[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

>3% to increase your critical hit rate by 1.4% for 2.5 seconds

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 46
Thread images: 19

File: 1492123779310.jpg (35KB, 306x214px) Image search: [Google]
1492123779310.jpg
35KB, 306x214px
>3% to increase your critical hit rate by 1.4% for 2.5 seconds
>>
>>378450339
Name 1/one/unos/ein games that do this, with those exact numbers, percentages and effects
>>
>>378450339
Name the game that does this with the EXACT NUMBERS WRITTEN or it didn't happen.
Even Korean pay2win MMOs don't have items that have only a % chance of another % chance. That's just retarded math coding.
>>
>>378450339
>Each critical hit has a chance to be a double crit
>it keeps happening
>>
>>378450787
>singular 4 times
>games
>s
Shit dude you got like 7 Int
>>
Math is for fags. Just pick what looks coolest.
>>
File: 1495755033594.jpg (34KB, 500x500px) Image search: [Google]
1495755033594.jpg
34KB, 500x500px
>it's a '/pol/ ruins the thread' episode
>>
>>378454436
>guy makes a joke
>thread gets detailed by faggots yelling THATS NOT FUNNYYYYYYTREEAAAAAAAAHHHHH
>guy who made the joke gets blamed

leftists everyone
>>
>>378450995
>You have a flat % chance to add an extra cumulative % crit chance to the one you already have, for X amount of time
I mean, there really is nothing wrong here anon. You feeling alright?
>>
>>378454606
make a funny joke that's not off topic garbage next time
>>
>1% chance on a melee critical hit to call forth the spirit of Eskhandar to protect you in battle for 2 min
>>
>+33% to x resistance for 4 seconds
>+10% to maximum x resistance for 4 seconds
>prevents bleeding while active

i sure do love pressan buttons!
>>
>>378450339
I hate it when games do this, only you have a lot of acessory/upgrade slots or whatever so you're supposed to keep stacking them until they're actually useful. I'm like BITCH just make it useful to begin with dammit, aint nobody got time for that autistic shit
>>
politics are gay rofl
>>
>>378450339
/v/ just mods that out of Borderlands 2, OP. They've never experienced it first hand. Of course, ALL headshots are crit, so it's a stupid buff anyhow.
>>
>>378455317
>99.9% chance
>fails
Russian hackers, my man.
>>
>>378450339
>3% to increase your critical hit rate by 1.4%
>>
File: really.jpg (17KB, 233x267px) Image search: [Google]
really.jpg
17KB, 233x267px
>+10 ice resistance armor
>you just got done with a dungeon that focuses on ice element enemies
>only one or two of them reappear later
>>
File: 1491347654807.jpg (14KB, 640x640px) Image search: [Google]
1491347654807.jpg
14KB, 640x640px
>>378455317
you are being THIS triggered by coming into a thread you can avoid and not say anything.

you are keeping it relevant and getting more attention by bumping it.

stay mad faggot
>>
File: 1495741093416.png (256KB, 436x418px) Image search: [Google]
1495741093416.png
256KB, 436x418px
>>378455317
>>
File: 1492218923465.jpg (135KB, 498x1493px) Image search: [Google]
1492218923465.jpg
135KB, 498x1493px
>>378450339
>Get the best weapon in the game against the bosses enemy type after killing him
>Don't even face beyond like, 2 of that enemy afterwards
>He was literally the second hardest fight in the series
>>
>>378450339
I hate this sort of thing. It's especially bad in turn-based games.
Like cases where you can either spend your turn doing:
>Attack for piss-poor damage with a tiny chance of a negligible effect, at an MP cost
>Do no damage with 50% accuracy to inflict poison, but it only works on the weakest random encounter monsters and does 5% damage for like 5 turns, at an MP cost
>Attack for normal damage with no special effects for free
There is never a reason to pick the first or second option. Ever. Why even spend the time to program them in if they're objectively worse than just a standard attack?
>>
>x2 scoops for 30 minutes
>Aggro increased for 1 week.
>>
>>378450787
World of fucking Warcraft. .05% to crit is seen as huge.
>>
>>378450787
i remember diablo 3 had shit like this
i havent played it since it came out thought
>>
>Big cooldown gets removed
>One minute CD to increase your crit rate by 10% for 10 seconds
>>
File: 1494355066586.jpg (90KB, 540x537px) Image search: [Google]
1494355066586.jpg
90KB, 540x537px
>15% chance to apply poison that ticks for 10 damage plus 1.5% of the target's maximum HP, or if under 50% maximum HP ticks for 0.5 times the target's highest stat
>>
File: 1460686894349[1].png (113KB, 600x583px) Image search: [Google]
1460686894349[1].png
113KB, 600x583px
>potion of minor resistance to light poisons
>reduces chances of being poisoned by 3% for 9 seconds
>>
>>378450787
nig, a tomato
>>
>health potion
>restores 10 HP
>stale bread
>restores 25 HP
>>
File: Cumrag.jpg (37KB, 600x600px) Image search: [Google]
Cumrag.jpg
37KB, 600x600px
>Equipped weapon has a chance to hurt it's user
>>
>>378463545
How long is the duration, because anything under 30s is trash and anything over a minute is broken; and how high does health usually get, because in the hundreds 10 damage is a slow killer, but in the thousands it's easily ignorable
>>
File: 1478946809061.jpg (72KB, 720x690px) Image search: [Google]
1478946809061.jpg
72KB, 720x690px
>weapon has 100% chance to insta-kill anything it touches
>weapon breaks immediately after usage
>you keep it forever out of fear of wasting it
>>
>>378464472
>weapon drains your health as you walk around
>>
File: 1435712350613.jpg (108KB, 478x534px) Image search: [Google]
1435712350613.jpg
108KB, 478x534px
>"has a chance to instantly kill the target"
>nothing in-game tells you what the chance is, what affects it, and who's immune to it
>>
You guys should play Paragon, like half the cards in the game are shit like this
>>
>>378468095
Warrior Within had such weapon.
>>
File: 1475508020546.jpg (66KB, 720x706px) Image search: [Google]
1475508020546.jpg
66KB, 720x706px
>100% chance to activate on crit
>0% crit chance
fucking grimdawn i can't get offensive ability without getting oneshot
>>
File: 1495516188834.png (536KB, 792x447px) Image search: [Google]
1495516188834.png
536KB, 792x447px
>>378467907
>it doesn't work on bosses
>>
File: 1424546115125.jpg (149KB, 441x499px) Image search: [Google]
1424546115125.jpg
149KB, 441x499px
>huge boost to all stats, but you die instantly if you take any damage
>>
File: 1476991322866.jpg (43KB, 918x749px) Image search: [Google]
1476991322866.jpg
43KB, 918x749px
>>378471873
>double the damage you take and deal
>>
>>378471873
>game rewards you for beating bosses without taking a hit
>don't use that item anyway
>>
File: BB-SOUL_EATER-ACTION-1.jpg (71KB, 509x497px) Image search: [Google]
BB-SOUL_EATER-ACTION-1.jpg
71KB, 509x497px
>>378469929
PSO too
it's special attack was an insta-kill that took out a chunk of your health
the accuracy in this game was bullshit though. I never hit a damn thing
>>
>5% chance on hit to cause 8 poison damage over 10 seconds
>>
>>378454676
When is that first 3% chance RNG'd?
One time when the item spawns? Then if it fails, it's essentially a different item, and writing that in the item description is adding insult to injury.
Every time a crit chance is RNG'd? Then that's mathematically equivalent to increasing crit chance by 0.042% I think. My point is any added % chance that doesn't add possible outcomes (i.e. you either crit or don't crit, no third outcome) can just multiply the normal % chance instead of being RNG'd separately and the spread of outcomes will be the same.
It's an extra step for no reason which is sloppy programming. I don't believe any game, not even Diablo 2, ever did this.
>>
>>378476023
WoW has all kinds of trinkets that have a chance to activate upon attack/cast/crit and add a temporary stat boost for a short duration, whether it's spell damage, crit chance, agility, etc.
Thread posts: 46
Thread images: 19


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.