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Is the STALKER franchise actually good? Or is it just overhyped

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Is the STALKER franchise actually good? Or is it just overhyped shit by russian chavs? I've never played a single STALKER game.

I'm on the fence of buying the entire bundle and I don't know if I will enjoy it. I didn't like Fallout New Vegas and this looks really similar.

Should I get it or nah?
>>
>>378412394
Yes they're very good and probably dirt cheap at this point. Comparing this to fallout trash is an insult.
>>
>>378412394
>like Fallout New Vegas and this looks really similar.

It's really nothing like Fallout outside of being set in an irradiated place with mutants. It's like a buggier, more atmospheric Far Cry.
>>
>>378412394
Shit by themselves but with mods they are great.

try call of chernobyl
>>
>>378412394
Highly suggested, go for it
>>
>>378412489
Forgot to add, start with SoC and grab the Complete mod. Some faggot is probably gonna come in here and say you shouldn't play with mods your first playthrough but he's a retard. The vanilla balance and shooting mechanics are absolutely fucked and you literally won't have any fun without the mod.
>>
>>378412394

Definitely worth a playthrough with or without mods, don't listen to the elitists that say "no mods" for your first run because that might be your only run if you don't become a huge fan.

I'd recommend all 3 to anyone that asks, especially as above anon mentioned, the price is probably right.
>>
>>378412394
they're pretty good and there really isn't much like it out there
clear sky is pretty broken though, you can get through it if you're determined.
>>
Kill yourself.
>>
>>378412563
worst post ever

>>378412394
Get it and play it in release order
visit stalker general on /vg/ to know which mods are good on first playthrough
>>
>>378412394
Massively overrated. Good atmosphere, though.
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>>378412864
>visit stalker general on /vg/
>>
>>378412394
The series is just something special, not many games like it. Worth a try, especially since those games are cheap as shit by now.
>>
>>378412864
worst post ever
>>
>>378412394
Rough diamonds. The first two games need patches, the Zone Reclamation Project and Sky Reclamation Project respectively.
Good hunting, Stalker.
>>
>>378412563
>Shit by themselves
you're shit
>>
>>378412652
You should play it with mods, but Complte is shite.
I've heard Zone Reclamation Project is good. I played with L.U.R.K. personally, but you should do some research about kind of experience you want.
>>
I really liked SoC and I didn't bother with any mods at all. Very satisfying gunplay once you understand it and get past the starting area. Trying Clear Sky now, but it's a real bitch so far. Everything seems way more lethal than it was in SoC. Bandits are twoshotting me from a hundred meters with Makarovs, and I'm somehow expected to take out 15 of these guys in one place when all I've got is my own Makarov and a double-barrel shotgun.
>>
>>378413314
The turf war in the swamp is basically an extended version of the first mission in SoC when you clear out the bandit hangout with absolutely shit weapons. Just follow Clear Sky squads, stay in cover and let them do the fighting. Also make sure to install the latest version of the Sky Reclamation project since the faction war feature for the other factions is absolutely broken without it.
>>
I played without mods my first playthrough and couldn't get enough of the game. I had a blast and was super immersed. It's difficult to explain how the different mechanics and creatures of the world come together to make you feel comfy in the wrecked ship to getting spooked at what appear to be footsteps in the swamp water...
>>
>>378412394
>I didn't like Fallout New Vegas and this looks really similar.
(You)
>>
>>378412652
>The vanilla balance and shooting mechanics are absolutely fucked
did you never make it out of cordon or something
>>
I've been reading/watching a lot of "first timer" opinions lately and it seems like the inverse difficulty is what throws people the most.

The do the first mission in Zaton to clear the bandits from the car park and get their asses handed to them because they think the game is like Far Cry and you can just run in with your shitty pistol and win the day.

You can't really just stand behind half a wall and have a shootout. You need to crouch and lean and continually relocate.

Its not really a "simple" shooter, you need to use your brain.
>>
absolute communist garbage, stay well away from it. Buy Fallout NV instead.
>>
>>378414857
>Buy Fallout NV instead.
Absolute capitalistic garbage. Stay well away from it. Buy Shadow of Chernobyl instead
>>
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>>378412394
We've had 24/7 STALKER threads for 10 years now, non stop, and for a good reason. Yes, they're fucking great; I've personally put 1000s of hours into all 3 STALKER games, with and without mods, and still get an itch to return to the Zone.

Consult this Starting Guide,
then see the /vg/'s huge Stalker General for more tips and links: >>>/vg/stalker

Play in the release order. Start with no mods - only latest patch, OR get the full "Starter Pack" first; these contain bug-fixers and light visual mods that can help performance as well.
Leave big overhauls for later playthrougs. Avoid the "Complete" -mods. Always play on MASTER difficulty for best realism and atmosphere, and disable crosshair.

Don't give up in the beginning! The starting gear sucks ass and first area can be a bit boring.

>>378412652
>Complete mod
kys and go back to 2008.

Way to be a total ignorant casual as well. Vanilla is great, but obviously you Complete morons don't know jack shit about anything.
>>
>>378412394
it's really easy to figure out for yourself by just downloading stand-alone Lost Alpha
>>
>>378413137
>You should play it with mods, but Complte is shite.
>goes to recommend fucking LURK the very next sentence
you are both literal cancer. Do a double-suicide.
>>
>>378412654
>don't listen to the elitists that say "no mods" for your first run because that might be your only run if you don't become a huge fan.
it's no elitism. It's basic logical starting method of any game series out there. The vanilla games have been long ago patched to perfectly enjoyable states, and they have their own balances and atmospheres that any and all mods will ruin.

>>378412652
>Complete mods
>2017
wew lad
e
w

l
a
d
>>
>>378415928
>LA
that thing is shit, and not the "game" you wanna start with anyway.
>>
>>378416114
but you can get the STALKER feel out of it - if OP will like it, then go straight for CoP
>>
>>378415880
>Don't give up in the beginning! The starting gear sucks ass and first area can be a bit boring.
I always, always take the military base on for their ak74s. Rest of the game becomes a doddle.
>>
>>378416183
>then go straight for CoP
jesus fuck, you keep spewing worse and worse bullshit every second.

>>378416214
the first quarter of the game's a doddle in the first place, unless you've only played Cowadooteh for your whole life. And then you get the Rapid AK, and the Zone's history
>>
>>378415720
Without Capitalism, you would still be playing Tetris on your Tzar Boy Red smdh
>>
What's with complete mod? I've been replaying SoC with it for awhile now, but I haven't noticed anything wildly different.
>>
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What's up with all these straight up retarded recommendations ITT?
>use complete mod
>start with LA and then CoP

OP listen to this guy >>378415880 and play the games with their Starter packs.
>>
>>378416614
ive googled it and literally get nothing but massively conflicting information, it says its just a graphics overhaul mod but people claim it massively lowers the difficulty by making enemies have lower vision ranges and everyone can take more damage before dying
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>>378416614
>>
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>>378417040
This is disappointing. I was just about to go North, but now I don't feel like continuing.
>>
>>378417040
its interesting when i read things like this but then people who have actually played both vanilla and with complete and say it changes absolutely none of the gameplay mechanics so i can only assume its the same faggot going around claiming the same thing because he hates mods
>>
>>378415880
I have played the SoC and CoP extensively, the only mod I really need is one where the health packs become healing over time instead of instant.
>>
>>378417428
or maybe a bunch of idiots dont have a clue what theyre talking about because they started out with complete
>>
>complete
>lurk
>call of chernobyl

What the fuck is this thread? OP, get Shadow of Cherbobyl, install ZRP mod, turn off crosshair, pick master difficulty anf enjoy the game.
>>
>>378416332
go fucking kill yourself, retard
>>
Play with Zone Reclamation Project. Do not play with the Complete mod for your first playthrough
>>
>>378414857
>babbys first post-apocalyptic vidya
>>
>>378417814
He's right, going straight for CoP is bad advice.

SoC is the better game, CoP is more open and could be really boring for a newcomer, you play it only if you liked SoC and want more of that Stalker feel. It also has things that are missing in SoC so you don't want to play CoP or CS before SoC.
You should still play CS before CoP though.

If you imply that only CoP is worth it, you're wrong.
>>
>>378412394
Yes, they are very good but not for everyone. Fallout is not even near the S.T.A.L.K.E.R. experience.
>>
>>378417659
have you ever considered that your way might not be the best way to enjoy the game for everyone?
>>
>>378412563
>try dayz of rust
Fuck off with this meme mod.
>>
>>378415953
It seems you didn't read to the end
>>
>Steam reviews of SoC unironically suggest to play the game for the first time with Complete as it fixes all bugs and still keeps the game vanilla
wew
e
w
>>
It's an extremely overhyped, massively flawed FPS with bizarre RPG mechanics thrown it. Atmosphere is good, occasionally. Worth trying, just don't set your expectations too high. Don't repeat my mistakes.
>>
>play CS with Faction War mod
>kill enemy group
>loot bodies
>allied NPC comes to me "hey that was my loot!"
>dialog options are yes/no/attack
>get into fight with NPC for saying "no"
Bullshit.
>>
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>>378419025
>occasionally
fuck you fucking baby dick asshole
>>
>>378412394
Most people play heavely modded versions of them so they say they're good. But in realitt they are pretty broken messes with a cool atmosphere.
>>
get stalker shadow of Chernobyl

installed Zone Reclamation Project

set to master difficulty (this is because higher the difficulty, the more damage everyone takes, and at the start of the game, the bad weapons you have + the enemies bullet sponge-ness actually makes it harder than the max difficulty)

turn off crosshairs

enjoy

when youre done with the that, play AMK if you want maximum stalker mode

complete is not good, it's graphics overhall is fantastic but the gameplay changes are not GOOD

you can actually merge AMK and complete though.
>>
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>>378412394
Don't play vanilla, start with some pack of recommended mods. Vanilla is heavily unpolished and the combat balance is retarded.

Either way, don't expect anything genious about it. I hated it on release, mostly because devs hyped it up as a completely different game. Gave it a chance some years later, loved it. This game might be the best when it comes to cool unscripted shit happening to you and it's also a pretty solid shootan overall.
>>
>>378419379
combat balance is perfectly fine though, starting weapons are junk yeh but moment you get to garbage youre fine.
>>
>>378412394
>russian chavs
GOPNIKI.
>>
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>>378412394
>tfw no sequel based on the Fukushima disaster.
Why hasn't anybody fucking picked up the reigns to Stalker yet? I've been eternally itching to play a new Stalker game and see the butthurt of Japs.
>>
https://www.youtube.com/watch?v=xTq4ibgVof8
>>
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>>378419431
I don't understand why people keep saying this. I played SoC on master just fine when I was completely new to the series.
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>>378419573
chances are its people who DONT play on master

people think that master means enemies have more health and do more damage

when its everyone has less health , you and the enemies.
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>>378419573
>>378419647
>brainlets in Stalker play on easy difficulty and willingly waste so much bullets on bullet sponge enemies
Ack!
>>
>>378419431
Human enemies are too bullet spongy, that's probably my biggest problem with it. I played with AMK mod and had a much better experience overall.
>>
>>378419793
are you not reading about master difficulty? amk just ramps that up to 11
>>
>>378419573
They're retards who haven't played the game. I remember the first time I played I could not get past the military outpost in the cordon until I switched to Master.
>>
>>378419793
>AMK
Bloodsuckers in AMK are extremely bullet spongy unless you engage them with your knife or grenades. I hated this so much.
Also, AMK has electro chimeras.
>>
>>378419836
I don't remember that much about difficulties, most likely I played it on Hard and it still bothered me. Still AMK does more than that.
>>
>>378419793
Either your not playing on Master difficulty and you aren't using armor piercing rounds on armored targets like the Ukrainian soldiers, other stalkers, duty guards and monolith guards. Or your still using the shit guns you found off bandits and havent made the effort to get some rubles and afford a decent smg.
>>
>play CoC
>headshots are no instant kills anymore
Who thought this was a good idea? Even AP ammo is useless.
>>
>>378419991
Are you sure you're hitting their head?
>>
>>378412394
Stalker was one of the first real open world FPSes so it really was great at the time. It's since been surpassed by the Far Cry series.
>>
>>378419913
Bloodsuckers in AMK only have sides of their head as vulnerable points.
>>
what if there are people that ENJOY the bullet spongy enemies because that way they get to actually spend ammo and make the powerful guns have a point in the game
>>
>>378420062
>farcry better than stalker

>>>/out/
>>
>>378420062
This is weak bait, bro.
>>
>>378420062
>i'm retarded: the post
The only Far Cey game that could even hold a candle to Stalker would be Far Cry 2. Everything else is causal crap made by ubishit for faggot normie shekels.
>>
>>378420103
Then I recommend Tom Clancy's The Division
>>
>>378420062
They're very different though. Stalker is less of a sandbox and more of a traditional FPS with some looting and open areas thrown into it, more akin to to polish Chrome or their previous game, Venom: Codename Outbreak.
>>
>>378420035
Yes, with 5.56x45 mm AP and 5.45x39 mm AP against exoskeletons.
Which is not an excuse because even in vanilla STALKER you can instantly kill every human enemy even with a Makarov.
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it's good with mods
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>>378420547
kek
What are some good fun mods for STALKER? I have almost 500 hours in SoC, but I only played vanilla or AMK.
>>
>>378416698
Fucking this.
Haven't seen a STALKAN' thread on /v/ in a long while, and what do I see when I check out the first one in ages? Fucking 2008 tier recommendations + literal sodomy.

>>378417367
We've been saying for years now to avoid Complete mods. Yes, it's a HUGE overhaul mod, and totally OBSOLETE this day and age.

The problem with internet is that it does not forget, and thus rookies like you get exposed to 10+ years old ignorant posts of the pasts.
>>
>>378417587
>the only mod I really need is one where the health packs become healing over time instead of instant
Anon, that's the way it works without mods, too
>>
>>378420329
but the makarov is complete shit and cant hit the broadside of a barn
>>
>>378418895
Modding on first playthrough (except bugfixes) is fucking retarded and objectively a shit way to play games

Play the games vanilla and then look into mods
>>
>>378420906
hence why zone reclamation project is the only acceptable mod for a new player

LITERALLY only fixes bugs, not any balance issues, no gameplay features, no graphics.
>>
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>>378420709
First play CS and CoP if you haven't.
Clear Sky Faction War mod is my favourite.
CoC is xbox hueg.
Misery is good for something completely different.
R.E.B.O.R.N. is good for participating in memes
>>
>>378412394
the setting is cool but it has no real story and characters. it's a good game if you play games pretending they have a deep substance than what the game files offer
>>
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>>378420724
I wasn't exposed to any post. I decided to replay SoC and since I had already done it in Vanilla I just took the first decent one I saw. Wish I quit earlier and looked into the mod though, thought things were going too well.
This is what I get for not going into STALKER threads for years.
>>
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>>378420895
Mak, and pistols in general, have short as fuck reach, but they still do damage.

https://www.youtube.com/watch?v=Y-6LSn74z4k
>>
You are only allowed to have opinions on these games when you finish all three STALKER games with just the Makarov and without saving
>>
>>378412394
Don't buy, nothing goes to the dev team because they're dead

STALKER is good for:
atmosphere
mods
guns
survival
scavenging
hunting
fighting against AI
challenges

STALKER is not good for:
story
character development
casual playthroughs
expecting a stable engine
>>
>>378420709
Stalkersoup
>>
>>378421078
>tfw shredding the entire Cordon military base in SoC with nothing more than a sawn-off and one grenade
I can't resist it, every time.
>>
>>378421018
>Misery
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>>378421235
Not even that hard 2bph. I know shit must sound some elitist-tier impossible task to rookies though.
>>
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Why were the first person animations in this game so fucking bad? Like these are some of the worst in video games, period. The third person character animations were pretty damn good but in first person you have a huge ass meat thumb/broken wrist and you hold the guns like you're retarded, and also there were those horrid fucking reload animations.
>>
>>378412394
>SoC
top 3 all time vidya
>CS
kinda shit desu
>CoP
a very good game
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>>378421145
>nothing goes to the dev team because they're dead
Nope. Still kicking it.
>>
>>378421051
Anon you ignorant slut. The concept of the noosphere and the evolving reactions from the zone to human interference is a neat story, you're just not paying attention to it.
>>
>>378421387
>perpetuating the CS is shit meme
>>
>>378421387
>>CS
>kinda shit desu
spot the pleb who can't think for himself
>>
How is NS for SoC?
>>
>>378421387
>kinda shit desu
I wouldn't call it bad, but it was really fucking boring.
>>
>>378421438
>>378421463
t. contrarian faggots
>>
>>378421463
>>378421438
>everyone thinks thing
>it must be wrong
back to /pol/

I came to this conclusion on my own. the story is truly garbage tier and too much of the gameplay is shit for it to be ignorable
>>
I played STALKER SoC with AMK and arsenal for my first playthrough. Had I went vanilla with ZRP, i probably would have dropped the game.
>>
>>378421605
Kill yourself.
>>
>>378421641
Fuck off Ivan.
>>
>>378421549
>t. hasn't played CS
1.0 was literally unplayable but patched it's a fucking good game that sure as hell has more going for it than CoP.
>>
>>378419505
The company was in sleeper mode for a while until it opened up again and made Cossacks 3. Unfortunately some of the Stalker devs left to go to other companies while GSC was shut down, so who knows if a new Stalker game would even be comparable to the old ones.
>>
>>378412746
>>378417814
>>378412746
stalker general showcasing all the wonders you'll experience when you fail to install ZRP
>>
>>378419505
>>378421678
If I'm not mistaken, a lot of ex-GSC people worked on Metro games. So yeah, Metro is basically Staker 1.5

Or 0.5, depending on how you look on it.
>>
SoC >>>> CS > CoP

In my opinion. SoC has the best story, world, atmosphere, characters, mods, gameplay etc.
>>
>>378421549
Vanilla CS is shite though and it plays more like a semi-linear FPS game with a broken faction war gimmick.
>>
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>>378421817
>CS above CoP
>>
>>378421817
I kinda have to agree with you. CoP was big and empty.
>>
>>378421438
>>378421463

It is shit. You guys are just fucking pathetic, get some taste
>>
>>378421809
that railroaded piece of shit is nothing like STALKER

>>378422045
you probably like that terrible game CoP, kill yourself
>>
Why S.T.A.L.K.E.R. Is the Best FPS You Will Ever Play. 1/5

During my last month of summer, I decided to “binge game”, play computer games for as many hours as possible without passing out from lack of water, food, etc. After several of these sessions involving Halo 3, CSS, Kane’s Wrath, Sup Com, Crysis, Bioshock, etc, all the games somehow began to blend together. Crysis and Halo 3 stopped being different and Kane’s Wrath sucked after I began to pwn the AI at 5 minutes per game. CSS was fun…but gave me massive headaches when n00bs scream over the damned mic. I needed something new, something utterly revolutionary, a game that would keep me entertained without all of the headaches of the well known and tried and true titles.

Enter S.T.A.L.K.E.R. Unique is an understatement. Genius is more like it. This game is a masterpiece of storyline, gameplay, and symbolizes the blending of genres and (hopefully) the rise of a new age of games. I tend to stay away from Role playing games simply because they usually take no skill and are based completely on the amount of time you wasted playing it. WoW, the shame of Blizzard, is a perfect example of these mindless games. S.T.A.L.K.E.R. however, transforms this genre:
>>
>>378422160
2/5
S.T.A.L.K.E.R. can be classified as an FPSRPG, a First Person Shooter Role Playing Game. It is like an FPS because, well, you walk around and shoot monsters and people in the head. It is like an RPG because of the equipment management systems, and the unique leveling system. “Leveling system??! What a piece of shit!” Well, normally I would agree, but S.T.A.L.K.E.R.s level system isnt exactly a traditional leveling system. As one progresses through the game, one obtains better weapons and ammo, from tougher enemies. The better equipment you have, the better you are, the higher “level” your character is. However, that doesnt stop someone with a pistol from killing someone with a Vintar BC Special Sniper Rifle, an Exoskeleton Armor Suit, and every artifact known. Thats what’s great about this game. On my 5th time through, I beat the entire game with the basic pistol (the first gun you get) and a sawn off double barrel (which pales in comparison to the vastly more powerful Semiautomatic assault shotguns you get later in the game). While the level system of the game offers a unique RPG element to the game, one can choose to ignore this completely and pwn the game on l33t skillz alone….although I doubt many people can do it. I only managed to do this with difficulty set to normal.
>>
>>378421549
>>378421962
>>378422045
You dumb fucks memed out of playing CS for three years and I'll never forgive you for it.
>>
>>378421364
STALKER is literally an early 00s game, based on many late-90s / early 00s conventions, using mid-00s engine upgraded with late-00s technology.

That being said, besides being quite arcadey, the animations are fine.
>>
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>>378412394
Oddly enough, Kotaku of all places had a pretty good article about what STALKER does right compared to almost every other open world survival game on the market, even to this day.
>>
>>378422219
3/5
But perhaps the most enticing aspect of S.T.A.L.K.E.R. is its free play non linear style of gameplay. The nonlinear style of gameplay is similar to, if not better than, the nonlinear gameplay in Assassins Creed, Oblivion, and GTA 4. In S.T.A.L.K.E.R., you can choose to do the “main missions” that advance the story line, or you can choose to do whatever you want. You can go to the STALKER bar and get missions from random people, and make quick cash. You can go shoot a pack of mutant dogs for fun. Slaughter a bandit camp, steal weapons from a Merc stash, and go around pwning n00b stalkers, as well as pulling off hit and run jobs against elite stalkers. Kill one, and get their stuff. I killed a freedom stalker with a sawn off by camping around and waiting for him to go to sleep. I shot him in the head and took his GP-37, which is, in my opinion, the most powerful weapon in the game. Which brings me to my next point.

Like counter strike, STALKER has a very realistic gun damage system, which allows n00bs to headshot elite sharks. But in addition, STALKER’s weapons are all based on real steel pieces. GP-37 is the next model of the german G-36. The AKM-74U is simply a shortened version of the current AK-74. The IL-86 is a slightly improved version of its real steel counterpart, the English L-85. Not only do the weapons have real steel counterparts, but they also behave very similarly, which is one of the best aspects of the game. The AKM-74U has horribly accuracy, similar to the real steel AK-74. The IL-86 jams frequently, just like its real steel counterpart. The GP-37 jams and is innacurate in the rain, similar to its fragile counterpart in real life.
>>
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>>378422230
Enjoy playing with garbage. I bet you sided with Duty too.
>>
>>378422240
Literally worse than HL1
>>
>>378415880
>disable crosshair
But I've already penciled a dot on my monitor
>>
>>378422275
4/5
I am a buff for realism in FPS, which is why this next part was a real sell out: the amount of equipment you can carry in your pack is limited to 50 kg. This seems like a trivial system. However, it is perhaps the masterstroke for realism: this forces you to economize: you can often only carry one rifle, one sidearm, and one auxilary. Therefore, unlike other games, like half life or whatnot, you cannot carry 50 rifles, 100 grenade ammo, etc. Everything has weight, and thus you must manage your pack in order to succeed. Shotshells are very powerful, but weigh alot, so I often find myself tossing extra ammo. The realism part comes next: The heavier you wiegh, the faster your stamina meter runs out. If I carry only a deagle and a few magazines of ammo, my stamina is practically bottomless. With a fifty kg pack, I can barely run, sprint a couple of feet and run out of stamina, which is bad when a bunch of rabid radioactive dogs are on your heels. In addition, a 50 kg pack is similar to what a real life soldier would carry, which is appealing to my realism craving. A typical pack in STALKER contains A Rifle, A sidearm, An Auxilary Weapon, 3-5 magazines of ammo for the rifle, 2 magazines for the sidearm, and a few rounds for the auxilary. The rest of the weight is taken up by artifacts, health packs, beer, food, and unique items. When going on long trips into the Zone, you often must pack extra food to last you long enough, extra ammo, maybe not so much vodka, extra health packs, etc.
>>
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>>378422254
forgot the damn link

http://archive.is/fBbMA
>>
>>378422298
Kill yourself, anarchist.
>>
>>378412394
STALKER SoC and CoP are very good

CS is dogshit
>>
>>378422326
5/5
Finally, the NPCs. Although the NPCs can be slightly clunky at times (repeated phrases: “Dont just stand there! Come in!”, “Get out of here stalker!”, “Marked One! Whats up man?”), the NPCs only speak to you in english. Amongst themselves, they speak russian, which adds greatly to the immersion aspect of the game. The AI for the animals, on the other hand, is utterly amazing. It simulates pack behavior in the radioactive dogs, simulates battles between dog packs and boars, simulates bloodsuckers feasting on dead stalker bodies, simulates what it would be like in real life! When I get back from a fight, I like to just sit in a tree and use my binoculars to observe dogs fighting over a dead boar, watch Bloodsuckers try to eat an unsuspecting Meat (a kind of mutated cow thing), and it is amazing. Can you say, Total Emersion in the game?

Overall, this game exceeds all expectations. If you can live with a few glitches and crashes here and there, this game is the most amazing thing you will ever play. I can’t wait until I get to play clear sky.
>>
>>378422374
>CoP
>very good

>CS
>dogshit

(You)

try to think more for yourself instead of trying this hard to fit in
>>
>>378412394
COP is incredible.
SOC is ok
CS is decent

don't fuck around with mods and shit. games good
>>
>>378412394
It's shit but you'll learn to like it
>>
Why CS is shit
>Broken as hell. All STALKER have stability issues, but CS takes it to a new level. Unlike the other two, it's literally unplayable without mods.
>Overpopulated as hell, there's too many people everywhere, breaking atmosphere and immersion.
>The quests are boring, and the only truly interesting location is Red Forest
>That fucking helicopter
>>
>>378422435
>COP is incredible.
You have shit taste.
>>
>>378422423
CS plays like a 15 year old took SoC and made a "faction mod"

CoP is the shit. Where else can you have chimera's randomly attack your campfire buddies, kill them and hide in the foilage without jenk ass mods that ruin everything else?
>>
>>378419342
>this is because higher the difficulty, the more damage everyone takes
daily reminder that this is a myth and Master actually makes the player character do LESS damage

http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=&thm_id=23742&page=1&sort=ASC&sec_id=11
>>
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>>378422301
HL1 is just half a gun + 1 hand on the screen, most of the time.

Besides the typical mirroring and relatively low-poly models, STALKER's models & animations are notably more detailed.
>>
>>378422435
>COP is incredible.
Yeah, incredible garbage.
>>
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Vanilla or modded, grab a mod that makes your guns shoot straight, otherwise shooting stuff will fee a bit or a lot like a non-fun chore.

This one give a better HUD, graphical settings, weapon models, sound design and textures, more stuff you can do, doesn't affect the main story and nothing feels out of place:

http://www.moddb.com/mods/stalker-complete-2009

Somewhere on that page is a weapon mod I mentioned tailored for this mod.
>>
>>378422558
It does however make spread smaller, so you don't miss, along with NPC weapons
>>
>>378422623
Is this bait? I hope it is
>>
>>378422623
you really AREN'T trying are you?
>>
>>378422623
(You)
Y
o
u
)
>>
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>>378422623
Cease.
>>
>>378422623
8/10 will get people
>>
>>378422628
>It does however make spread smaller,
No it doesn't do that either.

Easy difficulty makes NPC randomly miss you but that does not work for a player. You can change the variable that is responsible for that so that every single NPC shot will miss but your shots will connect just fine.
>>
>>378422594
>>378422549

Did I trigger you or something?

It's the most fun and and fair game by far, and doesn't have retarded bullshit like special equipment you can't repair, artifacts you can permanently miss, and it even has a neat free play mode at the end. Best locations, best atmosphere, best weapons. It's all the best. Except for the lack of grass.
>>
>>378422623
Are you literally retarded, illiterate, or stuck in the year 2008? Because we've already gone through the solid fact that Complete = obsolete cancer, many times ITT alone, and hundreds of times in the past decade.
>>
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>>378421424
>>
>>378422749
>Best locations, best atmosphere, best weapons. It's all the best.
you couldn't be more wrong, kill yourself.
>>
>>378422749
>It's the most fun and and fair game by far,
it's the most underwhelming, empty and easiest game by far, with lackluster ending.

The environments and missions are the most forgettable, there's no random anomalies on the maps, Bandits start off as neutrals, you start off with excellent gear + can loot even better arsenal in a matter of minutes... list goes on.
>>
>>378422746
Not only that, but from your own source

"And Master does make your shots -- and theirs -- do more damage."
>>
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>>378422826
>>378422845
Keep talking shit and I'll kick your fucking teeth in.
>>
>>378422826
take note of this OP
this is the mindset of SOCfags who refuse to accept that people can have different views on what is the best

>>378422845
I found the missions to be just as memorable as anything from SOC, random anomalies weren't as good as the better designed anomalies in COP, bandits being neutral isn't a problem if you ask me, and as for getting good gear, I have no issue with this, since it's mostly only if you know where to look, and you can't get the best stuff anyway.
>>
>>378422950
>>378422980
Kill yourselves.
>>
>>378422845
>missions are the most forgettable
The missions are the best thing about COP.
>>
>>378422920
Read the whole thread, please. The same person later found that to be a yet another myth!

"I went to change the amount of damage the knife deals when breaking open a crate. On master difficulty you need two primary-fire swings versus only one for novice damage. I saw that the lower-to-higher damage ranking was from master to novice, not the other way around. The hit_power values are the same for wound and wound_2 (primary- and secondary-fire); I don't know if they are added together for secondary fire. I simply tired of needing to use secondary fire to break a crate with one strike.

It's logical that master should be harder. My experience on both novice and master is consistent with this.

On another master-should-be-harder note, I saw on various forum sites that the wrong ideas of "novice makes your bullets disappear" and "master increases the chance your bullets will hit" are still being promoted by unthinking individuals who do not question what their misguided perception tells them. There was even a thread for voting on whether the information presented on the Metacognix site in the link above was true or false.

Consensus does not establish fact. I gave a testable hypothesis and provided the tools to verify the results of my analysis. Few actually read far enough (as Max Chill did) to see how time_to_aim is the reason NPCs seem to be invulnerable during their hit animations as mentioned above -- they aren't; it just seems that way because the game weakens each subsequent shot to the same "bone" until time_to_aim has passed before the next shot."
>>
>>378423021
Ugly dumb kys poster
>>
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Guys, what do you think of Becker?
>>
>>378412394
SoC is still the best
>>
>>378423484
good taste
>>
>>378423508
I just wish we could get an HD Remaster in the Metro engine
>>
>>378412394
Honestly I'd skip straight to COP
I played through SOC (both on highest difficulty) and found it had far too many small issues that annoyed me in regards to missions, weapons, items, and NPCs and locations and traders and such.

COP had its own issues but I found it to be a much more enjoyable game as a whole.

Never played CS but hear it's not particularly good.
>>
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>when you rip bandits up so bad they beg to stop the fighting
>>
>>378425019
This upside-down scope bothers me.
>>
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>>378425270
That's how the 1P29 scope actually looks.
>>
>>378425460
Post of webm of yourself shooting a crow, gunfag, otherwise you'll never be a true stalker
Thread posts: 174
Thread images: 31


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