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Diablo Next

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Thread replies: 91
Thread images: 15

Let's face it, Diablo 3 left a bad taste in the mouths of many longtime fans. How would you make Diablo 4? What features, existing or new, would you implement?
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Bring back stats and skill trees
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Real money auction house
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ded genre
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PoE with D3 combat and engine
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I loved d2 and played d3. I don't know, nothing makes me happy anymore. At least d4 would be a reroll.
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>>378698638
Merge d1 graphical atmosphere, soundtrack, level design, enemies and items with d2 skills and sets.

Add in treasure goblins from d3.
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go back to satanic demon style and gothic stuff instead of generic warcraft fantasy style.
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>>378698638
Honestly I'm sick of these games. I think the only thing that could make me interested in one of these action rpg clickfests again is if they went full roguelike with it and built it from the ground up based around permadeath.
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>>378699791
>I need developers to force me to restart the game because I'm too weak to do it myself
Every game can have 'permadeath' if you want to. It's a meme option for ADD ridden idiots.
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I don't think it would be profitable for them to make D4.

Diablo fans are all most likely inbetween 25-30 years old and are less likely to buy it just because.
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>>378698956
you mean diablo 4 engine. Also needs improved skill tree and more gear sets per class. A dodge button and boss fights that feel like a boss fight.
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just abandon the franchise and make something new.
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>>378698638
It doesn't matter, new blizzard is not the team who made Diablo 2.
Whatever you're hoping for, you won't get it. It will be another console game, and really shit.
Pointless thread.
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>>378700172
>A dodge button
unneeded
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Diablo is obsolete. Everyone was screaming that D3 was shit because it was nothing like D2, then Path of Exile came out and all the people who got burnt by D3 just moved on.

D4 would probably be an utter piece of shit, I wouldn't be surprised if they tried to copy PoE and make it a pseudo-MMO.
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>>378700304
needs something to improve the combat and bring it into the modern age.
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Diablo 2 HD
Maybe add new classes even the ones from D3
Do not change core mechanics
Maybe add a new adventure mode
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>>378700632
movement system like in poe is good enough
a dodge button would just casualise the game for no good reason
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>>378700890
why cling to the past when the future could be better?
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>>378701002
Wouldn't casualize the game if implemented properly. Holding left mouse button on something til it dies isn't exactly hard core difficulty either.
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>>378701025
>the future could be better
This is what has caused Blizzard to strangle most of it's IPs to death.
They need to except that their best stuff was in the past and get back in touch with it without leaving fucking cheeto fingerprint strains all over it's neck.
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Auto-clicking so that you can go play something else that's actually worth your time.
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>>378701025
>the future could be better
it won't be and we all know it
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>>378701175
click b to get out of danger instead of actually paying attention to your positioning sure is a great mechanic you convinced me
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I would give up and throw more money at Path of Exile
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>>378698638
They are still working on "content" for Diablo 3 and taking forever to do it, too.

Not a good sign. Maybe the higher-ups want to ditch this IP, as they are obviously not devoting very many resources to it anymore.
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>>378701408
dodging is paying attention to positioning. More often than not in diablo you just stand in everything anyway. It could also have a cool down so it can't be used every time. >>378701386
>>378701340
that is also because blizzard is making it and they(AAA) have a monopoly on gaming due to the amount of money they can put into a game.
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>>378701568
>It's not making as much money as WoW sir!
>Throw it into the fire, anything that doesn't make WoW levels of money is a failer!
Yep, sounds liek modern blizz.
Successes really killed them
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>>378701820
>west having a monopoly on gaming
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>>378701827

>failer
wtf
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>>378701917
well the Japs don't sell me anything worth buying.
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>>378701820
>dodging is paying attention to positioning
It's not it's basically a get out of jail free card, only acceptable if it's a mobility spell with a really long cooldown
>More often than not in diablo you just stand in everything anyway.
Notice I referenced poe where if you stand still for too long in bosses you'll get destroyed and you have to constantly dodge bosse's spell and area traps
Having a dedicated dodge button would just ruin it
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>>378698715
Never again. The scammers and dupers found ways to makes thousands, while 2-bit players were caught up in Paypal drama over a few cents.
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>>378699791
Hardcore is literally a thing.
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>>378702218
It isn't their fault your tastes are shit.
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>>378702218
>Implying your tastes reflect the market as a whole
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>mfw an indie flash game made on a game jam does Diablo better than Diablo
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>>378702375
tell me good games then?>>378702262
I wouldn't call poe having you actually have to walk out of stuff a movement system. But I get what you mean. My only problem with path of exile is the dated graphics/animations. I did try devilian which had a dodge button and telegraphed attacks etc on boss fights that made them feel better than diablo. I also did mention a cooldown if you read what I wrote.
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>>378702432
still no games mentioned?
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>>378698638
proper focus on depressing and violent plot, art direction back to realism, moster dont blink like you are in a fucking rave when you hit them.

The only thing i hope they keep from diablo 3 is the model and enviroment physics
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>>378702760
I don't need to, the fact they even put out games is enough of a fact that there isn't a monopoly held by the west.
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>>378698638
D3 is already on consoles and D4 will be too. It will be designed with mainly that market in mind. With this in mind, do you really want them to even make it? No? That's what I thought.
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>>378701002
>>378701408
>a dodge button would just casualise the game for no good reason
ARPGs like PoE and D3 have shallow combat.

A dodge button would actually add some depth, especially PoE. Combat in that game is complete ass.
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>>378702993
monopoly on games that use expensive methods to create. All Japanese games feel cheap.
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>>378703182
Thank you for making sense senpai
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>>378698638
>How would you make Diablo 4? What features, existing or new, would you implement?
No over the top Angels vs. Demons shit.
Damage never goes into the hundreds of thousands.
And I don't want to feel like I'm playing a fucking danmaku when a group of champions show up or during a boss fight.
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>>378703207
>yakuza 0
>cheap
Sure they reuse assets, but the level of detail kicks most other game's balls.
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>>378698638
Diablo 3 is the 4th best selling game of all time
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>>378702672
I did read your post which is why I mentioned that a dodging skill is only acceptable with a long cooldown
>>378703182
How would having a way to easily avoid any sort damage add depth to a game please tell me
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>>378698638
Skill trees, personal stats based on equipment only
punchy game feel like diablo 3 but without the gigantic health pools, enemies die quickly or you die quickly
seasons provide a new gameplay feature ala path of exile
focus on each season about growing a new character and seeing how far your build can go, instead of diablo 3's grinding till max then choosing a gear set
and this is contentious but make it free to play with POE's model of buying stash tabs and cosmetic items
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>>378704093
The gaming boom was a mistake
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>>378704093
Source?

And even if its true, something tells me based on the amount of good will blizzard lost with D3, I don't think another diablo sequel will sell that much again.
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>>378704113
If you mess up the dodge or dodge into something else still take damage. Left clicking out of a fire circle or away from a telegraphed hit isn't too hard either. Dodge could add visual appeal
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>>378704284
Just like Michael Bay movies right?

>/v/ in charge of market analysis

NeoBlizz hired the scummiest of the scummiest straight from Hollywood. They know how to do one thing very well, and that's turn garbage into profit.

The Necro beta sealed off my final hope D3 would have SOMETHING worth playing. It's one of the worst beta tests I've ever participated in, and a terribly designed hero.
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>>378704369
>Dodge could add visual appeal
So it doesn't add mechanical depth then
In that case it's unneeded since you could make a game as challenging (or situationally more challenging since you actually have to react patterns instead of abusing potential i-frames) just by forcing you to dodge spells and traps by walking out of the way
You don't need a dedicated button to have your character do a backflip
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>>378704648
Why do they hate the D2 summoner necro playstyle so much? Why are they such cock suckers about how much "better" and "more engaging" they made the d3 necro?
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>>378704994
I miss the good old days.
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>>378704648
I don't know about you, but all my friends stopped watching transformers after the 2nd one.
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>>378704843
Dark souls has a dodge button and every boss is still harder than anything in diablo. If they design the dodge right it won't allow you to dodge through if you get hit. It adds mechanical and visual depth thus being better than nothing at all
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>loot boxes get implemented
>play other blizz games to get skins
>some classic classes won't be added, gets replaced w/ something no one asked for
>some classic classes don't even play the way their supposed to
>servers shittin the bed every time you think about wanting to log on
d4 is going to be great. can't wait.
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>>378705349
Dark souls isn't even comparable to diablo like games
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>>378705263
>16 years later diablo 2 is still the only game that did necromancer right
I wish I could be optimistic about necro in D3, but we all know its going to be shit and the pet build will not be competitive just like with witch doctors
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>>378705560
I've been in the necro beta, we don't need to wonder if its going to be shit. I have seen the other side. It is shit
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>>378705528
doesn't mean that it can learn from it and improve. Like how dark souls could add more randomized loot drops and "rifts" aka chalice dungeons to improve replay-ability.
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>plebs not playing glorious Diablo V
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>>378705832
Diablo games should add ressource gathering and base building like in rts it would add depth
It works in this other genre no reason it couldn't work in diablo
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>>378698638
Its fucking done, Blizzard just cant make anything beyond the mouth breathing casual market anymore.
Play Path of Exile instead, 6 new acts coming in the next couple of months.
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>>378702279
Game isn't balanced for hardcore. There is very little difference between the first levels from different runs. Skills unlock at the same pace so there isn't enough skill variety early on. Another problem is you always start in New Tristram/Cathedral playing out the same boring story. The expansion fixed it a bit but I won't be happy until Diablo 3 is a realtime dungeon crawl stone soup where things are very unpredictable from the very beginning of the playthrough and some more risk reward for engaging enemies.
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>>378706049
I'm too retarded to understand anything so I'm going to make an invalid point.
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I would like to see the diablo loot system implemented in other games.

That so, what's the point of playing Diablo when PoE and GD exist? If you don't like either of those I can't believe that you liked diablo in the first place.
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>>378705867
Is that fucking papa neir on the cover?
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>>378706214
>I would like to see the diablo loot system implemented in other games.
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>>378706214
I like all of them? I also like other games. I would like a game similar to battlefield yet with semi-realistic damage models. As well as a dragons dogma, monster hunter , diablo hybrid style game. Not everything has to remain the same or be cookie cutter.
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>>378706558
Fun game as well however the enemies all turn into bullet sponges with no interesting abilities.
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>>378706558
Borderlands does okay with it, the combat is a bit questionable but it makes up for it with decent multiplayer. Isn't Shadow Warrior 2 the same kind of deal?

A third or first person fantasy action or sci-fi game would be pretty neat.

>>378706570
>Not everything has to remain the same or be cookie cutter.

Well yeah. I'm all for innovation.
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>>378706148
The point is you're absolutely fucking retarded who clearly hasn't played an arpg besides diablo and for thinking that because it works in dark souls it would work in diablo like games
You haven't given a single valid reason in favor of having a dedicated doge button besides muh darksouls and muh visual "depth" (looking good isn't depth) and there is plenty of reasons why it's a bad idea like
-making it too easy to avoid damage in a genre where taking damage is an integral part of the game and significant part of its challenge while also adding depth to character building (eg how much damage can I build before my character becomes too weak)
-if the dodge doesn't have any i-frames it basically isn't any different to just walking away in which case what's the point of adding it
-you can make challenging bosses with the aid of area traps and dangerous aoe spells without the need of a dedicated dodge button
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>>378707054
>besides diablo 3*
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Whatever happened to that Korean Diablo, Ark, or whatever?
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>>378704284

Not the guy you were replying to, but as of 2015, it was the 10th best selling game of all-time.

https://www.forbes.com/sites/insertcoin/2015/08/05/believe-it-or-not-diablo-3-is-now-the-10th-best-selling-video-game-of-all-time/#29a6b1432ab4

>>378704994

To play Devil's Advocate, the D2 necro played really passively at times. Blizz doesn't want the player to sit back and watch a skellington army do the work for you this time around.
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>>378698638

Bring back Matt Uelmen. Russell Brower's music doesn't fit Diablo.
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>>378707054
I've played both poe and diablo for over 200 hours each. Torch light 1/2 and Titan quest? You could make challenging and engaging bosses if the game has a dodge button as well. You are just extremely autistic and stubborn.
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>>378708026
not an argument
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>>378708113
Wasn't trying to make one.
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>>378708225
Don't reply to me ever again or I'll have to call your handler
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>>378698702

just patch that mode into D3, i'd def play it again being able to make my own build that's not 100% reliant on gear would be fun.
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>>378705560
Guild Wars 1 also does necromancer right.
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>>378708369
I love you
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>>378708525
I have no idea why blizzard removed it
Theorycrafting is 90% of what makes these games fun
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>>378698638
What reason is there even to make a Diablo 4? Even from a business standpoint it doesn't make sense, Blizzard could make more money elsewhere. Might as well leave the franchise alone for another decade or so.
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>>378705263
>years ago
>playing d2 for the first time
>pick necro because edgelord
>tfw spend 15 minutes running around duriel trying to summon my skeledongs
Necro was fun.
Thread posts: 91
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