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Is this one of the most overrated games of all time?

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Is this one of the most overrated games of all time?
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>>378467539
nope it's amazing
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>>378467539
no this is. most 6th gen games are overrated as fuck on /v/ tho
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No, but this boring mess is.
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>>378467620
Can you explain why it's amazing without mentioning the words "Nyx", "Door", "Die at the end" or any other kind of variation of that?
The only reason people like this game is the ending. Take that away and you'd have 40+ hours of an incredibly mediocre game.
Well, actually you still have that, it's just that the ending is your reward for suffering through such mediocrity.
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>>378467958
Most people like Persona 3-5 because it lets you pretend to be an anime high schooler with 5 hot girlfriends.
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>>378468027
You missed one thread.
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>>378467539
Not as good as Persona 4 or Persona 5.
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>>378468027
That's pretty funny. I wouldn't be autistic enough to spam the same thread over and over again though.
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>>378468085
Exactly. I'm not even a weeb and I enjoy these games 'cause they let me pretend I have friends but also superpowers.
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>>378467539
P4 and P5 are way more overrated

>>378467764
Maybe on /v/,outside of /v/ it's underrated
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>>378468418
source?
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>>378467958
You fight a manifestation of humanity's fucked up desire, and despite not winning, you don't lose either. And through out the story you think you're actually ending a phenomenon that plagues the world, but actually accelerating this manifestations appearance.

Along the way you make bonds both typical and atypical of a high schooler, and while some are connecting, for the most part they're all independent, focusing on your interactions with people and how they grow as a result.

Also Mitsuru.
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>>378467539
No, Persona 4 is though
P3 can drag hard a lot of the game but the ending carries it pretty well and the tone is well done and consistent throughout the game, P4 doesn't have this
The only offensively bad character in P3 is Ken, but after the stuff with Shinji he mainly stays out of the story and can be ignored, this contrasts with P4's terrible characters of Yosuke, Teddie, and Naoto, who remain constant sources of frustration through the entirety of the game
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>>378468481
But what does any of that have to do with the game being good?
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>>378467958
You take different emotionally charged teenagers and stuff them into the same dorm and see what happens. The only party member poorly portrayed in the game is Ken, who gets better characterization in the movies. And I hate Ken.

The train Shadow was good atmosphere, especially as you're heading towards it on the rail lines with the moon in the background. Persona 3 sticks to its motif like aces. The love hotel was funny, operation babe hunt was funny, the deep depression the entire party feels as the atmosphere changes and the world reflects the hopelessness in December and January is palpable. The anger from Junpei was realistic, you don't seriously expect everything to be anime lovey dovey like in Persona 4 if they found out you were carrying the instrument of death with you the whole game without realizing it.

Persona 3 was and is still better than Persona 4's storyline and storytelling. I'm glad that not everyone in SEES got along, that they all lives to go back after they were done with this ordeal or for some like Junpei what it means to go back being a nobody.

>>378467764
SMT3 is incredible and you probably got instant killed and never picked it up again. I'm surprised SMT3 was a PS2 launch title in Japan, it's really got an amazing repertoire of depth and demon roster with that stylish cel shading before Wind Waker was a thing.
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>>378468638
The plot is good. The characters go through good development. One of the best waifus in existance. If it weren't for Tartarus and the fact that gameplay is lacking, it'd be praised as high as 4 and 5.
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>>378467539
Honestly that fits P4 a lot better. Say what you will about P3 but it had its moments, and it did a lot of things amazingly, namely the theme and the characters, they were all pretty fleshed out and done well. Persona 4 on the other hand did some things right, namely the boss design and OST, but most everything else was pretty horrible, the dungeons all felt the same, the enemies all felt the same, and the cast just won't stop sucking your dick for five goddamn seconds. Sure P3 suffered from the first two problems but that was understandable since it was trying new things, but overall Persona 4 could've done a whole lot more, and it ended up feeling like P3-2 that somehow became more popular even though it changed very little.
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I NEVER FELT LIKE
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>>378468891
It'd be praised as high as 4/5 if everyone sucked your dick and let you have the Highschool life those faggots never got for being weaboo trash
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>>378468187
It's better than both.
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Reminder that P3 is still the pinnacle of the franchise.


It has the best gameplay all things considered. It has the best story by far. The best characters by far. The best atmosphere by far. The best OST by a bit, and it's just the most substantial of the 3.

btw 4 is clearly the worst. 5 is a somewhat close 2nd.
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>>378467539
>overrated
It honestly is. I'm playing through it now for the first time, it's good enough to be entertaining and I'll very likely play it to the end (like 60h in) since I don't have anything more interesting to play now, but the entire design philosophy behind the game seems to be "make it wide and shallow as all fuck". There's no depth to sink your teeth into up to the point where I've gotten, the social bits are shallow as fuck and there isn't even a proper dialog tree system to talk to people, the gearing/equipment is shallow as fuck and completely basic, the combat is basic with many very similar skills and the Persona fusing is pure RNG retardation. Every system in the game is just a completely shallow.

I guess you get into the game way more if you're crazy for the whole Japanese high school setting, while I don't have anything against it at all I don't get any particular enjoyment out of it either. Who knows, maybe the game is going to become completely amazing in its last third, but I doubt it and even if it does that's no excuse for 2/3 being so shallow.
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>>378467539
its the worst persona game to date
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>>378467958
This is my favorite game ever and I agree

I just really like the last four months of the game
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Played it last year and it was amazing. Played the psp version on vita, then got P4g. I'll tell you the one i thought was overrated, fucking persona 5. How someone can think p3 is boring but not p5 is crazy
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>>378467539
Not even close
off the top of my head
Ocarina of Time
Chrono Trigger
FF7
Both Persona 4 and 5
Dark Souls
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>>378469857
This is the most retarded shit I've ever heard. Say what you want about the story and characters, but claiming P3's "gameplay" (aka 200+ floors of randomly generated grinding bullshit) is better than P5 is the stupidest thing someone can say.
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>>378470371
But you're literally always doing something in P5. P3 has long stretches of time (over a month) where NOTHING happens at all. It has horrendous pacing.
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Am I the only one who fucking HATED palaces in 5?
Literally replaced mildly annoying hallways with boring garbage that takes way too long because you need to run around getting items to flip a switch to open a door to the next area. They're as bad as 3 and 4's but they take 3x as long.
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>>378468972
>Persona 4 could've done a whole lot more,

P4 had like 1 year and half if development

P3 had several years and there's no excuse because it came out AFTER nocturne and DDS and the dungeons were a huge step back so piss off with "tried new things" damage control
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>>378470721
Yes, you are probably the only one with an opinion that shitty. I'd be astonished if someone actually shared your views
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>>378470563
Was it poorly paced? Sure at times, but the drip feeding of story made it more memorable and it kept things straight and relevant. What are you always doing in p5? Reading the same text chats every day, being told to go to bed, meeting up to discuss if someones heart will change for an extra 20-30 hours? I prefer 3s (and 4s) lighter approach with dropping events and developments throughout until near the end rather than drowning in it every week like in p5.
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>>378470956
But if you play these games for story, why would you think the one in which story happens only every month is better than the one in which story is happening daily all around you?
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Persona after 2 was a mistake

Calender system needs to be abandoned and Atlus need to stop forgetting its core fanbase for newfags
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>>378471172
>core fanbase for the Persona games are the Persona 1 and 2 fans

nigga what
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>>378471172
>Atlus need to stop forgetting its core fanbase for newfags
they're making more money than ever
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>>378471172
the "newfags" ARE the new core fanbase you dingus
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>>378471274
I mean for 3 and 4

Why the fuck is P5 so handholdy ? Why is there no option to remove this shit?
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futaba is persona

the cat is atlus
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>>378471154
I play them for a few reasons. I normally dont care for jrpgs, the modern persona games are the only ones i have ever enjoyed and the world ends with you on DS if that counts. I enjoy the cast of characters, the themes, the music, the social links, sweeping floors in succession, the music. You can tell they have a low budget to work with but are trying their hardest to make something fun and resonate with you for a long time after beating it, and i find it endearing. It just works.

I find p5 to be messy looking with almost to much going on at times, didn't care for the cast outside of the main character who is an empty slate and yusuke, nor the themes and story. Even the soundtrack outside of a few hits is pretty dull. Story is a big part of it, but not the only part, as i believe a game, even a jrpg, is the sum of all its parts
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>>378471397
There is factually no way more newfags brought P5 over the people who brought 3/4. P5's sales aren't even twice as more than P4G
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>>378470476
P3's combat system is, all things considered, more robust than 5's, if not for a huge margin. Tartarus was fine. Stop being a fag. Thematically it made a lot more sense than anything in 4, and it's more interesting than 5's castles, and mementos is just a worse version of it. Also you have to take into account that what makes a dungeon better is not only it's design aesthetically but also gameplay wise. Enemy placement, boss frequency and variety are all very important and tartarus anal rapes both 4 and 5's dungeons on this aspect. It also has a much more robust end game content. A lot more combat mechanics than 4 for sure and better than 5's, and, again the combat itself, pound for pound is better than 5's and a LOT better than 4's.

3 is straight up better than both successors in pretty much every conceivable way other than graphics.
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>>378471754
>Tartarus was fine.

Yeah this some goldmine bait
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>>378472192
I get the castles in P5, because they are designed, even though I disagree, I get that you0d prefer it. I assume we can agree mementos is just a worse tartarus.

But how are P4's dngeons any better on any level than tartarus?
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>>378472623
>But how are P4's dngeons any better on any level than tartarus?

Because if your gonna give me a shitty empty dungeon might as well make them short
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>>378472874
short, with no mid bosses, no end game content, no velvet room assistant side quests, no item hunting, a broken endgame persona and no contextual or thematic interest of any kind. Why do you play the game again?
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>>378471754
P3 was my favorite, but any attempt to defend Tartarus while insulting the others is bullshit.
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>>378473428
Again, explain to me how 4's dungeons are any better.

I've already given specific reasons why I think it's superior. Give me specific reasons to prove otherwise.
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>>378468348
Having friends is a superpower
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>>378467539
Holy mother of shit yes. Persona 3 is garbage.
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>>378468457
Takes two seconds to find
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>>378473143
>short, with no mid bosses

They were basically main bosses considering not one story boss besides Nyx was harder than the dungeon one.

>no end game content
Yeah repeating the same garbage
>no velvet room assistant side quests
Yeah your beloved fetch quests or fuse shit, don't see how that's got anything to do with the actual dungeon.
>no item hunting, a broken endgame persona

Items are literally useless anyways and your talking like end game persona's are restricted to that dungeon.

>no contextual or thematic interest of any kind.

Yeah no, if your gonna give me a long ass empty dungeon no sweet thematic bullshit is gonna convince me, Nocturne's final dungeon did that much better if you wanna bring that up.

Only cool part about the entire dungeon was how the reaper comes after you and splitting up team mates but that gets boring real fast and ain't worth the slog.
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>>378468972
The boss design in P4 is so boring and unmemorable though. The phases are way too cut-and-dry or just plain bullshit
>you didnt deal X amount of damage so I regained all my 1st phase health

No thank you. Atlus has never made very good boss fights.
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>>378467539
>board full of lonely anime fans
>overhypes a dating sim

Really makes you think...
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>>378473143
>no mid bosses
But they had mid bosses. All of them.
>no end game content
It had this too? You seem to forget that the last dungeons are optional.
>no velvet room assistant side quests
There's even an S Link dedicated to them.
>no item hunting
What do you mean, chests? If that's the case then P4's are even more dynamic since some require keys, which gives you more to consider in Golden especially where you can choose between a key and other benefits after battle.
>a broken endgame persona
Sounds like P3 to me too.
>and no contextual or thematic interest of any kind
How in god's name are dungeons that are aesthetically unique and specific to each character's theme less "contextual and thematic" than a tower that changes one thing in the environment and main song every twenty floors (oh but the name is Tartarus and that has to do with death wow genius)

You are the poster child for why P3fags are insufferable. Congratulations.
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>>378474105
>They were basically main bosses considering not one story boss besides Nyx was harder than the dungeon one.

Oh I'm sure you beat the immune hand with 10Khp.

Nyx is by no means the hardest enemy in that game.


>>no end game content
Yeah repeating the same garbage

Doesn0t make it any less relevant. What use is there for getting end game gear if you don't have anything to use it for? in 4 you don't have any use for end game personae, especially not the moment you get Hassou tobi, same with 5. 3 throws a ton more mid level bosses at you and doesn't let you sustain you dungeon exploration as easily as the other games.

>Yeah your beloved fetch quests or fuse shit, don't see how that's got anything to do with the actual dungeon.

Have you played the game? You had missions throughout the game given by elizabeth by tartarus level and diffiulty that added special enemies in some cases to get certain things for pretty cool rewards. Gave you a lot more dungeon content.

>Items are literally useless
Except they really aren't. If you're smart you can get items that resist or evade every party member's weakness for example by the mid game, which saves you a lot of trouble, especially on higher difficulties and considering how given the nature of the combat controls if the enemy fucks up with your turns it can snowball into chaos pretty quickly.

> Nocturne's final dungeon did that much better if you wanna bring that up.

Nocturne is not relevant to this discussion. This is between P3/4/5
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Can we all just agree that Atlus became a shitty company the day that PQ and DAN were announced? The games have sharply dropped in quality, but not many of their games were really that good in the first place.

Nocturne is just annoying, Persona has shitty pacing and the mechanical depth of a puddle of diarrhea, SMTIV had a halfway decent battle system but the rest was largely flat and uninteresting, really the only good product they had was Etrian Odyssey and a few *really* good MegaTen games here and there,
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>>378473143
Oh and I should add, that even though you are completely wrong in every facet, it doesn't matter because the dungeons in BOTH P3 and P4 are shit and P4 wins out simply because you have to spend less time doing them. Adding a bunch of superfluous garbage to a game does not make it compelling if the core is rotten.
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>>378468457
Literally search Fuuka Yamagishi on any porn site.
You're sure to find it as no one wants to draw porn of such a shitty character.
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>>378471548
This art is fucking vile.
>>
FES is so dated after playing P5

>Money isn't earned after every battle
>Physical is split into 3 types but it's pointless to use anything other than spears due to their superior reach
>Graphics are balls
>Party members can fatigue
>Tartarus is a chore
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>>378473597
It was a 200 floor slog fest of repetive randomly generated bullshit that had a timer on how long you could spend on each floor, which you had to force your way between teleporter in order to save progress through the tower.

P4 were slightly boring, but unlike P3, you could spend as long as you liked, you could leave whenever and comeback when you wanted.
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>>378475581
the entire game is a chore
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I wish we got the cool cover like Japan did
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>>378474905
>But they had mid bosses. All of them.

1 per entire dungeon. P3 had one like every 2/3 levels or so. A lot more variety too.

>It had this too? You seem to forget that the last dungeons are optional.


There's literally nothing on P4's or 5's endgame that makes proper use or demands of you access to endgame gear. The closest thing to it is the Reaper and he's only NG+ on 4 I think and even then it's trivial because lul Hassou tobi xD

>There's even an S Link dedicated to them.


Not talking about the fusion shit, talking about actual missions.

>What do you mean, chests? If that's the case then P4's are even more dynamic since some require keys, which gives you more to consider in Golden especially where you can choose between a key and other benefits after battle.

see above

>Sounds like P3 to me too.


P3 is by far the hardest of the 3 to get anything close to being described as broken. it's a lot harder to make personae immune to everything, a LOT harder. The closest thing you can get is the armaggeddon fusion spell if you just want the game to end but that's obviously a gimmick spell.

>How in god's name are dungeons that are aesthetically unique and specific to each charac

Because the tartarus is the whole point of the story. Everything from the first scene is about getting to the top of that tower. It's literally your major goal since the first time you have control and not only ties to the story, it IS the story. P4's dungeons have nothing to do with the central theme of the story. I don0t even think there IS a central theme in 4. You just do things as reactions to things others do. And eventually you get to fight the retarded villain if you even get there by getting the correct answers.
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>>378467539
On /v/, maybe, outside of /v/, absolutely not.
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>>378475061
>Nyx is by no means the hardest enemy in that game.

He is solely for his bloated HP and dozens of modes and unless you're prepared by grinding in monad he's tougher than any floor or story boss.

>Doesn0t make it any less relevant. What use is there for getting end game gear if you don't have anything to use it for? in 4 you don't have any use for end game personae, especially not the moment you get Hassou tobi, same with 5. 3 throws a ton more mid level bosses at you and doesn't let you sustain you dungeon exploration as easily as the other games.

I don't care, end game content is irrelevant if your gonna be repeating the same garbage.

>Have you played the game? You had missions throughout the game given by elizabeth by tartarus level and diffiulty that added special enemies in some cases to get certain things for pretty cool rewards. Gave you a lot more dungeon content.
They werw glorified fetch quests and the only time you got access to a new part dungeon was monad, which was the same repetitive garbage but easier grind area.
>Except they really aren't. If you're smart you can get items that resist or evade every party member's weakness for example by the mid game, which saves you a lot of trouble, especially on higher difficulties and considering how given the nature of the combat controls if the enemy fucks up with your turns it can snowball into chaos pretty quickly.

Yeah this doesn't matter unless you REALLY need it and even then the ones you get from the stores are more than enough. I never had the need to slog through a dungeon for a specific item.

> Nocturne's final dungeon did that much better if you wanna bring that up.
>Nocturne is not relevant to this discussion. This is between P3/4/5

Yeah i don't care either, just saying if you wanna make anyone care about your thematic bullshit make the actual dungeon first.
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>>378475581
To be honest I woulda preferred P4 to have a system that limited your time in the dungeons because SP management was painfully easy by like, dungeon 3.

I mean, in trade off allow you more journeys into the TV world, like on Sunday and Holiday evenings. Even on my first playthrough I realised completing everything I needed to do in one day was basically the only viable option because of the way the game is structured.
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>>378471754
If this isn't bait, then this has to be the most retarded thing I've read in months.
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>>378476223
Did Rise have the SP restore after every battle ability in the original or was that just Golden?
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>>378469857
>It has the best gameplay all things considered
Definitely not.

>It has the best story by far
Nothing interesting happens until the end.

>The best characters by far
Only really engaging one is Junpei. Aigis is okay too, but she has always felt very out of place in my eyes.

>The best atmosphere by far
It has a great atmosphere, but so do P4 and 5, equally so. Even if you don't like the comfy small town vibe of 4, and I know many don't, it does an excellent job of creating that atmosphere.

>The best OST by a bit
Arguably, I consider P3's, P4's and P5's soundtracks all about on par with each other.

>just the most substantial of the 3.
5 has the most content and polish, 4G feels the most complete.
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Which is better P3 or P4?
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I just finished The Journey for the first time before starting P5 this weekend and I have to say no. The gameplay is a bit dated compared to the later entries but that's to be expected. Persona 4 is way more overrated than 3.
I haven't played the answer though so I don't know about that section of the game.
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>>378475167
So by that you mean P4's dungeons and by extension, the core gameplay are also rotten? I so, then P3 is still the superior game because the story and characters are a lot better. I still win the overall argument.


>>378475581
>you could spend as long as you liked
The beggining of the over implementation of quality of life "improvements" that led to p5's trivialization of the fusion system.

So you don't have to manage time and resources when you go dungeon crawling. I don0t consider that an improvement.

Is that the only thing that makes them better? You can stay in them longer? That hardly justifies the hatred Tartarus gets, by my estimations. That's pretty contentious.
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>>378476457
The Answer's a very meh epilogue they only added to make fun of people that either didn't notice that MC died at the end, or that wanted Atlus to bring him back for some reason
It's easily skippable
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>P3
>Junpei wanted to drop that nigga who killed his waifu dead

>P4
>half the cast wanted to throw the "killer" in the TV

>P5
>Wanna join us bro?

KEK

Now this is where P5 cucks will say "T-They didn't forgive him!"
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>>378468614
>Muh biggest breast
>Muh best Brosuke
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>>378476908
>Great Seal takes all of your health to use in the final battle
>Nyx describes the meaning of life during her battle as death and says that the MC has found the meaning of life earlier than the rest of his friends after the seal
>all your S-links saying you look really ill
How the fuck did anyone miss out on that?
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>>378477004
>Now this is where P5 cucks will say "T-They didn't forgive him!"
I mean, that's not wrong. Haru LITERALLY says "I sympathize with you, but I do not forgive you"

Dumb shitposter
>>
>>378476106
>He is

She's not. there are tougher enemies than her on the final levels and monad.

>I don't care, end game content is irrelevant if your gonna be repeating the same garbage.

But it doesn't. There's an enemy that you literally have to make use of the null resistances spells to beat, which most people won't have or make use of it ever. There ARE challenges there to be had that are different than just throw hassou tobi's at it until it dies, hich often is throw one.

>They werw glorified fetch quests

Ok, call them whatever you want, what were P4's alternative?

>Yeah this doesn't matter unless you REALLY need it and even then the ones you get from the stores are more than enough.

They are useful. You might want to make do without them but it doesnt make them any less useful. Maybe that's why you think Nyx is the hardest boss in the game. There are items that counter her pretty well.


>make the actual dungeon first.
the dungeon is there, anon. This "empty corridor" meme argument is pretty surprising to me when p4 has literally the same amount, or lack, of detail in its' randomly generated dungeons and in 5 it's even worse in mementos.


>>378476259
not an argument.
>>
>>378477004
P5s central theme is cucking

You are cucked out of time, with the scheduling, countless wasted days, told to go to sleep

You are cucked from using lvl 80+ personas because you can beat the game at 60 something and nothing really calls for them

Ryuji, morgana get cucked

Sojiros is a cuck, raising his DEAD partners daughter

Sae is a cuck, gets bullied by upper management

Everything in the game is central to cucking, thats why its so unsatisfying to play
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>>378477252
Too bad it wasn't convincing

How can a cast of immature teenagers not have any reaction to Akechi's shit?

Ryuji didn't show any anger like usual and I'm supposed to believe they all just accepted it and forgave him like fuck off.
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>>378476632
It limited possible grinding unnecessarily. And when it has both that timer and the ability for teammates to get tired/sick, it's artificial difficulty.
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>>378477375
Your shit isn't an argument either. Your argument was literally "Tartarus was fine. Stop being a fag" and then you went on to say it was somehow more interesting than P5's unique dungeons.

Your opinion is shit and makes zero sense. It's like someone giving you a plate with shit on it, and a plate with steak on it to choose from, and you pick the plate with shit on it, and while you're chewing on your steaming hot piece of feces you're insulting people eating their juicy steak.
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>>378477547
>food analogy
stopped reading
>>
>>378477474
>I'm supposed to believe they all just accepted it and forgave him

Go back and watch the scene again. No one forgives him. They ask if he wants to help them against Shido. Considering Akechi is strong as fuck (much stronger than even Joker at the time) it's not exactly unreasonable of them to ask.
>>
>>378477680
Tell me where I'm wrong

You can't
>>
>>378467958

I like the gloomy atmosphere.
>>
>>378477378
I feel bad for not having a argument against this.
>>
>>378467539
>implying the majority of people even know or care about what Persona is

Don't flatter yourselves. Persona games are niche titles and always will be. There is nothing overrated about them at all.
>>
>>378477680
still not an argument

>>378477378
To be fair, you would be stopped from doing things in the other games as well, this is just the first one where it isn't your subconsciousness limiting you.
>>
>>378477936
You're fucking retarded if you think Persona is still a niche game after 5
>>
>>378477378
The theme's more about being oppressed
Getting cucked is just another form of that
>>
>>378476371
>Definitely not.

It does. More depth to the types of aattacks. 1more rewards precision striking unlike 4 where you are encouraged to spam Ma-spells. the branching of the physical damage types means you have to have a wider range of persona for different situations. Encourage more versatility and less super personae. Just of the top of my head. Name me one way i which P4's combat is better than 3 other than "muh direct controls"

>Nothing interesting happens until the end.

In 4 nothing interesting happens at all, ever. There. 3 wins.

>Only really engaging one is Junpei. Aigis is okay too, but she has always felt very out of place in my eyes.

Disagree, but gonna take the same route. In 4 there's literally no one remately interesting or entertaining. There. 3 is better.

> but so do P4 and 5, equally so

not equally so. Not even close. neither of those has anything remotely as atmospheric as that december month in 3, for example.

>Arguably, I consider P3's, P4's and P5's soundtracks all about on par with each other.

peronal preference. This is the only point I'm willing to do a toss up amognst them. They all have exceptional OST's, I'd say 4's is just slightly worse overall than the other 2. Less amount of greeat track Iguss.

>5 has the most content and polish, 4G feels the most complete.

When I say substancial I don't just mean gameplay content, altheough P3 FES I could easily argue has the most out of all of them. I mean as a piece of entertainment. It actually had a non bullshit story and character that were more than stock anime archetypes badly done.
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>>378477781
>>378477941
I wasn't the guy you originally were responding to but
Tarturus has the best ""''atmosphere""" and overall theme within the story, 5's main dungeons are the best when it comes to actual gameplay, and 4's fail at everything. Marie's dungeon was kinda fun though.
>>
>>378477698
>No one forgives him

You go back, they all feel sorry for him even Ann for some retarded reason

This changes nothing from what i said, they didn't have any real reaction you would expect from half the cast when Akechi revealed who the killer was and then laughed how he only did it for his retarded plan.

Futaba joined the team to purposely find out who killed her mother and ruined her life and yet when she finds out the only thing she feel is sympathy for him like this is pure bullshit.

Look at how Ryuji acts to every other villain but to Akechi he doesn't get pissed at him like he should have. They all planned to storm Shido themselves anyways and I was expecting some of the characters to say fuck off when akechi joining them was suggested.

Put the P3 or P4 cast in the same situation and you wouldn't see all of them blindly going along with it.
>>
>>378475868
> I don0t even think there IS a central theme in 4
Holy fuck you love P3 so much you are blind to even an obvious theme of truth and hidden selves when the game spells it out for you. Please die you retard.
>>
>>378477543
Or maybe it's just a mechanic that if not force you, it at least encourages you to use all of the members of your party and not just stick to 3 main ones.

>>378477547
Except I outlined why I think Tartarus is better than it's successors. Again. More enemy variety, more quests, more bosses and great atmosphere. It's an argument. You just said "it's dumb".

Also

>P5's unique dungeons

they are still essentially simple empty corridrs barred by mostly unavoidable encounters. Just this time around you are almost always guaranteed to have the surprise attack bonus. It's even easier. But in terms of actual gamplay, I'd still take tartarus.
>>
>>378478092
I'm just now entering this argument to agree with this dude
Tartarus as an idea was pretty cool, a bigass tower that you spend the entire game clawing your way up just to try and figure out what the fucking deal is
Obviously it fell completely flat because Atlus couldn't be arsed to design a 250+ floor dungeon and keep it interesting
5's dungeons are all pretty competently designed, though some of them can be pretty boring at times, the space station being the worst by far. The dungeons also all adhere to the thief aesthetic, with all of them being places you'd expect a big heist to go down in (except, again, the space station)
4's dungeons were very samey, more tedious to go through than Tartarus because you couldn't just rush floors a lot of the time, and didn't really fit thematically with anything
>>
>>378467539
Nope, Persona 4 is overrated due to the amount of hype and spinoffs it got. I felt that Persona 3 was slow paced and low key in how it handled things.
>>
>>378478750
This meme needs to die

P3 was milked just as much
>>
>>378478673
They should have did it like nocturne and improve on that. Like you don't go through 666 floors in nocturne manually so the dungeon could have smaller.
>>
>>378478487
Except it isn't the central theme. It's not even a theme. The extent to which they tackle that "theme" is a shadow version of the next character that has to enter your party arbitrarily appears and says some mean bland things that aren0t shocking or really interesting because by design you don't even know the characters by this point and then you literally fight it and it goes away and then they are fine, I guess? Even though I don't even kknow the difference because I didn't know them before the change?

Sorry, but P4 is just retarded on any capacity compared to its' brothers.
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>>378478083
>It does. More depth to the types of aattacks. 1more rewards precision striking unlike 4 where you are encouraged to spam Ma-spells. the branching of the physical damage types means you have to have a wider range of persona for different situations. Encourage more versatility and less super personae. Just of the top of my head. Name me one way i which P4's combat is better than 3 other than "muh direct controls"
It's not but P5's is because it has more damage types, baton pass and Confidants actually intermingle with the dungeon crawling in a more direct way than S. Links did. The gameplay on the whole is better because of much improved dungeon crawling as well. And while I respect what they were trying to do with no direct control, it doesn't change the fact that you spend more time watching others act than acting on your own, which is pretty boring.

>In 4 nothing interesting happens at all, ever. There. 3 wins.
I would say 3 and 4 are about on par with each other because in4 all that happens is dumb SoL stuff, and while I don't like that that much, it suits what they were going for with the game. It was very shallow and uninteresting, but it was executed fine. In 3 they try something more interesting but the execution is shit. 5 is better than both of them in this regard, it just stumbles at the end with how it deals with Goro.

>Disagree, but gonna take the same route. In 4 there's literally no one remately interesting or entertaining. There. 3 is better.
Characters in 4 are shallow, but this goes back to 4 having dull ideas with fine execution over 3 having good ideas with poor execution. The characters in 4 may be one dimensional, but they're clearly designed around being good for the fun SoL moments, and I'd say they're fairly decent at that. They get all get their moments in those SoL events and they all stay in character while doing it. In 3 Junpei is both fun and interesting with some really good and engaging development. I'll continue this.
>>
>>378479056
Is it me or were the Shadows better than the original P4 cast?
>>
>>378478876
If we're going by characters in P3, Mitsuru and Aigis are overrated
>>
>>378479056
the fog is a physical representation of hiding the truth
every character's issue is not facing their true selves in some way
s. links almost all have to do with hidden selves, just as many of P3's have to do with death
background dialogue is largely about gossip and hiding things from others
adachi's core flaw is that he was never able to face himself

you did not like the game, so you did not pay attention. unlike me, who paid attention to P3 despite thinking it to not be very good.
>>
>>378477936
have you played one to see how bad they actually are?
>>
>>378479208
I still give the edge to 3 in combat. It has one less damage type in theory, but in practice it's a lot more impactful because all 3 types of physical damage are pretty evenly distributed as weakenesses and strengths and enemy attacks. In 5 gun and Nuke are pretty much used like 3 times each. ANd it's still easier to be immune to all physical damage in 5 than 3 by many reasons. And we just can0t ignore that null'ing phys is basically 50% of attacks. There just more interplay in 3 with damage types, and I still think the 1more detail of you have to hit ONLY weaknesses to give you the 1more is really important, for the better.

>poor execution

Where did this meme come from? Everythhing to do with the stary and characters 3 fucking nails it. I think people confuse the "mid-game slog", which is something that happens in EVERY SMT game ever that the middle game is the most boring by disegin because it's the period after the novelty of the mechanics and before you get the really good stuff. It's the gameplay filler, and I think people confuse that with Story slog. The story pacing is absolutely fine. And a ton better than 4 where NOTHING OF CONSEQUENCE happens until the very end of the game, and also there's nothing to keep you intereted like characters and stuff
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>>378479208
Everyone else is just a boring character in normal interactions and their development is extremely shallow. Take Akihiko, he's not an offensively bad character, but there's nothing about him that's really striking. He doens;t stand out, he doesn't grip you, he's just kind of there. I know he's fairly popular, and if you could explain to me why I would love it, because as far as I can tell it's just because of fujo's, memes and his English VA. Where Junpei gets such great character development, Akihiko just gets his one scene where he goes to Shinji's memorial, cries, gets over his death, and that's his character development, done and dusted. This show every other character other than Junpei, and maybe Aigis, goes. Again I think 5 is better in this regard, where I found all the characters likable and fairly interesting, even if none were as engaging as Junpei.

>not equally so. Not even close. neither of those has anything remotely as atmospheric as that december month in 3, for example.
The end of 3 is certainly an atmospheric highpoint, but I don't think it's an absolute pinnacle. The comfy small town vibes are captured perfectly in P4 as is the relaxed air of LeBlanc in P5. Just because it's not an oppressive atmosphere, doesn't change the fact that's a well captured atmosphere all the same.

>peronal preference.
Fair enough.

> It actually had a non bullshit story and character that were more than stock anime archetypes badly done.
I've already said my piece on the characters and I consider backloading your story so hard in such a long game pretty bullshit. As good as the end may be, I have a hard time praising it when the majority of it is so boring. It does have a strong thematic core to it though, which P4 does not, but P5 does.
>>
>>378479885
They SAY they face their true selves, but they don't really. They all end up at the end of the game the same shallow cardboard cut-outs they were at the very beggining. No one grew, no one went through personal hardship. There's just nothing there. There's no central thrust. Ther's no end conclusion. It's intellectual empty in every way.
>>
>>378480287
You have to be the biggest P3 fanboy I have ever seen. The shit you defend is something I don't even see the vast majority of P3 nuthuggers even attempt to defend.

You claim Tartarus is good. Literally no one thinks this. You claim the story's pacing is fine, literally no one thinks this. You think the story only has a "mid-game slog" when the entire fucking thing from the beginning is a slog until the last like, 20 hours. You claim Persona 3 has better combat and gameplay than Persona 5. Literally no one with a sane mind thinks this.

You're either trolling, or you have the worst opinions known to mankind.
>>
>>378480287
>The story pacing is absolutely fine. And a ton better than 4 where NOTHING OF CONSEQUENCE happens until the very end of the game, and also there's nothing to keep you intereted like characters and stuff
I have never seen something so opposite to my experience. In P4 I found the pacing perfect. Not even "fine" as you call P3's, which is merely acceptable, but perfect. Because all of the SoL events are well written, and because every dungeon is based around a person (usually a party member) who you are learning about through their main flaw. That's compelling to me, that before you get a chance to talk to someone they're forced to show you their ugliest side against their will.

In P3 I did not give a shit about a single person. By the end of the game, not once had the game given me a reason to care. Shinji's death was one of the most irritating plot developments I've ever had to sit through, since everyone spent so much time mourning and I had to be there too as if I cared about this guy who had a handful of short events that barely scratched the surface of his character before joining for a month and dying.

In terms of plot pacing? Nothing interesting happens in either until the end of the game. Killing a full moon shadow is not a compelling plot development, it's checking a box, but in P4 at least the team is slowly getting clues to figure out the murderer's MO and identity.
>>
>>378480607
That's because their true selves were better in every way. Only Kanji was notable for punching out his true self for acting like a fag.
>>
>>378480287
The slog in P3 comes from Tartarus being intentionally draining, which whether you like that about it or not, it's still fucking boring, it having a boring story where nothing interesting ever happens and the S. Links being shit, with the exception of a small few. These are the three things the game cycles between and not one is interesting in the slightest. I don't even know what you're talking about with this "every SMT game has a boring midgame". DDS1, P3 and SMT1 are the only ones with boring mid games that I can think of. If anything they have boring endgames. It si not better than 4 because in 3 nothing happens as in nothing happens, in 4 nothing happens as in nothing important happens but there are SoL events and that's because P4 hammered home the emphasis on friendship, whether you like that about it or not, it achieved what it set out to do, all P3 achieves with its nothing happening is making you want to play a different game.
>>
>>378467539
I actually did like tartarus. But I can see how boring it can be to most people. Some links were interesting, some others were so-so. I also think it was more original than the successors, but it has its problems.
>>
Why does Fuuka detect shadows before she awakens to her Persona?
>>
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>personaa thread over 100 replies
>not derailed into waifuposting

congratulations.
>>
>>378481927
It's kind of like a 6th sense is my guess. Her potential is there, just not awakened, so it's probably poking her and trying to awaken.
>>
>>378482287
Don't ever patronize me you fucking casualry shit.
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>>378482581
Get off your high horse Luxor
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>>378482287
>>
There is nothing wrong with tartarus. Sometimes you find the next floor in 30 seconds, sometimes a minute, not counting for fights. Its a non issue thats over extended by normalfags who then go on to praise skyrim or some other shitty rpg to fit in with neogaf and tumblr
>>
>>378481927
Fuuka's the strongest scanner in the series
>>
>>378483735
That's a whole lot of buzzwords.
I don't see how "you can get to the next floor really fast!" is an even excuse to defend Tartarus being good. It doesn't matter how fast you can get to the next floor, it's a fucking boring repetitive grind. It's supposed to be the main "gameplay" in the game that isn't a dating sim/VN and it sucks dicks.
>>
>>378483924
Its not perfect like the other fag, but once you get into the groove of sweeping and clearing floors like an actual exploration and assault team, its a breeze. Not everything needs to be hand made to be good and they are way less tedious than anything in regular smt games where you have to figure out a million teleporters and stumble hoping you dont die before the next save and lose 3 hours of progress
>>
>>378484173
>Not everything needs to be hand made to be good

I... what? Are you really saying that the gameplay doesn't have to be made good? And that it's perfectly fine because you can breeze through it because it's so uninteresting and there's nothing actually unique about like teleporters and etc. that you mentioned?

That's the worst defense of Tartarus I've ever seen.
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>>378484173
>Not everything needs to be hand made to be good
Jesus
>>
>>378467764
oh I get it, it's because the OP posted Persona 3, a spin off of the Shin Megami Tensei series (featuring Dante from the Devil May Cry series).
>>
>>378467539
>shit pacing
>terrible combat(AI controlled party is a joke)
>Aigis is worse than Marie, and you can't ignore her
>dungeon sucks ass
yes
>>
>>378477252
> best girl and waifu in charge of being best

Sasuga da na!
>>
>>378484365
Better uninteresting than tedious

A strong atmosphere can really carry a game, and thats exactly what tartarus and p3 does. A cool blue gloomy vibe in the day with a draining, daunting endless tower at night
>>
>>378475319
western garbage
>>
>>378487798
>Better uninteresting than tedious
That's like saying feces with sprinkles on top is better than ordinary feces.

Instead of being uninteresting or tedious, how about it's made to be good instead?
>>
>>378488002
Give me an example of good then in an atlus jrpg, just to see where we are
>>
>>378488083
Persona 5. Aside from Okumura and Shido's palaces, every other palace was great.
>>
>>378480607
I think the worst part is that they really don't feel like a group of friends for the "SOL" aspect of it to shine through as much as people say.

Chie and Yukiko shit on everyone constantly, Yosuke absolutely shits all over Teddy and Kanji at literally every oppurtunity, Rise dotes on the MC and despite being shown to hang out with Kanji doesn't really talk to him in the group setting.

They're not a group of friends, they're just friends with Yu. I mean, don't get me wrong, I'm a fan of banter and me and my m8s share harsh words all the time, but I never even got the impression that it was anything but venomous from Yosuke, or that the others really interacted that much at all from the given dialogue.
>>
>>378488145
The same corridors from persona 4, extended to 3x the length they should be, with mentally insulting puzzles strewn about that make you go back and forth or do basic arithmetic? How do you go from making catherine to persona 5?
>>
>>378488145
Even Shido's and Okumura's had their redeeming features.
>>
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>>378488285
>Cruise Ship
>Redeeming features
No.
>>
>>378488279
>The same corridors from persona 4, extended to 3x the length they should be

What? Are you talking about Mementos?

>with mentally insulting puzzles strewn about that make you go back and forth or do basic arithmetic?

God forbid you actually have to think and solve puzzles instead of mindless grinding

>>378488285
They've got their shitty parts but they're not that bad of dungeons yeah, just nowhere near as good as the others.
>>
>>378488083
I actually thought Etrian Oddysey was pretty great for a dungeon crawler JRPG. There was actually a fair amount of variation in how you handled fights. Most fights in Persona 4 went basically the exact same, that's actually the only one I've played.
>>
>>378488368
The Cruise Ship has the Goro Gauntlet, the Shido fight and the mouse segments actually made it so you had to sneak, even if they went on too long. It's not an amazing dungeon, but I liked those aspects of it.
>>
>>378467539

One of my faves
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>>378488368
>Ann's terrible acting with the noble
>Futaba getting chummy with the IT guy
>Yakuza cleaner getting Yusuke to make him a tattoo
>REEEEEEE ATTIC TRASH DIE DIE DIE DIE DIE!
>>
>>378488436
>Having to think when everything is literally written out for you or beaten into your head from the other characters
wew
>>
>see ending
>oh that's nice
>boot up the answer
>everyone is depressed and angsty
>someone offhandedly says "when he died..."
FUCking hell, I'm thick for not realising it but I actually had no idea that was what happened and I think I actually ruined the game for myself a bit
>>
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>>378481425
>Some links were interesting, some others were so-so.
Some were downright abhorrent, granted Moon has been bad in all three this one has to take the cake for worse link in the series.
>>
>>378488436
Puzzles arent the problem, whats difficult is getting the difficulty just right so its not to easy but not to hard where you are a slave to following a guide. I liked that one in the minecraft dungeon in p4, where you have to find the right pattern to continue. It was a deviation from the norm and made you think a bit to find a pattern, but it was never tediously hard either. The only fun puzzle in p5 was the literal puzzle with the pieces in futabas castle. It just seems so bizarre how the same team that made catherine went on and made this
>>
>>378467758
I still have the combo that comes with Sega GT 2002.
>>
>>378488279
it's not the same corridors from persona 4, there is real variety in the shape and layout of the rooms and maps, as well as the addition of jumps which helps you feel like an infiltrator sneaking around. in addition, there is different theming which is done quite well, and different music tracks which are great. everything about each palace merges together with the story and theme to create a very strong player fantasy that you are a phantom thief, invading the consciousness of various characters from the story. in previous games they were little more than random dungeons in comparison, it cannot be understated how well they pulled this off. persona 3 is a fucking joke in comparison.
>>
>>378488895
Agreed, Persona 5 pulls off the thief aspect so incredibly well. They did an excellent job in that regard.
>>
>>378489058
>They did an excellent job in that regard.
Except for the part where Madarame's is the only palace where you actually plan and perform an actual heist and that they threw away any point of the shortcuts by inclusion of fast travel.
>>
>>378489179
I mean you're basically robbing a bank with Kaneshiro. The game's story focus isn't about being thieves who do heists and steal material stuff, it's all about stealing hearts and changing people.

But the theme, style, and aesthetic all contribute to the thief stuff. I do see your point though.
>>
>>378488895
I wish i was allowed to take screenshots during my playthrough so i could post them all. Its the exact same straight lines as p4 (which mind you, i dont have a problem with; my beef comes from people thinking its suddenly amazing because a new game does it) extended to crazy amounts. And the only time you actually are heisting is with madarame, everything else is just going to the final room where the boss is waiting for you like before
>>
>>378489179
this is true, the finale for madarame's palace was a cut above. I think fast travel isn't terrible, and shortcuts are still useful sometimes, but it could go more in that direction for sure. I think they did such a good job with p5, I think they'll have to change the series up somewhat in order to have the same effect with the next game, I think they nearly perfected this formula and i'm ready for something more daring next time, for example making fights happen in the actual maps with positional advantages.
>>
>>378467539
It's the most overrated series, that's for sure
>>
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>>378471548
>>378475319
It's fucking hilarious
>>
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There were a lot of things wrong with Tartarus and the Desert of Doors but the way the music changed incrementally each section you went through was absolutely not one of them.
>>
>>378489836
>but the way the music changed incrementally each section you went through was absolutely not one of them.
That was definitely missing in Mementos, throughout the entire thing the same music played.
>>
why can't you control your teammates

what were they thinking
>>
>>378489940
The music also sucked, that song will join the ranks of Mansion Basement and Central City.
>>
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>>378487798
Lmao, you actually think Tartarus is better than P5s dungeons. Are you the same retarded p3 fag claiming Tartarus was good in that other post? It has to be you.
>>
>>378467539

Nobody knows what this game even is outside of the internet so it can't possibly be overrated.
>>
>>378489836
It was never noticeable enough to matter. Atlus was just very lazy with Tartarus. They had better dungeons in P2.
>>
>>378490435
I don't know why people keep saying this. Persona is a very popular series. Easily one of the most popular JRPGs. Even normies play it.
>>
>>378467764
It's a good game, but not even close to the best PS2 JRPG.
>>
>>378467539
Did you forget that Skyrim exists?
>>
>>378467539
Yes it is.
>>
>>378492209
Did you forget that Persona is the Skyrim of JRPGs?
>>
>>378468085
Obviously. And is there anything wrong with that?

Does anyone here want to play

>loser wageslave who gets cucked by his ugly girlfriend FES

because you can have my copy.
>>
>>378474225
was i the only one who just hated the ten levels per dungeon rule of P4? Boss were a straight up irritation unless you had the min level. That one game when I magicianed slime into null phys was a godsend.
>>
>>378491037

Normies don't play JRPGS, if you play JRPGS you have already fallen off the normie train.
>>
>>378491037
Every time I see someone play P5 on youtube it's always with English audio.

Verdammte normalfags.
>>
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>>378468481
Maxed out her social link with one day left. Feels good.
>>
>>378488571
playing that part reminded me how how every SMT dungeon use to be, like that, but harder.
>>
>>378492537
That's Final Fantasy faggot
>>
Which version of P3 should I play and what are the differences between them?

I highly enjoyed P4 as my entry to the series.
>>
>>378467539
no, that would be OoT
>>
>>378494264
FES, it shows the story in its full glory.
P3P makes P3 like P4 in combat but also takes away lots of parts from the story and cuts a lot of content.
>>
>>378468027
>p5 normies can't into the best game in the series

at least p3 threads will still be comfy
>>
>>378477936
Persona is probably the biggest JRPG franchise now
>>
>>378467539
that's not dark souls
>>
>>378494264
P3P female is the only way.
>>
In Japan The Answer was a separate game and they offered a deluxe copy with a bugfix Persona 3.
>>
>>378469163
>anon gives reasons he thinks the game is good
>other anon gives no counter points and dismisses as weaboo trash
Come on stop shitposting and add to the discussion fag
>>
>>378467958
It would be better if you say without mentioning the words "story" "social link" "waifus"

P3 is trash if is not about plot, at his point is better if you just watch the movie and then watch The Answer on Youtube
>>
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>>378497075
If you want better story P2 is better for that.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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