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Is it good enough to justify dealing with the shit gameplay

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Thread replies: 144
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Is it good enough to justify dealing with the shit gameplay
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>>378267648
>shit gameplay

just stick to CoD and don't put your filthy casual hands on such masterpiece

kys
>>
>>378268035
It's an fps from 2000
it plays like shit
>>
>>378267648
just watch a lets play of it
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>>378268820
There's no choices or anything I'd miss out on?
>>
>>378267648
>>378268035
>You run as fast as a fucking cripple on weed
>Melee sucks a bag of dicks
>Prod doesn't incapacitate on one hit
>Have to wait for the crosshair to narrow down to get an accurate shot off
This trash adds nothing to the gameplay and I hate that the game was designed around this because I wanted to experience the story.
>>
>>378269743
It's an RPG first and a shooter second, get used to it or don't play.
>>
>>378268035
>shit gameplay = masterpiece

whoa...
>>
>shit gameplay
https://www.youtube.com/watch?v=dT7sjoH8Sqc
kys
>>
>>378270258
that just makes it a shitty rpg
>>
>>378268427
it's not an FPS though you massive retard
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>>378271561
you shoot your weapon from a first person view

Thats exactly what FPS means you retard
>>
>>378272342

i guess devil may cry is a third person shooter because you shoot guns from third person

dumbass
>>
>people think late 90's/early 00's PC FPS games have shit gameplay
>they are almost always on god tier engines (unreal engine 1, id tech 2/3, goldsrc, dark) with great movement that isn't impacted by a developer's lust to be "immersive"
Have you fucks ever tried playing one of the Xbox/PS2/Xbox 360/PS3 era console port "consoles first, pc later" FPS games that plagued the industry back between like 2003 and 2009?

They almost always have clunky as fuck movement (cue getting your feet stuck in the floorboards in Thief Deadly Shadows because of Ion Storm's lust for full body awareness third person console gaming in what was traditionally a PC first person title) and tons of aiming accel as well as auto aim, aim assist, etc. and the jumping feels like floaty dicks with no gravity to it. The physics engines of those games all suck ass compared to stuff like Deus Ex, Half-Life 1, Quake 1 and 2, Unreal 1, etc.
>>
>>378272567
Technically it is, but nobody calls it that because shooting is a minor element faggot
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>>378273237
>>
>>378269743
.>Prod doesn't incapacitate on one hit
It does if you aim at the right spot
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>>378269743
>>Prod doesn't incapacitate on one hit
>>Have to wait for the crosshair to narrow down to get an accurate shot off
>>
>>378269743
>Prod doesn't incapacitate on one hit

Look at this faggot, he doesn't aim for the center of the back!
>>
>>378269743
This is bait but I'll bite anyway.
>You run as fast as a fucking cripple on weed
Why is speed and being allowed to go fast or have the option of being sneaky not allowed? Why do you wanna be bogged down in molasses when you move?
>Melee sucks a bag of dicks
It's the same as every other 90's FPS, you hit LMB and you swing the baton or whatever
>Prod doesn't incapacitate on one hit
It does if you headshot from behind and haven't alerted the enemy IIRC.
>Have to wait for the crosshair to narrow down to get an accurate shot off
A. invest literally any points at all (the game gives you enough to buy the first level in Pistols right off the bat) into a weapons skill that you want to use
B. attach the first laser sight you find to a weapon and make it perfectly accurate
>>
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>windows 7
>Installed Kentie and all that bullshit
>game still crashes on startup

I don't know what the fuck happened. I used to be able to run Deus Ex just fine.
>>
>>378269743
>Prod doesn't incapacitate on one hit

You can, read the weapons description, hitboxes matter

>You run as fast as a fucking cripple on weed
>Have to wait for the crosshair to narrow down to get an accurate shot off

There are augs for this, you're supposed to be a regular person enhanced by augs, not some natively superpowerful killing machine.
>>
>muh rooty tooty point and shooty action gameplay
It's not for you, faggot
>>
>>378273680
kentie? you dont use dx9 patch? unless that is kentie
>>
>>378273335
a reddit meme picture is not an argument faggot
>>
>>378274101
it's not like you had an argument in the first place
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>>378274219
Do you shoot guns in a third person view on DMC4?

If the answer is yes, then it's a third person shooter
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>>378274461

>If the answer is yes, then it's a third person shooter

wrong
>>
>>378274709
What do you call it when you shoot guns from a third person perspective then?
>>
The gameplay isn't bad at all with multiple solutions and routes to most objectives

I imagine you're one of the retards who cry that accuracy doesn't work like an FPS because that's all you actually play
>>
Not really.
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>>378274779
a third person shooter
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>>378274854
there's your answer then
>>
>>378268427
it's an fps but it's not an action game
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>>378274884
incorrect
>>
>>378274779
zelda is a role playing game because you play a role in the game

it is also my favourite fighting game because you fight in the game

My favourite shoot em up is Halo
>>
Just instal GMDX if you really can't play it, faggot.
>>
>>378274823
>I imagine you're one of the retards who cry that accuracy doesn't work like an FPS because that's all you actually play
the game is set in first person and you use guns. expecting it to play like a FPS is expected
>>378267648
its good enough to deal with the combat, but if the idea of having multiple paths to achieve your goal doesn't appeal to you, its not worth playing. if you like the games ideas but think the combat is just too shit to play through, check out human revolution and mankind divided, or dishonored. they have much better and smoother combat & stealth systems
>>
>>378267648
>shit gameplay
Just remap the dumber of the keybindings and its smooths over the worst part.

It is a game from 2000. Don't expect it to provide modern day assists. You have a quicksave and quickload to abuse if you fumble your handling.
>>
>>378275196
>the game is set in first person and you use guns. expecting it to play like a FPS is expected
Other posters have already explained why this is fucking retarded

>play game
>arbitrarily decide the game is a certain genre
>the game doesn't play like the genre you decided it is
>WELL I CAN'T BE WRONG I GUESS ITS THE GAMES FAULT FOR NOT KNOWING ITS OWN GENRE LMAO
>>
It's a contender for the best game ever made so yes it's worth playing but it's also a massive pleb filter
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>>378275320
deus ex literally does play like a FPS though, just a really shitty one
if you want to argue that the combat is more rpg than fps then its a really bad and shallow rpg
>>
>>378275492
Oh right, then why does it have RPG mechanics that trump the FPS mechanics which are why you are fucking crying about them?
>>
>>378267648
>is it good enough
It's literally the greatest game ever made. Go play Minecraft if Deus Ex's gameplay seems shit to you.
>>
>>378267648
The "shit gameplay" is all fixed by the GMDX mod. Not dumbfuck AI, actual weapon mechanics, rebalanced skills/augs. Basically makes it a way better game.

Also you can clamber up ledges and shit. Seriously improves all aspects of the game.
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>>378275708
I'm sorry I don't like weapons that only function half of the time
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>>378276845
They function fine if you play by the mechanics of the game such as by leveling up the weapon type you are using

You are also ignoring that running and gunning is not how the game expects you to play and you miss out on shitloads of rewards/content playing that way and likely on higher difficulties will just die
>>
>>378273443
>Prod doesn't incapacitate on one hit

Yes it does. Literally git gud you faggot.
>>
>>378269743
>You run as fast as a fucking cripple on weed
Its an RPG, not an FPS
>Melee sucks a bag of dicks
On the contrary, the melee is way overpowered in this game.
>Prod doesn't incapacitate on one hit
It does if you sneak up from behind, you know, stealth elements.
>Have to wait for the crosshair to narrow down to get an accurate shot off
It's an RPG, not an FPS. If you want accuracy then spend points in those areas
>>
>>378274461
jesus fuck your one of those "every game is a role playing game because you play as a character not yourself" faggots aren't you.
>>
>>378277836
>if you sneak up from behind

For being fair you have to hit enemies in the spine, and that hitbox is pretty weird to nail down.
>>
>>378268427
Mid 90's-early 2000s is the highlight of the FPS genre, so I'm not sure what you're getting at.
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>>378271463
I fucking love this game
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>>378269743
>speed enhancement
>melee is incredibly overpowered
>prod does incapacitate in one hit
>you don't have to wait for the crosshair with the laser upgrade (which you get on the first level)

Try actually playing the game, retard.
>>
>>378267648
Game is pure shit and not fun anymore unless you're an angry p cuck blinded by nostalgia and desperately clinging on to the past. The story is even more overrated than the gameplay.
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i've been playing this for the first time (mostly) blind, took a few hours but now i'm fucking hooked, thanks bait thread
will killing navarre fuck me over later? for reference i just got locked up in prison
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>>378280297
>>378277836
>>378273443
>>378273503
>>378273774
>>378273534
>Augmented agent born in a fucking tube can't run faster than a turtle on molasses because it's an RPG
If it were a real RPG it wouldn't need to be an issue, much less this fucking slow. I'm not even asking to go fast, just at a reasonable speed that I don't need to take 30 steps to cross a street. Designing movement like this was not necessary at all.
>An incapacitating device made in a supposedly cyberpunk future is less effective than a modern taser (which incapacitates people if it touches them ANYWHERE)
>Aim for the back of the neck lmao
Needless undefendable mechanics.
>Having to wait for a crosshair to straighten out gets a pass for no other reason other than "because it's an RPG"
>"It's not an FPS"
It's in first fucking person perspective.
>>
>>378280691
Maybe, take your chances
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>>378280691
No, it avoids a boss fight with her later on and alters some dialogue
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>>378267648
yes, even today no game has been designed with the amount of depth and creative freedom when exploring levels than Deus Ex

somehow manage to kill a hugely important NPC as they despawn? then the plot simply won't include them from then on. no broken questlines etc. that's just how the game works and it's brilliant
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>>378280691
killing her grants you the most xp
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>>378280981
not if you get the kill phrase
Flatlander Woman
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>>378281578
how did you kno
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>>378281670
i went through the game 4 times before i knew that was possibility
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>>378269743
You're right but the casuals of /v/ are too dumb to play real games.
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>>378267648
Not really, the game is just bad.
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>>378281782
I was quoting her
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https://www.youtube.com/watch?v=ZOmJxuK0E9w
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>>378281917
i got that. i was just saying that becasue i think it just shows how many options you are given in the story
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>>378267648
My primary issues with Deus Ex are that the gunplay isn’t good, enemies aren’t interesting, the stealth isn’t good, the hacking/lockpicking are one dimensional, there isn’t a significant platforming/area traversal element. Dialogue basically never constitutes a good gameplay challenge, and Deus Ex isn’t an exception there.

On the level of simply the game living up to what it is,the game doesn’t really care if you go lethal or nonlethal in any of the missions (after the third one it stops tracking the difference completely). The overall story arc is completely linear, you always have to betray unatco, you always get captured by gunther, you always break out of unatco, go to hong kong, infiltrate versalife, etc, etc. There are tons of invincible NPCs in many of the levels, especially the early ones. You’re required to kill multiple NPCs to proceed (even if there are clever workarounds for all but one of them).

I went into Deus Ex thinking, “Wow, I can do anything.” After learning more about the game, I realized, “Wow, I can’t do anything.” My opinion on the game changed over time as my opinions about what made a good game or not became more refined. Deus Ex isn’t deep. There’s a lot going on, but none of it is interconnected, meaningful, or challenging. Deus Ex is just a bad game.
>>
There should be an axiom that if you feel a game is too old for you then it is.
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>>378282139
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>>378268035
ditto
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>>378280832
Just play the GMDX mod.
>Base movement speed is faster
>Melee takedowns are more reliable; if you aim at an enemy's back from stealth you WILL hit them. An upgrade to Low-Tech allows you to stagger enemies, and they have melee moves to fight back with.
>Greatly improved weapon mechanics, recoil isn't dogshit, etc.
>Great AI, better RPG elements, better visuals, list goes on

Arguments from vanilla DX:
>Prod DOES incapacitate in one hit. It just doesn't do a SILENT KO unless you hit them from behind or while stunned.
>Just put a few points into weapon skills and play it like a run-and-gun FPS. It is designed to allow you to do this. Or you could go into hacking and lockpicking and avoid combat. Player freedom.
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>>378282316
>weebfaggot
>relevent opinion
pick one
>>
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>>378282759
Great argument! But i think you should leave to another site.
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>>378282759
Have you stopped sucking cocks yet, newfaggot?
>>
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I started this a while ago and dropped it 3 hours in because it was so fucking dark and I couldn't shoot shit
Seriously is this just the first level or is this a constant thing that barely anything is well lit
>>
>>378282908
have you used kentie's launcher? try a different render mode
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>>378282908
Get Kentie's Deus Exe launcher, use DX10 renderer, crank up the Brightness setting in game if necessary
>>
>>378282908
>complaining about the darkness
JC has a flash light built into his head it's F12. just make sure you change the key binding if you are playing it on steam
>>
>>378273237
And the shooting in Deus Ex is also a minor element. In fact, it's optional.
>>
>>378280691
who cares, the bitch deserved it

>mfw on my first try I accidentally barricaded her out of the vip cabin because I was dicking around with barrels and blew her to smithereens
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>>378283368
Yeah I'm aware but it's such a bad flashlight that it makes everything difficult
>>378283230
>>378283264
thanks, I'll try this along with the GMDX mod, this thread is giving me the urge to try again
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>>378282524
>Prod DOES incapacitate in one hit
It doesn't though. It just stops them for a while as they shake around for a bit before they run away. You gotta hit them twice to take them down.
>>
>>378283498
That's not incapacitating? It stuns them for a really long time. It's a silly animation, sure, but it does exactly what it should do. Hit them again to KO. Perfect design.
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>>378283668
>That's not incapacitating?
Incapacitating is more along the lines of taking a person down altogether, preventing them from doing anything. It is essentially a form of KO.
>>
>>378283375
this. the feel I got from it is they made run and gun as fun-free as possible on purpose.

so who here changed tactics mid-game? I sincerely played it like MGS/hitman with zero kills and 100% tactical espionage, but then after Paul is kill I went on a full blown Duke Nukem murder rampage
>>
>>378283498
only from behind
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>>378282830
dont get upset because you dont play as a 10 year old girl you useless fucking cunt, beta weeb faggots like you are the reason for the wests decline, i bet your the type of faggot who is trying to learn japanese so he can watch cartoons in a foreign language
>>
I enjoy it heavily, the fucked aiming is the worst aspect of the game
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>>378282902
im sorry does my distate for pedo enabling child porn upset you faggot? neck yourself
>>
You summerfags are the worst. I wish you'd all get molested by DaddyOFive.
>>
>>378283498
you're doing it wrong. I was one-hit KOing them at the low-tech untrained level. try aiming for the back of the head (or the center of the back when crouching) and make sure you've snuck up on them. if they turn around, it won't work.
>>
>>378268035
Just stick to reddit
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>>378283984
ya need to calm
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>>378284125
Buy why do I have to aim at a specific place? Even modern tasers stop anyone if they hit anywhere, with armor or not, back turned or not.
>>
>>378284125
Small of the back actually works best (can KO commandos with untrained Low-Tech). I know how it works, I'm just telling this guy that either way the prod works damn well, the stun effect is quite useful.
>>
>>378284259
it's a video game
you're supposed to prod them in the ass
>>
>He doesn't like comfy Unreal Engine 1 level design and tracker music
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>>378284030
>fucked aiming
It is supposed to simulate proficiency and sway due to movement. Once you make JC a full bionic killing machine, you gun may as well be hitscan anyway. Shooter simulators like the SWAT series or the very old Ghost Recon games had similar aiming. If you are running and shooting with a big, fussy piece of metal that kicks, that chances of you hitting anything at a distance are pretty low without serious enhancements.
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>>378269743
>Prod doesn't incapacitate on one hit
top kek fucking fagit
>>
>>378283375
>And the shooting in Deus Ex is also a minor element. In fact, it's optional.
I love Deus Ex but please let's not pretend it's not about shooting people most of the time
your gun aim just sucks until you level it up
>>
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>Shit gameplay

Give him some time off moderators
>>
>>378284856
Playing pacifist is possible, you don't even have to use your gun. And it was an ARPG, so action was just one element of it.
>>
Tfw played the demo of DX off a demo disk from a mag back in the day, bought it as soon as it came out and loved every fucking minute of it.

and I havn't played it since
>>
>>378282316
>the gunplay isn’t good
Bold statement, and while I agree it is indeed clunky it serves the purpose of the level design, if you are stealthy, you can pick enemies from afar, if you are suited to do it you can blast your way through enemies, it really doesn't need anything but that, as the game isn't an FPS but an FPRPG.
>stealth isn't good
I wouldn't call it bad, I would rather call it either "optional" or "non existent", as in it's completely possible to finish the game without detection, and although perhaps the AI doesn't sell the idea of stealth like Thief, for example, it serves it's purpose of a world when you add cameras, hacking terminals and non lethal approaches like the dart gun, and "nonexistent" in the matter that once you get the really powerful augs stealth is completely easy to do, crouching and going really fast or becoming outright invisible are good examples of this, and I would call it bad if it weren't from the fact that the level design still accommodates to any type of playstyle at any moment, if you are tired of stealth you can try something new, and that's why the shines despite of it's controls and lackluster AI, there's always a response from the game to your decision making.
>hacking/lockpicking are one dimensional
Going back to the previous explanation, yes, hacking, multi-tools, lock-picking and destroying doors are, by themselves, really shallow mechanics, but that's the thing, it's not like the game's giving you an option of always hacking at any time, Deus Ex approach to locked doors shines in the way that where finding the entrance to the next room is the puzzle and the continuation is the reward, at no point Deus Ex tells you, "Door locked, go away", there's always a multitool, a rocket, a password or an alternative pathway, that keeps the gameplay fresh and creative with the player.

[1/2]
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>>378284942
the stealth is even shallower than the combat
it's an FPS/RPG hybrid, but it's still an FPS
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>>378282316
>>378285145
As for the platforming, I think you are just out of your mind, if anything I would say platforming is really broken, perhaps not as the default agent, but once you get the higher jump aug you can skip large parts of the level by jumping all over the place, I'm not going to defend such a thing, but I'm just pointing out you are wrong.

The story in the game might be linear but that doesn't mean the game is automatically a "bad RPG", roleplay simply indicates that you as the player make an effort to get through a situation while making meaningful choices regarding the game and it's mechanics, be it story based or gameplay based. And Deus Ex excels in this regard, you are always making choices, you are always picking sides, making purchases, searching and finding places, secrets and information, the story might be linear but the "journey" isn't. Whenever or not you liked the predisposed story the game tells it's on your own subjective opinion, but as it stands, despite of its liberal approach the game's themes are deep, conveyed in a variety of grays and the only thing holding it back are the endings which either way have a reasonable amount of potential discussion between each.

In short, you don't get it, DX is an amazing game with outdated gameplay and glaring issues, but when people like myself call it the best game of all time I particularly mean that the approach DX took to level design and player choice within the game is a direction no other game has made so gracefully to this day, let alone that the themes played in the story are also amazingly well written and well implemented in the story. If the game industry learned from DX and improved upon it instead of turning it's back to it we wouldn't have this discussion right now because a game better than DX would've came a long time ago.
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https://youtu.be/SWqng9TnZOY?t=2m34s
>>
>>378280997
Who are you referring to? That's kinda sorta true for Anna Navarre and Lebedev but you seem to have someone specifically in mind.
>>
>>378285230
you're replying to a copypasta
>>
i love the game and i played vanilla without gmdx so i might give it another shot but you know what i love the most about this game? The music and story.

https://youtu.be/rxOKEsBx4NU?t=21m10s

the story itself has such a huge message that almost seems like it was prophetical with what the situation our current world is like.

also the musics just really good and spooky.
>>
>>378285208
>shooting is optional
>action is half of it
>b-b-but it's an FPS
>>
>>378285382
Even if that's the case (which I expected yet replied like a retard) I find it fun to explain why I like the game so much, not like this thread it's having much discussion anyway.
>>
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>>378285491
it's rare that we get threads where we actually discuss the game and debate on its quality.
>>
>>378285487
shooting is technically optional in most circumstances, although you do have to kill some characters, but if you want to say a game where 90% of your tools are guns isn't an FPS you're being delusional. You can probably do a pacifist run of Doom, it's still an FPS
>>
I'm re-playing Invisible War after barely making it through GMDX and IW is piss easy in comparison the Boltcaster, the equivalent to the Crossbow, is broken and and using the scope that gives it pretty much perfect accuracy and long range also the police baton you can sonic fast hit people in the face to knock them out in 2 seconds even if they are emptying the whole machine gun clip on you.
>>
>>378285757
I see them pretty much every day
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>>378284904
Holy shit, this is getting instant bought
>>
>>378285803
Nigger, it has never been lauded as an FPS. Trust me.
>>
>>378285923
why'd you kill the good guys?
>>
>>378286169
It's lauded as a game with great emergent gameplay that gives you a ton of options, which is true. Doesn't change the fact that it's a first person shooter. Don't pretend it's some dedicated RPG where you can choose to be a diplomat
>>
>>378285923
i meant like on an actual objective level most people on here are just "well this game is garbage and if you like it you are a faggot" or vise-versa, where as on here we are actually discussing the game mechanics and design and forming opinions on it good or bad
>>378286178
that's a spoiler
>>
>>378286434
ARPG is a lot more accurate.
>>
>>378286178
If this game were made now the NSF would all be meme-spouting morons with pepe the frog t-shirts
>>
>>378286449
oh shit i didn't even realize. i'm sorry
>>
>>378286178
The NSF are not the good guys, the are a necessary evil.
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>>378286520
That would be more like new vegas, which is about a 50/50 combat/non-combat balance, more or less depending on how you play. Deus Ex is about 80% normal FPS stuff, so it really should be called an FPS/RPG hybrid. If you pretend it's an RPG like Fallout you're going to confuse people and leave them feeling bitter over the game expecting something that it isn't, much like the trolls in this thread
>>
>>378286946
But it is an ARPG, just because it's not like New Vegas doesn't mean it isn't. New Vegas isn't the fucking model for ARPGs. Deus Ex came years before it.
>>
>>378285230
The game has too many flaws to be a good GAME, this is not subjective, the mechanics are some of the most basic you can have in a game, and as i said, it's not interconected, meaningful or challenging, and the choices are basically fake. Now, the story is another thing that people seriously need to stop praising this game for. Now, don't get mad at me, but here's my opinion (aka the truth) : it's generic sci-fi pulp and the writting and voice acting is just comically bad, and i actually found it a funny game and enjoyed the comedy a bit.
>>
>>378288028
I mean I would take you seriously if you elaborated instead.
>>
>>378283463
>mfw on my first try I accidentally barricaded her out of the vip cabin

It's more fun just to slap a LAM on the wall before you go in to speak with Lebedev and watch her run in and explode in the background during the conversation.
>>
>>378288116
I elaborated it on the first post, you just ignored what i said and didn't refute anything. You just posted your opinions and even admited it's a seriously flawed game and you just like it because of the story (sci-fi pulp).
>>
>>378288210
Does keeping Lebedev alive help you out later in the story or is it just an excuse to shoot Anna early?
>>
>>378288250
No, not really, you are basically twisting my words.
>>
>>378288324
Gameplay-wise it's just an opportunity to kill Anna. People also treat you differently when you come back to UNATCO after the mission, but in the long term there's no other effect.
>>
>>378277356
Are you brain damaged, my friend?
>>
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>>378288345
Enjoy your game then, but think about my post.
>>
>>378288028
>this is not subjective
it's very subjective
>the mechanics are some of the most basic you can have in a game, and as i said, it's not interconected, meaningful or challenging, and the choices are basically fake
it's basic from your perception of the game 15 years later. Games have become alot more complex since then. You can say that games don't blend the gameplay mechanics together as well as Deus Ex, but it is a simple game by modern standards. The whole "choice" thing is basically a retroactive meme, Deus Ex never claimed to have any choice in the story, the only choices you make are gameplay choices, the whole "story choices are what makes an RPG good" is another modern thing
>>
>>378288028
Do you even Immersive Sim RPG with superb level design?

Guess a game needs to have a lockpick minigame to be good by your standards. I bet you think Assassin's Creed isn't utter trash.
>>
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>131 posts
>no appointments to FEMA

/v/ I'm desapoint
>>
There are people who either haven't played this or for some reason don't like the best game of all time.

V could be instantly improved if we had a filter for these types
>>
>>378291212
>V
Thread posts: 144
Thread images: 17


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