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https://youtu.be/Vj8yB_foKSQ Put in 1080p60/720p60. Pause video.

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Thread replies: 56
Thread images: 5

File: Nintendo-20170318-MHSwitch.jpg (189KB, 890x500px) Image search: [Google]
Nintendo-20170318-MHSwitch.jpg
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https://youtu.be/Vj8yB_foKSQ

Put in 1080p60/720p60. Pause video. Press "." to go forward a frame. It takes two frames for animation.

30fps confirmed?
>>
>>378276531
>30 fps

3DS Crossplay, MH3U for Wii U had to do the same thing for the same reason.
>>
>>378276531
Most likely. There's pretty much no way the Switch can handle this game in 1080p at 60fps
>>
>>378276623

MH3U on the 3DS was 60 fps.
>>
>>378276685

>There's pretty much no way the Switch can handle this game in 1080p at 60fps

You're retarded, why spread lies?
>>
>>378276623
Except that there is no reason to hold back the performance when going cross play since you are working WITH others not AGAINST them.
>>
The video seems to be rendered in 30 fps too, the hands around the switch also animate only every 2nd frame.
>>
>>378276531
None of capcom's videos are above 30fps, even if the game actually runs at higher than 30.
>>
>>378276803
The Switch can barely keep BOTW at 30 fps
>>
>>378277026
Some games have stuff like physics and animation tied to the frame rate like Dark Souls. Higher frame rates could cause desync issues.
>>
>>378277270
>The Switch can barely keep BOTW at 30 fps


again, spreading lies. Switch version got patched like 2 weeks after release and runs it steadily. Mohun XX is also a 3DS game, if you truly believe that it can't run it at 1080 60 you are retarded or trolling.
>>
>>378277270
BOTW is open world where they strive for some bells and whistles

MH has dated graphics with subpar textures, they are a lot easier to handle for the Switch's Hardware
>>
>>378277442
>>378277442
It can't

MH -- believe it or not -- actually has to prefetch more data than BOTW would. Pretty sure the texture fidelity in MHXX Switch is better than BOTW too Draw distance might make a difference though. Anyways, i doubt the Switch would be capable of running MHXX at 60fps, maybe in 720p
>>
>>378277612
>i doubt the Switch would be capable of running MHXX at 60fps, maybe in 720p


ahh, so you're retarded.
>>
>>378277407
Well well guess you learn something new everyday.

Im actually concerned now, but maybe there is some workaround the fps discrepancy or is it no good?
>>
>>378277775
They would need to revise parts of the engine, they're not going to go through that much trouble for a port
>>
>>378276685
You know it was confirmed by the devs themselves that it's 1080p right?
>>
>>378277612
If everything they have to offer is just a bump in resolution with marginal improvements on texture there is very little reason to go for the Switch version when you could pay less for the already released (at least in japan) 3DS version wich is much more portable, cheaper and with 3D (a bit of a stretch here but hey its something still)
>>
>>378278016
Docked 1080p
Undocked 720p

No mentions about FPS wich is equally important here.
>>
>>378278016
B-B-BUT I DON'T LIKE THAT IDEA! I DON'T HAVE ANYTHING TO COMPLAIN ABOUT!!!
>>
post yfw they only release the switch ver. in america the way they only released the ps4 ver. of dragon quest heroes just to boost console sales
>>
Yeah likely 30 fps. Would prefer 60 but this is ok. I'm just glad it's not 240p anymore
>>
>>378278028
superior input method (2 analog sticks)

can't tell me that even japs aren't tired of the fucking 3ds and its garbage cstick
>>
>>378278028
>>378278226
But i never said it wasn't 1080p? Never once have i doubted it. It's 1080p in docked and 720p in handheld, that's fucking obvious.

What i said was that i doubt the switch would be able to run it at 60 fps in 1080p

Nice reading comprehension, retards. Then again, i'm on /v/ after all.
>>
>>378278369
Japs use claw grip. A second analog stick it useless to them.
>>
>>378278248
it'd be great if nintendo/capcom was that forward thinking. The sooner we ditch the 3DS hardware and move on, the better. I don't see any reason to release the 3DS one when the Switch exists
>>
>>378278504
Just because there's a way to play this piece of shit without a second analog doesn't mean that they don't welcome an actually ergonomic playstyle
>>
>>378278530
Capcom are about software sales and 3ds has a large userbase already.
>>
>>378277902
But aren't most MonHuns 60FPS to begin with? I definitely remember 3U for 3DS and 4U on N3DS running at 60FPS
>>
>>378278779
Gen and XX are 30 fps, and since they are the most recent MH games it is possible that even if the Switch had the capacity to run it at 60 fps they will hold it back for cross play reasons
>>
>>378278779
4U was 60fps on N3DS, that's about it
>>
>>378278960
Well, MH4U ran 60fps on N3DS and 30fps on 3ds, and there were no issues when playing together so idk lad
>>
>>378278960
>even if the Switch had the capacity to run it at 60 fps they will hold it back for cross play reasons
Let's be honest, this is the smart solution. Obviously 60FPS is usually better but if I were Japanese I'd be livid if I bought 3DS XX before this announcement. But with cross-play, Capcom is averting another UMVC3 controversy
>>
>>378278467
It probably will, if a standard 3ds can run it then i don't see how the switch couldn't
>>
>we have to keep the game at 30 for cross-plat
Didn't Wii U and 3DS MH3U framerates differ?
>>
File: monster_hunter_switch.png (2MB, 1600x900px) Image search: [Google]
monster_hunter_switch.png
2MB, 1600x900px
The real question is whether the Switch will be able to handle pic related at 60 FPS or not.
>>
>>378276686
Nope.
>>
File: 1470806352541.jpg (74KB, 720x480px) Image search: [Google]
1470806352541.jpg
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hold the fuck
do you have to buy both a 3DS AND a fucking Switch?
>>
>>378279974
What? Why would you?
>>
>>378279974
what? no, why would you need to buy both.
>>
>>378279974

How do you live being this retarded?
>>
>>378279670
I don't think the Switch is compatible with the CryEngine, so they would need to switch to UE4, which is better because it's 2017, not 2013 and the CryEngine is dead.
>>
File: alf.jpg (19KB, 404x362px) Image search: [Google]
alf.jpg
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>>378276531
Why did you expect anything else?

Switch to WiiU is almost what XboneS is to Xbone, just a marginal upgrade in power.

MH3U ran like shit on WiiU, did you expect MHXX to run any better? I'll be surprised if it's consistent 30fps with no drops to 22fps, much less actual 60fps
>>
>>378280113
>I don't think the Switch is compatible with the CryEngine
I don't see why not, the WiiU was.
>>
>>378280208
The Wii U was PowerPC and the Switch is ARM.

And again, why would anyone use CryEngine in 2017?
>>
>>378280184
>Switch to WiiU is almost what XboneS is to Xbone, just a marginal upgrade in power.


You're retarded.

>MH3U ran like shit on WiiU, did you expect MHXX to run any better?


Because it had to compensate with crossplay, and so does this version. The Switch could easily run this at 60fps otherwise.
>>
File: IMG_1036.jpg (40KB, 320x320px) Image search: [Google]
IMG_1036.jpg
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>>378276531
>analyzing and drawing conclusions from a youtube video
>>
>>378280184
I seriously have to know how weak you people think the Switch actually is.
I'ts not a powerhouse by any means, but Christ.
>>
>>378279210
They could do 60 FPS and keep cross-play, 1080p is really not that much of an incentive to buy the switch version in Japan if they own the game already. In the west nobody has the game so that doesn't apply.
>>
>>378280274
>And again, why would anyone use CryEngine in 2017?
Why not?
CryEngine still produces results just as good as most other modern engines.
Arguably some of the best outside of maybe the newest iteration of Frostbite, with actual physics to boot.
>>
>>378276531
What frame rate did Freedom/Unite run at? I'm not getting any reliable results from just searching.
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>>378278654
yeah, unfortunately it makes business sense to release on 3DS. I wish they would cut it off and let it die though
>>
>>378280359
they believe it's weaker than a ps3.

not just that but the battery life is 1 and a half hours maximum, the screen scratches by the lightest thin touch, the system bends by being in the dock, the mere sight of the system will make everyone around you within a 10 foot radius glare judgingly at you, the list just goes on and on man.
>>
>>378279193
4U runs at 15-45 on O3DS and 30-60 on new, it's never consistent 60.
>>
>>378280359
It actually is that weak. The tegra x1's specs are readily available. It's a rebrand of a tablet meant for streaming.
>>
>>378281452
No it isn't. The x1 is not the k1 you retarded faggot.
Thread posts: 56
Thread images: 5


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