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>Drink estus flask >Animation takes 10 hours long

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Thread replies: 362
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>Drink estus flask
>Animation takes 10 hours long
>>
every fucking action in das2 takes forever to do.
>>
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>>378456006
>Drink estus flask
>It's just a piece of plastic
>>
>>378456157
This, the whole appeal of the franchise is that everything is chill and play in slow motion.
>>
>>378456180
When you're drinking Estus, is it just sips you're taking, or does it refill like magic?
>>
>>378456006
Good. It means healing is a risk and you have to time it well.

One of the issues with DS3 is estus chugging. It makes the game very easy and makes pvp a fucking joke.
>>
Is this a DaS2 hate thread?
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>>378456006
>drink 3 estus flask
>still have enough time to roll away from being punished
>>
>>378456006
The DSII stat that controls how fast you use items is fucking dumb.
>>
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>>378456006

>>>/vg/178210497
>>
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>>378456006
>ordinary doors can be rolled through halfway into their animation
>trying to roll through a big door will make the player slowly close it and have you try open it again
>>
>>378456496
It's actually a really cool idea. You can either level it or not, and if you do you're given more leeway with relying on items and using iframes in combat. With how easy it is to level in DS2, you're more than capable of leveling it without much soul investment.
>>
Use Life Gems, ya cunts
>>
>>378456006
Better than the shit it was in 3.
>>
>>378456618
Takes just as long but hey you get to move an inch while using it
>>
Put some levels into Adaptability it makes the game hundred times better
>>
>>378456006
>drinking animation takes 8 seconds
>health takes another 8 seconds to actually heal you
>shields take 5 seconds to raise
>every weapon moveset is awkward and fucking weird
>game consists of walking backwards with 4+ enemies with infinite stamina and poise running up to you, which you have to plink to death by attacking once every 2 minutes
>can't walk in a fucking circle
How do people enjoy this game? Serious question
>>
>>378456712
Most rolling issues come from fat lingering hitboxes that adaptability only fixes partially, it often doesn't do much good
>>
>>378456006
Yes we like to refer to this as balance

Go back to Roll Souls 3 : Prepare to Sip edition if you're having too much trouble sweetheart
>>
>>378456157
No, DS1 is way slower, especially weapons.
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>>378456006
>Trying to find a level in the game I like during a playthrough
>>
>>378456396

they're sips, in dark souls 3 you can see the flask get more and more empty in the slot
>>
>>378457153
At least in Dark Souls there was only one boss that had multiple enemies at once
>>
>>378457009
>enemy encounters mostly include just a bunch of dudes whose movesets include charging at you with their weapons over their heads
>nothing is ever concerned with their own well being, their only purpose is to bonzai at you in hopes of getting one good hit in, except this is done in groups of 4
>>
>>378457009
Game has bad design issues for sure. I personally enjoyed it more for the PvP and some of the zones. While it brought its own negatives, the respec system was really nice. Those soul respec things were always the one thing I would CE in.
>>
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>another thread where DaS2fags and DaS3fags argue over whose game is less shit

DaS3 is obviously less shit, but it's still funny to watch happen in every thread
>>
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>>378457081
What's the matter, sweetie? Did the other players having fast animations make you angry because you can't beat anyone who isn't a turtle? Awwwww there there.
>>
>>378457153
That's complete bullshit and you know it.
>>
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>It's another /v/ blames Dark Souls 2 for things that were taken straight from DaS episode
>>
>>378457998
OP here. Fuck you. It's all about Dark Souls 1. I understand why people like 3, but how can anyone enjoy the absolute abomination that is dark souls 2?
>>
>>378458232
>Fuck you
I WAS ON YOUR SIDE

SORTA
>>
>DaS3
>Timing doesn't matter
>>
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>>378456006
What is consequences: The post
Revenge of chuggers
>>
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>>378457778
>mindless hollows attack just like they did in the first game
>it's only bad when Dark Souls 2 does it
>>
>>378456618
I somehow knew that Das2 was gonna be shit when I picked up one of these.
>>
>>378458617
>just like they did in the first game

no faggot, enemies would pace around you and at least act like they were waiting for a moment to strike

In Dark Souls 2 they literally do nothing but charge you and swing. Go fight some Ashen Warriors in Brume Tower. Go do it, right now
>>
>>378457672
DS1 has 5 bosses that are more than one enemy.
>>
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>>378458418
>DaS 3
>Timing matters more than it ever has before because you have TINY windows of opportunity to punish opponents, therefore you need extremely fast decision making the instant you see the first few frames of certain animations

>DaS 2
>You could go drink tea and watch a movie while your opponent uses an estus flask and still come back in time to R2 them
>>
>Drink potion
>Feel so good you can't help but flex
>>
>>378459181
Who's that semen demon?
>>
Everything in Dark Souls 2 feels slow and horrible.

>>378457153
https://www.youtube.com/watch?v=ItDC-ZSNbgk

Mixed bag on that front, not a uniform answer. Varies from weapon to weapon and move to move. Dark Souls 2 has a ton of empty visual space at the end of animations that make it feel way slower though.
>>
>>378459308
an underage girl with autism you fucking freak
>>
>>378458617
Even the mindless hollows of undead burg were smarter than the late game enemies in dark souls 2 that just run at you and spam R1 while having 500 fucking poise so you can rarely effectively counter them, especially since B team thinks the best way to make the game challenging is to add 4 enemies at once to every location and take away invincibility frames for anything
>>
>>378459332
DS2's weapons have the best combos by far, especially the normal attack with a slash and thrust of the halberds, unlike DS1/3's poke, poke, poke spam with normal attacks.
>>
>>378459181
>DS3
>you can chug in front of a player and he'll do less damage than the chug you just had

They cazualized the shit of healing and basically made a no risk safety net where the only problem is running out of estus, not how well you time it.
>>
>>378459181
Worst comparison I have ever seen. The same happens in different windows in both games, and the windows are effectively made the same due to frame recovery being equally long for you and bosses.

And timing only matters if you use anything other than a longsword. Otherwise you can just poke them twice with the speed of a saw cleaver while they switch animations, even though there's not really an opening. The same can be done in DaS2 with a rapier, but it wasn't actively crippling to use anything larger.
>>
>>378458997
Literally only weaker enemies did this. It was like they were effectively scared of the player.
>>
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Peasants
>>
>>378459541
Eh. You can make the argument that Dark Souls 2 had some interesting things going on with the movesets on some weapons, but I wouldn't use Halberds as my example when things like the Black Knight Glaive and Gundyr's exist. Granted, Red Hilt was best(when I last played a lot, anyway) which is as you described, but I had way more with that weapon class in 3 than I did with any of the other games.

Except maybe Mirdan Hammer in DeS because I'm an asshole
>>
I like how slow the flask is. Drinking estus is risky and you cant do it in the middle of battles. It forces you to plan each encounter and escape if you need to heal.
>>
>>378459905
No it wasn't. Play through Dark Souls 1 again. None of the enemies have movesets that are "just charge the player"

Meanwhile in Dark Souls 2 you have shit like Royal Swordsman and Ashen Warriors that literally do nothing but gang up on you and charge spam you, and even then it's taken to another level by jamming fucking BONZAI MUMMIES INTO HALF THE FUCKING GAME

You're an oblivious retard, your taste is abysmal, please leave this board
>>
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>>378456006 (OP)
>drink from estus flask
>slaps the flask against the forehead

No wonder you need agility to properly drink out of it.
>>
>>378460426
>he's actually getting killed by the slowest ganks of all time

Why don't you leave Souls games period you're obviously a massive scrub.
>>
>>378460347
>>378460540
Fucking impressive. Maybe you should have leveled dex.
>>
>>378457009
git gud shitter, you bb babies need to gtfo
>>
>>378459718
No. You chug in front of a player and you get smacked, your poise gets broken, and they follow up with 2 more hits and suddenly you're down to 20% hp.
>>
>>378460424
Sure, that sounds good on paper, but it plays like trash in Dark Souls 2 because of how enemies and encounters are designed.

Dark Souls 2 is nothing but decent ideas implemented extremely poorly, wrapped up in some nice "every level sucks" wrapping paper with an "every boss is terrible" bow.
>>
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>DUDE YOU'RE GONNA DIE LMAO
>Those ladies at the start that laugh for like 10 minutes
>That monument in Magula that shows how many people died
>A fucking trophy for dying
It seems to me like the creators for Das2 never really understood why the original two were such excellent games.
They just presumed that players wanted "muh difficulty" and focused on that instead of thoughtful game/level design and enemy placement.
>>
>>378457009
It's my favourite DS game because it's the only one that doesn't rely soley on rolling.
Try playing 1 or 3 with fat roll, it's nearly impossible. But with the right stats it can totally work with DS2. More build variety = better game.
>>
>>378460754
Slow drinks don't just sound nice on paper, they contributed to an enjoyable experience playing the game in practice. I really liked Dark Souls 2, sorry you did not have the same experience.
>>
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>tfw only played ds2 but i love the entire series
I hate being a poorfag.
>>
>>378460606
I've been here since the beginning of the franchise and I can complain about bad enemies in Dark Souls II if I fucking want to

BB = DaS > DaS3 > DeS >>>>> DaS2
>>
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>>378460426
>Royal Swordsman and Ashen Warriors that literally do nothing but gang up on you and charge spam you
Pic related, it's you.

>jamming fucking BONZAI MUMMIES INTO HALF THE FUCKING GAME
They die in 1 hit from almost anything, you really need to stop sucking ass.

Embarrassing.
>>
>>378460754
>but it plays like trash in Dark Souls 2 because of how enemies and encounters are designed.

There's a reason Lifegems are faster to activate than estus. They were put in the game strictly for what you're complaining about.
>>
>>378460984
How do you love the entire series if you've only played 2
>>
>>378460424
>Drinking estus is risky and you cant do it in the middle of battles.

What? Estus is literally made for boss fights, they have huge openings after you dodge shit.
>>
>>378461128
I watch other people run the games
>>
>>378461171
non-boss battles
>>
>>378459440
>waaaah I want to be IMMORTAL while opening a fucking door
literally git gud
>>
>>378460781
Armor was so fucking well balanced in DS1. Why did the later games have to fuck it up so fucking hard? Finding the perfect balance of poise, defense, and rolling speed was absolutely key in how your playstyle developed. Heavy black iron normal rollers with insane poise and heavy weapons were a thing. Min maxer 24.9% 25 poise fast rollers with moderate defense were a thing. Ultra light 0 poise ninja flippers with low defense and fast weapons were a thing. Havel-tier fat rollers with infinite poise and infinite defense maining ultra greatswords and great hammers were a thing. Heavy poise heavy defense normal rolling pyromancers with balder swag swords were a thing.

Then it just became a fucking pointless stat. Poise got nerfed to hell as well as defense. There's literally no fucking reason to wear heavy armor anymore and it pisses me off. It doesn't feel like people min max towards specific builds anymore. People just wear whatever random ass armor happens to give bonus secondary +stats or whatever shit. All you see in DS2 for example are fucking jesters and half of them are hackers.
>>
>>378461049
I handle the situations just fine, it doesn't excuse how shit they are as enemies

Not to mention how every larger enemy does nothing but flail around infinitely
>>
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>make an ok game shittier
>compensate with infinite healing
>muh balance
>>
>>378456616
It's also a sidelong punishment because of how it interacts with scaling level costs and Soul Memory.
>>
>>378461232
The funny part is that you are immortal while opening doors, you're just not immortal while grabbing the doorknob
>>
>>378460984
That's a real shame, man. I feel for you. Now that you've played DS2, you're going to defend it religiously and immediately hate the other games because they're not DS2. You'll never get to truly enjoy the masterpiece that is DS1 because you'll be too busy getting pissed off at shit like WTF I CAN'T USE ESTUS AS A PHANTOM WOW THIS BULLSHIT GAME or whatever. You're doomed to become DS2 fan.

DS1 is like $5 when it goes on sale, just pick it up next stela sale
>>
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>>378461295
You mean like this one?

Here's a tip for newbies like you: stop blocking all the time and enemies will attack spam less.
>>
>>378461458
>Now that you've played DS2, you're going to defend it religiously and immediately hate the other games because they're not DS2.

Yeah, that's a load of bullshit.

SoTFS was the game I started the series with and I thoroughly enjoyed Bloodborne and DaS3.
>>
>>378460781
they couldn't have the headpiece be that large in DaS2 because the levels weren't made proportionately to the player in the first place. The levels don't feel like they were made with the player in mind
>>
>>378460967
Most people only play the game with medium weight, a kite shield and an r1 spam onehander or r1 spam twohander. they don't understand variety.
>>
>>378461605
Why didn't you enjoy the original Dark Souls?
>>
>>378461295
Going from backstab to backstab is easy as hell with DS2's locked on multi direction rolling, this is why there are more enemies but it's still as fair as DS1.

If you had forced 4 direction rolling, then a lot of parts would indeed be BS.
>>
>>378461285
>implying poise and END wasn't OP
If you buff your armour with Titanite in 2, it's pretty good. And poise makes you recover from staggers faster, I think, so it's far from useless.
>>
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>>378460938
>expected some big tutorial section like DeS and DaS with a boss at the end
>it's a straight line with mob enemies and fog doors

It didn't take long to realize that we had been taken advantage of.
>>
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>>378461605
>>378461605
>>378461605
Notice how he didn't say he enjoyed DS2/SotFS
>>
>>378461658
Because I don't have it yet?

Kinda looking forward to playing a Souls game with no warping.
>>
>>378461680
It's not useless but it's still complete dogshit compared to DS1 where even a difference between 20 and 40 poise was enormous and decided whole playstyles.
>>
>>378461638
Good thing we're not other people and can actually try some other builds.
You did try other builds, right anon?
>>
>>378461714
Seo is beautiful. I want to marry her.
>>
>>378456496
I upgraded it solely for the i-frames when rolling, drinking estus faster was a minor bonus.
>>
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>>378461876
>he needs more i-frames to roll
>>
>>378461825
Yes, but not fatroll builds, and they're usually DEX oriented :^)
>>
>>378461534
>tfw you post a Webm to try and defend something but it only ends up hurting it even more
>>
>>378460967
Da fuck are you talking about? DS1 was not impossible with fat roll. In fact fat roll turtling with big shields was a hugely popular playstyle in DS1. Fat rolling casters were also a thing since you couldn't stop their casting with poise break. Let's not forget fat rolling heavy sweepers using ultra zweihanders and the like
>>
>>378461714
Well I did.

Sorry? That I'm capable of liking more than one Soulsborne game?
>>
SAVOR THE FLAVOUR.
>>
>>378461534
>It's not even the one people complain about
>>
>>378460967
DS1 is easymode with armor, especially with the wolf ring.
You can do a slowwalk run with over 100% burden and it's easily doable because poise is broken.
>>
>>378461968
what exactly is your point? presumably you put those points into other stats, so should I start greentexting about how you "need strength to kill?" or do you just believe everyone should use the exact same build with no deviation?
>>
>>378460967
The easiest character I ever played in DS1 was a fat roll havel wearing dex mage with a thrusting sword and greatshield. Nothing could break my defense, and anything that blocked me still took magic damage.
>>
>>378462091
Most people like every Soulsborne game except DS2 though. You're not special.
>>
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>>378462007
>>378462119

>Obviously hasn't played DaS2 in literal centuries and can't remember what the enemy looked like or was even called.
>>
>>378461534
Wow, those guys are a fucking nightmare usually, I never knew this.
>>
>>378461285
There's a lot wrong with this point. In general, they had the right idea with the more "strict" weight system in Dark Souls 1, but the implantation of it didn't do what they wanted it to do.

>eavy black iron normal rollers with insane poise and heavy weapons were a thing.

If you're talking about mid-roll, absolutely nobody used mid-roll. Mid-roll was a death sentence. It was terrible in PVE and PVP. Minor fad in PVP for a little bit, but it was objectively worse and no one who did anything high end in Dark Souls ever used mid roll.

>Ultra light 0 poise ninja flippers with low defense and fast weapons were a thing.

It was actually easier to stack poise with a light weapon because of the weight of said weapon. Most people using fast weapons were able to stack more poise than people using heavy weapons.

>Havel-tier fat rollers with infinite poise and infinite defense maining ultra greatswords and great hammers were a thing.

Literally never saw a decent player running this or attempting to.

In general, Dark Souls 1 style poise ended up benefiting people with light weapons far more than it ever helped out people trying to trade with heavy ones. Gold Tracer with poise being a pretty notorious example.

Four games in and they still haven't really figured this stuff out.
>>
>>378462271
Wrong, DS2 is liked almost as much as DS1, DS3 is the black sheep.
>>
>>378462271
You could try substantiating your projections for a change.
>>
ITT: People who are shit cry about being shit.

This might be even better than
>I-I have to fight more than 1 enemy!?!
A-artificial difficulty!
>>
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>>378462387
>DS2 is liked almost as much as DS1
>>
>>378456006
There's plenty of issues with DaS2 but this isn't one of them, I like that healing is slow, it makes it more strategic. DaS probably did it the best. DeS, BB, and DaS3's healing is way too fast and low risk.
>>
>>378456616
Fuck that. You can run around at 69.9% equip load with maximum iframes and because of how easy it is to level it doesn't even require a significant investment to do so.
>>
>>378462371
>I'm going to claim that I never personally saw one of these so you have to believe me and it also means that it's 100% false :)
>>
>>378462279
I actually was just playing it last week

Everyone talks about how the DLC areas are the best part of the game, so I keep trying to give it another chance, but every time I go back to DaS2 I just can't keep myself playing because of how little fun I'm having and I go back to one of the other games in the franchise

Probably didn't help that it was a Ricard's Rapier playthrough this time around but I even had fun with the Estoc playthrough in Dark Souls 3
>>
>>378459237
I don't care how long it takes I will never not like the healing potion animation in Monster hunter.
>>
People who complain about iframes are always shitters no matter what game they talk about

You can no-damage DaS2 and DaS3 bosses without rolling at all

If you rely on invincibility frames it simply means that you are a shitter.
>>
>>378462592
Check the steam user ratings, they're almost equal while DS3 is a few points lower.
>>
>>378462387
No matter how much you try to force this meme it will never be true.
>>
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>>378462371
I ran a man serpent greatsword darkmoon character with fast rolls and 27 poise. It was just enough to tank any hit from the "meta" longsword/broadsword/balder users every time I baited them into an R2 to knock them down and followed up with gravelord miracle. This was pretty much a death sentence for them, since a 27 STR S scaling STR greatsword infused with darkmoon blade pretty much brought them down to 20% hp on its own.

Oh no but surely you must be right you're the super expert here, poise never helped heavy weapon users counter the meta, no of course not.
>>
>>378462387
no it isn't you fucking mongoloid

Dark Souls 2 fans are extremely vocal and retarded and crave for anything to be worse than 2. Dark Souls 3 is a medium game, so that's the one they've latched on to to try and throw under the Dark Souls 2 bus.

Dark Souls 3 is only okay, but it's still leagues ahead of Dark Souls 2. Jesus, you people remind me of the guys that keep trying to put Force Awakens under the prequel movies on /tv/
>>
>>378462904
Oh, I see. I thought you meant among serious players, not among random normies who play 15% of the game before dropping it.
>>
>>378462707
To anyone who knows anything about the game, playing fatroll would be considered a troll/challenge run thing.

Nobody who understood the mechanics of the game well enough to be decent ever played fatroll. I saw the odd shitter or newer players trying to do it, but still. Fat roll provides zero benefits. You can hit the effective poise cap and still fast roll on a 40 END build, even.
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>>378462371
>>378463015
#rekt
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>>378462917
>>378463050
>>378463083
>>
>>378463115
Fat roll provides ridiculous amounts of iframes to counter casters. Are you stupid or did you just not play this game enough?
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>>378463207
yep

sure got us
>>
>>378463115
Fuck off a lot of people did fat rolling for the iframes alone
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>You can see arrows slowly coming at you
>Arrows travel at a constant speed
>Arrows leave trails behind so you know where they're going and where they come from
I'm not a fucking baby From
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>>378463083
>>378463314
DS1 has an average of 3K online every day.
DS2 has an average of 3K online every day.

But somehow DS2 is "hated" by "serious players".
>>
>>378463368
>still curve to hit you like seeker missiles
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I'm probably the only one but i liked das2 more than 3. Das2 is pretty fun for the broken mess it is, feels like some love went into it and they experimented with different things. Das3 just feels so calculated and forced, everything is as it should be and it's boring, the only thing that stood out was weapon arts and they were useless compared to just R1 spamming, why even waste the stam?
>>
>>378463557
PvP is the one redeeming factor in Dark Souls 2, meanwhile the people in Dark Souls 1 just want to play a good video game

I'm sure the broken PvP of Dark Souls 1 is still appealing to some as well
>>
>>378463557
Serious players moved on to DS3 because of DS1's waning population and lack of anti-cheat. It's still played mostly by die-hard fans who still love the game and do regular playthroughs, and people playing the series for the first time

DS2 fans didn't move on to DS3. They tried and came running right back to their safe space, but the game is so shit that there are only 3000 of them.
>>
DS1 - 7.5/10 (w/DLC - 8/10)

DS2 - 6.5/10 (SotFS w/DLC - 7.5/10)

DS3 - NeverShouldHaveHappened/10 (w/DLC - No Change)
>>
>>378463557
DS3 had an average of 11,000 players daily this month and yet you said it's the "black sheep" of the series.
>>
>>378463015
> It was just enough to tank any hit from the "meta" longsword/broadsword/balder users

Those weapons weren't even meta in Dark Souls 1 lol. Longsword kinda I guess, but BSS was pretty bad in high level play and Broadsword flat out sucks.

...but yeah, congratulations. You traded successfully with a weapon with poise. Still doesn't change the fact that poise is easier to stack on fast weapons, thus negating most of the intended uses of the mechanic. You try anything besides that R2(which can be roll BS'd), you're riding the pain train or getting poise BS'd.
>>
>its a dark souls thread
>everyone bitching about how much they hate the series
I like dark souls games. I played them all except 3 because I can't get 60 fps on my shitty computer
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>>378457009
>Try to lower shield and attack with halberd
>Shield takes a second to lower, so I end up doing a shield-up jabbing attack with short range, low damage, and high stamina consumption
>>
>>378463706
you're not the only one, the Dark Souls 2 fanbase here absolutely makes that known

and it's obnoxious
>>
>>378456416
>One of the issues
The other is the insufferable roll spam...
Literally Bloodshit tier.
>>
>>378456006
I had more fun with Dark Souls 2 pvp than the others, I'll say that.

Fucking around in a Braveheart cosplay parrying shit with a Claymore was some of the most fun I've had with the series.
>>
>>378463706
DS1 was also very calculated. It could be mastered to the fullest degree. DS3 as well to a lesser extent. You're really praising a game because it's a broken mess that's not well designed just because it's not as calculated and doesn't allow for nearly the same level of mastery?
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>>378463368
>>
>>378463772
lol this
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>>378463841
It just had a DLC release a month ago, DS2 still had 20K months after all the DLCs released, it's not even close.

DS3 had the fastest declining population by far.
>>
>>378462701
>69.9% equip load
Enjoy no rolling distance and minimum stamina regen
>>
>>378463785
DS3 - 7/10 (w/DLC - 7.5/10 because the end bosses were really good)

BB - 10/10 (w/DLC GrantUsEyes/10)
>>
>>378463960
GS and UGS parries were fucking amazing and one of the best addition to the franchise.
>>
>>378463890
Actual DS1 pro reporting in. I have over 2250 hours clocked. You're full of shit m8. Longswords and BSS were the absolute peak of the meta, especially for casters. Broadsword was a sidegrade of the longsword for people who wanted to take advantage of the moveset and speed difference to throw off other meta players who grind burg all day because their timings will be completely off.
>>
>>378463772
You don't even 'run back' to Dark Souls 2.

You literally open the game and make what you were trying to build in DaS3 instead in all of 30 minutes. The game is just super streamlined for that and you actually get to play through the game as the build you wanted.
>>
>>378463259
Yup, people regularly countered casters with a 9 I-Frame roll that takes 46 frames to complete vs a 13 or a 15 I-Frame roll with half the recovery. Sorry, totally stupid.
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For all of DaS2's flaws, you cannot say the boss music was one of them, especially for the DLC

https://www.youtube.com/watch?v=alTQiC6hhGc

https://www.youtube.com/watch?v=ztPGThfD_GY

https://www.youtube.com/watch?v=Em5gtDJcFqM
>>
>>378463368
>They have homing technology and can hit you anyway

Nice try, weeb.
>>
>>378463890
Sure thing, buddy. Whatever you say. No matter what I tell you, all you have to do is lie and pretend you know what you're talking about then strut around victoriously like you won an argument just by stating random "experiences" that cannot be refuted
>>
>>378464038
Those are bolts, not arrows.
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>It's another "/v/ argues over which Souls game is the best for 500 posts" episode
They're all fucking good. Except 2.
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How come nobody ever talks about Demon's Souls?
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>>378456006

Oh no you're getting punished for healing at the wrong time.

What's next, you take a big swing and complain when you get destroyed during the time you're vulnerable?
>>
>>378464428
Burnt Ivory king was the only one that felt good

Sir Alonne was good music but the fight itself didn't feel important in any way. That piece would be good for Dark Souls 1 in the fight against Artorias, if they had changed it to be a final or penultimate boss instead of just a stepping stone. Most of other music in DS2 really felt super underwhelming to me compared to DS1.
>>
>>378463995
Saying you can't master Das2 is false. And Das3 while being well designed, is boring in my opinion and feels like everything has been nerfed to hell or toned down, faith for example was useless when i did play through the game and that annoyed me. Characters making a return from Das1 also annoyed me. Weapon arts are the biggest offender, they're completely pointless outside of being stylish.
>>
>>378464803
No one has a PS3.
>>
>>378464803
I need to finish it first
>>
>>378464897
I do. I just ordered Demon's a day or two ago, but nobody discusses it anymore.
>>
>>378464895
He didn't say you can't master DS2. He said you can't reach the same level of mastery as the other games, especially DS1.
>>
>>378464987
Have fun with it, it's a great game.
>>
>>378464428
It still just sounds generic, but it's decent enough. Maybe the DLC was finally allowed to have decent music after the music budget was done being siphoned into Bloodborne

https://www.youtube.com/watch?v=3V9zxXN1rx0

Also Velstadt's theme always reminded me of FF12
>>
>>378457153
WRONG
Some weapons in DS1 have wind ups but in DS2 actions just take forever to be executed regardless of weapon or input
>>
>>378463557
DS1 has double the amount of players and DS3 even more
>>
>>378464987
Get ready for an OK-but-kinda-mediocre game that can still be enjoyed but ultimately feels like a prototype version of dark souls, but for some reason is held in the highest of regards by the biggest hipsters on /v/.
>>
>>378465176
Thanks, dude. Do you have any advice for a newbie? I know the way healing works is different from Dark Souls but that's about it.
>>
>>378464987
It's pretty good. It's a messy little ball of ideas that got refined into Dark Souls, but you'll definitely appreciate it for what it is
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>>378463785
ds3 is better than ds2 thats for damn sure
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>>378464428
>you cannot say the boss music was one of them,

The boss music was one of them.

Your move, bitch.
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I haven't played vanilla DS2 but I relatively enjoyed SotfS.

What's the difference between the two?
Apparently they switched up enemy positions/item placement in the latter but for what purpose?
>>
>>378465120
I don't know what we're comparing. Either of you need to be more specific than "mastery"
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>>378464496
>cite the fact your R2 can be roll BS'd if read correctly and not spammed into like a retard

Granted, a lot of players during a random invasion may try that, but your average player putting their sign down in Townshit won't.

>your R1 is going to lose a trade against the specific example I was talking about with anyone who has the right poise value, which is easier to get on a light, fast swinging weapon than a heavy weapon

http://darksouls.wikidot.com/poise

Numbers are out there.
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>>378465206
>Enemy is across the fucking map
>Ok I know this boss's moveset, he has no huge long range attacks or ultra lightning fast dashes like ornstein or sir alonne
>*uses estus flask*
>Enemy runs closer
>and closer
>and closer
>STILL using estus flask
>WHY IS THIS SHIT TAKING SO LONG
>HOLY SHIT HURRY THE FUCK UP
>*SPAM ROLL BUTTON LIKE FUCKING CRAZY*
>FINALLY FINISH USING ESTUS FLASK
>roll out of the way
>get hit regardless because DS2 mechanics
>Estus takes approximately 30 minutes to restore your HP so die anyways since it hasn't actually healed you yet
>>
>>378465325
Just pick Knight and play through the entire game with the starting gear for the true Demon's Souls experience. Also there is not Estus Flask equivalent so make sure you don't burn through your healing items too much in the early game on silly things like fighting the red eye knight on the bridge, or you might end up soft locking yourself into a no heal misery
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>>378465461
To sell the same game twice. Little do they know, this man right here has sold the same fucking game like 4 times now and people ate it up every time, so they probably could have left it untouched.
>>
>>378465575
It can't be roll BS'd if someone's in their attack animation, kid. Unless they hack. Do you hack?
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>>378465530
Skill ceiling is much lower in DS2.
>>
>>378465575
Dude just fuck off no one cares about either of you faggots and no one fucking wants you here.
>>
>>378465912
Why?
>>
>>378465461
having played 100% of vanilla and everything but Nashandra on SotFS, i'd say vanilla is better
SotFS seldom makes easy things harder and harder things easier, for no apparent rhyme or reason other than to sell it on the new gen of consoles

the lighting was overhauled so that it actually fucking works now
the basement in the giant forrest and the sinner fight are both pitch black, as was intended the first time around

you get the ember for the blacksmith quicker, can't remember where but it's definitely before iron keep

and for some reason there's a fuck tonne of petrified dudes blocking paths to often worthless treasures
>>
>>378465461
The DS2 areas in SoftS are almost the same save for some enemy placement.
Some things are harder in SoftS (like the repair price of the ring of life protection being bumped from 3k to 14k) and others are easier (mostly bosses).
>>
>>378465854
Hey, if you want to pretend that R2's from the MSG are a totally viable high level PVP tech for the rest of the thread you can have it at this point. Totally valid tactic that thrived at top of Dark Souls 1, I'm wrong sorry.
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>>378456006
> Sir Alonne, sone other bosses and corrupted knights of Ivory King are actually triggering on drinking animation
>>
>>378466097
Everything's really fucking slow, so you don't need to be really good and react to things really quickly. Two of the best fighting game players in the world can play against each other but if the game they're playing is capcom vs SNK, there's going to be an obvious skill ceiling over something like Street Fighter 4 or 5. Capcom vs SNK doesn't have as much burden on the player to reach peak performance since it can't take advantage of that difference in skill due to its limited mechanics
>>
>>378456665
subhuman right here guys
>>
>>378457672
capra, o&s, nito
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>>378466312
It's viable if the opponent literally has no way to counter it and has no choice but to be hit by it, yes. Sorry all you played were dexfags.
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>>378457009
They're brain damaged subhumans with no taste, bro. What do you think? Since any 3rd worlder indian can write on 4chan - no wonder we have so many dumb cunts here.
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>>378466312
Not sure if I've read everything correctly so far, but it seems like he's saying people are baited into starting their combo, probably because they're used to fighting dex opponents that can't punish overextensions as much, but then when he sees them start their animation he immediately uses R2, knowing he will definitely be able to poise tank their R1, and before their animation ends and they are able to react, they're already on the ground because most players don't take enough poise to tank a MSS R2 down-attack.

I don't see any flaw in this logic whatsoever. He gave one example of a common tactic, so why are you assuming it's literally the only thing he does in PvP? He did say he was a faith warrior, so who knows maybe he slows people and forces them into a close quarters fight then punishes rolls with unlocked sweep attacks since they're slowed? You have got to grow up man. Stop being so fixated on one little detail someone said and forget about the topic at hand, which in this case is PvP in general, not just "my downward R2 is 100% of my strategy" which he never did say.
>>
>>378466454
Das2 is slower than the other games sure but i don't think that lowers the skill ceiling, it evens out. If you fuck up it's really apparent and you spend that much more time vulnerable so you have to be careful. It's not really fair to compare dark souls to a fighting game.
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>>378458232
ds2 has tons of content, it's super fun on ng+, high level characters 200+ feel great, it has arenas and world pvp that is great. amazing dlc areas, by comparison ds3 felt like a huge rehash
>>
>>378464428
This music is so bad in comparison to the other games. Holy shit lol.

https://www.youtube.com/watch?v=uJg97Zj_BO0
>>
>>378457009
Disengage lock on you fucking retard fag
>>
>>378467091
I can't agree with this. My character is level 200 and I haven't felt like my build has mattered jack shit since like level 50. I haven't really felt a power spike or anything like that, and the choice of weapons isn't really that impressive so I haven't found anything really new and exciting as I played. For example, there are no STR scaling greatswords but there are extremely good DEX scaling greatswords... Who though of that? My STR build can't even utilize a weapon type that I mained in DS1 because I literally have no options. I've had to switch my build and my weapon type. I don't know, maybe I'm blowing it out of proportion, but when I played DS1 several playthroughs, each of them felt largely unique. Now I can respec if I want or make new characters, but I really feel like there are only 2 or 3 main "class types" and that's it. On top of that. I feel like most of the weapons in the game has purposefully horrible movesets, but unlike DS1 there aren't many unique, incredible weapons that stand out like the Great Scythe which one can build a play style around. It was so much fun being a super mobile great scythe user in DS1 since your attacks were better if you were running and even stationary attacks had a lot of variety.

I don't know, something about DS2 just makes me feel like shit when playing it, but as soon as I play DS1 it feels fresh.
>>
>>378463050
i think the reason a lot of dark souls 2 fans shit on dark souls 3 so hard is that even though both of the games have their shortcomings, dark souls 3 hasn't received a fraction of the shit dark souls 2 has even though it absolutely deserves it, especially since its the first souls game where dlc hasn't improved the game by much

when dark souls 2 came out there was a massive (justified) backlash yet dark souls 3 had to wait months for people to take a remotely critical approach to the game, why is this? part of me suspects that if dark souls 3 had released exactly as it is now but without miyizaki as its director people would be a lot less lenient with it
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>>378457672
Capra, Pinwheel, O&S, Nito, and Four Kings
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>>378467760
And the gargoyles.
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>>378460984
stop saving shrunk images
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>>378457153
ds1 was zippy and you didn't have to level up a stat just to be able to dodge attacks
>>
>>378467741
DS2 DLC barely improved it though. The only remotely good one was Eleum Loyce, which was actually pretty good (though nowhere near Artorias of the Abyss). Brume Tower was fucking beyond trash, and Sanctum City was just mediocre but playable.
>>
>>378467741
but the game is just so much less shit than Dark Souls 2

There are actually fun levels, the game plays well, it has some good bosses sprinkled in, Dark Souls 3 is just the better game despite being medium
>>
>>378467741
Dark Souls 3 was a true sequel to Dark Souls 1. Dark Souls 2 should have been fucking called King's Souls or some shit and not been part of the series. That's why people hate it so much, apart from everything else. DS3 doesn't get as much hate because it's actually a fucking Dark Souls game that doesn't do stupid FUCKING shit like take away fast rolling.
>>
>>378467985
>2.17 MB png
>>
>Playing through Dark Souls 2 for the first time right now
>DLC bosses keep bending me over and fucking me sideways
Burnt Ivory King wouldn't be so bad if I could just go straight to the fight without having to deal with all his cannon fodder, and the Smelter Demon wouldn't be bad if I didn't have to fight those assholes with Lightning and hexes.
>>
>>378468185
You did find all the knights before fighting the burnt ivory king, right?
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>iron keep
>shrine of amana
>black gulch
Which levels did you hate most?
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>>378468180
at least I'm not a phoneposter
>>
>>378468320
Iron Keep was OK. It give you tough enemies you couldn't simply R1 to death without consequences, much like Anor Londo did, except the actual level design was a fraction of a fraction as good as anything like Anor Londo. Ultimately not all the worst place.
>>
>>378463934
>Literally Bloodshit tier.
Except in BB you take more damage if you're hit while attempting to dodge and you can punish heals with a critical.
>>
>>378468260
I have three because I wanted to have a fair one-on-one duel with the guy, but I'm about to give up and get the last one to make my life easier.
On a positive note, the Burnt Knights are great for Soul-Farming
>>
>>378468327
I'm on my PC, but 4chan servers become super fucking slow at this hour so loading those images is bottlenecked by 4chan servers.
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>>378468460
I was talking about the [image number]m.jpg filename on the image, but I realise I was being overly rude, sorry
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>>378468427
Just get all of them. The last one dies quickly into the fight anyways and makes dealing with the fodder easier. Also you'll never get a fair 1v1 fight in DS2. That hasn't happened since Artorias. Every other boss always has some fucking bullshit shockwave attack or dash attack from across the fucking map or some grab attack or some unbelievably gay sudden attack with zero anomation / warning, or some fucking undodgeable Aoe bullshit. Artorias is the only true fair perfectly balanced 1v1 in the series. Sir Alonne is the closest it gets in DS2, but that piece of fucking shit apparently has infinite fucking stamina and the same aggressive AI as every hollow in the game so fuck that bullshit.
>>
>>378467595
which strength weapons have you tried playing about with?

in my first playthrough i went with a strength build and while i agree with your comments about the game feeling off i wasn't disappointed with the actual performance of the weapons, the ones i found to be really useful were:

>mace
>large club (lost bastile)
>zweihander (near smelter demon)
>smelter sword (smelter demon soul)

there's some really good strength weapons in this game and most of them are on the way you would go through the game naturally (at least they are in sotfs) so i don't know where you're getting this from

>>378468035
i can't agree with this sorry, most of the levels in dark souls 3 struck me as incredibly bland with a handful of exceptions but this is also the case for dark souls 2

dark souls 3 did bosses really well but most of the good ones are towards the end which means slogging through ~5 hours of mediocrity before the game gets good, compare this with dark souls 2 where the game is so open that you can get 1000000 souls and be at the dlc areas in 2-3 hours

i also don't agree with "plays well", the controlls and stuff are better but the game consisted of roll spamming and r1 mashing for me, most playstyles that don't involve spamming r1 with a light weapons felt like a borderline challenge run due to poor balance + absence of poise, the game just isn't fun even if it's objectively better

>>378468130
dark souls 2 at least feels like its own thing, dark souls 3 just feels like a watered down mix of bloodborne and dark souls 1, it has very little original ideas of its own and doesn't really expand on dark souls 1 (while also failing to carry forward the improvements made in dark souls 2 like powerstancing, ng+ features etc)
>>
>>378468320
All of them. There wasn't a single level that was enjoyable.
>>
>>378466998
The whole argument was about the nature of poise working the way they intended it to when poise can more efficiently stacked on builds that use lighter weapons than builds that use heavy ones, thus helping out light weapons just as much if not more than the mechanic benefits the type of weapons it was designed to protect.

Never said that he couldn't trade with someone dead set on spamming(pretty sure someone could hit with one R1 and roll out before the MSG R2 ever hit them unless you predicted the R1 and started your animation at a similar time, but it's been a bit) or that going for trades with an attack that will break their poise.

TL;DR as this is getting convoluted, someone running 53+ poise can poise BS all but the slowest attacks that are hard to actually hit people with. Poise also grants passive hit stun immunity to weapons that don't need that sort of help and ends up just letting Dexfags get out of more shit as they're more easily able to reach those caps because of weapon weight.
>>
>>378468417
I felt that at least with Anor Londo it was possible to run past the enemies once you've searched the area.
Getting to the second bonfire requires only the death of 5 gargoyles and 1 archer. From the bonfire to Oreos and Smores is 2 silver knight.
Getting to smelter demon requires killing like 15 ninjas.
>>
>>378468827
>>378468185
Why don't you just run past everything for Smelter Demon 2? Worst you can get is a lightning strike or an arrow to the back while trying to get through the mist door, and you have plenty of time to heal before boss aggros
>>
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>>378468765
I hate to say it, but thinking back on my playthrough of DS2 (I just killed Vendrick and did the DLC, just have to go to the throne of Want now) I didn't really like any area in DS2

>Things Betwixt
Worse than Asylum in every way
>Forest
OK area. Just not as fun as burg/parish. One of the better ones
>Heide's Tower
Enemies were kinda cool I guess but the area was super linear, but I guess it looked nice
>No-Man's Wharf
OK area
>The Lost Bastille
Below average bullshit
>Huntsman's Copse
Just boring, but chariot boss was pretty good
>Harvest Valley
Kind of a drag, but not the worst area
>The Gutter
Wannabe blighttown, but with none of the good things about blighttown. Just fucking tiresome
>Black Gulch
One of the worst areas in the game. Zero depth. just bullshit obstacles
>Shaded Woods
Interesting idea. Trash execution
>Doors of Pharros
Why? Is this a shoddy attempt to mimic Sen's fortress?
>Brightstone Cove
Could've been better if it wasn't so annoying. Acceptable.
>Iron Keep
Would be OK if it didn't just throw tons of enemies at you. Also too linear.
>Drangleic
Biggest let-down of the game. It was OK but way too overhyped
>Shrine of Amana
Decent. Looked nice.
>Undead Crypt
Garbage
>Aldia's Keep
Barely counts
>Dragon Shrine
Doesn't count

>Sanctum city
Dragged on for too long

>Brume Tower
Complete fucking bullshit

>Eleum Loyce
Probably the best area in the whole game.

I guess the only place I truly ENJOYED was Eleum Loyce, but nothing in the main game.
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>>378469115
Hm, I just tried it and it worked.
Too bad I will never have any reason to play DaS2 again
>>
>>378456006
I know, it's like there was thought and effort put into this game instead of it just being a streamlined haphazard collection of legacy mechanics that have lost all meaning but mongoloids still eat it up because they wouldn't know game design if it crawled up their ass and drowned in cum.

Is Soulshit the most underage vacuous fanbase out there? It's the series COD toddlers turn to once they turned 12. It just blows my mind how there can be som much shit taste and stupidity and it just doesn't go away. Fucking MGS2 predicted all of this.
>>
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>>378456006
>drinking in combat when you have gems
what a fag
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>>378470483
>gems
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>>378468320
I'm not a faggot so i loved all of them.
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>>378470270
Meanwhile while DS1 does have areas I didn't enjoy like Lost Izalith, I had an absolute fucking blast in places like Sen's Fortress, Anor Londo, Undead Parish, The Depths, Blighttown, New Londo, Hell, even the Catacombs were fun the first time. Places like the Duke's Archives or Tomb of the Giants which were some of the worse areas of the game, were still on the level of the best DS2 areas, with the exception of Eleum Loyce which was great.
>>
>>378470626
I love Ellie Kemper.

Have you seen the latest season of Unbreakable Kimmy Schmidt? It's actually really good unlike season 2 which was dogshit.
>>
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>>378470635
>not a faggot
>liked DaS2
>>
>>378468745
heavy weapons are great in Dark Souls 3, what are you talking about. The arguably best weapon in the game is dual greatswords. All I do in Dark Souls 3 are heavy weapon runs
>>
>>378470821
HAHAHAHAHAHA what a funny original post! You got me good there XDDDD

Half of this site's user base are literal bots, they operate on Pavlovian responses alone.
>>
>>378470821
Dark Souls 2 was an experiment by From Software to separate the biggest faggots from their mainline audience with a game they'd stick to religiously and not have to deal with their complaints later.
>>
>>378470991
I hope the irony isn't lost on you
>>
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>>378470741
Ellie Kemper is cute
>>
>>378471106
Apparently it is because there is no fucking irony anywhere to be found you retard.
>>
>>378471328
You're right, you have no iron of any kind whatsoever, Your dick is tiny and limp with balls of gelatin.
>>
>>378456006
>bloodborne fags can't pick the correct time to heal

There are arguments you can make against DaS2 " hurr durr healing is hard" isn't one of them
>>
>>378471410
Vulcan Raven ovah heh
>>
>>378463706
I definitely agree with you. DS2 is boring at times, but I loved its equipment system and it had pretty damn fun spellcasting all around. DS3? Went out of its way to actively piss me off by trying to be Bloodborne in a game that shouldn't.
>>
>>378471328
You're complaining about unoriginal responses while shitposting yourself.
>>
>>378470860
i found myself being constantly interrupted when swinging and doing thoroughly mediocre damage using stuff like vortd's great hammer, i remember reading similar complaints in these threads at the time but they might have patched the game since then and fixed the balance up
>>
If I was drinking a magic drink that literally healed my hemorrhages and rotten tendons, I'd pause for a second too.

Healing was the best in DaS 2.
>>
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>>378464803
Where were you 3 weeks ago?
>>
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>people are STILL arguing about DaS2

How.

How can you retards keep repeating the same fucking arguments (this goes to both its defenders and its opponents) for 3 years straight ?

Every fucking day on /v/ there will be at least 3 threads about DaS2 that will reach 300 replies of autistic screeching.

Get over it ffs. We rarely get DaS3, DaS and BB threads, we almost never get and DeS threads, yet we always get DaS2 threads. I still can't understand why a game that is so "bad" gets spoken about even after 3 years.
>>
>>378471538
Did you know that to parry in DS2 you need to be in attack range of the enemy and that a whiff has enough recovery frames for you to eat the attack you just tried to parry? Also there are various timings and number of active parry frames for all the different parry implements that you need to memorize and you can't parry bosses!

What fucking retard designed this awful game, am i rite? XDDD
>>
>>378457009
>can't walk in a fucking circle
what
>>
>>378471672
What part of that was shitposting or comparable to some fucking bots call function reply?
>>
>>378472241
Better than DS3. Fuck dying on a successful parry because hurrr durrrrrr the swing somehow hit me anyways.
>>
>>378457672
Theres also the three bellfry guys and the conjoined boss on the boat who turns into a regular enemy later on.
>>
>>378463706
agree with this, dark souls 2 is a shambled but i can't help but find it fun anyway

i feel like i could very easily make the case that dark souls 3 is a good game in a discussion but actually sitting down and playing the game is just not interesting to me

also weapon arts had a knock on effect on the feel of the game: they expect you to be using weapon arts a lot more so they give you a lot of estus so you can have a reasonable amount of ashen estus + healing, but since weapon arts are almost useless you use estus exclusively for healing, which makes the game a lot less tense overall

at least this sort of cancels out the frustration you would otherwise be feeling when you lose all your health to bloodborne flailing enemies
>>
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On the topic of souls games, does anyone recognise where this screenshot is from?
>>
>literally just fucking drinks the damn thing
>can't even walk or run while drinking
defend this ds fags
>>
>>378472873
deep down ??
>>
>>378472873
this image is from the dark realm of shit that got cancelled
>>
>>378472873
Any "le souls clone XD" that dies in the womb is a victory for videogames. Fuck this beat up dead horse.
>>
>>378472692
Between the dogs that are almost impossible to attack safely without a goddamn dagger, any fucking spear wielder charging a mile away to hit me long after I've passed them, the retarded cat people who glide into the air when hit, the assholes with crosses on their back, and every single Cathedral and Lothric Knight ever, I can safely say that DS3 had the most enemies I outright hated in any Souls game.
>>
>>378456006
Im playing through ds2 for the first time and its not that hard desu.
A lot less traps than the first one, but i only played the first one for 5 to 10 minutes.

Theo only things i have trouble with right now is weeb tower, and finding this key for the bastille but i guess i have to kill those three bosses. Games a hoot.
>>
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>>378473092
just roll through it
>>
>>378473201
>Theo only things i have trouble with right now is weeb tower

The fuck are you even talking about?

>and its not that hard

No shit, it says Dark Souls right there on the title screen.
>>
>>378464086
Ds2 cutoff is at 70%, you can still fatroll beyond that.
>>
>>378473441
What does that have anything to do with what he said?
>>
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>>378464571
>same projectile mechanic utilize two different types of coding

>for what purpose
>to what end
>but why
>>
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>>378473201
> only played for 5-10 minutes
> here's my analysis of DaS2

I hope you copy and paste that post and return back to it when you complete the game and see how completely wrong you are
>>
>>378473394
Jesus Christ, so these are the people responsible for "le hurd gaem XDD" meme.
>>
>>378456006
>chug like a bitch
>get back stab
https://www.youtube.com/watch?v=5j3hqUnjzg8
>>
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>>378473740
The reading comprehension of your average DaS1 retard everyone. No wonder they think it has 2deep4you lore
>>
>>378473437
Iron keep i think its called with all the katana knights
>>378473740
Its not an analysis, just how i feel about the game now
>>
>>378461632
I knew there was something wrong with scaling, had this weird feel, but couldn't explain it.

The shape of levels and their scale feels weird, they're too blunt, quadruple or crude.
>>
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>>378473394
Think before acting for god's sake
>>
>>378474593
How are you at the Iron Keep but haven't found the key to the Bastille yet?

I like that the Alonne Knigths play in a way that follows the game's gameplay mechanics. They have "heavy armor" and use Katanas which have high counter damage so they just do trades all day lol
>>
>>378473394
JUST USE A LEAPING STRONG ATTACK HOLY SHIT
>>
>>378473394
I feel I must contribute.
>>
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>>378458421
That's Rich Evans, not Jay.
>>
>>378475283
It's entirely possible to get there without ever having been to Lost Bastille
>>
>>378475417
You're waiting far too long to attack after blocking
>>
>>378465667
Who's that girl?
>>
>>378475417
Is this DSP?
>>
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>pop a lifegem
>can move while doing it
>it's faster and safer than estus
>can stack up to 4 of them for constant regen
>can carry 3 stacks of 99 lifegems all at once
>they cost 300 per piece which is absolutely irrelevant for pve
Nice fucking balance.
>>
dark souls 3 if it was 10% slower and more interconnected level to level would be the best souls game
the main story was actually great, all the shit with Sulyvahn and how he came from the painted world, convinced Lothric to not kindle the flame and then planned to take over the world was top shit
>>
>>378475417
Is this the beginning of the depths with the butcher?
>>
>>378475283
Im just roaming around lost.
>>
>>378476130
Man, I obviously missed a lot. Then again I haven't played the DLC yet. That sounds dope.
>>
>>378476148
Yes. I found out the hard way that's not water you can run in.
>>
>>378476107
>DeS lets you stack grass
>DaS lets you stack humanity
>DaS2 lets you stack gems

DaS3 however breaks the flow
>>
>>378476130
I like the story of Sully because he goes from a literally who from a painted world to a ruler of the ancient cradle of the gods while scheming and plotting at every step.
Probably took a few combat lessons from Friede though.
>>
>>378476370
DaS3 let's you stack rolls
>>
>>378476370
DS3 also has a fairly good estus progression system.
I've seen a lot of newfriends getting fucked for not exploring enough because they can't accumulate even 7-8 flasks before hitting Abyss Watchers.
>>
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>>378475417
Is it retarded webms time?
>>
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>>378461285
You know, I'll tell you what. Dark Souls improved on Demon's that's no doubt, they succeeded in it.
Then they tried to improve and fix DkS in 2 and 3,and I'll tell you, if they get rid of almost everything they changed and put all mechanics back in DkS 1 form, I wouldn't mind and they wouldn't lose much, it would even be fun. The only real improvement over years was being able to use multiple consumables at once and that's about it. Every other mechanic, tweak or change introduced in later installments could be discarded and it still would be a lot of fun. Even dual stance from dks 2, even harder backstabs from dks 2, even too easy rolls from dks 3 you can discard them and you wouldn't lose much, heck I would even be ok with magnetic backstabs of dks 1. Put Dks 2 and 3 skin on 1 mechanics and you would lose much it would even be fun.

At this point if they ever would decide to do another dark, they need to get back to drawing board, discard most of things from later games and make goal to IMPROVE game as whole not to make it DIFFERENT for the sake of it being different and calling it they did something new in sequels. If it was working and was fun why would you even change it in first place? And if they decide to change it, then they really need to find a better way and approach than just tweaking mechanics, imho.
>>
>>378475417
BORN
>>
>>378456006
I'm playing DS3 now and is there any way to cancel spells. Sometimes I accidentally heal when I have full HP, and that's not bad, but the casting animation is so fucking long and it uses like 1/4 of my FP bar.
>>
>>378476702
>Dark Souls
>improved on Demon's Souls
Prove it, bitch boi.

And no, Dark Souls 1 with Dark Souls 3 physics and progression would be the perfect game.
>>
>>378476676
Maybe?
>>
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>>378476558
ds1 lets you just equip a shield and hold l1 against anything
ds2 lets you to just fucking walk around mobs because their ai is that horrible
>>
>>378476558
That and it suffers from Bloodbornes fast healing problem.
Its very hard to punish players for healing at the wrong time and the PvP is heavily biased towards the host.
>>
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>>378476317
yeah you find out he's from the Painted World in a spell description, Snap Freeze
>"One of the spells left behind by the young
sorcerer Sulyvahn before leaving the Painted
World. Creates a cloud of near-freezing mist. Sulyvahn was born and raised inside the painting, yet had little use for his frigid homeland, since he had not yet experienced loss."
>>378476509
>Born in the painted world
>Become disillusioned with it's rotting nature, leave to the real world
>See the real world is degenerating like his world
>One day finds the Profaned Flame (old chaos from dark souls 2 Eleum Loyce)
>It inspires him to conquer the entire world
>Becomes a scholar of the Royal Archives, the scholars of which would go on to convince Oceiros the King to dabble in crystal sorceries and go insane
>Convinces the young Lothric to not link the flame and let the world waste away to dark
>Returns to the Cathedral of Deep, appoints himself Pontiff and encourages Aldritch to go eat Gwyndolin
>Conquers the Boreal valley, sends out a shit ton of outrider knights to kill the ashen one and starts planning for the worlds end
He's probably the best villain in the entire series
>>
https://www.youtube.com/watch?v=9lMo7ZCYITU

This short video shows everything wrong with DaS3
>>
>>378476702
Why do retards love to post walls of text about shit they know nothing about?

Among the many retarded examples of broken game design in DaS1, the way Armor worked is one of the fucking worst. You're a fucking idiot.
>>
>>378467760
>Four Kings
They only fight you one at a time unless you try to kite them, though.
>>
I guess I'm the only one who thinks das2 isn't a mess and the best in the series.
>>
>>378477113
Plenty of people think that.
People are divided in that regard.

Some say DaS1 is the worst
Others hate DaS3 the most for other reasons.

It really depends on what you like and want from the games.
>>
>>378476879
>ds2 lets you to just fucking walk around mobs because their ai is that horrible

Yes you stupid fucking mongoloid, DaS2 that is (in)famous for making shitters cry because it added tracking to DaS1's brain dead leashed AI is the one with "bad AI" that let's you walk around them.

I hope you fucking stub your toe really fucking hard today you meme spouting parrot cunt.
>>
>>378466119
i think you get the ember after the pursuer boss fight. so before you even meet the second blacksmith possibly
>>
>>378476903
Half of the mechanics are in the game just for show and because they were in the previous ones. They don't actually have any baring on the gameplay. Stamina management, recovery frames? wuuuh?
>>
Dark souls 2 of proof that the fan base is cancerous. They keep saying all this "hardcore" and "game is hard" and "git gud" shit, but as soon as the enemies are on a level playing field, they shine and cry about it.
>>
>>378458050
I agree with your point, but I think you should be ashamed of writing a post like this.
>>
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>taking your time to enjoy and appreciate your delicious estus is considered a bad thing according to casuals
>>
>>378477227
>because it added tracking
ds2 was designed from the very ground to be a game that allows you to win without rolling
this means vast majority of mobs are sloppy as shit, barely able to react and have a huge deadzone on their back, and that even includes majority of bosses
it's a fundamental design flaw that would always persist as long as i-frame stat is a thing, thankfully they removed this garbage from future games

and there were a few glitched mobs but most of them got patched out and only salamanders have heat-seeking, broken tracking right now
>>
>>378477113
Only if you're me.
>>
>>378477106
or if you're in NG+ it's unlikely that you'll kill them fast enough
>>
>>378477485
>they shine and cry about it.
>das2 fanboys are phoneposters who can't proofread and let autocorrect run amok

hmm
>>
>>378477587
>let me just make shit up and pin series tropes on the game i hate like the autist i am.
>>
>>378476879
Not a fair example, those doods are some of the slowest enemies in the game.
>>
>>378476836
>>378476836
Talking about pve, champions.

>>378476836
upgrade system, poise, variations in armor and weapons, spells, better healing method?

>physics
maybe, I wouldn't mind
>progression
What do you mean?

>>378477010
What was broken about it?
>>
>>378456006
>I want my healing to be instantaneous and in no way punishable because I can't play anyting other than baby dark souls 3
>>
>>378477782
be a mindless fanboy in some other place
>>
>>378477587
and now ds3 might as well have been called bloodborne 2. Instead of terrible i-frame we got overly generous dodges that you can spam 10 times before running out of stamina.
>>
>>378467741

I shit on Dark Souls 3 because I expected a new expansive world with a lot of replayability, but I got a soulless rehash with a linear world that was designed around straight sword spam. It absolutely deserves to get shit on, but it's not like it wasn't shit on from pretty much the beginning. It's definitely the other black sheep in the series, but people will think it's good because they just throw BB assets all over the environment.
>>
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>>378477907
Yes I'm the mindless fanboy, not the faggot trying to pin blatant inherited design flaws on the one game that made the conscious effort to remove them and was forever bashed by mindless retards for it, no i am.

Kill yourself.
>>
>>378478108
i would take dodges and actually threatening enemies over a sloppy, underwater combat of ds2 that feels almost as awful as lords of the fallen
>>
>>378477532
>Not chugging hot bottled demon semen like man
>>
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>>378478189
your mad is showing
>>
>>378478367
I know, it's like i am expressing my discontent or something.
>>
>>378478276
I wouldn't. DS3 wore out its welcome fast.
>>
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It makes me depressed how much everybody hates DaS2 when it's by far my favorite in the series.
>>
>>378477732
Don't hate cause I have a job
>>
>>378463934
>bloodshit
pcuc k detected
>>
>>378473837
nice vid

is dks1 pvp still active? might hop on and play
>>
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>>378480980
it is fairly active on PC, you just have to watch out for the usual script kiddie.
>>
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does the flailing attack on these guys even have a startup animation? it feels like it's literally unavoidable damage
>>
>>378473441
doesn't change the fact you are suffering a 60% stamina regen malice
>>
>>378460989
ah i see, your upset because you can't spam R1 to win as easily as you could in BB and dark soul
>>
>>378482084
What flailing attack?

Did you mean to say the attack where they do two extremely fast horizontal area of attack like sweeps? They will stop and stand completely motionless before springing into the swipe. It's a bait and punish move, good enemy design. If you are smart you will never fall for it again once you figure out their sneaky trick, but then again maybe your the kind of person that needs to have a stranger explain easily observable things to you.

>literally artificial difficulty
>>
>>378468426
>can literally heal with weapon hits
Bloodshit babies are cancer.See this post for proof >>378480765 .
>>
>>378483441
wow a single post in the ocean of shit that is /v/, what an amazing and original argument
>>
>>378482084
I literally kill them in three blows with a greatsword
>>
>>378483441
kill yourself
>>
>>378483676
Not an argument.
>>
>>378456006
Use lifegems, faggot
>>
>>378484834
Go to bed molymeme
>>
>>378483379
> They will stop and stand completely motionless before springing into the swipe.

no they dont, for me they will combo their other attacks into it at times

the only move they stand still for is the charge attack

and this still doesn't address the point that there is literally no frames of build up, the attack starts literally at the start of the attack, which is absurd even for a bait attack
>>
>>378481663
oh on ps3 tho
>>
>>378456496
Which stat is that? I am playing through SOTFS since I got it on the PS4 Extended Play Sale along with Bloodborne.
>>
>>378484983
Nigga what the fuck did is just say?

They will absolutely stand still for like 2 seconds, the only time this is not true is when they use it as a "get the fuck off my face" move after they recover from stagger, in which case stop spamming like a scrub.
>>
>>378471567
this

They speed up enemies way too much and its not fun getting staggered by tutorial level enemies while you wear end game equipment. Also the parrying has felt so fucking weird since 2 and 3. I have no problem parrying in Dark Souls 1 and Bloodborne, but I can't for the life of me get the timing down for 2 and 3. It just doesn't feel right in those games.
>>
>not buying 99 lifegems after the first boss and trivializing the entire game
>>
>>378487804
Shops carry limited amounts of items in DaS2. Once that shop runs out of that item in stock, you can't buy anymore and have to go to a different shop.
>>
>>378487804
Lifegems?
More like cheat gems haha
Io've never played Demons Souls!


>>378488382
I dont know about Vanilla but in Scholar's, the Hag you meet in Cardinal Tower in the Forest of Fallen Giants sells unlimited lifegems for cheap after she moves to Majula
>>
Das2 is too fucking hard for no reason, the character creation sucks, and you turn into a hollow everytime you die.

This game is such shit.
>>
>>378488570
git gud
>>
>>378488513
How do you get her to move to Majula?
>>
>>378488606
No, fuck off this game is horrible, the only good thing about Das2 is the environment. I would kill for Das3 gameplay in Das2 but it will never happen.
>>
>>378456006
DaS2 was good. Fuck you.
>>
>>378488654
Exhaust her dialogue and beat the Fallen Giant
>>378488746
What are you having problem with? The pace of Dark Souls 2 is probably the slowest of the entire series and that throws a lot of people off.
>>
>>378456006
>buy x99 lifegems since its cheap
>whats a an estus?
>>
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>>378457009
>go pure STR, up to 30
>get the Ultra Greatsword from the chest in No Man's Wharf
>wield it with one hand
Boom, you have a giant weapon that swings from left to right. Groups of incoming enemies get rekt. Use the jump attack or the R2 overhead in narrow aisles.

Source: playing strength characters since DeS. Ludwig's Meme Blade is the greatest weapon in the entire franchise.
>>
>>378488808
>DaS2 was good

No it wasn't.
>>
>>378489324
Yeah it was. It had it's flawed, but I can't say that it was terrible. I swear some of you guys act like it's this huge abomination of a video game.
>>
>>378485038
I don't know if the console crowd is still alive.
>>
>>378489243
>Ludwig's Meme Blade is the greatest weapon in the entire franchise.
*tricks +10 thread cane*
Thread posts: 362
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