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Kek

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Thread replies: 137
Thread images: 26

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Kek
>>
Why 68?
>>
>>378130282
Can someone redpill on this version?
>>
Wow, a Street Fighter game isn't good. Stop the presses.

Arms, I think, is going to this stereotype that SF was ever a 'good' fighting game franchise.
>>
>>378130282
Wow, a shitty port on a shitty console isn't good?
Call the fucking press, this is national news
>>
>>378130670
$40 fucking dollars for HDRemix + dramatic battle + some janky wannabe VR minigame
It's a $15 dollar game or maybe $20 max if the extras are really good.
>>
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>>378130282
If you have the PS2 or Xbox version, you're done. There is no need for anything else.
>>
I'm going to fucking laugh when Infinite also gets mediocre scores. It took one generation from a Capcom to fuck up their fighting game brand.
>>
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>even the 3ds has a newer installment

this is truly a shit show, i cant believe they put there money on this repackaged toiletpaper as the make or break deal whether they'll support switch or not
>>
>>378130380
The price.

That's it. It's a good version of SF2, you can tech throws now. Pretty fucking cool.

But it's too expensive. I don't think you should take price into consideration personally when reviewing a game as all videogames drop in price but that's just my opinion.
>>
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>>378130282
DELETE THISSSS
>>
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Did I fuck up?
>>
Nintendo fans will lap that shit up like the filthy disgusting cretins they are.
>>378131979
lol
>>
>>378131979
Take some screenies lad.

I wanna see what it looks like in portable mode.

>>378130942
Portable though. In """"HD"""" with physical buttons. Neat.
>>
>>378130282
I can't even believe that they were banking on this being the big hit of May. Plus next month's big release is another fighting game. I genuinely hope they're going to bring their A game at E3 or this summer is going to another typical Nintendo wasteland.
>>
>>378130282
>A lazy port of a game you can easy play anywhere else
>But people have to buy it to show we support the platform!

Did those faggots not learn anything from he wii u?
>>
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>>378132162
>>
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>>378132308
You have to update it to go online
>>
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>>378132412
Cammy for cummies
>>
>>378132162
>with physical buttons

Wot?
>>
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>>378132412
Is that some SF2 X Turbo artist? Noice.
>>
>>378131414
You definitely should
There are games like Downwell that are amazing, but it would never be worth 20 times it's price of $3 since it's so short and it's presentation is so simple.
>>
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>>378131979
>rated M
>>
>>378132521
The portable alternative being on a mobile or tablet
>>
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Looks pretty popping desu, and it runs at 60 which is expected since it doesn't need much to run
>>
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>>378132506
Jesus, anon.... Go to your photos first, edit them (just rotate it the wrong way, save it, then rotate it back to the default) someway and THEN post it. Otherwise it will upload in this sideways manner.
>>
>$40 for SF2 in 2017
Holy fuck
>>
>>378132568
No, because games crash in price.

This game will be $20 in a few months and will render any score based on launch price irrelevant and unfair.
>>
>>378132624
Oh rite ye, gotcha. I thought you meant something about the PS2 ver
>>
Is there a way of turning up the health?

SF2 rounds can end in seconds after like 4 hits. I always disliked that. If you could have an option of giving everyone an extra 50%-70% health it would be goat
>>
>>378132659
Can you stop posting at 111°
>>
Nintendo Switch? More like Nintendo JUST
>>
>>378132720
That's Capcom's fault seeing how most console sales happen in the first few months I really don't see a problem with taking price into consideration. I love SF2, but it isn't worth $40 for a 25 year old port with some bad minigames.
>>
>>378131229
Seeing Capcom fuck over their IP's left and right makes me happy that they allowed Megaman to die before they could fuck up any worse than they did with the X series.
>>
>>378130942
fuck you EU

why did US never get CvS 2 and Hyper seperate?
>>
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>>378132683
Fair enough sorry about that

>>378132659
New mini game thats first person
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>>378130282

The two new characters are shit. Lmao
>>
>>378130670
Solid version based on Alpha but every retard who's bought every iteration of SF2 for some reason is bitching about the price when it's 20 dollars less than a full priced Switch game like MK8D. It also doesn't help that reviewers don't do their research because they think it's based on the HD version 360 got years ago and all of the versions when it's actually based on Alpha, so they're docking points for it not including the bonus rounds. And way of the hado, but I don't blame them for doing that because of the motion controls.
This game could have been 20-30 dollars as well, but Capcom gave in to the demands of physicalfags and now they're complaining about the price. The digital version has to be the same price as the retail version for some specific reason (something about how the physical copies of the game sell less than the digital copies if digital is cheaper) so thank all the people who beg for physical versions of every fucking game so they can have it on their shelf.
>>378130697
Shut up Cody. I like Arms but it could flop hard with Splatoon 2 around the corner.
>>
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>>378133067
Fuck me this is why I'm switching to pixel once my deal ends
>>
>>378132910
Yeah dude but having your FOREVER game review be based on the price a game is for the first month is fucking stupid.

It's like saying X N64 game is bad because it cost $90 in 2001
>>
>Removed previous (slightly controversial) balance changes
>two "new" characters
>No turbo mode
>That horrendous first-person "mode" thats barely a minigame
>You can assign one-button moves like on 3DS SF4. You know, the mode that lets Guile do perfect sonic booms.
>>
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>>378130942
Nice collection there but you seem to be missing a certain classic ;)
>>
>>378133067
Imagine being so dumb you can't rotate a pic
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>>378132910
Breath of the Wild is a great game, but you know what? I think 60 dollars is too much. It should be 30 dollars, 6/10.
Mario Oydssey looks like it's going to be really fun and... oh shit, it's 60 dollars? Changed my mind, shit game. Call me when it's 20 dollars and it might be a great game to me then.
>>
>>378133139
>Based on alpha

What the heck you talking about mate?
>>
>>378133313
>You can assign one-button moves like on 3DS SF4. You know, the mode that lets Guile do perfect sonic booms.
Please tell me that's banned from online play.
>>
>>378133313
But you can't tech throws.

That alone makes it pretty fundamentally unique from every other version.
>>
Why didn't they release Street Fighter 3 or 4? Or 5?
>>
>>378133583

>>378133186
Switch anon confirm that post above.

Can you block touchscreen shortcut users? Check the online search options.
>>
>>378133720
Nostalgia maybe? SF2 is the best selling SNES game.

Also probably quite fast to get out onto the market while other games are in development.

I would love 0/2/3/4 all ported to switch for console/handheld all on a single system. God damn.

Gimme puzzle fighter and Pocket fighter too!
>>
>>378133057
Eh??
>>
>>378133529
The gameplay of this version is based on the gameplay of Alpha but with more balance changes and some new mechanics. But that's apparently not good enough for most, it has to have all the content of Alpha and Hyper and the HD remix combined apparently to be worth 40 dollars.
>>
>>378133896
Do people really have more nostalgia for 2 over any of the others?
>>
>>378133720
It'd been 2 years V isn't coming out on anything else and they wont sell a never version of 4 because it'll be a competing product for V. They wont do 3 because they wont pay another company to do the port after the disaster that was 3s online
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>>378133425
Damn i am actually, owned it once too. Why don't you have boxes anon??
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>>378133504
there is amount of polish and content you expect from $60
You can't make a 3 hour game and sell it for $60, but you can certainly make a 3 hour game and sell it for $5.
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>>378133504
Another FGCuck gets butthurt that nobody likes his babby game.
>>
>>378134086
>>378134515
Smash isn't worth 60 dollars. Where's my 60 hours of content in that game?
But something like World of Warcraft? That's a game with hundreds of hours worth of content right there, must be worth at least 200 dollars. Same with the Rare Collection, at least 100 hours worth of content if you play every single game so why aren't they charging a hundred dollars for it?
>>
>>378135469
>Smash isn't worth 60 dollars. Where's my 60 hours of content in that game?
It has more content than any SF game though. Hell, unlocking Mewtwo in Melee requires a minimum of 20 hours in vs. mode.
>>
>>378133934
That doesn't make sense. Saying it's based off alpha doesn't mean anything? How? It's fucking SF2. It doesn't have Visms or air blocking. What do you mean?
>>
>>378135768
Learn how to use a search engine, if you search for "Ultra street fighter 2 alpha" you'll find a bunch of sources that say the same thing.
>>
Thank goodness Neogeo is here to save the day
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>>378135469
WoW lacks so much polish it isn't even worth $30. All the content is poorly made trash
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>>378136137
But you never mentioned the quality of the content anon. USF2 has tens of hours of content and it's only 40 dollars so I must be getting my money's worth. :^)
>>
>>378131979
Does it contain new version of that SF2 anime movie song? since the jap trailer have it but it's missing from english trailer
>>
>>378136286
You can literally download SFII for free and play it on an emulator. Are you telling me that you're such a drone that you'd pay good money for two clones and shitty VR mode?
>>
Are you guys also forgetting that the Switch doesn't have a proper D pad? So now it's $40 plus extra controller/stick
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>>378136870
No one is gonna buy this shit anyway
>>
>>378133186
>>378133067
Are you living in the equator
>>
>>378136829
>$40
>good money

Nu /v/ is real.
>>
>>378131414
>You can tech throws now
I'm pretty sure this was possible even in vanilla, much less ST
>>
>>378133979
Are you like 14 years old?

SF2 is the most popular fighting game ever and is the defacto game when normal people think about the genre
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>>378137350
Nope. Not possible in vanilla.

Super let you "tech" throws in that you still get thrown but it does less damage.

This version you stop from being thrown at all like in later games.
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>>378137350
You can only soften throws in every version of 2, you still take damage
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>>378131414

Fucking retard
A game is a fucking product and the starting price is set by the developer to determine its worth.
If the game is higher price but comes with bad and few content then SURPRISE! That makes it a bad product!

I keep seeing this
>price shouldnt affect the score
Meme shit so much about this game. Grow the fuck up and buy your own fucking games underage retards
>>
>>378137631

And in a month when it's 50% off it should still be reviewed at that score based off being fill price?

Quality logic.
>>
>only new characters are literal pallette swaps of shotos
Needs more characters. Would've been cool to see people like C Viper, Rolento, Twelve, and Rashid in the SF2 engine.

I said this in a few threads already, but I feel like Capcom should make a Street Fighter dream match game. Like Tekken Tag, KOF98/2002, or MK Trilogy/Armageddon. It doesn't necessarily need team-based matchups, but it should have literally every character, even obscure SF1 characters like Geki and Retsu. Hell, since they're all the same universe, it should also have Final Fight, Rival Schools, and Saturday Night Slam Masters characters, too
>>
>>378133212

No it isnt.
>>
>>378131979
>Australian

You fucked up when you were born.
>>
>>378137792
More characters in a fighting game doesn't mean better, you end up with redundant characters who do exactly the same thing as another character but worse/better, literal clones, or bottom tier shit. Plus it becomes a pain for the devs to balance and the players to learn every matchup

That's the problem 4 was having near the end when it was getting to 40 characters which is ridiculous for a single player game.
>>
>>378137292
So you are that much of a drone, gotcha.
>>
>>378133139
I think the testpunch will sell it. Ultra 2 might be worth picking up if it goes on sale because I've been a big fan of using the Switch for local multiplayer so far, but not for 34.99 bongdollars
>>
>>378138032
KOF has a fucking huge roster, but it has relatively few clones compared to other fighting games.
>>
>>378133313
>No turbo mode
Wait what?
>>
>>378137743
>in a month
>ANY % off
>things that will never happen

Youre just assblasted because people are making fun of how retarded you have to be for buying this absolute ripoff. Now youre trying to vehemently defend your mistake on an anonymous board to convince yourself you havent made a mistake.

Nobody fucking cares about this game.
This is just Capcom jewing Switch users and that shouldnt be rewarded with good scores. This is a $40 port of a game that originally cost LESS when it was released in HD on 360/PS3. That DOES inherently make the game bad.
>>
And Capcom is still alive somehow.
>>
>>378138032

MK Trilogy was the best MK ever made. Fuck evo/balance fags. They already ruined 5 for them.
>>
>>378138216
Yeah I meant to type a single character fighter, not single player game

KoF is 3v3 that's why the roster is big not 1v1
>>
>>378138264
Bombermans down from $50 to $40 and will continue to drop.

Same will happen this game.
>>
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>>378138216
>relatively few clones compared to other fighting games
>few clones
>clones
>few
thank you friend for a good hearty laugh
>>
> Two new characters
> They're basically linkin park tier edgy shit recolors
Wew
>>
>>378133313
>two new "characters" (read: palette swaps taking 2 individual slots in the roster)
Fixed that for you incluiding the quotation marks placement.
>>
>>378130380
i cant imagine switch controls being so good for arcade stick fighter desu
>>
>>378135912
Not the Anon you're answering to but aside from reviews about USF2, Google dropped me the Wikipedia entry of the game which mentions that the gameplay is based off Super Street Fighter II Turbo's.
>>
>>378130942
Still sucks that they never released the PS2 Darkstalkers Collection over here. But they did release the awful PSP one here for some reason.
>>
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>>378138610
This, mostly. If they took the time to add real new faces, like Juri or Rashid the game would be in the 80's.I mean look at this, without the repeats it's really not that much to do with modern tools
>>
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>>378133934
>The gameplay of this version is based on the gameplay of Alpha
What the fuck am I reading
>>
>>378132568
Man, I got like 300x my money's worth with Downwell

What a great game
>>
>>378130697
>Stop the presses.
>>378130697
>Call the fucking press

Could you guys be at least more original when you shitpost? thanks.
>>
>>378139675
Those are SNES sprites, the original arcade version had bigger sprites with more frames of animation. And regardless of workload, the knowhow for 2D just isn't there in the industry these days.
>>
>>378137398
people still talk about SF2 a lot but nobody plays it anymore.
>>
>>378138479
sure lore wise there's plenty of clones, but they couldn't be any more different and I'd say there's at least 37 completely different movesets in KoF 14 alone
>>
>>378138479
Who is a clone in KOF? Besides the Sakazakis & Robert (which is a huge stretch), and Kyo, Iori, & K' (which is another huge stretch).
>>
>>378140250
>>378140297
its mainly the kyo series thats the worst offenders
im actually impressed by the moveset variety in kof especially if you compare someone like vanessa, angel or ramon to the average shoto
even the grapplers have decent variation between them
>>
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>>378140297
>>
>>378140142
> Indie studios can pull off beautiful 2D art in games like Skullgirls
> Capcom somehow can't
Just admit you're desperate for Switch games and will eat whatever anyone shits on your plate.
>>
>>378140245
No shit it's 26 years old, it's still the version that has the most nostalgia though
>>
>>378130282
sf was allways shit

>tekken masterrace
>>
why didn't they port Street Fighter V or maybe IV instead?
>>
>>378141873
Probably would take longer to port.

This games obviously padding the calendar at the start of the systems life.
>>
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Super Street Fighter II Turbo HD Remix was $15
Ultra Street Fighter II is $40
Is there really enough content in Ultra to justify spending the extra $25?
>>
>>378141873
SF V has been partially funded by Sony, and IV would make competition for V, or so some anons say.
>>
>>378141873
Because reporting SF 2 HDR Remix with a palette swap character costs no money
>>
>>378142127
Not really.
I mean, HD Remix is still available to buy, so you might as well get that instead if you have the chance.
>>
>>378142127
You don't have to dig your 9 year old system out of your cupboard to play it?
>>
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>>378142708
That's not really a good enough reason.
>>
>>378142185
HD Remix itself did cost a lot of money though, and they're hoping to get some more of that money back.
>>
>>378142802
HD Remix was apparently very successful, though.
http://www.capcom-unity.com/johndmoney/blog/2008/12/18/super_street_fighter_ii_turbo_hd_remix_achieves_record_breaking_sales
>>
>>378142802
HD Remix made a shit ton of money when it came out because everyone was hype for SF4, that shitty version was even at big fighting game tournaments for a couple of years
>>
>>378142963
>shitty
I don't recall it being that shitty.
It was based on a Jap-only Dreamcast port and gave you the option to play with the original music, graphics, and balancing.
>>
>>378143118
>original graphics
Only for the character sprites. The HUD and backgrounds were still the HD versions, so it looked like some sort of Mugen garbage.
>>
>>378143118
HDR had bad art, shitty UDON art, took out decade old tech from characters, and made Akuma playable

Shit failed as trying to be balanced with Akuma so then people just started to play the classic mode without any HDR balance changes then they originally just played the real deal
>>
>>378143324
>>378143362
Is Ultra an improvement or not?
>>
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>>378133139
>The digital version has to be the same price as the retail version for some specific reason
Congrats on rationalizing Capcom's jewry.
>>
>>378143574
It's the same shit for $40 now instead of $15, don't bother
>>
>>378143574
Yes, the game was rebalanced, teching throws was added in and you can turn off the UDON art and use the old audio and visuals if you want. It also has a 274 page digital artbook which is an HD scan of an out of print Japanese exclusive.
>>
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It's super turbo with the following changes:

>New characters only
>Easier special move inputs
>Charge storage glitches fixed
>Inescapable throw loops removed
>Randomised damage and stun changed to fixed values
>Throw teching
>General reduction in throw damage
>A few minor character tweaks

Theoretically it's probably the most balanced iteration of SF2 ever, but it'll never be tournament standard or anything.

Also that price is pure AIDS
>>
>>378133139
>>378143648
http://www.eurogamer.net/articles/2017-05-11-rime-on-nintendo-eshop-now-costs-the-same-as-other-digital-versions
>>
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>>378143574
This details all the changes. People are saying that it is based on HD Remix, but it's not. It's actually based on Super Turbo with a few balance changes.

https://www.youtube.com/watch?v=vvOeAvYyn5A
>>
>>378143838
>the game was rebalanced
Is there an option to play with the old balancing like in HD Remix?
>>
>>378143857

>New characters only

O.SAGAT FAGGOTS BTFO
>>
>>378144012
Sadly, it doesn't look like Capcom put that option in. Hopefully they'll add it in a patch.
>>
>>378144012
Not that I know of, sorry
>>
>>378132720
>render any score based on launch price irrelevant and unfair
I mean, technically it's already irrelevant because review copies are free anyway.
>>
>>378143857
No speed options is gaaaaaaaay
>>
https://youtu.be/qiWJ1uh72xk
>>
>>378146181
this is awful
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