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Saturday night RTS support group

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Thread replies: 505
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That time again /v/...

any RTS you enjoyed this week?
What y'all think of Steel Division?
>>
>>378281148
>What y'all think of Steel Division?
Is the game actually alive first of all?
>>
>>378281606
>less than 20min to get in a 10v10
it's as alive as other RTS anon
>>
>steel division
shallow and dull compared to previous entries in the series. Worse yet, it has no potential for becoming something more.

RD before paid-DLC was the pinnacle of RTS. What a fall the series' taken in casualising itself for the paradox crowd.
>>
>>378282030
it's more alive than this thread :(
>>
Trying to get Tiberium Sun to run, thought I'd give it a go since it was before the abomination of 4 and I loved 3.
>>
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shall we update this list?
>>
Company of Heroes i enjoy.

CoH2 is alright, but better with mods.

Assault Squad 2 i'm honestly not sure if it counts cause it's more tactics focused.

Dawn of War of course, with Ultimate Apocalypse.

Age of Empires III is also pretty enjoyable.

I'm on and off with Blitzkrieg II because Infantry are just hilariously fragile and using them right is a pain in the ass.
>>
>>378285698
>CoH2 is alright, but better with mods.
any mods to recommend?
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Who the fuck is going to play this with me??
No one ever replies when Multiwinia gets posted

psh Im going to sleep
>>
>>378286656

Personally, i'd recommend 'Spearhead: Combat Overhaul'.

It's the one I mess with the most.

Vanilla CoH2 isn't that fun, at least to me.
>>
>>378286704
wait is this Darwinia?
>>
>>378283086
I haven't played it yet, how is it more casualised compared to RD?
>>
>>378286704
ill play it
>>
>>378287546
multiwinia, it plays like a mix between darwinia, defcon, and then has a bunch of random elements that can happen like your units being turned into zombie which can in turn cap spawners themselves to produce more zombies and can even win the game
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Anyone wanna play some sac? one of my favorite games but im still no good at it
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>>378281148
Steel division is ok as a game, but really nothing special. Setting is overdone and arguably very boring. Other new rts aren't really anything worth playing either.
What's worse, Total War games (namely Warhammer) are now considered RTS by newer generation and how RTS should be made. This seems backwards to me since it is a singleplayer focused turn-based game with real-time fights with barely playable multiplayer.
As a big RTS fan I'm pretty much done with the genre I feel unless something big happens, which I doubt. SC remaster is pointless and even WC4 will be dull at best.
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Been replaying tzar for a good while now. shame it doesn't get talked about much here
>>
>>378288998
interesting, I also seem to have it in my library, I'll check it out

>>378289079
Thought this was a third person shooter...

>>378289189
like... spellforce 3??
>>
>>378289079
Is sacrifice still alive?

I remember some community was running their own servers when Gamespy went down
>>
I can't have fun with AOE anymore. Just build walls and shit on the bad ai
>>
>>378290045
What about spellforce 3? I've played the older games in the series.
>>
>>378284887
nobody has approved of this shit , stop posting it
>>
>>378289079
i have it on steam, if you want we can try and play it
>>
>>378290147
You can still play multiplayer on it if you download the community patch thing, and theres always this one dude that sits in the IRC linked to the multiplayer, but its certainly not alive.

>>378290045
Third Person RTS
https://www.youtube.com/watch?v=4rXqjJnt7RM
>>
I think I'm going to play some FAF tonight
>>
so i've started playing AI war fleet command.

At first the concepts were daunting but it isn't as complicated as i was fearing it would be.

I'm sure once i get into a real game and not skirmish i'll get my ass handed but for now it's really comfy.
>>
>>378290349
it's the coming of RTS jesus anon
>>
>>378290640
>not alive

Fuck. I only played a little bit of it way back on launch
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>>378284887
>people like warcraft 3
warcraft 3 is before my time and I am younger than most rts gamers in general but whats the appeal to that game? I tried the skirmish mode and it just seems like one of those attack timing slug fest with no sense of area control, meaningful base building or ways of dividing your forces. build, slug enemy, get slugged, eventualy you take a critical loss. paraworld was my first RTS and even that feels like it has more depth (though I hear WC3 strategy is in the battle tactics) I hardly played though so I could easily accept that I'm wrong here.
>inb4 "muh corporate quota storymode"
>its real time strategy, not reading time storybook
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>>378284887

This list is complete garbage. Look no further than C&C Generals being so high up while C&C 3 is so far down. I loved Generals but it's a pile of hot shit as far as RTS is concerned. And are you trying to meme or something with C&C 3 being so far down? Only someone who hasn't given 3 or Kane's Wrath an actual chance would simply dismiss it because "muh Westwood".
>>
>>378290612
im trying to find the multiplayer patch but it seems to be offline everywhere
>>
>>378291164
is the patch 100% necesary? can't we use a VLAN program like tunngle or gameranger?
>>
Why is the second battle for middle earth considered sub par in comparison to the first? >>378284887
>>
>>378291493
nostalgia
>muh set bases and fortress
>muh lore accuracy
etc.
>>
>>378291309
im gonna have to hold off for now, i spoke too soon and didnt realize how much trouble shooting i gotta do to get this running properly
>>
>>378292132
alright...
If you do find out a way to make it run post it in an RTS thread or something.
>>
>>378290881
Actually looks impressive, but not much like the previous games. Let's be real though, it will be instantly labeled Dota-clone/MOBA and dead on arrival.
>>
>>378291031
The custom games were quite the appeal with wc3. The in game editor led to some crazy and unique game styles that are emulated today in a lot of mobile games/MOBAS
>>
>>378291031
editor and the rpg/rts hybrid stuff, also 3d
pretty shit as an RTS though
>>
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This thread is a pretty good indication of the state of RTS genre.
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I need some rts recommendations. Literally nothing I play right now is satisfying me, and I've exhausted my old titles too.

In no particular order, I enjoyed C&C 3+expansion, Generals + expansion, Warcraft III/Frozen Throne, Star Wars Empire at War/ FoC, Battle for middle earth 2/3, every Dawn of War except the new one, AoE 2, Wargame Red dragon, and a few other ones.
>>
Anyone know if RoN is alive
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>>378294513
Steel Division
>>
>>378290154
how do i git gud against the new ai?
my buddy and i can barely beat it on moderate. and even then it's a 3h slugfest and 2v1.
>>
>>378294638
How is it? Campaigns good/exist? Is a still memorizing 1k units? Do airplanes finally make god damn sense in their turning when disengaging?

Do infantry squads look nicer?
>>
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Still my favorite RTS. Really difficult AI, great to play in co-op, full of options and so much fucking scifi it's just fun.
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>>378294589
didn't it release on steam like 1-2 years ago?
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>>378294513
Ashes of the Singularity is a decent modern rts, though it doesnt really do anything new
>>
Anyone wanna play soul storm i will pick random army
>>
>>378294857
Have you ever won a game? Me and my friend put like 70 hours into the game but we could never fucking win because we had no clue how we were supposed to manage the AI getting stronger but still having enough systems to actually launch attacks
>>
Battle Realms 2 when?
>>
>>378295352
Yes, which is why I'm asking because I own the discs that run off dead GameSpy servers and want to play again. No point in buying a dead game though.
>>
>>378294513
on the top of my head
>heroes of anihilated empires
>armies of exigo
>battlerealms
>emperor battle for dune
>paraworld
>Rise of legends
>SC1 and 2 for the coop and the campaing gameplay
>AI war fleet command
>sins of a solar empire
>Homeworld 1-2-cataclysm
>spellforce 1
>sacrifice
>ground control
>nexus the jupiter incident
>supreme commander
>Star wars galactic battlegrounds
>age of mythology
>original war
>>
>>378295824
Haven't won either, but as far as I know it's a matter of learning what increases the AI's progress and only doing that in cases where it's worth it. As in, attacking that station and increasing progress is worth it if the system is at a chokepoint. Or if you can get a new blueprint for good ships this way.
Otherwise you shouldn't attack/destroy everything. It's kinda like guerrilla warfare, in a way.
>>
>>378284887
>somebody knows Earth 2150
But does anybody play it?
I'd play, but unit construction screen crashes on widescreens.
BTW why isn't there AI War autism?
>>
>dead genre
>dead thread
hmm
>>
>>378296342

its another "my iq is low and i refuse to put effort into anything, so therefore sc2 1v1 is a bad game lol haha" post.
>>
Hey, post above mine
Work on your fucking bait
No, you're not going to get a you for it either.
>>
>>378297139
i never said it was bad, just that i enjoyed coop and the campaign a lot more. Calm your autism.
>>
>>378297139
maybe he never played sc2 for 1v1 and just likes RTS vs AI? That is the enjoyment I get out of it, even though I don't even think the MP is bad, i'm just bad and get performance anxiety when queueing.
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>>378297135
>tfw any rpg waifu thread would already have 200+ replies.
It really is over, isn't it.
>>
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>>378292258
if youre still here, heres a quick and easy download to get it working on widescreen http://www.wsgf.org/dr/sacrifice (Sacrifice.7z under solutions, extract to game folder)

from what ive read it sounds like tuungle is the way to go for playing online now

I remember the community patch having bug and balance fixes as well so its strange that its just completely disappeared.
>>
>>378297424
someone should make an image board for oldtimers like us who just wanna play a good game
>>
>>378297464
oh awesome, maybe this will fix my alt tab problems, thanks!
>>
>it's a "fun RTS game but the AI is god awful" episode
why
>>
>>378297629
Is there an rts with ai that isn't shit or complete cheaters
>>
>>378297629
programming AI for use in war is against the robot principles or whatever
>>
I was playing my outdated Stellaris
Who wants to hear a spess story before I go to sleep?
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I don't even remember why it is that way. I wish there was a fix for widescreens
>>
>>378284887
Not before we update it
- Soulstorm to high
- Cossacks to mid
- Heart of the Swarm to mid
- Forged Alliance to god
- Zero Hour to god
- Empire Earth to high
- Red Alert 2 to high maybe
- Perimeter to low
- Endwar to shit, did you even played that game?
- Age of Empires 3 to high
- Battle for Middle-Earth 2 & Expansion to high
- Stronghold 2 to shit
- Homeworld to god you fucking disgusting shitter
- Tiberium Wars to high
- SupComm 2 to shit
- Red alert 3 to high
- Halo wars to mid, i dont know what you were thinking, its more competent and entertaining than a lot of those games
>>
>>378297979
>zero hour to god
With mods, maybe
>tiberium wars to high
You mean Kane's Wrath
>Red Alert 3 to high
Huh, it's in low? What's so bad/good about it? Wasn't there an expansion to it too?
>>
>>378297335

Discipline is freedom.
>>
>>378295687
Pretty sluggish and slow, but its a fun game
>>
>>378284887
>DaW2: Chaos rising to mid
>SC2: Kerrigan edition to mid
>Soulstorm to high
>Dark crusade to high
>Universe at war to low
>Endwar should be removed from the list on principle
>Battle for middle earth 2+expansion to high, while 1 goes to mid
>C&C 3 to mid if not high
>Kanes Wrath to high
>Halo Wars deserves mid, it actually worked well on consoles and was a solid Halo RTS
>>
>>378297629
Because no AI in any game is decent.
The only time AI appears to be any decent at the game is when you suck much more at the game in question than in other games.

No IFs or BUTs, that's why the developers since the C&C and WC2 days have been trying to get as many people as possible to play with other people.

All because it's impossible to make a decent AI even today, much less in 1995.
>>
How do you stop C&C games from mismatching every 10 minutes in a game? Playing lan with me buds and half the time we can't even play a full game without the thing shitting out on us we're all pretty garbage players who do extreme turtle tactics till it turns into a blobfest Think we tried a mod a few times that apparently stopped mismatches but instead crashed.
>>
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Do you think they'll add Primaris Marines (a head taller and better marines with their own weapons and armours) and go along with the moving lore changes in the expansions for DoW3?
>>
>>378299307
You play the real game, not a modded Frankenstein.
>>
>>378299521
Do custom maps really fuck it up that bad?
I think non vanilla shit we have besides maps is a launcher to support custom maps because we use Origin
>>
I miss playing red alert maps with dinosaurs on them
>>
>>378299720
Anything added into the game files could potentially lead to the mismatches.
>>
>>378299359
SPACE MARINE SPACE MARINES
HEAR ME OUT
A SPACE MARINE, WHO IS A SPACE MARINE, TO A SPACE MARINE
>>
>>378281148
>tfw Battleforge died so quickly

The card-concept was pretty fun, only soon people got OP as fuck decks and shit was no longer fun.
>>
>>378299359
>elite elite special forces
>>
>any RTS you enjoyed this week?
Steel Division

>What y'all think of Steel Division?
It's really, really good.
Only defect is that 4vs4 games are often laggy. 2vs2 and 1vs1 are great, 10vs10 is fun as hell.
>>
>>378289189
Being an RTS doesn't inherently mean multiplayer focused, plenty of great RTS were known for their campaigns as well.
>>
>>378283086

I think it's the opposite. Having played all wargame games before this one, I really prefer SD.

Gameplay is slower and more strategic, units are more responsive, especially air, far more polished (tool for LoS is great), morale is more important
>>
>>378299359
I doubt it

a) the target audience for DoW3 would likely not be a huge fan of primaris marines
b) the games almost definitely aren't set at the correct place in the timeline for this to happen
>>
>>378300280
>the games almost definitely aren't set at the correct place in the timeline for this to happen

All the Dawn of War games occur in a timeline past the endpoint of Warhammer 40k, they're simply retroactively retconned out.
The only problem would be the fact they've decided to use Biel-Tan but a single snippet from Macha about their craftworld going to shit and you're perfectly timeline accurate.
Heck, they could make a revenge plot of Macha vs the Ynnari whenever they feel like adding them instead of the Drukhari.
>>
>>378291031
>inb4 "muh corporate quota storymode"

That and the custom maps were the main charm of it. Pretty sure nothing will bring a creative community together like that game did again.
>>
>>378300492
You're strongly overselling WC3 mapping community.
In the end, the grand majority were people who simply ported their games over from Brood War.
>>
>>378299359
At the recent state of the game I would be suprised if they would produce more than one major expansion with 1-2 new factions.
They aimed for the pro gaming audience but on twitch nobody wnts to watch this shitfest. Give it a few months and there will be more viewers for DoW2:Elite than for DoW3.
>>
>>378300484
>All the Dawn of War games occur in a timeline past the endpoint of Warhammer 40k, they're simply retroactively retconned out.

sauce?
>>
>>378300619
>At the recent state of the game I would be surprised if they would produce more than one major expansion with 1-2 new factions.

The game made about $15 million by now. That's easily more than 95% of the game mentioned in this thread.
Also, the Russian community loves it so the game is pretty much set for ages to come.
There's also 134 custom maps for it already. Subtracting some earlier efforts and the point grinder, you're looking at roughly 100 maps, new and ported over from DoW1 by the community.

These are not signs of a game that is doing badly no matter how much you dislike it, or how many e-sport failure scapegoats you present to them.
Most games do not give a single fuck about it and this one is no different.
>>
>>378284887
>different civs, balance, research options
Shouldn't AoE2HD have a separate entry?
>>
>>378300982
Right now there's only 10% of players that played at the release. I'd say that's one sign of game doing badly.
>>
>>378301271
And how is that different from any other game on Steam or in the past, I ask?

Because every game is like this. People go through a few missions in the campaign, maybe play a skirmish or two and then put the game down for good to play something else.
It has been like that with Gamespy games and with the extreme popularity of Steam, the effect only got more extreme.

Look at the stats of great games to see it's the same story there as well. Shadow Tactics, Hollow Knight, Ori and the Blind Forrest,...
Unless you're the hyp thing with Youtubers, every game on Steam follows the same pattern and the only peaks are not even patches, but Steam Sales.
It doesn't say anything about the popularity of the game, rather it shows how the Steam ecosystem works.
>>
>>378300982
How many copies where sold? Guessing on base of the $15 milion you wrote it should be far less than 500k copies. This is not much for a wannabe e-sport title.
Maybe it would have sold better if Relic tried to keep the artstyle of DoW2. Can't judge gameplay though since I am not playing myself.
>>
>>378284887
>Men of War below Company of Heroes
Hang yourself.
>>
>>378302113
only major mistake they made was ONE gamemode on launch and it isn't even a good one

wouldn't have been difficult to tack on your annihilation and control point gamemodes, who cares if they'd be unbalanced as long as they're there
>>
>that feel when therell never be another Army Men game
Why live even
>>
>>378302113
About 250k and "wannabe e-sports" is not what I'd call that game in the slightest considering the one and only game mode is built to save the asses of people who are shit at RTS multiplayer.
Plus, it has a ton of fun ideas, different races, superpowers, super units,... All things that instantly remove you from the pool of e-sports titles because "fun ideas are there to look cool but are inherently unbalancing", the notion of some race not having an equivalent unit to every other is spitting on the holy grail of e-sports (I love when people complain about why Eldar don't have any super-tanky units that can stand there and dish it out toe to toe with the enemy... like what the fuck? They're fucking Eldar, that's their whole point), super powers and super units are also absolutely not haram in the e-sports world because they're inherently "comp stomp mechanics that serve no purpose in a real match but to remove comeback potential".
>>
>>378294725
>learn hotkeys
>lure boars
>wall with buildings
>never let town center fall idle
>click to feudal on 20-22 villagers
>scout well then build counter units BEFORE the enemy army arrives
>get attack upgrades first if building ranged units and defensive upgrades first when building melee units
>don't fight until you know you can win (losing/winning a single fight can create a snowball effect)
>don't waste units
>fight from atop of hills
This is enough to beat the AI on Hard and put you at 1580-1600 ELO
If you're in pocket position on team games or have a very easily defended map then go up to feudal on 26 villagers so you can transition immediately into castle age.

Luring boars is the first thing you should learn. Balancing your economy so you can always create villagers + military is the second. Scouting your enemies movements and actively reacting to their decisions in the third.
From there you'll just learn from experience. Watch some pro videos for tips on countering the most common strategies and then start playing online.

AoE is the most fun once you start doing the basics automatically, so you can actually think about strategy and tactics instead of panicking at the first sign of enemy aggression.
>>
>>378301116
on release: shit tier
just now 4 years later: mid/high
>>
>>378284887
where is total annihilation
>>
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>>378302828
>RTS designed for competitive multiplayer quickly loses momentum after release
whoa
>>
Do you guys consider Mount & Blade as strategy?
>>
>>378302828
Welp. You should compare it with the other Dawn of War games as well.
You know, just to be fair.
At least the ones that have been on Steam for their entire lifetime (i.e. DoW2 plus expansions).
>>
>>378284887
Is Soulstorm still a buggy mess that won't load? If so, can we take it off god tier?

ALso, can we kick Stronghold 1 up to God Tier?
>>
>>378303146
they fixed soulstorm a year after release.best expansion now but was too late for when people were still actively playing
>>
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>>378303021
>>
>>378303308
I meant against Age of Empires 2.

You know, if these games, Steam-exclusive, never got over AoE2HD remake then it's clearly more of a Starcraft 2 effect than anything else for DoW3 not being able to do it, either.
>>
Have there been any big recent advancements in making an RTS that actually controls nicely?
>>
anything good playing on ultrawide screen?
>>
>>378303563
what you mean like using a mouse
>>
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>>378303563
Kohan and Ashes of the Singularity that said it emulated that one.

Dunno about AotS but Kohan is definitely what you're looking for.
>>
>>378303979
You can ignore the fundamental issues of RTS games all you want, but ignoring them won't make the genre stop being dead.
>>
>>378304091
im sorry i dont understand what your on about
>>
>>378304305
If it takes more than one input to actuate one action, then a game has bad controls. If information is hidden behind inputs, a game has bad display. Repetitive actions are bad design.
>>
>>378304852
so click with the mouse and press a hotkey
>>
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>>378302758
At mid tier, which means that whole thing is nonsense. TA belong in a tier of its own, above God Tier.
>>
>>378304978
That's two inputs.
>>
>>378305907
it's really that hard for you?
>>
>>378291031
A lot of people, especially AoE players, hated the base game with W3 myself included. like others have said custom games really made it a hit
>>
>>378291493
Second BFME is more generic in the gameplay. The fortress building isn't as centralized which reeks more of usual RTS gameplay, something that can be experienced elsewhere.
>>
>>378284887
>RA2
>mid tier
literally kys
>>
does anyone know how to get the GoG version of Ground Control 1 to work?
>>
>>378306075
No amount of getting good will make a game stop being badly designed. Why is this so hard for you to understand? A game can't gain depth at the cost of design.
>>
>>378306573
so are action games where you lock onto an enemy and then attack badly designed as well?
>>
>>378284887
>Homeworld Cataclysm

holy shit. Last time i saw that game cover, it was 20 years ago in the attic of my grandparents house in Chile. I always thought it was called Apocalyptic.
>>
>>378306572
well fuck me i guess
i tried again and now it works
something was updated
>>
>>378306621
Yes
>>
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What is the most STRATEGIC Rts?

My money's on Supreme Commander, since the developers explicitly said they went out of their way to make it focused on large scale strategy as opposed to small scale tactics
>>
>>378306752
lol
>>
>>378281148
>What y'all think of Steel Division?
really fun m8

Im fucking god awful at it.

Has anyone beaten the second German mission? Im getting raped by it atm. I cant push into the field just before the bridge and if i wait too long to push, i end up getting over run

Also, how important are recon units?
>>
>>378306796
Depends on how you define strategy. Supcom is really simple, it's just a good implementation of macro gameplay as opposed to micro gameplay(though that still arises from time to time).

Does anyone want to play Total War Warhammer or FAF right now?
They're the only games I have installed.
Can do do team games or compstomps(not in FAF) if you want.
>>
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>>378306796
achron, the time travel rts
>>
What are some good RTS that don't focus on gookclicking?
>>
SINS OF A SOLAR EMPIRE: REBELLION
>>
>>378307253
dawn of war?
>>
>>378307253
AoE2
>>
>>378300056
http://skylords-reborn.wikia.com/wiki/Skylords_Reborn

Fingers crossed this pulls through. Really I'd even take a single player only with a campaign and skirmish options, like traditional RTSs.
>>
>>378307469
Age of Empires is certainly one of the more micro intensive games out there.

APM requirements look like this:
Brood War > Warcraft 3 > C&C > AoE/M > Starcraft 2 > ...
>>
>>378284887
There's so much wrong with it it's easier to create a new list than to list all the changes
>>
>>378307558
>one of the more micro intensive games
macro>micro
>>
>>378306796
SupCom isn't a pure RTS. It becomes turn based once there are a significant number of units on the map.
>>
>>378307678
Based Daut.

Stopped watching ZeroEmpires when he started having that worthless spanish retard Memb as a co-caster because that guy cannot fucking speak english to save his life, and he speaks so fast he might as well be Sonic.

I just want my comfy ZeroEmpires videos again.
>>
>>378307678
I was talking about APM which ties into the phrase "gookclick".
It doesn't matter if you have to be retardedly fast in clicking at base or in the field. Retarded clicking is gookclick and AoE has a fuck-ton of it.

News flash, even Starcraft forces most of your clicking on your economy and not all that much on the fights themselves.
>>
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RTS is dying because the faggot devs are trying to force the DoW3 approach of MUH MLG ESPORT MULTIPLAYER XDD

No one wants to play that garbage.
>mfw DoW3 died a week after release
>mfw the only "updates" they've released so far is to let you surrender a game
Fucking embarrassment.
>>
>>378302657
This, but man right now the netcode has been the best it's ever been
>>
>>378307841
>MUH MLG ESPORT
this is hurting most genre's desu
it just hits the already weak rts much harder
>>
>>378307773
Recently memb doesn't cast with Zak anymore. Thankfully.
>>
>>378307365
Sins of a very slow empire: boredom
>>
>>378307974
Thank god. I don't think Memb is a bad caster, but he's bad for the english speaking audience. In Spain they speak at hyper speeds and his extremely thick accent doesn't help for the english speakers. He knows the game and he's good at speaking about it, but his speech itself is a big issue.
>>
>>378308020
You can literally change speeds for all production/research ONTOP of the fucking game speed in the games themselves.
>>
>>378307841
>DoW3 now meant to appeal to E-sports.

I swear to God, these meme will start associating Relic with the Illuminate by the end of the year with the amount of bullshit some people come up with.
>>
Definitely enjoying Steel Division, feels like a less ambitious Wargame but a much better designed one. They took a lot of previously half-assed mechanics and made them actually work, like positioning around LOS, unit morale/routing, flanking and encirclements.
>>
>>378307816
I call those non-interactive actions, because the nature of the action isn't changed by the input of the other player.

Low interaction "density" in gameplay is the biggest issue facing RTS. The less interaction there is in a game, the closer it becomes to being a shittier version of OSU. There's sort of an exponential effect to the badness of non-interactive gameplay. The more non-interactive elements there are, the more distinct they become, which draws a clear schism between them and the interactive parts of the game. The whole thing ends up looking like a simple game with a bunch of shitty minigames acting as an input barrier.
>>
>>378294390
Can someone tell me the games on this image? I know Warcraft 3, but the others aren't ringing any bells.
>>
>>378308147
The devs themselves has literally said several times that they were inspired by the moba like e-sport games. Go shill your dead, faggot game somewhere else relic drone.
>>
>>378308124
I'm aware. It still ends up being a lackluster game regardless. Build doomblob squish doomblob together.
>>
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>>378307773
But Memb hasn't been co-casting with Zak for a while. The co-casters that join him now are from the Anglosphere.
>>
>>378307841
RTS is not dying
RTS is dead
>>
Some groups just don't get along...


https://www.youtube.com/watch?v=mECdES52F_Q
>>
>>378308231
Last I watched was the.. january tournament? or february. February yeah.
>>
>>378308269
not really
there are a few games every year still
>>
Isn't the whole concept of RTS kind of flawed when you look at what strategy and tactics are about? These things aren't made up on the fly, they are invented beforehand and the only judgements made regarding them is which one to use.
>>
>>378289937
It was my first RTS.
>>
>>378308404
Never go full retard
>>
>>378308346
I realize that and I play almost every fucking RTS imaginable, from shit like Kingdom Wars and Strike Tactics, games that nobody in this thread probably even heard of to more "recognized" shit like Act of Aggression, but none of them come even close to SC2 levels and that game is barely popular enough. There won't be another big RTS game anymore, there won't be sprawling communities around different games, because barely any can sustain it. Today 4x and grand strategy games are more popular than almost every RTS.
>>
>>378308326
I'm not entirely sure on when was the last time he had Memb, but so far I'm watching the (currently undergoing) All-Stars games past qualification and he's not there. Between the first elimination draft and now though I've gotten cozy with TheViper's videos.
>>
>>378308404
Are you daft?
To dumb it down to a kindergarten level:
Strategy is like steering a very slow ship, you set your course but you need to deal with iceburgs and other variables in your path.
Tactics are more fluid and can be reduced down the the myriad of options a squad uses to achieve its objective.

Few games are as simple(mechanically) as chess, nor as studied.
>>
>>378308527

Yeah, because 4X and GS do high-level strategy better than RTS.

RTS was always that weird genre that tried to satisfy several types of players by mixing several types of gameplay into one, with a result that at best did a few things decently, but nothing too well.
>>
>>378308671
4X and GS aren't very strategic, ironic as it may be.
They're mathematics games more than anything else.
RTS is weird in concept as what it represents either makes more sense when simulated at either a higher or lower level. But that doesn't matter because the end result is a pretty damn engaging genre that generally has a very high skill ceiling.
>>
>>378308846
>They're mathematics games more than anything else.
This is real strategy in the end.
Its when it cross-pollinates with RTT your input starts to matter.
>>
Should i pick up Stellaris from humble bundle, and COH2 off steam?
>>
>>378284887
>Cataclysm in god tier but H2 is not
>Homeworld is not in high tier
>Any of dawn of war 2 above shit tier
>dawn of war in high tier
>SC2 HOTS above WOL ever
>SC2 WOL is that low
>W40k DC is that high
>World in conflict not in high tier
>no godly-lore deserts of kharak
Literally the most retarded list one could make. Just kys.
>>
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where my coh2 fags at
>>
>>378308976
There are far too many variables to take a purely mathematical approach out of actual strategy.
Games like HoI are you need X medium armor divisions to breakthrough Y by Z. This will be achieved over # of months by running W factories in parallel.
And it can't be any deeper.
Counterplay can ruin it.
4X and GSG top level play is mostly abusing the AI.
Even in multiplayer, everything is balanced(as it is a game) and understood numerically to the point that variations and cheese and outlying outcomes just don't happen as they can't be simulated.

>>378309079
Stellaris presents very well but is a pretty solid disappointment. There is very little reason to care about what is going on.
Needs at least two more cycles of DLC to approach a finished status.

Buy the base game on sale if you must, pirate the DLC.
I hear that CoH 2 is okay, I personally hate it, but I have difficulty expressing just why I find it so much fucking worse than the original.
>>
>>378309079
Eh, might as well. Stellaris is my favorite 4x even with all its faults and CoH2 is a relatively decent RTT game, even though it has some "pay 2 win" elements to it
>>
Any RTS games out there that make you actually feel like high-level brass? Getting tired of acting as every platoon and squad leader. What games have advanced unit AI with customizable options?
>>
>>378297937
It renders 3D at any resolution but crashes at 2D screns that are hardcoded as fullscreen.
>>
>>378307741
I know what you meant here but it's still retarded
>>
>>378309481
majesty
>>
>>378309143
Busy working.
I put it on hold when I could play free Steel Division beta for over a month, but after I finish my uni I get back to it.
together with rest of my backlog
>>
>>378308671
The big problem is that RTS doesn't do anything unique. It's a mixture of different qualities, but the qualities being together doesn't create anything new. There is no emergence. Focus on one part will always pull away from the others.
>>
>>378300594
No, not really. That shit's still alive.
>>
>>378309747
how about strategy in real time you fucking nonce. its a genre because it has a specific playstyle
>>
I like playing SC2 Co-op mode. Call me casual but it's just enjoyable and unique.
>>
>>378309882
There's a coop mode for SupCom FA if you install FAF. You might want to try that one too. It also supports mods IIRC
>>
>>378284887
>Age of Empire 3
>mid tier
every fucking time
>>
>>378284887
>Soulstorm
>>
>>378307901
What about the pathing? Did they unfuck it
>>
>>378310681
No.
>>
>>378310681
Unfortunately it still seems a bit fucky though it's kinda funny when you hear Viper sometimes complain about the pathing when he plays through Voobly. No idea if HD's 5.4 beta does anything good for pathing, hope it gets sorted eventually.
>>
>>378297937
i wish they would make a proper Earth 2150 remake
i want it so badly
>>
>>378298202
>Huh, it's in low? What's so bad/good about it?
Its was just an overall very good C&C game, some retards disliked it because of nostalgia.
Although Generals and Zero Hour did age like milk they were very fun and innovative at their times
And Tiberium Wars was so well crafted and added so much improvements to the series that it just deserves the spot.
>>
>>378284887

I never hear anyone talk about the DUNE RTS games, what made them so good?
>>
>>378306963
just looks like they spelled the word "archon" wrong
>>
>>378308527
dying=/=dead
>>
>>378311636
The old ones are the proto command and conquer.

Emperor is different but i dont like it. Worst art direction ever. The units are just fucking stupid.
>>
>>378311792
I liked the subfactions, allowed for a lot of fan service. It was all presented pretty fucking stupidly though. 2000 had aesthetic.
>>
>>378300268
>tool for LoS is great
it would be nice if it worked. Elevation breaks it, but what can one expect from a dev as incompetent as Eugen.
>>
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>>378311636
>what made them so good?
The most obvious thing is being a pioneer and innovator of the genre.

As a person who's played Dune 2, Dune games also have a good soundtrack, an interesting terrain/construction system, and single-unit selection makes the game more micro-intensive.

However, the interface is fucking clunky and terrible compared to modern titles, it suffers a bit from scissors-paper-rock syndrome, and the AI is terrible at replacing destroyed buildings.
>>
>>378312079
>>378311636
oh also the menu art is beautiful given the limitations of the technology. The game sprites are really simplistic, though.

The sandworm mechanic is great too
>>
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This is artillery. Yes the giant cannon is on top of a pole.
>>
>>378312778
what a joke
no wonder rts games died
>>
>TFW Warcraft 3 HD
It's coming lads
>>
>>378313776
Too late to get those dota shekels, blizzard.
>>
>>378284887
>C&C3 that far down
Discredits the entire list fampai.
>>
>>378313981
It's a pretty mediocre game in gameplay terms unfortunately.
I love it but the multiplayer meta is complete ass.
>>
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Graviteam fits in here or is it too hard for casuals?
>>
>>378312778
I could never get into Emperor, on the sliding scale of defensive structure effectiveness it was all the way across to "paper, does no damage but still costs shitloads". Why build turrets when you could make units that are stronger, cheaper and mobile?
>>
>>378284887
>shall we update this list?
yes, SC2 LotV in God Tier
>>
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Has anyone played this legend?
>>
>>378294820
Campaign seems decent, better than RD, but these games will always be about MP.
Fewer units than Wargame, much harder to fuck up deck building.
Planes always made sense in wargame, you just had to know the logic behind it.
>>
>>378284887
>No Supreme Commander
what an absolute shit list.
>>
>>378306951
you still there? add me on steam for some FAF Bazinga2
>>
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>Like AoE II a lot
>AoE I and AoM are pretty alright too
>Never played AoE III

So how is it, really? Is it worth a try at least?
>>
>>378314508
Oh fuck I have. What''s it called again
>>
>>378314963
sorry man i deleted steam but its nice of you, i hope some anons in here take you up on the offer
>>
Any of you guys play brood war? Do you play on battlenet, iccup, or elsewhere?
>>
>>378294390
What game is right bottom?
>>
>>378314963
>>378315141
If steam is the reason you're not playing then you're hardly out. Don't know why he gave steam name instead of FAF name.

I'm in another game atm(I'm the original poster) but I can play in little bit maybe.
>>
>>378314995

Try it senpai. You've got nothing to loose. I find it quite fun. I know a lot of people shit on it but it has a charm of it's own.
>>
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RTS games are a massive stress test for me. And I'm not very great at them, but I am looking for a comfy RTS. Something that's chill to play. There can be conflict. It doesn't have to be a city builder. Can anyone recommend some?
>>
>>378315256
>>378315141
whatever, add me on FAF then VlidmirPutan
I just dont have the FAF launcher open all the time so I cant respond there
>>
>>378315338
Battle for middle earth
>>
>>378315380
I don't either, my request was more Now specific than general playing at some point.
>>
>>378307841
the esports obsession gave me a newfound appreciation for games like tiberian sun or total annihilation

give me an unbalanced game that tries lots of weird new ideas over one that had all the life sucked out of it for the sake of balance anyday
>>
>>378315338
team fortress 2
>>
>>378315338
Play AoE 2 on black forest or some other turtle centric safespace.
>>
>>378315338
try Civ5 even if it's not a RTS it fits your criterion
>>
>CTRL+F warlords
>CTRL+F battlecry
>CTRL+F wbc
>0 finds

i really liked warlords battlecry, especially 2. Too bad #4 will never happen.
>>
>>378315664
this
or if you want to get "comfy" just play any RTS and set the AI to easy
>>
>>378315338
Anno 1403 and 2070. But its more of a city builder (with combat)

Age of Empires series was always very comfy for some reason.

Settlers 2, 3 and 4
>>
>>378314631
>Campaign seems decent
it's three 4 mission campaigns. Even EE had twice the content.
>>
>>378314290
not even RTS
>>
>>378284887
BMFE is a good game.
>>
>>378315338
Depending on what you're looking for, Ground Control 2 fits comfy. There's no base building but it's well-balanced, slow-paced and not very stressful.
>>
>>378315338
Knights and Merchants is so freaking comfy
>>
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>>378315338
>>
>>378315338
Supreme Commander is top tier comfy RTS for choke point holding turret defense gameplay
>>
>>378308447
no it was my first rts
>>
>>378317308
I thought CoH2 was well regarded. Like the most popular RTS outside gookclick
>>
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>>378284887
>Knights and Merchants: The Shattered Kingdom ins God tier

based as fuck, love that game
>>
>>378317484
it is, but there's a lot of retarded faggots who only played it on release when it was shit, and insist on pretending it's still in the same state now
>>
>>378289189
>What's worse, Total War games (namely Warhammer) are now considered RTS
Absolutely fucking no one thinks that, because Total War isnt RTS, its TBS/RTT
>>
>CoH2 campaign on Hard

How the fuck is this possible? The third mission when you have to defend a snowy hill from waves of germans is impossible
>>
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>>378284887
>HotS > WoL
>>
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If I'm not a filthy graphics fag, how do old Command & Conquer games hold up?
>>
>>378308225
I recognize mothafuckin' Battle Realms at the top-left. That shit was unique.
>>
>>378317308
I have not played Total Annihilation or Supreme Commander Forged Alliance, what makes them the God and Jesus of the RTS genre?
>>
>>378317987
Pre-Tiberian Sun games aren't very playable in my opinion but you can try OpenRA which is a modern source port so you have better compability stuff
>>
>>378317987
Red alert 2 is fine wine.
Generals isn't that good.
Tiberian Sun is either the greatest thing ever or the worst thing ever depending on who you ask
Original C&C and RA are no unit construction queues tier.
C&C3 is good for skirmish but unbalanced as fuck for singleplayer after they screwed with the balance for multiplayer and didn't redo the singleplayer missions
RA3 is a combination of being fucking weird and really easy to deplete an entire map's resources permanently.
C&C4 should be avoided at all costs.
>>
>>378317987
in my mind they are still amazing
heavy, powerful and intense
i do however have clear memories of them being really annoying to get to run on anything newer than xp/vista
>>
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Will Iron Harvest save the RTS genre?
It does not seem bad, and diesel-punk is relatively untapped.
>>
>>378284887
>Dark Crusade in mid Tier
>Soul Storm in God Tier
>DoW above Dark Crusade
What is the rationale being used here?
>>
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>>378284587
good choice anon. best c&c imo
>>
>>378284887
>Anything Total War below Shit Tier
This list is fucking garbage. Obviously there is way too much bias going on in this list. It's definitely not /v/'s official list, not that such a thing can even really exist, mind.
>>
>>378318691
I don't think it means Total War is shit. It's just not traditional RTS
>>
>>378318691
it's there cause its not an RTS, hence the "RTS" tier
>>
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>>378317308
>Wait for Dawn of War 3 like the rest of us
>>
>>378306573
So using WASD and clicking with the mouse in an FPS is actually bad design lol
>>
>>378318440
>Expecting good games
It's like you think we can have nice things at this point
It will be a 6/10 coh clone
>>
>>378318440
that shit REALLY reminds me of team fortress
>>
>>378317987
3 generations:

>C&C 1, RA1
very basic 2d games

>TibSun, RA2
advanced "2d" games (not really 2d)

>Generals, C&C3, RA3
3d games, can be called "modern"

They are all playable but the 1st generation feels a little basic. 2nd gen feels very comfy.
>>
>>378319359
Hope is the last to die, really.
>>378319575
It reminds me more of Dishonored actually,
>>
>>378318538
There is a Soul Storm cult. Its only a handful of people but they have the delusion that Soul Storm is the best dow1 game and Dark Crusade the worst.

Dont even try to argue with them. They are cultists.
>>
>>378311237
If they also fixed balance issues and rolled it with E2160 remake on the same engine it'd be one of the better RTSes that nobody would play. It's a shame publisher forced devs to make Raven's Cry.
>>378311558 >>378318283
>Generals
Rise of the Reds? Shockwave?
>>378309578
Huh, weird. I guess I'll stick with fullscreen window then.
>>
>>378317352
>Supreme Commander is top tier comfy RTS for choke point holding turret defense gameplay

Only with 20 min norush, against the AI and on shitter maps like Gap of Rohan.

High-level multiplayer Forged Alliance is played extremely aggressively, has very elaborate buildorders and places a premium on mapcontrol. Anyone that tries playing SimCity in mp gets stomped in about 15 minutes (if he's not killed 5 minutes in by a T1 bomber timing attack).
>>
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>>378284887
Dune 2000 was a bit shit at the time of release. Just because it came before command and conquer doesn’t make it better.
>>
>>378281148
I found my old Battle for Middle Earth + Expansion discs but couldn't get it to start
feels bad man
>>
>>378320556
Dune 2 came before C&C.

Dune 2000 is the remake of Dune 2 in RA1 engine.
>>
>>378319774
They separate a bit more but those descriptions are accurate enough.

C&C 1 and Tiberian Sun are more clunky in their engines than the Red Alert games and the gameplay just doesn't flow as well. Tiberian Sun is all about the campaign and setting.

Generals looks a lot more dated than the two 3s, but has the best gameplay of the lot. C&C3's gameplay is a bit flat, and RA3 is 'experimental'.

RA1, 2, Generals are the most playable multiplayer. But the Tiberian Saga is where your singleplay story experience is at.

>>378320358
This isn't true. There is constant aggression, yes; but that's a result of constant production to spend your mass.
You can't sim city and you have to defend against harass, but it isn't impossible to do.
Map control isn't the end of everything so long as you have enough. Booming and tech choices are very meaningful in altering the balance of power, and if the enemy can't destroy you outright, most of their offensive operations are just gifting you mass.
>>
>>378284887
where would black goo be on that list?
>>
>>378320963
grey goo i mean
>>
>>378320647
>C&C 1 and Tiberian Sun are more clunky in their engines than the Red Alert games and the gameplay just doesn't flow as well
Thats not true.

Ra1 and c&c1 are the same engine.
Tiberian Sun and Ra2 are the same engine.

Tiberian Sun is much more advanced than Ra1. But yes, Ra games always have the more fine tuned engine.
>>
>>378321019
played it during free weekend and it still felt like a waste
>>
>>378317438
Stay away from MY FIRST rts, DUDE.
>>
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>>378319873
>>378319575
>>378318440
Its seems to have no base building. What a shame.
>>
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>tfw this game isnt as popular as it should be.
>>
>>378321259
it'll probably have similar base building to coh, because the devs said they're taking a lot of influence from those games
>>
>>378321309
https://www.youtube.com/watch?v=Hw-3azTCYVI
The only games ever to do summoners correctly.
>>
>>378320358
If someone is looking for a chill comfy no stress RTS to play I highly doubt they had online in mind my dude.
>>
>>378315746
I played only 3 and holy shit, fuckton of races and they are even somewhat different. Why is Puzzle Quest in the same universum?
>>
>>378321460

>No Magic & Mayhem 3 or spiritual successor fucking ever

Kill me now
>>
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Who /machineswiredforwar/ here?

>RTS
>Can enter FPS mode in units
>Can literally control a worker or researcher and hold M1 infront of buildings/terminals to do job
>Or control a combat unit and go around fighting like a clunky FPS
>Many variations of units. Same unit, different weaponry such as gatling guns, plasma guns, laser and so on
>A fucking enormous pain to get running on Win7
>>
>>378321694
>warlords battlecry and puzzlequest are in the same universe
What?!
>>
>>378318440
>diesel-punk

I hope it's only you describing it as that. if the devs use that term I'll have to drop the game immediately
>>
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>>378321825
Now, that's the game my father didn't play! Because I did. Don't remember much, except for that I couldn't get labs to work automatically (I had to drive the tall guy inside manually).
>>378321862
Looks familiar?
>>
>>378322156
Its alternative 1920´s eastern europe with mechs. It has not germany, not poland and not soviet union and mysterious faction.
>>
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>>378315076
American conquest: Divided nations
>>
>>378321158
I know they're in the same engine, I mean as far as the gameplay works, red alert 1 and 2 simply feel smoother than the respective tiberian entries.
>>
>>378321259
There is not even an Alpha yet, just a kickstarter. They also have a survey you can take and it does seem base building might be in the released version of the game.
>>
>>378322295
Wait, is it based on the tabletop game Scythe?
>>
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>A landslide has occurred!
>>
>>378323107
yes

But its based on the artwork of the artist who influenced scythe
>>
>>378320248
>Rise of the Reds? Shockwave
You can install both mods on the game. Shockwave is fun and fixes the generals challenge, but very imbalanced.
RotR has potential but I haven't heard anything about it since November last year.
The lack of campaign and generals challenge is a downer but the multiplayer is somewhat alive.
>>
>>378323370
>>378323107
>>378322295
>>378322156
>>378318440
Can somebody brief me about this new challenger that might save RTS games?
>>
>>378323370
It's ridiculously fantastic artwork so good on them. I look forward to it.

Last dieselpunk game I played was an alternate WW2 game with nazi exosuits and fuckhuge russian land-battleships
>>
>>378323686
Name the game!
>>
>>378302828
>Even company of heroes 2 has more players than dow iii
>>
>>378323378
RotR is supposed to be multiplayer-only and yes, devs are active, just there isn't anything to work on.
Bigger concern of mine is to get that shit to work on W10...
>>
>>378307841

>RTS is dying because the faggot devs are trying to force the DoW3 approach of MUH MLG ESPORT MULTIPLAYER

Are you fucking retarded, that's the only way RTS survive, not turtling for 1hr against the AI and then rolling out with tier 3 units, devs don't appeal to noobs because noobs play once in a blue moon
>>
>>378323756
https://en.wikipedia.org/wiki/War_Front:_Turning_Point

War Front: Turning Point. I remember it being okay. It's neat for 3-4 skirmish games but gets kinda dull.
>>
>>378323756
War Front: Turning Point is alternative ww2
>>
>>378324104

The majority of people who buy strategy games buy them for the singleplayer and don't even touch multiplayer.

Name me one massively successful RTS game that didn't have a good campaign/skirmish mode which could stand by itself.
>>
>>378324250

That's a shit question and you know it because there are none except for SC2
>>
>>378324239
>>378324241
Danks.
>>
>>378307841
e-sports is something that naturally arises from a game being good. It's not something you can force. Guess the businesspeople just saw money and figured they could do the latter. Idiots.
>>
>>378315521
One thing you should take note of is how CS, Quake, Starcraft weren't meant to be ultra-competitive. It just happened.
>>
>>378324104
Strangely when rts was massive successful and mainstream it was all about the fun. They all had big campaign modes and skirmish modes and no esl progayming 360 noscope bullshit.
>>
>>378324401
>>378324485
>>378324548
Remember fucking Wangz of Liberty launch with fuckall in custom multiplayer?
How fucked in the head can executives be?
>>
>>378283086
wargame blew chunks

the meta was to spam AAA because they shredded tanks infantry and air alike.
>>
>>378324308

My point exactly. Developers need to return to making good, engaging singleplayer RTS games, with multiplayer as an option, the esports market is full.

Remember World in Conflict? Everybody loved that game, and not because of the tacked-on MP.
>>
Is it just me, or is the AI in Dark Crusade significantly better than the one in Soulstorm? Maybe all the PvP focused updates fucked it up or something, but for example the Ork AI in Soulstorm doesn't know how to build anything other than Sluggas and the Big Mek, doesn't even know how to tech up. Completely different story in Dark Crusade.
>>
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>>378284887
>Army men RTS
>shit tier
>>
>>378324667
that's SD, except its AAA's impotent against air.
>>
>>378324650
Remember when paid mods was supposed to start with SC2HOTS and not Skyrim?
>>
PLEASE
somebody post the fan made Warcraft 2 hd remake which was taken down the day of released
>>
>>378323640
I think Arch Warhammer covered some stuff in a couple of videos
https://www.youtube.com/watchv=Xb3xQt9kIVk
https://www.youtube.com/watch?v=Bsaj8xAfxQM
>>378324758
Soulstorm was rushed, I'm pretty sure that's why a lot of stuff is not polished.
>>
>>378324847
I just want RUSE 2 already, or the RUSE formula in a modern setting.
>>
>>378325005
I only heard vague whispers as I stopped paying any attention to SC2 outside of the esports(of which I only paid very little attention) after Wangz.

I love how Loverslab has been caught up in the patreon early access dealio though. It'll be hilarious if the patreon cancer worms itself all through bethesda modding originating with Loverslab.
>>
>>378324084
>W10
I'm sorry anon
>>
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>>378284887
>World in Conflict
>Mid-tier
>>
I still need to finish TFT campaing.
Why do i have such a small attention spam? Its been ages since i last beaten a game proper, i always wander off to a new game midway
>>
>>378324104

this guy >>378324250 has a point, MP focus doesn't work when there is no install fanbase from the beggining. SC got big because people gave a fuck about SC and THEN esport happened. You CANNOT expect to rake in the mobas or sc2 number of players without putting effort in the base game itself, the campaign, the skirmish, etc.
>>
>>378324740

People play single player once every six months and do skirmishes vs AI, it's not a symptom of an healthy RTS

All that matters is how many people are constantly playing MP, and as it is now every RTS is dead, even ones that have gone through cheap as fuck sales like AOE2 or DoW 2 or CoH
>>
>>378324740
>we never find out if Romanove gets shot for insubordination
>>
What is the formula for a good RTS /v/?
>Compelling Characters and lore
>Enjoyable single player
>Base building
>Multiple multiplayer game modes
What are we missing?
>>
>>378284887
>EE3 anywhere else than its own "Shovelware" tier
garbage list
>>
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>tfw you are the only person ever to play this game
it wasn't even objectively good but because I was 9 every game was awesome so I enjoyed it a lot
>>
>>378328503
where do you see EE3 anon?
>>
>>378328485

Moddability and an active modding scene
>>
>>378328763
same thing as cossacks and american conquest
>>
>>378328485
Good multiplayer gameplay.
>>
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I have finally found a pirated Combat Mission Black Sea. Been having tons of fun. Are there more games like it? Slow, focusing on real life tactics and micro management, single player skirmishes and ability to pause?

I have nothing against the rapid "blob on blob" 100000 actions per second games, but they're absolutely not for me.
>>
>>378329021

That's not important and it never was until starcraft cancer
>>
>>378291031
Base building is pretty important and there's a lot of nuance with controls since it's a fairly old game, stuff like body blocking and caging units is super important so micro and macro skills are tested.
A good YouTube who plays very well and explains what they're doing is Grubby. He mostly uploads HotS now but his WC3 content is great.
>>
>>378324808
It's pretty bad man.
When was the last time you played it?
>>
>>378329163
Depends on who you're asking and what exactly type of game they want to play.
I didn't fucking touch Company of Heroes singleplayer, but the multiplayer was fucking amazing.
I adored Starcraft's singleplayer just as much as its perfect multiplayer.

I think Warcraft 3 and Frozen Throne are superb games but the actual gameplay is mediocre and the multiplayer is pure filth(discounting custom maps which is seperate obviously).

Age of Mythology's Campaign was really good but its multiplayer wasn't. AoE 2 has decent in both regards.

Supcom's multiplayer is great and its only reason to exist.

I adore every C&C game except the last two and I've only really played generals multiplayer. Which wasn't too bad but nothing special.
>>
I wish I could remake the original C&C and Red Alert.
I had a bit of a fever dream, the originals in today's graphics. Bigger, better, and smooth. The beach landing mission could be expanded into a full on naval assault with gunboats launching misfiled from far out as large coastal defense guns shell them. Your infantry land into a contested beach head, A10s clearing the way as a fast mover knocks out an approaching Nod gunship.
All with a revamped original style soundtrack straight out of the 90s blasting as your grunts hit the beach.

And it'll never happen.
>>
>>378329874
Missiles*

Also I want to let Joe reprise his role as Kane. That guy loves C&C, you can see the pain in his eyes when he talks about That Which Shall Not Be Named.
>>
>>378329874
well you know... don't dream anon... what skillsets do you have?

Can you code/draw/model ??
>>
>>378302356
Have a look at Running With Rifles. It's not quite an RTS, though.
>>
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>>378311237
On the bright side it still works fairly well on modern systems as long as you don't use 1920x1080
Also best level
>>
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>>378330558
map editor is cool too
>>
>>378284887
>Tiberian Wars
>Low Tier

NIGGAH, I WILL FIGHT YOU.
>>
>>378330301
I don't have the money to afford the liscence.
I don't mean a fan game, I mean a full on AA official re release.
>>
>>378311237
>There will never be an Earth 2170
>It will never include both ground vehicles and infantry, fliers and naval units
>It will never have an even more insane level of customization

Well at least there's Warzone 2100. Also waiting for a remake of Battlezone 2.
>>
any game that has customizable AI or generally good AI? sick of age of empires II's AI
>>
>>378284887
>soulstorm

This has to be a recent thing. It only took you fags 7 years worth of trolling to convince people that pile of turds was good.
>>
>>378331198
EA's new CEO is pretty gamer friendly, he gave the Battleforge fan-reboot team (the people who wanted to hack a private server) full rights granted they change the name for law stuff
>>378307554
>>
>>378330301

It's probably an ideas guy
>>
>>378303996
>Kohan

Man, they dropped the ball with Kohan 2 so hard it's not even funny.

Who thought it's a good idea to emulate SC:BW?

>Adding researches instead of having to look for artifacts and adding them to your armies
>Settlements cannot be build anywhere but in specially selected build points
>Doesn't have the same feel as the first game

Seriously, a downgrade for me. At least they fleshed out some of the lesser factions.
>>
>>378331648
>Pretty friendly

Didn't he go full evil capitalist lately? I remember reading something extremely greedy about him that was recent
>>
>>378331645
it was bad at release, but it was actually fixed anon. Considering the exponential decay the series has taken - it's pretty good
>>
>>378328795
In shit tier
I am talking about Empire Earth 3 btw
>>
>>378331814
UA is not a fix for bugs nor for a tedious campaign .

The difficulty is poorly balanced, the factions are poorly balanced, and air units ruined everything regarding balance. I can see how some would still enjoy it, compstomping is a thing the DoW die-hards seem to always enjoy, but its not god-tier nor even high-tier. That expansion is a mess as an RTS.
>>
>>378332072
I agree. Horseshit.
>>
>>378331740
not sure if it was from him but he decided to halt all Mass Effects causing the bio-babies to cry despite crying that Andromeda sucked.

I like this decision
>>
>>378307741
lol
>>
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>>378297979
> Soulstorm to high
No, everything else except this.
>>
>>378332072
yea I see that now - seems at home with C&C4 to be honest. I stopped giving a shit after the E3 demo with the farting camels
>>
>>378318092
>Realistic Physics (even if you shoot a missile or artillery projectile, there is not a 100% chance that it will hit the target + it can be blocked by terrain)
>Technically Infinite Resources (you constantly get resources, but if you spend more than you produce then your economy will get slower...unless you have the Aeon Paragon, then you just spam Experimental Units like there is no tomorrow)
>Can Collect Scrap From Destroyed Units
>No annoying research
>Large unit count
>In SupCom you can synch attacks
>And some more awesome stuff I can't remember

>>378321825
>Still no Machines 2
>>
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Which rts is best for comp stomps?
>>
>>378284887
Sins Trinity should be Sins Rebellion now, shouldn't it?
>>
>>378331814
No it wasn't, at least not in regards to the literally broken AI.
>>
>>378332497
this list dates back to the RTS collapse of 2013 anon
>>
>>378332465
>adjacency bonus
>combine buildings together to increase of fire rate, power decrease for radar or more

>every unit matters to a certain point

>experimental nuke that requires 2 anti nukes to stop and has twice the destruction size of a regular nuke + build time of 30 seconds.
>>
>>378323241
Holy fuck I thought everyone forgot about this.
>>
>>378309139
>>378325743
These fucking guys got it. Sometimes I wish that Massive had made a sequel, but then I remember I literally cannot think of anything to improve. By far my favorite RTS, if you can call it that
>>
>>378332913
>No unit sounds
>Dull soundtrack
>Game is just a monotonous drab to play
>>
>>378331650
I can do a coding but I can't art and have no clue on how to realtime AI. Turn based AI is a lot easier.
>>
>>378333649
>Everything happens in realtime
>WIC has a fuckton of strategy and thinking involved

Yeah it's an RTS.
>>
>>378333709

Why not make some novelty shit like besiege and bank on it, then you can fund your game
>>
>>378333945
Because for every thousand novelty games one makes a splash and I don't think I can make that one in a thousand novelty game.
>>
Anyone else play DoomWars on Zandronum?
>>
>>378291031
>Warcraft 3
Mostly about good micro and hero control.
And, as many people have already said, custom games concentrated most of the community.
>>
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Been playing rome 2. A new version of DEI came out.
>>
>>378333709
>>378334087
Why are there no turn based strategy games with base building.

Like M.A.X., if anyone knows about it.
>>
>>378334149
>a new version of DEI

oh shit! is it time for a new campaign?
>>
>>378334197
Fuck I was going to ask if anyone remembers that.
I do, so very barely.

I feel that something like stronghold would make a good turn based strategy. Standard downscaled civ management, restricted to once city, grow the city and its defenses over tiles, turn based siege defense.
>>
>>378330558
>order vehicles to turn off headlights during night
>vehicles move slower, but can get closer without being detected
my mind was blown
>>
>>378334334
Winninh 3:1 with elephants is always fun
>set up pikes defense in the far back with a slinger or two
>rush elephants and missile units into the enemy
>trample the general
>everyone freaks out and routes, even if they make it to yout pike line, they will get rekt
>>
>>378331341
shame Earth 2160 campaign was so shit. Maybe not WW3:BG level of shit, but still pretty awful, especially after amazing E2150 campaings.
>reinstall E2160 to complete campaings
>can't play 3rd and 4th campaings before completing 1st and 2nd
>remember all missions where you walk around shooting things listening to bad voice acting
>exit game
they could've patch at least that, and dummy activation that only confuses people
>>
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Opinions on Praetorians, /v/?

A good RTS?
>>
>>378335043
Why do people keep fucking bringing up Team Fortress 2?
>>
>>378284887
DoW3 needs to be shit tier
>>
Why everyone´s bitching about the same AoE II shit or SCI when we have Rise of Legends and Middle Earth unreleased?
>>
>>378318440
Reminder to DO THE SURVEY
>>
>>378335787
just checked the site for the first time
>ps4
>xbone
;^)
>>
>>378335923
rip
>>
>>378300594
100% false.

In it's peak, WC3 had almost limitless variety due to the ease of mapmaker and the gui for scripting as well as some absolutely crazy stuff put out by people who mastered JASS and could create models/animations.

Especially the stuff put out by koreans like those silly but technically impressive anime maps.

Many of the advanced tools and resources weren't even available during in Broodwar's time.
>>
>>378335129
Praetorians, have you played it?
>>
>>378335923
>C&C3, RA3, Battle for middle earth 1&2 and Starcraft are bad.
>>
>>378336637
Starcraft's ports were pretty silly. C&C3 was lackluster in gameplay(great campaign though), RA3 was bad in my opinion. I'm not sure how I feel about BFME and BFME2. I enjoyed them a lot and played them a lot but they didn't reach the level of my favorite RTS games.
>>
>>378334967
Don't forget the whole playing as Aliens.

They literally didn't belong in the series.
>>
>>378336637
Yes, other than Starcraft but that's because SC64 came out later
>>
>>378300594

Why do people say such bullshit with so much authority when they don't even bother doing the research?

You clearly don't know what you're talking about and you're being called out by multiple people instantly and just end up feeling like a fool. What's the point?
>>
>>378281148
RTS AND RTT AREN'T THE SAME THING REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>378337304
RTT is a sub genre of RTS, but calling it RTS is still correct.
>>
>>378325207
>relic style RTS
into the trash
>>
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>>378335043
>>378335043
>>378335043
Nobody has opinions on Praetorians?
>>
>>378337304
still waging the RTS vs RTT war when both genres are dead. Unite against the ASSFAGGOTS you dingus
>>
>>378337726
pretty dated desu. Might as well try Kohan
>>
>>378332493
SupCom, SupCom 2 surprisingly, PA
AI War
>>
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>>378337983
what did you like or dislike about it
>>
>>378332465
>realistic physics
Earth 2150 had this
>>378334967
I remember fondly that you could even FAIL some missions in base game and expansion(s) and the game went on.
>>378337162
They weren't balanced either


Aside: I see there are some RTS fans here, why not make an RTS corner for playing (old) good RTSes? Probably strawpoll first to know which games people are willing to play
>>
>>378338168
>PA
please never recommend Jewber Entertainments cash grab of tricking RTS fans with that PoS. I'm still mad
>>
>>378337779
>still waging the RTS vs RTT war when both genres are dead. Unite against the ASSFAGGOTS you dingus

Yes I'm sure MOBAs are threatened by the 100 RTS fans left.
>>
>>378338298
>Earth 2150 had this
To some point with the missiles. When you researched homing ones, then it was only grenades that abide the most to it.
>>
>>378281148
I don't have twitch reflexes so some mechanical-heavy games like Brood War are bad for me. What are some good games that have heavy strategy components? I like planning the right unit composition, taking strategic positions, and making good decisions that pay off, rather than micromanaging my units to dodge a grenade.
>>
>>378338371
Eh it's okay, unless you bought it for like $90. Legion is fun and it is a good comp stomp game, because AI is not completely braindead, thanks to Sorian
>>
>>378299359
so if custodes were supposed to be to space marines what space marines are to normal humans, where do the new guys fit in?
>>
>>378338549
Supreme Commander but even that is micro intensive in mp.
>>
>>378338479
You realise that missiles sometimes switched to ballistic arc to fire over units? Or that if they didn't hit the enemy or ground they could hit your units or building? Not to mention lasers heating units instead of dealing straight damage.
But even without having played TA I won't argue for Earth's superiority because it most probably isn't.
BUT CAN YOU FLOOD YOUR ENEMY'S BASE IN TA?
>>
>>378315746
2 was boring as fuck
Gave it up once I captured every capitals since every other territory are basically skirmishes and I don't have map painting autism
3 was slightly better but didn't have enough content especially the main quest was way too short it also fucked up by trying to change the hero system
The first had the best singleplayer imo
>>
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>>378338385
t-theres 151 posters in the weekly anon

>>378338293
can't say I remember it accurately, I was young at the time. I do remember thinking it was an AoE clone though
>>
>>378284887
>HW: Cataclysm in God-Tier
And all was good in the world.
https://www.youtube.com/watch?v=pM8OyBBoUhg
>>
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you know what the v in V-2 stands for?

violence
>>
>>378338298
>I remember fondly that you could even FAIL some missions in base game and expansion(s) and the game went on.
and some with actual consequences. If you failed to recover Ion Cannon prototype, this technology was never avaliable for research. Getting NeoExMachina killed, would break chain of these side missions that end with getting Alien hovercraft. Failing mission to protect LC envoy, would mean that LC won't be allied for next few missions, making them much harder.
I think you could even fail task to obtain technology for Energy Shields, which would eventually turn out to be crippling disadvangae for rest of game.
>>
>>378284887
Where are battlecry series, shadow of the horned rat, Dark Omen, majesty?
>>
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anyone here tried Syrian warfare? Looks interesting and thinking about getting it when it goes on sale the next time.

Pic not related and should be ignored.
>>
>>378339496
Lack of ion cannons, alien hovercraft and LC alliance were all passable, but ffs ENERGY SHIELDS? Was that for all factions or ED? I can't remember, but ED are probably screwed the most by that.
Also I remembered the mission where AI steals yo ally's units.
>>
>>378340219
It plays very similarly to Men of War, but is generally a harder game.
It also lets you bomb moderate beheaders, so that's a plus.
>>
>>378284887
How the fuck is sins so high while the total war series barely makes it as a RTS. I'm assuming by RTS the chart just means strategy not real time.
>>
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Man I spent so much time with EE, it was great how quickly you advanced through all the ages.
>>
>>378338549
Try grand strategy like EU/hearts of Iron/stellaris, otherwise RTTs like Wargame: Red Dragon, the total war series and supposedly the recently released Steel Division is good but I haven't tried it yet.
>>
>>378339349

Wrong.
>>
>>378291031
If you weren't around to experience the community of WCIII and Frozen Throne custom maps then you can't understand it. Truly the best years of my life.
>>
>>378340665
TW has its own tier because it's not strictly a RTS
>>
>>378340507
Do religion of peace have any chances against russian tanks and IFVs?
Or is it like Russia vs Japan in Assault Squad?
>>
>>378294390
Bottom left game? shit looks cash
>>
>>378340260
ED, which makes sense balance-wise, since only ED has near instant-kill or stun energy weapons.
Expect Crion, but Crion in EFTBP is nowhere near as powerful as in TMP or LS
>>
>>378340952

Red Alert 3
>>
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>Lelic
>>
>>378281148
>What y'all think of Steel Division?

Crappy reskin for dull wehraboos and similar faggots.
>>
>>378341056
Only shills thought it could be good, it looked like shit from the get go, it played like shit, guess what it is pure shit.
>>
>>378315209
thats what C&C Generals 2 would have been before it got canceled
it used the Battlefield engine and had full destructive environments
>>
>>378340878
The Russians only appear as air support, the SAA gets to use mostly late cold-war tier stuff like T-72s, BMPs and the like.
ATGMs are a thing, so you aren't invincible.
>>
>>378340753
>Quickly

The first 3-4 epochs take fucken 50-60 minutes. Early game gathering is so slow you can learn fucken Mandarin before it speeds up to "normal" RTS speeds.
>>
>>378341042
Thanks cutie
>>
>>378341205

Wut

I'm waiting for the balance patch to add ladder and nerf the shit out of power swords
>>
>>378341056

>Even literally-who Steel Division has more concurrent players
>>
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>>378341345
you would think they would give them T-90s, since they use them IRL
>>
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was this any good?
>>
>>378341697
Worse is that CoH2, being a buggy game that it is, is far more popular too, despite being almost 5 years older.

Also CoH2 >>>>> CoH1
>>
>>378341678
Enjoy your SC2 with bugs, watered down mechanics and moba elements.
>>
>>378341703
I pray for the day countries stop selling arms to the middle-east.
>>
>>378340963
If you say so.
Considering that Earth's topic is brought up now and again maybe we could have enough autists for a match or two?
>>
An opinions on Ashes of the Singularity. Looking for a game that straddles the line between RTS and RTT. Steel Division/War Game has too much for my simple mind but I don't care for the fast pace of Star Craft and the like.
>>
>>378341731
Yes. It gave me strong dune vibes.
>>
>>378341941

Thanks I am

>>378341731

No faction were too similar and it needed more air units
>>
>>378341703
there aren't that many in the SAA, especially since after the debacle in your pic where a random pro-gov militia got hold of one and lost it after a day or two.
the only real bad thing about the game is the inability to play as the jihadists.
using VBIEDs would have been fun desu.
>>
>>378341731
Campaign is ok, but it share a huge problem which is also what never really made the game pick up on the MP, there's really a huge lack of variety in the units each faction has and even the factions are pretty much the same thing.

Really worth 20€ max or better pirate it.
>>
>>378337726
I liked it. The fact that you can set them in formations (turtle, lancers in a long line stretched two row line) and you can hide in certain terrain was pretty new at the time.

I also like how siege machines are handled. You build them with auxiliaries and they become the crew of said machine.
>>
>>378341941
It's plays nothing like sc2.
>>
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Homeworld 2 Complex better than HW2?
>>
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Who else played this game? This was absolutely the love of my life when I was 12, 13, and 14 years old.

I've always loved animals. I have always been captivated by animals' unique traits, abilities, and habits. It's so interesting to see what different animals can do. This game captured everything I love about animals. It was great playing the campaign and using Rex to hunt down new animals. The first time that I captured Killer Whale DNA I was so unbelievably pumped.

I spent so much time putting animals together in the creature creator. My favorite creatures were the ones based on big sperm whales that blew air out of their blow holes for AoE damage. I'm laughing remembering how powerful and dominant MooseLobs were online. They were level 5, high melee damage, ridiculous armor, and I think mid 600s health. I loved my cute little level 2 Wolvermeleons that licked enemies. AND THE EXPANSION PACKS that added new animals were so good, those xpacs blew my mind. I remember being so excited to try all the new animals. The new giant Anaconda with the new Loner trait was beastly.

What a great game man. There's gotta be at least 1 other person out there who remembers MooseLobs.
>>
So after looking for a new RTS, I think I'll be choosing Homeworld Remastered. It looks great, the reviews all seem to be positive, and I want a solid space warfare game, since I've been craving something akin to SW:FoC recently. Anyone here have any opinions on it?
>>
>>378289937
I love it but since I lost my copy haven't been able to find it anywhere.
>>
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i'm seeing a lot of RTS threads

it's thank to brood war being popular again?
>>
>>378342478
Yeah because it plays like sc2 is sc2 was bad and an assfaggot.
>>
>>378342817
The best 3D space RTS
>>
>>378341892
Modded COH1 > COH2
COH2 still has mechanics i wish COH1 had
>>
>>378342930
Brood War is popular again? How/why?

I'm assuming a gook tournament must have hosted BW?
>>
>>378342962
But sc2 is bad.
>>
>>378343105

It got a HD remaster
>>
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>>378314508
Thought that was Antietam! for a second.

I miss Antietam!
>>
>>378284887
>Calling Civilization a "RTS"

Who would do this?
>>
>>378343105
It was made free.
>>
>>378343350
>correct some classmates about Civ not being an RTS in highschool
>tell them about RTS, RTT and TBS
>get called a nerd
>"how cute he made up his own words"
>end of my social life

gives me flashbacks every time. Fookin normies
>>
>>378343594
What is RTT? I thought it was Real Time Tactics, but Wargame got called that
>>
>>378284887
I'll try to refrain from commenting on ones I haven't played.
Soulstorm was hated for a while, wasn't it? All of DoW 1 belongs in high tier, at least. Soulstorm could only belong in god tier because it's the "grand finale" of the game that became the home of all of the mods.
Warcraft 3 is arguably just as god-tier as its expansion; same with Starcraft/Brood War.
Dungeon Keeper and related titles don't belong in RTS/RTT, IMHO.
Red Alert 2 and Yuri's Revenge belong in high tier.
I tried Universe at War after a prolonged effort to pirate it and get it running properly. Low tier at best.
Battle for Middle Earth 2 and Rise of the Witch King belong in high tier.
Stronghold 2 is, and always has been, a mess. Low tier.
Stronghold: Crusader belongs in high or god tier.
Age of Empires 3 wouldn't be out of place in high tier.
Halo Wars 1 is mid tier; Halo Wars 2 is mid or low. You might need tiers between mid and high/low, honestly.
Command and Conquer 3 is arguably high tier (along with Kane's Wrath); Red Alert 3 is mid tier.
>>
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>>378343105

flash was playing today

we had like 6k people on twitch
>>
>>378343823
because war game is Real Time Tactics which is what RTT means, total war games are also RTT when in combat
>>
>>378284887
Can we put up just a new infographic?
>>
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>>378338898
>BUT CAN YOU FLOOD YOUR ENEMY'S BASE IN TA?
If you mean Flooding it with PeeWees, then yeah.
>>
>>378343071
>modding RTS
>modding WWII RTS
Only compstompers do it.
There are very few mods that actually refine the game instead of slapping shit on it and imbalance the whole thing.
>>
>>378343301
Wow no way.
>>
>>378317308
God why was Planetary Annihilation such shit?

Why did they feel the need to split their already small fanbase with a paywall 2 months into release?

Also, I can see your icons, nice windows 10.
>>
>>378344568

https://www.youtube.com/watch?v=5ypU9j4w3_w
>>
>>378307841
>e-sport focus
>no ladder and spectator
>>
Anyone remember Metal Fatigue?

I really miss that game, building custom giant robots in an RTS is a lost art. Tried reinstalling it recently and it wouldn't run on 64 bit systems.
>>
>>378344472
LC had weather manipulation "super weapon" which ranged from meh (snow/rainfalls, wind), ok (storms) to amazing (METEOR SHOWER). If you rained in one place long enough water level would rise and enemy base would get destroyed because of that water (note: this wasn't practical at all).
>>
>>378344868
>https://www.youtube.com/watch?v=5ypU9j4w3_w
Release when?
>>
>>378341560
senpai, its better to start in the second age, you skip the annoying grinding in the first one
you get to the fourth epoch after like 15 minutes
>>
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>>378344923
>No sequel where you play as all three Corponations and liberate yourself from Hedoth dominance
>No Jonus getting his redemption
>No Diego finally getting over Isadora's death and moving onward
>No Stefan being the leader of Mil-Agro and making it into an awesome faction

So sad. No spiritual successor too. And Servo is not a spiritual successor to it.

>>378345135
Never, ever tried it.
>>
>>378345569
big dumb robots need to come back
just in general
and non of that nip shit
>>
>>378345702
The biggest fun with MF was the whole combot construction.

It would go from meh to awesome depending on what parts you made for each bot.
>>
>Recent 4X release
>104 posters in 4X general
>Dead genre thread
>170
>>
I'd like to mention the greatness of the Spring engine games, especially Zero-K.
Steam release never
>>
>>378346796
4x a shit
>>
>>378281148
>battleforge
RIP, this game was fun.
>>
>>378346796
in fact, i went and bought Supreme Commander 1 just because of this thread
>>
>>378347252
Skylords Reborn
>>
>>378345824
>>378345702
>>378345569
>Spam laser saws and cutting blades early game
>Harvest all your enemies best parts
>Spam late game with a combination of all the best long ranged parts from all factions

God I miss that game.
>>
>>378347673
Then there are maps where there are vacant BLACK COMBOTS.

And these are RAPE. Especially once your reverse-engineer the parts.
>>
>>378317650
thats only for people who bother to understand the rtt and rts mean.

people who dont care, namely the newer gen., dont
>>
>>378342495
Gameplay wise? Yes, HW2 gameplay is not that good. It's better than most of the space games out there, yes, but balancing and variety leaves a lot to be desired.
>>
>>378347305
I hope you bought FA, SupCom by itself is not that good
Thread posts: 505
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