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Which game is better?

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Which game is better?
>>
Sly 2 was the most comfy. Going Commando was probably the best game. Jak II is Focus Testing the video game.
>>
>>379145836
RC2, easy.
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>>379146034
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Sly 3
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>>379145836
Sly was the epitome of PlayStation vidya. The art direction, the game play, the collectibles, the humor. It was a good time to be a Sonybro

Played the first mission of 4 and immediately dropped it for some reason. Was it any good?
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What? Fuck all of you RC2 was the BEST in the ENTIRE FRANCHISE... Literally 20+ weapons with unique skins/abilities per weapon upgrade, a dozen full worlds, better writing, not relying on gimmick platforming mechanics and a fucktarded story to carry it's popularity

Jak went MOBILE. Jak has RACING. Wtf are you even talking about
>>
Jak 2 definitely didn't age well, too many PTSD missions. Never played the Ratchet series but I trust it's better than Jak, but ultimately I think Sly 2 takes it.
>>
>>379146810
I think Sly 4 is a great game. It stays true to the three Sly Cooper games on PS2 and I'm saying this as a Sly Cooper fan. I definitely recommend it.
>>
>>379146810
I fucking hated 4 simply because it missed the mark on the pacing and feel of 2 and 3. It was a mess that kept me mad throughout the entire playthrough.
>>
Sly 2, easily. It's one of the tightest, most perfect games on the PS2. I seriously can't find a single flaw.
Even the wonky animations in the Binocucom are a good thing.

I love Jak II, but it has a number of issues in its mission design.
Going Commando is fun, but ultimately lost some of the magic of the original in exchange for tighter controls. Docking points for the snowbeast.

>>379146758
Half-baked minigames, slapdash gimmick characters, rushed assets and a lazy plot.
>>
>>379146810
Thieves in Time is a worthy successor to Sly 2, though not as good as it naturally.

In terms of gameplay/design, it's what Sly 3 should have been.
>>
>>379147024
You better not be talking shit about Jak X faggot
>>
>>379145836
Ratchet.
>>
>>379147348
Seriously, why is Sly 2 SO FUCKING GOOD???
Even the color scheme and everything is perfection. How come of all things, they fucked that up in 3?
>>
Can sucker punch stop making magic city man games and go back to something new and interesting like how the sly series was?
>>
>>379146810
>>379147432
4 is pure trash. most accurate review i've seen is adam sessler who gave it 2/5. other shitty reviewers go the 'nice' route and give it like 7/10 or something
>>
>>379147834
>most accurate view is the only one that affirms my opinion
OK
>>
>>379145836
Daxter :^)
>>
>>379147834
What was particularly bad about it?
>>
>wanna get some of these old games on my ps3
>"i wonder how much is the jak hd collection"
>10 dollarydoos in the US
>log into my EU account
>10 euros just for ONE fucking game
>uncharted 3 HD on PS4 costs 15 dollars
>actual uncharted 3 on PS3 costs 20
why the fuck do they do this

should i buy sly 2 for 10 euros? i'd rather get 2 and 3 for 10 each than to get the HD collection for 25
>>
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>>379145836
RC3 > JAK1 > RC2 > JAK3 = JAK2 > RC1
>>
>>379148215
>i'd rather get 2 and 3 for 10 each than to get the HD collection for 25
Why? Not gonna play the first game?
>>
>>379148134
literally everything my dude, i don't even wanna talk about it
it wasn't done by sucker punch, you know that, right?
the graphics and the visual style are 'off', and so is the gameplay. it doesn't have that responsiveness and fluidity, everything feels 'floaty' and in general just badly designed
the story is slash-fiction tier, absolutely fucking retarded, what they did to pam, murray and carmelita was unbelievable
the ancestors and sly suits are retarded and their use is contextual and boring af
fucking tons of QTE shit
it's just cancer
>>
>>379145836
this one
>>
>>379148401
sly 2 was my entry to the series and i never played 1 (watched a playthrough on youtube tho). the identity of the series is rooted in 2 in my mind. it's such a fucking incredible game and i can't imagine playing 1 knowing that it's a step down in terms of game design and level design (doesn't even have a hub).
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>>379148469
2>3
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>>379148413
>it wasn't done by sucker punch, you know that, right?
So?

Sucker Punch made Sly 3, and that game is real bad.
The developer doesn't guarantee quality.

>floaty
Saw this coming. It controls exactly as the PS2 games. Sly has always been "floaty." It's part of the super sneaky aesthetic.
>badly designed
Elaborate.

>contextual actions
>a bad thing
>in fucking SLY
JUMP AND PRESS THE CIRCLE BUTTON
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>>379148413
>it wasn't done by sucker punch
>the graphics and the visual style are 'off', and so is the gameplay
I was wondering why I quit so early on. It felt so boring in just the first 30 mins
>>
>>379148469
>>379148627
I fucking loathed playing UYA and I really feel like the limited palette is a big reason why.

It's a fucking eyesore.
>>
>>379148627
>color schemes determine how good a game is
?
>>
>>379148582
Sly 1 does have hub areas.

Even though Sly 2 radically changed the series' design philosophy, Sly 1 is still a great game and it's worth spending some time with.
>>
There is literally no reason to play Jak 2 aside form historical/nostalgia reasons.
>>
>>379148737
Maybe because you aint kid anymore and its a game made for children. You still enjoy older sly games purely becausr of nostalgia, you have zero nostalgia for sly 4
>>
>>379148737
I powered through the entire game, just to get my money's worth and it never gets any better.
It doesn't really get worse, but it doesn't get better.
>>
>disliking Jak 2
>disliking RC3
lot of shit taste ITT
>>
>>379148704
only SP can do it. i liked 3 a lot, but ofc it paled to 2 in comparison because 2 is legitimately a masterpiece, while sly 3 is like, 8/10.

it does NOT control like the original games. sly has always been very pointy and particular with his movement, every move and jump feels weighted in sly's tiny feet. 4 isn't like that at all and one of the things that disturbs me the most is how lateral movement is done, the way the camera and character move on point, it's basically designed like a fucking TPS and not a platformer. these minute details may not be apparent to a pleb such as yourself, but it's evident fucking hacks like sanzaru who have done LITERALLY NOTHING else can never have the same level of skill that sucker punch or naught dog had. most devs are hacks today anyway, but if you watch old videos of the devs back then you see how deliberate everything is, the jump arcs have been perfected, everything is just on fucking point
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>>379145836
None
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>>379148772
playing the one on the left and the one on the right is not the same thing. it's cool when a game has its own identity, and SOOOOOO MANY ps2 games have their own overarching color palette and color filter (you'll notice many HD remakes fail to implement many things correctly, particularly this), but simply put, ratchet 3 is WAY TOO FUCKING ORANGE, to the point that it's offputting
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>>379148948
>You still enjoy older sly games purely becausr of nostalgia
>you have zero nostalgia for sly 4
Y-you're actually fucking right. I enjoyed the first three when I played them way back, but when 4 came along I got bored of the series. Guess I was holding out for a next gen Sly experience. Same goes for Kingdom Hearts. I still haven't finished 1.5
>>
>>379149239
>sly has always been very pointy and particular with his movement
No, Sly has always slipped and slid around and his jumps have always had massive air time and his cane swings have always had huge arcs.

Sly IS float. Go back and play the first game. Shit's floaty.

Sly 2 is my favorite game in the series, one of my favorite games of all time. I know it inside and out, and have beaten it 100% probably more than 10 times in my life.
So when I played Thieves in Time, and I thought "man, it's like playing Sly 2 for the first time again!" obviously not as good though, I think I'd have a decent handle on it.
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>>379146034
>>379146810
>>379147024
>>379147085
Are you niggas even sane? Jak 2 is definitely the best one up there, though that's not to say the other games aren't great as well. Jak 2 is objectively one of the greatest game sequels of all time: the gun system is decent, the characters are the better than Sly and RC's, and so is the story better than those games'.

What Sly has is a superior aesthetic and style, and RC has the superior gun system par none. But to say either of those can beat an absolutely excellent story set in a semi-open world environment is crazy.
>>
>>379149904
As much as I love Jak II, for the reasons you stated, when it comes to GAME DESIGN, on more than a few occasions it leaves something to be desired.
>>
IMO, Ratchet & Clank was the only one of the three, where the whole original trilogy was good-great. 1 probably lacks some of the things that make 2 and 3 great, but its still a perfectly solid game

Jak and Daxter was good. 2 and 3 werent terrible, but they felt like they took the series in the wrong direction.

Sly 2 and 3 were good. 1 was okay but kinda forgettable
>>
>>379145836
They're all kiddy shit for furries.
>>
>>379149645
> I know it inside and out, and have beaten it 100% probably more than 10 times in my life
I think that's a requirement for posting in any SLY/RATCHET/JAK thread on /v/
sly is not float, and i always run into trouble when trying to explain concepts that may seem intangible because they're not an exact science- it comes down to 'game feel'. sly 2 has precision and responsiveness, and sly 4 has it in some way, but the wrong way. it's not as deliberate as 2, it's not as skillfully implemented

>>379149904
bruh get the fuck outta here. jak has supreme movement and visual design, but level design and general atmosphere are not as good as sly/ratchet
>>
>>379147348
>I seriously can't find a single flaw.

Bently's hacking missions.
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>>379150154
Jak isn't even a anthro animal.
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>>379150189
>sly 2 has precision and responsiveness, and sly 4 has it in some way, but the wrong way. it's not as deliberate as 2, it's not as skillfully implemented
I disagree.

Again, I do not feel a difference in the way it feels to play Sly 2 vs Sly 4.

Sly 4 occasionally has problems with slowdown, but when it's running properly, it feels and plays very nearly, if not identical, to Sly 2. To the point that any difference is negligible at best.

Personally, I'm convinced a lot of people fabricate abstract problems like this, not on purpose, but because they knew that the game wasn't Sucker Punch, and expected it not to be the same or live up to the old games. A placebo effect, a self-fulfilling prophecy.
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>>379146810

Absolutely no one gives a shit about sly. Heavy arms should have been promoted asa flag ship instead of that shit.
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>>379150379
Nah those are fun, and an improvement over the hacking mission from Sly 1.
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>>379148582
Fuck you should kill yourself
>>
>>379149904

Jak II by Naughty Dog's own admission was an attempt to hit every market trend simultaneously, which isn't a criticism in itself, but it showed in their frankengame which was an amalgamation of GTA, dystopic sci-fi and mascot platformer which had still yet to fade from relevance. Despite mashing together genres in sometimes lesser forms (the gta parts of the game really blew and were underdeveloped) Jak II is still a decent game DESPITE this fact, but nowhere close to the R&C or Sly games, which had much stronger and more consistent aesthetics and mechanics.
>>
>>379145836
Sly.

You're a cretin for even asking.
>>
>>379150417
He's filled with Dark Eco.
>>
POSTING BEST MUSIC FROM THE ONES I'VE PLAYED

https://www.youtube.com/watch?v=NcX4kSqUZCc

https://www.youtube.com/watch?v=D60HTdBckxM

https://www.youtube.com/watch?v=r98CouPoxo4

R&C3 doesn't have any standout tracks

https://www.youtube.com/watch?v=nDHfBwyXjCs

https://www.youtube.com/watch?v=j88pwXKzkv8 (paris is posted too much)

https://www.youtube.com/watch?v=b4bxN576HyU
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>>379150379
Bently's hacking missions in 2 were honestly one of the best parts of the game to me, they aways felt fresh and interesting, never too many, never too little and always changed the pace from the usual platforming without being a total show stoper while aso contributing to the whole idea of sabotage and work towards the big hit at the end of a level.
>>379150441
Not him but the controls felt too heavy for me, espeialy the quick turning, try and run and then imediately running backwards, youl see sly skid and then turn instead of like in 2 where he just sorta shifted momentum in a half second instead of stoping dead and then gaining momentum again, vertical movement also felt quicker, level design felt more solid in 2 and generaly, I never trully felt like I was sabotaging the levels in 4, just doing odd jobs. Sly 4 was a shitshow to me, not only in controls but also in characters, in pandering with the soul crushing shit like the furry dancescene with the remote shaking, I could handle murray dancing the geisha, that shit was and is funny but carmelita never actually got a single mission on the levels where she needed to walk around and go to it, its mostly just shooter sections with the guys who couldnt even do it so the charge shot mode didnt shoot before the charge.

Placebo it isn't, I wanted to love the game but it just became shit. Carmelitas bellydance, most ancestors being kinda dickish, some missions just being outright odd in content like the castle buster shit in arab land where you somehow slide down into a cave complex with pirate shit, it all piles up together.

I really wanted to love sly 4, I swear I did, but it wasnt made well at all, it was passable but sly games arent just passable, they are great and sly 4 wasn't.
>>
>>379150441
>I'm convinced a lot of people fabricate abstract problems like this
Why do you refuse to believe people when they say it? Like, are you surprised that Sanzaru is not nearly as talented as SP? It stems to say, the way SP design things is not the same as the way Sanzaru do it- therefore one could even say, that one does things BETTER and one does things WORSE, subjectively at least, but I'd say objectively too seeing as Sanzaru are the inexperienced ones who did not create the original games
>>
>>379150945
>sly games arent just passable, they are great
Except for 3
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>>379150870
>not posting either version of Blackwater City's music
Fuck's wrong with you?
https://www.youtube.com/watch?v=7ABjY2P8csc
>>
>>379151073
>Like, are you surprised that Sanzaru is not nearly as talented as SP?
No, obviously they aren't. The inconsistent performance and obscene loading times are a testament to that.

Sly 4 is far from a perfect game.
But as far as controls/"gamefeel" is concerned, I don't register a difference between it and the previous titles.

I mean, it's just weird as fuck to see people claim Sly was ever precise in its control. Sucker Punch started out with a floaty-fuck physics platformer on the N64, which became a more tightly-controlled-but-still-floaty platformer on PS2, which became a slippery open world superhero sim on PS3.

And even Second Son isn't exactly what I'd call precise. Either they still haven't gotten it down, or they were never exactly aiming for that to begin with.

It's not like these people haven't played games with tight controls. I'm sure everyone ITT has played The Precursor Legacy, the controls in that are TIGHT. Sly simply is not and never has been.
>>
>>379145836
How about we talk about villains?

Clockwerk is best villain by far. Even when he is dead, he can still fuck everything up.
>>
I basically fucked myself over by playing the entirety of the Sly franchise in immediate succession.

I had played Sly 2 a loooooong time ago and decided to run through all the games, including TiT.

Now, I have absolutely no idea where each game begins and ends. I couldn't tell you if that one wild west level was from the first, second, third, or fourth game. And I simply cannot remember playing the outback mission wikipedia claims exists.
>>
>>379151115
Even sly 3 was great, not as good as 2 but I still think it holds up fairly well with stuff like Tsao, the pirate level, the venice murray scene, the gang going full sentimental and finaly breaking into the cooper vault only to slowly drift apart and go on with their lives, gameplay was also quite alright and while the level design was a bit less interactive in terms of platforming the set pieces were still good.
>>
>>379151674
That's from 3 and you had to fight the mask of dark earth... which then infects Carmelita making her huge and the boss fight is climbing her to pry off the mask.
>>
>>379148767
Which was a problem since GC (desaturated palette). But maybe with UYA they went a step beyond and designed levels with more monochromatic choices in mind.

There are some alpha screens of GC which still had the colorful palette of the first game.
>>
Ape Escape
>>
>>379151395
The animations being smooth and floaty doesn't make the actual controls like that. i think second son controls absolutely fantastic and corresponds with the style of the game perfectly. i was willing to give you some lenience in your argument since i haven't played either game in a while, but looking on youtube side-by-side it is PAINFULLY obvious. sly 2 has very tight controls. sly 4 is a cheap knockoff- not the real thing.

actually that convinced me to buy sly2 on PSN
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>>379151943
Did you say Spike?
>>
>>379152115
Spikat will never be a thing, NEVER
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>>379152014
Are there comparison videos?
>>
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>>379152187
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>>379152297
No more art of fanfics, never.
It will never catch up, neither here or Tumblr or DA or even Pixiv.
>>
Reminder that the Sly movie was almost a thing
>>
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got this for christmas the year it came out without asking for it. played nonstop during comfy break
>>
>>379151587
GREASY SWEET!

https://www.youtube.com/watch?v=751yJPHXN-4
>>
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>>379152346
You can't stop me. Spikat-anon may be dead, but I will wear his mantle.

He will not be forgotten.
>>
>>379145836
shit games who gives a fuck
>>
>>379152540
Good thing we didnt get it anyway, if kevin wasnt even in as the voice of sly, whats the point. Also looked fucking awfull from the trailer so we dodged a bullet anyhow.
>>
>>379152540
It hurts, all because Ratchet and Clank had to make a movie in the worst way possible.

This is like Tron 3 being cancelled because of Tomorrowland.
>>
>>379151720
man, i think sly 3 is an incredibly fun game, just a tad less than 2. but let's not forget the fucking jungle level in 2 and the FUCKING BARREL MISSIONS IN THE LAST LEVEL.

sly 3 was too colorful, if they toned down the colors a bit it would have already started off better. now, think of the game-
prologue is exquisite. great in medias res start, showing cool 'stealth' setpieces like already making you input codes (123) and listening in on the monkey guy, falling down the elevator shaft with the lasers- fantastic. the huge monster grabbing sly is kind of weird, but we move on. also, let me say the "training room" is gay. venice is fantastic, rescuing dimitri, jumping around on boats, sabotaging octavio's operation, great. the australia level is meh, but has a few good moments like the bar mission. holland is fantastic, atmospheric af, every mission is great, when you parachute into the van to open a safe, when you go around opening safes behind paintings, the dogfighting, bentley's triple jump, it's great. china level is also very atmospheric, has a few standout missions but a few annoying moments too. the boss battles are epic. then the pirate level is pretty atmospheric and unique imo. some people don't like the sailing,. but i think the treasure hunting and fighting a ship before finally boarding it and owning everyone (the shit that literally made AC4 cool) was great. even the final boss battle had a cool quirk where sly can slide on lasers- it's weird but you feel like it's a super rare cooper technique that you've finally acquired. the ending is pretty great overall too.

so how bad is it really? sure, there's a bunch of annoyances, like RC car missions or dimitri swimming but those have their own novelty and aren't too bad if you don't fuck them up. If you fuck them up, they'll just get progressively more annoying
>>
>>379152587
What are you gonna do, commission artists to draw it?
I don't even think you have any money.
>>
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>>379152636
You're right
>>
>>379152732
Good, let it die get it because GR2 is having LID collab
>>
>>379148627
In my mind, I know 3 is the better game, but in my heart, 2 is my favorite.

They're both easily in my favorite games of all time
>>
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>>379152781
>spoiler
Explain, I thought they were done.
>>
>>379152620
Sly 3 wasnt bad per say but it also wasn't the best, only fags like Cadicarus think its the best in the series and so on, its quite alright and has plenty of moments that are worth playing for, it wasnt that bad but again, it really wasnt that amazing either, it falls into not being polished enough and worked on enough to make the levels more interesting with ocasional boring missions and while the atmosphere is quite nice like you said, the coloring can sometimes be fucky.

Also, fuck you, the jungle level in 2 was one of the best and the barrel mission was fun as fuck.
>>
>>379150870
Step aside
https://www.youtube.com/watch?v=1BzdpC-uhRY
>>
>>379152901
>Cadicarus

Him being harsh to Sly 2 because they pick on each other but praise Sly 3 for the gang interaction annoys me. Sly was an ass in 2 sometimes, yes, but that was his thing. Everyone acted like an ass in Sly 3 at some point.

Bentley's whole thing during the last level was brought up and solved in Sly 2 during the Prison break.
>>
So for a guy with a ps3, ps4 and a PC that's emulated ps2 before, what's the best way to jump into the Sly series?
>>
>>379153076
The sly cooper colection for the ps3 is alright, very few graphical glitches, runs smooth, looks better and generaly works fine, so thts our best bet. Never emulated Sly 2 but im guessing it should be emulateable but the collection has all 3 games in HD anyhow so maybe its better to get it than to emulate. Also, id advise you not to read the thread much if you came just now since spoilers and shit, yeah, the games are about twelve years old by now but still.
>>
>>379153187
Cool, will abandon ship. I was a bit concerned because I played the Ratchet and clank ps2 games to hell and back as a kid, and got the HD releases only to see how badly they got handled in some parts. I'll check out the HD collection for sly.
>>
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>looking around to make sure no one was round
>opening the cinematics menu
>watching courtmey gears' music video
>>
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>>379150870
>Sly 2
>https://www.youtube.com/watch?v=nMaOPytadLU

Do you even keep it smooth?
>>
Ass Creed 3 ripped off Sly 3's navel combat.
>>
>>379153636
Good thing I'll never play ACIII
>>
Weird how Sly never got a portable game considering Jak and Ratchet both got a couple.
>>
>>379148627
>>379148469
Remember liking 3 better as a kid, but after replaying it I found the color scheme really off-putting compared to the first two. GC is my favorite as of now
>>
>>379149413
>>379148627
>Ratchet and Clank: New Vegas
>>
What are the chances of the R&C: Future series coming to ps4?
>>
>>379153872
Yeah, and those games were complete shit.

Save for Daxter, Daxter was pretty good.
>>
>>379149904
I loved RC2, had to quit Jak II MULTIPLE TIMES in disgust. That entire city with the infinitely spawning guards and terrible vehicle controls bring that game down HARD
>>
>>379149904
>Jak 2 is definitely the best one up there
I've dropped this game halfway through twice because characterization went to the shitter, it's difficult for the wrong reasons, and the art design got rekt.
>>
>>379145836
Sly 2. It was so good. The other 2 don't even compare.
>>
Got a ps now trial for 7 days. Think that gives me enough time to complete the series?
>>
>>379152895
They're gonna make a Let It Die collab
>>
>>379150870
>Planet Endako
Actually I have a qualm with this one, more related to its heavy use in R&C 3.
>>
What about the Ape Escape trilogy?
>>
remember Jumping Flash?
>>
tfw downloading sly 2 on PSN right now
i just hope sly 2 looks as cool as it usually does on PS2. there's something about the PS2's color filters and bilinear filtering and 60fps that makes it look fucking SUPREME, and genuinely better looking than modern games imo
>>
>>379155953
>Jak 2
>difficult
Worst meme in this thread
>>
>>379159969
It's not difficult per se, it just has some absolutely bullshit parts that straight up aren't fun or rewarding.
>>
>>379155953
tfw only played jak 3 and it seems vastly superior due to jak's severely enlarged moveset
>>
>>379159801
It looks great anon, feels just as smooth as the ps2 so youl feel right at home
>>
>>379160267
are there any HD specific bugs? i'm well aware, as another anon here mentioned, that the ratchet HD games have tons of new bugs
>>
>>379160545
Ive only noticed a glitch where some of the voices had a slight delay but that was only on my own native language, other than that its great.
>>
>>379160842
wait? i'm not in a native english country. PSN displayed the native language name for the game. can i switch it to english?
>>
>>379149904
>Jak 2 is objectively the best
No anon, it's objectively the worst.

Jak 2 is a result of the developers wanting to pour EVERY popular thing from that period into a single game, and it became a horrible mess because of it. They especially looked at GTA.
They made it grimdark because a bunch of other popular games from that time went in the grimdark direction.
City hub, shooting, stealing cars, wanted mechanics, arguably even the egg collecting? All GTA inspired.
Also of note was the hoverboard mini-game, obviously lifted from the Tony Hawk Pro Skater series. Worst of all, you basically only need it for just that mini-game and nothing else. It was completely unnecessary.
The story was actually really bland and nothing to write home about.
Some missions were downright awful and unfairly difficult. I'll mention the mission where you have to escort the guy with the Peacekeeper to kill some dudes and the one where you have to escape the water slims.

Furthermore, gunplay was obviously a last-minute addition, because they kept the controls exactly like they were in J&D 1, but added guns. This made using them really clunky and annoying. You could barely aim which could fuck you over with a couple of otherwise simple enemies.
Collection of all the Metalhead drops was a mess too, since you could easily miss some and then be completely unable to collect them at any other point.
Next, the music was forgettable at best, annoying at worst. The fucking tune that played in the main city hub when you weren't on a mission or wanted is still the worst example of 'music' in any game I've played.
And finally, the boss fights were really boring. Or they would have been, if they had spent time on the gun mechanics. Those just made the fights tedious and frustrating, not challenging but fun.
They should have stuck with their J&D 1 ideas and built on that, because that game was great. Jak 2 is an affront to video games.
>>
>>379161667
>fucking roasting jak 2 that hard
damn. i never even played that game, but jak 3 has really great character ability progression imo
>>
>>379161506
Yep, the language can be switched with the ps3 settings for your country I think.
>>
>>379162112
I never played Jak 2 until about two or three years ago, so I never had any feelings of nostalgia for it or anything. Basically I bought a PS3 with the Jak & Daxter, Ratchet & Clank, and Sly games and decided to play them all.
Jak 2 disgusted me to no end and made me take a break from playing the rest of the games I haven't done yet. I also haven't completed it yet in the sense that I'm a completionist-whore and haven't collected all the orbs yet, but I can't bring myself to get the last few.
>>
i personally like sly 1 the most
then the 3 ratchet games
then sly 2 and 3
then the jak games.
but in general, if you take ALL the ratchet games into account, it is by far the best series.
>>
Spikat was a mistake
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