyway.
>>
>>379235265
As a fellow lorefag, I actually think the EU is one of the things 343 has done decently.

To be clear, 343 is absolute fucking ass at pushing the state of the universe foward without dropping the ball hard, but in terms of the actual novel stories/content in context of themselves, they've done about good of a job as bungie, even including the travis books
>>
>>379217521
You just told him to and post about Xbox on /vr/ to see that it's not retro but when he claims that Dreamcast is considered retro you flip the table and scream /vr/ ISNT THE AUTHORITY ON RETRO GAMES.

I know you're probably not here anymore but you're an enormous faggot.
>>
>>379234613
True, the pistol is obviously the best weapon. But it doesn't come close to obviating ANY of the other weapons (in single-player, at least). In every other shooter, some weapon is strictly better in all scenarios than some other weapon. Not so in Halo. That's real balance.

>>379234613
>bullshit

Didn't pull it out of my ass. There's a well-known quote from OG Bungie designer Jaime Griesemer:
>In Halo 1, there was maybe 30 seconds of fun that happened over and over and over and over again. And so, if you can get 30 seconds of fun, you can pretty much stretch that out to be an entire game
>>
>>379214437
Great AI
Great soundtrack
First proper console FPS
>>
>>379214437
system link with friends and multiple tvs you basically had to be there to experience it
>>
>>379235658
Most of the books are trash

Spartan 3s? Really?
>>
>>379235658
>awful covenant redesigns
>elites are basically brutes now
>new spartans who are really just regular dudes are equal to a super-autist who has been augmented and trained from birth to be a killing machine
343 doesn't know anything about the lore.
>>
>>379235265
You should have dropped it after Halo 3. Halo 3 was the last time Bungie was a full team with all of the key members. After that Bungie were a shadow of their old selves and every Halo game along with what came after showed. This is what the Halo Chronicles concept was, this shit sounds worse than any 343 would come up with, You can literally tell that they no longer wanted to work on Halo anymore. Too bad the companies drop in quality moved on to their new ip, Destiny.

https://www.youtube.com/watch?v=OrgmRhiR82s
>>
>>379236849
Firstly, it's obvious you didn't even read my post, secondly

>elites are basically brutes now

End this fucking meme, 343 elites are tied with CE and Halo 2 elites in terms of lithness. Their armor just makes them look bulky
>>
>>379237292
>That voice

No thank you
>>
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>>379237620
Not him but Halo 3 Elites weren't bulky either.
>>
>>379218086

>he said while being nostalgic for games featuring identical brown castles and grey miltary bases
>>
>>379226545
>my first Halo was 3
>trying to teach anyone about anything Halo
Fuck off child.
>>
>>379218086
>identical
Yeah, that's generally how architecture works. It's all forerunner architecture. Not sure why you decided to associate repeating architecture with not being immersive.
>>
>>379238167
A halo 3 baby he may be but all of those criticisms are valid

>>379238778
Not every room and fucking surface texture of any other game with a consistent archtectural style looks exactly alike
>>
>>379222772
>george lucas is gay
lol
>>
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>>379218958

Get gud bitch nigga.
>>
>>379214437
Great for lan partys or over x-link kai
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