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Games that deserved to flop

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Thread replies: 24
Thread images: 5

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>>
games that deserve to flop never do
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Don't know if it counts but there's no way Rap Rabbit is going to meet its kickstarter goal
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>>378947640
Mighty Blunder 9
No Man's Buy
>>
How did Animal Crossing Amiibo Festival do?
>>
>>378947786
Did they actually flop though? Thought a bunch of people pre-ordered them. Same shit with yooka laylee
>>
Battleborn. Its so fucking unlikable and try hard, the characters look ugly and nobody you would want to play as, I'm glad it bombed.
>>
>>378947830
Very poorly. It was just a quick dev time game thats only purpose was to give the amiibos some sort of use until they could finish the update for New Leaf.
>>
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>fans didn't like it
>new people turned off
>Sakurai and Aonuma constantly rubbing in how their games don't shoehorn motion controls simply because they have the option to put them in
>Miyamoto damage control
Makes me laugh every time.
>>
>>378948223
Is Miyamoto the George Lucas of Nintendo?
>>
>>378947830
Critically panned, bombed in terms of sales, now all AC amiibo cost less than regular amiibo
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>>378948223
does star fox every actually fucking change
all the gameplay I've seen is always fighting star wolf and the final boss being andross
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>>378947776
>Look at their Kickstarter
>Only £126,000 out of £800,000
>Their 'gameplay reveal' is next week instead of when they started the Kickstarter like it should have been
Jesus. They better hope Sony gives them a nice spotlight at E3.
>>
>>378948385
Not really. Shiggy made a huge deal about how this new entry would reveal more about Pepper and Andross' backstories, delve into a story about wormhole traveling.

And it was just a third re-imagining. With worse controls and less content.
>>
>>378948573
It reminds me of Red Ash's kickstarter and how no one learned from it. Way before then it was expected to now have prototypes to show you can deliver.
>>
>>378948385
>all the gameplay I've seen is always fighting star >wolf and the final boss being andross

Kinda like how mario always fights bowser, link always fights gannon and sonic always fights eggman, right?
>>
>>378948851
those games actually bring new fun shit to the table (or try, in sonic's case)
>>
>>378948839
Hopefully this will teach people. They've already had a lot of the major viyda news site write about them. Their comment is hilarious though
>"Gameplay is key to the campaign (and is, of course, part of what will set Project Rap Rabbit apart from other campaigns that only relied on concept artwork)"
>The 'key to the campaign' is happening more than halfway in and all they have right now is concept artwork
>>
>>378947565
is one thread not enough for you?
>>
>>378948385
>Star Fox
>2 gets cancelled, actually introduced a ton of shit
>64 is a reboot, but a good one
>Not-Zelda
>Assault was developed as a multiplayer game first and it shows
>Command goes full retard with the story
>Zero is another reboot but it doesn't improve on anything
>literally just takes a bunch of shit from Star Fox 2 and 64
>same fucking locations
>same fucking characters
>almost the exact same fucking dialogue sometimes too
>no multiplayer mode
>the tower defense shit with Slippy is standalone
I just don't fucking get it.
>>
>>378948324
Yes.
He's holding them back something fierce.

The problem is much the same of Lucas too - even though he's clearly bad for the brand - who do you give control to that won't turn out to be 'Disney'?
>>
>>378947786
No Man's Sky was a huge success from the financial standpoint, it sold well.
>>
>>378948324
>admitted Super Mario Odyssey made him feel uneasy because it's all the young members trying something new with Mario
yes
>>
>>378948948
>those games actually bring new fun shit to the table
The last starfox had mechs and a helicopter with puzzle elements and shit. The real problem is that flight games of any sort are niche now and the a lot of of people find arcadey auto-scrollers dated and simplistic, while 3d platformers still have a decent audience.
Thread posts: 24
Thread images: 5


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