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Goodnight sweet prince

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Thread replies: 466
Thread images: 62

Goodnight sweet prince
>>
Ie if this patch goes througj his combo only does 190 dmg
>>
>>378672552
So Roadhog's target is still dead if they've been so much as scratched. Boo fucking hoo, you giant babies.
>>
>>378672756
So defense is now based around what for the dive meta? Mcree landing his flashbang?
>>
>>378670851
where does it say he is getting nerfed?
please dont nerf road :(
>>
>>378674130
PTR
>>
>YOU MEAN I HAVE TO FIRE MORE THAN ONE SHOT TO KILL SOMEONE NOW UUGGGHHH

you should be used to softening them up or landing good follow up shots for tanks anyway, just apply the same to everyone now.
only hook crutch shitters will complain about this change
>>
>>378674676
you dont get it
i got to 3.4k by just abusing road
now im going back to plat
:(
>>
>>378672552
It's fine though because he has an extra shot and increased fire rate. In most cases you'll still get the kill and the enemy gets a small chance for counter play.
>>
They are pushing this fucking flank meta hard. The flank counter is ded. He hooks a genji? Swift strike before second shot. Lucio boops. Monkey jumps. Reaper wraiths.
>>
>>378675780
>this character should be immune to counters

wew lad
>>
>>378676020
That's literally what the people who wanted Roadhog to get nerfed in the first place have been saying. Roadhog was supposed to be their counter, but now he can't even do that.
>>
>>378676213
One shot kill heroes are not counters, they are broken. Roadhog is first, next Widow and Hanzo.
>>
>>378676020
>I fucked up and I should not be punished lol
>>
>>378676581
>Shooting someone in the head shouldn't kill them in one HIT!
What? Nigger go home, headshots from a sniper rifle or Hanzo's bow should kill you in one hit.There'd be no point in picking them if you couldn't get those sweet one shots.
>>
>>378670851
nice tumblr image homo
>>
>>378670851
>nerf this

>nerf that

>nerf the heroes that are good but require skill

>nerf the heroes that let an idiot pick them up and still not be completely useless in a team-based game

>nerf D.va and McCree for literally no reason other than people whining

>nerf nerf nerf nerf nerf nerf

>oh I guess bastion is less shit now

>nerf nerf nerf nerf

Glad I dropped this steaming pile after they cut off Genji's legs.
>>
All they had to do was nerf the m2 click lmao fuck
>>
>>378677345
D.Va was fucking retarded pre nerf you troglodyte. She was just as mobile as Winston and could beat Reaper in a 1v1. D.Va is still an annoying pile of shit because of Skill Matrix.
>>
>>378670851
good riddance you fat shit

honestly the least fun opponent to go against, and whenever you play as him you feel too powerful
>>
>>378677773
>Because people whined

Thanks for proving my point familam.

Maybe they should have fucking buffed Reaper, who's still underwhelming.

Hmmm, but no, people will whine less if they know the people who rightfully shit on them got punished.
>>
>>378676895
By your logic, a giant hammer smashing you should rip you in half but I don't see reindhart doing that.
>>
>>378672552
Is that with the melee?
>>
>>378678262
Yes
>>
>>378676852
>I should get one-shot because someone had an ability off cooldown lol
>>
Why is it that shitters want to do whatever they want and not suffer the consequences? If you're out of place and get hooked then it's your fault, you fucked up and now you have to pay for YOUR mistake.
>>
>>378678656
>out of place

So you shouldn't be on the objective? What kind of backwards logic is that?
>>
>>378676895
hanzo main detected
>>
>>378676895
>what's the point of defense characters if you can't spam attacks from the back of the map and one-shot everyone

Agreed. Bastion, Torb, Junkrat and Mei should also one-shot others on basic attacks.
>>
Roadhog

Head hitbox size reduced by 20%

Scrap Gun
Bullet damage decreased by 33%
Fire rate increased by 30%
Clip size increased from 4 to 5

Developer Comment: Roadhog’s head was abnormally large compared to similarly-sized characters, so we’re reducing its size to increase his survivability. The Scrap Gun changes reduce the power of his hook combo and alternate fire burst damage potential while still keeping his DPS roughly the same.

>implying this isn't a net buff
>>
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>>378679245
> Rapid-fire Roadhog is okay

Actual power levels aside, Roadhog's new gameplay style with this change is weird and fucking retarded. It's gone from a heavier-feeling weapon to a lightweight one that you just spam to hell, and hooking is now optional instead of an essential part of Roadhog's kit, which is retarded considering it's the hardest part of playing Roadhog.
>>
I started playing this game recently and don't understand how it was so successful or how people get so into it. A friend of mine uploads his PotG to Facebook every day.

But it's kind of slow, if your team is retarded there's only a couple of characters that don't get trashed by an independently skilled player, and there are a few moves that feel like bullshit. Mei's wall, the hook combo, Hanzo's one-shot bow. None of it really game breaking, but all of it definitely a little annoying.

Then there were people insisting "Oh, no it's a high skill game! You don't push 'q' to win!" And that's true 90% of the time, but then there are those games where somebody pushes 'q' in the final countdown of the game, pulls it off, and sure as fuck, it was "press 'q'" to win.

How can anyone possibly get upset about balance in Overwatch? I don't understand. I feel like you need to be resigned to always suffering just a little bit of unfair bullshit, and infrequently being killed at bad times by special mega moves.
>>
>>378679245
this, if you're not a literal brain dead autistic shit, you should be able to 2 tap with Roadhog easy. First you hook them in, and them read their strafe for an easy 2 shot kill or just finish them with melee. If you're with your team like a component Roadhog should be, they can help you finish off tanks. This is coming from someone who finished season 4 with 3.6k almost exclusively playing Roadhog (I also play Lucio when my team needs healing.)
>>
>>378681375
Just like CSGO, it's a shitter's dream and shitters rule the market. They take the low skill ceiling even lower for team-based FPS and literally give players an arsenal of "I can kill, too!" buttons. Not only that, but they wedged the shitty MMO holy trinity in there, so if you're so bad that you can't even aim or you're a woman, you can tank/heal.

If you insist on playing this casual shit, the only way to play is with a premade. That way, you aren't playing the shitter roulette, gambler's fallacy minigame with a bunch of other retards - and yes, everyone well into GM is terrible.
>>
>>378670851
good fucking riddance disgusting fat fuck
>>
>>378676895
>food analogy
>>
>>378681375
Thats not a case of pressing Q to win. If that were the truth, then literally every match would be over the second someone ulted.

What happens in those matches is frankly someone with ult got into a position to use it properly, and noone was able to counter it in time. Generally speaking, that happens less and less as you climb in rank/get better at the game, because people generally know how to manage ults and counter.
>>
>>378682472
I think it falls into the trap that Starcraft 2 did, where Blizzard had a strict idea of how people were going to play, so they designed this counter system, and you have to both know you are the counter and how to be that counter to play correctly.

They made it so you can only play one character at a time, so if someone on the enemy team plays Pharah and somebody on your team plays Soldier 76, you have to rely on them because the other heroes don't do as well at shooting her from the sky.

This isn't actually a skillful match up. It's like knowing to hammer a round peg into a round hole, except it's not obvious what every character does at first or how they play into the meta. Like the ninja, for example, who counters Soldier 76 by bouncing his attack back at him. Who would guess ninja beats Call of Duty?
>>
Fucking finally.

leling in irl at all of the roadhog underage shitters ITT.
>>
>>378672552
If you're playing like an actually tank and staying with your teammates, then they'll pick up the rest when you hook someone.
>>
>>378683260
>Like the ninja, for example, who counters Soldier 76 by bouncing his attack back at him. Who would guess ninja beats Call of Duty?

Cept he doesn't. Most counters aren't hard counters either.
>>
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>Bullet damage decreased by 33%.

Oh nice, finally shitters will have to learn how to pla-
>Head hitbox size reduced by 20%
>Clip size increased from 4 to 5.
>Fire rate increased by 30%.

Oh, so he actually got buffed. Someone at Blizzard is undoubtedly a Roadhog main or some faggot bear-lover who can't stand to see his husbando get balanced properly.
>>
>>378683376
leling in irl at all of the overwatch underage shitters ITT
>>
I actually liked seeing enemy Hogs since I'm a Zen main. I hope this doesn't mean more Winston niggers.
>>
>>378675780
It's still more than enough to ruin those characters if he hooks them.

They will either die right after or have to try to run away from your whole team after getting hit to near death.


Also
>Lucio boops
You barely move.

>Monkey jumps
You wouldn't one shot him anyway.
>>
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What do you guys think about that Reaper buff?

Reaper

The Reaping (Passive) Removed health orbs

Now regains 20% of all damage done to heroes as health

Developer Comment: Reaper’s old healing passive was useful if you could kill a bunch of enemies in a row. But since enemies needed to be dead for it to work, it wasn’t very helpful unless the situation was already in your favor. His new passive lets him get immediate benefit from it, especially when fighting Tank heroes, which tend to be larger targets that deal lower damage.
>>
>>378683832
I play pharah a lot and an enemy hog is free meter.
>>
>>378672552
>>378670851
Roadhog mains eternally blown the fuck out
>>
Does the other 5 players not exist to people who play roadhog?
Assuming you're playing as a team member, whenever you hook someone you'd be making them a sitting duck in pretty much the entirety of your team. Even if Roadhog could do literally no damage whatever who is getting out of that situation alive outside of tanks / mei / reaper?
>>
>>378680485
>considering it's the hardest part of playing Roadhog
That doesn't mean much, it's like saying "the hardest part of playing Mercy is breathing in and out"
>>
>>378684205
Roadhog mains aren't team players. Its why they play Roadhog. They want to just get kills while being entirely independent of their team.
>>
>>378680485
>hardest part of playing roadhog
>literally a hitscan special ability with a fuckhueg range and hitbox that guarantees a kill if it lands
>difficult
>this is what roadhog playing 12 year olds actually believe.
>>
>>378683583
But he does, one on one, because Soldier 76 can't really shoot Genji if the two face off, and that's kind of all Soldier 76 does. It's not really a counter if you have a team backing you up, but this is what I mean. Soldie 76 needs to know he can't really shoot Genji if Genji is paying attention. It's not obvious that's the case, but that's how the game is designed.
>>
>>378677345
McCree got buffed.
>>
>>378684450
76 can kill Genji. Just wait till his deflect is done, then resume shooting. Like I said, not a hard counter. Plus 76 can heal during this time as well.
>>
>>378670851
Tanks shouldn't out-dps a dps, maybe blizz is finally starting to realize this. All you people complaining should realize tanks are supposed to be support damage and more about CC, his hook still pulls enemies straight into the enemy team.
>>
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>When Hanzo one shots me with a scatter arrow from half the map away, that's fine
>When Widowmaker one shots me from half the map away, thats fine
>When McCree flashbangs me and fans his revolver into me while I'm stunned, that's fine
>When Mai freezes me and one shots me, that's fine
>When Junkrat traps me and shoves two grenades plus a C4 down my throat, that's fine
>When Roadhog hooks me and one shots me, THAT'S OVER THE FUCKING LINE!
>>
>>378683679
honestly. you might be right
>>
>>378684705
>When Hanzo one shots me with a scatter arrow from half the map away, that's fine

Hanzo is alright as a whole, but no one thinks scattershot is in a good spot. It's completely bonkers
>>
>>378684705
>When Hanzo one shots me with a scatter arrow from half the map away, that's fine
RNG
>When Widowmaker one shots me from half the map away, thats fine
Yeah?
>When McCree flashbangs me and fans his revolver into me while I'm stunned, that's fine
McCree only has 200hp and is slow as fuck.
>When Mai freezes me and one shots me, that's fine
If you're shit enough to get frozen then yeah.
>When Junkrat traps me and shoves two grenades plus a C4 down my throat, that's fine
If you're too shit to not see a trap then that's your fault.
>When Roadhog hooks me and one shots me, THAT'S OVER THE FUCKING LINE!
Considering how Road's hook literally turns the game into a shitty peek-a-boo fest where roadhog changes the entire atmosphere of them game then yes, it's not OK. Same with Rein and how he completely shifts the team composition by simply existing.
>>
>>378684705
Roadhog is tank not a DPS, its that simple.
>>
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>>378684391
>hook
>hitscan
>>
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>>378679245

It's like instead of retaining how he originally worked and just making his hook more important (stressing aim and timing) they're just going fuck it and screwing his kit up.

He doesn't need DPS increase. He's a big walking talking BE SURE TO BE WARY AROUND THE BIG GUY WITH THE HOOK.

Now its making his hook shot combo less dangerous which was the whole fucking point

fuck blizzard
>>
>>378684705
Lol literally all of this is acceptable, except Hanzo's scatter.

Hanzo's scatter is horseshit for both the Hanzo and victim.
>>
>>378685019
So we are now pretending ow has any kind of valance? this fucking blizzard drones Kek
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>>378684391
>hook
>hitscan
>>
>>378685019
>If you're shit enough to get frozen then yeah.
>If you're too shit to not see a trap then that's your fault.

Well with that logic

>Lol just dodge the hook shitter.
>>
>>378684391
DSP, please
>>
>>378685096
instead of hook->shot to get a kill it's now shot->hook->shot

A tiny bit more skill for the same reward. That doesn't seem so bad
>>
>>378684705
I will never be okay with hanzo being able to one shot people by shooting the ground in front of them.

It's rewarding him for missing.
>>
>>378678262
they buffed his fire rate alot, so its easy to just pop off 2 shots.
>>
So whats roadhogs job now?
>>
>they STILL play Overwatch
>they STILL play Blizzard games
>>
>>378685540
The same as before, but now being better at it and less headshots taken.
>>
>>378684705
i agree anon, overwatch is a shit game
>>
>>378685540
To covfefe the fuck out of the game and also serve as a mascot for children to buy the game because 'they want to pway as the cool pig guy!"
>>
>>378684035
This is going to be some weird fucking meta
>>
>>378685402
Hook is a line of sight CC that has no other counterplay than hiding like a bitch and hoping the Roadhog sucks at the game. Talk to me when junkrat can throw his traps right under your feet just by glancing at you from a distance or when they make the range of the freeze gun 20m.
>>
>>378685706
no the kids want to play as lezzo girl with earbleed inducing voice
>>
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>>378675019
Use reaper now he is broken as fuck in the PTR you get back 20% in hp the damage you make.
>>
>>378685540
Hook is still a death sentence if your teammates are mildly competent.
>>
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>mfw Tracer is now top tier because everyone else got nerfed

CHEERS LUVS
>>
>>378685872
>if your teammates are mildly competent

haha funny one anon
>>
>>378685956
straight from gold
>>
>>378670851
>>378672552
I am reposting this from the other thread.

This is yet another Roadhog buff you idiot.
Fire rate increased by 30%
Clip size increased from 4 to 5
Head hitbox size reduced by 20%

The only "nerf" is this

>Bullet damage decreased by 33%

That means the bullets will do 6 damage each and there are 25 pellets in a shot so 6 x 25 = 150.
But don't forget hook does 30 damage and melee also does 30 damage, 150 + 30 + 30 = 210 which is still and insta kill on every hero minus tanks and I havent even accounted for headshot damage which you shouldnt miss because the hook targets get put right of you.
>>
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>>378683679
>stealth buff disguised as a "nerf" for the third fucking time in a row
>>
>>378684035
Shitter should have gone life rip before instead of kill to heal
>>
>Let's give this character extremely high health
>Oh, and an ability to heal half of that on a disgustingly short CD
>Don't forget to give him a hook that stuns characters and a gun that does way too much damage
>What do you mean "he's overpowered"?

Fuck streetpig and fuck streetpig players. I hope these nerfs go through
>>
>>378686019
t. Person in gold trying to make himself feel better
>>
>>378686086
melee isn't guaranteed after a shot. Heroes have time to use abilities to counter or get away.

He can still get lots of kills, but it won't be a guaranteed death sentence against most squishies like it used to be.
>>
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>>378685790
>>378685402
>Talk to me when junkrat can throw his traps right under your feet just by glancing at you from a distance or when they make the range of the freeze gun 20m.
>>
>>378685069
>>378685269
its definitely not a projectile, its a delayed hitscan
>>
Symmetra and Mei next when?
>>
>>378686406
Its a projectile, just an obscenely fast one if memory serves.
>>
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That reaper buff, is it as insane as I'm thinking it is?

Also roadie gets more benefits than downsides so I have no fucking idea why you retards are still complaining. Except the baddies who can't fight him regardless.
>>
>>378686406
do you think orisa is hitscan too?
>>
>>378672552
Can't wait to fry this fat fuck as Reaper, AS IT SHOULD BE.
>>
>>378685925
>Tracer still dies to all the things she did before
>She was already high tier
So nothing changed.
>>
>>378686657
Hog is essentially a crutch character for many people. One of the easiest characters to do well as in the game, so people who use him as a crutch are pissed off that they can't do it anymore.
>>
>>378677345
>MUH GENJI

Fuck off, 30 second dragonblade faggot
>>
>my one shot wonder actually has to work with his team now

OOOOOOOOOHHH NNOOOOOO

Shut the FUCK up hog mains.
>>
>>378670851
The only people that should 100% die to his hook combo are low HP healers and now he can't even do that. RIP in RIP.
>>
>>378684035
We shredding bitches left and right now, that's what I think.
>>
>>378675780
Reapers hit box is large enough that you can still one shot him actually. You can actually one shot most the cast still you just have to do the full combo perfectly. So it's just unlikely to happen consistently below masters. Full combo being, hook, look to the side, snap back to front, step forward, shoot with gun inside their head hitbox, melee after. It's a lot to do to insure a ohko, but you're getting a fucking oneshot, it should be harder to do.

Plus, the fire rate and clip size buff means he's a bigger threat outside of the hook combo. And his critbox is smaller too. Essentially they've balanced him out for shitters. But pros will still get full use and counterplay out of him.that they always have.
>>
>>378670851
Just gotta shoot earlier, get two shots in before they are free of cc

He has increased rof, could be possible
>>
>>378684035
It's good. Most tanks are fucked in a 1v1 which they should be. And people with less burst damage like soldier or sombra or anyone who doesn't thrive off of doing huge chunks of damage. Basically if reaper gets close, you need to be landing all your shots or else he's going to tank through the bulk of it. No more just scaring him off by getting him low and forcing him to wraith away to a healthpack. And now the only way to counter deathvlossom is to cc him or block it. Less likely to kill him. And you can even use it to heal which is great. Been using it at like 50 health to shoot back up to full health and kill everyone. Normally it'd be death if you used it without fullhealth.
>>
>Rein ineffective without teammates. His main ability requires people to stand behind him else it's a waste. His charge is an initiator that requires a team to push with him or he'll get dogpiled on. His ult requires teammates to sweep up the people hit by it.
>Zarya gets more charge for shielding teammates plus she can keep them alive. Her ult is entirely useless without a team to capitalize on it.
>D.Va's matrix requires people to stand around it else it's only good for her personal escape. Can go around and harass enemies, but damage is minimal and requires team to push in. Ult is easily countered and requires an ult to either combo with it or a team to push in while they're zoned out.
>Orisa lol
>Roadhog is a DPS with lots of self-sustain. A better Reaper than Reaper. Can kill most of the cast in one hit. Can burn down shields by himself with ease and from a safe distance. Hardly any mechanics that support teamwork.
HMMMMMMMMMMMMMMMMM
>>
>>378688106
Fuck you orissa is good. Especially with the barrier buff.
>>
>>378686086
Before nerf
25 x 9 (as they are hooked in) = 225 dmg + 30 from hook latch + 30 from melee (iffy if it hits)
Max 285 dmg aiming center mass around 350 depending if shots hit head.

Now its 25×6 = 150 + 30 = 190. Unless the character you just latched is pants on head retard they should escape (wraith, swiftstrike, sleep, icecube, monkey jump, barrier, boop.) Melee is too unpredictable to rely on.

Sure soilder and mcgee will still be oneshot but they should be out of your 20m hook rangw
>>
>>378687486
So they raised both Roadhog's skill floor and skill ceiling? Any notable changes or Trashmouse?
>>
FUCKING CHARGEBACK
>>
>omg why do tanks do so much damage OMFG blizzard do something
>nerf roadhogs damage
>BOO HOO I HATE BLIZZARD

You people don't know what you want.
>>
>>378688384
Don't forget to factor in his new attack speed. He can still fire off a second shot in fairly short order. Of those, I think Ana and Lucio would probably be dead. Also it doesn't take into account if they've taken any damage prior. Making Hog better at picking off damaged targets rather than people who have never been hit.
>>
>>378687340
>Low HP heroes won't die to his hook

you baiting, right?
>>
>>378688720
He said healers not heroes you massive cunt.
>>
I think this change might actually be good for hog. On live, he's basically just a giant hitbox that feeds ult, hooks someone every 8 seconds, and then right clicks into shields until the cooldown is over. It's kinda boring. Making him able to do more without his hook may introduce a more aggressive playstyle.
>>
>>378688720
See >>378688384
It's no longer a guarantee and for those types of characters it should be. A healer should be near their team and using them as meatshields, not fucking around on their own.
>>
>>378684705
One of these is not a fatfuck with a shit ton of health and a heal.
>>
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>mfw they're eventually going to just remove his hook because reddit cries so much
>>
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its ok we can all still think about him giving/getting the hogg succ
>>
>>378688697
No, the problem with tanks a few months ago was that they lived forever. They fixed that when they nerfed Ana.

The real problem is that Roadhog in general is a pretty shit character except for his one fucking saving grace, which is the hook. If you take away his damage and his ability to one shot heroes who are out of line, all this is going to do is make him a 0% pickrate, make the shield meta last even longer because you don't have the widespread damage to back it up.

They should have nerfed the damage of his alt fire by 30%, and then made it so a hook, primary fire with some pellets hitting the head and a melee attack is enough to take down a 200HP character. As it is now they're sending him out to die. This would be like nerfing Rein's Earthshatter so you can avoid it if you jump, nerfed his shield to 1200, nerfed his successful charge to 100 damage, but his swift strike now does 150 damage. It doesn't fucking matter because everything about the hero that was good is now shit.
>>
>>378689242
Fuck off, you people said he ruined the fucking game at one point. Make up your minds. Also when they nerfed Ana you all said "well this doesn't fix anything, still too OP"

Again, you people don't know what you want.
>>
>>378689498
Not everyone has the same opinion, you idiot.
>>
>>378689498
Not that guy, but surprise surprise, /v/ isn't one person.
>>
>>378688391
Trashmouse is still trash. I honestly don't know how they're gonna fix him. The no self damage helped. But not alot. I think his ult needs help.
>>
>>378676852

How is getting hooked fucking up?
>>
>>378686657
no, killing a 200 health enemy only heals you 40. They added it to make reaper target fat fucks like roadhog who have more health
>>
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>>378670851
not like this
>>
>>378689498
>A tanks shouldn't do more damage than DPS
>A support shouldn't have the best CC in the game
>Damage per second should be higher than heals per second

Its basic shit, Blizz is just retarded.
>>
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does ana nade stop reaper's lifesteal?
>>
>>378690254
of course, there is nothing ana cant do anon you should know this by now.
>>
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>>378670851
Not goodnight, more like good morning. This is another buff in disguise you retards.

>literally only nerf is decreasing bullet damage by 3 which only makes right click a bit shit.
>can still 1 shot every 200 HP hero, roadhogs shots have a huge fucking spread and the reason why he does so much damage is because his bullets almost always get headshots. If he couldn't headshot he wouldn't have been able to instakill 250 hp heroes before.
>now fires much faster
>extra clip making him not have to reload as often which is a huge buff
>decreased head hitbox to increase his survivability even further
>>
>tfw I play OW on ps4
>>
>>378690516
I hope you're right anon
>>
>>378690031
Why shouldn't a support have CC?
>>
>>378689608
>>378689649
Except for the fact that, you know, everyone on this site copies and parrots each other's arguments?
How many times have you heard about "muh skill cieling" on an overwatch thread?
>>
>>378685024
Roadhog provides absolutely nothing to the team like any of the tanks do
>>
>>378689710
For a flanker that means you were either immobile or missed thr deflect/blink or sprint. Unless the hog was camping the healers then its kinda not your fault at that point
>>
>>378690591
Do you also get really bad frame rate dips?
It's really bad for me on Oasis and Dorado.
>>
>>378690745
Even counting the trolls, you'll still have people of differing opinions.
>>
>>378690745
No not everyone
>>
>>378690960
he kills people easy
>>
>>378690960
His hook pulls enemies into your team so they can easily get fucked up by your teammates.
>>
>>378690591
me too
i just don't play a sniper and try to work with the team
>>
>>378691000
I've never noticed any DESU. Are you playing from disc or download?
>>
>>378690642
I said the best, and Ana does have the best CC in the game, something like Lucio's knockback is fine.
>>
Honestly the only "OP" thing I think needs fixing is Hanzos scatter arrow.
I swear that shit one shots me no matter where I am.
>>
>>378691013
Hahaha yeah, fucking no.
Go to literally ANY overwatch thread. It's LITERALLY the exact same posts.

>muh skill ceiling
>muh content
>muh skins are just gambling! I suddenly care even though tf2 and hundreds of other games did it before me!
>omg this game is shit remember the good old days?

It's the same shit. Every. Fucking. Day.
>>
>>378691221
Disc
>>
>>378691308
Same question. Why shouldn't a support have "The best" CC in the game?

Also, you do realize that CC is also the hardest to land, has an assload of counters, and can be negated by someone even accidentally shooting said person once, right?
>>
kek have you niggas even tried it yet? his gun basically shots a little slower if not same speed as reapers shotgun.
>>
>>378691504
Ah me too. If it's really bad maybe try reinstalling the updates or something
>>
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>people just wanted to cancel out wraith form
>lets give him health back as he damages enemies
classic blizzard.
>>
>>378691563
Because CC is supposed to be a Tank thing as Blizz sees it

If you have no problem with this, then you should have no problem with a Tank doing the most damage or DPS having more heals than a support.
>>
>>378691780

What if wraith form acted like a toggle. Like defense matrix
>>
>>378691824
Says who? There are several non tanks who have CC abilities. Hell, theres more DPS with CC than there are tanks.
>>
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>>378691780
>wow guy you want us to nerf ana's E and shift?
>ok got it
>lower her damage from the rifle
>>
>>378691901
that'd be too strong
>>
>>378691408
Maybe its the same people posting the same opinions?
>>
>>378672552
YES FUCKING YES. As someone who's been maining Roadhog and is self aware that he's BLATANTLY OP I'm so fucking glad he's getting a well deserved nerf. There were LITERALLY ZERO matches I couldn't play Roadhog and feel capable of winning the game easily.
>>
>>378692018
Literall cuck
>>
>>378691901
that would be borderline broken, the option to cancel out wraith form was/is a good idea because reaper has such a hard time getting close, if he could bait/react to abilities such stun/hook/helix and insta punish them he would be much more viable, instead 'oh you wraith form from my hook? you hoover for 8 seconds while it comes back and free kill you lol :^) '
>>
>Reaper is now regenerator man.

Its time.
>>
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>>378692087
Stay mad, Roadhog main. Some of us actually want a balanced game :)
>>
>>378691949
>says who

Blizzard, its in the description for Tanks

And yeah a DPS can have CC, just like a tank can have mobility even though mobility is stated as a DPS trait, but it should be obvious that the best CC should be on a Tank and the best mobility should be on a DPS, etc.
>>
>>378691103
>>378691180
Those aren't tank duties, first post was worded poorly.

He performs a different function than all of the tanks in the game
>>
>>378692256
CC is a tank duty and so is support damage
>>
>>378684391

>I don't know what hitscan means
>>
>>378692239
So you're trying to say that Ana's sleepdart is somehow better than both Zarya and Rein's ults which can stun/root several people at once?
>>
>>378678109
I think that anon was talking for the purpose of gameplay, not realism
>>
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>Horizon moon as new map
HELL YE-
>Assault
>>
>>378692501
>comparing their ults to Ana's regular ability

Okay let me rephrase it should be obvious that the best regular ability CC shouldn't be on a support.
>>
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you're right its over
>>
>>378692237
>Balance is 7 characters of a 24 charactet roster are viable

Fuck your "balance"
>>
>blizzard """""""""""""""""""""""""balancing"""""""""""""""""""""""""

OW faggots will continue to get milked while Blizzard slowly chokes the game to death with boring uncreative patches that pander to literal retards like they did to Wow/SC2/etc.
>>
It's pretty clear that Blizzard is intent on fucking with this game eternally, whether or not it's necessary, as a means of keeping things feeling "fresh". The problem is that a lot of these changes, even AFTER a period in PTR, end up going live while they're still balance-breaking, thus requiring another wave of "tweaks". It's only a matter of time before people throw their hands up and start to walk away, as they're starting to do with Hearthstone.
>>
its almost like they round-robin who is op and who is shit to keep the game artificially new and fresh. people who get bored come back when they hear their favorite hero is OP as fuck
>>
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>>378693063
>mfw delicious tears from assblasted roadhog mains when they're forced to actually play difficult characters
>>
>>378692480
It is a hitscan attack. It is a hit if the reticle is on the target at the time the hook leaves the hand even though the hook has a travel time it will auto follow the target in what ever direction they move including teleports
>>
>>378692986
>that RoF and a larger ammo capacity
why the fuck are roadhog players complaining
>>
>>378692986
holy fuck, forget the melee just shoot them twice after the hook

looks like salt is back on the menu boys
>>
>>378692923
Oh, so you mean Hog's hook then.
>>
>>378693347

>it is a hitscan weapon

No, it's not. You're demonstrably wrong. Blizzard have explained in detail exactly how the hook works.
>>
>>378692986
I think road hog took some bastion training classes.
>>
>>378693435

because they aren't guaranteed kills when they hook now. just like how mccree players got mad their flashbang+fan isn't a guaranteed kill anymore.

really stimulates the old humors, doesn't it?
>>
>>378693467
>implying roadhogs can actually aim for shit after they've hooked something
Get hooked, evade, shoot, kill, win. GG.
>>
>>378684705
All of this is fine. Except Hanzo as a whole. I will never be okay with a hero that can do as much damage as Widowmaker without aiming, his scatter is the cherry on top of it all too.

Roadhog had 600 health and could self heal and had low cool downs. Honestly the dude was one of the best heros in the fucking game compared to everyone else.
>>
>>378693589
>yanked into enemies
>take 1 round to the face
>left completely out of position
yeah, they won't die at all
>>
>>378684205
>Does the other 5 players not exist to people who play roadhog?

No to hog there is only hook.
>>
>>378693659
how exactly are you expecting to deal 600 damage after dodging? unless you're also playing hog but then you just said hog players can't aim
>>
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>>378670851
Honestly, the roadhog change makes me feel like I'm gplaying fat scout who can also have a sandvich.
>>
>>378693701
>as much damage as widow without aiming
acting like hitscan isn't an extreme advantage in a game dominated by dive comps
>>
>>378693854
>What is every other tank in the game
>>
>>378692986
>the spread exceeds the bloom on the crosshair
This annoys me on an autistic scale.
>>
>>378684705
>scatter arrow
>fine

I play new handsope that shit is not fine its op as shit.
>>
>>378684035
So, they've removed a lore aspect, and his counterplay against mercy (previously being able to make dead heroes unrevivable by consuming their 'souls')?
>>
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>>378693087
Wait they're actually trying to balance Hearthstone? Glad I jumped ship when I did.
>>
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>>378676020
>This counter shouldn't counter the things he counters
>>
>>378685846
Wait, really? Does he no longer do the soul-eating thing after kills, or is it in addition to lifevamp?
>>
>>378694040
That is a static crosshair. There is no bloom.
>>
>>378694275
>"""""""""""""nerf""""""""""""""

Roadhog really is a treasure
>>
>>378694540
roadhog doesn't have any bloom, it always stays the largest
>>
>>378694220
Is this bait? Reaper could never do that to Mercy lmao
>>
>roadhog gets a change
>it's overall a buff
>roadhog players shit their pants and claim the character is dead
Three times this has happened.
Can you faggots stop your knee-jerk crying?
>>
>>378694712
>That crosshair doesn't have bloom
>NO! that crosshair doesn't have bloom

k
>>
>>378694525
They replaced the soul-eating with the vamp.
>>
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WHEN WILL THEY MAKE THE CHARACTERS MOVE DIFFERENT SPEEDS
>WHEN WILL THEY MAKE THE CHARACTERS MOVE DIFFERENT SPEEDS
WHEN WILL THEY MAKE THE CHARACTERS MOVE DIFFERENT SPEEDS
>WHEN WILL THEY MAKE THE CHARACTERS MOVE DIFFERENT SPEEDS
>>
>>378694892
Never. Lucio would be a 100% pick every game forever if they did that.
>>
>>378683376
same senpai
>>
>>378695014
I get jokes.
>>
>>378694892
Tracer and Genji are already faster.
>>
>>378695014
>Lucio would be a 100% pick every game forever if they did that.

No significant changes there
>>
>>378686406
Yeah, and Hanzo's arrows are also delayed hitscan. In fact everything in the game is hitscan, delayed or otherwise.

kys
>>
Alright so:

>Hook a tracer, she's dead.
>Hook a genji, he swift strikes or deflect, no kill
>Hook a mei, ice block, no kill
>Hook a reaper, wraith form, no kill
>Hook a ana, sleep dart or grenade, no kill
>Hook a soldier, healing pod and/or helix rocket so possible kill and/or death
>Hook a sombra, translocator, no kill
>Hook a winston, jump, no kill
>Hook a dva, does less than 1/3 of her hp, flies away, no kill
>Hook a pharah, jetpack, no kill
>Hook a zarya, shield herself before, you can't break the shield and hits her less than half her hp, if she doesn't, she shields herself after and has a 2 hits safe shield and gets away, no kill

So what does he do now?

little reminder for all the sore asses that he's got 600hp of pure ultimate charging and a huge hitbox with 0 armor.

When will people quit whining like little bitches...

Meanwhile scatter arrow does 450 dmg with no fall-off....

Alright, if you guys like your ass blasted by flankers you should've just said so!
>>
>>378695617
Forgot to mention,
anybody wants to be helped by a gm smurf in qualifiers?
>>
>>378692986
>that rate of fire
>5 ammo

literally junkrat
>>
>>378695617
>So what does he do now?

Drag an enemy player into your team with a fraction of their health.
>>
>>378695617
more like
>hook people, no skill
jesus dude how can you not kill most of this dudes with a hook
>>
>>378694779
he could in the beta
>>
>>378679240
You're an idiot. Snipers have to charge their shots to get the one hit kill. Like Mei's icicle shot that kills squishies
>>
>>378695617
>>Hook a reaper, wraith form, no kill

No now its more like he shots you until he gets all his health back.
>>
>>378695617
cant tracer just rewind away?
>>
>>378695820
Great! another hero that can't do shit by itself! we really needed another pharah
>>
>>378693792
that's not what he said retard
>>
>>378684705
>Literally everyone except hanzo mains complains about elementary trigonometry
>Widowmaker is the only character who should be able to one-shot anyone from range
>McCree is slow as fuck and has to get literally into near-melee range to actually stun someone, making himself vulnerable
>Mei can be dodged or killed during the freezing, it gives good players time to react
>Junkrat is annoying as fuck but you literally have to stand on his trap, just watch where you're walking
>Roadhog can hook you into his entire team from a large range from a position of relative safety with little to no risk to himself and easily get a kill from it
This is the difference
The other things at least require skill or are high risk high reward
Roadhog hook is easy, requires little risk, and still gets a kill 90% of the time
>>
>>378695617
>So what does he do now?

I dunno, maybe he should remember that he's in a team game.
>>
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>>378677947
>D.Va, a tank, should easily be able to kill a character who is meant to kill tanks.
>>
>>378695983
This is a team game. You play in conjunction with your teammates. This has been explicitly stated by the devs for several years now. If you cannot accept this, you need to play a different game.
>>
>>378695970
No, the first shot will most likely kill her now because she only has 150 health.
>>
I just started playing. Where can I see these balance changes?
>>
>>378695983
>Literally explains why Roadhog created issues

Tanks and heroes with over 500hp should generally need help finishing kills. They are too bulky to kill 1v1 if that isn't the case.
>>
>>378696327
Not him, but playing with randoms makes it kind of a crapshoot whether you'll have a good team comp.
>>
>>378670851
finally they fixed roadhog, theres no way blizzard can fuckup aga-

>Reaper
>Now regains 20% of all damage done to heroes as health

NO NO NO
>>
>>378696551
>NOOOO I don't wanna actually see Reaper in my games again :(
>>
>>378696551
If youre not a tank, you have nothing to worry about, the damage he gets from killing a low hp hero would be nominal at best.
>>
>>378670851
>boooooo I can't oneshot!

Then shoot again. Why do people act like he's only got 1 shot?
>>
>>378692018
It's always a false flag.
>>
>>378696551
They needed to give him at least some element of survivalbility. It's a bit jank that the supposed tank buster of the game was basically made irrelevant about 6 months after release.
>>
>>378697147
his survivability is sticking with teammates, stupid.
>>
>>378697226
Then why give him the ability to teleport across the map and to run away????
>>
>>378697095
Because so many characters in this game have a get out of jail free card? Good luck ever landing a second shot on Tracer, Genji, Lucio, Reaper, Sombra, etc
>>
>>378697226
Reaper is the only backlines flanker who can't even harrass without teammates backing him up, unlike genji or tracer, his best initate is his only escape.
>>
>>378697603

Maybe you should be with your team in this team game and hook people into your team in this team game so your team can finish up the kill
>>
>>378684035
>Reaper can now heal during fights, isn't oneshot by a hog hook combo and can wraith for full ammo
I'm looking forward to this new world where there's finally a viable tank buster DPS
>>
>Going full Junkrat this comp
Wish me luck
>>
let's face it, this game was already pretty boring and being able to play Roadhog and style on people with little effort was one of the only redeeming factors.

if you take even that away, what else would be fun about this game?
>>
>>378684035
>Finally an edgy passive
Nothing personnel
>>
https://streamable.com/uzw92

fucking rip
>>
>>378684035
Should have given him a new alt fire that drains and is on cooldown instead.
>>
>>378698364
Can we see one where you do some damage to her head?
>>
>>378698474
Shot rite at chest level. Some headbox dmg was done
>>
>>378684035
It's good in the sense that it cements Reaper as a Tank killer. You will be getting fewer health from squishies though. A kill on a 200 HP character as Reaper will net you 40 HP now, however a kill on someone like Zarya will net you 80 HP now.

I actually think they are making some correct choices here now. Reaper is rewarded more for occupying his role as the Tank buster and isn't completely shut down by Roadhog anymore. And for Roadhog he is more useful and consistent in a firefight.
>>
Remove knock back on road hog ult
>>
>>378686478
>>378686723
>>378695614
Hook will hit someone at the same time every time regardless of enemy distance. It's a delayed hitscan.
>>
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>>378698364
>can't kill Mercy
>>
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>>378686723
>>378695614
If it was a projectile it wouldnt follow his crosshair after being thrown I even compared it to his right click
>>
>>378698724
If they did that it would have to take a massive hit on DPS. Hog's Ult is for scattering the enemy team, but if you have a wall behind you Hog's Ult is probably the most DPS in the game.
>>
>>378698895
It's only because it takes half a second to reach the full length, so it isn't even hitscan.
>>
>>378698996
Its a big box attached to a linear line that extends outward.
>>
>>378699060
It's a delayed hitscan, like the r8 revolver in CSGO. Someone 20m away from you will get
"hooked" the same time as someone standing next to you.
>>
This is the crux of the problem. Let's look a couple different ways of analyzing the changes to Roadhog's gun.

/1. Burst potential. He's a pick character, he can manage having low DPS if he has good burst.

He's been objectively nerfed in that regard. We went from 225 per shot (100% pellets hitting, no headshots) to 150. The ability to quickly double-tap unfinished targets is cold comfort to one used to one-shotting most targets.

Worse, because each shot is a lot but not enough, you end up having to waste a lot of damage on the second shot. Sure, I can put out 300 damage in two shots in maybe the same amount of time as 225 from one of the old shots. But against a 200 HP target, I had to waste 100 damage with new clip, as opposed to 25 from the old clip.

Or you can just look at it from clip efficiency. I'd rather spend 1/4 of my clip than 2/5 per kill. That means I can burst four people down instead of two and get a third really low.

/2. Sustained DPS. If he can't pick, maybe he can pump damage.

This is where things get messy, and to be honest I haven't quite put it all together. But I feel like, overall, it's a DPS decrease.

DPS is damage per second, literally the amount of damage done over a period of time. So we need to figure out two things: damage per clip, and how fast Roadhog can empty his clip. (The reload time remains the same, so we can hold that constant.)

Part 1
>>
>>378699378
Part duex

Damage per clip = shots in clip X damage per shot

`Old Hog: 4 shots X 225 per shot = 900

New Hog: 5 shots X 150 per shot = 750`

Clip time to empty = shots in clip X time per shot

`Old Hog: 4 shots X 1 second per shot = 4 seconds

New Hog: 5 shots X 0.77 seconds per shot = 3.85 seconds`

(If you're wondering how I got 0.77, it's 1/1.3.)

Overall DPS = damage per clip/time to empty clip

```Old Hog: 900 damage per clip/4 seconds = 225 DPS

New Hog: 750 damage per clip/3.85 seconds = 195 DPS, 13.4% less```

You can adjust for reload time, but it's safe to say Roadhog's overall DPS has been lowered. This means that it makes it harder to shred high-HP targets like barriers.

So Roadhog has worse burst and worse DPS. What, exactly, is he supposed to do now
>>
>>378699247
If it was a sustained box, people would be able to run into it. People cannot run into it and will just walk through the chain and hook if they weren't in your crosshair when you threw the hook out.
>>
>>378699378
>>378699476
I've always liked playing him as a guy who bursts people down, not try to trade shots or sustain a firefight.

some people like to think he's too strong, but they don't seem to understand how useless he is when he doesn't land his hooks or when the enemy know not to get in range of his hooks or scrap gun, which is a total possibility on defense.
>>
>>378699705
That is a rather niche situation in all honesty. Someone who can't land their hooks is likely going to be very low in the ranks/skill level. In higher tiers, 50% is the rough average, with people going higher as they get better.

Also enemy not getting into his range on defense? You either move up, or wait for them to get into range. They NEED to come to you to play the objective.
>>
>>378698171
never did comp but he is fun to play on QM and arcade what is the deal with him there?
>>
>>378699968
no, the other way around. Defending against Roadhog.
>>
>>378700031
Good Junkrats who don't just spend most of the game feeding the enemy Zarya are few and far between.
>>
>>378700090
Same situation but reversed. They need to play the objective too, which means they can't really go far from it. Pushing in with another tank generally is best in this case though, but you should still wind up in range regardless.
>>
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>tfw a year ago on release I gave the game a chance but predicted Blizzard would do their retarded shit and nerf everything into the ground
>tfw a year from now everyone is going to have half their current damage because reddit keeps bitching
>>
>Character designed around the concept of a hook
>Diminish the abilities of the hook

I hope people are slamming the overwatch forums with complaints. I hope all of their emails are filled with complaints.

This is the dumbest change imaginable.
>>
>>378700613
The hook itself hasn't been touched. What they nerfed was Hog's ability to one shot people. Frankly all of the bitching is ridiculous when you consider that with his combo, all he literally needs to do is wait till someone has taken 10 - 50 damage before he can one shot them. Meaning he either has to hurt them first, or go after the wounded.

All it literally does is turn him into a team player now.
>>
why does this fucking game get nerfs/buffs every 5 minutes. i'm so glad i never really got into it.
>>
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>>378684035
>reaper pretty much gets a personal mercy beam when he ults in a group of 3+ people
>>
>>378701070
Cept for the bug that only gives him healing off of one person.
>>
>>378692847
I look forward to having to fight through another choke point against symmetra+torb+rein
>>
>>378700827
His ability to kill people in one hit was offset by the hook cooldown, the hook distance, and the reduced ammo.


They killed the whole point of the character.
>>
>>378701231
You mean the short cooldown, the long range, and an ammo capacity that was almost entirely pointless when most characters go down in one hit?
>>
>>378701231
>Hook cooldown
8 second one shot is pretty fucking insane when Widow's grappling is 12 seconds or McRee's Flashbang is 10
>>
>>378693082
Paying 40 bucks for a game i enjoy is getting milked?
>>
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>>378670851
I never even got a chance to spam my Roadhog folder before he died.
>>
>>378701427
Almost comparable to hanzo scatter, rein charge and junk trap + mine
>>
>>378701427
Mcree and Widow's ability to kill people isnt centered around the grapple and flashbang

For roadhog you live or die by the hook.

Hes designed around the idea of hooking people

What is the point of him being in the game if that is no longer a good strat?
>>
>>378701861
And none of them are nearly as consistently lethal.

Scatter Arrow, while it can be lethal consistantly with enough practice can often wind up not one shotting people.

Rein's charge is not only slower, but also far more easily interrupted and often will wind up with a dead Rein.

Junkrat's trap and Mine require someone to step on something thats fairly visible to even work and can easily be destroyed before ever going off.

Not really comparable with any of those in terms of safety or reliability.
>>
>>378701861
Rein charge isnt an ohko at all and can be extremely risky and you only fall for the mine and trap if youre retarded.
>>
>>378702067
It does 300 dmg upon impact and is usually followed by that reins team. It kills 3/4s the roster just like hogs hook
>>
>>378701923
But it is a good strat, you leave 90% of character crippled after and force them to find health. Or let your team wipe em up.
>>
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>>378700827
>The hook itself hasn't been touched

Because they already nerfed the hook a few patches ago.
>>
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because of the improved fire rate buff on roadhog, does this make his ult extremely effective?
>>
>>378702178
The fact that you habe to travel to the person your killing makes it infinatly worse then a hook.
>>
>>378676895
As a Zarya main, Hanzo's Scatter Arrow triggers me.
>>
>>378702309
It hasn't changed his ult in the slightest
>>
>>378702194
It was a nerf/buff. They fixed the bugginess of the hook on all sides, and in turn made it far more reliable once it connected. The only real nerf it recieved was an added 2 seconds to its cooldown.
>>
>>378699260
That's not true. As someone who loves playing tracer I got around how road's hook works and it's clearly a very fast projectile.
>>
>>378685846

Does it lifesteal of Zarya? Reinhart shield? Orisa?

Or just shield/armor/health damage.
>>
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I don't understand why Roadhog keeps getting nerfs when his win percentage is consistently the one of the lowest of the tanks.

Hell, he was the literal lowest of the tanks before Whatsherface came out.
>>
>>378676581
>Hanzo Widow getting nerfer
Won't happen, they are barely picked at high levels
>>
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>>378702381
>and in turn made it far more reliable once it connected.

No they didn't, they made it break if the character is behind a wall.
Which is all the fucking time because its common sense to shoot from a corner from cover.
>>
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>yfw they buff Widowmaker
>>
>>378702609
Before the fix, once they were hooked, where they'd land was unreliable at best. Sometimes people would survive just because they'd land in retarded areas like behind the Hog.

Post-Fix, now when you hook someone cleanly, I.E. Not through cover or round corners, they are deposited at a set distance infront of you ALWAYS.

So yes, its more reliable now. If you're having trouble with people, stop trying to hook them through cover or round corners.
>>
>>378702928
I'd rather have my hook drag and put them a bit off than to not drag at all.
>>
>>378687080
Not even him, but let me guess, you're a: "I CAN DO THIS WITH MY EYES CLOSED" 30 minute pew pew pew faggot that runs faster than a nigger that just stole a TV while healing himself faster a support character int his garbage game?
>>
>rein, lucio and 76 curbstomping the enemy team
>shitter getting carried says ez
even when i'm on the winning team this gets me mad
>>
>>378703172
Thats because you're shit at the game and are using a broken mechanic to over compensate for your shittiness. Git Gud.
>>
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>>378702895
>200 damage bodyshots
>>
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>RPing nigger Bastion
>doesn't play anything except Bastion
>we lose because they play around Bastion
>everyone was masters last season
>>
>>378689671
all he needs is this:

1) Detonating the Remote Mine is now done with a second press of Shift instead of right click

2) Right Click now fires grenades that explode on impact with a surface for less damage

Boom, Rat has viable splash damage for close range combat, is still rewarded for direct hits with primary, and the only drawback is you can't throw a new remote mine without detonating an old one.
>>
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>>378703263
Its because I want the main purpose of my character to actually work.
>>
>>378703454
Dragging people through walls is working as intended? Fuck off.
>>
>>378703436
>>378689671
3 traps
>>
Reminder blizznoggers ITT have no god damn clue how to balance a game.
>>
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>reaper gets healed @ more than 200hp per second when using death blossom on 6 players
>>
>>378703454
No, you want him to be broken, not only in an OP fashion, but also mechanically.
>>
>>378703619
Going literally right through the wall was extremely rare. It would just drag you around the corner if you were poking out a bit. A perfectly viable thing for a hook to do. It makes no sense for it to just break because you stuck your elbow behind a wall in time.
>>
>>378703625
I wouldn't mind 3 traps either, honestly. That'd be a huge buff and really help him do something beyond indiscriminately shit grenades and get gold damage dealt without actually doing anything. I stand by my right click grenades idea though.
>>
>>378691385
It only 1 shots you if it's placed directly at your feet, or if you are in a very tight room, corridor. Each arrow does 75 damage so the lower your health the more like it is to turn you into Swiss cheese. Winston and Reinheart won't died from even a perfect scatter, but tracer gets wrecked by just 2 of the 6 arrows.
Jumping is a really good way to avoid it, as it needs to be place close to perfectly for it to deflect properly and kill the target. Just pay attention to where the Hanzo is, and stay behind you're tanks shields.
And don't try and peak a Hanzo from a small room. That kind of stupidity is just asking for a scatter
>>
>>378703781
Roadhogs win rate still is and always was UNDER 50%, how "broken" could he really be?
>>
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>>378703761
>reaper can now outheal all damage
>what if a mercy was damage enhancing him for even more damage?
>>
>>378703791
It wasn't as rare as you think. People would get slammed into a wall, then slowly dragged around it as the game glitched out. Not to mention the times when it'd grab people Hog literally couldn't see on high ground and drag them along the floor before finally to him.
>>
>Buff McCree's ult
neat

>Don't do anything about his garbage dodge roll that doesn't dodge a goddamn thing, is too short a distance, and takes fucking forever to cool down

Booooooo
>>
>>378703791
>extremely rare
Just like how the blue eyes white dragon is a "rare" card maybe.
>>
>>378704028
You're supposed to use it to roll back to cover. You're a corner creep with McCreep. His entire kit is built around corners.
>>
>>378703910
I'm not sure how Winrate is suppose to explain why hes OP or not. A better question is if hes so underpowered, why is he picked so damn much? Even in higher tiers, hes still picked at 50%.
>>
>>378702501
Because plebbit shitters have a loud voice and they keep complaining about "i die in one shot when i play hanzo and i am hooked :( plz blizzard fix" and they get 12000 upboats
>>
>>378704028
Its a free 1sec reload.
>>
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>>378703937
>nano damage boost reaper heals for 400hp/s

LET IT RIP
>>
>>378704214
which is great and all but maps have increasingly longer and longer hallways to where getting to that corner isn't as easy if you want to maintain damage.
>>
>>378704225
>A better question is if hes so underpowered, why is he picked so damn much?

Because everyone keeps SAYING he's broken because has(had) the amazing ability to MAYBE kill 1 hero every 8 seconds.
>>
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>>378704326
>then a gorilla boots your ass off a cliff
>>
>>378703842
3 Traps would really let him be a defense hero to catch Genji/Tracer. I would say do the 80 damage instantly too rather than over the root
>>
>>378704405
Hm, everyone is saying this? I wonder if maybe theres some truth to it then?
>>
>>378704405
it's more likely that they pick him because he has the most survivability, hook is just a bonus.
>>
>>378704505
The numbers show that no, there isnt. Its just people complaining that they die when they get hooked.
>>
>>378703656
Everyone is aware Blizzard has no idea how to balance a game.
>>
>>378691989
>>378692164
It would stop him from getting hooked and scatter arrowed with no defending himself.

It's the opposite of broken. It would make him viable and just slightly more agile than McCree.
>>
>>378704594
And where are those numbers coming from?
>>
>>378704664
Like it's that hard to google win rates.
>>
>>378704505
>>378704405

sooner or later you guys are just going to be complaining about the hook.

You don't realize how valuable that hook still is going to be and still dominate in 3v3 and 1v1.

Only thing now is Reaper is now 100% a counter to him and Mei will be a complete and total bitch to kill now with Roadhog.

Thing is that is good that you buffed reaper, I play reaper. But I don't want the 80% pickrate reaper that 20% lifesteal would bring.

That is completely overdoing it.
>>
>>378704713
Sure is, considering you're saying he has less than 50% winrate by only .3% on one website, and OVER 50% on another.
>>
>anons thinking they know shit about balance
>>
>Reducing hogs critbox
>STILL IGNORING TORBS HEADBOX THAT EXTENDS INTO HIS FUCKING BEARD.

Blizzard in a nutshell. This is why I uninstalled.
>>
Roadhog is the only cool character in Overwatch. It's a shame they gave him an ability that makes people cry and hate him so much.
>>
>>378680485
There's no hope for this game and there never has been
>>
>all these roadhog mains desperatly trying to justify these changes be reverted
>>
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>Hog can't one shot
>he is now useless and can't kill shit because of how strong healing is and because of everyone and their mother having get out of jail free cards and literal teleportation abilities
>/v/ is defending this
lol. I don't even care about this because he's an annoying cunt to play against but if you seriously think this change won't kill him, or even worse, if you think it's a buff, then you're retarded.
>>
>>378686121
nigga fuck you imma buy deft hands and you cant stop me
>>
>>378705260
they increazed mag size and fire rate.

He is fine as long as the reaper buff doesn't go through witch would fucking wreck the game.
>>
>>378705469
Reaper's the worst hero in the game right now. Lifesteal makes him actually decent.
>>
>>378670851

>5 rounds

I'll wait to see where it goes, because I really like that. Hook + Shot + Melee should still kill most people, right?

Honestly, just give him the Bastion treatment; breather while moving + pulling in your hook while moving.
>>
>>378705260
With just his hook/shot alone, hes doign what? 150 damage? Add in a melee and thats 30 more. Oh and his shot speed is increased so you can just shoot again instead of bothering with a melee.

If you think hes useless you're a moron.
>>
>>378683679
No, it's still a nerf, except for the head size. The fire rate increase and damage decrease do not equal out, his DPS is now 195 instead of 225. He now only does 750 damage per reload instead of 900 damage per reload. The hook must hit an already damaged hero or get more pellets on the head to one-shot. His right click is now no longer a delete.

This makes him worse against barriers, 200 health heroes, and only very slightly better than tanks, sans barriers. He can't even one-shot Zarya's bubble anymore.
>>
>>378705538
I already did good with reaper with a 56% winrate with avg 18 elims.

The nerf is going to make him a fucking monster and way, way worse than Roadhog.
>>
>>378705637
MMR?
>>
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>>378689131
Now we're talkin
>>
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>all those garbage tracer/genji players who didn't have good enough reaction to avoid hook are now saying that hog is "fixed" since they can escape for free every single time
>>
>>378703761
>reaper can still be CC'd during death blossom
I dont know what yall are freaking out about
>>
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dont worry lads you'll be fine
this guys works well - i dont see why roadhog wouldnt either
>>
I love how roadhog was one of the 2nd worst tanks and now he gets nerfed because of one aspect baddies thought was unfair
>>
>>378705562

>hook + shot + melee = 180 damage
>can only oneshot Tracer
>can't do shit to anyone with any kind of get out of jail free card (McCree, Mei, probably even Junkrat, etc)
>his alt-fire which was buffed because of the constant fucking with his hook is even worse now
>All Roadhog is now is a damage sponge and if you're lucky (you won't be) you'll pull a D.Va Ult away from the team
>>
>>378705698
no idea I have 14 hours and now apparently a 58% winrate with reaper with top 2% elims apparently with reaper on Overbuff.

Now, I will be doing even better with reaper. As well as a metric shit ton of other people.
>>
>>378705975

30% fire rate increase is pretty significant. Only Genji, Mei and Reaper will be a problem if you hook the target.
>>
>>378670851
Might actually reinstall now.
>>
>>378705469
Who the fuck cares? His spread is still fuck huge and his damage output is lower to boot. The playstyle blizz is trying encourage out of him is that of bullet sponge bruiser. That doesn't work in a game where dealing damage charges super powerful abilities that can potentially wipe entire teams.

>>378705562
>healing doesn't exist
>invincibility and teleportation abilities don't exist
Retard.

>>378705853
This guy has a mobile bubble shield and a not useless ult.
>>
>>378706220
read the thread and the actual details including the ridiculous reaper buff.
>>378705853
does that guy stick guys in his urn if he hooks them?
>>
>>378706336
no but i stick my dick in an urn
>>
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>>378705987
>>MMR?
>no idea
>g-guys reaper is strong in quickplay!
>>
>>378705853
Except makoa is an actual tank removing his damage will fuck roadhog in the ass

and I'm ok with that
>>
>>378705987
Good, because Reaper had been consistently F tier ever since the nanoboost nerf
>>
>implying I'm dropping hog anyway
Niggers, I played S1 Bison in SFV, I can get by with bottom tier characters.
>>
>>378670851
>96% winrate with roadhog
>Scared to use him and lose 96% winrate
>>
>>378684210
That's not even remotely similar, what the fuck
>>
>>378706405

what you think roadhog was a problem in ranked?

Look at his winrate, the main reason he was nerfed because all the whiners in quickplay.
>>
>People complaining about reaper buffs are the same people who are satisfied with roadhog nerfs
And this is how you spot shitters, /v/.
>>
>>378694892
t. someone who's never played zenyatta
>>
>>378706485
96% winrate means nothing unless it is over across a great number of hours.

I am top 1% tobjorns with 60 minutes played and you don't see me jacking off with that.
>>
>>378706323
>healing doesn't exist

What part of doing 190 damage failed to connect in your tiny little mind? You shoot them again, and even if they're healed, they're gonna die. Or how about shoot them BEFORe you hook them, then finish them off? Gee, that was hard.
>>
>>378696265
Who the fuck animated this?
Egoraptor?
>>
>>378706598
yeah he's slower than everyone else right? fucking slow fuck
>>
>>378706541
Hog was nerfed because low plat and below shitters complained every single day.

Reaper was buffed because he is absolute garbage with no purpose right now, and he is like that for like 4-5 months.
>>
>>378706850
pretty much
him and roadhog are the slowest characters
>>
>>378706928
I don't get why Zenyatta is so fucking slow though. it's not like he's a better healer to make up for it or anything
>>
>it took Blizzard months to change Reaper
>>
>>378706850
Everyone cept for I think two characters have the same walk speed. So noone is really slow in the game.
>>
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>>378706995
i feel like it's more of an issue of power
if he could zip around easily, it'd be easily to slap everyone with your balls
>>
>>378683679
>arbitrarily increasing hitbox size without changing model
explain why this is okay
>>
>>378706653
>190
Less than that. The damage from hook can be healed before they get pulled in by fucking Zenyatta.
>shoot them again
Alright. We'll just have to make sure that all of their mobility and defensive cooldowns are disabled and root them in place so they don't back 1 meter away so that he can still hit them with more than five pellets.
>>
>>378707306
>>378706653
>>378672552

So 190 sounds like an absolutely ridiculous number.

Ok so it is 30 for your hook, 30 is from melee.

How what is differentiating headshot damage from the blast and not?
>>
>>378706881
now now reaper is going to be whined about because instead of making changes to a bunch of characters they make one the highlight of the 3 months until something else is changed.
>>
>>378707306
Shoot. Hook. Shoot. Melee. Dead.
>>
Imagine if a character like Pudge or Blitzcrank could instantly kill everyone in the cast of their games ALONE by landing a hook. There's a reason why they don't have the immediate ability to instagib anyone.

Grabbing someone from far behind the protection of their team is strong enough, no one should have the per to do that AND kill them by themselves with zero counterplay besides "just dodge the hook" since anyone with a brain should be able to at least hit hooks in Overwatch.
>>
>>378707456
Headshot damage is essentially negated because a ton of pellets miss even after hook. Even before this patch you could still rarely get fucked out of a kill because of the spread.
>>
>>378707173
Are you illiterate?

They DECREASED it.
>>
>>378707732
Hook, shoot 5 times with 30% more fire rate.

Is this in PTR or is everyone just dismissing the 30% fire rate increase?
>>378707753
Thing is it is a lot harder to land hooks and hooks are far more important in those games.

If you land them it is a much bigger deal in those than in overwatch.

Hooking also in those games not only has a high chance of killing them. But wasting resources as well which are important to those games.
>>
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>barrierwatch
>>
>>378707947
>arbitrarily decreasing hitbox size without changing model
explain why this is okay
>>
>>378707786
I played hog for like twenty hours and I regularly aim for headshots when I can.

Just suprising so many people dismissing headshots when that is very, very important for a decent roadhog.
>>
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>implying roadhog is op
when are they going to nerf this faggot
im so sick and tired of just being a fat shit and getting 1 shot by some random fucking faggot who pressed e and literalyl means unavoidable death and can build his gay fucking ult charge in 2 seconds becuase of how broken fucking fullisade is with its bullshit firespit
fuck you blizzard you faggoty cunts
>>
>>378707964
People are dismissing the firerate because WAAAAH HOG CAN'T ONESHOT.
>>
>>378685019
>If you're too shit to not see a trap then that's your fault.
m8 that fucking trap goes under the floor in so many places its ridiculous
it's fucking broken
>>
>>378708298
Honestly I think this is more of a sidegrade than a straight nerf/buff. This seems to be their new MO
>>
>>378707732
>shoot
>deal a pitiful amount of damage because of spread
>damage gets healed
>hook
>damage gets healed before they get pulled in
>shoot again
>deal around 150 damage give or take depending on stuff like armor and hitbox size
>melee
And they're still alive. Wow.
>>
>>378708298
The fire rate is dismissed becase a lot of heros can get away the second the stun ends.
>>
>>378708430
It pretty much is. Hog isn't that much worse off now. He can't one shot, but he can still clean up pretty easy.
>>
ITT:Genji/tracer/reaper shitters who are legitimately too bad to dodge the slow as almighty fuck hook especially with the hook not being retarded anymore since the last nerf.
>>
>>378708367
>it goes under the floor
Yea thats the point, but no matter what you can see the teeth sticking out.
>>
>>378708490
If you can't kill with hog, when he still does more damage than most of the cast in a single hit, then you can't kill with anyone and should find a new game.
>>
How are your placement matches going? I player only first match on Dorado with over 50 eliminations as D.va and we won.
>>
>>378708568
um roadhog was invading our safe spaces and we weren't feeling empowered cope with it sweetie
>>
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>>378689131
>>378705713
Good taste.
>>
>>378670851
shit game, got bored after 2 days
>>
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>retards actually aiming for the head in this thread
>not aiming for the chest area

anyway, Roadhog is now shit and there's no point in playing, uninstalled

off to greener pastures
>>
even if roadhog did zero damage the ability to drag someone out of position into the middle of your whole team who can immediately gangbang them is still top tier
>>
>>378703842
>get gold damage dealt without actually doing anything
Damage recorded will now be Damage to Heroes.
No gold just for spamming into shields.
>>
>play the PTR
>fire rate actually makes him feel really good
man, you should really try it before you guys bitch up a storm. still got me my one hit kills just fine, rapid fire M2 is fucking golden too.
>>
>>378670851
>this fat fuck who is only good for hooking people and feeding ults needed a nerf
>Hanzo with his 450 noscope scatter arrow at your feet is fine
>>
>>378711625
I did play it. He just feels like a fat Reaper now. The charm is gone.
>>
>>378670851
RIP Roadhog

If you still think Roadhog is anything near the meta, then just see what happens if he hooks some heroes:
>Ana
He gets an instant sleep/anti heal
>Pharah
either Pharah jumps away are does 120 dps
>Jukrat
dps road
>Mei
ice block
>Mercy
rez her whole dead team
>Reaper
LOL just go into god mode
>Genji
dash through him or first block then dash
>Soldier
dps Road with his mini ult
>Zen
He can ult

It's such a huge nerf that every attack hero has one attack against hog after they get hooked.

RIP hog

Every Hog player should get used to be instant asleep if they hook Ana
>>
>>378712079
>charm
his downtime between shots is charm now? sounds like you're just saying "man, he change and I don't like change. I don't like this."

Use your hook to fuck people just the same, but fuck em with your friends instead of alone where you can get ganked on.
>>
>>378712269
M2 more. "If anything this update weeds out the shithogs from the decent hogs.
>>
Lets hope this change doesn't go through. Blizz needs to stop catering to shitters who can't git gud.
>>
>>378712280
>his downtime between shots is charm now?

Yes, you're supposed to be selective with his hook and ammo. Now with his rate of fire it just feels like Reaper.
>>
>>378712269
>WAAAAAAAAAAAAAAAAAAH MY FUCKING 20M INSTANT DEATH COMBO WON'T KILL 99% OF THE CAST ANYMORE WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
>>
>>378712269
Hog has lost what made him unique

Reaper changes may boost his usefulness
>>
>>378693435
Because it actually ends up doing less damage. An overall 10% decrease in damage actually. It's a flat out nerf in addition to an unreliable hook combo.
>>
>>378713079
Well, if they give him a passive that makes the self-healing also gives a slight boost in damage to his next scrap gun shot, then Roadhog could technically be useful again. A bit of a workaround, but it ensures a reliable hook combo when used but you can't spam it all the time.
>>
>>378713079
>Hog has lost what made him unique

Fucking please you fucking crybaby. I have 26 hours on Roadhog, all this change is going to do is change who you hook and coordinate with your TEAM. All you see is the damage nerf and you don't see the insane buffs he got? Reduced headbox size? Firing 30% faster? 1 more shot? You can do more damage with two M1s now than you could before. M2 is a great tool and you can fire it even faster now. But no, the fact that you can't instant kill 99% of the cast now for absolutely free ruins him.

All this buff is going to do is separate actual Roadhog players from casuals.
>>
>>378714015
> I have 26 hours on Roadhog
hahahahaha
>>
>>378714015
>buff
You keep using this word, but this buff is actually a nerf. Roadhog actually does less damage overall with these changes.
>>
>>378714015
Roadhog's damage has been objectively nerfed. And hard. There is no upside to this for him, apart from the head hitbox change.
>>
>>378714818
If Roadhog can't do the hook combo kill anymore, they should just give him back his 6s cooldown for his hook. Since it's not an automatic delete, they can't possibly complain about it being over-powered anymore.
>>
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Am I the only one more concerned about lore than gameplay at this point?

I want more comics and shit.
>>
>>378715047
Honestly, the 1 hit hook kill combo never felt even remotely unfair. The only thing in Roadhog's kit that felt unbalanced was the fact that he could land a lucky right click every now and then that was basically the equivalent of a free medium range hook. It would just outright kill most offense heroes instantly if you spaced it right. That's the thing they should have gone after, not the hook. If you get hooked you deserve to die and people should just accept that loss the same way they would with a Widow headshot.
>>
>>378715387
Considering how hard it is hit the perfect alt+fire shot, it really shouldn't be a problem in general. If you can consistently land it, you don't even need Roadhog to utterly dominate the game anymore.
>>
>>378715320
Probably. The story and characters are generic and boring. Blizzard is pretty bad at doing anything interesting in terms of writing.
>>
>>378715320
junkers animation when
>>
>>378688384
You forgot to include the hook damage for the post patch calculation.
It's 210 which will still instakill most heroes. Mei, Bastion and Reaper will be the only non-tanks who would survive and you can just shoot Bastion again. He has no escape options like the other two.
>>
>>378679245
>make a character spammier instead of giving them shots that need to be meaningful
>buff
Casual spotted
>>
>>378675780
Genji and Lucio still get one shotted with the combo.
>>
>>378715929
The 30 is the hook dmg. The melee is hella iffy if it hits on non tank enemies
>>
>>378715929
No it doesn't. With the reduced damage, smaller characters can actually survive due to pellets missing them. The damage nerf showed just how RNG dependent his gun really is. You can shoot a Zenyatta at near point blank range at half life and it will still have a chance to live.
>>
File: 1472775449129.png (491KB, 946x540px) Image search: [Google]
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491KB, 946x540px
>People take overwatch seriously
>>
File: 980.jpg (404KB, 1000x787px) Image search: [Google]
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>>378715773
Yeah, but they might cause a shitstorm on /v/ if they reveal something big.
Thats always fun.
>>
>>378716194
You cant do it consistently though. People that have autistically tested this shit out on PTR pretty much reported it as such. It's a coin flip for certain low hp characters to survive the hook, shoot, melee combo.
>>
>>378716301
Where have you been for the last year. Every second thread about this shit hits bump limit
>>
>>378712358
A decent hog would pick a better character since if he's good at hog he can also learn (or already knows how) to play other characters.
>>
goodnight bad game. never fiveget.
>>
>>378688384
Unless it got buffed McCree's effective range is also 20m before dropoff kicks in.
>>
F
>>
>>378670851
>Playing casual ass overmoba
>>
why are these threads always swarming with people who spend time on this thread for the sole purpose of shitting on the game
>>
>>378689049
You mean his heal that makes him a sitting duck on use, which will fuck him over more likely than not if he's against more than one person?
>>
>nerf his hook
>nerf his damage

If there's a zarya on the other team, you might as well afk. Dva will melt your fucking face. Hanzo, widow, mccree, soldier, etc. will still rape you because your range is crap. Who the fuck does roadhog even counter anymore?
>>
>>378714015

>You can do more damage with two M1s now than you could before.

By reducing his damage by 33%, he actually does more damage per shot? Are you pants on head retarded or is this a troll?
>>
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>Doesn't get a free kill every 6 seconds
>Roadhog-babbies start crying
>>
>>378721195
Because you're on /v/, you're not allowed to like or discuss video games, only shitpost about consoles and e-celebs
>>
>>378672552

lol, 'combo'

good riddance, shitters, Roadhog was a mistake they are fixing now
>>
>>378722721
Roadhog does less burst damage but does more sustained damage. Since every shot he takes has a high chance of missing due to the spread being now able to fire faster and more often he will deliver damage more consistently which will make him much stronger without the hook.

I predict that the changes will actually make him a better counter against tracers and genjis.
>>
>>378685648
Is there a problem here Pitchford?
>>
I only got 3310 on my placements. Cheer me up :(
>>
>>378685648
>people like playing fun games
Wow, what a bunch of faggots right?
>>
>>378725109
Don't worry, your rank won't fill the void in your heart so it doesn't matter!
>>
>>378686138
>tank that has 600 hp with no shields barrier or armor
>can only solo kill a a character every 8 seconds if he lands a hook
>or he stands retardingly close and gets all his bullets into your head
>maybe he might get lucky with his right clicks
>cant hook through shields or bubbles
He was literally made to counter retarded flankers. If you stay behind a shield there is literally nothing he can do unless he wants to risk his no mobility fat ass and walk into your team.Then he would be dead. All roadhog complainers need to git gud.
>>
>>378708206
Tomorrow nigga, get hyped
>>
File: 1495121938864.jpg (128KB, 580x617px) Image search: [Google]
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>Go on PTR and check it
>Can still one-shot people by just vaguely aiming on their heads
>>
>>378706640
the irony
>>
>>378688702
Ana has a really good hitbox. Half the time some pellets miss.
Thread posts: 466
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