i'm about to play some Splinter Cell of PC, any good fixes for it?
>>377725005
it's already good as it is.
although I wish they'd put pandora tomorrow on steam so i can play it.
Only Chaos Theory is playable, the rest aged badly.
>>377725203
They're all fine, in fact, they're 900 times more playable than any other same-aged game like the old ghost recons, gothic 1 and 2, cod 1, etc etc
>>377725117
I mean as in widescreen or maybe UI fixes, does it support modern resolutions?
I really like the control scheme where they made mousewheel into how fast you move, I always thought that was a smart use of PC controls.
>>377725005
make sure to play the GOG version, it comes with originally ps2-only exclusive extra missions.
Get the widescreen fix.
That's that. 1 and 2 aged really well, in fact they control far less clunky than Chaos Theory. Chaos Theory WSAD movement has this very weird analog stick emulation feel to it.
/v/ only circlejerks it so hard because its /v/'s first stealth game. Much like how SWAT4 is /v's first tactical shooter, RE4 first horror game etc etc.
>>377726773
>a2002game
can't be
>>377727984
Thanks for the infoRE4 is a great game but sucks for horror, it's not really scary, but rather goofy
>>377728263
Early 2000s games looked really nice. I'd say their textures looked better than the muddy shit that tried ti pass as textures of the 7th generation, too many games of the PS3 era had awful smeared shit for textures, but higher polycount. I prefer better textures and lighting over muh polygons.
>>377728831
also this is your place for hud fixes
https://thirteenag.github.io/wfp#sc
>>377729340
thank you anon
Feels great being able to jump in on any old game anytime I want.