what went right?
game is fantastic. replay value is low once you 100% it
what went okay?
>>378415886
>What went wrong
The framerate
>What went right
Literally everything else.
a 10/10 if there ever was one.
>>378415886
My Favourite vmemes compiled!
How great!
11/10 game, the new benchmark that all other games will be measured by
>>378417126
100%ing this game is almost impossible though.
It was great for what it set out to do, being a LoZ 1 for the new age. I kinda missed the detailed quests and dungeon's of the N64 games. Maybe the next game can be on the same engine and focus more on story and dungeons and questing. A majoras mask to BotW's OoT
post game feels weird like you didn't accomplish shit after beating ganon. I hope the DLC touches on this
>>378417224
This. Game of the century, brought down by the Switch's shitty specs.
Then again, OOT had a crappy framerate and no antialiasing either.
>>378415886
Love the shit outta this shit, and I hate games. All I do is play old shit.
That being said this shit is solid as hell, from the navigation systems based around actual exploring and landmarking to the creative 'whoa I didn't know that item worked with that' gameplay.
>What went wrong?
Things that aren't in the game
>What went right
Things that are in the game
PROVE ME WRONG /v/
PROTIP: You literally can't
>>378417332
It's something that would be nice if it wasn't there, but it's still fucking incredible.
>>378415886
Great aesthetics and a properly implemented physics engine that let you interact with the world in a way no other game has done before.
I've done 3 divine beasts and explored almost every corner of the map. 80 hours in but I haven't played in days now. I don't want it to end.
What do?
As someone who played only 1 Zelda game in his life (LTTP) it looks utterly dull and unexciting. Every aspect of it was done better somewhere else. Only Nintendo cucks would consider this a console-seller tier game.
>>378417541
>as someone who doesn't like games I don't like this game
riveting
this game reminded me how fucking terrible nintendo are at replay value
Right
>amazing world
>nonlinearity at it's best
>best artstyle in years
>beautiful and classy soundtrack
>good AI
>breath of fresh air to a series that felt stale beyond repair
>nice atmosphere with a classic touch of dark/sad moments
>lynels
>very enjoyable for at least 100 hours
>eventide island
>hyrule castle
Wrong
>weakest dungeons in the series
>worst bosses in the series
>soundtrack needs more original songs
>some shrines feel uninspired
>tests of strength
>story feels incomplete
>small enemy variety
The wrongs could make it seem like the worst Zelda game but the rights make it feel like best game in at least 5 years
>>378417541
>looks
?????
>>378417780
What? Nintedo games are usually the best for replay value. Besides Zelda titles I struggle to think of one Nintendo game that is not replayable