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Why do indie devs never do accurate depictions of retro graphics?

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Thread replies: 505
Thread images: 122

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Why do indie devs never do accurate depictions of retro graphics?
>>
too much effort
>>
>>377862246
you already posted this and got btfo
>>
One was made by professional artists, the other was made by not so professional artists.
>>
Computers are worse now. Duh.
>>
lazy and incompetent
the kind of people who buy indie games don't care about quality control just how fashionable the games are to have on steam accounts
>>
>>377862246
because nobody with a working mind gives a shit.
>>
Laziness
Incompetence
>>
>>377862246
Undertale would look at home in the 80s.
>>
>wow this sure looks shitty
>dude it's retro design

Saying it's retro is just a good excuse to hide your lack of drawing/design skills.
>>
>>377862246
Considering how shitty graphics in Undermeme are could it be ported to SNES?
>>
>>377862246
They aren't trained artists.
>>
>>377862394
You're right. But that soundtrack is better than anything from the 80s.
>>
>>377862331
>>377862361
>anyone who makes a game that looks different from how I say it should look is just lazy and incompetent

Ah, to live in delusion. It must be nice, not having to deal with the real world.
>>
>>377862346
Gameplay is much more important.
>>
>>377862246
Indie games don't try to depict retro graphics

They use pixel-based art because it's the easiest thing to do and still look more professionally made than MSPaint
>>
>>377862285
>>377862324
>>377862331
>>377862346
>>377862361
>>377862413
>game on the left was made by multiple people
>game on the right was made by one fucking person

this thread just proves how retarded /v/ is
>>
>>377862651
No, one person with talent can make a good looking game, art isn't usually made by more than one person anyways.

One person could draw all the backgrounds while the other does programming etc.
>>
>>377862246
The guy on the left was probably hired specifically for his artwork and considered it his craft. He worked alongside several other people who were paid for their specific talents. Guy on the right was making a game by himself and his nerdy fuck buddy on a shoestring budget while he managed just about every aspect of the game except overworld art.
>>
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Did Rain World have a good facsimile of quality 1995 graphics? I feel like it did
>>
>>377862754
>nerdy fuck buddy

What are you on about?
>>
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>B-B-B-BUT ONE PERSON PROJECT
>>
>>377862651
>game on the right was made by loads of artists with inconsistent artstyles because muh Kickstarter stretch goals and backer rewards
>>
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>>377862651
>being incompetent and pocketing all the money instead of hiring some talent despite making millions isn't a flaw with the game or dev
>>
>>377862838
I wish i could get into this game, but a lot of the rules seem confusing. I'm not sure i follow except for "eat food" and "don't die". I thought i was supposed to find something or go somewhere in particular.
>>
>>377862925
are you implying that looks good?
>inb4 B-B-B-BUT ONE PERSON PROJECT
>>
>>377862925
>made by fucking Nintendo
>one person
you have to work on your bait or go back to pleddit
>>
>>377862246
Because they are really small teams, usually of one guy trying to make a break. It's not easy to find good pixel artists nowadays.
>>
>>377863078
here's your reply :^)
>>
>>377862915
Edgy 4chan post and headcanon. Temmy or whatever the fuck her name is wasn't that great of an artist and based on the development commentary they made it seems like they were literally doing that "Oh you're so bad lol" shit back and forth for two years.
>>
>>377862973
You gotta admit, it's a good business strategy.
>>
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One person projects always look like shi-
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>>377862651
>Dust: An elysian tail was made by one person
>looks better than both games

Really makes you think.
>>
>>377862651
except it wasn't
>>
>>377862415

One of the big differences is that developers back then had to work with very little and be very creative with stuff like art, pixels and work around the limited hardware capabilities of the time.

Indie devs now have extremely powerful modern hardware and yet use old pixel art that was born our of necessity in a very wasteful way.

There's no way Undertale would run on anything from that time even though on the surface it's not very far from old games.
>>
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>>377862651
This was made by one person
>>
>>377863187
>LITERALLY VAPORWARE
>>
>>377863187
Is that a full playable game? Because there's literally thousands of game projects that started with one or two great pieces of concept art that never got finished. Making a screenshot of what your artsytle looks like means shit if you don't have a fully playable demo to go with it.
>>
>>377862246
>art of fighting 3 characters have actual animation
>undertale characters just have bits of the sprite slide around
>>
Most indie dev's are just lazy and bad artists, just like most modern artists
>>
>Why do indie devs never do accurate depictions of retro graphics?

That's wrong though. Shovel Knight is an accurate depiction of NES color palette. VVVVVV is an accurate depiction of Commodore 64. Etc. Undertale itself is also quite loyal to NES on the overworld.
>>
>>377863221
Dust looks better than the right, but /v/ will deny it due to furshit.
>>
>>377862246
art of fighting 3 came out in 1996...
>>
>>377863157
Seems like mostly speculation.
>>
>>377863263

yeah and desu i bet it's not going to be as good as undertale
>>
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>An indie dev making everything by himself will always result in a bad looking game, because he didn't have enough money and time to put on some nice graphics
>>
>>377863221
>>377863418
I always felt bad for Dust, the dude really tried his best and he would be a relatively big name right now if he could just shelf his disgusting fetish for long enough to work on a professional product.
>>
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>>377862246
because western people buy any garbage as long as it has some diversity or lgbt meme
pic related
>>
>>377862246
Thread is a joke right OP?

Professionals go to college and have a specific talent and must be HIRED in order to work on a game with a high budget and other professionals.

Indie devs have a budget of their own personal spending money and can just be any guy in his basement with a lot of time and a good idea. Toby was good at music and bad at drawing so he got help from the best he could (and they also sucked) because they were just his friends not employees.

The producer of a regular game usually ruins the potential by forcing all of the talented employees to make a Rabbids+Mario game because of money purposes while an indie game is a creative project with a message that the creator wants to spread.
>>
>>377863534
Didn't Owlboy take like 10 years and end up being underwhelming?
>>
>>377862246
because proper art direction and spritework costs money time and effort, most indie devs are hacks that just want kikestarter money
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>>377863494
Thats a low bar easy to cross
>>
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>>377863263
that mouse...
>>
>>377862925
Cave Story is about as complex as anything from Undertale really. If you really take a look at the sprites and the tiles in the background they're all incredibly simple besides a couple of bosses. He also had a solid five years to make this in his spare time while Toby Fox made it in just over two.
>>
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>>377863640
>Professionals go to college
exactly
>>
>Indie devs have a budget of their own personal spending money
You only get 1 (You)
>>
>>377862246
Undertale is a good game the only reason /v/ doesn't like it is because tumblr likes it
>>
>>377863734
>Rape is not optional
What did she mean by this?
>>
>>377863750
Lots of /v/ does like it too.
>>
>>377863734
>fat lard whale still wearing shirt kek
KEK too fat for slut walk
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>Visual quality isn't necessarily determined by the level of detail
>THAT'S JUST AN EXCUSE BECAUSE DEVELOPERS ARE LAZY AND STUPID

>Western PC games have objectively superior technology and detail than Japanese games
>WHO CARES IT'S ALL ABOUT STYLE

Which is it, /v/?
>>
>>377863872
It's mandatory KEK
>>
>>377862591
Gameplay is like cinematography: yeah, it's absolutely essential, and it can be stunningly well done, but unless you're a major cinephile or a gigantic hipster, your favorite thing about your favorite movie isn't shot composition or lighting. And even if gameplay was all that important, I've played better RPGs, and I've played better bullet hell games. Undertale is a great soundtrack with a piss-poor game attached.
>>
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Looks like the Tumblrtale defence force has arrived
>>
>>377863734
>That one girl wearing a t-shirt and eating pizza
Too easy. I do the same for College Republicans.
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>>377863994
Literally though. I'm not sure she thought that one through before putting it on a sign lol.
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>>377863534
>A game no one gives a fuck about
All it is good for is posting screen shots. People still talk about Undertale, Owlboy, not so much.
>>
>>377864072
>feminism
>thinking
One but not the other
>>
>>377863418
>"/v/ will deny that the right one looks bad"
>on a thread all about how the right one looks bad

right.
>>
>>377863968
Art direction is more important than fidelity.
Bad artists fail at both.
>>
>>377863604
>Most, if not all, of the games on this chart failed to turn a profit
>Using one game 4 times
Baka.
>>
>>377862285
fpbp
>>
>>377863872
american college students are illiterate
This is not news anon.
>>
>>377864134
what is cave story
>>
>>377864043
But that's Reddit. Not tumblr. They are different websites.
>>
>>377863968
Gameplay is always more important than graphics, but in honesty, a good game mixes every aspects (graphics, gameplay, ect) it has in a unison.

But in Undertale's case, it fails to capture both the graphics and gameplay.
>>
>>377863968
the second.
>>
>>377862246
What game is on the left?
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>>377864109
>lip piercing
>tats
Into the furnace.
>>
>>377864486
Art of Fighting 3
>>
>>377864109
This looks like they plagiarized Whiterun.
>>
>>377863734
>clothes are optional

No they aren't you fucking slut learn the laws

If I go outside holding 1,000 dollars with change rattling in my pockets wearing a top hat and monocle with moneybags tied to my belt, am I asking to get robbed? Is it seriously not my fault if I get robbed?
>>
>>377864505
> reddit
>>
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Undertale sort of skirts the borderline between "retro" style art and "I don't have the budget for a decent artist" style art. Some of the assets could pass for an NES/SNES-era game, some of them just look like a low-budget game.

Pic related is probably a better example of a "I don't have the budget for decent art but am also completely failing to make my shit look like classic low-res sprites" game.
>>
>>377862246
Left was not held back by the technical restrictions games used to be held back by, as in the image on the right. Games such as those on the left aim to use a 'cleaner' retro style rather than an authentic one. It's probably hard, too, to make it look truly retro, or, at least hard enough that people don't seem to want to go to the trouble.
>>
>people still mad about undertale
>>
>>377864608
All they want is attention. If they dress inappropriately, they get attention. If some horny nigger unfortunately jumps at them, they get even more attention because "muh rape".
>>
>>377863968
>Implying either option is correct, or more correct than the other
>>
>criticize bad work
>mad
pick one
>>
>>377863263
>>377863727
There's already porn of it, I guarantee it.
>>
>>377864718
Its not about undertale but modern indie games as a whole
>>
>>377863734
This turns me off desu, lefty girls are disgusting.
>>
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>>377864405
>But that's Reddit. Not tumblr. They are different websites.
>They are different
>>
>>377865167
They are both similar in that they are better than this cesspool.
>>
>>377863263
what game is this
>>
>>377864523
Fighting games backgrounds are cheating, aren't they? They always look great because they're the only screens in the game.
>>
>>377864523
>shitty game no had heard about
>one of the most popular games of all times which has won multiple GOTY awards
yeah
sure is fair criticism around here
>>
>>377865303
And they don't move.
>>
>>377863062
Are you implying it doesn't?
>inb4 y-yeah I'm a clueless newfag
>>
>>377863337
That's a screenshot, not concept art.
>>
>>377865474
Which GOTY awards did Art of Fighting 3 win?
>>
>>377865474
Undertale is the second one, right?
>>
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You may laugh but you know it's truth
>>
>>377865474
>shitty game no one heard about
>SNK

This post really shows what kind of mindset undiefags have.
>>
>>377865863
For the Japanese target it should be weebs and shit
>>
>>377863734
>Rape is not optional
So I have to rape you? I'd rather go to jail.
>>
>>377866016
I wouldn't put AoF on the same level as King of Fighters or Fatal Fury or Samurai Shodown or especially Metal Slug
>>
>>377863730
five years while maintaining a separate life is much more impressive then two years on kickstarter funds
also cavestory looks great and doesn't play like ass unlike undertail, you
>>
>>377863163
IT worked great for notch
>>
>>377863734
Pretty sure he was talking about people, not women.
>>
>>377866216
Toby Fox wouldn't have Notch money. But I'm sure he's living pretty comfortably.
>>
>>377862246
The same fucking question gets asked hundreds of time in this board that I think it's just an internal joke that nobody actually finds funny.

The reason is simple you fucking dumbass, the one in the left had a great budget and the one in the right not. The one in the left had multiple people working on it, the one on the right less than 10 people.

Who am I kidding, an idiot giggling will post this same thread in a couple of hours and the whole damn unfunny joke will repeat.
>>
>>377864109
>piercings
>tattoo
>shitskin
>completely unwarranted show of skin
I'd hit her hard with my big hard girthy club tbf
Until her brain is on the floor.
If you catch my drift.
>>
>>377866406
What else did you expect from this website?
>>
>>377866406
>>377866561
You have to go back, you literal faggots.
>>
>>377866498
E D G Y
>>
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>>377866561
>website
>>
>>377866561
Honestly, I only visit this place less than 4 times every week for like 15 mins. I'm about to leave this ride after 10 years. It's actually pretty exciting.
>>
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>>377866654
Can you do anything except spout meme insults, little child ?
>>
>>377866651
Go back where? Are you okay?
>>
LOOK HOW OLD I AM GUISE!1!1!1ONE :D
>>
>>377866746
Wow you must be a very old and mature adult. Tell me, what's it like?
>>
>>377866859
I can eat as much ice cream as i want at any hour of the day, and mum only scream a little but i don't listen because i'm an adult.
>>
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>>377866746
>>
>>377867016
Explain pls
>>
>>377867016
Atheist here, 1488
>>
>>377865285
Ghost of a tale
>>
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>>377867316
The righter, the racister.
http://jasss.soc.surrey.ac.uk/16/3/7.html
>>
>>377862246
Why don't you do an accurate portrayal of graphics in 1995. That's not what games generally looked like, and that sure as hell is not what an RPG looked like.

Then, why the fuck did you post a JPG of pixel art?

Next you are comparing one person to people who are working on teams to make games, and at the time were getting paid a very decent amount of money for it.

It's just a bunch of non equivalencies.
>>
>>377867016
>>377867316
>>377867428
samefag
>>
Is this even a discussion about the game's budget/art design/development?

This thread reads like you guys are just feeling butthurt that a well reviewed and respected game used minimal graphics.
>>
>>377864604
Which in turn plagarised Edoras. It's the circle of life anon
>>
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>>377867016
[Citation needed]
>>
>>377863534
That was done by a team of multiple people, took 10 years, and you can feel playing the game almost all the content was cut which was confirmed watching interviews.

I liked it, but when you didn't got to explore advent at all you could tell it was a shell of what it should have been.
>>
>>377865635
>citation needed
>>
>>377863734
So...rape is mandatory?
>>
>>377863968
The same people saying the second thing are the same westacucks who get mad at indie games for not having AAA graphics, so obviously it's that style is all that matters.
>>
>>377867582
the cultural marxist whore actually meant "There is no choice in rape" but as a typical marxist she is illiterate
>>
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Because you're cherrypicking. Plenty of indie games look amazing.
>>
>>377862651
Look up

>Noitu Love 2
>Legend of princess
>Iconoclasts

All made by one person with shitty game creation software.
>>
>>377867512
Ghost Song, look it up.
>>
>>377867709
Maybe if you just spoke normally and not like some self important retard people would care to listen to anything you said.

I'm going to use my mandatory rape requirements to fuck your boi pucci until you fucking speak like a normal American.
>>
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>some gay furry is able to make a game more accurate to NES graphics than anybody else

kinda sad desu
>>
>>377863187
That looks like complete trash, though. Look at how overdesigned and overdetailed everything is to the point that the scene looks like a mess.
>>
>>377867726
Noitu Love 2 is 40 minutes long, Legend of princess is 20 minutes long, and Iconoclasts has been in development for over 7 years now.

Not even dissing Konjak, but can you people stop it with the false equivalencies.
>>
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>>377867724
>Plenty of indie games look amazing.
I agree
pic related
>>
>>377862246
In Undertale's defense, it's not going for retro graphics. It's unapologetically shitty programmer art with the few handful good things (the intro, shop graphics) being outsourced.

Frisk's awful sprite was a placeholder that Toby grew attached to because he thought it was funny.
>>
>>377867473
Now it's some weird cultural discussion that no longer has anything to do with indie games.
>>
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>>377862246
this could have turned into a sprite art thread
instead its shitposting
fuck you /v/
>>
>>377862413
Um, no sweatie that's not how it works.
>>
>>377867780
It's concept art, bro.
>>
>>377867016
I don't know what exactly their definition of wordsum is but all those correlations are fairly weak, the highest being .19 is basically nothing. Depending on the sample size it can mean absolutely nothing.
>>
>>377867813
>truth is not enough
>you should also use soft and sweet words
nah
>>
>>377867839
>he even has invincibility frames
>>
>>377863187
That looks meh, but this furries dedication will never cease to impress me. He almost killed himself making this shit and barely interacted with his baby daughter.

Pretty sure now he just still continues to live off it's revenue. He earned it.
>>
>>377864689
i fucking despise this commodore 64 tier graphics in modern videogames, if you don't have a budget or drawing skills atleast be creative with it
>>
>>377867918

That's beautiful.
>>
>>377865167
tumblr is reddit as fuck though, cuck
>>
>>377863263
And it's nowhere near release and has been in development for over 4 years.

All these beautiful one person projects are making really good arguments for one person not using the extreme of their artistic ability for their games and just going for something that is quick while serviceable instead unless you can afford to spend 10 years not making money in hopes you might make a decent game.
>>
>>377867016
>Hispanics having least amount of prejudice

So are we just gonna ignore 90 percent of hispanics are hardcore Catholics or does that not fit in the agenda?
>>
>>377867724
lmao da fuq is this shitty flash game?
>>
>>377867709
It means that rape is not an acceptable choice to make, but you have severe autism and a low verbal IQ.
>>
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>>377864689
I enjoyed that fucking "game" way too much for my own good.
>>
>>377862246
>Best graphics at a time
>Atari lookalike graphics

GEE I WONDER YOU STUPID CUNT.
>>
>>377863534
Owlboy took 10 fucking years
>>
>>377867989
>soft and sweet words

No, stop using madeup bullshit meme words like "cultural marxist" and "the marxist." You sound like some faggot who wishes he was born in the late 1800's and could live through the 1920's as a young adult but can't and are super salty about it.
>>
>>377864608
They'll tell you that it was still wrong for someone to rob you regardless of what you are wearing.

And yes, it is still wrong. But you would still have responsibility in the outcome because you were a fucking retard that broadcasted that you were rich and easy to rob to every potential criminal in a mile radius.
>>
>>377868121
>lead study professor: Dr. Baruch Berg-Howoritz
what did you expect?
>>
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>>377867971
Sure, one of those moving concept arts.
>>
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Shilling.
Pixelshit or faithful retro grafics?
>>
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>>377868196
>stop using ''cultural marxist'' and the ''marxist''.
no
>>
>>377862651
>buy my garbage indie shit! I made it myself!

how about no
>>
>>377868283
that's pretty awful pixelshit
at least read up about what old consoles were capable of jeez
>>
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>>377868245
You're retarded if you can't tell the difference between in-game screenshots and art.
>>
>>377868373
Elaborate? Mind, I'm going for GBC not NES so the palette is much less limited and allows for 8x8 tiles.
>>
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>>377862651
This is made by one person.
Cave Story is made by a programmer with no artist background and looks way better than Undertale.
>>
>>377867915
The cultural aspect is not hard to figure out.

First off, for all you shitheads nagging over the design generally, two things stand out. One, there were constraints on the development via personnel and money that most likely impacted the outcome. Second, it was also quite likely an aesthetic choice, and as this thread clearly shows, artistic license is subjective, you like or you don't, it's not that fucking complicated.

Also, take into account the entire surge of retro inspired games in general with this in mind. An entire generation of indie programmers now have the resources available to make the games and ideas they've had in their heads a reality. They're going to take inspiration and influence from the games and eras of gaming that meant the most to them and work from there. So it's really not surprising that you see these mediums getting worked in.
>>
>>377863570
I liked the art but I stopped playing cause of the voices. Same with Freedom Planet. I don't mind cutscenes but those voices sucked. Why do furries always think their games need to be fully voiced?
>>
>>377868283
The fuck are your trees transparent? The trees and bushes look awful
>>
>>377868165
>undertale faggot being this mad
>>
>>377868658
Indie games should almost never be fully voiced. It rarely works out.
>>
>>377868157

I only played a little bit of it- it's just the only game I remember that had that style, so I used a pic from that.

>>377868030

Yeah, if your'e going to go 2D you should ideally either attempt to look like the pixel art of games that are considered to have decent to good pixel art or just have your sprites be straight-up hand-drawn art.
>>
>>377868559
Undertale was made by a musician with no programming or art background
>>
>>377868497
christ are you trying to make yourself sound like an idiot

why don't you say what you think the GBC limitations are
>>
>>377868475
Top is art, right, the colors on the wreck are way more washed out and gross looking on the bottom
>>
>>377868354
Then you've already killed any ability you have had to make a difference because you didn't want to stop talking like a retard. Good job. Keep up the good fight!
>>
Retro Graphics looked like so because it's what they had to work with.
Indie devs are lazy fucks.
>>
>>377868783
and no music background
>>
>>377868783
He made a fucking earthbound romhack you autist.
>>
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posting some good shit straight from the source aka the artists tumblr
>>
>>377868814
Correct. That means the top image is not an actual screenshot of in-game footage, it is ART that is used to aid in the CONCEPTION of the game.

The bottom picture is actual in-game footage provided from the Ghost Song website.
>>
>>377868783
>musician
>cheap copied beeps are music now

Stockhausen must be rolling in his grave.
>>
>>377868902
He pretty clearly has a talent for creating video game music though.
>>
>>377863604
What game is Fatty McHoopear from?
>>
>>377868283
Looks good. I immediately picked up on the GBC aesthetic. Seems to be authentically retro enough besides the resolution, but most games that try to look like older consoles up the resolution so hey, whatever.

I'd need to see what battles look like to give you a proper verdict, but I love me some GBC Dragon Quest games and that reminds me of it, so I'd play it.
>>
Why do indie devs need a budget? I mean if they're so passionate about it why not do it in their free time? Why do they insist on doing a Kickstarter or something? That just seems financially unstable, versus maintaining a job and doing shit in your free time.
>>
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Dumping some fifth gen capcom stuff.

Will start with some BOFIV, that game looks gorgeous.
>>
>>377868946
>>
>>377868689
I cheated and broke the colour limit for the trees. I tried a bunch of shit but using the dark tone I used for the tree on the grass just looked plain awful and using the dark tone I used on the grass for the tree didn't have enough contrast. Anything I tried in the middle just didn't look right.
As for the design of the trees themselves, I'll happily accept any feedback regarding them so I can make them better.

>>377868801
Shit dude, just tell me what's wrong instead of sperging out.
>>
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>>377868801
What are YOU talking about.


He is within most of the GBC's limits. Pic related. His biggest problem is he is not using bold enough colors, and also nobody gives a shit about the GBC because GBC games look like shit.
>>
>>377862973
He made millions from that one game, and you expect him to retroactively use that money to go back in time and hire some talent? Are you retarded?
>>
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>>377869045
>BOFIV
How does it compare to BOFIII?

I've only ever played BoF2
>>
>>377869074
He could hire an artist and update the game's graphic.
>>
Do you guys really think undertale should have had ultra realistic CoD tier graphics?
>>
>>377867839
that's inspired by the same MSX game as La-Mulana.
>>
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>one-man projects
Iconoclasts when?
>>
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>>377869047
>>
>>377869054
your shit is so far from being accurate that it would've been quicker to see what you thought you were doing and correct you there
but if you're just faking it and doing random shit and hoping nobody notices, well at least people who aren't aware of the actual hardware limits will like it

also fuck you
>>
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>>377869054
He most likely has no idea what the limits of the GBC are. Your biggest problem is your colors are shitty and low contrast.
>>
>>377869169
>CoD
>good graphics

Memes aside I'd appreciate it if a game didn't look dogshit and people stopped pretending it looked good.
>>
>>377868801
You sound like you're just being a cunt who wants to get a rise out of making fun of that guy's stuff.

That 'pixelshit' looks exactly like a GBC game so I'd say he accomplished what he set out to do.
>>
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>>377862246
Because doing the left takes someone with high skill over a long period of time - additionally the game on the left was *likely* done by a much larger and more experienced team than independent developers.

In the current market too people buy even with simple graphics, in a business sense why would you bother putting so much effort in beautiful design if it won't really change sales much? At worst case scenario you put in all that extra effort and time and you game sells like shit - less risk if you put less effort in the design
>>
>>377862246

Honestly, I wish more games went minimalist with the graphics. Shovel Knight and Undertale are some of the few kickstarter projects that turned out great. Meanwhile, things like Half-Genie Hero and Yooka-Laylee wanted to use Kickstarter to make something more graphically detailed and wound up with bland games.
>>
>>377869247
You didn't answer my question
>>
>>377862246
I'm assuming this is bait. And I'm not commenting on the quality of undertale. But you need to go back another 5-10 years or so m8
>>
>>377869340
No. But Undertale looks fucking horrible even by indie standards.
>>
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>>377869019
yeah there's no real reason to copy the original console's resolution. It adds nothing to the aesthetic, honestly.

Shovel Knight for example would not benefit from being 4:3.

>>377869067
>His biggest problem is he is not using bold enough colors
Fair, but it is a dreary area. Here's a screenshot from a normal town.
>>
>>377869027
It's unreasonably time consuming
>>
>>377869130
It's more epic in nature, the combat system is more intricate, but the dragon system isn't as good as BoFIII's --which is just about perfect. BoFIII felt like a conventional JRPG for its time. It required quite a fair amount of grinding, with a high encounter rate, and a longer amount of time to become invested in the game's plot. On the other hand, BoF IV has a SHITTON of minigames, and you have to do a lot of them to upgrade your dragons if memory serves. I gave up on it as a teenager with nothing but free time, so I think that says something.

Personally I feel BoFIV is the strongest entry in the series, but I can understand why people like III more.
>>
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>>377869130
Best in the series in my opinion.
>great combat, maybe best I have ever found in jrpg as it has a row and combo system
>great story and setting
>unique soundtrack, very asian influenced
https://www.youtube.com/watch?v=TCSAqplG8Jg
>great art direction, arguably best looking game on ps1
My only two complaints are that it kind of slogs near the end with a bit of pointless quest stuff and the combat system is really good but the difficulty is a little too easy but it does pick up near the end with some pretty tough battles.

Play it, my favorite ps1 jrpg and one of my overall favorite games.
>>
>>377867885
Game time =/= Development time =/= Asset quantity if you're gonna talk false equivalencies.
A modern fighting game is maybe three to eight hours but people would stab you in the dick for implying that take less effort.
>>
>>377869310
>>377869237
>>377869425
if you're proud of being ignorant bastards, good on ya
feel free to spout more "muh aesthetic" instead of trying to spend a few minutes reading about the actual hardware these even more ignorant fucks are ostensibly trying to imitate
>>
>>377869237
I posted a more vibrant screenshot here
>>377869425

I keep forgetting how good DQ3 looks (even though it's my main inspiration). I have some touching up I need to do.
>>
>>377862319
>not so professional artistis
i think you meant "no talent fag"
>>
>>377869167
Why bother? He'd be better off focussing on his next project.
>>
>>377867918
What game is this?
>>
>>377868283
>what are complementary colors
>>
>>377869027
Because making a game takes a lot of fucking time. Especially these one-person projects.

If you already spend half of your life working for someone else, you're going to have to cut corners (muh shitty indie grafix) or accept that it's going to take years to make anything you could possibly be proud of.
>>
>>377867909
I haven't played undertale but I think the creator seems pretty cool. Didn't he basically make the game with a budged of pocket lint, just following an idea he had and in the end it turned out successful? Regardless of whether or not it would be a game to my taste I still have to find it at least a little impressive
>>
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>>377862319
>you have to be professional to be good at something

Not in this day and age. It's actually better to teach yourself and maybe get a tutor than a full college course.
>>
>>377869773
You should play it. It's a pretty short playthrough and pretty cheap.
>>
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Alright, have some darkstalkers/vampire. Ay capcom games you guys want gifs for?

>>377869570
The GBC port looks good since it was based on the beautiful SFC remake.
>>
>>377869773
>Didn't he basically make the game with a budged of pocket lint
he got over 50k from kickstarter. Which, in the grand scheme of things, isn't THAT much, but he did solo 90% of the project. The few parts he outsourced probably cost under $2k
>>
>>377869562
And you are a retard for everything you just said.

>Game time =/= development time

Except the point here is we are talking quality of assets. To make Undertale at it's length with sprites the level of Iconoclasts would have taken a lot more than 2 years. Want proof? Iconocalasts right now is over 12 hours and has taken 7 years (and it has higher quality graphics than LoP and Noitu Love 2) and Noitu Love 2 took 6 months, whereas LoP took ~2 months to create (I emailed Konjak and asked him this question before)

So yes, making higher quality graphics with a game that has more content and is longer is going to increase development time for a single person. You live in a fantasy universe if you think this isn't the case.
>>
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>>377869563
I don't know why you're this mad about it but it's pretty pathetic. I hope that guy adds mixels, transparency and sprites with 24 colors especially for you.

And just because I know it'll piss you off, I'll just point out that Shovel Knight, one of the most popular 'retro' imitation games of all time, cheats a million NES limitations despite claiming to have a NES aesthetic. And guess what? Literally nobody cares except for like 4 /vr/ oldfags with autistic attention to detail who need to find things to get THIS mad about.
>>
>>377869617
Yeah, but nothing suggests that he'll any more effort into whatever the hell he's working on. If he'll work on anything that is.
>>
>>377869932
50k, then 45k after fees, 2k for outsourcing leaves 43k, 2 years work on 43k is 21.5k each year, which is a shit wage.
>>
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>>377870024
>guy being mad tells other guy they're mad
oh, okay
>>
>>377862246
>all these nice looking one-man games
HOW DO I INTO ART? Who cares,
I can't even code.
>>
>>377870057
We know literally nothing about his next project so everything is pure speculation at this point.
>>
>>377870065
depending on where he lives (I have no idea where Toby Fox is from) that's liveable.
It's still 6k higher than minimum wage.
>>
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Do you guys still feel it? This...

https://www.youtube.com/watch?v=g1HpdleCgeg
>>
>>377862394
You were clearly not playing games in the 80s.

Undertale would have been reviled in the 80s.

During that time the undynig and focused goal was to make this as conformative as possible. They weren't going for a niche market or trying to be ironic, they were focused on hardware.

You're a fucking retarded 17 year old and have no concept of what you're talking about.
>>
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>>377869563
>copying outdated shit no one cares about is more important than actually making your game look better.

NES games look like absolute turds.
>>
>>377862838
damn, looks beautiful
>>
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>>377869202
Soonâ„¢
>>
>>377865167
#notallredditors amirite?
>>
>>377870215
Where I live it's barely higher than minimum wage at all.
>>
>>377865863
>In 1811, Shelley anonymously published a pamphlet called The Necessity of Atheism
>Shelley was also at this time increasingly involved in an intense platonic relationship with Elizabeth Hitchener, whom Shelley called the "sister of my soul" and "my second self"

An atheist being the ultimate beta that worship women... wow who could have predicted his?
>>
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>>377870264
All I know is that you're leaving now. It's in your eyes. There's no disguising it.
>>
>>377864608
No it's the robber's fault. Are you the kind of person who wants to outlaw drawing Muhammed because it causes terror attacks?
>>
>>377870482
I was going by the federal minimum wage because, again, I have no idea where he lives.
>>
>>377870204
Yeah but like I said, nothing suggests that he'll put more effort and budget into it. A a gimmick product like Undertale only works once. You can only go so much on lolrandumb jokes and muh meta 4th wall breaking. And even if he comes up with a game that's not like Undertale, it'll alienate the tumblr audience if it's not pacifist or whatever.
>>
>>377868120
this
>>
>>377870272

>Would LOOK at home in the 80s

And here you go frothing at the mouth about the gameplay.
>>
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>>377870204
can you tell me who is working on hiveswap
>>
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>>
>>377868283
I like it. Why the fuck isn't your Patreon page loading, cunt head?
>>
>>
>>377870876
>Why the fuck isn't your Patreon page loading
Not sure. That's odd.

Maybe I fucked up the link on my blog?
>>
>>377868120
Then maybe all these indie devs should give up and get an actual job?

Consumers would rather have a high quality product with efforts put into than cheaply made shovelware by nobody. All you're doing is just promoting mediocrity for the medium.
>>
>>377871008
>blog
>patreon
Enjoy your ban
>>
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Megaman 8
>>
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>>377871092
panic
>>
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>>
>>377862246
>95
>retro
pick one millenial fag
>>
>>377870730
>even if he comes up with a game that's not like Undertale, it'll alienate the tumblr audience if it's not pacifist or whatever.
who gives a shit?
>>
>>377870537
https://www.youtube.com/watch?v=I0xUl_VRCmM
>>
>>377871358
>1995 was 300 years ago
yfw
>>
>>377871360
The guy who made Undertale. Alienating your core audience is asking people to not buy your shit.
>>
>>377867016
This chart is complete shit.
0.19 can mean anything and seems to be based on complete bullshit since there is no way to prove that anyone is racist whitout following them around for weeks on end.
>>
Years have passed and /v/ still doesn't get Undertale.
If the game was just mediocre in terms of visuals rather than fucking ugly as dickhells, it wouldn't have attracted as much attention as it did by being such a well written game with great soundtrack and horrible graphics.
That alone makes normies most likely to play it because it's not even fucking trying to look good. The 'gives no fucks' attitude undertale had is a big part of its success.
>>
>>377871516
yeah but that doesn't decide if his game will be good or not
>>
>>377871008
I dunno, nigga. I'm just getting to it via googling the name of your castle town.
>>
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>>377871516
It doesn't need to be pacifist to cater to tumblr. It only needs to give them room to replace the characters with gender special minorities.
There are plenty of Overwatch tumblrards.
>>
>>377871653
Probably not since he never made a good game before.
>>
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cyberbots
>>
>>377871591
>great soundtrack

Stop fooling yourselves.
>>
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Left still looks better, but the cherry picking is a bit extreme
>>
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>>
>>377871703
Weird. Well I'll probably get some shit for this but I'll just post a direct link here. Should probably work.

https://www patreon com/dewdneym
>>
>>377862246
They have no money or talent.
>>
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The contrast
>>
>>377867016
none of the people that responded to this figure understood it
>>
>>377871989
tfw that's one of the better looking parts of Undertale
>>
>>377869074
>what is a business loan
>What is 40 thousand dollars in kikestarter money
>>
>>377871871
>If the game has shit enemy sprites it must mean everything from it is also shit including the music!
I'm sorry that I'm not retarded, truly am.
>>
>>377871989
What are you trying to say here
>>
>>377870280
would you a bee /v/?
>>
>>377871763
Lol at that pic. I shouldn't have to point out the irony here considering that leftists are always trying to censor comedians who aren't PC
>>
>>377867724
2-d rig based animation looks so fucking awful. Why do people do this shit?

Animate your sprites proper you lazy fucks.
>>
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>>
>>377872058
That's just sad. If he's making a new game (which is unlikely) he should hire actual artists and programmers. If he's making another solo project with amount of money he made that's just him being greedy.
>>
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FFBE's got some good sprites. I'd post more but I can't be bothered to download a bunch of zips from spriters resource.
The monster sprites are soooo fucking good.
>>
>>377872061
>beep beep boop bleep
>good

Imagine having this much shit taste.
>>
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>>377872202
He probably would. Even with the budget he had he managed to outsource a few parts and they do look good.
>>
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>>377872096
Who wouldn't? Q-bee is a qt the fact all vampire girls could kill me in seconds makes it hotter.
>>
>>377872202
If I were him I'd just move to the Bahamas and never care about society again.
>>
No one can even see my posts other than the FBI payed people.

Why the fuck do I even bother to reply to anything.

I want to die.
>>
>>377872270
>tun dun tun tun
There, I made the same for every single other piece of music ever, I am so smart!
>>
>>377872423
The difference is that when I say beep beep boop, it really is just beep beep boop.
>>
>>377870996
>Make decent sprites that aren't 1px-width arm guys
>Ruin it with off-grid lighting effects

Fucking Western indie devs, man.
>>
>>377872375
It's okay, we all a have a psychotic break sometimes.
>>
>>377862246
that moon is too big
>>
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>>377872202
he's composing for hiveswap
he's also done a track for yiik, created by pic related
i mean he's made at least ten million from undertale so he doesn't really have to do anything
>>
>>377862246
because indie devs are never going for "retro: graphics. they just use pixel art because its easier and they use that to make their own art style. Looking shitty is sometimes just a side effect
>>
>>377872163
If it's just one person making a game it's forgivable to use tweened animations. Especially if they have otherwise detailed or intricate art, because fuck man it'd add years to development time to have animations drawn frame-by-frame.

Most commercial 2D games don't even do that shit anymore.
>>
>>377872696
>yiik

Wow, with these great and diverse individuals working on this awesome BADASS game, it really is the west's answer to Persona!
>>
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Strider 2
>>
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>>377862246
Probably because you're a cherry-picking retard who ignores games like shovel knight, enter the gungeon, and hotline miami. I know this is bait, but god damn.
>>
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>>
>>377873301
Hotline Miami has awful spritework. Great overall aesthetic but the sprites themselves are terrible.
>>
>>377870280
And now I am fully erect.
>>
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>tfw I made this forgetting there was already a Dream Team style Beanie sprite
>>
>>377872284
He would probably outsource more on another project and it could end up looking really good.
>>
>>377871553
0.19 is the correlation, where 1 is a direct relationship. 0.19 is the statistical equivalent of "maybe".
>>
>>377871086
This is what I dislike about /v/ the most. Your argument makes no sense. If what you said was true these games wouldn't sell. They obviously sell, so now you just pass the blame again.

Your argument is that there isn't a demand so these devs should get another job. In the OP, the game on the right sold an order of magnitude more than the game on the left, so that argument is nonsensical, so in the very same post you tried to claim that shit you then tried to change the argument to "it's promoting mediocrity."

How about you go promote self harm by killing yourself.
>>
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>>377869917
who is that character?i used to watch videos of her with linkin park music back then in 2007
>>
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>>377875358
Bulletta from vampire hunter
you new gamers make me feel old
>>
>>377873114
>>377873275
>>377873203
>>377873361
This looks fucking great
>>
>>377871989
Raynor here!
>>
>>377869946
I don't know what point you think you had but that doesn't magically make it any better.
>To make Undertale at it's length with sprites the level of Iconoclasts would have taken a lot more than 2 years.
Nigga, fuck off. There's a massive middleground between Undertale and Iconoclausts.
What does that make for games like the Touhou fighters and maybe other Japanese indie projects? They just shit up fairy dust when their projects were made in two years themselves?

What about the RPG Maker games like Yume Nikki and LISA fangames?
>>
>>377867842
You're a nut, it doesn't look cluttered at all despite all the detail. Shut the fuck up.
>>
>>377864109
Is this the new meet and fuck
>>
>>377875534
>Bulletta
>Vampire Hunter

Wow anon you're so cool for using Japanese names instead of English ones, stick it to the gaijins!

>>377875358
B.B. Hood, she's from Darkstalkers
>>
>>377866683
How is this not a website, you rabid mongoloid?
>>
>>377876764
Heh.
>>
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>>377874576
Cemu can play BOTW at near-60FPS with minimal speedhacks, yet it somehow can't play MSF2 with audio
>>
>>377863730
Not really. Cave Story always has something going on while Undertale has stretches of the same exact solid color in most places.
>>
>>377872375
The CIA can see you too, my friend.
you can wait a measly seven days, can't you? see you soon.
>>
>>377876887
It's probably skewed in the direction of emulating botw more than anything else
>>
>>377877230
That's what brings in the patreonbux. They haven't even bothered to fix smash yet and Bayonetta 2 still has fucked sound.
>>
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>>377868939
Working with pre-existing assets is much easier than making your own, which is why all my joke gimp pictures steal as much pre-made content as possible.
>>
>>377877127
Do I get to bring friends?
>>
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>>377863078
>>
>>377862541
>dude my lazy bottom of the barrel art cranked out of mspaint in 2 minutes is infallible it's just a style nerds
>>
>>377863221
>Dust: An elysian tail was made by one person
>looks better than both games
>sounds worse than both
>plays worse than both
yeah really makes ya think huh
>>
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>>377869425
took a swipe at your colors.

But there's more issues.

>>377869237
Look at the shadows to the side of the pillars, on the surface of the water and under the little protusions in the brick walls where the water meets the ground.
>>
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>>377876051
Strider 2 is a great action game. It is a bit short but the action is great and looks phenomenal.
>>377876820
The Japanese names are commonly used since often the US and Japanese players interact and it helps clear confusion. It's just come to be somewhat of a thing among the players of series.
>>
>>377863534
That stupid reflection on the rocks.
>>
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>>377876820
>I like this name and should too!
go fuck yourself
>>
>>377877904
You don't think that's a little too saturated? Kinda hurts my eyes.
>>
>>377875534
>>377878445
Who exactly is this character? I like the 30's cartoon devil look of him but isn't it from some shitty five nights at freddy game?
>>
>>377868354
>egalitarianism
>bad
pick one
>>
>>377868559
That one person happened to be a spriter at Capcom, one of the companies at the forefront of the medium during its heyday.
>>
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>>377878567
Bendy and the inkmachine
don't hope too much about the game , I just like only it's character and music :)
>>
>>377869027
If you have a job, you don't have any free time.
>>
>>377878552
You're right. But the point is more contrast. More shadows.
>>
I can cherrypick ugly retro games too, what the fuck is this gay thread
i don't even like undermeme but this is so stupid
>>
>>377878849
Good point
>>
>>377867930

>sweatie
>>
>>377865863
>canada plus eu
Just replace it with NATO flag. Weaponised ugliness
>>
>>377878814

I wanted it to be good so much. The art style is so cool. The "first chapter" is just so dull and formulaic, it feels like the typical amatuer horror game on gamejolt just with nicer visuals.
>>
>>377878854
good post
>>
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There was a time and place, when we had CastleKino.
>>
>>377863397
>Shovel Knight is an accurate depiction of NES color palette.
Not 100%, I recall reading an article from the authors explaining how they tried to aim for it, but had to be flexible with the whole thing because of how limiting it was.
>>
>>377872569

That game's Chinese, anon.
>>
>>377880454
Fucking Chinese indie devs, man.
>>
>>377879862
don't respond to obvious bait anon, it only encourages them
>>
>>377862651
lisa was made by a single black belt gay retard and it looks decent
>>
>>377862246
I don't think that TobyFox ever claimed that Undertale had retro graphics.
>>
>>377868783
the worst part is that the owner is a SJW queer
>>
>>377866016
I mean I love AOF3 but SNK games of the '90s always got by more on their presentation than their great competeitive gameplay. Games like KoF '99 or Last Blade 2 look amazing but are unbalanced or buggy to hell.
>>
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>>377880940
There's something about RPG players.
>>
>>377881107
Explain
>>
>>377862246
left was most likely made by at least 3 people who actually were the art team from a bigger team

right is from a guy who literally is a 1 man army

not fair
>>
>>377880940

It only looks decent to you because you like it. It's got a neat graphical style, but calling it "good" is a stretch. It's very, very simple and barely animated at all. I say this as someone who loves the LISA games.
>>
>>377881532
see
>>377862973
>>377872060
>>
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>>377881457
Just something about 'em.
>>
>>377881690
>quoting retards who don't understand how linear causality works
>>
>>377862246
Odallus
>>
>>377872060

Undertale only got about 50k from Kickstarter. You stupid fucking retard. Please for the love of god I just want you dipshits to look up the facts before spewing inane shit and looking like idiots.
>>
>>377872163
Isn't GIGANTIC ARMY a tribute to those old games like Cybernator and Metal Warriors where the mechs were deliberately animated like that?
>>
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>>377881765
All 3 of those posts are me prove them wrong anytime instead of being a pretentious pseud
>numale who won't spend money or take risks end ups with shitty fucking game
wow mind blown
>>
>>377881875
oh wow more than I thought those shitty tiny sprites could be 2 dozen on one fucking page
more than enough for that kind of money.
>>
>>377872060
he has no job to ask for a loan

>>377862973
40$ were his salary for working a year or somewhere around that on his home full time and he did pay an artist for the spider girl i think

also why would he waste on hiring someone and paying him a salary with benefits for months for something that wasn't the priority

also even if you suggest commissioning work, it ends up being more expensive once you hit a certain amount

also not sure how he is incompetent, he is a millonaire and he pretty much was competent at making a game, incompetent would be the people who stay on /agdg/ giving up

i don't like the meme about pixel art being easy to make and/or being a huge priority on indie games, when the most successful indie games prioritized on actual aspects that made their games good, it's not giving a fuck about graphics, but about playing around your strengths, really basic business thought
>>
>>377882127
see
>>377881968
>>377882127
I already btfo all you tards please start making some real fucking arguments. yeah I'm sure showing them his 50k kikestarter money and what he already had done would be more than enough for a loan from any reputable bank
>>
>>377870996
>>377870856
>>377870775

like a tumblr last of us?
>>
>>377872060
You know that you need to show the bank proof that you actually have a legal montly income to get a business loan? He had no job, and if he had one he wouldn't be able to deliver on his deadline. Also the 40k income was spent on him living on that while working on his game.
>>
>>377862246
Not enough talent and/or not enough effort. Can always just get someone else to work on art.
There have been some beautiful indie games recently.
>>
>>377865738
The "Really shitty version of Street Fighter 2" award.
>>
>>377869843
"professional" has nothing to do with education, dipshit. It means that you do it as your profession.

Any self taught artist can be a "professional" if they manage to obtain a job in which they utilize those art skills as their profession.
>>
>>377862246
Because Undertale isn't supposed to be an indie throwback garb. It's a game made by one autist, so he just used pixelart cuz it was the only way he could have done it.
>>
>>377882652
>autist

kek
>>
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damn, I feel enlightened
>>
>>377862246
>Why do indie devs never do accurate depictions of retro graphics?
Or what about, making a game the way they want without pandering "muh retro grafics"? Just like some games don't pander political views or other garbage
>>
>>377866406
>The reason is simple you fucking dumbass, the one in the left had a great budget and the one in the right not.
Unlikely.
>>
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>>377869843
>di/ic/ks will post this wherever possible, even when nobody brings up college art education
>>
>>377871989
top
>comfy snowy house

bottom
>le tryhard mecha thing with a design that makes absolutely no sense from a technical point of view
>>
>>377882845
Would you consider Undertale to be a game that panders to its audience?
>>
>>377881875
Yeah what a paltry sum, I wipe my ass with fifty thousand dollars.
>>
>>377869001
Music is about the composition you fucking retard. The medium or instrument don't mater as long as it is well put together.

>artist
>drawing with pencils is now art

Van Gogh would be rolling in his grave
>>
Whatever happened to switching lanes in fighting games anyway? Jumping into the background and then back in.
>>
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>>377867016
Is this prejudice for, by or against?
>>
>>377883052
Not much for the production of a game.
>>
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What did the market mean by this?
>>
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>>377863263
Why can't Nintendo make a fucking Zelda that look like that? That's all I wanted since I was a Kid.
>>
>>377884110
Children like bright colors and distinct palettes. They sldo have low responsiveness to browns and grays.
>>
>>377883570
Are you serious? It's AAA games that have the insane budgets people talk about.
Undertale is little indie RPG and has a very low effort artstyle.
>>
>>377862973
>Toby made millions before his game was out
How?
>>
>>377884567
Okay. You didn't prove me wrong. $50000 is not much to make a game with over 3 years.
>>
>>377884790
He didn't.
>>
>>377868120
With the occasional exceedingly rare exception, successful video games are never one person projects. If you are a one person team making a video game you have only failue to look forward to. This is why literally nothing ever comes out of "Hey /v/ did you make your game yet?" threads. The regular posters in those threads coddle starry eyed one-person teams too much and build a little bubble of delusion and failure around themselves and everyone they talk to.
>>
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>>377868559
>no artist background
He always loved to draw
>>
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Is this acceptable "retro" graphics?
>>
>>377885727
Looks fine. Who cares if it's retro?
>>
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>>377886067
People in this thread seem to care a lot.

I just really like the looks of old Quake and PS1 games.
>>
>>377885727
i don't think low poly really counts as retro anymore, it's a style of its own as is.
>>
>>377886202
Yeah I think it looks cool.
>>
>>377883307
yes
>>
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>>377886383
Well, that's nice

>>377886539
Thanks!
>>
>>377862246
The pic on the right is from a cutscene its not a fair representation and it might also be from the ps1
>>
>>377886786
>>377886202
>>377885727
Wat gaem?
>>
>>377862246
because pc-ucks have no standards
>>
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Just because there are a lot of shitty games doesn't mean there aren't good games.
>>
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>>377886885

The first one
>>377885727
Is a commission I just did for Coaldev's Quake-like FPS (demo here: https://rohit.itch.io/coal-demo-day-14)

The rest are for a 3DS (and PC) FPS inspired by Metroid Prime Hunters, which I'm working on with Kada - Though progress has been frozen in favour of a UE4 project he needs to get done...
>>
>>377887017
That's a shitty game, though
>>
>>377862651
Wasn't Owlboy made by one person as well?
>>
>>377887260
Small team. 10 years.
>>
>>377887260
Nah, three or four guys, over 7 years, with funding from the Norwegian state - and then Kickstarter monies.
>>
>it's another whine about undertale thread
>431 replies
bruh...
>>
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>>377887185
>having absolutely shit taste
>>
>>377887440
don't be so defensive
>>
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>>377865863

>by 2050 Japan might have hair physics like this

In like 30 years Japan will finally catch up!
Where were you when West was BTFO?!XDXD
>>
>>377887550
burh...
>>
>>377887053
You cheated with the low poly thing in some places, but kept the most recognizable things like the face in the crab and the paddle hands on the necrobot.
I like it.
>>
>>377887558
>wasting resources on hair simulation when there are perfectly good breasts to animate
2050 is going to be a dark age
>>
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>>377862246
Yeah, the one on the left looks great, but isn't it from a visual novel? Of course a game with only visuals and text has good visuals. Even if they were made with comparatively skilled teams and on the same game system, it still wouldn't be a fair comparison.
>>
>>377887185
stupid
>>
>>377883241
>The medium or instrument don't mater as long as it is well put together.

And it's not put well together.
>>
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>>377869045
People tend to forget these older games were made by professionals with actual expertise in the field. Indies nowadays are made people with much less of that to go around, even if they do have passion.
>>
>>377887924
>Art of Fighting
>visual novel

...so...this...the power of tum/v/lr...woah
>>
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>>377869509
>>great art direction, arguably best looking game on ps1

Le's not push it. Pre-rendered backgrounds on some other games did wonders.
>>
>>377888053
O P I N I O N S
>>
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Undertale is honestly the most overrated game I've yet to come across. All it ever did was appeal to the tumblr and hot topic crowd for cheap bucks. There's really nothing remarkable about it.
>>
>>377888282
It's from an objective point of view. Learn theory for once please.
>>
>>377862246
Why should they?
>>
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>>377888164
My mistake, it looked like a pc98 vn. I don't play many fighting games. Even then, fighting games only have a handful of backgrounds so devs can afford to spend a lot of time on them. Compare to an rpg on the same or a similar system. Sure, you can still get great graphics (Suikoden 2 for example), but not the level of detail you get from SNK fighters.
I do take back my implication that Undertale looks competent though (the graphics are a consistency clusterfuck). But my point still stands that a game with a handful of backgrounds will have better graphics than a game with dozens of tilesets, characters, battler art, objects, etc.
>>
>>377863263
Also this is made on Unity
>>
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What happened?
>>
>>377888598
African barney is eating me help
>>
>>377883241
Tell that to the awful grating NOISE that's passed as midi coming from my TV/Stereo speakers whenever certain songs play in Final Fantasy VII.

Composition is great. Medium makes my ears bleed. Thank GOD for the fan-modded original, non-Steam Gold release that lets you sub in whatever music you want, since every song in that game's been re-recorded/re-compositioned by Square alone over the last 20 years.
>>
>>377888746
You know a good game always has waifus in one way or another. Even in a game like Quake you have Axe-sama along with your journey.
>>
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>>377888746
>old NES game
>>
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>>377864109
what did she mean by this?
>>
>>377888954
Well half of that is still correct, sorta.
>>
>>377884073
The one on the left isn't that much better, though. Undertale at least keeps a simple aesthetic, while that one has tons of questionable drawing decisions.
>>
Plenty of old games had shitty art too, though.
>>
>>377888634
It looks like Unity. That engine has some serious limitations it would seem.
>>
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>>377862838
The preset graphics were excellent, but those almost-3D free-animated sprites (and how "alive" the creatures acted) were what really captivated me.

>>377862979
You're supposed to sorta wander the right direction until you discover your first karma gate, namely the Drainage System on your first go. After that you should have a clear path to follow, also the yellow guy might guide you too.
>>
They're just trying to capitalize on the early 90's SNES generation right now with games like Terraria, Undertale, and Axiom Verge.

Easy to make, high profit margins, memes.
>>
>>377862246
"retro" is just a cheap excuse to put no effort into the graphics
>>
>>377891189
That's true for some devs, but most of them use simple art because... well, it's simple. Graphics are accepted as something low priority, at least in the indie scene, so it's one of the first things that devs skimp out on.
>>
>>377891157
Jezus this game ended up destroying me, I could barely get past the dark area and am now stuck at the water part.

Really dam good though, love the aesthetic and enemy AI. Bit too much rng however.
>>
>>377869593
>he fell for the talent meme
>>
>>377862246
here you go
https://www.youtube.com/watch?v=ht-IL7eccrE
>>
>>377869593
Made more money than you ever will so I assume he had some talent.
>>
>>377891357
>Graphics are accepted as something low priority, at least in the indie scene, so it's one of the first things that devs skimp out on.
I could have sworn it was gameplay
>>
>>377891635
what isn't it
>>
>>377891635
>I could have sworn it was gameplay
Hey man, if anything all those indie platform games are only gameplay! Even if it's the same gameplay over and over and over and
>>
>>377863534
>tumblr noses
it's shit
>>
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>>377891514
yes
>>
>>377863187
t
hey candlejack, you forgot to finish your sente-
>>
>>377891413
You're gonna want to go back and take the dark citadel region to get to the underhang, followed by the five pebbles lab (not the wall). Use those blue light plants to kill spiders btw.

Be sure to grab a neuron fly in FP too, you can give it to the Moon person in the shoreline and she'll read any memory pearls you bring her.
>>
>>377863734
>Fat bitch is wearing leggings
doesn't even believe in the walk she's taking part in
>>
Man, it still kills me how fucking mad Undertale makes /v/.
I don't even have the game and respect what it did as a game.
Is it the super ultra best game EVAR!?!?! No.
Is it a decent fun little game? Yeah.

Fucking grow up /v/.
Grow up or I take your console off you and make you read books for the rest of the week. Don't think I won't, kid!
>>
>>377892209
Undertale is a good game, but it has a lot of flaws that the fandom refuses to accept. Also everyone is sick of hearing about it. If there's any game that I would wholeheartedly call overrated, it would be Undertale.
Not to mention that a lot of the fandom are just Homestuck fans that have latched onto Toby Fox because he was involved with it.
>>
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>>
>>377892209
good post
>>
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>>377892543
>$39.99
>>
>>377863187
I'm STILL fucking waiting
>>
>>377892653
it's been on sale for 19.99, part of humble monthly for 12, and part of t he humble freedom bundle
>>
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>>377892149
>>
>>377892405
It's really not worth getting all worked up about though.
>>
>>377877904
Green looks better here

>>377869425
Brown looks better here
>>
File: 1494607783175.png (430KB, 640x436px) Image search: [Google]
1494607783175.png
430KB, 640x436px
>>377882939
>Talking shit about Cyberbots
>>
>>377862394

undertale looks at home in a roman sewer system
>>
>>377893902
Did the Romans have nice sewers?
>>
>>377862651
>one fucking person
So was Another World. With the little added titbit that the guy who made it also wrote the entire engine for it.
>>
>>377892209
Why it toke so much time for someone to post something smart
>>
Damn it OP, one is emulating nes the other is psx era. Why not just put Mario 64 and Thimbleweed Park next to eachother and say the same thing.
>>
>>377894527
Because /v/
>>
>>377878441
...that's a cloud.
>>
>>377882303
It's some Chinese indie game trying to be the next LISA or some shit.
>>
>>377865863
Was Quentin right?
>>
>>377888295
can you explain what you mean by "appealing to the tumblr crowd"?
people keep saying it, but after playing the game, I have no idea where it came from.
>>
https://www.youtube.com/watch?v=5H23xbLh5Us

this was made by one person
>>
>>377869202
It's apparently finished already, so sometime this year.
>>
>>377869018

Watch Dogs 2. Surprisingly redpilled. Heshe is a mentally deranged antagonist
>>
File: Little_nightmares_3.jpg (153KB, 1920x1080px) Image search: [Google]
Little_nightmares_3.jpg
153KB, 1920x1080px
>>377884110
First Nintendo needs to make a console strong enough.
Nintendo always fights vs outdated and behind the competition hardware, so they prioritize highly stylized graphics and simple textures

But this gen indies already made some insanely looking games with current available tech.
Inside, or little nightmares looks crazy good and uniquely, and there is more similar games coming out all time time.
>>
>>377886786
reminds me of blame! manga
>>
>>377893487
I think it adds a bit too much noise to the grass but it looks great on the trees.
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