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FFTA2

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Thread replies: 14
Thread images: 2

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Final fantasy tactics advance 2, is it worth emulating and playing?

Like, how broken the balance and mechanics are?
>>
I mean, it seems that gooks can't into balance
>>
File: 1468573595699.jpg (29KB, 412x430px) Image search: [Google]
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>Units begin battles with 0 mp
Who thought this was okay?
>>
It's a lot of content and while it's too easy, the Tactics gameplay is always a fun time.
>>
>>378032696

one of those old SNES tactics ogre games

at least that one had a "charge" ability that drained 0mp to give the target like 50 so you could cast shit by the second turn
>>
In the first one if you grinded enough in the beginning you could get the steal item skill and break everything, is it the same with this one?
>>
>>378033032

Stealing has been heavily nerfed. It's been a while since I've played but I think the only thing you can really steal now is accessories.
>>
>>378032696

So you can't beat a battle a the first turn with an illusionist with magick frenzy
>>
>>378032453
It's pretty good. Some OP classes from Tactics Advance were nerfed but you can still find some really OP combinations either way.
>>
>>378035156
>turn 1
>Use Turbo Ether on Illusionist
>turn 2
>???
>profit
>>
>>378032453
Its not balanced well at all but its still fun
There's a couple balance mods out there but idk if they're any good
>>
>>378036242
Tactics A2 has balance mods? I thought only Tactics Advance had those. Got a link?
>>
>>378036339
heres one
http://ffhacktics.com/smf/index.php?topic=9514.0
there might be more if you look around the forums
>>
All the Tactics game are unbalanced, mid and late game. Early game its struggling to get good abilities and gear. Probably the wrong series to look for balance. Its more about having fun with werid combinations and looking for ways to break shit.
Thread posts: 14
Thread images: 2


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