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Rising Storm 2: Vietnam

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Thread replies: 517
Thread images: 99

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How come flamethrower in this game feels so satisfying?
>>
>>379044958
Because it oneshots as long as you're in the range.
>>
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>>379044958
who /dreg/ squad here?
>>
>>379044958
https://www.youtube.com/watch?v=Jz9FMaCAWyw&feature=youtu.be

i made a thing
>>
>>379044958
The flamethrowers are way too situational though.

Who Shotty/SMG engie with C4/WP grenade
>>
>>379045541
the video wasn't really enthralling, but wasn't irritating either.

nice backblast kill/10 would not watch again
>>
>>379045760
Just play pointman mate
>>
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>>379044958
Just got this game recently and I fell in love. Seem to shit on people as a sniper, r8 10/8
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>>379045995
yeah its hardly the best thing i've made, i just really wanted to share the footage with friends more than anything

thanks for the feedback though
>>
>>379046576
I liked it dude

I was on the fence about the game because of shitposters and not having seen any footage but I'll definitely get it now. Thanks
>>
>>379044958
When are we getting new maps
>>
>>379046979
Isn't the game fairly new?
>>
>>379047018
Like 5 days old or something yes, but it didn't ship with that many maps
>>
>refresh server browser

>server is not full on server browser
>actually is full

>server has ping of 60
>actually has a ping of 105
>>
>no /v/ server

Do you guys just play with randoms?
>>
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>>379044958
Buy Squad instead. Literally 20$ on Humble Bundle and has actual good gunplay compared to this shit Tripwire cashgrab
>>
It's shit
Buy Squad instead you fucking faggots or I'll shit down your necks
>>
>>379047064
Yeah, the 3 map rotation is stale. But I wouldn't expect that much from a Steam game at this point. I hope they'll give new maps soon
>>
>>379047151
Seems like it. There are some /k/ servers, though.
>>
>>379047171
Buy it for me
>>
>>379047285
mod support and free dlc
>>
>>379047383
I know, which is why I'm not complaining. I have high hopes for the game
>>
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Threadly reminder
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>>379047437
Well I hope we get a mix of community and official maps soon, games like this live and die on their maps
>>
>>379047810
the 5 maps that are out are very good though
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>>379047972
I thought it was only 3 lol, rip
>>
Just had an amazing fight on Cu Chi.

Yeah there's few maps but they're all really good except for point C on Hue (HUEHUE) City.
>>
Is mod support already in the game or will there be an update? When's the earliest we can expect custom maps in?
>>
>>379048379
i feel like all you guys complaining about c dont know about smoke nades or the sewer system
>>
>>379048576
Yeah, point C is impossible if the burgers haven't infiltrated and "captured" the sewers underneath C.
>>
>>379048576
Sewers is like the only way but even then it can easily be camped by hostiles.

Trying to flank C from the North is impossible because there's only 1 way to get in.

Flanking from the south is impossible because you can easily put squad tunnels there and camp the river and shoot anyone who tries to cross.

Going down the middle is just asking to get killed.
>>
>>379047135
This
Like what the fuck, man
>>
>>379048391
http://steamcommunity.com/games/418460/announcements/detail/1272677720944477966

The first update will be bug fixes. Content is expected to be added every quarter from now till at least end of 2018. The first major content update will be in Q3 (so starting next month)
>>
Commander is only for alpha males
>>
>>379047312
I got rekt on a /k/ server, they absolutely molested me
>>
>>379048391
The SDK is already out.

I've heard mixed things about its intuitiveness, including that it sucks so bad nobody can even use it. On the other, I've also seen people using it just fine.

There's a user made nighttime Da Nang map coming up that looks pretty good.
>>
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Hot
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>>379048887
That's official content btw (obviously), no idea when the community's going to cook up maps
>>
>>379048790
flamers in sewer together with pointman is all you need. if you are grenadier load some fking smokes in your thumper and launch them directly on c tower not infront you and the enemye but on the enemy so they cant see shit

its literally all you need to do, spam their positions with smokes, which you get from ammo crate on a and in one minute you are on their ass at c
>>
>it's a trying to capture the F and G point on Cu Chi episode

Who the FUCK designed this map?
>>
>>379049000
You can't build light maps at all right now and sometimes when you're using the terrain tool it will just crash so it's pretty fucked
>>
>>379049572
They are fine though. Stop being shit.
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>>379049721
Trying to take G is the most painful experience in this game, bar none.
>>
>>379049721
Is it actually? Doesn't feel like it. No routes to flank or anything, it's just a non-tactical meat grinder.

>being shit on a 32v32 team matters anyway

t top scoring lad every game
>>
>>379049721
>>379049989
With arty, napalm and smoke they are both relatively easy. The sheer amount of smoke the US team can put out is overwhelming.
Taking C on Hue is far worse than any point in Cu Chi.
>>
>>379050184
Fuck Hue C! Fuck river crossing bullshit!

But I strongly feel it's kind of the same as the last point of Cu Chi, in design and everything.
>>
I feel like the last point of Cu Chi is always a meat grinder and the Americans usually lose through running out of tickets
>>
>>379050365
>people like you keep whining about running out of tickets
>they increase the amount of US tickets
>it's now just a longer, boring as fuck stall at the last point
>>
>>379050290
G in Chu Chi doesn't offer too much of an elevation advantage and it's a rather narrow point and building. The US has one commander, two radiomen, two grenadiers and I think three pointmen. That's twelve some grenades not accounting for grenadiers sitting on ammo points and abusing their instant resupply.

It's a meatgrinder but it's pretty standard by Red Orchestra standards and a team with a few people leading on comms should be able to overcome it without too much trouble given that they didn't squander their tickets in the previous points.
>>
F on Cu Chi is a piss easy take because you can just deny the enemy commander access to radio completely.

G seems hard until you realise that the rubber factory walls are paper thin and you can just have the MGs spam at the building and kill everyone inside. I've been killed through 2 walls when using the radio in the building. You don't even have to enter the buidling to start capping, too.
>>
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Who else /shit/ here?
>>
>>379051003
>walls are paper thin
This applies to most of the game. Almost all weapons will penetrate a lot of surfaces that if coming from the previous games you would not suspect they could.
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>>379048790

If you can get the commander to napalm the wall overlooking the south side of the river it's pretty easy to cross there. The problem is you need someone to mark there and then have the TL actually pull the trigger. I always mark that spot when I lead on that map, you can roast a ton of gooks.
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>>379049572
If the roundeye get past c it is almost guaranteed that they will win the round
I haven't seen many rounds where they take c and still end up losing somehow
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>>379051086
>negative k/d ratio
wew lad
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>>379046054
>C4/WP
>>
>>379050365
I feel like they are too generous with the tickets already on some maps
I saw one at like 580 tickets for the attackers, and it only ever goes down to like 200 over a full match
I think what they should do is increase the current ticket count by maybe like 300 and have the remaining tickets carry over to the next round so that tickets actually play a role in whether you will win or lose
It adds that layer of strategy that ro2 had back in where even if you knew you were fighting a losing match, you could bleed the enemy tickets as much as possible and end up winning in the long run
Would be much better than this tie breaker shit they've got going on where if a team has one bad round there is pretty much 0 chance of them making a comeback
>>
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>pushing the tunnels to get to C on Hue City
>me and another SL are being mobile spawn points
>push through the gooks to get to where the ammo crate is
>friendly throws a grenade and TKs all the SLs
>lose because we can't get back to point in time
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>>379051754
F is almost impossible to defend, they can literally just stand around in that large ass area relatively in cover and there's not much the gook can do about it. The only chance is to defend D, because E suffers from the same issue.
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>>379048379
It's about balance. A and B usually fall quickly so C is a good chance for the gooks to buy some time and take out some U.S. tickets.
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>>379051872
>>379051086
Literally me
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>>379052985
>>379051754
I dunno which one's the Governor's House, but the VC have a good chance to defend there
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>>379051086
I find it's extremely easy to keep up a 1+ K/D in this game. A single grenade will GUARANTEE at least one kill per life, unless you just decide to completely to blindly waste it.

t. humble 1.5k/d
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>>379053410
If it's the American right flank building after C, that's D.
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>>379053440
I'm always the first one in the team to run in to uncharted territory because I'm impatient and dumb. My teammates gladly step over my corpse
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>>379053514
Sounds about right. That's probably the hardest place to cap besides C obviously
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>>379044958
> building clearing on hue city with flamethrower and you accidently torch your guys along with the charlies
>it ain't me starts playing
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>>379053531
Same to be honest, which is probably why my grenades are such a free kill anyway. I'm playing to get those 8 kill chains and just rushing in. ADHD doesn't really help.
>>
>>379053703
If I see a teammate with the flamethrower, I stay the fuck away because I don't trust em with it
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>>379052985
Is there only 1 rpg allowed on that map?
The cover penetration on that thing makes it by far the best counter for the flamers and other cqc classes that just outclass everything the gook team has
Whatever it is they should probably allow 1 or 2 more slots, as rpg is actually a very powerful class and putting too many would give them a huge advantage
It's funny too cause I dont see many people making use of the rpg, it's like hidden potential
>>
>>379044958
>Cobra passing by at full speed.
>blast it w/ my RPG.
really tickles my pickle
>>
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>>379045541
>tfw it looks fun and I'd love to play it but don't have time
>>
How are claymores supposed to be used on attack? It seems useful only for defence but outside of Supremacy the US never even get to defend.
>>
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>>379054000
>I dont see many people making use of the rpg

>mfw after I figured out I could just hit the outside of buildings with it and still wipe out everyone on the inside

>>379054279
>Shoot tail off of cobra with RPG
>Starts spinning extremely fast
>Crashes about 40 seconds later after spinning around faster and faster

I got killed easily afterwards because I couldn't stop laughing
>>
>>379054424
You're always able to defend. If you're at a point where you have to capture two objectives to advance then you can easily defend one while players capture the other.
>>
>>379054424
And I forgot to say, I fucking love claymores and there is nothing cooler than sending 700 steel balls 50 meters away in a 60° arc
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>>379053440

Speaking of grenades, am I fucking up or do they just not travel very far? I feel like I could throw further with my dyel tier arms than these marines can.
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>>379054564
RPGs are fucking amazing.
>blindfire a rocket down some enemy smoke
>3 kills
>5 minutes later
>our guys getting picked off from the rooftop behind A on Cu Chi
>send a rocket flying
>3 kills
>no more fire from the rooftop for the rest of the match

It's criminal, man.
>>
>>379054762
Left mouse button, hold it down for a sec. I can always get them pretty far.
>>
>>379054762
I don't think anyone can throw a nade as far as these guys do. I'm sometimes getting kills from 80m away.
>>
I think the stats page is bugged, I've definitely lost games on Hue City
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>>379055038
Forgot Picture. I've also easily played more then 30 games.
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>>379055038
>Hue City
wth is this game about brazil or vietnam after all?
>>
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J U S T
>>
>>379054762
I think in ro2 if you if you sprinted while throwing the grenade it would go further
I don't know if it still works that way but I do it out of habit cause it makes sense to me
>>
>>379055201
https://en.wikipedia.org/wiki/Hu%E1%BA%BF
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>>379055215
I am almost certain that sprinting did increase throw distance in RO2.
>>
>>379055215
>>379054816
>>379055024

Hmm. I'll fuck with it on the target range I suppose, see if I can figure it out.
>>
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I want to play right now but my net is too unstable today
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>5 maps
>>
heh HUE CITYYYY
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>>379056692
coochicoo
>>
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>tfw always able to grab the special classes before of my SSD
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>>379055574
>Living in a 3rd world country
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>>379057110
Its not 3rd world, honest
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>>379050365
I think the loss on G from tickets is due to D E. Every time we've stuggled with D and E or B and C and when we get to G its always with a sliver of tickets left. Cu Chi is just an old school RO map and scrubs can't handle that. Also playing gooks and using D's tunnel system to flank and attack GI is fun as fuck.
>>
>>379057108
>literally 3 second loading times
it's fucking weird man, even ro2 had towards 15 seconds of loading
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>>379047312
the /k/ servers are such low quality performance wise
>server browser says 59 ping
>join in and i have 180
>start flying huey
>spikes to 220
like what the absolute fuck
>>
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>>379057226
>Aus
>not 3rd world
Abbo, pls leave.
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>>379047135
>Still no autojoin server when someone leaves feature

How the fuck isn't this standard by now? CS had that shit 10 years ago
>>
>>379057497
Literally every server I've been to has been 40-50 ping in the browser and 100+ in game
>>
I wish Americans would stay off Euro servers. They are the reason for the high pings in game.
>>
>>379045541
You just gave me the will to play
>>
>>379045541
I'm so fucking shit at shooting down helicopters with RPGs
>>
>>379057750
This. I saw a goddamn cobra rubberbanding through the sky
>>
It it gud? Worth it?
I played the beta and had mixed feelings. Gameplay's a little clunky.
>>
>>379057943
Definitely worth the price. If it were a AAA full price game I'd feel completely ripped off
>>
So, anyone wants to visit 'Nam after this?
>>
GI

GO

HOME
>>
>an lao valley
>everyone keeps going to C other than four people
>gooks keep taking E and almost F
>everyone is still on C
even the transport helicopters kept trying to land there only to die over and over before dropping anyone off. Why the fuck do people do this
>>
Show me a game where flamethrowers aren't satisfying.
>>
>>379047171
Stop shilling squad, RS2 is shit but so is squad.

The squad community is cancer too, Like 3 fucking squads in the team dedicated to "Fire support"

No you're wasting supplies on mortars that you're not even using
>>
>>379054816
>you can hold down the button to throw further

fuck why didn't I think of that
>>
>>379058051
>full of mosquitos and shit

nah!
>>
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>>379057226
cheer up m8 they might add anzacs to the game
>>
>>379058051
The tourist places look nice
>>
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>>379045541
>chopper crashes
>fix bayonet
>>
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>>379058256
>song bae
>gooks taking D and E
>two transport heli full of GI heading for A and B
>small handful trying to hold onto and counter attack F, E D and C
>GI capture A and B for all of one minute
>right back into the helicopters to try again
>gooks overrun everything
>"how did we lose?"
>>
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>>379058051
It seems like a fun country
>>
>grenade and gunship sound bug
>the 20 to 100 ping bullshit
>spotty hit registration
>RPG's having basically the same blast radius as a regular grenade
>first point of Compound

I like the game a lot but it definitely needs work
>>
Did anyone ever find out for fact why Unreal Engine 5 wasn't used for this game?
>>
>>379058978
It's still just RO2's mod.
>>
>>379058051
>visit Hue City and Cu Chi
>>
Should i Get this game now?
>>
>>379059089
Not even a complete mod, there are still sound effects from ro2 or rs1
>>
>>379059409
If its on special at 25 or if you can get it for cheaper on key sites and don't mind no refunds, yes. Otherwise no, wait for a special.
>>
>>379059497
Well... It's a mod of a mod really. Kinda bothers me that they're actually chargin full price for it but whatever.
>>
>>379059654

£19 is not full price
>>
>>379059654
It's full priced where you're at? I'm getting it for a third and got it for sixth of a price.
>>
>>379059497
>some american lines recycled from RS1
>Gook napalm death screams recycled from RS1
>PPSh, Trench Gun, Grease Gun, Mosin Nagant, and DP28 all reused from RO2/RS

I shouldn't bitch about things used for historical accuracy's sake but it just comes off as lazy for the voice lines
>>
>>379059654
I can get it for 17 dollarydoos
>>
>>379059821
But they're obviously different models
>>
>>379057865
Stop being those cunts that take RPG, don't shoot down shit and refuse to switch... For real though if someone asks you to drop the launcher after you miss repeatedly please do since they probably just want to help the team by shooting one down.
>>
>>379059821
>PPSh, Trench Gun, Grease Gun, Mosin Nagant, and DP28 all reused from RO2/RS

The sounds are clearly not the same aside from the DP I think. Compare the fucking nagant sound and get your ears fixed.
>>
>>379059821
there was no greasegun in rs1
>>
>>379044958
Can you rape civilians and murder babies in this game?
>>
>>379060306
no, it's not Red Orchestra
>>
>>379060306
Yes there are RP servers
>>
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>Cu Chi load in and I'm gooks defending D and E
>Take Sapper and go to set up mines in the trenches
>Team so bad we instantly lose it and I'm stuck behind enemy lines
>Kill 24 people with mines and the PPSH before I'm no longer allowed to shoot

I cannot wait for this game to have all the shitty players leave, as much fun as it was there's just too many retards at the moment.
>>
>>379044958
Because they actually nailed the recoil of spraying high pressure gel that's also violently combusting rather than making it garden hose simulator 1972.

Wish they'd given the same attention to the napalm bombs.
>>
really wish we had more playable maps in the game
Rs1 atleast had iwo jima,betio,kwajalein,saipan,guadacanal,hanto,otoroshima,peleliu,phospate plant and maggot hill
All being said i still have immense fun in the game
>>
Why are the Russian ww2 weapons so fun to use?
>>
>>379061286
Its just the PPsH for me. Pity sapper is taken instantly and there's like only 1 slot for them
>>
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>>379051086

K/D doesn't matter in this game honestly, unless you're a god then don't worry about it.
>>
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>>379061286
I'm using the mosin nagant and being a useless piece of shit but I'm having fun and you can't stop me.
>>
>>379060640

Yeah but Rs1 was a giant piece of shit. This is at least fun.
>>
i refunded that shit so fucking fast.

it would be a great game if they updated the online framework along with the game, but it's obvious they're using the same online system from 10 years ago.
servers wouldn't refresh, filters were meaningless, game pulls the wrong information from the servers, get dropped from the server after 5 minutes no matter what server i join, 80% of the servers are 200+ ping.
it's a disaster.
>>
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>>379062245
These webms are fucking stupid. There is a 90% chance you were 2 meters from a level 1 they thought was watching their flank.
>>
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>>379062245
Not me but I saved it from a thread
>>
>>379062318
you can't see it but i grenaded the other side of the building so it was clear
but they should had someone watching the stairs
>>
I need eurofriends to play with
>>
>>379062031
um, sweetie, stop being so fucking entitled.
ugh
>>
>>379062545
kek nice
>>
>>379062545
War is hell
>>
>>379062545
are those grenades made from rubber
>>
>>379044958
Yesterday while playing, I managed to sneak into the back of the final point with a flame thrower while my whole team was out front waiting for Arty to end.
I cooked alot of rice.
>>
>>379044958

>never know whats going on or where im supposed to go
>get shot by invisible enemies
>when i do actually see the enemy i cant tell what team theyre on and my hesitation gets me kiled
>>
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>>379062995
Bind the map key to your mouse, makes the game much easier.
>>
>>379062995
Hotkey the map to one of your mouse's side buttons and whip that shit open often
>>
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>Tfw shooting people and double tapping their bodies while they're screaming in pain to be operator af and and also to put them out of their misery
>>
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why is sks so good ?
>>
>>379063251
Shooting their body makes them stop groaning in pain? I'll make sure not to do it then
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>>379063452
>>
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>>379063646
>>
>>379063452
It isn't. It's now inferior to the AK in every way, just like the M14.
>>
>>379063614
It doesn't.
>>
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>>379064037
what do you mean now ? he got buffed ?
>>
>>379064037
>add more weapon
>proceed to not do anything good with them

who hired these retards ?
>>
>>379064201
The M14 and SKS used to drop you no matter where you were hit. They don't do that anymore.
>>
>>379063452
>>379063646

I'm not sure if hiding near the enemy line and shooting at GIs running in a straight line is a good indicator of a good gun. >>379064037 knows, I'd rather have the AK every single time.
>>
>>379064271
I drop people with one hit constantly with M14. Played yesterday with it and fucking destroyed people. Doesn't really feel they nerfed it.
>>
>>379064201
>inferior
>buffed

you meant nerfed right ? becasue from what i've played it, and that mean a lot, it got the same damage overhaul like the AK, but for less rounds and semi auto only, like the M14 has the same damage like the M16 for more recoil
>>
>>379064352
I've had it happen to me multiple times, where I'll pump shots into someone, heard the hit indicators, and they'll still be standing there.
>>
>>379064334
Its how you get points though.
Move up through smoke dumbasses.

Honestly I don't know much about guns.
I managed to get a 220m kill with the AKM, felt good man.
>>
>People defending claymores last thread
Disgusting. Remove it from the class.
>>
>>379064517
>Remove it from the class.
Why?
>>
>>379064517
>>379064565
Give them something more fitting for a "pointman". Mining sounds closer to the engineer
>>
>>379064517
What's wrong with Claymores?
>>
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>>379064271
that's a shame
>>379064334
i was just looking for a excuse to declare my love to this glorious weapons
>>379064364
it wasn't really my experience with it the ak is not my style
>>
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>>
>>379044958

can i play this game with a controller?
>>
>>379045541
One of the few games where it's fun to look at and fun to play
>>
>>379064712
But why
>>
>>379064565
>>379064634
Claymores require far too much attention to be used properly in this game. A remote controlled mine that only works if you stare at the doorway with remote in hand waiting for a gook to walk by, leaving yourself open and exposed to everything else because you need to put away your weapon. I've read that the claymore can be placed on top of a trench while still in cover and used that way, but it's pretty much useless in all other aspects. Also C4 is straight superior. Throw it on a wall, over a wall, use it as a grenade.
>>
>>379064712
No, you'll be banned from every server for being a fucking waste of space.
>>
>>379064712
Unless you play helicopters enjoy getting raped by everyone at every time. Stick aiming really doesn't work with RO games. Don't even think about it, you'll just end up being disappointed and shit.
>>
Which class had the mosin nagant?
Thought it was grunt but apparently not.
>>
>>379061570
Sadly it is all some people care about.
>>
>>379064826
I should mention that >>379045541 is the only person I've ever seen use claymores. And you can see their immediate fault. He's sitting there hoping the gooks run by without noticing him. And in the last clip, he wasted two claymores just to kill one person.
>>
>>379065089
It is grunt, but only on certain maps
>>
>>379065089
Gook rifleman but only as the farmers, not the PAVN. Its the same with the DP28
>>
>>379064826
>Also C4 is straight superior. Throw it on a wall, over a wall, use it as a grenade.
Agreed. I just hate it how "small" explosion radius it has. I've blown similar amounts of "c4" in the army and brick size of that should kill everything in 20 meter radius at least.
>>
>Team completely silent
>Losing badly
>Try to communicate, but nobody has a mic
>Switch teams
>The other side is coordinating and communicating
>Completely smash the other side.

If you don't have a mic, you shouldn't be playing this game.

Communication is the most important aspect of the game.

Trying to direct a team with no communication is headache inducing.

The worst is trying to get people to flank. Right now the game is filled with ADD children who can't do anything but sprint directly at the objective and get shot in the back by enemies still near the point.
>>
>when you kill two gooks by setting off a booby trap while shooting through smoke.

fuck you charlie, that's what you get.
>>
>>379065287

>switching to the winning team

cancer child
>>
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>>379065287
>Switch teams
>>
>>379065287
>Faggot makes it to the point
>Starts screeching at everyone trying to flank the point asking why they're not on the point.
>>
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>>379065337
>When you kill 2 yanks who rush to destroy your tunnel by setting mines all around that shit.
fuck you GI, that's what you get. Imma off to dig another one anyway.
>>
>>379065398
>>379065403

Fuck yeah.

If I'm the only person on the team trying to communicate, I'm going to leave that stupid team.

No point in getting frustrated at a game I payed good money for.
>>
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IT
>>
>>379049000
Considering it looks like the same build as Killing Floor 2, and that the SDK for KF2 was a piece of crap, I would not be surprised.

One day I'll update my KF2 map
>>
Does it have the same muzzle flash as RO2?
>>
>>379065513
gr8 b8 m8
>>
>>379065513

>if i dont win then im not having fun, i DESERVE to win!!!!

mentality of a child
>>
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>>379063061
I have also done this. Map is mb5 which is a side-button on my mouse. Holy shit everyone should do this
>>
>>379049000
How dark is the nighttime map though? Is it flares going up dark? Or Guadalcanal dark?
>>
GET SOME
>>
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bought it on a limb because needed a go to multiplayer
now i'm having fun removing burgers from my rice fields well worth for the price it is
>>
>>379065613

How is it bait?

Playing the game with absolutely no voice comms is fucking garbage.
>>
>>379065613

its possible that hes baiting but ive seen so many people do the exact same thing
>>
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>sks fags will defend this
>>
>>379065398
People who sit in spectator 5+ minutes waiting to join the winning team are pure cancer also.
>>
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>launch fags

thanks for the stress test fags
>>
>>379065630

Nice reading compregension retard.

I don't switch teams because they're winning, I switch teams when nobody on my side uses voice comms.

More often than not the team that communicates wins, but I'd still rather be on the losing side with people who talk to each other, than a completely silent winning side.

Most of the fun in these games is player interaction
>>
>>379064654
spamming rpg near ammo point on entrance and windows at point E in wet coochy was fun. Just saw splatters of blood every now and then racking up 3~5 kills at a time while the rest of the team was doing a good job holding the flanks. The enemy team just kept bum rushing the front entrance and hiding in there to cap only to get metwursted. Brutal
>>
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KILL ALL GOOKS

FUCK COMMIE SCUM
>>
>>379065782
>CA
Leafs shouldn't even be allowed to play any games set in Vietnam.
>>
>>379065686
then don't play alone ? or change server just don't switch to the wining team only fags and stats whore do that
>>
Nothing beats the flametrower mission from Far Cry 3

>https://youtu.be/hnYsPz4O3a4?t=42s
>>
>>379065851

that would make a great sodom album cover
>>
>>379065892

I'm not switching at 5 minutes to midnight or anything to pad my stats.

If nobody on my team is using voice comms for the first few minutes, I switch.

If the commander is using fucking text chat, I switch immediately.
>>
>>379065883
>he doesn't buy his games from Canada deals for that sweet discount

literally 13.23 US during launch week
>>
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>>379065760
>>
>>379065275
Is the explosion radius that small? I remember throwing one over the bridge/wall on Hue City and killing 5 people who I assume were spaced significantly from each other.
>>
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>>379062508
>tfw I have never once used the svd because marksman is instantly taken at the start of the round.

fuck. why did my ssd have to die.
>>
>>379065760
If you had actually hit him he would've slowed down to a walk. Looks like the netcode took a shit.
>>
>playing Song Bee
>entire team is trying to take D
>we get back capped at E
>move squad into the jungle south of the point
>we manage to kill at least 20 slopes while clearing 2-3 tunnels.
>make it all the way to C and squad gets rekt trying to cap
>TO days napalm is up in 15 secs
>throw signal flare into C
>squad holds back as the napalm hits
>move in and cap while the rats burn
I love this game
>>
What post processing effect do you guys use?
>>
>>379066457
>Move into area after Napalm strike
>No visible fire
>Catch Fire
>Die
>>
>>379066423
yeah i had around 200ms ping during this game so it's probably why
but i usually hit even with that ping
>>
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I hope I'll get to play as a flamethrower some day.
>>
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>>379066536
Basic authentic with reshade to make shit more colorful.
>>
When are they going to fix the Spook ear rape?
>>
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>>379066698
Mind posting your settings?
>>
>>379066360
People usually hug that wall. Lot's of gooks defending in there. It's easy to get +3 kills even with basic m67 grenade. It is an excellent place to use the c4 tho but the killing radius isn't really that big. Sure it works in a tight places but it should work even better in open areas as well.
>>
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>Try M60
>It's ridiculously good but annoyed by the automatic bipod deployment
>accidentally press C
>MFW
>>
>>379066932
soonâ„¢
Check the news section for the game on Steam for the upcoming 1.01 patch details
>>
>an lao as gook troop
>go to c as the madman i am
>climb on the rocks behind the tower
>meet a burger sniper and kill him
>take his semi auto rifle
>i am become death
>>
>>379067016
I kept pressing 6 while the barrel was overheating. Then I realized it wasn't an mg 42 that I was carrying ;_;
>>
>>379064712
Are you really that retarded?
>>
>>379066939
I'll never understand how they managed to make RS2 look pretty much exactly like Crysis (1). Same bumpy low-res floor textures and rocks, same hi-fidelity foliage everywhere.
>>
>>379066939
Just a preset with pretty much everything at default. Color vibrancy, SMAA and color adjustment with little to no tweaking.

https://sfx.thelazy.net/games/preset/7230/
>>
>>379066932
Hopefully just after they fix the lack of trades and generally awful hitreg.
>>
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>>379067272
Wanted to post this as an example of foliage.
>>
>>379067016
If there is a option for having semi auto has standard there should be one for having bipods undeployed too.
>>
is it worth it if i don't want to go hardcore in teamplay? i'm so fucking tired of team games and i just want to shoot some niggas lone wolf style
>>
>>379067671
Not really.
Unless you have an SSD and can get sniper fairly often.
>>
>>379067671
Then play grunt, disregard your team/squad and eventually get kicked.
>>
>>379066584
Yeah this is pretty annoying and common.
>>
>>379067757
>>379067806

alright. i really just want to play standard deathmatch but it seems like there aren't any new games that focus on that anymore
>>
>>379067671
yeah just follow your squad and the rest of the team the game is still fun if you play it like battlefield you won't win very often though
>>
>>379068017
disregard my post then
>>379068032
there is some deadmatch maps but they're really not the best
but titanfall2 and the call of duty usually do the dead match pretty well
>>
>>379067671
As long as you can kill shit people won't give a fuck if you aren't paying attention to orders, then again its not really that much team play other than "move with group here to fuck up gooks" and shit.
>>
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>>379067016
>>
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>hey what's going on in this thre-
>>
>>379066584
This. I remember the fucking trailer and thinking that's a pretty nice napalm strike, then in this game there's indication of fire so I just start burning and screaming like I spontaneously combusted
>>
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>always take radioman to try and be useful
>commander always just jerks off next to the radio in the spawn anyway
>>
>>379067671
>>379068017

Well if you want to play standard deathmatch then it's not the game for you, unless you want to play skirmish the whole time. That said, it's hard to not contribute to the team unless you're shit, I don't agree with that guy saying you'll get kicked for "disregarding" your team.

I generally do pretty well, sometimes it's from moving with my squad or other players to sensibly take objectives, sometimes I lone wolf it a little more to hold off an enemy advance, or go tunnel hunting. You'll generally find you'll benefit from working with others anyway, but it's not a total nightmare in terms of both gameplay and reception from other players like ARMA or PR if you decide to go it alone.
>>
>>379065760

Firing an RPG in a ctrench and swapping weapons in 1 second

I hate how casual the RO franchise has become

The absolute state of it all

I'm going to buy this game just to refund it
>>
>>379069230

How does one be a good radio man? I've been playing for a bit but stayed away from commander, is there a large benefit over the commander just staying safe in the spawn and the squad leaders marking everything up?
>>
>>379058380
Idk what servers you play on but Squad community is great. For the most part so is RS2. I've seen a lot of people I know from squad playing
>>
>>379069230
>commander always just jerks off next to the radio in the spawn anyway
Shoot him until he leaves, or you get kicked.
>>
>>379051872
If you Squad lead a lot it's easy to go negative. US squad lead is essentially just hiding at good spawn points and getting very few kills. But you die when trying to advance and get new good marks
>>
>>379069336
If the commander's worth his salt he'll make his own marks then he'll use a radioman to call on those marks

Generally its safer to just stay in spawn then
>>
>>379069312
RO was never full milsim autism though

you were always able to run and gun
>>
>>379057627
This shit infuriates me
>>
https://www.youtube.com/watch?v=ec0XKhAHR5I

IT AIN'T ME INTENSIFIES
>>
Saome folks are borkann,
made to warlve the flag

oh thyey red white zanad blueeeeeeeee
>>
>>379069819
>you were always able to run and gun

You wouldn't have been pulling off piss easy sniping standing headshots with the MG class in RO1 like you can with the M60 as seen in >>379068269

the recoil in RO1s MGs was insane, never did get why they dumbed it down so much promoting ramboing
>>
>>379069586
Don't be a fucking retard, VC doesn't need a Radioman for an ambush deploy and the GI force deploy doesn't need a radioman either. Radioman is just an alternative for a commander who wants to be in the frontlines which is honestly pretty dumb since recon is up so much.
>>
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>>379070190
I think it was because of anyone who has seen Full Metal Jacket wanted to RP as Animal mother in vietnam
>>
>>379047171
I recently bought both and i agree, SQUAD is the shits, RS2 feels and looks a lot more outdated.
>>
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>play all week
>have fun, meet some bros who take the game semi-seriously but still fun

>weekend hits
>15 year old nasally teen voices everywhere
>one kid can't stop audio blogging on the mic
>tell him "no autistics on the mic pls"
>entire team goes ape shit at me
>10+ cracking voices screeching at me like I'm at a feminist convention
>kicked from server for "fighting"

School really is out
>>
>>379069336

Commander stays in spawn
>always has access to a radio
>doesn't have to worry about getting shot (usually)
>has to be fed information by team to know what's going on

Commander joins attacks
>counts as three people when attacking objectives
>provides bonus points for friendlies killing enemies in his vicinity (protected commander)
>can see what is happening first hand
>can mark targets themselves
>cannot call support unless a radioman is with him
>bullets might want to make friends with his head (or the radiomans) before he can call in support
>if VC, can use Ambush ability to make people spawn on his position

Commander is in the loach
>can see most of the battlefield
>can mark targets from the air
>can call in support using onboard radio
>loach pilot might be more interested killing people than helping the commander
>risk of gravitational related injury and/or death
>>
>>379044958
Why do the rounds take so long to finish? Games taking like 30 minutes to finish is a bit too much, RO2/RS had more reasonable lengths
>>
>>379070296

Probably, it's just not challenging, MGs should have a little more sway when not prone etc, and turn intertia should be a thing when using it
>>
>>379069336
ive never seen a commander on the field with a radio man, i just use my smokes so my team can advance to objective
>>
>>379070517

Thanks for the summary, that three person objective thing would be really handy. I'll give radioman a go next time.
>>
>>379070691
They don't thought, teams run out of tickets or get the 3 min no cap thing long before the round end time
>>
>>379070296
Maybe it has something to do with it not being the eastern front and the fact that the m60 can be easily shoulder fired and that the US play style is all mobility based.
>>
>>379070851
Just remember that you're basically the commander's bitch, if you're not bent over in front of him for the entire length of the game then you're gonna get yelled at.
>>
>>379070851
Don't expect a commander to actually push up if they are competent, too many new players who tk regularly which means you get a sweet respawn which takes 30 seconds thanks to said new players not forgiving after walking into your arty mark you warned everyone about repeatedly. Also most radioman players are shit and won't wait for you or stay still or listen so I never chance it unless ones using a mic and says he will be my bitch.
>>
>>379070818

I see them mostly on Hill 937, usually behind some rocks or backed up against a steep part of the hill. Seems to work on that map because you're generally pretty safe until you're making an aggressive move, and you wouldn't be doing the latter much as a commander I would guess.

>>379071040
>>379071157

Noted. The whole tk system needs some more work in regards to artillery strikes, I think the idiots who keep running into them would need to be the ones getting the spawn delay, just to get them to think about what they're doing a little more.
>>
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>>379070190
https://youtu.be/89_3DgW_7mg?t=2m27s

Watch 2m27s.

The M60 can be fired from the hip and most certainly from the shoulder. Also the MGs in RO are unrealistic because those take a team to operate yet its just one guy running around with all that ammo and extra barrels somehow.

Both games make compromises for gameplay, you want a milsim play PR or play on a Arma RP server.
>>
>>379045087
Every weapon one shots whats the point
>>
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>>379070485
>No arty marks
>No smoke
>Child on mic is yelling that he just saw his whole squad die
>Another one is yelling about how he's getting shot from nowhere
>>
>>379071792
It can one shot you around corners.
>>
>>379070341
>Nothing happening for thirty minutes until action starts
>Firefight ensues
>Rinse and repeat
>Barely see anybody
>Sit in a building for ten minutes
>Somehow the animations are even shittier than RS2's
Squad is boring as fuck. Saw the trailers and got hype, almost bought it then tried it on the free weekend before I picked it up. Glad I saved my money from that trash.
>>
>>379051086
KDR in this game is irrelevant
>>
>>379071509
Have like 300 hours just as Commander in RO2 so I'm not retarded at it but I swear to god I've had more non forgiven TKs in this game than in those 300 hours and more vote kicks against me for the same reason.
"SL5 I'm calling a napalm strike on your mark grid d6, 35 seconds til its dropped, do not push d6 do not push if you are near it get indoors, wait 10 seconds after the fire goes away. Repeat Napalm at d6 do not push" 40 seconds later napalm kills like 12 gooks zero teammates, then right before it ends 3 people walk into it REPORTED VOTE KICK. I call out arty barrages left for the retards as well and people will walk into the last one and be mad. I average like maybe 3 TKs a game and I'm lucky to have 1 forgiven, cannot wait for the playerbase to drop. I just avoid respawning by hiding on radios to avoid that long ass respawn fucking up me calling shit in since recon is like on a 2 minute timer.
>>
>An Lao in the lead for votes by a good margin
>leave server
Why do retards like this fucking map so much?
>>
>>379072572
They're the same dumb faggots that fight over C
>>
>>379072572
I was in a game yesterday that voted for An Lao right after An Lao. The only thing that got close to votes was Song Be by 1 vote.
>>
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>>379072572
>Just finished a match on An Lao
>looks like Hill is going to be the next match
>"Don't vote hill didn't you faggots get enough of that during the beta?"
>server votes for An Lao AGAIN
>mfw
>fuck it i'll play anyway
>after the second An Lao match we play a round in Hue City
>server votes for An Lao again
>quit

why are people like this
>>
>>379072572
Because I go RPG and kill about 10 helos every round and bully pilots off the server, then go and play pilot and laugh at people trying to shoot me down while blasting music in vehicle chat. Also you are bitching about one the less played maps between the repeated Hill, Hue Hue I'm lucky to get a song be or an an lao.
>>
>>379072785
>Same dumb faggots that fight over the most important point on the map
What is dumb about that?
>>
>>379047312
what are the server names?
>>
>>379071659

Yes look how he's shouldering his weapon getting thoses marksman tier headshots

>you want a milsim play PR or play on a Arma RP server.

Please stop defending RS's whack-a-mole gameplay
>>
>>379073165
I always get Song Be, An Lao and Hue. I rarely get Hill since beta. Cu Chi is also up there for play time. You must be playing on the servers with good tastes.
>>
>>379073213
>the most important point on the map
t. Dumb faggot
>>
>>379059409
I got it for 12$ on Kinguin and G2A
>>
>>379070987
or maybe it's that since RO2 release, tipwire wanted the MG to appeal to casuals who don't give a fuck about being support or doing teamwork
>>
>>379069230
>Forcing the commander to run along with you and getting himself killed thus losing 5 tickets at once and not giving him the time to coordinate.

Nah, I'll stick to the back coordinating and giving actual support and SL's objectives, thank you.
>>
>>379073327
>Gives the most points
Give me one good reason why you shouldn't just defend your two base points and C. If you have C there is _zero_ reason to take the other side's points.
>>
>>379073034
Because most fags who play this game just want to camp and get kills so they can circle jerk over their K/D.
>>
>>379073213
Are you the same type of person that always dropped into the Crown in early Planetside 2?
If you're US, the most important point is B to cut off bleed. E for gooks.
>>
>>379072385
>KDR in this game is irrelevant

Not anymore lad, this is what RO is these days, it doesn't know what it wants to be, it's tragic really

They introduce shitty costume unlocks that should be usable from the minute you play, but they ruin the gameplay because people focus on unlocking costume and "cheevos" rather than the actual gameplay, like I said, it's tragic
>>
>>379073431
Because everyone goes for C when you can take C D and E (I think) instead and get a fuck ton more points. It's also easy as fuck to arty C constantly while dipshits like you keep trying to take it.
>>
>>379071659
Go home G.I
>>
>>379069230
>always take radioman to try and be useful
You can be useful by going to the front lines and throwing smoke. The commander rarely needs to go to the front unless literally no one is putting down marks.
>>
>>379073431

C is a clusterfuck. It's easier said than done to just hold C, you take the other points to harass the enemy and divert them away from C. Far easier to hold them back at D and E or A and B and if you lose those points, you're still winning overall.

>>379072572

If only. In my experience it's always fucking Hue.
>>
>>379073595
>>379073524
If you hold A, B, and C (or the equivalent for the other side) there is absolutely no reason to go anywhere else. Defend those 3 points and you will win.

>Arty
Sit the fuck inside
>>
When will they fix the LOD popins?
>>
>>379073298
No I'm lucky to find a server that actually rotates, I normally get in to shitters who TK and don't use voice coms and vote kick commanders and repeatedly vote Hue over and over. There's already servers that are hue and hill only if those idiots want to play it so bad.
>>379073376
Yeah thats why in RO2 the MG wasn't operated by a team and just an individual right? Had to casualize it back then by making it unrealistic, unlike in RS2 where it is accurate for an M60 to be hip or shoulder fired and done accurately.
>>
>>379073376
>tipwire wanted the MG to appeal to casuals who don't give a fuck about being support or doing teamwork

Pretty much, people used to play MG for a support/base of fire role, now it's some kind of quasi assualt role
>>
>>379073582
>people focus on unlocking costume and "cheevos" rather than the actual gameplay
aside from the one stupid pickaxe achievement they have ZERO negative impact on the game
>>
Supremacy isn't as fun as Territories
>>
>>379073778
>Yeah thats why in RO2 the MG wasn't operated by a team
thank god for that
imagine having a level 8 shitter as your mg crewman
>>
>>379073710
Then it's the other team's game to lose and you've basically handed them a win.
>>
>>379073709
Cutting off C is the only patrician way
>>
Why wouldn't you always put your bayonets on? Like what are the disadvantages?

Same for the MG bipods, why not always have them deployed?
>>
>>379073582
Unlocking costumes actually takes time and effort, much like the weapon unlocks in RO2. There isn't a speck of pay to win bullshit in this game, and yet you still whine about "mug unlocks." Did the inclusion of unlockable cosmetics ruin games like Timesplitters for you? How is this even a significant concern?
>>
>>379073582
You get way more points for capturing objectives. 6 per regular kill vs 50.
>>
>>379073898
This. It's mostly just people sitting in spots all game trying to get a fuck ton of kills instead of pushing/defending objectives. Territories kind of forces people to play the objectives.
>>
>>379073919
Again, if you hold them (hint: if you're playing with a couple friends and you're not a shitter it isn't hard) there is no way to lose. C gives the most points, then just hold your two points closest to spawn.
>>
>>379073778
>unlike in RS2 where it is accurate for an M60 to be hip or shoulder fired and done accurately.

Yes the hip/shoulder firing is accurate, but it's accuracy when fired like that in RS2 isn't.
>>
>>379074051
This whole "strategy" is based around the assumption that the other team is incompetent. Good job you fucking idiot.
>>
Is this game any fun by yourself?
My faggot friends only play OW.
>>
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>>379044958

I love how it bounces around corners

>Advancing on enemy controlled base
>puff in one bunker
>puff in another
>kill
>blast corner where people like to hide
>kill

I feel really bad when I get a tk though
>>
The absolute state of RS2 netcode, hit detection and memory leaks

>not a beta
>>
>ok guys I'm calling in arty on C dont attack it
>3 entire squads rush into C and get tkd by my arty
>get kicked
What an intelligent community
>>
>>379074639
>netcode
The netcode is good.
>>
>>379074639
>netcode, hit detection
Why couldn't they reuse it from RO2? It's just fine for a game with large open areas.
>>
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>>379064428

Sometimes the netcode eats your hits
>>
>It ain't me
>>
>>379074606

Bead right on target, not even acounting for bullet drop at that range with a .45, rifle-tier accuracy

the absolute state of it
>>
>>379074352
>20 tickrate

nevermind
>>
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>>379074758
>The netcode is good.
>>
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>>379074918

the 1911 is 100% historically accurate and should not be touched

Firing black hole rounds blessed by browning himself
>>
>>379075068

Oh god my sides
>>
Is there any reason to use the M14 over the M16?
>Worse recoil
>Worse mag size
>Worse reload time
>>
>>379074918
50m out and he shot with the sights up by the guys head go shit post somewhere else.
>>
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If you die with smoke grenades in your inventory your mother will die in her sleep tonight
>>
>>379075290
Well prior to the m16 being buffed to being a sniper when burst fired and the m14 being nerfed yeah. I just used it because I prefer it and its sights and still drops in 1 shot since I don't believe in that nerf.
>>
>>379075290
M14 is much more accurate at >200 meters, if you're going to snipe people from C to D on An Lao.
>Worse mag size
M16 has 18 bullets and M14 has 20 bullets actually.
>>
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>It's a 64 player game on Firebase
>>
>>379074918
>that range
that range is 50m and there would be irl literally no drop, and military ammo is usually as hot as they get so even faster muzzle velocity. You gooks never learn.
>>
>>379072038
fucking draft
>>
>>379075543
>M16 has 18 bullets and M14 has 20 bullets actually.
Oh alright. I didn't realize.
>>
>>379075543
>m14
might be, but m16 is still super fucking easy to hit stationary targets at 200 and over.
>>
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>>379074758
>>
>>379045760
>Shotty/SMG engie with C4/WP grenade
let's hit the boonies and find us some tunnels
>>
>>379073960
Added sway but reduced muzzle climb
>>
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>>379075310
>he shot with the sights up by the guys head

Sure he did, it was actaully on his midriff
>>
>>379075715
Not really, at this range you can actually feel inaccuracy. Tried it today.
>>
>>379074758
>two people open at each other point blank at the same time
>the other one dies first because god tier netcode and his bullets disappear mid air leaving his opponent unscathed.
sure is great net code
>>
GI GO HOME
I

G
O

H
O
M
E
>>
>>379075598
>that range is 50m

prove it
>>
>>379073582
>start trying to level up
>realize SL's get a shitload of points
>start playing SL and getting my retard squad to the front and calling in profitable marks for commander
Honestly the need to unlock shit by being competent at the game could push mediocre players into being actually pretty good players
>>
>>379075858
weird, werks for me :^), but seriously, I don't feel it.
>>
>>379075978
Did you not watch the WebM
>>
>>379062545
GI status: Gone Home
>>
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>>379044958
Fun game, but every second match has someone doing a shit Asian accent and calling people gooks.
>>
>>379075978
>loot at kill feed
retard>>3
>>
>>379076084
mooooot
>>
>>379060118
Heroes of the west had one I think.
>>
>>379075949
What actually happened was one guy was quicker than the other.
>>
>>379075978
It literally says 52m in the webm.
>>
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>>379076084
FUCK
>>
>>379047171
RS2: Vietnam is $10.
>>
>>379076084
That just adds to the fun.
>>
>>379046054
US Pointman is shit. Who the fuck thought it was a good idea to give him claymores that require a remote trigger? And have them replace grenades as well?
>>
Finally, a game where racism in chat is lore-friendly.
>>
>>379047171
>>379047283
I will consider it when it leaves early access. Stop encouraging that shit.
>>
>>379065189
vidman here, you're not wrong, every time i deploy claymores i ask why i wouldn't just watch the angle with a gun instead

the answer is because its fun scaring the shit out of them
>>
>>379076215
>require a remote trigger?
What? Don't they get triggered by enemies? Because that is how they work.
>>
>>379076215
well, at least you get shotgun and smokes
>>
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>>379076213
I'm actually Vietnamese and all it does is give me flashbacks of getting called a gook at school
>>
>>379076370
No. Claymores are remote-controlled here.
And yes, it's retarded.
>>
>>379076370
nope
>>
>>379076370
no you have to press the clacker, that's also a way to work them you know.
>>
>>379076383
I thought you were British, Jeremy.
>>
>>379076383
PTSD is part of the experience, Anon. Embrace it.
>>
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>>379075068
Your black hole bullets won't help you when you step on my spring-loaded punji trap
>>
>>379076168
sure, but he wasn't and the bullets still disappear mid air so what a netcode made by literal gods.
>>
>>379076434
>>379076460
>>379076464
Why they do this?
>>
>Become a tunnel rat with a flamethrower
>Charlie just don't learn
>Oh god mama, how they burn, how they scream for their mothers with tears of phosphorus.

fun game
>>
>kill a VC
>Screw you Charles
>Britsh man wearing monacle and top hat sppears and says "charmed i'm sure"
>>
>>379076571
to make them fucking useless, go ask the devs.
>>
>>379076568
>but he wasn't
He obviously was, even if it was by a millisecond.
>>
>>379076370
Yes it works just like the C4 with the combat engineer. Except the C4 can be thrown like a grenade. Maybe if there were maps where the US were defending it would be more useful but right now its just a huge waste of space
>>
>>379076215
you get a godlike shotgun and TWO smokes
plus you see traps, you know
>>
>>379076470
>>379076514
It's hard to ignore when it's happening so often. I should have expected stupid shit like this I suppose
>>
>>379076552
>Vietnam was fought with ACME Corporation Wile E. Coyote styled warfare
yea id play the shit out of that game
>>
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>When you finally find a server where everyone talks in voice chat and is well coordinated
>>
>>379076571
idk, it's pretty useless tho, i think I've use them in supremacy mode to be a dick in the woods and watch for charlie coming down a certain path but that's it.
>>
>>379076168
I've had it happen when I open fire, land two shots in the enemy's chest 5m away, by the time I see him raise his rifle and kill me. And no, I did not miss. The lag problems in this game are atrocious, as well as hit registration. I'm fairly sure there is some serious packet loss involved as well.
>>
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>>379076552

YOUR PUNJI WONT STOP MY *bloop*
>>
>>379076783
It's *thump*, get it right.
>>
>>379076654
so you're saying the millisecond matters when both didn spary for at least half a second, and because of the netcode it only registered that the other one even shot at all, surely this netcode deserves some kind of awards for being the best?
>>
>>379076709
No mate you shouldn't. I'd bet you those cunts shouting gook all game would stop if they knew there was an actual Vietnamese on the server who uncomfortable with it
>>
>>379076783
Is it possible to get smokes with he grenades? Haven't played that class, but I will be the first one to call you an asshole if you don't use the grenade launcher to launch smokes.
>>
>>379076663
>shotgun
Also present in the combat engineer class, Grenadier also can get buckshot shells

>smokes
Grenadier has even better smokes, Commander and radioman also have smoke grenades

>see traps
Ill give you that, though I dont find it hugely useful overall
>>
>>379076168
what actually is happening is that tell the dev team fix the fucking game you marketer piece of shit.
>>
wheres my challenge for collecting ears
>>
>>379077005

Yes, there are also buckshot rounds though I'm not sure why you'd ever use them when you have a 1911
>>
>>379077005
Yes. One of the ammo configurations is 6x HE grenades + 6x Smoke grenades.
>>
>>379077026
engie also sees traps right? but doesnt get smokes, and engie should rung flamer in most maps anyway. So trapper helps to smoke and push pretty good.
>>
>>379077104
to blast 4 guys at once
>>
killed a guy from the apache
at round start from stationary position
on the hill
first blood: 640m

wat
>>
>>379077138
it's 2 smokes, but on some maps you can just sit by ammo and smoke the initlai push all buy yourself.
>>
>>379076709

It's just banter, lad. Though I do speak as a black guy who sees people shouting nigger, ironically or out of general hate, all the time. You'll probably get used to it and even if you don't, there's always Squad
>>
>>379077138
I now retroactively want to kill every fucking grenadier shitter I have been playing with. Use them goddamn smokes.
>>
>>379077238
>apache
kill urself
>>
>>379077330
sorry, helecopter
>>
>>379077312

Have you got a chocolate willy m8?

giz a suck
>>
>>379077387
It's a drone, dumb dumb.
>>
>>379077330

>Can't even say apache anymore

This PC shit has gone to far.

What am I supposed to say?

Indigenous attack chopper?
>>
>>379076353
Yeah, that's very gimmick and situational to me and just not valuable in this game.
>>
>>379077665
ur a drone gibus
>>
>>379076948
I have a feeling you're right.

>>379077312
It's the kind of banter they wouldn't do in the presence of the people they're making fun of. It's seriously annoying to have to mute the 3-4 guys doing shitty accents every few games. Good game, but I'm hoping this shit stops happening so often as time goes on and the population contracts
>>
>>379076353
>>379077939

The best use of a claymore is setting it near a tunnel and liquefying the next gook that spawns on it.

They're also great in jungles, because they penetrate most trees, and have retarded range.
>>
>>379078106

People on Rising Storm 1 are still doing stupid Japanese accents and I see a lot of people talking about fucking goats, 72 virgins and shouting "allah ackbar" in Insurgency, or any other game with jihadis on one side.

I wouldn't hold your breath
>>
>>379078106

>I hope this stops happening.

It won't.

People still do their shitty fake accents in Ro2.

It's part of the fun, and how the war actually was.

God forbid someone's sensibilities get offended by rude language while people are being vaporized by artillery and burned alive from napalm.
>>
>>379077713
It's a Cobra you fucking nigger, not an Apache.
>>
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>>379077713
>>
>>379078106
>It's the kind of banter they wouldn't do in the presence of the people they're making fun of. It's seriously annoying to have to mute the 3-4 guys doing shitty accents every few games. Good game, but I'm hoping this shit stops happening so often as time goes on and the population contracts


why are you even on 4chan.org
>>
>>379078213
It makes me wish I had a grenade or something instead of it.
>>
>>379076084
what is that original image (not gordon ramsay)
>>
>>379078106
This. They more often than not also do it nonstop and just scream in the mics thinking they're funny. It can be amusing instantly after winning the round or other fitting time, but throughout the match its just jarring and immature.
>>
>>379048379
>>379048790
Literally run down the middle to C as Americans. The Vietcong team is usually too concerned about covering the flanks that you can just run down the middle for free.
>>
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>>379077713
>>
>>379078106
You'll just have to mute the cunts. They'll be different people on the server who'll be annoyed at the shit accents too or join in, you can't change people.

Just ignore, mute and enjoy the game
>>
>>379078723
It's Mercy.
>>
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>try to use M21 for the first time
>constantly hit invisible barriers
>get like 1 kill and 8 deaths
>switch back to M16A1
>immediately start getting multi kills and end with like 29 kills

I'll never leave you again baby
>>
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>>379051086
>not understanding basic RO2 tactics
>>
>>379079041
M16 is best gun on US side for me. Fucking hate having to play as Grunt when I want to play as SL though.
>>
>>379051086
And I thought I was bad. Thanks anon, you've brightened my day.
>>
>>379079008
yeah but the full image dummy
>>
>>379079250

t. TL that never leaves the spawn point radio
>>
>>379079250

>Clipping everything but K/D

Let me guess, you have a terrible W/L and no objectives captured?

K/D is pointless in this game, and easy as fuck to pad if you care to.

Just play commander and you're gonna get a 30:1 k/d most of the time
>>
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here have a nice it ain't me wallpaper
>>
Who /commander/ here
>>
>>379073582
You get triple the points if you kill somebody in a cap while being in a cap yourself, I don't see how encouraging playing objectives is a bad thing.
>>
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>>379051086
I wish I didn't spend so much time early on just dying repeatedly, oh well, slowly diggin myself out
>>
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>>379044958
they're pretty fun
>>
>>379079452
I've forgotten that commanders can get massive KDs with the arty and napalm. Should that really be counted?
>>
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>>379079464
Here's a better one
>>
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>>379079487
>Try commander
>Ask for marks, SLs are dogshit
>Go passenger in the Loach and do some spotting/marking from there
>People bitching and telling me to land
>Eventually marks start getting placed down
>Give timings and locations on when arty/napalm/spooky/recon is going to be up ALL OVER MIC
>People start calling me a bad commander
>Votekick fails
>We lose the round
>I ragequit after calling everyone useless FNGs

SL is the highest level of responsibility I'm willing to take from now on, I could feel myself having anxiety when people were calling me out for shit.
>>
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>>379044958
>>
>>379055202
How is your win rate so high
>>
>>379044958
that one guy still going for the kill even though he's on fire. bless his gook heart
>>
>>379078106
>I got my feelings hurt by racist dummies in a video game

Just mute them you gook
>>
>>379078106
This game is not for you to roleplay your Vietnamese Republican fantasies.
>>
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>>379079768

>not being able to watch them all burn

I keep watching it in the vain hope he won't run to the right after the first burst
>>
>>379058051
Only for the hookers and cheap opium.
>>
>>379078106
too many tear drops for one heart to be cryin
>>
>>379058051
No, not really.
>>
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>spawn 200m away from the action
>>
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>>379075836
The frame before he shoots is up by the guys shoulder, I don't know why you have such shitty eyes.
>>
>>379058051
i'd liked to check out those Cu Chi tunnels
>>
>>379064517
>>379064826
Agreed. Claymores are fucking garbage. I'd much rather have a frag, C4, or smoke grenade.
>>
>>379080230
And landmines, lots of them
>>
>>379058051
All of Southern Asia seems pretty nice and chill (barring Burma, you'll disappear there). I'd like to visit Vietnam or Laos or Thailand sometime
>>
>>379080704
>barring Burma, you'll disappear there

Only if you're Muslim
>>
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>>379080704
Just make sure that nobody knows about it, otherwise they'll think you're there for something...unsavory.
>>
>>379063061
>>379065654
ayy i do this too.
Im still shit though, but it certainly helps
>>
>>379063061
Less intrusive to bind the tactical display instead.
>>
im i just bad or are all defensive buildings useless?
enemy instantly knows where you are and shoots you from the jungle with no time to react
>>
>>379082006
you're revealing yourself too much or choosing buildings that are easily flanked. i usually avoid the buildings with lots of windows and doors, or the ones with holes in the walls. you also have to remember that bullets penetrate the straw houses and certain calibers can pierce concrete so you're never 100% safe.
>>
>>379074164
pretty sure you can hit a target at around 40 meter regularly with a m60
>>
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>>379063061
this is what i use
>>
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>>379045541
>backblast kill
Radical, anon
>>
>>379063061
it amazes me that the map is still bound to M in RS2, such an essential part of the game and a lot of people don't even know about it because by default it's so difficult to reach
>>
>>379045541
works pretty well as an ad for the game. Is it optimized well? enough so that I could play it on my toaster?
>>
>>379083701
Honestly they just need to give up and add a minimap, they could limit it from showing enemy spots and such, but it would help tremendously with team awareness.

"Muh realism" isn't much of an argument when you have a toggleable tac view and you can bind the full map to a mouse button and pull it up at any time.
All the info is there, it's just a shitty user interface at this point.
>>
>>379084131
>is it optimized well?
i'm sure you could play it on low but it's not well-optimized at all
>>
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Why do you keep answering to that ArmA autist ? Let him play his shitty game alone with his 20 FPS and feel good because it's "realist".
>>
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>>379082006
The trick is not to stay in the window too long. If you're going to look, do a quick peek, or walk from one side to the other. The real trick is that you cover outside from an oblique angle. For example, you're on the right side of a window. You'd be watching a tiny sliver of the left side infront of you. That way, it's harder for someone to hit you unless they shoot your hand. Make sure not to crest your rifle or hands out the window either.

Also put traps in the doorways.
>>
>>379076571
Because claymores with tripwire didn't exist back then, you mongoloid
>>
>>379084453
You can hold the angle directly out the window if you stand as far away from it as you can while still being able to see out of it, basically defending from windows is all about holding a really narrow angle where you can only shoot and get shot from the small area you're looking at. That applies to the whole game really.
>>
>>379084930
Sure, put you run into the chances of getting dinked by noobcannon M16s.
>>
>>379084453
>>379084930
good shit
thanks dudes
>>
>>379084353
do you think its likely to die? I've been wanting a new shooter but I haven't payed attention to this one and I don't want to buy into the next battleborn/titanfall 1
>>
>>379085076
Did you mean to say the M16 assault rifle or M79 grenade launcher? How is the M16 a noobcannon?
>>
Rising Storm 4 Pack i bought accidently

BLF68-52CJR-N395C
44PEA-8G2G9-XLGQ8
260HG-LRI8Q-VTH4K
EZW6D-20DNX-4VHX0
>>
>>379085426
>it's the lionessy story faggot AGAIN
>>
>>379084453
>Also put traps in the doorways.

Why don't more people put down traps? I think I've only stepped on 2 so far. In the beta I must have stepped on a fucking shit ton.
>>
>>379055201
its french indochina, shitlord
>>
File: hp lovecraft.jpg (21KB, 400x400px) Image search: [Google]
hp lovecraft.jpg
21KB, 400x400px
>>379077713
underrated post
>>
>>379044958
>2017
>fire coming out of your hands
>>
File: 1491750698237.png (441KB, 575x575px) Image search: [Google]
1491750698237.png
441KB, 575x575px
>an lao valley
>play gook sniper at D
>>
>>379051086
No shit, because you're handicapping yourself with a shitty outdated bolt-action rifle
>>
>>379059998
Ive never had anyone ever ask to take the class from me. I only shoot down hueys and get triple kills on disgusting Americans running through my jungles.
>>
>40fps on a gtx 1070 and a i5 4960k 4.2ghz

Cant wait for this piece of shit game to get patched
>>
>Find out you can shoot through some walls
>See enemy behind wood fence
>Shoot my MG at him
>Doesn't do shit
>Get grenade tossed at me
How the fuck do you know which walls you can penetrate?
>>
File: 1348606392961.jpg (27KB, 185x202px) Image search: [Google]
1348606392961.jpg
27KB, 185x202px
>>379051086
If you're not good enough to get kills with a mosin then why are you using one?
>>
>>379086171
All weapons go through those wood fences. Not sure how many layers they can penetrate though
>>
>>379086112
I get 60 fps with an i5 6600k @ 3.5ghz and an R9 390.
>>
>>379085375
>High damage
>Low recoil
>Great first shot accuracy
>decent mag capacity
>>
>>379063061

I did this too
>>
>>379086171
>>379086301
I had the same problem. I had some dude hiding behind a shitty little wooden fence and I simply could not kill him with my m14. I had to wait for him to stick his head up.
>>
>>379086112
>144fps@1440p on a 980ti and [email protected]
>everything maxed

works on my machine
>>
>>379086420
>unlocked CPU @ 3.5ghz
>>
>>379076571
Because they were remote detonated in Vietnam? They were used mostly on US ambush. Set up claymores, hide somewhere at night and wait for gooks. Then blow the corresponding charges.
>>
>>379086523
I've had those super skinny rails that circle the huts on Song Be blocks shots before.
Shotgun buckshot is also completely blocked by the metal road guards next to the APCs on Cu Chi.
>>
File: 1373239728914.jpg (41KB, 367x459px) Image search: [Google]
1373239728914.jpg
41KB, 367x459px
>>379086590
>works on my machine
>>
>>379086171
The damage is lessened considerably when it comes to penetration. I've had to empty mags into wooden walls but I still get kills. With an MG, your best bet is to spray short bursts into the building, but don't stop after just one or two bursts.
>>
File: wakarimasen lol.jpg (63KB, 500x400px) Image search: [Google]
wakarimasen lol.jpg
63KB, 500x400px
>>379086679
I haven't had a reason to OC yet.
>>
>>379086112
70+ FPS at 1440p with an R9 390 and i5 4690k @ 3.5 GHz here.
>>
>>379086112
That ain't right, my shit PC can get 60 most of time. I'm even downsampling.

680, 2500k 4.4 ghz

Everything except shadows (medium) and post processing (low) on high. Shitty effects like motion blur checked off.
>>
>>379086834
but there is literally no reason not to
>>
>>379086590
>Works on my machine
Man, I was the anon getting 90 fps at 1440p ultra on a 970. Something happened and now I'm getting 60-70 with dips into the 50s.
>>
>>379086495
You pretty much described every weapon in the game.
>>
>>379084191
your opinion is bad
Thread posts: 517
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