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What the fuck am I playing? This game looks visually terrible.

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Thread replies: 44
Thread images: 10

File: maxresdefault (2).jpg (237KB, 1920x1080px) Image search: [Google]
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What the fuck am I playing? This game looks visually terrible. It's as if the developers found this image on fucking deviantart and then the it into their game.
>>
>>378669014
No make fun of my waifu
>>
>>378669687
I've killed her.
>>
>>378669014
What am I looking at OP?
>>
>>378670738
Medusa from shin megami tensei iv
>>
>>378669014
She looks much better in Apocalypse
>>
>>378669014
>it was supposed to get easier after her or Minotaur
>>
Just skip this and play Final, as soon as you beat medusa the game goes downhill
>>
>>378671419
Isn't Medusa at the beginning
>>
File: Medusa_SMTIV_Final.png (396KB, 432x706px) Image search: [Google]
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Don't make fun of Medusa. She's had a hard life.
>>
>>378671696
That's much better, what were they thinking in IV?
>>
>>378669014
that's basically what happened
guest artists
>>
File: Minotaur_SMTIV_Full_Artwork.jpg (159KB, 698x1280px) Image search: [Google]
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>>378671837
Guest artist.
>>
>>378671565

Yes

I stand by what I said. The best part of the game is Naraku. If you didn't like it, you're sure as shit not going to enjoy the bland cakewalk that follows.
>>
>>378671891
This one looks great.
>>
>>378671419
>pre-Tokyo
>"the good part"

lmao
>>
File: 1371599453025.jpg (2MB, 2128x3124px) Image search: [Google]
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When are they going to top Nocturne?
>>
>>378671837
They brought in a bunch of tokusatsu designers to design all the plot demons, with mixed results. Then in Apocalypse they got the character designer to do it all, giving the game a more consistent look.
>>
>>378672274
Probably never, maybe in SMT HD Project.
>>
>>378671968
I'll agree that everything after Naraku is piss easy (even persona 5 was harder for fucks sake), but even then Naraku is easily the worst part of the game just because of how linear it is.
>>
>>378672136

Are you kidding

This isn't an unpopular opinion I have here, care to sing Tokyo's merits?
>>
>>378671281
It does
>>
>>378672669
I don't really follow SMT4 threads or the opinions on them, but Mikado is so dull. The tower leading to Tokyo is basically a 2 hour tutorial dungeon, with the only highlight being the Minotaur fight which really isn't all that special either.

I don't want to sing praises to SMTIV since I think it's average at best, but the best parts are in the bulk of Tokyo. The only time the game becomes a real slog is if you do a neutral playthrough and have to do the ~15 sidequests it makes you do to become the champion.
>>
>>378673475
boss fights were easy when i figured out the weaknesses, but regular monsters are still pain in the ass
>>
couldn't say, I skipped to apocalypse
>>
>>378672274
please stop reminding me, I've beaten it enough to every ending.
>>
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>>378669014
I genuinely thought this was a Twisted Metal cutscene screenshot
>>
>>378673672
Did you have multiple dedicated healers? A lot of why the minotaur and Medusa are hard is because your party is undeveloped at that point
>>
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>>378673832
It's time for another playthrough.
I really want to but I also need to beat the DeSu games first
>>
>>378673547
>and have to do the ~15 sidequests it makes you do to become the champion.
I'm actually trying to get that ending at the moment, and I've been completing sidequests left and right after not doing them for the entire game, but I keep getting stuck on the 5th position of the rankings.

Any tips about which sidequests I should be aiming for?
>>
>>378671696
It's tough being best girl.
>Make plenty of art
>Try to make more art
>Be murdered for being art
>Reincarnate becoming even more beautiful
>The best piece of art; yourself is destroyed again
>>
They straight up used concept art from the guest artists for some reason.
>>
>>378674086
There are a few sidequests you have to talk to specific NPCs to obtain, honestly I would just look up a guide to find them and the sidequests you actually have to do. The game gives you almost no indication of 'you have to talk to generic hunter guy in this far off easy-ass dungeon area to unlock this mandatory Lv. 10 side quest', I can only imagine the headache of a neutral walkthrough with no help. Probably why they make it such a bitch to lock into it.
>>
>>378674019
>DeSu
It's okay if you don't beat them, the final bosses are the definition of anti-fun
>>
yeah i'm completely on your side on this one.
every SMT i played seemed like a cheap persona game with a gimmick and a cliche good vs evil story.
>>
>>378674453
fuck off retard
>>
File: jon.jpg (104KB, 505x507px) Image search: [Google]
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>No porn of Medusa
>>
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>>378674384
>it's okay if you don't beat them
git gud you fucking casual
>>
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>>378672492
>even Persona 5 was harder
I just got past Naraku and really not seeing it.
Minotaur and Medusa were pretty easy but I'm getting my shit pushed by these Tengu fuckers
>>
>>378674497

killyourslef you tasteless MUH DEEP ANIME STORIES featuring Dante from the devil may cry series.
>>
>been in an SMT mood ever since Persona 5
>beat SMTIV, Apocalypse, and Soul Hackers so far
>remember I never made it anywhere on P2:IS
>start it up
>it's fucking horrible

Talk about a story hidden by shit gameplay, I can barely stomach this. I feel like I'm doing something wrong, but the way the game looks, feels, the slow ass animations in battle, the wonky aesthetics, the chunky dialog, I can see why I dropped this immediately.

But I really want to chug through it because it seems like it could get good, but man.
>>
>>378674848

If you play normally the difficulty lets up slightly, but you'll probably still die on the regular. I'm in Infernal Tokyo and bosses still regularly kick my ass. Regular encounters less so, usually due to a fucking smirk son of a bitch.
>>
>>378674019
after the endless tediousness that was persona 5's script, the one thing I was looking forward to, I just might.
>>
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>>378669014
that's NIRASAWA cunt

he's more metal than you will ever be
Thread posts: 44
Thread images: 10


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