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Will it ever be surpassed bros?

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Thread replies: 225
Thread images: 18

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Will it ever be surpassed bros?
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>>378471978
How hard is it to surpass something that's already shit?
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>>378471978
MGS4
>>
The soundtrack is the best, or perhaps equal with MGS1.

Visually it's been surpassed, hell on PS2 it ran at like 15 fps compared to 2's 60, so it can be argued it was never the best in that regard.

Gameplay was always bottom of the barrel gutter trash, the actual stealth element of the game is almost a 100% downgrade from MGS2 and is terrible.

Story is only the best if you're all you're looking for is a Goldfinger style fun spy romp. MGS2 has the best story of any video game ever made and will never be surpassed.

MGS3 is overrated, and it was my first game in the series. I played through it about 50 times before the MGS Essentials Collection came out and I got to play MGS2 and see how much better that was.
>>
>>378471978
Wow the art work for the boss is really cool!
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>>378472741
You.
You are a good person.

You want a really sexy webm with nudity that I'd get banned for posting? It's my favorite one. The only one on my computer. I can give it to you.
>>
>>378471978
Literally the only good things about the game was The Boss and witnessing the origin of the man who would be become Big Boss.
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>>378471978
Maybe with Death Stranding.
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>>378472204
>that awful forced romance between meryl and johnny
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>>378472741
Mgs2 is garbage
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>loved MGS3 at release but still think MGS2 is king
>go back and play it a few years ago
>dawns on me how much time you spend in the menus dicking about with camo and how utterly inconsequential the whole hunting/hunger system is since you can just raid a single pantry and have enough noodles and rations to get you through the entire game
>>
>>378473361
If you want to post it then go ahead.
>>
>>378473943
Its just raiden flipping around naked
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In what regard?
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>>378471978
No
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>>378473675
No, it's not, it's a great game and easily better than 3.
t. OP the pic related
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>>378474063
Cool. Post it. Raiden is beautiful
>>
MGS3 was a step down from 2 in every way but boss fights
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>>378471978
Shit walker ruined any impact the ending of 3 had. Same with 4 ruining 2s themes
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>>378474301
Mgs2 environments were garbage. Worse than one and original metal gears. Its all corridor garbage
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>>378474301
Mgs2 had radien. That's a bigger flaw than anything in mgs3
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>>378474568
Tightly packed areas that are incredibly dense in terms of stealth is better than wide open sparse garbage like 3.

Not to mention the AI in MGS2 is amazing while in MGS3 all the enemies are blatantly retarded.
>>
>>378474301
> hour as naked radien not being able to do anything
> mgs2 is superior to mgs3 in every way

Funny
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>>378471978
But it was already surpassed, bro
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>>378474753
Not sure who that is, but Raiden was not that bad as people make him out to be. Try forming your own opinion, you parroting faggot.
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>>378474964
desu an hour is a very long

without the wild codecs, you can do it in 10-15 minutes tops
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>>378474832
Mgs3 wasn't wide open lets be real here.
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>>378474964
>hour
you literally have to stealth through 1 fucking room. It should take you maybe 8 minutes, with about 4 minutes of codec calls from Colonel.
>>
>MGS1 and MGS2 are unique games with it's own atmosphere, featuring almost homeric hero Solid Snake and deep, poignant finale

>MGS3 comes out
>DUDE BOND LMAO I GIVE MY LIFE ROFLMAO
>main character is a boring autist
>utterly retarded plot
>Kojima has to dump references to every movie he watched as a kid
>Boss won't shut up shit nobody cares about
>ending so melodramatic it's like Saving Private Ryan had anal sex with The Professional
>>
>>378475072
Don't need to I played it when it came out which is why it passed me off more. I wasn't a millennial like you playing it a year ago. Raiden was designed to appeal to woman. He's a whiny fag and rose is garbage
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>>378475321
raiden is designed to be many things

a blank character to represent the player

the opposite of solid snake (effeminate, rookie, uncool)

proof that anyone can be trained to become solid snake
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>>378475321
> I wasn't a millennial like you playing it a year ago
Wow. That's actually pretty spot on even though you were shitposting. You're pretty good.
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>>378475321
>I was a dumb fanboy like the ones the game was mocking at the time of its release so my opinion on this game is more valid than yours
>>
>>378475321
>when it came out

So when you were 12 and all you wanted was to play as badass Solid Snake?
And when all the shit about the internet they were saying made no sense because it hadn't happened yet?

MGS2 is more socially relevant today than it was when it came out.

Try actually understanding it as a piece of art and not as a sequel.
>>
It's my favorite game but my biggest problem with it is that all the new elements that got introduced weren't fully used.

Having to hunt animals to restore your stamina is a cool idea but your stamina goes down slowly and you can find plenty of food items that will fully restore your stamina.

The camo system is cool but the environments don't change often enough to really make use of it so you only use like a handful of different camos throughout the game.

I liked the idea of the healing system but all it did is add more steps to healing yourself. Maybe they should have added a bigger variety of injuries or have you solve puzzles or minigames?

Overall even on hard it's too easy. You can find items everywhere.
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>>378472741
It ran like shit on PS2 precisely because it was so visually advanced.
Don't you understand that better graphics = lower framerate?
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>>378471978
this needs a pc release to get decent controls. since konami will never bother.
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>>378475785
>mgs2 has a pc release

>mgs2 now has a fan patch that makes everything run at 1080p 60fps with xbox 360 controller compatibility

>no mgs3 pc release
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>>378475321
You're definitely a millennial because I'm in my late 20s and I'm a millennial. Learn what words mean before you use them.
>>
>>378471978
I mean, mgs2 had better stealth mechanics. Arguably, the only game with "worse" bosses was MGS4. It's a great game, no doubt, but it's not even the top two in it's own series.

Like, everything it did, one ofthe other games did it better. "Open world" sneaking? MGS5, in doors/base sneaking? Ground Zeroes.

Story? Mgs1, what a twist? mgs2. Graphics, gunplay, music?

MGS3 is a great game, but it's very good in every area (except boss fights). But not stellar perfect in any one.
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>>378474832
>Tightly packed areas that are incredibly dense in terms of stealth is better than wide open sparse garbage like 3.
>Not to mention the AI in MGS2 is amazing while in MGS3 all the enemies are blatantly retarded.
Yeah but the one thing MGS3 has better in terms of stealth is getting rid of the retarded silent footsteps of the previous games. Before 3, you could run right up to a guard and they wouldn't hear shit.

I suppose you can rationalise that with the sneaking suit capabilities.
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>>378476115
I loved the TECHNOLOGY that went into the mgs3 boss fights
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>>378471978
https://www.youtube.com/watch?v=c3q_d9E8ejc
Spec ops the line.
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>>378475729
This is why you either go after the Foxhound rank or gimp yourself in other ways.
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Reminder that MGS3 is Kojima's physical acknowledgement of defeat and only a mockery of the MGS fans because it exists only to give fans exactly what they expected of MGS2 while MGS2 is nuanced magnum opus with timeless ideas.

MGS (PSX) and MGS2 are the highest points of Kojima yet to be surpassed. Lets hope Death Sranding will be great because honestly anything after MGS2 (MGS3 included) is pointing to Kojima's creative sterility.
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>>378471978
2 will always be the best title in the series. 3 was a damn good game though.
>>
>>378476607
In MGS2 if you have wet feet guards will hear you, plus there are certain floors that make noise or break away under you making noise, or even make you trip which attracts guards.

Also, the footstep noise in MGS3 serves as just one more way the game plays much, much, much slower than MGS2. It doesn't really do much to make the game more challenging either as it's still piss easy.
>>
Yeah, MGS2
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>>378476830
I wholeheartedly agree with this
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>>378476907
The tranq gun was a mistake. MGS3 is much better if you play without it.
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Easily with MGS2.

MGS3 is cringy fanfic.
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>>378476907
>In MGS2 if you have wet feet guards will hear you, plus there are certain floors that make noise or break away under you making noise, or even make you trip which attracts guards.
That's a good point, the silent default makes a good contrast and false sense of security.

>Also, the footstep noise in MGS3 serves as just one more way the game plays much, much, much slower than MGS2. It doesn't really do much to make the game more challenging either as it's still piss easy.
Yeah. MGS3--V are basically crawl simulators, or at least that is the easiest strategy.
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>>378472741
>downgrade from MGS2 and is terrible.
the game were you can literaly run behind the enemies in circles and htye will never hear you?
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>>378477327
Ice cubes melt at various speeds based on their size and temperature of their environment. Checkm8 MGS3fags.
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>>378477205
MGS4 is the cringy fanfic you fucking idiot.

MGS3 is the satire within the series.
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>>378477519
Thats cute.
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>>378476115
>except boss fights

What's the problem here? They are my favorite boss fights in the entire MGS series.
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>>378477327
The guards in MGS2 walk so fast that their WALK speed is actually as fast as the MGS3 guard's RUN speed.

Their vision is better, the environments are tiny and force you to deal with them and put you into shitty situations, and hell, get caught in an area and go hide, look at how fucking well they work together when searching for you, look at the efficiency.

MGS3 guards are so bad in comparison that it honestly feels like the AI wasn't even finished. I mean that, I honestly believe they never finished the MGS3 guards' AI, it's that bad.
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>>378477327
We just covered that, it was my own objection to 2, and they refuted it. Be mature.
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>>378476115
boss fights being the notable exception. mgs3 has the best boss fights in the franchise. otherwise i agree with you
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>>378476830
>>378476997
MGS2 is shit fuck off.

1 = 3 > V > 2 = 4
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>>378477643
>Their vision is better,
not realy, it uses the same cone from MGS1. in mgs3 if you dont use camo or use a stupid camo, guards will see you from the other side of the map
> the environments are tiny and force you to deal with them and put you into shitty situations
too many wall to hide behind, you can make a noise and hide because only 1 guard will come
> get caught in an area and go hide, look at how fucking well they work together when searching for you,

thats a big IF, IF you get caught you deserve to lose becaue of how braindead the enemies are
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>>378477745
>V as 3rd best MGS game
>opinion discarted
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>its another pleb "wich MGS is better" thread instead of appreciate each game for what it is and the message it tries to convey to the player
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>>378477563
MGS4 is cringy fanfic. I agree.

But MGS3 is ALSO cringy fanfic. It is literally Kojima wishing he directed a James Bond 007 movie.

>Russians
>Love interest
>That cringy 007 credits intro
>The fucking Tuxedo

The worst part of it all was that MGS3 was most people's entrance into the series so they regard it as the best in the series.
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>>378478027
>But MGS3 is ALSO cringy fanfic.

Maybe if you take yourself too seriously.
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>>378478027
MGS3 was my entry into the series and aside from the bosses and easter eggs I think it's the worst.
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>>378476607
the problem is, they replaced that with the retarded camo system, which essentially made guards even more blind, negating any need to be stealthy at all. yeah, running up behind a guard when your footsteps are silent is pretty easy. it's even easier to ignore the guard completely because he can't fucking see you ever

mgs1 was the last game with good puzzle-ish top down stealth. mgs2's level design was too simplistic (too many linear corridors), and mgs3's camo system made hiding redundant. in both ps2 games (and mgs4), you can just tranq people from miles away

also, your argument is mostly invalid because of the spirit camo. they didn't "get rid of the retarded silent footsteps", they just confined it to one camo
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>>378478027
>mgs2
>ame story as mgs1 but with another character
>they even say that in the game
>main character is the most pefect soldier ever, that killed all the people in africa when he was only a child, and has Amnésia .
>every chick in the game wants to fuck him
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>>378478023
>"wich MGS is better" thread instead of appreciate each game for what it is
Those are literally the same thing. Appreciating each game for what it is allows you to compare their respective quality, since they're not the exact same/equal/egalitarian.

>and the message it tries to convey to the player
Theoretical content is far from a primary element in videogames. Even when it is explicit as MGS2, the primary effect is to further disorientate and challenge the player, basically what games already do through their challenge and aesthetics.

And you call the people who aren't fanboys, who have the discernment for comparisons, the plebs? Hypocrite.
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>>378478317
it's a tripfag
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>>378477572
>the XM16E1 camo changes depending on what you're wearing
pics or it didn't happen
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>>378471978
I could never get any further than the first hour. Dumping half an hour of cutscenes and filler dialogue, then another 20 minutes of dialogue with a character I'm supposed to deeply care about right off the bat is terrible pacing and writing.
Keeping the overhead camera without radar and with clumsy first person view doesn't help one bit, either. MG2 and MGS1 had these for a reason, MGS2 onwards not having it at all times is idiocy.
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>>378478445
>mgs1 was the last game with good puzzle-ish top down stealth. mgs2's level design was too simplistic (too many linear corridors), and mgs3's camo system made hiding redundant. in both ps2 games (and mgs4), you can just tranq people from miles away
Didn't European Extreme have little tranq ammo though? I think that's the case on 4 at least.
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>>378477572
bunch of these are from MGS2
>>
1 > 3 > 2 > V > PW > 4
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>>378478023
MGS4 still has the best message with it's critique of the FPS boom in the late 2000's and how it conditions children into thinking war is something cool. Along with the fact that Old Snake is symbolic for old players caught in the middle of a new industry. It's the Logan of the franchise.
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>>378478785
you didn't have it all the time in mgs1 either. enemies would jam your radar if you got caught. on hard and above it's completely removed. it adds a layer of challenge
>>
When you realise 1/2/4 are the real MGS and Rising is the real MGS5
>>
1 = 4 > 2 >>>>>>>>>> 3 >>>>>>>>>>>>>>>>>>>>>>>>>>>> shit >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> V

Come at me.
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>>378478936
It does in both 3 and 2. 3's more lenient otherwise because of the limited silencer but knocking out certain sentries in MGS2 leads to patrols checking the area out.
>>
>>378479114
>I'm a declining lifeform that identifies with decadent ideology, the post
>>
>>378476115
>mgs2 had better stealth mechanics
Can someone please explain this shit, this is just not true.
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>>378478936
it's more limited but you still have plenty. even if you only have enough to neutralize the problem-givers, that still reduces difficulty. you can get through every level without tranqs, they're put in so you can basically turn down the difficulty whenever you want. it cheapens the actual stealth portion of the game. it's not a huge problem though, that's why i only referenced it in passing. the camo system was the bigger offender, especially in mgs4 when it's automatic
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>>378479294
nostalgiafaggot
>>
>>378479114
MGS2 and 2010's internet culture though
that and MGS2 was already making a point, hell even MGS1 was in a passing, about video game trained soldiers
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>>378479046
>>378479294
Calling To The Night > Heavens Divide = Snake eater > the best yet to come > way to fall > The Man Who Sold The World > Rules of nature > Nuclear > Here's to you >Love Theme > sins of the father > cant say goodbye yesterday
>>
>>378479506
>he unironically thinks selecting options in a menu and literally pressing a stealth button is better than fast paced arcade stealth gameplay because muh survival
>>
>>378479478
I don't understand what you're trying to say. Articulate yourself instead of greentexting.
>>
https://www.youtube.com/watch?v=Le23bsVURds
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>>378479753
What the fuck are you talking about, faggot?
also
>implying MGS2's level design isn't shit 70% of the time
>>
>>378479737
Best is Yet to Come
Love theme
Yell Dead Cell
Love Deterrence (jpop)

All you need
>>
>>378479853
Oh i'll fight you
https://www.youtube.com/watch?v=U-iAMaqibXU
>>
>>378479506
MGS1+2 are basically real-time puzzle games in regards to stealth. You have to choose the route that offers the least possible damage/detection.

Whereas in 3 you don't even go through a stealth section, you go around it, with camo, crawling if you need to.

>>378479753
Well games like Far Cry series proved that you CAN have relatively fast-paced arcade stealth yet within an open-world survival system. At least they've tapped into its potential more than MGS3.
>>
>>378478785
MGS3's cutscenes are extremely drawn out for whatever reason
the pacing is fine in some parts but absolutely miserably slow in others, especially the FMVs where background things get explained with sepia visuals, slow ambient and kinda bored VAs
>>
>>378479737
Id put sins of the father over nuclear
glad you didnt include love deterrence, song is terrible
>>
>>378478578
>MGS2
>Entire game revolves around a terrorist attack
>The actual DEEP LORE of the story is about False Flag attacks
>The same story as the first game is being repeated, true, while also adding the fact that Raiden is basically a puppet

Meanwhile who gives a shit about anything Metal Gear that Fukushima didn't write?
>>
>>378479656
Nostalgia for what? I never grew up with this franchise you twat.

>>378479710
EVA's remark about how the orphans think it's cool to fight like this given how much exposure to VR training they had was clear of that. Kojima was taking a shot at CoD4 and the FPS boom. Then the final cutscene with Big Boss is him telling the player to put down the controller and get a life. MGS2 gets lauded for the deep messages but 4 also had a few good ones.
>>
>>378479953
>I'm shit at MGS3

Or you know, you could sneak around, if I wanted to play a fucking puzzle game I would go straight to the VR missions (which are actually better than MGS2 sometimes).
>>
>>378479851
>selecting options in a menu
Camo, cure and food
>literal stealth button
The pad
>MGS2 level design
>shit
kys you prefer glorified corridors, at least MGS2 had rooms with more than one floor to interact with, MGS3 barely had Groznyj Grad
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>>378479991
>>378479991
>glad you didnt include love deterrence, song is terrible
if i had remembered it i'd put it under rules of nature.
>>
>>378478023
We are on an imageboard. Appreciating things doesn't get you as many (You)'s as calling a game someone else likes shit does.
>>
>>378480074
Pretty sure Big Boss told Solid to stop fighting and lay down his gun because The Boss AI and by proxy The Boss lay down her weapon. He thought this was a betrayal in Peace Walker onward, but in 4 he finally realizes his mistake. It wasnt trying to break the 4th wall.
>>
>>378479737
>Can't say goodbye to yesterday at the end
>weeb
figures, a weeb with shit taste, stop the presses
>>
>>378480112
>Camo, cure and food
that you are only forced to use once?
>The pad
because analog precision sucks?

> had rooms with more than one floor to interact
yeah 1,
>>
>>378480112
Ah yes, like the fucking strut C which you have to go through a billion times. Because I love backtracking in my MGS games.
>the pad is bad
>but running and pressing punch punch punch is okay
Fuck off, retard.
>UHHH OPTIONS ARE BAD
>>
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Anybody still impressed that Metal Gear Solid 2 predicted modern politics and internet culture so accurately?
>>
>>378480313
>i dont understand the meaning behind reaction images
>>
what a thrill...
>>
>>378480089
>Or you know, you could sneak around, if I wanted to play a fucking puzzle game I would go straight to the VR missions (which are actually better than MGS2 sometimes).
You are dense. Puzzle games were just an analogy, the core point is that in 1 and 2 there is real-time, moment-to-moment, STRATEGY as you are forced to sneak through the enemies. In MGS3 there is little of that, as you survey the field from afar and mostly go around, rather than through the enemies. Only when you are forced to get close to them does it somewhat return to the 1&2 real-time stealth, but generally slower as both Snake and the guards are slower paced.
>>
>>378480334
>only forced to use once
>camo index
>only forced to use once
>analog precision
There was no analog precision, even the slowest movement of the stick did noise you fucking retard you had to press the pad to make no noise thus the pad is a literal stealth button and that you consider the stealth system in this game to have any depth is laughable, a clearing process in 2 had more depth than any moment in MGS3
>>
>>378480381
But it didn't. At best it predicted the regulation of the internet and even that makes little sense in MGS2 because it's implying people get most of their news from the internet when TV is still #1 and either way that is biased as fuck already.
>>
>>378480271
Rewatch the cut scene. The underlying message was to "put down the gun and live your life". In that moment he wasn't talking about The AI anymore after he was finished explaining what happened and how he is dying. It's a clear heavy-handed message to stop playing the war games to the player.
>>
MGS3 is better than MGS2 in every way. It advanced every ability and added a much bigger variety of gear to play with. The definitive version also has a 3D third person camera so you can see everything around you.
>>
>>378474063
I'm interested
>>
>>378480028
snake was a puppet in mgs1, raiden being a puppet is copied from that. they even copied the false flag thing. in mgs1 the mastermind behind the terrorist uprising is literally the president of the united states

>>378480074
all of that was in mgs1 & 2. big boss in mgs4 is basically repeating what naomi said at the end of mgs1

>>378480271
it's both
>>
>>378480381
Every day, I still don't see why people try to downplay the content of MGS2 through the ideas' presence in other mediums, it's so desperate and pathetic.
>>
>>378479114
The child soldier shit was done in 1 and moreso in 2. That's basically a part of raidens arc. But I did enjoy snake being out of touch and out of place in the rapidly growing military world. I just wish the game didn't have all the extra fanfictiony nostalgia pandering it did. It felt like someone was doing a parody of what they thought lel so wacky xD mgs was about.
>>
>>378480578
>>378480271
>>378480074
>>378479114
>>378479779
>I don't understand what you're trying to say. Articulate yourself instead of greentexting.
Basically, I'm telling you to act on the "good message" you supposedly gleaned from MGS4, and fuck-off from this 'violent' hobby. Pacifism is decadent.
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>>378480531
I really hope you are not defending this shit, specially in MGS1 the guard's AI is so braindead and their vision is so limited that half way through the game becomes just run to point A to point B AGAIN while looking at the minimap.

There's no strategy, it's go and run when their backs are away, tranquilize if needed and do that again when you have to come back.
>>
A lot of you guys saying that MGS2 is a bad game are just mad that the plot didn't make sense to you on the first playthrough
>>
>>378480640
>all of that was in mgs1 & 2
Not in the same context of where the gaming industry was in the late 2000's. The opening intro speech is describing how FPS multiplayer games were. EVA's speech about the orphans and Big Boss at the end were clearer in their critique. Especially that E3 trailer making you think it was an FPS release.
>>
>>378480549
>only forced to use once
>camo index
You only forced to change camo when you need to dress like raicov, you dont HAVE to change camo NEVER. just play naked like any other mgs2, moving when guards are not fucking looking
Same with cure, you only have to use it once, when after the bridge, you dont even have to fucking use it when the fear atacks you, because the poison will not kill you
>even the slowest movement of the stick did noise
bullshit, if you move the analog just a little bit snake will "sneak" just like the dpad.
> is a literal stealth button
no its a walk button, many games have a fucking run button.

> a clearing process in 2 had more depth than any moment in MGS3
like running behind guards and they never seen you? they having to use binocles to see a giant gray thing doing flips in a bright orange ground?
>>
>>378480925
the gameplay sucks, it has nothing to do with the plot
>>
>>378480925
>u just don ged itt -_-

MGS2 defense force coming through like clockwork
>>
>>378480112
>I love replaying the same game 3 times, but this time I-it's on purpose because raider h-h-as to convey my high school level themes!
>>
>>378480919
You sound overly emotional so take a deep breath. I never said this hobby was violent so I never knew where you got that from and if pacifism is decadent then what does that make killing? No one is impressed with edgelords anymore.
>>
mgs = mgs2 > mgr > mgs3
>>
>>378481121
>same game
Find me another fight like Vamp, Fatman, the Harrier and RAY fights in the entire franchise I'll wait
>>
>>378481083
Did you get it though? I doubt it.
>>
>>378481073
How is the gameplay any different from the first one? Other than radar and first-person
>>
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we've been through that already
>>
>>378480981
You keep posting this running behind guards shit, and they do 180s all the time, have you even beat MGS2?
>>
>>378480920
>I really hope you are not defending this shit, specially in MGS1 the guard's AI is so braindead and their vision is so limited that half way through the game becomes just run to point A to point B AGAIN while looking at the minimap.
>There's no strategy, it's go and run when their backs are away, tranquilize if needed and do that again when you have to come back.
These are nonsensical complaints since they are easily remedied by INCREASING THE DIFFICULTY SETTING. If you're going to judge a game's difficulty, then take into account it's highest setting, since that will have the most depth/skill ceiling.
>>
>>378481121
Are you seriously denying that mg2 mgs 1 and mgs 2 aren't the same game over and over right now?

I genuinely can't tell if you're just doubling down so you don't lose or not
>>
>>378481332
>How is the gameplay any different from the first one?
it isnt, thats the problem, it plays like a early ps1 game
>>
>>378481375
This is outdated. There needs to be a new one and many people who have delved into the series now have not yet put their votes into it.
>>
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>>378481375
>dumb kids whose first game was MGS3 spam polls and then circlejerk when they manage to sabotage them
What else is new.
>>
>>378481301
It's not that hard, actually, and not that accurate either, Deus Ex did it better about a year before but better and still relevant today.

As for the whole raiden thing it was OK, not amazing but OK. It would be better but Kojima raped everything good about it in MGS4 and in MGR.
>>
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>>378481418
about 9 times, on every dificulty to unlock all the dogtags

twice on normal because i missed 1 fucker.


they only hear you if you fucking run on these parts
>>
>>378480950
yes, it was clearer. i'm just saying that the commentary didn't originate with mgs4

>>378480883
>It felt like someone was doing a parody of what they thought lel so wacky xD mgs was about.
>It felt like someone was doing a parody
>someone was doing a parody
bingo. mgs had never taken itself seriously in the past, why start with mgs4? after developing a huge multi-million dollar franchise, the writers had a lot to deconstruct and poke fun at. i'm surprised you missed the tone of the game, to me it was very tongue-in-cheek

i mean come on, big boss is actually alive in the end? that's the kind of egregious asspull you'd get from a really bad, campy action mov--oh right
>>
>>378481462
Are they the same game over and over? I doubt it, you might find several parallels but to call them the same game is absurd, specially considering the third time over it's a deconstruction of the Snake mythos so they're not identical in any way.
>>
>>378480920
I mean shit, how dishonest can you be, posting a screenshot of the low difficulty radars (you can tell because on higher difficulties their vision goes more than twice as long as Snake's)
>>
>>378481375
Things would be slightly different because V would beat 4 and PW. V beating 2 is debatable. 1 or 3 still wins
>>
>>378481582
He's trying to argue that because they 180 faster in their patrol patterns that you're wrong.
>>
>>378481574
What is not that hard? what is not that accurate? what did Deus Ex do better? Your vague answers pretty much confirm you didn't get it.
>>
>>378481446
Not really an argument, but either if harder difficulties remove the radar during alert the combat is shit and the life bar is tiny so it might as well be an insta death.
>>
>>378481469
That's a dumb reason to hate on a game. I'm sure if it was radically different, you would be hollering about how it wasn't true to the original. gtfo
>>
>>378481604
Friend. Mgs 1 is almost a literal copy of mg2. I'm not talking about the story here and you keep coming back to that. I'm talking about the core of the game. These 3 games are basically the same exact game over and over.
>>
>>378481687
they walk to the end of the line, wait to seconds and then turn around or turn right

thats their IA. thats the best they can do
>>
Can we all agree V is terrible?
https://www.youtube.com/watch?v=T6cJSbYbQZE
>>
>>378481771
MGSV has gameplay completly diferent and i belive it has the best controls in any game in the series
>>
>>378472741
Thank you for posting this anon. You have wonderful taste.
>>
>>378481597
I didn't miss the tongue and cheek at all, I'm well aware. But there's a difference between an action movie like commando or the rock and an action movie like the expendables 7: geriatric justice
>>
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>>378481891
no. i seriously dont get all the hate that game gets

the story is shit but that didnt stop people from liking mgs2
I belive all the hate comes from the stupid backstory with konami and kojima
>>
>>378481582
I just hang from the railings until they turn their backs in those areas. As long as you make it to the exit in MGS2 you're home free even if you're spotted there's no real consequence
>>
>>378481891
TPP is great in the sense of how much wasted potential there is in that game.
>>
>>378480981
>You only forced to change camo when you need to dress like raicov, you dont HAVE to change camo NEVER. just play naked like any other mgs2, moving when guards are not fucking looking
That is true, exception there is no mechanic to be used to evade guards instead of the camo, in many areas. Where in 1/2 you would have many obstacles/walls to use, in 3 there are wide empty spaces that are clearly intended for camo crawling.

>Same with cure, you only have to use it once, when after the bridge, you dont even have to fucking use it when the fear atacks you, because the poison will not kill you
Again it would be incredibly counter-intuitive, if not a downright arbitrary, ridiculous, self-imposed rule.
>>
>>378481821
Isnt that the point of mgs2? That youve played the same game how many times now? Once again solid snake fights the metal gears. But complaining about it is dumb. OoT is 3d ALTTP. MGS is 3d MG
>>
>>378481821
>they share three bosses on paper so they're the same thing
The harrier fight is nothing like the hind D fight which is nothing like the Hind D fight in MG2 SS
The elevator fight is not the same either
And of course I remember that final boss in MGS in which you had to open several doors in order to get a spray and a lighter to kill Big Boss
>>
>>378482095
It's the gameplay that's terrible. Running around an empty open world sandbox is not fun.
>>
>>378481720
The Patriots trying to regulate the internet is stupid because it's implying gated communities make any reasonable percent of the population even today, and either way their endgames makes no sense.
>we are going to censor everything because you idiots spend too much time watching PewDiePie and believing facebook shit
>and we are going to change the context of history by limiting all the information available to what we want to push, not like there's fucking books or old people, right?
>and we are going to do this because... we think humanity is too unproductive? And we want you guys to see the world for what it is?

GW is a weak antagonist, the best it does it's play with the 4th wall and that's it.
>>
>>378482095
>MGS2 story
>shit
Just because it was too deep for you doesn't make it bad
>>
>>378482123
>exception there is no mechanic to be used to evade guards instead of the camo,
A good shot in the head does the trick
>Where in 1/2 you would have many obstacles/walls to use,
and a good shot in the head

>Again it would be incredibly counter-intuitive,
it would be counter intuitive to do a fucking surgery in the middle of battle

you normaly take the enemy down before healing yourself up in any games
>>
>>378482095
No idea why it gets so much hate, overall its the 3rd or 4th best main metal gear game. Its gameplay is better than all of them. If only Kojimbo didnt fuck shit up, combining TPP gameplay with a simple story like 1 or 3 would have been GOTYEY
>>
>>378482241
>GW is a weak antagonist
>passes the turing test
>a weak antagonist
What a dumb faggot
>>
>>378482076
>But there's a difference between an action movie like commando or the rock and an action movie like the expendables 7: geriatric justice
is there? or are you giving earlier movies a pass because they're a product of their times?
>>
>>378482241
>it's implying gated communities make any reasonable percent of the population even today
There's a lot of echochambers on the web right now and you're in one.
>>
>>378482337
Not an argument, faggot.
>>
>>378482262
>b-b-but is deep
so its your mother vagina, and that was shit too. Being deep doesnt make anything good.
>>
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>>378471978
it was, a few years before. mgs3 was made as damage control for normalfags
>>
>>378482375
>le witty epic comeback that doesn't remotely resemble an argument do I fit in yet?
Reddit would be more your speed kid
>>
>>378482178
> Running around an empty open world sandbox is not fun.

ITs a fucking desert, in the middle of a battlefield

Everything is dead., what did you expect?
>>
>>378482404
Same thing with V being damage control for 4. Except it only made 4 look even better given how much of an unfinished pile of trash it was.
>>
>>378482372
>not an argument
>an antagonist that passes the Turing test is weak because I say so also where is muh snake :(
kys fanboy, I'm glad that MGS2 spits in your face.
>>
>>378482451
nah, they only play games for the story and hate gameplay.
also the design of that site is terrible,
4chan was made in 2003 and it looks infinitly better
>>
>>378482305
>headshots in mgs1
>>
>>378482156
It is the point, but that doesn't make it any less lazy. The same way mizayaki gets criticed about how similar all the souls feel is the same exact case here, but the difference is from isn't deep rooted in nostalgia for so many people so they don't endlessly defend it.

>>378482175
When your only argument is bosses I'm not even gonna bother. Go and replay the series back to back and tell me otherwise. You're so up your own ass with nostalgia right now that you're arguing anything you can just to blindly defend a very tame critic I made
>>
>>378482370
So? They don't make even a 10% of the population
>but but GW was trying to push a message that allows us to see what's good for us!
So then you are saying that instead of a bunch of gated communities we are going to be a huge fucking gated community that's going to have a """"""""""democracy"""""""""" where GW just pushes whatever the fuck it wants to? Get the fuck out, that's fucking stupid.
>>
>>378482467
I expected the Soviets to fight the Mujahideen like the first two acts of 4 but it's literally empty. Even exploring gets you nothing so what's the point of an open world game at all when it's a bunch of scattered outposts? Not to mention, the cliffs force you to stay on a single path.
>>
>MGS 2 deep
>everyone hates it when it comes out
>some fag makes a video about how "deep" it is
>everyone suddenly loves it


>MGS4 is deep
>everyone hates it

cant wait for someone to make a video saying how deep MGS4 is, talking about the religious simbolism and the afterlife ending so everyone can sudenly love it
>>
>>378482539
>turning test = good

stat pleb, faggot.
>>
>>378482652
>what is twin snakes

the answer is shit but you get my point
>>
>>378482679
>some fag makes a video
An essay* in 2002* and 2007*
Fuck your eceleb garbage, just because it's your only approach to culture doesn't mean it applies to everyone else
>>
>>378481757
>Not really an argument, but either if harder difficulties remove the radar during alert
So you aren't familiar with what you're critiquing? The radar is permanently off on the highest setting

>the combat is shit and the life bar is tiny so it might as well be an insta death.
-Get Good-

>>378482097
I thought Alerts turned into Evasions on the next area? Your stats/immersion would suffer too.
>>
>>378482660
>So? They don't make even a 10% of the population
This is the internet we are talking about and you're right it makes up more than that.

>So then you are saying that instead of a bunch of gated communities we are going to be a huge fucking gated community that's going to have a """"""""""democracy"""""""""" where GW just pushes whatever the fuck it wants to? Get the fuck out, that's fucking stupid.
It's called free speech where people get proven wrong instead of being validated by their peers.
>>
>>378482759
>get good with shit combat

I would rather play a better game, thank you, like MGS3.
>>
>>378482734
>he doesn't even get that a written character that beats the Turing test by using both the players memories and desire for projection onto Solid Snake in order to manipulate them is a better antagonist than any other bullshit like mr Kuwabara Kuwabara
>>
>>378482754
oh im sorry
two fags make a videos
>>
>>378482338
It's hard to say objectively I suppose. I could post a long winded post about why I think commmando is better than whatever current era action movie I feel is heartless, but I guess it's all subjective in the end.
>>
>>378482753
>what is twin snakes
a bastardization of a classic
>>
>>378482857
>videos
Essays, there are essays that come from before you could use the internet without your dad by your side explaining MGS2's metanarrative
Kill yourself faggot
>>
>>378482772
>if you are in the internet you are in a gated community
Wrong.
>it's called free speech
No, what GW wants it's a propaganda-based totalitarian socialistic government where everyone is "focused" and doesn't lose time, Solidus was the one trying to bring true freedom.
>>
>>378482850
>muh Solid Snake projection suddenly makes the AI's plans reasonable
'no'
>>
>>378482673
>I expected the Soviets to fight the Mujahideen like the first two acts of 4
that actualy would had been realy cool


i wish they can make that on infinity heaven
>>
>>378482305
>A good shot in the head does the trick
>and a good shot in the head
Pre-emptive attacks are discouraged on the higher difficulties where you need to conserve your ammo. And that is correct, if the game was all about shooting guards from afar it would basically be a static FPS where the enemies never know you exist.

>it would be counter intuitive to do a fucking surgery in the middle of battle
Not if you have the magical instant-surgery skills of the MGS3 menu. As I mentioned earlier, the Far Cry series is one example where they attempted to improve on this kind of thing e.g. self-healing that temporarily incapacitates you.

>you normaly take the enemy down before healing yourself up in any games
So that element of 3 was realized poorly.
>>
>>378483152
But they are reasonable, what part didn't you understand about the consequences that the culture of information would have on culture without a controlled context to preserve what they deem culturally relevant thus creating history?
>>
>>378482673
I'm always curious if that was supposed to be the case or not, the muhajadeen vs soviets thing. Because on one hand I feel like any developer should have looked at that world and gone "hmmm, this is a little too empty". But on the other hand there are multiple references to the muhajadeen being wiped out completely and obviously xof is around murdering and using people too.
>>
>>378483048
>Solidus was the one trying to bring true freedom.
Solidus only cared about being remembered by history. Don't fall for the "he was the real good guy" meme because Solid and Otacon were the only ones who cared about preserving the future from censorship and nuclear weapons.
If you don't think the internet is a collection of gated communities, then go look for yourself and visit reddit, tumblr, or any other board in this place. See the echochambers for yourself.
>>
>>378483270
I understood it, it's just that the AI's plans make no sense, I dare you try to explain to me their endgame.
>>
>>378483205
>Pre-emptive attacks are discouraged on the higher difficulties where you need to conserve your ammo
throw snakes at then, use CQC, hold then down, use the bodies of other enemies to catch another ones.

mgs3 doesnt limit your style, it just gives you more options

>Not if you have the magical instant-surgery skills of the MGS3 menu.
or using rations like other games


>So that element of 3 was realized poorly.
i agree, it should had been locked during battle
>>
>>378475729
>The camo system is cool but the environments don't change often enough to really make use of it so you only use like a handful of different camos throughout the game.
For you.
My autism prevents me from going anywhere without the highest possible camo rating available at all times even when I know it's wholly unnecessary.
>>
>>378482947
well, i like commando too. not the rock though. haven't seen any of the expendables

i'm just saying that the fanfictiony writing has been present for pretty much the entire series. everyone blames mgs4 for the nanomachines meme, but really, mgs1 was the precedent for that. mgs1's nanomachine gobbledygook is given a pass by the fanbase largely because of nostalgia, but mgs4's similar nonsense is put under the microscope

personally, i just roll with it because i know it's fiction and i don't need half-baked sci-fi to justify snake running around in alaska without facial protection. i enjoy the stories for other reasons

and the nostalgia? every single mgs game has heavily referenced the preceding games in numerous ways. the franchise is very self-aware, and capitalizes on nostalgia every time
>>
>>378482828
You are inconsistent with every further post.

If MGS2 has shit combat, then MGS3 must be even worse. Since it's practically the exact same except in a more open environment. That open environment demanded the improved camera of subsistence, and eventually the fluent controls of 4/V. MGS3 sits awkwardly in the middle, it is the "shit combat" of 2 in an environment that only exacerbates it: little cover, or fast pacing, to get out of the way and take potshots.
>>
>>378483386
>If you don't think the internet is a collection of gated communities, then go look for yourself and visit reddit, tumblr, or any other board in this place
>if people talk specific subjects they are in a gated community

The only one relevant it's tumblr, saying Reddit or 4chan are gated communities it's like saying the state Texas is a gated community because it's usually conservative.
>>
>>378478578
>every chick in the game wants to fuck him
Are you talking about Otacon?
>>
>>378483724
>Since it's practically the exact same
Wrong. Did you even play MGS3?
>>
>>378483765
mgs2 would had been a better game if otacon was the main character
>>
>>378474968
came to post this
>>
>>378471978
would have been top teir if it wasnt for the absolutely lackluster antagonists. The End was the only sami-interesting bad guy
>>
>>378483386
that's what a community is, not a gated community. we're talking about gated communities. you're ignoring the "gated" part and just talking about communities. where are the gates?
>>
>>378483394
>the AI's plans make no sense
>controlling virtual context thus creating a broader narrative by selecting what aspects of the information being shat out every day by the collective consciousness of the entire humanity are relevant and to be preserved
There, simple.
>>
>>378483425
>throw snakes at then, use CQC, hold then down, use the bodies of other enemies to catch another ones.
You are struggling to recall the context of the discussion, none of those things can be done from a distance, in a wide-open space. The camo mechanic is therefore essential in order to get close enough to pull off those things.

Ironically, 3's CQC would have been better suited to the more cramped stages of 2.

>mgs3 doesnt limit your style, it just gives you more options
Limits, rules, form, whatever you want to call them, aren't necessarily a bad thing. A game that stretches it's few playstyles to their limit, with levels designed perfectly for those, will be superior to games that don't "limit your style" like 3 or V but because of that struggle to make any of those different styles have much depth.

>or using rations like other games
Yeah both systems were casual. But at least rations didn't make any bloated pretence to survival mechanics.

>i agree, it should had been locked during battle
Glad to hear it.
>>
>>378484104
>controlling virtual context thus creating a broader narrative by selecting what aspects of the information being shat out every day by the collective consciousness of the entire humanity are relevant and to be preserved
But why? What's the endgame? Transcendence of humanity? Utopia? Proof of humanity's existence on the universe? It really seems like GW's plans stop at controlling context.
>>
>>378471978
Yes, if Konami would actually HD remaster it for PS4.
>>
>>378483837
Can you explain how the combat mechanics of 3 are different compared to 2? Note the context, you won't be using CQC except at a close range (so basically the only improvement is dealing with multiple enemies when unarmed, which ironically would have been better in the more linear game).
>>
>>378484383
world domination, power, self-preservation, etc.
>>
>>378484383
Because that's his endgame, controlling context thus creating culture, history will be written by the La-Li-Lu-Le-Lo, not the entirety of humanity, the justification GW gives for this is the famous speech, clasically finding humanity inadequate for such a task.
>>
>>378484282
>The camo mechanic is therefore essential in order to get close enough to pull off those things.
not it isnt, otherwise the part were you are naked after the torture would be unplayable
Like i said, you just need to learn to hide on grass or behind trees

>struggle to make any of those different styles have much depth.

your starting camo is green, you are in a forrest

whitout chaning the camo you have lots of places to hide, you just have to learn how to move between colors, instead of chaning camo every 5 seconds.


>Ironically, 3's CQC would have been better suited to the more cramped stages of 2.
that would break the game and make it even more easy
>>
>>378484585
>etc

Now you are the one not elaborating.
>>
>>378484631
well i'm not the same person you had been replying to. you can substitute "etc." with anything you want. make your own interpretations. i think i named the three big ones, so that's sufficient

>world domination
control over the populace, pretty straightforward
>power
control = power, information = power, control of information = super magic double power
>self-preservation
this was their original purpose which led to the events of mgs1, 2, and 4. they needed control because their entire purpose was to control. with the onset of the information age, they needed to control that too, or be left behind as they became outdated and irrelevant. you have to keep in mind that they are still just AI, in the end they were just writing a new subroutine. nothing worse than obsolete, legacy code
>>
bump tbqh famalam
>>
How can people like MGS2 gameplay over 3? Literally what is fun about backtracking through the same not fun stealth sections a hundred times? Not to mention the shitty camera that gets you killed for not being able to see enemies you should be able to see.
>>
>>378488814
Arcade Culture.
>>
>>378488814
but both games are good though. they both have their strengths and weaknesses and Kojima did undeniably great job with both.
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