What does /v/ think of Adventure games?
>>378171943
They are great, not sure how to find the goodones these days though
Every time I finish one I think it should have been a movie instead.
my favourite adventure game is breath of the wild
I just wish I appreciated them more. I really want to but I end up playing for 20 minutes at most and then playing something else. I have loads I could be playing like Monkey Island 2, Indiana Jones and Day of the Tentacle but finding the actual motivation is difficult.
Fucking loved Broken Sword 2 as a kid though.
The Wadjet Eye ones on steam really blew my mind. Gemini Rue, Resonance, Technobabylon : they al have an amazing scifi setting and a fantastic storytelling.
The Dark Eye : Chains of Satinav, and its sequel Memoria, were fucking fabulous as well, especially Memoria. I cried manly tears.
Their reputation for being difficult for the wrong reasons, combined with me being a youngfag (21, born '96) and not growing up with them has turned me off to them for now. I don't think they're bad games - if I gave them a shot, I'd probably appreciate them more now. I did play Freddi Fish/Putt Putt/Spy Fox like all the other millenials, but I would drop them pretty quickly if I got stuck.
Outdated, boring, obtuse as fuck to solve without a guide.
Only ones I've completed are the first two Monkey Island games. They were fun.
>>378171943
I hate Daedalic because every game they do starts out like a 10/10 but crashed down into something around 5/10 by the end or even goes full retard.
>tfw want more games like Myst and Riven but none of the sequels or clones nail the atmosphere or puzzle design
>>378175404
Didn't The Witness get close? Or that Kickstarted game by the Myst devs?
>>378175470
Witness got good reviews, but it's stylistically a bit different from Riven, I'd say. Much less naturalistic.
I heard Obduction was good, but had performance problems. Also had a big VR push that failed because of said performance problems.