>>379055851
>RPG Maker
What kind of fucking degeneracy is this?
>>379055851
theres a secret of nimh rpg maker game?
>>379056170
if you knock out RPG Maker you're left with about 10 eroge left and they were all made in the 90's
Mars confessing his love to Filia inNTRPG2, while she's being fucked by the man who owns her.Made me laugh my ass off.
>>379055851
So its that a Fruit Basket game or what?
>>379057423
This is the Sohma household so I just guessed they're personality, I haven't seen the show yet but I get the plot and what it's about, is it good?
>>379056170
>RTP
Fixed it for you.
>>379057949
This is the Sohma household, I haven't seen the show yet but I get the plot and what it's about so I just guessed all of their personalities, is the show good?
RPG Maker is completely idiotic and I can't see why a better drag and drop program hasn't been made?
You should have 16x16 pixel tiles.
That was Final Fantasy.
That was Dragon Quest.
That was Poke'mon.
etc.
The 2nd problem is that the NES and Gameboy had resolutions closer to standard def.
16 tiles by 14 tiles for the NES.
10 tiles by 9 tiles for the Gameboy.
Not shit trying to approximate high def.
I also hated the walk cycle for some reason.
>>379056674
It is truly a blessing.
>>379058721
Wow what shitty fucking damage, and against a weak looking rabbit thing, who would want the protag to be that weak?
Shit game.
>>379058721
translation when?
>>379058471
So make every 32x32 tile a 16x16 tile with 2x nearest neighbor upscaling?
Never used RPG Maker I don't see how that would be a problem, you can use 32x32, 16x16x, 8x8, etc.
>>379055851
You mean a game where a guy says he loves anime?
>>379057464
I can hear it in my head
>>379058471
RPG Maker can do one thing and one thing only: Exactly what is delivered as is. It's a drag and drop jrpg making program to make one of those shitty mid-nineties jrpgs there were dozens of. They were crap and rightfully forgotten. Most plugins only change superficial things and/or are incredibly limited. You can brute force other stuff in by coding plugins yourself, but I did that once and it made me rip my fucking hair out. It's terrible. Honestly, if you want to make anything, ANYTHING at all that deviates slightly from the standard formula the thing presents, learning absolute basic coding and making it with literally any other engine will both be easier AND run better. Because holy shit, don't get me started on performance and that piece of shit. It's a god damn 2D jrpg, you should be able to run the entire game with globals out the ass while also computing prime numbers, mining bitcoins and running Crysis onlow, yet the games shit themselves with even one or two spinning functions.
>>379059187
That game isn't even out I think
>>379059595
>learning absolute basic coding
But I hate that. RPG Maker has its niche for a reason. It's good for solo projects, or at least good enough for the eroge stuff.
>>379061821
Again: Only if you want to do exactly what is offered by the program or a premade plugin by Yanfly or something. Because if you want to do something even a little different, you might as well use something else and do it from scratch.
>>379061980
>Again: Only if you want to do exactly what is offered by the program or a premade plugin by Yanfly or something.
I think that's the case for the vast majority of RPG Maker eroge, though. Once you start going different you need to learn programming, or maybe you need to learn 3D modeling. Maybe you need to create your own characters instead of pre-packaged RPG assets.
Hell, this right here seems far too amazing to be in an RPG Maker game: >>379058721
The majority of RPG Maker stuff is basically just shovelware with CG galleries, anyway.
>>379058721
MOAR?