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>30 fps

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Thread replies: 373
Thread images: 64

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>30 fps
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I don't care, to be honest.
>>
>>378939360
Fucking really? The graphics don't even look that good.
>>
>>378939360
wait really?
what's the point of remaking them then?
even the ps2 crash games managed 60fps
>>
>>378939659
That's on the Pro. Look forward to cinematic 24 fps on your OG PS4.
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>>378939360
Gonna need to see a source on that, OP
>>
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>1080P 30FPS on Base PS4
>1440P 30FPS on PS4 Pro
>>
who the fuck wanted this shit other than furfags?
>>
>>378939749

http://www.neogaf.com/forum/showthread.php?t=1384881
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>>378939697
60fps isn't cinematic enough for Naughty Dog.
>>
>>378939749
https://www.youtube.com/watch?v=Rp_NbsW8wyY&feature=youtu.be

2:25
>>
Preorder cancelled

What a fucking joke
>>
who fucking cares
>>
>>378939825
I thought this was Activision doing the remakes?
Didn't ND lose rights to Crash or some shit when Sony bought them out?
>>
Op hasn't played a video game in months
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>>378939817
>>378939851
TRULY A NEXT GENERATION EXPERIENCE
>>
Good. 24 fps looks more cinematic anyways
>>
>>378940049
This. I thought all the fps fags didn't play on ps4 anyways.
>>
>>378939360
Wait for the PC version.
>>
>>378939360
BotW is 30 fps and I loved it.
I don't see why I wouldn't enjoy Crash at the same framerate.
>>
>>378939825
Naughty Dog is not involved with this
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>>378941108
its a platformer which requires far more precise and fast inputs

Imagine mario in 30fps
>>
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AHAHAHAHAHAHAHAHHAHHAHAHAHAHHAAAHAHAHAHAHAHAHAHA
>>
>>378941207
You mean, like Mario 64?
>>
I mean, they are staying true to the original if this is the case
>>
I fucking told you 1440p and 4k was a meme.
>>
>>378941254
I mean one of the later marios. It is kind of hard going back to 64 after you play 60fps mario

>>378941263
Remasters should improve the base game, no?
>>
Pc version will have 60 fps for sure
>>
Are you sure it's not 30fps only in 1440p on pro ?
>>
>>378941207
>>378941337
>its a platformer which requires far more precise and fast inputs
>Imagine mario in 30fps

>I mean one of the later marios. It is kind of hard going back to 64 after you play 60fps mario

Not him but Super Mario 3D Land for the 3DS is one of the later Marios and is 30FPS.

>Remasters should improve the base game, no?

They are adding QOL features to the games and new stuff to be fair.
>>
The original pal versions of these games crash 1-3 where 25 fps anyway so why are you all gomplaining if its staying true to source.
>>
>>378941207
Crash is a platformer for babies though so it's ok.
>>
>>378941523
>gained 5 fps since 1990s
#4theplayers
>>
I mean.. it's 2017 and we still haven't got 4k 60fps yet? What are console plebs playing at?
>>
>>378939360
original games were 30. Makes sense to me to keep it the same.
>>
>>378939360

>PC fags needing to justify their expensive pc rigs than having a console
>>
>>378941630
haha jokes on them for having too much money to spend on their hobbies
>>
>>378941624
>original games were 30. Makes sense to me to keep it the same.

May as well just re-release the PS1 version with no upgrades if that's the case. The whole point of a rrmaster is to make it amazing. Graphics, resolution and FPS.

Console shitters are truly holding us back.
>>
>>378941471
It was? Never played it, played 3D world though, it was smooth and great feeling compared to 64
>>
ITT: people actually ridiculing a game for lacking the luxurious "muh perfect performance with Crystal clear technology". People actually dropping their pre-order for this just proves a point I made days ago; y'all are spoiled and you can't tell me otherwise
>>
4k they said
60fps they said
>>
>>378941254
Mario 64 was 22fps
>>
>>378941337
>It is kind of hard going back to 64 after you play 60fps mario
Wut? I play 60 FPS games all the time including Mario and I still love Mario 64 to death and play it regularly.
>>
>>378941990
Yeah but don't you think it feels worse? Especially on the original N64
>>
>>378941881
60fps is not "muh perfect performance", it is the standard. Anything less is a sub-par product being priced the same as a better one.
>>
>>378939360
how fucking incompetent are these devs?
>>
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>>378939360
>People actually defend this
Theyre remasters of fucking 20 year old games and they can't be made to run at 60fps? Just what in the hell are the devs even trying to do?
>>
>>378942128
Nope, it plays just fine to me. Playing NTSC on my CRT.
>>
>>378941881
why do you need 30fps? why not 240p/15fps?
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>>378939360
>>
>>378942136
Since when? Are we suddenly the fps police? When is anyone going to shred animation for doing 28?
>>
>>378941881
>expecting 60fps on a 4K console in 2017 on a fucking remaster that doesn't even look that good is being spoiled
Sonybros at full force today I see.
>>
>>378939360
There really is no excuse for this, no matter how shitty the PS4 hardware is, the remaster of The Last of Us runs 1080p/60fps. This is just dev incompetence and/or laziness.
>>
>>378942257
You have no real response so you pulled out the logical extreme as an argument. As usual.
>>
>>378942346
Lol, me a sonybro. They wouldn't have me.
>>
greatness awaits
>>
>>378939360
>pc cucks actually think the human eye can see above 25fps
sony wins again baby
>>
>>378941624
>b-b-b-but nostalgia!
Nah nigga, your PS4 should be touted as "muh superior console". Failed here.
>>
>>378941624
why not keep the same sub-hd resolution too?

moron.
>>
>>378939360
Based Sony

This is #4theplayers
>>
>>378942354
Real response to what? Calling people who expect higher standards spoiled? Aren't you doing the same if 15fps is not enough for you? 30fps is not acceptable for a 2017 game.
Calling someone spoiled over a consumer product is retarded in the first place, video games are items of luxury, playing them is by default "spoiled".
>>
>>378942506
Yes, but complaining about it like this thread is about is even more spoiled, like bitching that your precious dish lacks pepper so you throw it out.
Also, yes
>Food analogy
>>
>>378942351
Doom runs at 1080p 60fps as well.

Crash has no excuse being 30, it's small, incredibly linear levels with simplistic cartoony graphics. There's no complex AI, no complex physics engine. Crash Bandicoot is the simplest possible form of a 3D game, not reaching 60fps when tons of much larger and much more complex games have is shameful.

The loading times as well, from the previews we've seen they look quite long. Which is stupid when other games can load areas with more content than the entire Crash trilogy seamlessly. I guess it's just a small dev team with a small budget.
>>
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>>378939851
>yo yall dont understand how good this looks this looks amazing like this is i would assume its 4k 60?
>yeah this is enhanced for the ps4 pro its not actually true 4k its uhh 1440p
>okay 1440p its cool
>and its running at 30 frames per second
>nah it doesnt matter at this point
>>
>>378942639
If my precious dish lacks pepper depending on the restaurant I'd either grab some off the table or get the chef/waiting to get me some.
Is gaining 60FPS that simple? Food analogies are always fucking stupid.
>>
>>378942785
My point is people bitching in this thread are the people who don't bother with that at all and just leave with even tasting it
>>
>>378942743
Playing double's advocate here, Id software are fucking wizards when it comes to optimization so it isn't a fair comparison. Still, 30fps is a joke.
>>
>>378942785
>Is gaining 60FPS that simple?
Yeah, I can run Crash at 60fps right now.
>>
>>378941108
>BotW is 30 fps
maybe on the start screen
>>
Just wait for 2020 when people defend 10 fps
>>
>people give money to sony
>>
>>378939360
Not even 60fps on PS4 Pro

What a load of shit.
>>
>platformer
>30fps
>>
>>378943064
You must be new
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>>378943064
>not buying your video games frame by frame
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>>378939360
the fuck sony
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>>378941881
if they arent getting those features, what reason is there to choose the new one over the originals?
>>
>>378942864
Lacking pepper isn't automatically inferior.
Bad performance is automatically inferior to good performance.
>>
>>378941624
>What was acceptable 21years ago is acceptable now

You're cancer
>>
>>378942259
>assblasted sonybro want his game for him and only him
seriously, fuck sonybro and nintendobabby with their exclusive. Exclusive are a plague in the gaming community, it apply to every console. Why can't we have a centralized platforms where you can play every single game known to man?
>>
>>378939817
>linking to neofag
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>>378939360
>2€ per frame
>>
>>378939542
This desu.
>>
>>378941624
>Makes sense to me to keep it the same.
No it doesn't you blithering idiot. Might as well not have remastered it all and just slapped it on PS1 classics (When will that be on PS4?) since it makes sense to keep it the same.
>>
>>378939360
$4ThePlayers
$GreatnessAwaits
>>
>>378943385
You mean 1 Euro.
>>
>game from 20 years ago remade for current hardware
>still 30fps
You CANNOT make this shit up!
>>
>>378943385
>30 x 2 = 40
Are you retarded?
>>
>>378943131
>games run at 30fps
>60fps is dlc
>>
>>378939542
fpbp
>>
Stupid question, but how does programming a good framerate work? Why are some developers able to achieve good consistent framerates while others aren't?
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>>378943802
It's a conscience decision on the developers part.
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>>378941108
At least BotW has an excuse, it's an open world game on last gen hardware.
N' Sane trilogy is a literal straight line and based off a PS1 game, no fucking excuse, NONE.
>>
30fps is actually harmful for your eyes. u get headaches and eye strains if youre used to 60fps
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>>378943943
That's like saying regular bottled water is harmful for your stomach after you're used to drinking Fiji brand water
>>
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>>378942259
Here we go again.
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>>378944049
its like saying breathing is harder if you move to a higher altitude
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>>378944049
it is harmful with all that flouride
>>
>>378942743
Doesn't even R6 Siege get 60 fps on PS4? And that game has physics and destroyable environments out the ass.
How the fuck can fucking Crash not get 60? are the devs retarded
>>
>>378943892
No? BotW do not have any excuse for not having 60fps? It's the fault of nintendo for having shitty hardware and don't know how to optimize their games dude.

It's not like BotW is a technical masterpiece. Soundwise and gameplay wise- It's amazing. But technically? It's a terribly ugly game. Horrendous drawdistance, with some sort of haze/fog that makes it even more ugly, terrible washed up texture, a very bad lightning and trie to cel shade the game which gives shit ton of bloom sometime and nothing at all at the same time. Character are like the sun.
The shadows suck and the vegetation suck.
But the worst of all of them?

It's the anti-aliasing. In BOTW, you got ALIASING EVERYWHERE!
"Last-gen hardware" is something like the PS4 and Xbox One. I don't ask for a game like uncharted 4 because it's impossible in open world format, but i ask for a great game with good technical capabilitie and graphical detail, and nintendo FAILED to do it.

The hypocrisy is real thought, because Super Mario Odyssey, on the other hand.. Look really good, so WHY BotW look like shit? Maybe it's the Wii U. But i blame the console hardware for this.

Hub-world type of game are considered the same as Uncharted 4 because they're semi- open world. So i don't think it's because Mario Odyssey is a smaller games.
>>
>>378943802
For a modern title it's dependent on how good your want your game to look. More objects on screen, higher resolution textures, etc require more processing power per frame. A good developer can utilize the models and textures well to get more happening on screen for less processing power. This was more common previously than it is now, as saving even a few bytes was useful for NES era games, but you need to put significantly more work in for a modern game.
Some issues with ports can occur if the original developer tied some feature of the game to happen every frame, say the character's walk cycle. Even if you upgrade hardware such design issues will prevent you from increasing the FPS as the game itself will break if not running at the intended FPS. This is generally considered pretty shitty design.
>>
Wrath of Cortex on PS2 was fucking 60fps, I mean what the hell is going on here
>>
>>378941523
25 on PAL, 30 on NTSC.

But pretty sure that Crash 1 was like 20 fps on both.
>>
I excused the medicore graphics because i assumed it was 60fps

This is fucking pathetic, the water shader is worse than PS2 games & yet it's still 30fps?
>>
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>2017
>unironically caring about muh fps and muh grafix
enjoy your overpriced denuvostation p-cucks
>>
>>378944371
>not caring about either graphics or gameplay
Enjoy your cinematic masterpieces I guess
>>
Actually might wait for the PC version now

30fps for a platformer is pathetic in 2017, this was only okay in 5th/early 6th gen due to how new 3D was
>>
>>378941029
They don't. They solely play on PC and pretend to care.
>>
>>378944524
>Sonybro's early on this gen
>60fps only on the PS4, thank you Sony!
>Sonybro's later on this gen
>who cares about fps?
>>
>>378944660
>Sony drones early this gen
>There are games on the PS4
And you listened to them?

Anyone who buys a platform before there are games for it shouldn't be listened to.
>>
>>378939360
And?
>>
>>378939817
Archive that shit nigger.
>>
>>378944238
Dude, you're writing the huge wall of text and it sounds like you hadn't heard a single word I said.
Of course BotW is going to run like shit due to the hardware it was put on, that was literally my point.
BotW cannot run 60fps on last gen hardware, no matter how hard you try, it just can't, that what I'm saying, that's what I mean by it has an excuse. N' Sane trilogy, has a bunch of loading screens separating everything, the entire levels are just linear hallways and it's based on a PS1 game, AND it doesn't even run 60fps on the fucking PS4 Pro.
PS4 has more than enough power to run an upscaled PS1 game at 60fps, Wii U has to run a large open world game.
It doesn't even sound like you listened to me and you're just rambling over nothing.
>>
>>378939851
>optimized for The Pro
>1440p/30fps
What a gigantic piece of shit, god damn.
>>
>>378939360
I must be the most fucked up person in the world because when I play first person shooters I go into autistic rages if I can't stay at a minimum of stable 100 fps, but with third person games like dark souls, blood borne or this I'm completely happy with 30fps if it's stable and the frame pacing is good. I even capped Dark Souls 3 to 30 on my own rig because it couldn't hold a stable 60 and enjoyed it a shitton more than having the framerate jumping between 60 and 40.
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>>378944905
Pro isn't that powerful as Sony makes it out to be, but it easily should be able to handle at least 1800p/30fps without any issues

Shitty lazy devs
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>>378944268
Dude, the game is fucking flat, low poly, with crap textures and has no background.

There's no fucking excuses.
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>>378944886
Now you're just saying shit. PS4 has ton of Openworld game dude. GTA V by far has more content and better graphic than BOTW and the PS4, with this game, have to process a shit ton more of action than BOTW/Switch software combined for the Switch.

The same thing apply for the Xbox one, of course.
>>
>>378940132
They never owned the the rights to Crash.
>>
The reason we can't have 60fps as a standard default is because people make excuses for their corporate brand they love to defend. Imagine if smartphones started removing features now standard and telling consumers they were acting entitled and spoiled for wanting them, and then having rabid fanboys attack you for pointing out the lack of standard features.
>>
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>>378939360
>Nintendo the only devs that can do platformers at 60fp
>>
most people complaining about it not being 60fps don't own a ps4

this is the same as the zelda situation. /v/ just loves to shitpost
>>
>>378945014
I love Coco!
>>
>>378945372
m8 im buying this day one but it's incredibly disappointing it's only 30fps
>>
>>378941734
Not every remaster has to do that. You do realize that higher FPS' can break a lot of games, right? If Crash's platforming was designed around the framerate then 60FPS can fuck it up.

This whole remaster has to have the most retarded arguments against it I've ever seen. People either complain that it's too much like the originals or that it's not enough like the originals. Make up your god damn fucking minds.
>>
>>378945196
It sounds like such an exaggerated sock puppet you have there but then I remember that neogaf exists and it's like "oh yeah, this is what the internet is like in 2017".
>i LIKE not having a headphone jack. it reminds me that i have the newest model. sorry if some of you can't handle that
>i'd rather play at 30fps than be a framerate SNOB
>>
>>378943064
>all old games were 60 FPS
It's not true at all and I have no idea why people think this way.
>>
I would wait for the PC version but that won't fix the horrendous art style.
>>
>>378945625
TLOU Remastered had a 30fps option for the turbo retards. Can't imagine Crash fucking Bandicoot being that hard to run at 60 on a PS4 let alone a The Pro
>>
>>378939360
>caring
>>
>>378945665
I know, I don't mean to exaggerate but some days it really feels like all those things 10-15 years ago we shitposted about have all come true.
>>
>>378945587
Why does it matter? I seriously don't understand why people are so obsessed with framerates and then proceed to buy a fucking console.

I can understand wanting more fluid gameplay or whatever, but if you played the originals just fine I don't understand why it's a problem now.

>>378945759
Well obviously it is if it runs at 30 FPS.

It's a remaster, not the original game. The graphics are completely different, so that's going to be more performance-intensive.
>>
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>>378945387
That's nice but please refrain for saying you love my wife in the future. Thank you.
>>
>>378942259
>Shitham still being a massive cocksucker after four years

Figures.
>>
>>378944485
>30fps somehow affect gameplay
>enjoying "cinematic masterpieces" somehow doesn't require enjoying graphics

I WANT SUMMER TO END
>>
>>378945625
Higher FPS can break games if functions are tied to the framerate but Crash's platforming can't be designed around 30 FPS in such a way that increasing the framerate would fuck it up in a remake that was made from the ground up for arbitrary framerates.

>>378945853
Standards change. What was OK in early 3D era in a game that had to cheat to look as good as it did isn't OK now.

>>378946079
>30fps somehow affect gameplay
It's significantly less responsive.
>>
>>378939360
>looks worse than the original games
>still 30fps
>many accounts of horrible controller lag
Can only laugh at people who were "hyped" for this, as it was so fucking obvious from day 1 that it was a cheaply-made cash grab,
>>
>>378941207
It's not like the orginals ran at 60 FPS, also if you were in a PAL region they ran at 25 FPS.
>>
>>378945879
But she's my wife.
>>
>>378945684
Most were until the 3d meme took off, even snes with all its slowdown mostly kept a decent framerate
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>>378946079
30 fps affects gameplay by introducing more input delay you clueless tit
>>
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>>378946414
No she isn't.
>>
>>378946079
I was posting for years that I liked DS2 better than DS1. I could not tolerate playing DS1, it felt too sluggish. After installing DSfix recently, and setting it to 60fps. I thought the game played fine now. Played through the entire thing twice.
It make realize the brain adjusts, so if there is nothing to compare it to, it would be hard to noticed. But it does make notable difference.
>>
>>378945684
Games only went back to 30fps during the 5th gen and that was mainly due to the leap to 3D so it kinda gets excused. Now that we're in the 8th gen, there are zero excuses.
>>
>>378944102
Sony has absolutely nothing to do with the development of the game.
Nice confirmation bias.
>>
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Does 30FPS really bother you?
I mean as long as it's stable 30
>>
>>378946185
>What was OK in early 3D era in a game that had to cheat to look as good as it did isn't OK now.
But the level design is exactly the same as it was then, and both games are 30 FPS. I don't see the problem.

>It's significantly less responsive.
Does that really matter in a platformer, and I'lll say it again, that was designed around 30 FPS? Crash isn't a shooter.


Also, I don't think you understand technology. Just because a PS4 can run Crash 1 at 60 FPS doesn't mean that it can run a completely remade version of the same game with modern graphics at 30 FPS.

The games are exactly the fucking same. If 30 FPS wasn't a problem in 1996 it won't be one now.

>>378946419
Yeah, but that's the same as it is now. Most games do have a decent framerate, and 30 FPS isn't really that bad. PAL regions also didn't have games run at full speed until the late 90s because of their TVs being 50Hz. Stop acting like 60 FPS was super common back then because it wasn't. Just because the graphics are two dimensional doesn't mean those consoles had more of an easier time running them than modern consoles do 3D games.

>>378946595
What are you talking about? A ton of NES, SNES, and Genesis games run at 30 FPS.
>>
>>378939542
That's because Sony subhumans have low as fuck standards.

You shouldn't care about anything.
>>
>>378946528
But she is, anon.
>>
>>378946752
>stable 30fps
IT NEVER IS
>>
>>378944371
>THE MOST POWERFUL CONSOLE HAHA
>30 fps
>GRAFIX AND FPEES DON"T MATTER REEEEE
>>
>30fps for a platformer in 2017
Gee
>>
>>378946859
Just because it's a platformer does not mean it's any less performance intensive on the console
>>
>>378941108
Because Zelda is a vast open world game with puzzle-solving and focus on exploration and the other game is a fast platformer with precise jumps and requires reactions?

>>378944238
>No? BotW do not have any excuse for not having 60fps?
It does, though. It's a ridiculously big open world with with lots of physics stuff going on and the whole world being streamed simultanously.

> It's a terribly ugly game. Horrendous drawdistance
Maybe your version. My version was very colorful, let me see even towers in a distance that's literally as far as three Skyrims (pic related) and often without any fog.

It looks insane for a handheld open world game.

I'm sorry for you. I had fun.
>>
Compare a PS1 remaster 29 FPS jump'n'run with a huge open world game to defend its framerate.

This is so, so, so pathetic. Wow.

Mario Odyssey looks 500 times better and more fun than this naughty dog shit and it's probably 60 FPS with many small open worlds.
>>
I swear to God, ever game HAS to be 1080p 60fps bare fucking MINIMUM coming next gen. They should make it a mandate for all developers. Hell, some games still to this day are released in 900p 30fps on Xbox. Total bullshit.
>>
>>378946758
The majority of them did.
>>
>>378947103
>900p 30fps


Name 1 game on Xbox that does this
>>
>>378947137
"Them"? What are you talking about? Games rarely went above 30 FPS in the PS1 era, and that's when FPS started to matter.
>>
>>378947103
No, I prefer better graphics over more frames for open world games focussing on exploration or similar games, puzzle games etc.

But platformers, curazy games, fighting games, racing games, shooters etc. definitely should be 60 FPS. It's Playstation developers who started this trend to make these games not 60 FPS. Also From Software shit.

Fucking disgusting.
>>
>>378947289
3rd and 4th gen majority were 60fps standard.
>and that's when FPS started to matter.
You're joking right? FPS ALWAYS MATTERS!
>>
>>378946758
You can count the number of 60fps ps4 exclusives on one hand. Meanwhile if you take the best retro console games from a period of a few years they will all run smoothly. Theres the matter of arcades too. Its also been decades since then and hardware has improved exponentially. You can have massive beautiful open worlds running at a smooth 60fps, but nah devs have to shove the 30fps cancer just to have slightly better graphics. This wouldnt even be a problem if they let you change graphics in the options, Id gladly sacrifice some antialiasing and shadow quality for 60fps, many other people would too. Because gameplay is actually important.
>>
>>378947313
>this bloodborne gameplay
I will never understand how people can be willing to put up with this shit.
>>
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>>378947103
or y'know get a decent PC while keeping your ps like i did.
>>
I like how, in spite of having the weakest hardware, Nintendo is the only company that actually tries to maintain 60 fps. (BOTW being the big exception.) Anyway I see that people have already started defending this because it's okay when your favorite company does it.
>>
>>378947261
The Surge, a game that just came out less then a month ago is 900p and 30fps on Xbox One. And on top of that, Dead Rising 3 which was a Xbox One launch title was released in 900p 30fps.

So two games of the top of my head, one a recent game and one a launch title. Imagine all the games between those release, imagine how many of those games running in 900p 30fps. For shame when you really think about it.
>>
There is no excuse for this.
Lazy fucking devs.
>>
>>378945625
It's not a remaster, it's a full remake on an entirely new engine. Porting a ps1 game I would expect a locked 30fps framerate because that's what game logic was tied to a lot of the time, but this is a whole new game manually recreated.
>>
>>378947513

It got a bit better after the patch. 30 fps most of the time with dips instead of near constant 20. Still not the optimal. The worst part is the chromatic aberration. It looks so awful.

I still can't believe from hasn't given a Pro patch. I'm almost anticipating it being an E3 announcement, now.
>>
>>378947261
Sunset Overdrive
>>
>>378947583

The reason why people always defend something when their company does it, is because the other side only wants to prove that your company is shit.

Just an endless shit flinging that benefits nobody.
>>
>>378945087
Christ it's like I'm talking to a fucking brick wall.
I KNOW PS4 has open world games, I literally never said it didn't.
This is what I'm saying, I'll explain it like I'm talking to a retard because I am.
Now listen closely, retard.
BotW = Very demanding game
Wii U = Low specs, cannot handle very demanding games well (BotW)
Thus, it can be explained why BotW has 30fps, because it is a demanding game and the only systems it is on cannot handle the game well.

Now....

N'Sand trilogy = Not demanding at all, game has hundreds of load screens and levels consist of walking in a line.
PS4 = Current standard for console hardware, goes without saying it should be able to run PS1 games at 60fps.
Game runs at 30fps despite this.

Does that clear things up? Because you're jumping topics with every post I make and talking about shit that's completely irrelivant, do you have ADHD?

My original point was that although both games run at 30fps, Zelda did it because that's the best it could do, N'Sane trilogy has the potential to run 60fps, but it doesn't.
>>
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>a platformer
>at 30 fps
>in 2017
>>
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I'm a sonyfag, and this game is my most anticipated game in a long time, but I can't believe people are defending this.
>>
>>378946758
holy fuck you're retarded, and the genuine kind of retarded
>>
>all those niggers who think better hardware = better fps.

RENDERING >>>>>> PERFORMANCE.
Alsot now that there is motion blur, less ppl will notice it.
>>
>>378948170
Just pick it up when the price nose dives around 20 bucks. Even if you have to wait a while, your really only playing it for the nostalgia, there is no rush.
>>
>>378939749
>it's on consoles
there all the sources you need
>>
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>>378947824
>The worst part is the chromatic aberration. It looks so awful.
this. it's eye cancer.
>>
>>378944282
Probably explains why WoC was so garbage to play

They had 60FPS but couldn't make animations play quickly enough
>>
Are there any 60fps games on the PS4 other than fighting games?
>>
>>378947998

> PS4 = Current standard for console hardware, goes without saying it should be able to run PS1 games at 60fps.

> goes without saying it should be able to run PS1 games at 60fps.

> run PS1 games at 60fps.

> PS1 games

Never mind it's a complete remake, not a remaster.
>>
>>378939360
Did they program that shit in Java or what??
It should be on 4k on the regular ps4.
>>
>>378947824
The devs and Sony have moved on, Bloodborne is only relevant in places like /v/ and /bbg/.
Whether you like it or not, the majority of people out there don't give a fuck about its performance or whether it gets a pro patch or not. Probably don't give a fuck about the game itself, either.
>>
>>378948843
I mean, shovel knight is on ps4 right?
>>
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>>378947103

>coming next gen

It should have been the bare minimum on the last generation of consoles
>>
>>378948884
it's still just walking in a straight line with a bunch of loading screens
MGSV could run 60fps
>>
>>378947387
Because 2D games are easier to run than 3D ones. No shit. Star Fox ran at a silky smooth 19 FPS on a 4th gen console because it was 3D.

They're incomparable.

>>378947418
And what period would that be? Because PS1 games ran like shit, with PS2 games being more like what we see today.

3D games always run at sub-60 FPS on consoles. It's always been that way.
>>
>>378949425
MGSV was optimised to hell and back and was in development for much longer than the Crash remake.
>>
>>378949565
And we've had 3 generations since the introduction of 3D. This shit should be standard by now but it's not because retards will lap up any old shit and thank their corporate masters for it because they're shit eating retards. Why do you think we have DLC and Season Passes up the ass these days? Because idiots can't control themselves and tell these jewish bastards to fuck off with their blatant cash grabs.
>>
>>378947103
>>378949323
I don't think you realize.
The reason for having 30 fps isn't that the hardware is too weak.
As long as people think 30 fps is fine, which won't change, there's no reason to reduce graphics quality for 60 fps.
>>
>>378949810
That's not how fucking technology works. Yes, 3D games have been around for a long time, but the way they're developed and how good they look has also changed in that time.

The PS4 can run Crash 1 just fine, but why not the Crash remakes? Because the Crash remakes use up more of the PS4's power and therefore are more performance intensive.

It's not fucking rocket science.
>>
>>378949930
It's called lazy devs. 30fps is unacceptable in 2017.
>>
>>378950083
They aren't lazy if they're using up more of the PS4 capabilities. That's the opposite of laziness.

It would be lazy for them to just release the original three Crash games and make them 60 FPS.

Don't call them lazy if you have no idea how technology works. How is it unacceptable? Maybe try backing up your argument next time.
>>
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>>378950194
>this post
>>
>>378950384
Why even respond? I'm fine with you not agreeing with me, but at least say what's wrong with my post if you're going to reply.
>>
>>378950426
stop you're killing me, redditor
>>
>>378950194
30fps is just plain inferior to 60fps. The controls are less responsive and when it inevitably dips the game starts slide showing because no matter how much they say it's stable it never is.
>>
Wasn't first gameplay footage in 60fps?
>>
>>378950721
I'm not saying that's not true, what I'm saying is that it's not really much of a problem for the game since the originals were also 30 FPS.
>>
>>378950895
the originals were also in 640x480 why not use that?
you retard
>>
>>378939360
10 more frames than the PS1 versions had.
>>
>>378951003
Resolution isn't the same as FPS. What are you trying to say?
>>
>>378951046
yes and 60 fps is not the same as 30 fps
>>
>>378951093
Yeah, but it doesn't affect the gameplay too much in this situation. Seriously, what the fuck are you trying to say?
>>
>>378951131
fuck off retard
>>
They're fucking working their ass off to please autists that want the game to feel exactly the same. Why would they want to fuck it up by boosting the frame rate?
>>
>>378951253
Damn, you got me. Not sure how to come back from this.
>>
>>378951131
confirmed for never playing a game at 60fps
>>
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>corporate fanboys actually defend 30fps in 2017
>>
>>378951131

> no difference between 30 and 60 fps in a platformer
>>
>>378952650
Welcome to 2017. These are what we call nu-gamers.
>>
>>378949810

> crash grabs
>>
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>>378945879
So we can all agree they outdid themselves on the new Tawna and Coco models?
I fucking love both of the new designs
>>
>>378946973
Crash isn't a fast platformer.
>>
>>378952650
Wait until Xbox or PC get it, they will flip shit my dude.
>>
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>>378953113
Definitely.
>>
>>378953142

How is it not?
>>
>>378941881

>wanting to ensure your hard earned cash goes on quality
>spoiled
>>
>>378953264
Clearly a nu-gamer who first started with 7th gen.
>>
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>no new Elora or Bianca models
Cocofags and Tawnafags are lucky
>>
60fps on Scorpio

I'll just wait for that version.
>>
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>>378953368
Here, take this!
>>
>>378953324

Nice argument you idiot.
>>
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>>378953368
sad day
>>
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>>378942206

> 2017
> he still thinks they're remasters
>>
>>378953503
Hit a nerve did I? I thought it was a pretty accurate description.
>>
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>60fps
>>
HAHAAHHAAHAHAHAHHAHAHHAHAH *breathes in in 144hz air* HAHAAHHAHAHAHAHAHAHAHAHAHAAA

holy shit at this point comparing pc to consoles is like comparing toy cars to real cars
>"b-but muh exclusives"
yeah just like toy cars have those exclusive lights and robotic sounds
>>
>>378953641

If there's something about a product that you don't like, there's absolutely nothing wrong with refraining from buying it.
>>
did ps1 games run on 30 or 60
>>
>>378953987
60fps games on Sony Playstation (1994 Hardware):

Agent Armstrong (1997) (2D sprites in a 3D world)
Battle Arena Toshinden 3 (1996) (60 fps mode is optional and non-textured)
BattleSport (1997) (Some items are 2D sprites)
Blockids (1996) (Static 2D backgrounds and 2D characters; fully 3D table)
Bloody Roar (1997)
Bloody Roar 2: Bringer of the New Age (1999)
Boxing (2000)
Colin McRae Rally (1998) (Hidden feature and it's limited to Time Trial and Rally modes)
Critical Blow (1997)
Crime Killer (1998)
Dance Dance Revolution 5th Mix (2001)
Dead or Alive (1998)
Doraemon: Nobita to Fukkatsu no Hoshi (1996) (Player's characters and items are 2D sprites)
Dynasty Warriors (1997)
Ehrgeiz (1998)
Einhander (1998) (2D gameplay)
Fighters' Impact (1997)
Fighting Illusion K-1 GP 2000 (2000)
Fighting Illusion V: K-1 Grand Prix '99 (1999)
Fighting Illusion: K-1 Grand Prix '98 (1998)
Finger Flashing (1999) (Just the floor is 3D but it scrolls at 60 fps when you run)
Floating Runner: Quest for the 7 Crystals (1996)
Forsaken (1998)
Funky Boxers (2002)
G-Darius (1998) (Bullets and other items are 2D sprites; 2D gameplay; slowdown may be heavy)
Ganbare Goemon: Kurunara Koi! Ayashige Ikka no Kuroi Kage (1998)
Garou Densetsu Wild Ambition (1999)
Gauntlet Legends (2000) (60 fps but with occasional slowdown)
Geom Cube (1994) (Bare bones Blockout-esque 3D graphics but solid 60 fps nonetheless)
Genei Tougi: Shadow Struggle (1996)
Goiken Muyou II (1998)
Gran Turismo (1997) (Hidden Hi-Fi mode, which is Time Trial-only and limited to a few tracks)
Hard Blow (1997)
Hermie Hopperhead: Scrap Panic (1995) (3D bonus levels are solid 60 fps)
Hover Racing (1997) (Net Yaroze homebrew game)
Hyper Final Match Tennis (1996)
I.Q. Final (1998) (Empty background; fully 3D table and character)
I.Q.: Intelligent Qube (1997) (Empty background; fully 3D table and character)
Invasion From Beyond (1998)
iS: Internal Section (1999)

cont.
>>
>>378953987
yes
>>
>>378954117
Jonah Lomu Rugby (1997) (The players are 2D sprites but the rest is 3D at solid 60 fps)
K-1 World Grand Prix 2001 Kaimakuden (2001)
Kamen Rider (1998)
Kamen Rider Agito (2001)
Kamen Rider Kuuga (2000)
Kamen Rider Ryuki (2002) (60 fps but with occasional slowdown)
Kamen Rider V3 (2000)
Kensei: Sacred Fist (1998)
Kickboxing (2001)
Klonoa: Door to Phantomile (1997) (Characters and several items are 2D sprites; 2D gameplay)
Kula World (1998)
Landmaker (1999) (Only the console-exclusive modes are 3D; bare bones graphics but solid 60 fps)
Lattice: 200EC7 (2000)
Mad Stalker: Full Metal Force (1997) (Only the floor is 3D)
Magical Date: Doki Doki Kokuhaku Daisakusen (1997) (Most of the mini-puzzles run at 60 fps)
Micro Machines V3 (1997)
Mortal Kombat 4 (1998)
Moto Racer (1997) (30+ variable frame rate reaches 50-60 fps in some spots and often in time trial)
Motor Toon GP R (1996) (Motor Toon Grand Prix 2's mini-game)
Motorhead (1998) (60 fps mode is optional and limited to 2 AI cars)
Muppet RaceMania (2000)
N2O: Nitrous Oxide (1998)
Night Raid (2002) (Some backgrounds and items are 2D; 2D gameplay)
Omega Boost (1999)
One on One (1998)
Philosoma (1995) (Backgrounds are 3D for the most part)
Pong: The Next Level (1999) (30 fps prior and after the match but solid 60 fps during the gameplay)
PowerSlave (1997) (30+ variable frame which peaks at 60 fps in some areas)
R-Type Delta (1998) (2D gameplay)
Rapid Racer (1997)
Rascal (1998)
RayCrisis (2000) (60 fps but with occasional slowdown)
RayStorm (1996) (60 fps but with occasional slowdown)
RC de GO! (2000)
Ridge Racer Turbo (1998) (R4: Ridge Racer Type 4 bonus disc; the arcade game limited to 2 AI cars)
Rival Schools (1998)
Running Wild (1998)
Sanvein (2000)
Shake Kids (1998) (2D sprites in a 3D world; combo screen run at 30 fps, the rest of the game is 60 fps)


cont.
>>
>>378939360
what ever
https://www.youtube.com/watch?v=NLaFuglKq1Y
>>
>>378954192

Shin Nippon Pro Wrestling: Toukon Retsuden 2 (1996) (Using a cheat, single matches-only, no background and no judge)
Shin Nippon Pro Wrestling: Toukon Retsuden 3 (1998) (Optional, single matches-only and no judge)
Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (1999)
Skeleton Warriors (1996) (Characters and several items are 2D sprites; 2D gameplay)
SlamScape (1996)
Street Fighter EX 2 Plus (1999)
Street Fighter EX Plus Alpha (1997)
Street Racer Extra (1996)
Striker - World Cup Premiere Stage (1995) (The players are 2D sprites but the rest is 3D at solid 60 fps)
Tekken (1995)
Tekken 2 (1996)
Tekken 3 (1998)
Tempest X3 (1996)
The Granstream Saga (1997)
The Helicopter (2000)
Trash It (1997) (50 fps PAL-only release, characters are 2D sprites; 2D gameplay)
Thunder Force V: Perfect System (1998) (Enemies and some background objects are 3D)
Tobal 2 (1997)
Tobal No. 1 (1996)
Tomba! (1997) (Characters and several items are 2D sprites)
Umihara Kawase Shun (1997) (All platforms are 3D)
Umihara Kawase Shun: Second Edition (2000) (All platforms are 3D)
Victory Boxing (2000)
Virtual Hiryu no Ken (1997)
Vs. (1997)
Xevious 3D/G (1997)
XI [sai]/ Devil Dice (1998)
XI [sai] Jumbo (1999)
Zen-Nippon Pro Wrestling: Ouja no Kon (1999)
Zero Divide 2: The Secret Wish (1997)

Total: 109 3D games that ran at 60fps.

How many does PS4 have, by the way?
>>
>>378954274
>How many does PS4 have, by the way?
According to this list, 98
http://www.videogamerplus.com/2014/09/60-fps-native-1080p-ps4-games-list.html
>>
>>378954467
>Counting all those last gen remasters PS4 still has less 60fps titles than PS1
What the hell went wrong with the industry lads?
>>
>>378953987
They ran at 30 iirc
>>
>>378954589
Remasters and countless indie trash
>>
A great looking open world game like Infamous Second Son runs well above 30 most of the time. Why can't this?
>>
>>378954972
It will always come down to shitty devs.
Another thing is the fur-effect they seem to have going on. That sort of stuff can be very taxing on hardware.
>>
>>378954972
Shitty and lazy developers. that's all there is to it, really. Like pointed out ITT, PS4 has multiple games that run at 60fps, like MGS V, TLOU remaster and DOOM. There is no excuse to be made for a 90s platformer remake with simplistic cartoon graphics, stone age AI and physics, coupled with stages that were specifically designed to work with PS1's extremely limited draw distance.
>>
>>378948843
Nioh, Titanfall 2 and Nier, I think
>>
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>>378954972
>great looking open world game
>>
>>378955520
What's your point?
>>
>>378947313
>webm
This right here is why I desperately hope BB makes its way to pc eventually. I tried playing it, and the gameplay was very fun (more so than Da/S, imo), but I couldn't stand the framerate for extended periods of time.
>>
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>>378955610
>great looking open world game
>>
>>378946973
>>378943892
>>378941207
You all missed the point.
I get BotW is justified to have 30 fps and Crash not. What I was saying is that if I can enjoy a game at 30 fps, I can do the same with another 30 fps game, no matter what genre it is.
To explain even further, I play games since gen 4 and I've enjoyed games with some of the worst framerates ever in history. Basically, 30 fps don't bother me at all. Then you can say the devs are lazy, that it's embarassing for a linear game to have such low framerate and so on, true, all true, I actually agree with you.
That still won't bother me in the slightest, that's all I meant.
>>
>>378951264
Wtf are these excuses people make for devs? Work there ass off to make it the exact same? Have you played the originals? Have you seen the remakes? There butchering the atmosphere, redoing most the sounds, changing so many level designs. And on top of all this they won't even give us 60fps.

Fuck off. I'll buy it used during Christmas for less the $30($20 USD).
>>
>>378953258
Not that anon but
1 and 2 have many segments which are stop and go, Sunset Vista and Piston it Away are like this, while levels like Bridge to Nowhere could be considered a fast platformer level are few and far between. 3 on the other hand has few stop and wait parts bar Tomb Wader most likely due to the design shift and Time Relics.
>>
I thought release day was yesterday, fuck
i need to wat another fucking month
>>
>>378955670
I dont see a problem
>>
Why even bring up fps when talking about console games?
High fps doesn't concern console gamers, it's irrelevant.
>>
>>378955670
Those textures probably didn't load properly. It's a common problem in modern AAA games, you know.
>>
>>378953372
Scorpio most likely will have native 4k support. But just the same many 60fps game issues as the Pro.I remember reading that the new GPUs on consoles are 4x better on Ps4 Pro, and 6x better on Scorpio. But the CPU is only 1.30x better, so it bottle necks the fps count for all future releases on this console cycle.

Either that was some developer bullshit, or we got to wait for next console cycle for majority games running in 60fps.
>>
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>>378955940
>great looking open world game
>>
>>378956076
I tuk picture ub le pop in I so cleber mammy xdd
>>
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>>378956076
>>
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>>378956281
>>
>>378939360
is the frame rate loced on the PC version too?
>>
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>>378956281
>great looking open world game
>>
>>378953368
>Tawnafags
>lucky
>when they got rid of half her sex appeal and made her ingame model look like a Mexican tranny
>>
>>378939360
Literally looks like a PS2 game
>>
>>378956628
What PC version?
>>
>>378955981
lmao
you are right consoles lack good fps good graphics and still cost a lot more than they should
>>
>>378944803
Forums don't get shit for clicks, they probably don't even want you to go there, anyway.
>>
>>378956604
>>378956885
Yes. Please kill yourself, shitposter.
>>
>ps1
>30 fps
>20 years later and 3 console generations later
>still 30 fps with slightly better graphics
KEK
SO..
THIS...
IS THE POWAH...
OF SONYPONYS...
>>
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>>378939817
this is your brain on neogaf
>>
>>378957847
>>378956885
>>378956076
whats wrong with console graphics they seem off somehow cant seem to find the right word
like something is wrong with the lightning and it looks not so clear kinda blurry
>>
Oh god oh jesusgodoh........THIS...................is the POWER.....................................of the PS quadz......... Whaoh.........................................
That's impossible.
>>
>>378957847
>promotional image
>still looks like shit
>getting so mad as to telling someone to kill himself over a videogame
sonybros are pretty sad
>>
>>378939769
Are you 13?
>>
>>378941602
silky smooth 10-20 FPS 720p cinematic experiences with sun shafts and tessellation.
>>
>>378944238
>It's not like BotW is a technical masterpiece.
Yeah, I guess I'll stop reading here. For the system it came on and for all it does with physics etc., yeah, it kinda is.

And before some tard comes around - once again, it's a technical masterpiece FOR THE SYSTEM IT CAME OUT ON.
>>
>>378942206
of course they can make it run at 60fps
but they'd rather squeeze out all the graphical fidelity that they can

framerates do not sell games
bullshots do
>>
>>378958024
>zero color saturation
>dof blur and bloom and fog out the ass to hide the poor graphics as much as possible
that's what
>>
>>378952573
>>378952720
Again, I'm not saying there's no difference. Just that it doesn't affect the experience too much in this case.

>>378953159
I don't own a Sony console and haven't since the PS2. I don't even own a current gen console, in fact. I don't give a shit if the XBone and PC get the game, in fact I'm more likely to play the game if it's released on PC.
>>
>>378939360
Don't even care. I'm super excited for this. It's my first PS1 games coated in some pretty grafix.

This is coming from someone who games mainly on PC, I think its just butthurt Nintendo fags overreacting.
>>
>>378942785
Imagine being so fat
>>
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>>378942785
>>
>>378945008
If you played first person shooters at all, you wouldn't even think about owning a console. And only paid shills use the phrase "super happy". Keep it together.
>>
>>378958747
You do realize that there are games other than first person shooters that come out on consoles, right? Games that you can't buy on PC, too.
>>
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>>378958253
>of course they can make it run at 60fps
only thing they can run at 60 is the ps1 games unchanged
>>
>>378946752
But that's just the thing, developers don't usually shoot for 30FPS unless the hardware can't handle it. Pretending to shoot for 30 is a sign that the hardware is not up to spec.
>>
>>378946752
yes it does bother me
>>
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>>378939360
>B-BUT THE ORIGINALS RAN LIKE SHIT
>>
>>378941734
If PC was the main platform, games would run at 30 fps on it.
There's no escape from the cinematic faggot art directors from hell.
If you have the power, they want it for their piss filters.
And with denuvo? they can ensure that you will not "ruin their artistic vision" with an 60 fps patch.
>>
>>378939360
WOAH
>>
>>378941927
30.
Zelda 64 that ran at 20ish FPS.
>>
>>378959054
You do realize that pc versions do have video settings menu? No? What games do you play that force you to use dof and filters?
>>
They reveal trailer was in 60fps, what happened?
>>
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>>378958352
>pretty grafix

about as pretty as this
>>
>>378959317
They have settings because they're not the "main target" of the developers.
It's a palliative solution to not need to work in some sort of autoscaler thing.
Of course, it is a shitton better than the autoscaler option, but you can bet your bottom dollar that if those cancerous artfags were aiming at the PC, they would find a way to destroy the performance, no matter how powerful is your machine... or do what many do on PC and put a double vsync lock.
>>
>>378949757
stop sucking their cocks
bad coding is bad fucking coding
>>
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>>378939360
These videos are in 60fps. This channel only uploads in 60fps when the games are actually running as such.
https://youtu.be/HMz4OJe-VjA
>>
>>378959436
Sony is just as bad with downgrades as Ubisoft, nobody just calls them out on it.
>>
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>>378959579

No need to be buttmad.
>>
>>378960070
this is probably not running on a PS4. not the first time someone recorded gameplay on a non-commercial console
>>
>>378939360
If there are no drops it won't even be noticeable, but knowing modern devs theyre going to put way too much into each level and it's going to stutter somewhere.
>>
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>>378958005

He's right, though. What kind of infidel wants Crash Bandicoot on a non-PlayStation? Isn't Mario on the Iphone sacrilegious enough?
>>
This is fucking bs There's barely anything going on in the stages
>>
>>378960070

The gameplay itself is clearly not 60 FPS.
>>
>>378939360
So is the team making this new hires straight out of college, or what?
>>
>>378958127
He's just retarded, don't mind him
>>
>>378960668
I want to play it on the console I want. Also, after 3, Crash was a fucking whore.
>>
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>>378941108
>BotW is 30 fps
>>
>>378958836
Didn't the original games run at 30?
>>
>>378941207
Mario 3D Land? Mario 64? Mario Sunshine?
>>
>>378961670
Yes.
>>
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I will never ever understand the mentality that a sub-60 FPS game is automatically shit. I hate that developers are catering to you babies when it ultimately does not make a gigantic change for most types of video games (fighters and rhythm games excluded). Are we really complaining about FPS in fucking Crash Bandicoot? You didn't care when you were a kid and kids today don't give a shit either. Take a step back and evaluate why you're getting mad. Honestly.
>>
>>378962164
that's right, you're an entitled baby if you want to play at anything above 240p/15fps (the way its meant to be played). the human eye cant see above 144p/10fps anyway.
>>
Gamers really are the whiniest most entitled little bitches that exist, even more so than religious people and SJWs.
>>
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>>378962541
>You are "entitled" for not buying a sub standard consumer product
It looks like the corporation brainwashing got this one lads
>>
>>378962164
stop posting cretin
>>
>>378962541
>have a pretty good industry standard eventually obtained
>this standard stays for many years
>slight dip in quality but entering new territory so it's too be expected
>never returns to original quality
>faggots say your whiny and entitled for wanting the original quality back
Keep sucking that corporate cock fag.
>>
>>378962763
Sorry that I'm not a graphics whore and framerate whore and instead actually play and enjoy video games.

OMG FUCKING NINTENDO FORCING CRASH TO NOT BE 144FPS MAKING LORD OF THE RINGS CGI ON IMAX JEWS RUINING EVERYTHING WAKE UP SHEEPLE THE MAN DESTROYS ALL HE TOUCHES OBAMA GRAND THEFT AUTO XBOX ARGH!!!

Better?
>>
>>378962164
Don't bother, anon, it's a lost battle.
/v/ is filled with PC only users with mental health problems that can only compute numbers written on a spreadsheet.
They can't grasp there's more to a game than framerate and resolution.
>>
>>378948292
Motion blur looks even worse than 30 fps. That's the first thing i take off when i start a new game.
>>
>>378939360
It's a shame, but I grew up with the PAL version anyway so I am used to 25 fps crash.
>>
>>378963026
Are you trying to make a point?
>>
>>378963043
>its not fair how dare they criticize 30fps in 2017
>>
>>378962929
>this standard stays for many years
I don't think there's been a point in time when 30fps wasnt the average framerate on console except for 5th gen when it was actually lower.

That's not to say 60fps games didn't exist but they weren't the standard. That was above standard.
>>
>>378963179
That you people will throw shitfits over the stupidest shit.
>>
>>378963026
I find it peculiar how you both bring up graphics whores and framerate whores even through those are two opposite entities.
Higher FPS helps you enjoy the game with its responsiveness, le cinematic graphics bog responsiveness down.
One person can't be both a graphics and fps whore, it's mutually exclusive You're the graphics whore in this equation don't try to strafe around this.
>>
>>378963303
3rd and 4th gen made it the standard. We all accepted the dip when 5th gen came and introduced 3D. It was recognised as a necessary pain for gain. Throughout 5th and 6th gen it looked like we were headed back in the right direction but then came 7th gen and it's all been downhill from there.
>>
>>378963614
>a couple of games in 2017 are 30fps and everybody and their mother's dog panics and makes up fantasies of the entire world becoming 30fps
>>
>>378963172

Because 25 FPS was fine for the resolution it was at.

Now, with resolutions several times higher, the same frame rate (roughly) results in much choppier looking gameplay. Frame rate should increase along with resolution. If not, then they will need to compensate with motion blur, which doesn't belong in video games, especially not action oriented ones like platformers.
>>
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I'm gonna guess that 30FPS has less to do with power and more with how the game was animated using smears which wouldn't work as well at 60FPS
>>
>>378963614
>3rd and 4th gen made it the standard.
Maybe you should go back and play some 3rd and 4th gen games because 30 fps is really common and many games, even big name ones, like the Megaman series, had BOTW tier slowdown.
>>
>>378964149
The old ratchet and clank games heavily used smears and were 60 fps
>>
>>378964403
I don't recall the originals having smears but the new PS4 game did and it was 30FPS
>>
>>378964560
Oh wait, no, I'm thinking of squash and stretch. It used that technique a lot. It's really noticeable in the wrench swinging animation.
>>
>>378939769
Either bait, or the reason we cant have games like this anymore. Fuck (you)
>>
>>378964842
>replying to a 7 hour old reply
anon...
>>
>>378939817
that thrid reply.

They really are Sony shills.
>>
>>378939360
>The originals are 30 Frames
>The remaster is 30 Frames

I don't see why this is a problem.

Like in all honesty if you went back to play the originals they would be the same so?

>B-but its 2017 they need to be 60 frames!

No they don't 60 is a meme for Shooters because of mah twitch. This shit needs to die.

[spoilers] Plus I bet if it was on the Nintendo you fags would be all over that shit [/spoiler]
>>
(((NEXT GEN)))
>>
>>378966248
>BotW remaster
>The original was 20 frames, what's the problem??
>>
>>378960070
>10 sec in
>he destroyes the boxes and doesnt get the apple but just runs past them
DROPPED
>>
>>378961670
i meant the original games on ps4 hardware
>>
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>>378966718
>apple
>>
>>378962164
I didnt care about it because i had no idea how stuff worked back then
if i did i wouldve chosen pc and played old doom instead
i had never tried 60 fps games and will never go back to 30 because it really is a problem and yes for all types of games
same as now i wont get a 60 hz monitor ever

the reason sony is even not bankrupt is because parents dont give a shit to choose between the kids options but just but a playstation without thinking too much about it

so only dumb fucks would willingly choose 30 over 60
>>
Where the fuck have you all been, of course its 30 fps, the trailers should have given that away
>>
>>378963026
heres a food analogy for u kiddo
>buy fresh apples or buy rotten apples with worms in them because they have worm exclusives
you are in second
think about that for a bit
theres no reason not to choose better gameplay and better graphics
if you want a good story go read a book
>>
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>>378939542
>i dont care because its a Sony game and i always support Sony
>>
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>>378966248
if i went back to play the originals i would choose emulators which deliver 60 fps
and it is a problem because 20 years later they cant increase the fps lmao
all they change is graphics a little bit and there new game
thatll be 1k $ pay up ponies
>>
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>>378966718

> apples
> collecting them

How pleb can you get?
>>
>>378966960
what are they peaches?
>>
>>378958834
You do realize that post was answering another post, right? You can't jump in the middle of conversations without context.
>>
>>378960668
I've been playing Crash on windows since the late 90's.
>>
>>378963420
>One person can't be both a graphics and fps whore
Sure you can, if you own a decent computer. PC gaming means not needing to compromise.
>>
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>>378967438
>>
>>378960668
Yeah, what's the point of having a better version of the game, when you can have only one version just because you delision yourself into thinking that the name on the plastic box matters.
>>
>>378961562
After CTR*
>>
>>378939817
>Neogaf is so scared of 60FPS because Kingdom Hearts collection had issues when it released so that means all 60FPS games will have issues

What idiots. KH fucked up becuase Squeenix forgot to modify it for 60FPS because many animations were tied to its framerate. This wouldn't happen for Crash because its a completely remade game in a completely different engine.
>>
>>378967439
Wumpa Fruit
>>
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>>378967710

Too late to backpedal now, pleb.
>>
>>378960070
This is in 30FPS.
If you really can't tell, just toggle between 480p and 720p60 and you'll see the frame rate stays the same.
>>
>>378967710
I accept your concession.
>>
>>378967371
>if i went back to play the originals i would choose emulators which deliver 60 fps
you can't
>>
>>378968624
>you cant
hmmmm
>>
>>378969095
you can't you idiot, now shut up
>>
I thought defending 30fps was just an ironic joke. Turns out I was wrong.
>>
>>378941471
>They are adding QOL features to the games and new stuff to be fair
But what about ZBZ features? Or GBK?

Is it gonna get any RKN features? Can't have a current-gen game without RKN.
>>
>>378969095
Go ahead and try, retard. One of the worst parts of you 60fps purists is how clueless you often are about video games.
>>
>>378967690
unless you play early access multiplayer survival crafting games like battlegrounds or ark like 90% of the PC playerbase, even with a 3000$ PC you won't get above 30 fpx
>>
>>378969351
>>378970803
done
stay mad blind boys
>>
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>>378969990
It's because of the redditors and underage browsing /v/ now, whose first game was Skyrim
>>
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ME:andromeda is 120 fps 4k, err...cool.
>>
>>378971132
You can't increase the framerate in 99% of console games without the game itself speeding up. Even a lot of DOS games were programmed this way too. Its how games used to be made before memer retards like you even existed.
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